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- -- Hats cost(0/Free) || these are the hats for the same FE as in the video-
- -- Next video, will give hats to other FE in this hathub
- -- https://www.roblox.com/catalog/376527115/Jade-Necklace-with-Shell-Pendant
- -- https://www.roblox.com/catalog/1103003368/Orange-Beanie-with-Black-Hair
- -- https://www.roblox.com/catalog/3992084515/International-Fedora-Vietnam
- -- https://www.roblox.com/catalog/48474294/ROBLOX-Girl-Hair
- -- https://www.roblox.com/catalog/451220849/Lavender-Updo
- -- https://www.roblox.com/catalog/62724852/Chestnut-Bun
- -- https://www.roblox.com/catalog/62234425/Brown-Hair
- -- https://www.roblox.com/catalog/63690008/Pal-Hair
- -- key
- -- E -> try itself
- -- Y -> try itself
- -- U -> try itself
- -- F -> try itself
- -- G -> try itself
- -- H -> try itself
- -- J -> try itself
- -- K -> try itself
- --this script to make your hats turn into blocks
- local hairAccessoriesWithoutHairInName = {
- ['RedBeanieWithHair'] = true;
- ['VarietyShades10'] = true;
- }
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory","LongStraightHair") and not hairAccessoriesWithoutHairInName[v.Name] and v.Handle:FindFirstChild("Mesh") then
- ag = v.Handle:FindFirstChild("Mesh")
- ag:Destroy()
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Accessory","LongStraightHair") and not hairAccessoriesWithoutHairInName[v.Name] and v.Handle:FindFirstChild("SpecialMesh") then
- ag = v.Handle:FindFirstChild("SpecialMesh")
- ag:Destroy()
- end
- end
- loadstring(game:HttpGet("https://paste.ee/r/bf5oO", true))()
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