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- Update v20170804 Changelog:
- ____________________________________
- Welcome to Mars Marines!
- • press SPACE to skip cinematics after 1 second
- • game will auto detect and focus on gamepad if you press any button on it
- PROTIPS
- • AIM to use skills in proper direction
- • USE and OBJECTIVE are the same key
- Update 1.002
- > NEW SURVIVAL MAP!
- • The Bunker
- >BALANCING
- • Slamander weapon damage was to big, reduced by 30%
- • hellfire melee reduced by 300 damage
- • flame turret damage reduced from 1000 to 500 per level
- • Terminator can equip all native skills now
- • general monster health on all difficulties increased by 10%
- • changed terminators behaviour a bit
- • assault will get max damage inside 3 seconds instead of 4
- > THREAT
- • higher difficlties will drasticaly increase how fast threat level increases
- • using BOMB or SCOUT when threat level is maximum will spawn additional monsters around you
- • using TAUNT will always spawn additional monsters near player
- > BUGS
- • weapons will level up normaly now on all levels
- • Healbot now correctly displays particle for various ranges
- • integrity display now shows numbers under 10% as well
- • integrity regeneration skill fixed, ticks every 25s
- • "keyboard + gamepad" option selectable with gamepad
- • added fade out every time level is about to end in every story mission
- • changed star icons when you finish story level
- >NEW DRONE ITEMS
- • ammo supply (generates ammo)
- • power node (+1 environment power)
- Update v20170804 Changelog:
- ____________________________________
- New:
- • Chinese and Russian translations added.
- Also included it this update are following tweaks and fixes:
- • Second player now has different laser color
- • Salamander does no longer show non existing clip ammo
- • Infinite reload problems on low reload times fixed
- • Players who completed the game can start over on level 4
- • Added a "revert all" button that reverts all upgrade selections made in armory for a particular mission
- • Special ammo names properly displayed when picking up the item
- • Hide gui shortcut moved to CTRL+H
- • Autoaim will now regenerate slowly over time
- • KER legs staying alive after monster has been killed issue fixed
- • SMG character buffs get applied properly
- • Special ammo stats stack properly
- • Special ammo meshes displayed properly
- Update v20170729 Changelog:
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- With the new version we have implemented an option for coop to be played either with keyboard+mouse and a controller or with two controllers. Option is available through the gameplay options menu. Due to the way controllers are assigned, it is available only when accessing options from the main menu (can't be changed mid game).
- We have also added translations for German and French. You can change the language from the gameplay options menu. At this point there might still be some errors in the translations. Please let us know if you find any.
- We have also been working on improving a number of ingame skill descriptions.
- Minor gameplay fixes also include:
- • Ker will not regenerate while underground
- • Ker legs will be treated as burrowing units so seismic resonators can properly damage them
- • Holer type creatures will no longer enter endless healing in survival
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