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Jul 30th, 2017
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  1. Update v20170804 Changelog:
  2. ____________________________________
  3.  
  4. Welcome to Mars Marines!
  5. • press SPACE to skip cinematics after 1 second
  6. • game will auto detect and focus on gamepad if you press any button on it
  7.  
  8. PROTIPS
  9. • AIM to use skills in proper direction
  10. • USE and OBJECTIVE are the same key
  11.  
  12. Update 1.002
  13. > NEW SURVIVAL MAP!
  14. • The Bunker
  15.  
  16. >BALANCING
  17. • Slamander weapon damage was to big, reduced by 30%
  18. • hellfire melee reduced by 300 damage
  19. • flame turret damage reduced from 1000 to 500 per level
  20. • Terminator can equip all native skills now
  21. • general monster health on all difficulties increased by 10%
  22. • changed terminators behaviour a bit
  23. • assault will get max damage inside 3 seconds instead of 4
  24.  
  25. > THREAT
  26. • higher difficlties will drasticaly increase how fast threat level increases
  27. • using BOMB or SCOUT when threat level is maximum will spawn additional monsters around you
  28. • using TAUNT will always spawn additional monsters near player
  29.  
  30. > BUGS
  31. • weapons will level up normaly now on all levels
  32. • Healbot now correctly displays particle for various ranges
  33. • integrity display now shows numbers under 10% as well
  34. • integrity regeneration skill fixed, ticks every 25s
  35. • "keyboard + gamepad" option selectable with gamepad
  36. • added fade out every time level is about to end in every story mission
  37. • changed star icons when you finish story level
  38.  
  39. >NEW DRONE ITEMS
  40. • ammo supply (generates ammo)
  41. • power node (+1 environment power)
  42.  
  43.  
  44. Update v20170804 Changelog:
  45. ____________________________________
  46.  
  47. New:
  48. • Chinese and Russian translations added.
  49.  
  50. Also included it this update are following tweaks and fixes:
  51. • Second player now has different laser color
  52. • Salamander does no longer show non existing clip ammo
  53. • Infinite reload problems on low reload times fixed
  54. • Players who completed the game can start over on level 4
  55. • Added a "revert all" button that reverts all upgrade selections made in armory for a particular mission
  56. • Special ammo names properly displayed when picking up the item
  57. • Hide gui shortcut moved to CTRL+H
  58. • Autoaim will now regenerate slowly over time
  59. • KER legs staying alive after monster has been killed issue fixed
  60. • SMG character buffs get applied properly
  61. • Special ammo stats stack properly
  62. • Special ammo meshes displayed properly
  63.  
  64.  
  65. Update v20170729 Changelog:
  66. ____________________________________
  67.  
  68. With the new version we have implemented an option for coop to be played either with keyboard+mouse and a controller or with two controllers. Option is available through the gameplay options menu. Due to the way controllers are assigned, it is available only when accessing options from the main menu (can't be changed mid game).
  69.  
  70. We have also added translations for German and French. You can change the language from the gameplay options menu. At this point there might still be some errors in the translations. Please let us know if you find any.
  71.  
  72. We have also been working on improving a number of ingame skill descriptions.
  73.  
  74. Minor gameplay fixes also include:
  75. • Ker will not regenerate while underground
  76. • Ker legs will be treated as burrowing units so seismic resonators can properly damage them
  77. • Holer type creatures will no longer enter endless healing in survival
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