Idisjsusus

Shed

Mar 10th, 2025
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  1. -- Decompiler will be improved soon!
  2. -- Decompiled with Konstant V2.1, a fast Luau decompiler made in Luau by plusgiant5 (https://discord.gg/wyButjTMhM)
  3. -- Decompiled on 2025-03-10 07:57:03
  4. -- Luau version 6, Types version 3
  5. -- Time taken: 0.001764 seconds
  6.  
  7. local module = {
  8. DisplayName = "Shedletsky";
  9. Quote = "\"BLAME JOHN!\"";
  10. Credits = "";
  11. Class = "Sentinel";
  12. RenderImage = "rbxassetid://90318481007675";
  13. Price = 500;
  14. Speed = 12;
  15. SlashDamage = 30;
  16. SlashWindupTime = 0.575;
  17. SlashStunTime = 3.25;
  18. SlashCooldown = 40;
  19. FriedChickenCooldown = 70;
  20. FriedChickenHealDelay = 1.75;
  21. FriedChickenHealInitialAmount = 5;
  22. FriedChickenHealOvertimeAmount = 35;
  23. FriedChickenHealOvertimeDuration = 10;
  24. Expressions = {
  25. Happy = "rbxassetid://128277497";
  26. Default = "rbxassetid://97216249743044";
  27. Hurt = "rbxassetid://114904253860911";
  28. Injured = "rbxassetid://134323061188067";
  29. Dead = "rbxassetid://113700503533465";
  30. Drinking = "rbxassetid://90280461790500";
  31. StunnedKiller = "rbxassetid://93712847953609";
  32. };
  33. Animations = {
  34. Slash = "rbxassetid://131257799030455";
  35. EatChicken = "rbxassetid://121781457295101";
  36. };
  37. Sounds = {
  38. Unsheath = "rbxassetid://12222225";
  39. Slash = "rbxassetid://12222208";
  40. Hit = "rbxassetid://17837549788";
  41. EatFriedChicken = "";
  42. };
  43. TextInteractions = {
  44. Requests = {
  45. ElliotPizza = {"It’s no chicken, but pizza could do the job just fine!", "Can a guy like me get some pizza?", "A slice of pizza should get me going for a little while longer.", "Pizza’s something I could really use right now.", "Gimme’ a good slice if you’ve got any!"};
  46. BuildermanSentry = {"Builderman, this spot’s good for a sentry, don’t you think?", "A sentry over here would be nice, eh, Builderman?", "Place a sentry here, Builderman.", "Builderman, put down a sentry over here.", "You gotta put a sentry here Builder, this spot’s pretty good."};
  47. BuildermanDispenser = {"Hey Builderman! This spot’s good for a dispenser, don’t you think?", "You can tuck away a dispenser over here, Builder.", "The spot over here’s a great place for a dispenser.", "Put your dispenser over here!", "A dispenser could be good over here. What do you think, Builderman?"};
  48. DusekkarProtection = {"Matt! I could use a little bit of your magic!", "Mind if I get a quick force field casting, Matt?", "Your spell-casting is pretty nice, can I get some of that?", "Requesting a force field from you, pumpkin guy!", "Hey, mind if I get a force field?"};
  49. };
  50. Thanks = {
  51. Regular = {"Thanks, buddy!", "Thanks, now let me keep trying to help you guys.", "Nice work, I knew you wouldn’t let me down.", "I’m glad you’re around to help.", "Thanks, man. Appreciate it.", "Thank you."};
  52. };
  53. };
  54. Information = {{
  55. Separator = "GENERAL INFO";
  56. }, {
  57. Header = "SHEDLETSKY";
  58. Text = "Blame John.\nAn important figure in Roblox history, he wields a historical Linked Sword to cut the killer in it's tracks.\n";
  59. }, {
  60. Header = "STATS";
  61. Text = "Difficulty: ★★★☆☆\n"..`Health: {module.Health or 100}\n`..`Regular Speed: {module.Speed or 12}\n`..`Sprinting Speed: {module.SprintSpeed or 24}\n`..`Max Stamina: {module.MaxStamina or 100}\n`..`Stamina Loss per sec: {module.StaminaLoss or 10}\n`..`Stamina Gain per sec: {module.StaminaGain or 20}\n`;
  62. }, {
  63. Separator = "ABILITIES";
  64. }, {
  65. Image = "rbxassetid://85282571177550";
  66. Header = "SLASH";
  67. Quote = "\"Death before dishonor.\" - Shedletsky";
  68. Text = `Cooldown: {module.SlashCooldown}s\n`..`Stun Time: {module.SlashStunTime}\n`..`Damage: {module.SlashDamage}\n`..`{"Shedletsky"} equips one of his many SFOTH swords and slashes forward, stunning the killer if the attack hits.\n`..`<b>Resistance II</b> is applied for {module.SlashWindupTime}s on activation.`..`Slows down the player by 75% for {module.SlashWindupTime + 1}s while in use.\n`;
  69. }, {
  70. Image = "rbxassetid://87451970500470";
  71. Header = "FRIED CHICKEN";
  72. Quote = "\"You won the annual chicken eat off hosted by Shedletsky!\" - Builderman";
  73. Text = `Cooldown: {module.FriedChickenCooldown}s\n`..`{"Shedletsky"} pulls out a piece of fried chicken and takes a bite out of it, restoring {module.FriedChickenHealInitialAmount} HP upon consumption and {module.FriedChickenHealOvertimeAmount} HP over the span of {module.FriedChickenHealOvertimeDuration}s. If {"Shedletsky"} is hit by a Killer during the period of regaining HP, then the healing effect is cancelled.\n`.."<b>This ability can only be used twice.</b>\n";
  74. }};
  75. }
  76. return module
  77.  
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