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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local v9 = Instance.new("ScreenGui")
- local login = Instance.new("Frame")
- local password = Instance.new("TextBox")
- local LoginBttn = Instance.new("TextButton")
- local loglogo = Instance.new("ImageLabel")
- local welcome = Instance.new("Frame")
- local msg1 = Instance.new("TextLabel")
- local X = Instance.new("TextButton")
- local main = Instance.new("Frame")
- local bar = Instance.new("Frame")
- local msg2 = Instance.new("TextLabel")
- local X_2 = Instance.new("TextButton")
- local TextButton = Instance.new("TextButton")
- local background = Instance.new("ImageLabel")
- local as1 = Instance.new("Frame")
- local arsenal = Instance.new("TextButton")
- local ars2 = Instance.new("TextButton")
- local ars3 = Instance.new("TextButton")
- local ars5 = Instance.new("TextButton")
- local as = Instance.new("TextLabel")
- local next1 = Instance.new("TextButton")
- local madcity = Instance.new("Frame")
- local mc2 = Instance.new("TextButton")
- local mc = Instance.new("TextLabel")
- local next = Instance.new("TextButton")
- local mc1 = Instance.new("TextButton")
- local mc3 = Instance.new("TextButton")
- local back = Instance.new("TextButton")
- local CBGO = Instance.new("Frame")
- local mc_2 = Instance.new("TextLabel")
- local next3 = Instance.new("TextButton")
- local c1 = Instance.new("TextButton")
- local back3 = Instance.new("TextButton")
- local BBIV = Instance.new("Frame")
- local BrokenBonesScripts = Instance.new("TextLabel")
- local next4 = Instance.new("TextButton")
- local INFmoneyGUI = Instance.new("TextButton")
- local back4 = Instance.new("TextButton")
- local open = Instance.new("Frame")
- local openbtn = Instance.new("TextButton")
- --Properties:
- v9.Name = "v9"
- v9.Parent = game.CoreGui
- login.Name = "login"
- login.Parent = v9
- login.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- login.BackgroundTransparency = 0.30000001192093
- login.BorderColor3 = Color3.new(0, 0, 0)
- login.BorderSizePixel = 2
- login.Position = UDim2.new(0.470697075, 0, 0.242378905, 0)
- login.Size = UDim2.new(0, 238, 0, 238)
- login.Active = true
- login.Draggable = true
- password.Name = "password"
- password.Parent = login
- password.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- password.BackgroundTransparency = 0.20000000298023
- password.BorderColor3 = Color3.new(0, 0, 0)
- password.BorderSizePixel = 2
- password.Position = UDim2.new(0.076579012, 0, 0.51238817, 0)
- password.Size = UDim2.new(0, 200, 0, 50)
- password.Font = Enum.Font.SourceSans
- password.PlaceholderText = "Enter Password"
- password.Text = ""
- password.TextColor3 = Color3.new(0.596078, 0.596078, 0.596078)
- password.TextSize = 30
- password.TextWrapped = true
- LoginBttn.Name = "LoginBttn"
- LoginBttn.Parent = login
- LoginBttn.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- LoginBttn.BackgroundTransparency = 0.20000000298023
- LoginBttn.BorderColor3 = Color3.new(0, 0, 0)
- LoginBttn.BorderSizePixel = 2
- LoginBttn.Position = UDim2.new(0.130143672, 0, 0.772485852, 0)
- LoginBttn.Size = UDim2.new(0, 173, 0, 43)
- LoginBttn.Font = Enum.Font.SourceSans
- LoginBttn.Text = "Login"
- LoginBttn.TextColor3 = Color3.new(0.529412, 0.529412, 0.529412)
- LoginBttn.TextSize = 22
- LoginBttn.TextStrokeColor3 = Color3.new(0.509804, 0.509804, 0.509804)
- LoginBttn.TextWrapped = true
- LoginBttn.MouseButton1Down:connect(function()
- local box = script.Parent.Parent:WaitForChild('password')
- local button = script.Parent
- local code = '123'
- local tries = 0
- local maxtries = 5
- button.MouseButton1Click:connect(function()
- if tries == maxtries then
- game.Players.LocalPlayer:Kick()
- else
- if box.Text == code then
- button.Text = 'Login Successful!'
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.v9.login.Visible = false
- wait(1)
- game.Players.LocalPlayer.PlayerGui.v9.main.Visible = true
- else
- button.Text = 'Incorrect password - '..maxtries - tries..' tries left'
- tries = tries + 1
- end
- end
- end)
- end)
- loglogo.Name = "loglogo"
- loglogo.Parent = login
- loglogo.BackgroundColor3 = Color3.new(1, 1, 1)
- loglogo.BackgroundTransparency = 1
- loglogo.Position = UDim2.new(-0.0943857431, 0, -0.160732046, 0)
- loglogo.Size = UDim2.new(0, 283, 0, 211)
- loglogo.Image = "rbxgameasset://Images/v9"
- welcome.Name = "welcome"
- welcome.Parent = login
- welcome.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- welcome.BackgroundTransparency = 0.40000000596046
- welcome.BorderColor3 = Color3.new(0, 0, 0)
- welcome.BorderSizePixel = 2
- welcome.Position = UDim2.new(0, 0, -0.0731506348, 0)
- welcome.Size = UDim2.new(0, 238, 0, 17)
- msg1.Name = "msg1"
- msg1.Parent = welcome
- msg1.BackgroundColor3 = Color3.new(1, 1, 1)
- msg1.BackgroundTransparency = 1
- msg1.Size = UDim2.new(0, 238, 0, 17)
- msg1.Font = Enum.Font.SourceSans
- msg1.Text = ""
- msg1.TextColor3 = Color3.new(0.623529, 0.623529, 0.623529)
- msg1.TextScaled = true
- msg1.TextSize = 14
- msg1.TextWrapped = true
- X.Name = "X"
- X.Parent = welcome
- X.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- X.BackgroundTransparency = 0.60000002384186
- X.Position = UDim2.new(0, 0, -4.47034836e-08, 0)
- X.Size = UDim2.new(0, 13, 0, 17)
- X.Visible = false
- X.Font = Enum.Font.SourceSans
- X.Text = "X"
- X.TextColor3 = Color3.new(0, 0, 0)
- X.TextScaled = true
- X.TextSize = 14
- X.TextWrapped = true
- main.Name = "main"
- main.Parent = v9
- main.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- main.BackgroundTransparency = 0.20000000298023
- main.BorderColor3 = Color3.new(0, 0, 0)
- main.BorderSizePixel = 2
- main.Position = UDim2.new(0.471930921, 0, 0.224548697, 0)
- main.Size = UDim2.new(0, 228, 0, 169)
- main.Visible = false
- bar.Name = "bar"
- bar.Parent = main
- bar.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- bar.BackgroundTransparency = 0.5
- bar.BorderColor3 = Color3.new(0, 0, 0)
- bar.BorderSizePixel = 2
- bar.Size = UDim2.new(0, 228, 0, 21)
- bar.Active = true
- bar.Draggable = true
- msg2.Name = "msg2"
- msg2.Parent = bar
- msg2.BackgroundColor3 = Color3.new(1, 1, 1)
- msg2.BackgroundTransparency = 1
- msg2.Position = UDim2.new(0.131578952, 0, 0, 0)
- msg2.Size = UDim2.new(0, 198, 0, 21)
- msg2.Font = Enum.Font.SourceSans
- msg2.Text = ""
- msg2.TextColor3 = Color3.new(0.623529, 0.623529, 0.623529)
- msg2.TextScaled = true
- msg2.TextSize = 14
- msg2.TextWrapped = true
- X_2.Name = "X"
- X_2.Parent = bar
- X_2.BackgroundColor3 = Color3.new(1, 1, 1)
- X_2.BackgroundTransparency = 1
- X_2.Size = UDim2.new(0, 12, 0, 15)
- X_2.Font = Enum.Font.SourceSans
- X_2.Text = "X"
- X_2.TextColor3 = Color3.new(1, 1, 1)
- X_2.TextSize = 14
- X_2.MouseButton1Down:connect(function()
- main.Visible = false
- open.Visible = true
- bar.Visible = false
- end)
- TextButton.Name = "-"
- TextButton.Parent = bar
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.BackgroundTransparency = 1
- TextButton.Position = UDim2.new(0.0526315793, 0, 0, 0)
- TextButton.Size = UDim2.new(0, 12, 0, 15)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "-"
- TextButton.TextColor3 = Color3.new(1, 1, 1)
- TextButton.TextSize = 14
- background.Name = "background"
- background.Parent = bar
- background.BackgroundColor3 = Color3.new(1, 1, 1)
- background.BackgroundTransparency = 1
- background.Position = UDim2.new(-0.103157669, 0, -0.303589195, 0)
- background.Size = UDim2.new(0, 283, 0, 211)
- background.Image = "rbxgameasset://Images/v9"
- background.ImageTransparency = 0.5
- as1.Name = "as1"
- as1.Parent = main
- as1.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- as1.BackgroundTransparency = 1
- as1.BorderColor3 = Color3.new(0, 0, 0)
- as1.BorderSizePixel = 2
- as1.Position = UDim2.new(-0.0017534222, 0, 0.124260359, 0)
- as1.Size = UDim2.new(0, 228, 0, 148)
- arsenal.Name = "arsenal"
- arsenal.Parent = as1
- arsenal.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- arsenal.BackgroundTransparency = 0.5
- arsenal.BorderColor3 = Color3.new(0, 0, 0)
- arsenal.Position = UDim2.new(0.0570175424, 0, 0.456650943, 0)
- arsenal.Size = UDim2.new(0, 93, 0, 23)
- arsenal.Font = Enum.Font.SourceSans
- arsenal.Text = "Aimbot+ESP"
- arsenal.TextColor3 = Color3.new(0, 0, 0)
- arsenal.TextSize = 14
- arsenal.TextWrapped = true
- arsenal.MouseButton1Down:connect(function()
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Move.BackgroundTransparency = 1
- Move.BorderSizePixel = 0
- Move.Draggable = true
- Move.Position = UDim2.new(0.005, 0, -0.15, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0, -7, 20.9960003, 0)
- Main.Size = UDim2.new(1, 0, 5.79699993, 0)
- Main.Style = Enum.FrameStyle.RobloxSquare
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
- EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press O to change team based mode"
- EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- EspStatus.TextScaled = true
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = ""
- st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press E to lock on a person inside ur view"
- st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_2.TextScaled = true
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.54, 0)
- st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press L to enable esp loop and press T to update esp"
- st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_3.TextScaled = true
- st1_3.TextWrapped = true
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Name.BackgroundTransparency = 1
- Name.Position = UDim2.new(0, 25, 20.9860001, 0)
- Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
- Name.Font = Enum.Font.Arcade
- Name.Text = "ARSENAL GUI"
- Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
- Name.TextScaled = true
- Name.TextSize = 12
- Name.TextWrapped = true
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.541176, 0.168627, 0.886275)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.541176, 0.168627, 0.886275)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- ars2.Name = "ars2"
- ars2.Parent = as1
- ars2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ars2.BackgroundTransparency = 0.5
- ars2.BorderColor3 = Color3.new(0, 0, 0)
- ars2.Position = UDim2.new(0.535087705, 0, 0.456650943, 0)
- ars2.Size = UDim2.new(0, 93, 0, 23)
- ars2.Font = Enum.Font.SourceSans
- ars2.Text = "Mod Weapons"
- ars2.TextColor3 = Color3.new(0, 0, 0)
- ars2.TextSize = 14
- ars2.TextWrapped = true
- ars2.MouseButton1Down:connect(function()
- -- ModList settings --
- local Ammo=9999; -- Ammo (Int).
- local StoredAmmo=9999; -- StoredAmmo (Int).
- local FireRate=0; -- Fire-Delay (Int).
- local ReloadTime=0.01; -- Sets the reload time for every weapon (Int).
- local EquipTime=0.01; -- Sets the time it needs to equip weapons (Int).
- local Damage=100; -- Hit damage (Int).
- local RecoilControl=0; -- RecoilControl, So your screen does not shake when you fire (Int).
- local Range=100; -- Sets the range limit for the bullets, 0=Defualt (Int~=0).
- local Bullets=0; -- Change to the amount of bullets, 0=Default (Int~=0).
- local Spread=0; -- Sets the Avarage-Spread value, 0=Defualt (Int~=0).
- local MaxSpread=0 --Sets the Max-Spread value, 0=Defualt (Int~=0).
- local Speed=1; -- Set your character speed, 0=Defualt (Int~=0).
- local Auto=true; -- Sets the weapons to be semi-auto fire (Bool).
- newcclosure = newcclosure or (function(f) return f end)
- local mt = getrawmetatable(game)
- make_writeable(mt)
- local namecall=mt.__namecall
- mt.__namecall=newcclosure(function(self,...)
- local args={...}
- local func=args[#args]
- if func==FireServer and self.Name==BeanBoozled then
- return true;
- end
- if string.lower(func)==destroy and self.Name==Client then
- print('Tried',unpack(args))
- return true;
- end
- return namecall(self,...)
- end)
- local Recreate=function(obj,v)
- local newObj=objClone()
- newObj.Parent=obj.Parent
- newObj.Value=v
- obj.Name=tostring(math.random());objDestroy();
- end
- for i,v in next, gameGetService('ReplicatedStorage').WeaponsGetChildren() do
- if vFindFirstChild('Ammo') then
- Recreate(vFindFirstChild('Ammo'),Ammo)
- end
- if vFindFirstChild('StoredAmmo') then
- Recreate(vFindFirstChild('StoredAmmo'),StoredAmmo)
- end
- if vFindFirstChild('FireRate') then
- Recreate(vFindFirstChild('FireRate'),FireRate)
- end
- if vFindFirstChild('Auto') then
- Recreate(vFindFirstChild('Auto'),Auto)
- end
- if vFindFirstChild('ReloadTime') then
- Recreate(vFindFirstChild('ReloadTime'),ReloadTime)
- end
- if vFindFirstChild('DMG') then
- Recreate(vFindFirstChild('DMG'),Damage)
- end
- if vFindFirstChild('EquipTime') then
- Recreate(vFindFirstChild('EquipTime'),EquipTime)
- end
- if vFindFirstChild('RecoilControl') then
- Recreate(vFindFirstChild('RecoilControl'),RecoilControl)
- end
- if vFindFirstChild('Bullets') and Bullets~=0 then
- Recreate(vFindFirstChild('Bullets'),Bullets)
- end
- if vFindFirstChild('Spread') and Spread~=0 then
- Recreate(vFindFirstChild('Spread'),Spread)
- end
- if vFindFirstChild('Range') and Range~=0 then
- Recreate(vFindFirstChild('Range'),Range)
- end
- if vFindFirstChild('Speed%') and Speed~=0 then
- Recreate(vFindFirstChild('Speed%'),Speed)
- end
- if vFindFirstChild('MaxSpread') and MaxSpread~=0 then
- Recreate(vFindFirstChild('MaxSpread'),MaxSpread)
- end
- gameGetService('Players').LocalPlayer.CharacterBreakJoints()
- gameGetService('ReplicatedStorage').Events.SpawnMeFireServer();
- end
- end)
- ars3.Name = "ars3"
- ars3.Parent = as1
- ars3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ars3.BackgroundTransparency = 0.5
- ars3.BorderColor3 = Color3.new(0, 0, 0)
- ars3.Position = UDim2.new(0.0570175424, 0, 0.234666228, 0)
- ars3.Size = UDim2.new(0, 203, 0, 23)
- ars3.Font = Enum.Font.SourceSans
- ars3.Text = "No fall/Anti-cheat bypass"
- ars3.TextColor3 = Color3.new(0, 0, 0)
- ars3.TextSize = 17
- ars3.TextWrapped = true
- ars3.MouseButton1Down:connect(function()
- local mt = getrawmetatable(game);
- local old = mt.__namecall
- local rstorage = game:GetService("ReplicatedStorage");
- local Events = rstorage.Events;
- local FallDamage = Events.FallDamage;
- local Kick = Events.Kick;
- local HitPart = Events.HitPart;
- local BeanBoozled = rstorage.BeanBoozled;
- local Client = game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client;
- local BanBoi = game:GetService("Players").LocalPlayer.PlayerGui.BanBoi.Ban;
- local FallDamage = game:GetService("ReplicatedStorage").Events.FallDamage;
- setreadonly(mt, false);
- mt.__namecall = newcclosure(function(self,...)
- local args = {...}
- local method = args[#args]
- if (self == FallDamage and method:find('FireServer')) then
- return wait(9e9);
- end
- if (self == Kick or self == FallDamage) and string.lower(method) == 'fireserver' then
- print(self, ...)
- return wait(9e9);
- end
- if self == HitPart and string.lower(method) == 'fireserver' then
- if args[1] == "ban" then
- print(self, ...)
- return wait(9e9);
- else
- return old(self, ...);
- end
- end
- if self == BeanBoozled and string.lower(method) == 'fireserver' then
- return wait(9e9);
- end
- if (self == Client or self == BanBoi) and string.lower(method) == 'destroy' then
- return wait(9e9)
- end
- return old(self, ...)
- end)
- end)
- ars5.Name = "ars5"
- ars5.Parent = as1
- ars5.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ars5.BackgroundTransparency = 0.5
- ars5.BorderColor3 = Color3.new(0, 0, 0)
- ars5.Position = UDim2.new(0.0570175424, 0, 0.668604672, 0)
- ars5.Size = UDim2.new(0, 203, 0, 23)
- ars5.Font = Enum.Font.SourceSans
- ars5.Text = "Explosive weapons"
- ars5.TextColor3 = Color3.new(0, 0, 0)
- ars5.TextScaled = true
- ars5.TextSize = 14
- ars5.TextWrapped = true
- ars5.MouseButton1Down:connect(function()
- _G.Primary = "M16A1";
- _G.Secondary = "";
- _G.Melee = "Knife";
- local mt = getrawmetatable(game);
- local old = mt.__namecall
- local rstorage = game:GetService("ReplicatedStorage");
- local Events = rstorage.Events;
- local FallDamage = Events.FallDamage;
- local Kick = Events.Kick;
- local HitPart = Events.HitPart;
- local BeanBoozled = rstorage.BeanBoozled;
- local Client = game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client;
- local sClient = game:GetService("StarterGui").GUI.Client;
- local BanBoi = game:GetService("Players").LocalPlayer.PlayerGui.BanBoi.Ban;
- local sBanBoi = game:GetService("StarterGui").BanBoi.Ban;
- local FallDamage = rstorage.Events.FallDamage;
- local GetItems = rstorage.Events.GetItems;
- local Empty = rstorage.Events.empty
- newcclosure = newcclosure or (function(f) return f end)
- make_writeable(mt, false);
- mt.__namecall = newcclosure(function(self,...)
- local args = {...}
- local method = args[#args]
- if (self == FallDamage and method:find('FireServer')) then
- return wait(9e9);
- end
- if (self == Kick or self == FallDamage) and string.lower(method) == 'fireserver' then
- print(self, ...)
- return wait(9e9);
- end
- if self == HitPart and string.lower(method) == 'fireserver' then
- if args[1] == "ban" then
- print(self, ...)
- return wait(9e9);
- else
- return old(self, ...);
- end
- end
- if self == BeanBoozled and string.lower(method) == 'fireserver' then
- return wait(9e9);
- end
- if (self == Client or self == BanBoi or self == sClient or self == sBanBoi) and string.lower(method) == 'destroy' then
- return wait(9e9)
- end
- return old(self, ...)
- end)
- local rstorage = game:GetService("ReplicatedStorage");
- local mods = {
- Ammo = 1000000,
- Auto = true,
- Bullets = 4,
- Chamber = false,
- DMG = 1000000,
- EquipTime = 0,
- Falloff = 0,
- FireRate = 0.011,
- MaxSpread = 15,
- Rampup = 0,
- Range = 1000000,
- RecoilControl = 0,
- ReloadTime = 0,
- ["Speed%"] = -100,
- Spread = 15,
- SpreadRecovery = 1.25,
- StoredAmmo = 1000000,
- Offset = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- }
- for _,b in next, rstorage.Weapons:GetChildren() do
- for i,v in next, mods do
- if typeof(b:FindFirstChild(i)) == "Instance" then
- b:FindFirstChild(i).Value = v;
- end
- end
- end
- local clone = rstorage.Weapons:FindFirstChild("Rocket Launcher"):Clone();
- clone.Parent = game:GetService("Players").LocalPlayer;
- local rpg = rstorage.Weapons:FindFirstChild("RPG"):Clone();
- rpg.Parent = game:GetService("Players").LocalPlayer;
- for i,v in next, rstorage.Weapons:GetChildren() do
- if v.Name == "Knife" or v.Name == "Golden Knife" or v.Name == "Battle Axe" or v.Name == "Persian Sword" then
- for a,b in next, clone:GetChildren() do
- if v:FindFirstChild(b.Name) then v:FindFirstChild(b.Name):Remove(); end
- b:Clone().Parent = v;
- end
- end
- if v.Name == "Sword" then
- for a,b in next, rpg:GetChildren() do
- if v:FindFirstChild(b.Name) then v:FindFirstChild(b.Name):Remove(); end
- b:Clone().Parent = v;
- end
- end
- end
- clone:Remove();
- rpg:Remove();
- local rstorage = game:GetService("ReplicatedStorage");
- for i,v in next, rstorage.Levels:GetChildren() do
- v.Value = "Rocket Launcher"
- end
- end)
- as.Name = "as"
- as.Parent = as1
- as.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- as.BackgroundTransparency = 0.40000000596046
- as.BorderColor3 = Color3.new(0, 0, 0)
- as.BorderSizePixel = 2
- as.Position = UDim2.new(0.0570175424, 0, 0.0162816942, 0)
- as.Size = UDim2.new(0, 200, 0, 22)
- as.Font = Enum.Font.SourceSans
- as.Text = "Arsenal Scripts"
- as.TextColor3 = Color3.new(0, 0, 0)
- as.TextScaled = true
- as.TextSize = 14
- as.TextWrapped = true
- next1.Name = "next1"
- next1.Parent = as1
- next1.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- next1.BackgroundTransparency = 0.5
- next1.BorderColor3 = Color3.new(0, 0, 0)
- next1.Position = UDim2.new(0.771929801, 0, 0.898334384, 0)
- next1.Size = UDim2.new(0, 51, 0, 15)
- next1.Font = Enum.Font.SourceSans
- next1.Text = "Next Page ->"
- next1.TextColor3 = Color3.new(0, 0, 0)
- next1.TextScaled = true
- next1.TextSize = 14
- next1.TextWrapped = true
- next1.MouseButton1Down:connect(function()
- as1.Visible = false
- madcity.Visible = true
- end)
- madcity.Name = "madcity"
- madcity.Parent = main
- madcity.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- madcity.BackgroundTransparency = 1
- madcity.BorderColor3 = Color3.new(0, 0, 0)
- madcity.BorderSizePixel = 2
- madcity.Position = UDim2.new(-0.0017534222, 0, 0.124260359, 0)
- madcity.Size = UDim2.new(0, 228, 0, 148)
- madcity.Visible = false
- mc2.Name = "mc2"
- mc2.Parent = madcity
- mc2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- mc2.BackgroundTransparency = 0.5
- mc2.BorderColor3 = Color3.new(0, 0, 0)
- mc2.Position = UDim2.new(0.0570175424, 0, 0.457639158, 0)
- mc2.Size = UDim2.new(0, 203, 0, 24)
- mc2.Font = Enum.Font.SourceSans
- mc2.Text = "Weapons"
- mc2.TextColor3 = Color3.new(0, 0, 0)
- mc2.TextSize = 17
- mc2.TextWrapped = true
- mc2.MouseButton1Down:connect(function()
- Shotgun Script:
- local Remote = game.Workspace.ObjectSelection.Shotgun.Shotgun.Shotgun['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- MP5 Script:
- local Remote = game.Workspace.ObjectSelection.MP5.MP5.MP5['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- Baton Script:
- local Remote = game.Workspace.ObjectSelection.Baton.Baton.Baton['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- mc.Name = "mc"
- mc.Parent = madcity
- mc.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- mc.BackgroundTransparency = 0.40000000596046
- mc.BorderColor3 = Color3.new(0, 0, 0)
- mc.BorderSizePixel = 2
- mc.Position = UDim2.new(0.0570175424, 0, 0.0162816942, 0)
- mc.Size = UDim2.new(0, 200, 0, 22)
- mc.Font = Enum.Font.SourceSans
- mc.Text = "MadCity Scripts"
- mc.TextColor3 = Color3.new(0, 0, 0)
- mc.TextScaled = true
- mc.TextSize = 14
- mc.TextWrapped = true
- next.Name = "next"
- next.Parent = madcity
- next.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- next.BackgroundTransparency = 0.5
- next.BorderColor3 = Color3.new(0, 0, 0)
- next.Position = UDim2.new(0.771929801, 0, 0.898334384, 0)
- next.Size = UDim2.new(0, 51, 0, 15)
- next.Font = Enum.Font.SourceSans
- next.Text = "Next Page ->"
- next.TextColor3 = Color3.new(0, 0, 0)
- next.TextScaled = true
- next.TextSize = 14
- next.TextWrapped = true
- next.MouseButton1Down:connect(function()
- madcity.Visible = false
- CBGO.Visible = true
- end)
- mc1.Name = "mc1"
- mc1.Parent = madcity
- mc1.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- mc1.BackgroundTransparency = 0.5
- mc1.BorderColor3 = Color3.new(0, 0, 0)
- mc1.Position = UDim2.new(0.0570175424, 0, 0.234666198, 0)
- mc1.Size = UDim2.new(0, 203, 0, 24)
- mc1.Font = Enum.Font.SourceSans
- mc1.Text = "MadCity GUI"
- mc1.TextColor3 = Color3.new(0, 0, 0)
- mc1.TextSize = 17
- mc1.TextWrapped = true
- mc1.MouseButton1Down:connect(function()
- -- Made by Jxnt#9029! Thanks to Beaon07 for letting me use his XP Script! The best one out!
- local ScreenGui = Instance.new("ScreenGui")
- local MainTab = Instance.new("Frame")
- local Header = Instance.new("TextLabel")
- local Credits = Instance.new("TextLabel")
- local Fly = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local AutoXPOff = Instance.new("TextButton")
- local AutoRob = Instance.new("TextButton")
- local AutoArrest = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Guns = Instance.new("TextButton")
- local AutoXPOn = Instance.new("TextButton")
- local SetSpeed = Instance.new("TextButton")
- local SetGravity = Instance.new("TextButton")
- local Number = Instance.new("TextBox")
- local ExitMain = Instance.new("TextButton")
- local TeleportTab = Instance.new("Frame")
- local Header_2 = Instance.new("TextLabel")
- local ExitTeleports = Instance.new("TextButton")
- local Garage = Instance.new("TextButton")
- local Base = Instance.new("TextButton")
- local Camaro = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local Jewelry = Instance.new("TextButton")
- local GunsTab = Instance.new("Frame")
- local Header_3 = Instance.new("TextLabel")
- local ExitTeleports_2 = Instance.new("TextButton")
- local Shotgun = Instance.new("TextButton")
- local TEC9 = Instance.new("TextButton")
- local AK47 = Instance.new("TextButton")
- local Dealge = Instance.new("TextButton")
- local RPG = Instance.new("TextButton")
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainTab.Name = "Main Tab"
- MainTab.Parent = ScreenGui
- MainTab.Active = true
- MainTab.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- MainTab.BackgroundTransparency = 0.25
- MainTab.BorderColor3 = Color3.new(1, 1, 1)
- MainTab.BorderSizePixel = 2
- MainTab.ClipsDescendants = true
- MainTab.Position = UDim2.new(0.437924653, 0, 0.217444718, 0)
- MainTab.Selectable = true
- MainTab.Size = UDim2.new(0, 282, 0, 263)
- MainTab.Draggable = true
- Header.Name = "Header"
- Header.Parent = MainTab
- Header.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Header.BorderColor3 = Color3.new(1, 1, 1)
- Header.BorderSizePixel = 2
- Header.Size = UDim2.new(0, 282, 0, 20)
- Header.Font = Enum.Font.Cartoon
- Header.Text = "Mad-Lads v3"
- Header.TextColor3 = Color3.new(1, 1, 1)
- Header.TextSize = 22
- Credits.Name = "Credits"
- Credits.Parent = MainTab
- Credits.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Credits.BorderColor3 = Color3.new(1, 1, 1)
- Credits.BorderSizePixel = 2
- Credits.Position = UDim2.new(0, 0, 0.932270944, 0)
- Credits.Size = UDim2.new(0, 282, 0, 17)
- Credits.Font = Enum.Font.Cartoon
- Credits.Text = "Credits to Bean07 for the best XP script!"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 17
- Fly.Name = "Fly"
- Fly.Parent = MainTab
- Fly.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Fly.BackgroundTransparency = 0.25
- Fly.BorderColor3 = Color3.new(1, 1, 1)
- Fly.BorderSizePixel = 2
- Fly.Position = UDim2.new(0.0396602079, 0, 0.135094613, 0)
- Fly.Size = UDim2.new(0, 72, 0, 30)
- Fly.Font = Enum.Font.Cartoon
- Fly.Text = "Fly [F]"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 14
- Fly.MouseButton1Click:connect (function()
- repeat wait()
- until game:GetService"Players".LocalPlayer and game:GetService"Players".LocalPlayer.Character and game:GetService"Players".LocalPlayer.Character:findFirstChild("UpperTorso") and game:GetService"Players".LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game:GetService"Players".LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game:GetService"Players".LocalPlayer
- local torso = plr.Character.UpperTorso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 100
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "f" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- Noclip.Name = "Noclip"
- Noclip.Parent = MainTab
- Noclip.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Noclip.BackgroundTransparency = 0.25
- Noclip.BorderColor3 = Color3.new(1, 1, 1)
- Noclip.BorderSizePixel = 2
- Noclip.Position = UDim2.new(0.0396602079, 0, 0.290291309, 0)
- Noclip.Size = UDim2.new(0, 72, 0, 30)
- Noclip.Font = Enum.Font.Cartoon
- Noclip.Text = "Noclip [N]"
- Noclip.TextColor3 = Color3.new(1, 1, 1)
- Noclip.TextSize = 14
- Noclip.MouseButton1Click:connect (function()
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse();
- Mouse.KeyDown:connect(function(key)
- if key == "n" then
- local plr = game:GetService("Players")local Z=game:GetService("Players").LocalPlayer;function Torso(plr)if plr.Character then if plr.Character:FindFirstChild('UpperTorso')then return plr.Character.UpperTorso else return plr.Character.Torso end end end;if Clip==true then Clip=false;return end;Clip=true;game:GetService("RunService").Stepped:connect(function()Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.RightFoot.Touched:connect(function(_)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.LeftFoot.Touched:connect(function(a0)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.RightLowerLeg.Touched:connect(function(a1)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.LeftLowerLeg.Touched:connect(function(a2)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.RightHand.Touched:connect(function(a3)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.LeftHand.Touched:connect(function(a4)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.Head.Touched:connect(function(a5)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)Z.Character.Torso.Touched:connect(function(a6)Torso(Z).CanCollide=not Clip;Z.Character.Head.CanCollide=not Clip;Z.Character.HumanoidRootPart.CanCollide=not Clip;if Z.Character.UpperTorso then Z.Character.LowerTorso.CanCollide=not Clip end end)
- end
- end)
- end)
- AutoXPOff.Name = "AutoXP [Off]"
- AutoXPOff.Parent = MainTab
- AutoXPOff.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- AutoXPOff.BackgroundTransparency = 0.25
- AutoXPOff.BorderColor3 = Color3.new(1, 1, 1)
- AutoXPOff.BorderSizePixel = 2
- AutoXPOff.Position = UDim2.new(0.36888656, 0, 0.441685736, 0)
- AutoXPOff.Size = UDim2.new(0, 72, 0, 30)
- AutoXPOff.Font = Enum.Font.Cartoon
- AutoXPOff.Text = "AutoXP [Off]"
- AutoXPOff.TextColor3 = Color3.new(1, 1, 1)
- AutoXPOff.TextSize = 14
- AutoXPOff.MouseButton1Click:connect (function()
- AutoXPOff.Visible = false
- AutoXPOn.Visible = true
- _G.YEET = true
- while wait() do
- if _G.YEET then
- for _, v in next, game.Players:GetPlayers() do
- if v.Team.Name == "Criminals" then
- game.Players.LocalPlayer.Character.Humanoid:UnequipTools()
- if not workspace.ObjectSelection:FindFirstChild(v.Name.."'s Vehicle") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack:FindFirstChild("Tazer"))
- game.ReplicatedStorage.Event:FireServer("TAZ", v.Character.HumanoidRootPart)
- end
- end
- end
- end
- end
- _G.YEET = true
- end)
- AutoRob.Name = "AutoRob"
- AutoRob.Parent = MainTab
- AutoRob.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- AutoRob.BackgroundTransparency = 0.25
- AutoRob.BorderColor3 = Color3.new(1, 1, 1)
- AutoRob.BorderSizePixel = 2
- AutoRob.Position = UDim2.new(0.36888656, 0, 0.135094583, 0)
- AutoRob.Size = UDim2.new(0, 72, 0, 30)
- AutoRob.Font = Enum.Font.Cartoon
- AutoRob.Text = "AutoRob"
- AutoRob.TextColor3 = Color3.new(1, 1, 1)
- AutoRob.TextSize = 14
- AutoRob.MouseButton1Click:connect (function()
- while true do
- local w = game:GetService("Workspace")
- local ObjectSelection = w:WaitForChild("ObjectSelection")
- for _,v in pairs (ObjectSelection:GetChildren()) do
- if v.Name == "CashRegister" then
- if v:FindFirstChild("SmashCash") then
- local Event = v.SmashCash.SmashCash.Event
- Event:FireServer()
- end
- end
- if v.Name == "ATM" then
- if v:FindFirstChild("ATM") then
- local Event = v.ATM.ATM.Event
- Event:FireServer()
- end
- end
- if v.Name == "Cash" then
- if v:FindFirstChild("Cash") then
- local Event = v.Cash.Cash.Event
- Event:FireServer()
- end
- end
- if v.Name == "DiamondBox" then
- if v:FindFirstChild("SmashCash") then
- local Event = v.SmashCash.SmashCash.Event
- Event:FireServer()
- end
- end
- if v.Name == "Safe" then
- if v:FindFirstChild("SmashCash") then
- local Event = v.SmashCash.SmashCash.Event
- Event:FireServer()
- end
- end
- if v.Name == "SlotMachine" then
- if v:FindFirstChild("SlotMachine") then
- local Event = v.SlotMachine.SlotMachine.Event
- Event:FireServer()
- end
- end
- end
- Wait(30)
- end
- end)
- AutoArrest.Name = "AutoArrest"
- AutoArrest.Parent = MainTab
- AutoArrest.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- AutoArrest.BackgroundTransparency = 0.25
- AutoArrest.BorderColor3 = Color3.new(1, 1, 1)
- AutoArrest.BorderSizePixel = 2
- AutoArrest.Position = UDim2.new(0.36888653, 0, 0.290291309, 0)
- AutoArrest.Size = UDim2.new(0, 72, 0, 30)
- AutoArrest.Font = Enum.Font.Cartoon
- AutoArrest.Text = "AutoArrest"
- AutoArrest.TextColor3 = Color3.new(1, 1, 1)
- AutoArrest.TextSize = 14
- AutoArrest.MouseButton1Click:connect(function()
- while wait() do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack.Handcuffs)
- game.ReplicatedStorage.Event:FireServer("Equip", game.Players.LocalPlayer.Character, game.Players.LocalPlayer.Character.Handcuffs.Handle)
- for i,v in pairs(game.Players:GetChildren()) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- wait(0.4)
- game.ReplicatedStorage.Event:FireServer("Arrest", v)
- wait(.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0,0)
- end
- wait(0.25)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, -1000,0)
- game.Players.LocalPlayer.Character:BreakJoints()
- wait(20)
- end
- end)
- Teleports.Name = "Teleports"
- Teleports.Parent = MainTab
- Teleports.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Teleports.BackgroundTransparency = 0.25
- Teleports.BorderColor3 = Color3.new(1, 1, 1)
- Teleports.BorderSizePixel = 2
- Teleports.Position = UDim2.new(0.692305267, 0, 0.135094613, 0)
- Teleports.Size = UDim2.new(0, 72, 0, 30)
- Teleports.Font = Enum.Font.Cartoon
- Teleports.Text = "Teleports"
- Teleports.TextColor3 = Color3.new(1, 1, 1)
- Teleports.TextSize = 14
- Teleports.MouseButton1Click:connect (function()
- TeleportTab.Visible = true
- end)
- Guns.Name = "Guns"
- Guns.Parent = MainTab
- Guns.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Guns.BackgroundTransparency = 0.25
- Guns.BorderColor3 = Color3.new(1, 1, 1)
- Guns.BorderSizePixel = 2
- Guns.Position = UDim2.new(0.692305267, 0, 0.290291309, 0)
- Guns.Size = UDim2.new(0, 72, 0, 30)
- Guns.Font = Enum.Font.Cartoon
- Guns.Text = "Guns"
- Guns.TextColor3 = Color3.new(1, 1, 1)
- Guns.TextSize = 14
- Guns.MouseButton1Click:connect (function()
- GunsTab.Visible = true
- end)
- AutoXPOn.Name = "AutoXP [On]"
- AutoXPOn.Parent = MainTab
- AutoXPOn.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- AutoXPOn.BackgroundTransparency = 0.25
- AutoXPOn.BorderColor3 = Color3.new(1, 1, 1)
- AutoXPOn.BorderSizePixel = 2
- AutoXPOn.Position = UDim2.new(0.36888653, 0, 0.441685677, 0)
- AutoXPOn.Size = UDim2.new(0, 72, 0, 30)
- AutoXPOn.Visible = false
- AutoXPOn.Font = Enum.Font.Cartoon
- AutoXPOn.Text = "AutoXP [On]"
- AutoXPOn.TextColor3 = Color3.new(1, 1, 1)
- AutoXPOn.TextSize = 14
- AutoXPOn.MouseButton1Click:connect (function()
- AutoXPOn.Visible = false
- _G.YEET = false
- AutoXPOff.Visible = true
- end)
- SetSpeed.Name = "Set Speed"
- SetSpeed.Parent = MainTab
- SetSpeed.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- SetSpeed.BackgroundTransparency = 0.25
- SetSpeed.BorderColor3 = Color3.new(1, 1, 1)
- SetSpeed.BorderSizePixel = 2
- SetSpeed.Position = UDim2.new(0.224057466, 0, 0.664066195, 0)
- SetSpeed.Size = UDim2.new(0, 73, 0, 30)
- SetSpeed.Font = Enum.Font.Cartoon
- SetSpeed.Text = "Set Speed"
- SetSpeed.TextColor3 = Color3.new(1, 1, 1)
- SetSpeed.TextSize = 14
- SetSpeed.MouseButton1Click:connect (function()
- plr = game.Players.LocalPlayer
- plr.Character.Humanoid.WalkSpeed = Number.Text
- end)
- SetGravity.Name = "Set Gravity"
- SetGravity.Parent = MainTab
- SetGravity.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- SetGravity.BackgroundTransparency = 0.25
- SetGravity.BorderColor3 = Color3.new(1, 1, 1)
- SetGravity.BorderSizePixel = 2
- SetGravity.Position = UDim2.new(0.52543211, 0, 0.664066195, 0)
- SetGravity.Size = UDim2.new(0, 72, 0, 30)
- SetGravity.Font = Enum.Font.Cartoon
- SetGravity.Text = "Set Gravity"
- SetGravity.TextColor3 = Color3.new(1, 1, 1)
- SetGravity.TextSize = 14
- SetGravity.MouseButton1Click:connect (function()
- game.Workspace.Gravity = Number.Text
- end)
- Number.Name = "Number"
- Number.Parent = MainTab
- Number.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Number.BackgroundTransparency = 0.25
- Number.BorderColor3 = Color3.new(1, 1, 1)
- Number.BorderSizePixel = 2
- Number.Position = UDim2.new(0.224057466, 0, 0.807674289, 0)
- Number.Size = UDim2.new(0, 157, 0, 21)
- Number.Font = Enum.Font.Cartoon
- Number.Text = ""
- Number.TextColor3 = Color3.new(0, 0, 0)
- Number.TextSize = 14
- ExitMain.Name = "Exit Main"
- ExitMain.Parent = MainTab
- ExitMain.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExitMain.BorderSizePixel = 0
- ExitMain.Position = UDim2.new(0.916998029, 0, 0, 0)
- ExitMain.Size = UDim2.new(0, 23, 0, 19)
- ExitMain.Font = Enum.Font.Cartoon
- ExitMain.Text = "X"
- ExitMain.TextColor3 = Color3.new(1, 1, 1)
- ExitMain.TextSize = 14
- ExitMain.MouseButton1Click:connect (function()
- MainTab.Visible = false
- end)
- TeleportTab.Name = "Teleport Tab"
- TeleportTab.Parent = ScreenGui
- TeleportTab.Active = true
- TeleportTab.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- TeleportTab.BackgroundTransparency = 0.25
- TeleportTab.BorderColor3 = Color3.new(1, 1, 1)
- TeleportTab.BorderSizePixel = 2
- TeleportTab.ClipsDescendants = true
- TeleportTab.Position = UDim2.new(0.621988893, 0, 0.218673214, 0)
- TeleportTab.Selectable = true
- TeleportTab.Size = UDim2.new(0, 84, 0, 219)
- TeleportTab.Visible = false
- TeleportTab.Draggable = true
- Header_2.Name = "Header"
- Header_2.Parent = TeleportTab
- Header_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Header_2.BorderColor3 = Color3.new(1, 1, 1)
- Header_2.BorderSizePixel = 2
- Header_2.Size = UDim2.new(0, 84, 0, 20)
- Header_2.Font = Enum.Font.Cartoon
- Header_2.Text = ""
- Header_2.TextColor3 = Color3.new(1, 1, 1)
- Header_2.TextSize = 22
- ExitTeleports.Name = "Exit Teleports"
- ExitTeleports.Parent = TeleportTab
- ExitTeleports.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExitTeleports.BorderSizePixel = 0
- ExitTeleports.Position = UDim2.new(0.729411781, 0, 0, 0)
- ExitTeleports.Size = UDim2.new(0, 23, 0, 19)
- ExitTeleports.Font = Enum.Font.Cartoon
- ExitTeleports.Text = "X"
- ExitTeleports.TextColor3 = Color3.new(1, 1, 1)
- ExitTeleports.TextSize = 14
- ExitTeleports.MouseButton1Click:connect (function()
- TeleportTab.Visible = false
- end)
- Garage.Name = "Garage"
- Garage.Parent = TeleportTab
- Garage.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Garage.BackgroundTransparency = 0.25
- Garage.BorderColor3 = Color3.new(1, 1, 1)
- Garage.BorderSizePixel = 2
- Garage.Position = UDim2.new(0.0747687817, 0, 0.652119875, 0)
- Garage.Size = UDim2.new(0, 72, 0, 30)
- Garage.Font = Enum.Font.Cartoon
- Garage.Text = "Garage"
- Garage.TextColor3 = Color3.new(1, 1, 1)
- Garage.TextSize = 17
- Garage.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(231.40872192383,24.549949645996,-493.32705688477)
- end)
- Base.Name = "Base"
- Base.Parent = TeleportTab
- Base.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Base.BackgroundTransparency = 0.25
- Base.BorderColor3 = Color3.new(1, 1, 1)
- Base.BorderSizePixel = 2
- Base.Position = UDim2.new(0.0747687817, 0, 0.480433851, 0)
- Base.Size = UDim2.new(0, 72, 0, 30)
- Base.Font = Enum.Font.Cartoon
- Base.Text = "Base"
- Base.TextColor3 = Color3.new(1, 1, 1)
- Base.TextSize = 17
- Base.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2116.2019042969,25.10528755188,348.36651611328)
- end)
- Camaro.Name = "Camaro"
- Camaro.Parent = TeleportTab
- Camaro.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Camaro.BackgroundTransparency = 0.25
- Camaro.BorderColor3 = Color3.new(1, 1, 1)
- Camaro.BorderSizePixel = 2
- Camaro.Position = UDim2.new(0.0747687817, 0, 0.827622652, 0)
- Camaro.Size = UDim2.new(0, 72, 0, 30)
- Camaro.Font = Enum.Font.Cartoon
- Camaro.Text = "Camaro"
- Camaro.TextColor3 = Color3.new(1, 1, 1)
- Camaro.TextSize = 17
- Camaro.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-882.36700439453,53.278591156006,-2648.3139648438)
- end)
- Bank.Name = "Bank"
- Bank.Parent = TeleportTab
- Bank.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Bank.BackgroundTransparency = 0.25
- Bank.BorderColor3 = Color3.new(1, 1, 1)
- Bank.BorderSizePixel = 2
- Bank.Position = UDim2.new(0.0747687817, 0, 0.119703263, 0)
- Bank.Size = UDim2.new(0, 72, 0, 30)
- Bank.Font = Enum.Font.Cartoon
- Bank.Text = "Bank"
- Bank.TextColor3 = Color3.new(1, 1, 1)
- Bank.TextSize = 17
- Bank.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(690.11553955078,24.889343261719,446.09664916992)
- end)
- Jewelry.Name = "Jewelry"
- Jewelry.Parent = TeleportTab
- Jewelry.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Jewelry.BackgroundTransparency = 0.25
- Jewelry.BorderColor3 = Color3.new(1, 1, 1)
- Jewelry.BorderSizePixel = 2
- Jewelry.Position = UDim2.new(0.0747687817, 0, 0.303432226, 0)
- Jewelry.Size = UDim2.new(0, 72, 0, 30)
- Jewelry.Font = Enum.Font.Cartoon
- Jewelry.Text = "Jewelry"
- Jewelry.TextColor3 = Color3.new(1, 1, 1)
- Jewelry.TextSize = 17
- Jewelry.MouseButton1Click:connect (function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-203.3496960449,24.578149795532,731.06182861328)
- end)
- GunsTab.Name = "Guns Tab"
- GunsTab.Parent = ScreenGui
- GunsTab.Active = true
- GunsTab.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- GunsTab.BackgroundTransparency = 0.25
- GunsTab.BorderColor3 = Color3.new(1, 1, 1)
- GunsTab.BorderSizePixel = 2
- GunsTab.ClipsDescendants = true
- GunsTab.Position = UDim2.new(0.680666983, 0, 0.218673199, 0)
- GunsTab.Selectable = true
- GunsTab.Size = UDim2.new(0, 84, 0, 219)
- GunsTab.Visible = false
- GunsTab.Draggable = true
- Header_3.Name = "Header"
- Header_3.Parent = GunsTab
- Header_3.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Header_3.BorderColor3 = Color3.new(1, 1, 1)
- Header_3.BorderSizePixel = 2
- Header_3.Size = UDim2.new(0, 84, 0, 20)
- Header_3.Font = Enum.Font.Cartoon
- Header_3.Text = ""
- Header_3.TextColor3 = Color3.new(1, 1, 1)
- Header_3.TextSize = 22
- ExitTeleports_2.Name = "Exit Teleports"
- ExitTeleports_2.Parent = GunsTab
- ExitTeleports_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ExitTeleports_2.BorderSizePixel = 0
- ExitTeleports_2.Position = UDim2.new(0.729411781, 0, 0, 0)
- ExitTeleports_2.Size = UDim2.new(0, 23, 0, 19)
- ExitTeleports_2.Font = Enum.Font.Cartoon
- ExitTeleports_2.Text = "X"
- ExitTeleports_2.TextColor3 = Color3.new(1, 1, 1)
- ExitTeleports_2.TextSize = 14
- ExitTeleports_2.MouseButton1Click:connect (function()
- GunsTab.Visible = false
- end)
- Shotgun.Name = "Shotgun"
- Shotgun.Parent = GunsTab
- Shotgun.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Shotgun.BackgroundTransparency = 0.25
- Shotgun.BorderColor3 = Color3.new(1, 1, 1)
- Shotgun.BorderSizePixel = 2
- Shotgun.Position = UDim2.new(0.0747687817, 0, 0.652119875, 0)
- Shotgun.Size = UDim2.new(0, 72, 0, 30)
- Shotgun.Font = Enum.Font.Cartoon
- Shotgun.Text = "Shotgun"
- Shotgun.TextColor3 = Color3.new(1, 1, 1)
- Shotgun.TextSize = 17
- Shotgun.MouseButton1Click:connect (function()
- local Remote = game.Workspace.ObjectSelection.Shotgun.Shotgun.Shotgun['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- TEC9.Name = "TEC9"
- TEC9.Parent = GunsTab
- TEC9.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- TEC9.BackgroundTransparency = 0.25
- TEC9.BorderColor3 = Color3.new(1, 1, 1)
- TEC9.BorderSizePixel = 2
- TEC9.Position = UDim2.new(0.0747687817, 0, 0.480433851, 0)
- TEC9.Size = UDim2.new(0, 72, 0, 30)
- TEC9.Font = Enum.Font.Cartoon
- TEC9.Text = "TEC9"
- TEC9.TextColor3 = Color3.new(1, 1, 1)
- TEC9.TextSize = 17
- TEC9.MouseButton1Click:connect (function()
- local Remote = game.Workspace.ObjectSelection.TEC9.TEC9.TEC9['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- AK47.Name = "AK47"
- AK47.Parent = GunsTab
- AK47.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- AK47.BackgroundTransparency = 0.25
- AK47.BorderColor3 = Color3.new(1, 1, 1)
- AK47.BorderSizePixel = 2
- AK47.Position = UDim2.new(0.0747687817, 0, 0.827622652, 0)
- AK47.Size = UDim2.new(0, 72, 0, 30)
- AK47.Font = Enum.Font.Cartoon
- AK47.Text = "AK47"
- AK47.TextColor3 = Color3.new(1, 1, 1)
- AK47.TextSize = 17
- AK47.MouseButton1Click:connect (function()
- local Remote = game.Workspace.ObjectSelection.AK47.AK47.AK47['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- Dealge.Name = "Dealge"
- Dealge.Parent = GunsTab
- Dealge.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- Dealge.BackgroundTransparency = 0.25
- Dealge.BorderColor3 = Color3.new(1, 1, 1)
- Dealge.BorderSizePixel = 2
- Dealge.Position = UDim2.new(0.0747687817, 0, 0.119703263, 0)
- Dealge.Size = UDim2.new(0, 72, 0, 30)
- Dealge.Font = Enum.Font.Cartoon
- Dealge.Text = "Deagle"
- Dealge.TextColor3 = Color3.new(1, 1, 1)
- Dealge.TextSize = 17
- Dealge.MouseButton1Click:connect (function()
- local Remote = game.Workspace.ObjectSelection.Deagle.Deagle.Deagle['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- RPG.Name = "RPG"
- RPG.Parent = GunsTab
- RPG.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- RPG.BackgroundTransparency = 0.25
- RPG.BorderColor3 = Color3.new(1, 1, 1)
- RPG.BorderSizePixel = 2
- RPG.Position = UDim2.new(0.0747687817, 0, 0.303432226, 0)
- RPG.Size = UDim2.new(0, 72, 0, 30)
- RPG.Font = Enum.Font.Cartoon
- RPG.Text = "RPG"
- RPG.TextColor3 = Color3.new(1, 1, 1)
- RPG.TextSize = 17
- RPG.MouseButton1Click:connect (function()
- local Remote = game.Workspace.ObjectSelection.RPG.RPG.RPG['Event']
- local Arguments = {
- }
- Remote:FireServer(unpack(Arguments))
- end)
- print("GUI has loaded successfully! Enjoy!!!!")
- end)
- mc3.Name = "mc3"
- mc3.Parent = madcity
- mc3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- mc3.BackgroundTransparency = 0.5
- mc3.BorderColor3 = Color3.new(0, 0, 0)
- mc3.Position = UDim2.new(0.0482456125, 0, 0.680612147, 0)
- mc3.Size = UDim2.new(0, 203, 0, 24)
- mc3.Font = Enum.Font.SourceSans
- mc3.Text = "Dutchman Powers"
- mc3.TextColor3 = Color3.new(0, 0, 0)
- mc3.TextSize = 17
- mc3.TextWrapped = true
- mc3.MouseButton1Down:connect(function()
- -- Instances:
- local starterguiframe = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local dutchman = Instance.new("TextButton")
- local emotes = Instance.new("TextButton")
- --Properties:
- starterguiframe.Name = "starterguiframe"
- starterguiframe.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- starterguiframe.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- starterguiframe.ResetOnSpawn = false
- Frame.Parent = starterguiframe
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.425593674, 0, 0.0178571604, 0)
- Frame.Size = UDim2.new(0, 130, 0, 81)
- dutchman.Name = "dutchman"
- dutchman.Parent = Frame
- dutchman.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- dutchman.BorderColor3 = Color3.new(0.333333, 1, 0)
- dutchman.BorderSizePixel = 5
- dutchman.Position = UDim2.new(0.0615384616, 0, 0.0847239569, 0)
- dutchman.Size = UDim2.new(0, 115, 0, 25)
- dutchman.Font = Enum.Font.SciFi
- dutchman.Text = "Dutchman Powers"
- dutchman.TextColor3 = Color3.new(0, 0, 0)
- dutchman.TextSize = 14
- emotes.Name = "emotes"
- emotes.Parent = Frame
- emotes.BackgroundColor3 = Color3.new(1, 0, 0.498039)
- emotes.BorderColor3 = Color3.new(1, 0, 1)
- emotes.BorderSizePixel = 5
- emotes.Position = UDim2.new(0.0615384616, 0, 0.584723949, 0)
- emotes.Size = UDim2.new(0, 115, 0, 25)
- emotes.Font = Enum.Font.SciFi
- emotes.Text = "Emote Pack #1"
- emotes.TextColor3 = Color3.new(0, 0, 0)
- emotes.TextSize = 14
- dutchman.MouseButton1Click:connect(function()
- game:GetService("Workspace")["ObjectSelection"]["MessageBottle"]["MessageBottle"]["MessageBottle"]["Event"]:FireServer()
- wait(2)
- game:GetService("Workspace")["ObjectSelection"]["DigSpot1"]["DigSpot1"]["DigSpot1"]["Event"]:FireServer()
- game:GetService("Workspace")["ObjectSelection"]["DigSpot2"]["DigSpot2"]["DigSpot2"]["Event"]:FireServer()
- game:GetService("Workspace")["ObjectSelection"]["DigSpot3"]["DigSpot3"]["DigSpot3"]["Event"]:FireServer()
- wait(2)
- game:GetService("Workspace")["ObjectSelection"]["Ghost"]["Ghost"]["Ghost"]["Event"]:FireServer()
- end)
- emotes.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Name="PixelatedCandy"
- end)
- -- Scripts:
- function SCRIPT_VJFI74_FAKESCRIPT() -- Frame.draggablescript
- local script = Instance.new('Script')
- script.Parent = Frame
- Frame.Draggable = true
- end
- coroutine.resume(coroutine.create(SCRIPT_VJFI74_FAKESCRIPT))
- end)
- back.Name = "back"
- back.Parent = madcity
- back.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- back.BackgroundTransparency = 0.5
- back.BorderColor3 = Color3.new(0, 0, 0)
- back.Position = UDim2.new(0, 0, 0.898334384, 0)
- back.Size = UDim2.new(0, 51, 0, 15)
- back.Font = Enum.Font.SourceSans
- back.Text = "Back"
- back.TextColor3 = Color3.new(0, 0, 0)
- back.TextScaled = true
- back.TextSize = 14
- back.TextWrapped = true
- back.MouseButton1Down:connect(function()
- madcity.Visible = false
- as1.Visible = true
- end)
- CBGO.Name = "CBGO"
- CBGO.Parent = main
- CBGO.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- CBGO.BackgroundTransparency = 1
- CBGO.BorderColor3 = Color3.new(0, 0, 0)
- CBGO.BorderSizePixel = 2
- CBGO.Position = UDim2.new(-0.0017534222, 0, 0.124260359, 0)
- CBGO.Size = UDim2.new(0, 228, 0, 148)
- CBGO.Visible = false
- mc_2.Name = "mc"
- mc_2.Parent = CBGO
- mc_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- mc_2.BackgroundTransparency = 0.40000000596046
- mc_2.BorderColor3 = Color3.new(0, 0, 0)
- mc_2.BorderSizePixel = 2
- mc_2.Position = UDim2.new(0.0570175424, 0, 0.0162816942, 0)
- mc_2.Size = UDim2.new(0, 200, 0, 22)
- mc_2.Font = Enum.Font.SourceSans
- mc_2.Text = "Counter Blox Scripts"
- mc_2.TextColor3 = Color3.new(0, 0, 0)
- mc_2.TextScaled = true
- mc_2.TextSize = 14
- mc_2.TextWrapped = true
- next3.Name = "next3"
- next3.Parent = CBGO
- next3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- next3.BackgroundTransparency = 0.5
- next3.BorderColor3 = Color3.new(0, 0, 0)
- next3.Position = UDim2.new(0.771929801, 0, 0.898334384, 0)
- next3.Size = UDim2.new(0, 51, 0, 15)
- next3.Font = Enum.Font.SourceSans
- next3.Text = "Next Page ->"
- next3.TextColor3 = Color3.new(0, 0, 0)
- next3.TextScaled = true
- next3.TextSize = 14
- next3.TextWrapped = true
- next3.MouseButton1Down:connect(function()
- CBGO.Visible = false
- BBIV.Visible = true
- end)
- c1.Name = "c1"
- c1.Parent = CBGO
- c1.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- c1.BackgroundTransparency = 0.5
- c1.BorderColor3 = Color3.new(0, 0, 0)
- c1.Position = UDim2.new(0.0526315793, 0, 0.36304453, 0)
- c1.Size = UDim2.new(0, 203, 0, 38)
- c1.Font = Enum.Font.SourceSans
- c1.Text = "Aimbot+Esp"
- c1.TextColor3 = Color3.new(0, 0, 0)
- c1.TextSize = 17
- c1.TextWrapped = true
- c1.MouseButton1Down:connect(function()
- local Plrs = game:GetService("Players")
- local Run = game:GetService("RunService")
- local CoreGui = game:GetService("CoreGui")
- local StartGui = game:GetService("StarterGui")
- local Teams = game:GetService("Teams")
- local UserInput = game:GetService("UserInputService")
- local Light = game:GetService("Lighting")
- local HTTP = game:GetService("HttpService")
- local RepStor = game:GetService("ReplicatedStorage")
- function GetCamera() -- Just in case some game renames the player's camera.
- return workspace:FindFirstChildOfClass("Camera")
- end
- local ChamsFolder = Instance.new("Folder", CoreGui)
- ChamsFolder.Name = "Chams"
- local PlayerChams = Instance.new("Folder", ChamsFolder)
- PlayerChams.Name = "PlayerChams"
- local ItemChams = Instance.new("Folder", ChamsFolder)
- ItemChams.Name = "ItemChams"
- local ESPFolder = Instance.new("Folder", CoreGui)
- ESPFolder.Name = "ESP Stuff"
- local PlayerESP = Instance.new("Folder", ESPFolder)
- PlayerESP.Name = "PlayerESP"
- local ItemESP = Instance.new("Folder", ESPFolder)
- ItemESP.Name = "ItemESP"
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- local MyMouse = MyPlr:GetMouse()
- local MyCam = GetCamera()
- if MyCam == nil then
- error("WHAT KIND OF BLACK MAGIC IS THIS, CAMERA NOT FOUND.")
- return
- end
- local Tracers = Instance.new("Folder", MyCam)
- Tracers.Name = "Tracers"
- local TracerData = { }
- local TracerMT = setmetatable(TracerData, {
- __newindex = function(tab, index, val)
- rawset(tab, index, val)
- end
- })
- function RemoveSpacesFromString(Str)
- local newstr = ""
- for i = 1, #Str do
- if Str:sub(i, i) ~= " " then
- newstr = newstr .. Str:sub(i, i)
- end
- end
- return newstr
- end
- function CloneTable(T)
- local temp = { }
- for i,v in next, T do
- if type(v) == "table" then
- temp[i] = CloneTable(v)
- else
- temp[i] = v
- end
- end
- return temp
- end
- local Bullshit = {
- ESPEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- CHAMSEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- TracersEnabled = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- DebugInfo = false, -- Self explanatory. LEAVE OFF BY DEFAULT.
- OutlinesEnabled = false,
- FullbrightEnabled = false,
- CrosshairEnabled = false,
- AimbotEnabled = false,
- Aimbot = false,
- TracersLength = 500, -- MAX DISTANCE IS 2048 DO NOT GO ABOVE OR YOU'LL ENCOUNTER PROBLEMS.
- ESPLength = 10000,
- CHAMSLength = 500,
- PlaceTracersUnderCharacter = false, -- Change to true if you want tracers to be placed under your character instead of at the bottom of your camera.
- FreeForAll = false, -- use for games that don't have teams (Apocalypse Rising)
- AutoFire = false,
- MobChams = false,
- MobESP = false,
- AimbotKey = "Enum.UserInputType.MouseButton2", -- Doesn't do anything yet.
- Colors = {
- Enemy = Color3.new(1, 0, 0),
- Ally = Color3.new(0, 1, 0),
- Friend = Color3.new(1, 1, 0),
- Neutral = Color3.new(1, 1, 1),
- Crosshair = Color3.new(1, 0, 0),
- ColorOverride = nil, -- Every player will have the chosen color regardless of enemy or ally.
- },
- -- VVVV DON'T EDIT BELOW VVVV --
- ClosestEnemy = nil,
- CharAddedEvent = { },
- OutlinedParts = { },
- WorkspaceChildAddedEvent = nil,
- LightingEvent = nil,
- AmbientBackup = Light.Ambient,
- ColorShiftBotBackup = Light.ColorShift_Bottom,
- ColorShiftTopBackup = Light.ColorShift_Top,
- FPSAverage = { },
- Blacklist = { },
- FriendList = { },
- CameraModeBackup = MyPlr.CameraMode,
- GameSpecificCrap = {
- },
- Mob_ESP_CHAMS_Ran_Once = false,
- }
- function SaveBullshitSettings()
- local temp = { }
- local succ, out = pcall(function()
- temp.TracersLength = Bullshit.TracersLength
- temp.ESPLength = Bullshit.ESPLength
- temp.CHAMSLength = Bullshit.CHAMSLength
- temp.PlaceTracersUnderCharacter = Bullshit.PlaceTracersUnderCharacter
- temp.FreeForAll = Bullshit.FreeForAll
- temp.AutoFire = Bullshit.AutoFire
- temp.AimbotKey = tostring(Bullshit.AimbotKey)
- temp.MobChams = Bullshit.MobChams
- temp.MobESP = Bullshit.MobESP
- temp.Colors = { }
- for i, v in next, Bullshit.Colors do
- temp.Colors[i] = tostring(v)
- end
- writefile("ProjectBullshit.txt", HTTP:JSONEncode(temp))
- end)
- if not succ then
- error(out)
- end
- end
- fuck = pcall(function()
- local temp = HTTP:JSONDecode(readfile("ProjectBullshit.txt"))
- if temp.MobChams ~= nil and temp.MobESP ~= nil then
- for i, v in next, temp do
- if i ~= "Colors" then
- Bullshit[i] = v
- end
- end
- for i, v in next, temp.Colors do
- local r, g, b = string.match(RemoveSpacesFromString(v), "(%d+),(%d+),(%d+)")
- r = tonumber(r)
- g = tonumber(g)
- b = tonumber(b)
- temp.Colors[i] = Color3.new(r, g, b)
- end
- Bullshit.Colors = temp.Colors
- else
- spawn(function()
- SaveBullshitSettings()
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Major update requried your settings to be wiped! Sorry!"
- wait(5)
- hint:Destroy()
- end)
- end
- Bullshit.AutoFire = false
- end)
- -- Load blacklist file if it exists
- fuck2 = pcall(function()
- Bullshit.Blacklist = HTTP:JSONDecode(readfile("Blacklist.txt"))
- end)
- fuck3 = pcall(function()
- Bullshit.FriendList = HTTP:JSONDecode(readfile("Whitelist.txt"))
- end)
- local DebugMenu = { }
- DebugMenu["SC"] = Instance.new("ScreenGui", CoreGui)
- DebugMenu["SC"].Name = "Debug"
- DebugMenu["Main"] = Instance.new("Frame", DebugMenu["SC"])
- DebugMenu["Main"].Name = "Debug Menu"
- DebugMenu["Main"].Position = UDim2.new(0, 20, 1, -220)
- DebugMenu["Main"].Size = UDim2.new(1, 0, 0, 200)
- DebugMenu["Main"].BackgroundTransparency = 1
- DebugMenu["Main"].Visible = false
- if game.PlaceId == 606849621 then
- DebugMenu["Main"].Position = UDim2.new(0, 230, 1, -220)
- end
- DebugMenu["Main"].Draggable = true
- DebugMenu["Main"].Active = true
- DebugMenu["Position"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["Position"].BackgroundTransparency = 1
- DebugMenu["Position"].Position = UDim2.new(0, 0, 0, 0)
- DebugMenu["Position"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["Position"].Font = "Arcade"
- DebugMenu["Position"].Text = ""
- DebugMenu["Position"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["Position"].TextSize = 15
- DebugMenu["Position"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["Position"].TextStrokeTransparency = 0.3
- DebugMenu["Position"].TextXAlignment = "Left"
- DebugMenu["FPS"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["FPS"].BackgroundTransparency = 1
- DebugMenu["FPS"].Position = UDim2.new(0, 0, 0, 15)
- DebugMenu["FPS"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["FPS"].Font = "Arcade"
- DebugMenu["FPS"].Text = ""
- DebugMenu["FPS"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["FPS"].TextSize = 15
- DebugMenu["FPS"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["FPS"].TextStrokeTransparency = 0.3
- DebugMenu["FPS"].TextXAlignment = "Left"
- DebugMenu["PlayerSelected"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerSelected"].BackgroundTransparency = 1
- DebugMenu["PlayerSelected"].Position = UDim2.new(0, 0, 0, 35)
- DebugMenu["PlayerSelected"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerSelected"].Font = "Arcade"
- DebugMenu["PlayerSelected"].Text = ""
- DebugMenu["PlayerSelected"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerSelected"].TextSize = 15
- DebugMenu["PlayerSelected"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerSelected"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerSelected"].TextXAlignment = "Left"
- DebugMenu["PlayerTeam"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerTeam"].BackgroundTransparency = 1
- DebugMenu["PlayerTeam"].Position = UDim2.new(0, 0, 0, 50)
- DebugMenu["PlayerTeam"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerTeam"].Font = "Arcade"
- DebugMenu["PlayerTeam"].Text = ""
- DebugMenu["PlayerTeam"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerTeam"].TextSize = 15
- DebugMenu["PlayerTeam"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerTeam"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerTeam"].TextXAlignment = "Left"
- DebugMenu["PlayerHealth"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerHealth"].BackgroundTransparency = 1
- DebugMenu["PlayerHealth"].Position = UDim2.new(0, 0, 0, 65)
- DebugMenu["PlayerHealth"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerHealth"].Font = "Arcade"
- DebugMenu["PlayerHealth"].Text = ""
- DebugMenu["PlayerHealth"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerHealth"].TextSize = 15
- DebugMenu["PlayerHealth"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerHealth"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerHealth"].TextXAlignment = "Left"
- DebugMenu["PlayerPosition"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["PlayerPosition"].BackgroundTransparency = 1
- DebugMenu["PlayerPosition"].Position = UDim2.new(0, 0, 0, 80)
- DebugMenu["PlayerPosition"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["PlayerPosition"].Font = "Arcade"
- DebugMenu["PlayerPosition"].Text = ""
- DebugMenu["PlayerPosition"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["PlayerPosition"].TextSize = 15
- DebugMenu["PlayerPosition"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["PlayerPosition"].TextStrokeTransparency = 0.3
- DebugMenu["PlayerPosition"].TextXAlignment = "Left"
- DebugMenu["BehindWall"] = Instance.new("TextLabel", DebugMenu["Main"])
- DebugMenu["BehindWall"].BackgroundTransparency = 1
- DebugMenu["BehindWall"].Position = UDim2.new(0, 0, 0, 95)
- DebugMenu["BehindWall"].Size = UDim2.new(1, 0, 0, 15)
- DebugMenu["BehindWall"].Font = "Arcade"
- DebugMenu["BehindWall"].Text = ""
- DebugMenu["BehindWall"].TextColor3 = Color3.new(1, 1, 1)
- DebugMenu["BehindWall"].TextSize = 15
- DebugMenu["BehindWall"].TextStrokeColor3 = Color3.new(0, 0, 0)
- DebugMenu["BehindWall"].TextStrokeTransparency = 0.3
- DebugMenu["BehindWall"].TextXAlignment = "Left"
- local LastTick = tick()
- local FPSTick = tick()
- if #Teams:GetChildren() <= 0 then
- Bullshit.FreeForAll = true
- end
- if Bullshit.TracersLength > 2048 then
- Bullshit.TracersLength = 2048
- end
- if Bullshit.CHAMSLength > 2048 then
- Bullshit.CHAMSLength = 2048
- end
- local wildrevolvertick = tick()
- local wildrevolverteamdata = nil
- function GetTeamColor(Plr)
- if Plr == nil then return nil end
- if not Plr:IsA("Player") then
- return nil
- end
- local PickedColor = Bullshit.Colors.Enemy
- if Plr ~= nil then
- if game.PlaceId == 606849621 then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FreeForAll then
- if MyPlr.Team ~= nil and Plr.Team ~= nil then
- if Bullshit.FriendList[Plr.Name] == nil then
- if MyPlr.Team.Name == "Prisoner" then
- if Plr.Team == MyPlr.Team or Plr.Team.Name == "Criminal" then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- elseif MyPlr.Team.Name == "Criminal" then
- if Plr.Team == MyPlr.Team or Plr.Team.Name == "Prisoner" then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- elseif MyPlr.Team.Name == "Police" then
- if Plr.Team == MyPlr.Team then
- PickedColor = Bullshit.Colors.Ally
- else
- if Plr.Team.Name == "Criminal" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Team.Name == "Prisoner" then
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- end
- else
- if Bullshit.FriendList[Plr.Name] ~= nil then
- PickedColor = Bullshit.Colors.Friend
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 155615604 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr.Team ~= nil and Plr.Team ~= nil then
- if Bullshit.FriendList[Plr.Name] == nil then
- if MyPlr.Team.Name == "Inmates" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.Team.Name == "Guards" or Plr.Team.Name == "Criminals" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.Team.Name == "Guards" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Neutral
- elseif Plr.Team.Name == "Criminals" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Team.Name == "Guards" then
- PickColor = Bullshit.Colors.Ally
- end
- elseif MyPlr.Team.Name == "Criminals" then
- if Plr.Team.Name == "Inmates" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.Team.Name == "Guards" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 746820961 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr:FindFirstChild("TeamC") and Plr:FindFirstChild("TeamC") then
- if Plr.TeamC.Value == MyPlr.TeamC.Value then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 1382113806 then
- if Bullshit.Colors.ColorOverride == nil then
- if MyPlr:FindFirstChild("role") and Plr:FindFirstChild("role") then
- if MyPlr.role.Value == "assassin" then
- if Plr.role.Value == "target" then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.role.Value == "guard" then
- PickedColor = Color3.new(1, 135 / 255, 0)
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.role.Value == "target" then
- if Plr.role.Value == "guard" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.role.Value == "assassin" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- elseif MyPlr.role.Value == "guard" then
- if Plr.role.Value == "target" then
- PickedColor = Bullshit.Colors.Friend
- elseif Plr.role.Value == "guard" then
- PickedColor = Bullshit.Colors.Ally
- elseif Plr.role.Value == "assassin" then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- if MyPlr.role.Value == "none" then
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 1072809192 then
- if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then
- if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then
- if Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Color3.new(1, 135 / 255, 0)
- end
- elseif MyPlr.Backpack:FindFirstChild("Revolver") or MyChar:FindFirstChild("Revolver") then
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Ally
- end
- else
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif Plr.Backpack:FindFirstChild("Revolver") or Plr.Character:FindFirstChild("Revolver") then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- elseif game.PlaceId == 142823291 or game.PlaceId == 1122507250 then
- if MyPlr:FindFirstChild("Backpack") and Plr:FindFirstChild("Backpack") then
- if MyPlr.Backpack:FindFirstChild("Knife") or MyChar:FindFirstChild("Knife") then
- if (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Color3.new(1, 135 / 255, 0)
- end
- elseif (MyPlr.Backpack:FindFirstChild("Gun") or MyPlr.Backpack:FindFirstChild("Revolver")) or (MyChar:FindFirstChild("Gun") or MyChar:FindFirstChild("Revolver")) then
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Ally
- end
- else
- if Plr.Backpack:FindFirstChild("Knife") or Plr.Character:FindFirstChild("Knife") then
- PickedColor = Bullshit.Colors.Enemy
- elseif (Plr.Backpack:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Revolver")) or (Plr.Character:FindFirstChild("Gun") or Plr.Character:FindFirstChild("Revolver")) then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end
- end
- elseif game.PlaceId == 379614936 then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FriendList[Plr.Name] then
- local targ = MyPlr:FindFirstChild("PlayerGui"):FindFirstChild("ScreenGui"):FindFirstChild("UI"):FindFirstChild("Target"):FindFirstChild("Img"):FindFirstChild("PlayerText")
- if targ then
- if Plr.Name:lower() == targ.Text:lower() then
- PickedColor = Bullshit.Colors.Enemy
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- elseif game.PlaceId == 983224898 then
- if (tick() - wildrevolvertick) > 10 or wildrevolverteamdata == nil then
- wildrevolverteamdata = RepStor.Functions.RequestGameData:InvokeServer()
- wildrevolvertick = tick()
- return Bullshit.Colors.Neutral
- end
- local succ = pcall(function()
- if wildrevolverteamdata[Plr.Name] ~= nil then
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FriendList[Plr.Name] then
- if wildrevolverteamdata[Plr.Name]["TeamName"] == wildrevolverteamdata[MyPlr.Name]["TeamName"] then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- else
- PickedColor = Bullshit.Colors.Neutral
- end
- end)
- if not succ then
- wildrevolverteamdata = RepStor.Functions.RequestGameData:InvokeServer()
- wildrevolvertick = tick()
- return Bullshit.Colors.Neutral
- end
- else
- if Bullshit.Colors.ColorOverride == nil then
- if not Bullshit.FreeForAll then
- if MyPlr.Team ~= Plr.Team and not Bullshit.FriendList[Plr.Name] then
- PickedColor = Bullshit.Colors.Enemy
- elseif MyPlr.Team == Plr.Team and not Bullshit.FriendList[Plr.Name] then
- PickedColor = Bullshit.Colors.Ally
- else
- PickedColor = Bullshit.Colors.Friend
- end
- else
- if Bullshit.FriendList[Plr.Name] ~= nil then
- PickedColor = Bullshit.Colors.Friend
- else
- PickedColor = Bullshit.Colors.Enemy
- end
- end
- else
- PickedColor = Bullshit.Colors.ColorOverride
- end
- end
- end
- return PickedColor
- end
- function FindCham(Obj)
- for i, v in next, ItemChams:GetChildren() do
- if v.className == "ObjectValue" then
- if v.Value == Obj then
- return v.Parent
- end
- end
- end
- return nil
- end
- function FindESP(Obj)
- for i, v in next, ItemESP:GetChildren() do
- if v.className == "ObjectValue" then
- if v.Value == Obj then
- return v.Parent
- end
- end
- end
- return nil
- end
- function GetFirstPart(Obj)
- for i, v in next, Obj:GetDescendants() do
- if v:IsA("BasePart") then
- return v
- end
- end
- return nil
- end
- function GetSizeOfObject(Obj)
- if Obj:IsA("BasePart") then
- return Obj.Size
- elseif Obj:IsA("Model") then
- return Obj:GetExtentsSize()
- end
- end
- function GetClosestPlayerNotBehindWall()
- local Players = { }
- local CurrentClosePlayer = nil
- local SelectedPlr = nil
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr and not Bullshit.Blacklist[v.Name] then
- local IsAlly = GetTeamColor(v)
- if IsAlly ~= Bullshit.Colors.Ally and IsAlly ~= Bullshit.Colors.Friend and IsAlly ~= Bullshit.Colors.Neutral then
- local GetChar = v.Character
- if MyChar and GetChar then
- local MyHead, MyTor = MyChar:FindFirstChild("Head"), MyChar:FindFirstChild("HumanoidRootPart")
- local GetHead, GetTor, GetHum = GetChar:FindFirstChild("Head"), GetChar:FindFirstChild("HumanoidRootPart"), GetChar:FindFirstChild("Humanoid")
- if MyHead and MyTor and GetHead and GetTor and GetHum then
- if game.PlaceId == 455366377 then
- if not GetChar:FindFirstChild("KO") and GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- elseif game.PlaceId == 746820961 then
- if GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar, MyCam})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- else
- if GetHum.Health > 1 then
- local Ray = Ray.new(MyCam.CFrame.p, (GetHead.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- end
- end
- end
- end
- end
- end
- for i, v in next, Players do
- if CurrentClosePlayer ~= nil then
- if v <= CurrentClosePlayer then
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- else
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- end
- return SelectedPlr
- end
- function GetClosestPlayer()
- local Players = { }
- local CurrentClosePlayer = nil
- local SelectedPlr = nil
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- local IsAlly = GetTeamColor(v)
- if IsAlly ~= Bullshit.Colors.Ally and IsAlly ~= Bullshit.Colors.Friend and IsAlly ~= Bullshit.Colors.Neutral then
- local GetChar = v.Character
- if MyChar and GetChar then
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local GetHum = GetChar:FindFirstChild("Humanoid")
- if MyTor and GetTor and GetHum then
- if game.PlaceId == 455366377 then
- if not GetChar:FindFirstChild("KO") and GetHum.Health > 1 then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- else
- if GetHum.Health > 1 then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- Players[v] = Dist
- end
- end
- end
- end
- end
- end
- end
- for i, v in next, Players do
- if CurrentClosePlayer ~= nil then
- if v <= CurrentClosePlayer then
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- else
- CurrentClosePlayer = v
- SelectedPlr = i
- end
- end
- return SelectedPlr
- end
- function FindPlayer(Txt)
- local ps = { }
- for _, v in next, Plrs:GetPlayers() do
- if string.lower(string.sub(v.Name, 1, string.len(Txt))) == string.lower(Txt) then
- table.insert(ps, v)
- end
- end
- if #ps == 1 then
- if ps[1] ~= MyPlr then
- return ps[1]
- else
- return nil
- end
- else
- return nil
- end
- end
- function UpdateESP(Plr)
- if Plr ~= nil then
- local Find = PlayerESP:FindFirstChild("ESP Crap_" .. Plr.Name)
- if Find then
- local PickColor = GetTeamColor(Plr)
- Find.Frame.Names.TextColor3 = PickColor
- Find.Frame.Dist.TextColor3 = PickColor
- Find.Frame.Health.TextColor3 = PickColor
- --Find.Frame.Pos.TextColor3 = PickColor
- local GetChar = Plr.Character
- if MyChar and GetChar then
- local Find2 = MyChar:FindFirstChild("HumanoidRootPart")
- local Find3 = GetChar:FindFirstChild("HumanoidRootPart")
- local Find4 = GetChar:FindFirstChildOfClass("Humanoid")
- if Find2 and Find3 then
- local pos = Find3.Position
- local Dist = (Find2.Position - pos).magnitude
- if Dist > Bullshit.ESPLength or Bullshit.Blacklist[Plr.Name] then
- Find.Frame.Names.Visible = false
- Find.Frame.Dist.Visible = false
- Find.Frame.Health.Visible = false
- return
- else
- Find.Frame.Names.Visible = true
- Find.Frame.Dist.Visible = true
- Find.Frame.Health.Visible = true
- end
- Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist)
- --Find.Frame.Pos.Text = "(X: " .. string.format("%.0f", pos.X) .. ", Y: " .. string.format("%.0f", pos.Y) .. ", Z: " .. string.format("%.0f", pos.Z) .. ")"
- if Find4 then
- Find.Frame.Health.Text = "Health: " .. string.format("%.0f", Find4.Health)
- else
- Find.Frame.Health.Text = ""
- end
- end
- end
- end
- end
- end
- function RemoveESP(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemESP
- if IsPlr then UseFolder = PlayerESP end
- local FindESP = ((IsPlr) and UseFolder:FindFirstChild("ESP Crap_" .. Obj.Name)) or FindESP(Obj)
- if FindESP then
- FindESP:Destroy()
- end
- end
- end
- function CreateESP(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemESP
- local GetChar = ((IsPlr) and Obj.Character) or Obj
- local Head = GetChar:FindFirstChild("Head")
- local t = tick()
- if IsPlr then UseFolder = PlayerESP end
- if Head == nil then
- repeat
- Head = GetChar:FindFirstChild("Head")
- wait()
- until Head ~= nil or (tick() - t) >= 10
- end
- if Head == nil then return end
- local bb = Instance.new("BillboardGui")
- bb.Adornee = Head
- bb.ExtentsOffset = Vector3.new(0, 1, 0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0, 5, 0, 5)
- bb.StudsOffset = Vector3.new(0, 3, 0)
- bb.Name = "ESP Crap_" .. Obj.Name
- bb.Parent = UseFolder
- local frame = Instance.new("Frame", bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 1
- frame.Size = UDim2.new(1, 0, 1, 0)
- local TxtName = Instance.new("TextLabel", frame)
- TxtName.Name = "Names"
- TxtName.ZIndex = 10
- TxtName.Text = Obj.Name
- TxtName.BackgroundTransparency = 1
- TxtName.Position = UDim2.new(0, 0, 0, -45)
- TxtName.Size = UDim2.new(1, 0, 10, 0)
- TxtName.Font = "SourceSansBold"
- TxtName.TextSize = 13
- TxtName.TextStrokeTransparency = 0.5
- local TxtDist = nil
- local TxtHealth = nil
- if IsPlr then
- TxtDist = Instance.new("TextLabel", frame)
- TxtDist.Name = "Dist"
- TxtDist.ZIndex = 10
- TxtDist.Text = ""
- TxtDist.BackgroundTransparency = 1
- TxtDist.Position = UDim2.new(0, 0, 0, -35)
- TxtDist.Size = UDim2.new(1, 0, 10, 0)
- TxtDist.Font = "SourceSansBold"
- TxtDist.TextSize = 13
- TxtDist.TextStrokeTransparency = 0.5
- TxtHealth = Instance.new("TextLabel", frame)
- TxtHealth.Name = "Health"
- TxtHealth.ZIndex = 10
- TxtHealth.Text = ""
- TxtHealth.BackgroundTransparency = 1
- TxtHealth.Position = UDim2.new(0, 0, 0, -25)
- TxtHealth.Size = UDim2.new(1, 0, 10, 0)
- TxtHealth.Font = "SourceSansBold"
- TxtHealth.TextSize = 13
- TxtHealth.TextStrokeTransparency = 0.5
- else
- local ObjVal = Instance.new("ObjectValue", bb)
- ObjVal.Value = Obj
- end
- local PickColor = GetTeamColor(Obj) or Bullshit.Colors.Neutral
- TxtName.TextColor3 = PickColor
- if IsPlr then
- TxtDist.TextColor3 = PickColor
- TxtHealth.TextColor3 = PickColor
- end
- end
- end
- function UpdateTracer(Plr)
- if Bullshit.TracersEnabled then
- if MyChar then
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local GetTor = TracerData[Plr.Name]
- if MyTor and GetTor ~= nil and GetTor.Parent ~= nil then
- local Dist = (MyTor.Position - GetTor.Position).magnitude
- if (Dist < Bullshit.TracersLength and not Bullshit.Blacklist[Plr.Name]) and not (MyChar:FindFirstChild("InVehicle") or GetTor.Parent:FindFirstChild("InVehicle")) then
- if not Bullshit.PlaceTracersUnderCharacter then
- local R = MyCam:ScreenPointToRay(MyCam.ViewportSize.X / 2, MyCam.ViewportSize.Y, 0)
- Dist = (R.Origin - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].Size = Vector3.new(0.05, 0.05, Dist)
- Tracers[Plr.Name].CFrame = CFrame.new(R.Origin, (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2)
- Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr))
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0
- Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.001, 0.001, Dist)
- Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr)
- else
- Dist = (MyTor.Position - (GetTor.Position - Vector3.new(0, 3, 0))).magnitude
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].Size = Vector3.new(0.3, 0.3, Dist)
- Tracers[Plr.Name].CFrame = CFrame.new(MyTor.Position - Vector3.new(0, 3, 0), (GetTor.Position - Vector3.new(0, 4.5, 0))) * CFrame.new(0, 0, -Dist / 2)
- Tracers[Plr.Name].BrickColor = BrickColor.new(GetTeamColor(Plr))
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 0
- Tracers[Plr.Name].BoxHandleAdornment.Size = Vector3.new(0.05, 0.05, Dist)
- Tracers[Plr.Name].BoxHandleAdornment.Color3 = GetTeamColor(Plr)
- end
- else
- Tracers[Plr.Name].Transparency = 1
- Tracers[Plr.Name].BoxHandleAdornment.Transparency = 1
- end
- end
- end
- end
- end
- function RemoveTracers(Plr)
- local Find = Tracers:FindFirstChild(Plr.Name)
- if Find then
- Find:Destroy()
- end
- end
- function CreateTracers(Plr)
- local Find = Tracers:FindFirstChild(Plr.Name)
- if not Find then
- local P = Instance.new("Part")
- P.Name = Plr.Name
- P.Material = "Neon"
- P.Transparency = 1
- P.Anchored = true
- P.Locked = true
- P.CanCollide = false
- local B = Instance.new("BoxHandleAdornment", P)
- B.Adornee = P
- B.Size = GetSizeOfObject(P)
- B.AlwaysOnTop = true
- B.ZIndex = 5
- B.Transparency = 0
- B.Color3 = GetTeamColor(Plr) or Bullshit.Colors.Neutral
- P.Parent = Tracers
- coroutine.resume(coroutine.create(function()
- while Tracers:FindFirstChild(Plr.Name) do
- UpdateTracer(Plr)
- Run.RenderStepped:wait()
- end
- end))
- end
- end
- function UpdateChams(Obj)
- if Obj == nil then return end
- if Obj:IsA("Player") then
- local Find = PlayerChams:FindFirstChild(Obj.Name)
- local GetChar = Obj.Character
- local Trans = 0
- if GetChar and MyChar then
- local GetHead = GetChar:FindFirstChild("Head")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local MyHead = MyChar:FindFirstChild("Head")
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- if GetHead and GetTor and MyHead and MyTor then
- if (MyTor.Position - GetTor.Position).magnitude > Bullshit.CHAMSLength or Bullshit.Blacklist[Obj.Name] then
- Trans = 1
- else
- --local MyCharStuff = MyChar:GetDescendants()
- local Ray = Ray.new(MyCam.CFrame.p, (GetTor.Position - MyCam.CFrame.p).unit * 2048)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, {MyChar})
- if part ~= nil then
- if part:IsDescendantOf(GetChar) then
- Trans = 0.9
- else
- Trans = 0
- end
- end
- end
- end
- end
- if Find then
- for i, v in next, Find:GetChildren() do
- if v.className ~= "ObjectValue" then
- v.Color3 = GetTeamColor(Obj) or Bullshit.Colors.Neutral
- v.Transparency = Trans
- end
- end
- end
- end
- end
- function RemoveChams(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemChams
- if IsPlr then UseFolder = PlayerChams end
- local FindC = UseFolder:FindFirstChild(tostring(Obj)) or FindCham(Obj)
- if FindC then
- FindC:Destroy()
- end
- end
- end
- function CreateChams(Obj)
- if Obj ~= nil then
- local IsPlr = Obj:IsA("Player")
- local UseFolder = ItemChams
- local Crap = nil
- local GetTor = nil
- local t = tick()
- if IsPlr then
- Obj = Obj.Character
- UseFolder = PlayerChams
- end
- if Obj == nil then return end
- GetTor = Obj:FindFirstChild("HumanoidRootPart") or Obj:WaitForChild("HumanoidRootPart")
- if IsPlr then Crap = Obj:GetChildren() else Crap = Obj:GetDescendants() end
- local FindC = ((IsPlr) and UseFolder:FindFirstChild(Obj.Name)) or FindCham(Obj)
- if not FindC then
- FindC = Instance.new("Folder", UseFolder)
- FindC.Name = Obj.Name
- local ObjVal = Instance.new("ObjectValue", FindC)
- ObjVal.Value = Obj
- end
- for _, P in next, Crap do
- if P:IsA("PVInstance") and P.Name ~= "HumanoidRootPart" then
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = GetSizeOfObject(P)
- Box.Name = "Cham"
- Box.Adornee = P
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0
- Box.Color3 = ((IsPlr) and GetTeamColor(Plrs:GetPlayerFromCharacter(Obj))) or Bullshit.Colors.Neutral
- Box.Parent = FindC
- end
- end
- end
- end
- function CreateMobESPChams()
- local mobspawn = { }
- for i, v in next, workspace:GetDescendants() do
- local hum = v:FindFirstChildOfClass("Humanoid")
- if hum and not Plrs:GetPlayerFromCharacter(hum.Parent) and FindCham(v) == nil and FindESP(v) == nil then
- mobspawn[tostring(v.Parent)] = v.Parent
- if Bullshit.CHAMSEnabled and Bullshit.MobChams then
- CreateChams(v)
- end
- if Bullshit.ESPEnabled and Bullshit.MobESP then
- CreateESP(v)
- end
- end
- end
- if Bullshit.Mob_ESP_CHAMS_Ran_Once == false then
- for i, v in next, mobspawn do
- v.ChildAdded:connect(function(Obj)
- if Bullshit.MobChams then
- local t = tick()
- local GetHum = Obj:FindFirstChildOfClass("Humanoid")
- if GetHum == nil then
- repeat
- GetHum = Obj:FindFirstChildOfClass("Humanoid")
- wait()
- until GetHum ~= nil or (tick() - t) >= 10
- end
- if GetHum == nil then return end
- CreateChams(Obj)
- end
- if Bullshit.MobESP then
- local t = tick()
- local GetHum = Obj:FindFirstChildOfClass("Humanoid")
- if GetHum == nil then
- repeat
- GetHum = Obj:FindFirstChildOfClass("Humanoid")
- wait()
- until GetHum ~= nil or (tick() - t) >= 10
- end
- if GetHum == nil then return end
- CreateESP(Obj)
- end
- end)
- end
- Bullshit.Mob_ESP_CHAMS_Ran_Once = true
- end
- end
- function CreateChildAddedEventFor(Obj)
- Obj.ChildAdded:connect(function(Obj2)
- if Bullshit.OutlinesEnabled then
- if Obj2:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(Obj2.Parent) and not Obj2.Parent:IsA("Hat") and not Obj2.Parent:IsA("Accessory") and Obj2.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = Obj2.Transparency
- Obj2.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.5
- outline.Transparency = 0.5
- outline.Adornee = Obj2
- outline.Parent = Obj2
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, Obj2, Data)
- end
- for i, v in next, Obj2:GetDescendants() do
- if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = v.Transparency
- v.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.5
- outline.Adornee = v
- outline.Parent = v
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, v, Data)
- end
- CreateChildAddedEventFor(v)
- end
- end
- CreateChildAddedEventFor(Obj2)
- end)
- end
- function LightingHax()
- if Bullshit.OutlinesEnabled then
- Light.TimeOfDay = "00:00:00"
- end
- if Bullshit.FullbrightEnabled then
- Light.Ambient = Color3.new(1, 1, 1)
- Light.ColorShift_Bottom = Color3.new(1, 1, 1)
- Light.ColorShift_Top = Color3.new(1, 1, 1)
- end
- end
- Plrs.PlayerAdded:connect(function(Plr)
- if Bullshit.CharAddedEvent[Plr.Name] == nil then
- Bullshit.CharAddedEvent[Plr.Name] = Plr.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(Plr)
- CreateESP(Plr)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(Plr)
- CreateChams(Plr)
- end
- if Bullshit.TracersEnabled then
- CreateTracers(Plr)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[Plr.Name] = Char.HumanoidRootPart
- end)
- end
- end)
- Plrs.PlayerRemoving:connect(function(Plr)
- if Bullshit.CharAddedEvent[Plr.Name] ~= nil then
- Bullshit.CharAddedEvent[Plr.Name]:Disconnect()
- Bullshit.CharAddedEvent[Plr.Name] = nil
- end
- RemoveESP(Plr)
- RemoveChams(Plr)
- RemoveTracers(Plr)
- TracerMT[Plr.Name] = nil
- end)
- function InitMain()
- -- Objects
- local Bullshit20 = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local design = Instance.new("Frame")
- local buttons = Instance.new("Frame")
- local ESPToggle = Instance.new("TextButton")
- local ChamsToggle = Instance.new("TextButton")
- local TracersToggle = Instance.new("TextButton")
- local OutlineToggle = Instance.new("TextButton")
- local DebugToggle = Instance.new("TextButton")
- local FullbrightToggle = Instance.new("TextButton")
- local BlacklistToggle = Instance.new("TextButton")
- local WhitelistToggle = Instance.new("TextButton")
- local Crosshair = Instance.new("TextButton")
- local AimbotToggle = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local Information = Instance.new("TextButton")
- local Information_2 = Instance.new("Frame")
- local Title_2 = Instance.new("TextLabel")
- local design_2 = Instance.new("Frame")
- local buttons_2 = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local Settings_2 = Instance.new("Frame")
- local Title_3 = Instance.new("TextLabel")
- local design_3 = Instance.new("Frame")
- local buttons_3 = Instance.new("ScrollingFrame")
- local AllyColor = Instance.new("TextBox")
- local CHAMSLength = Instance.new("TextBox")
- local CrosshairColor = Instance.new("TextBox")
- local ESPLength = Instance.new("TextBox")
- local EnemyColor = Instance.new("TextBox")
- local FreeForAll = Instance.new("TextButton")
- local FriendColor = Instance.new("TextBox")
- local NeutralColor = Instance.new("TextBox")
- local TracersLength = Instance.new("TextBox")
- local TracersUnderChars = Instance.new("TextButton")
- local AutoFireToggle = Instance.new("TextButton")
- local AimbotKey = Instance.new("TextButton")
- local MobESPButton = Instance.new("TextButton")
- local MobChamsButton = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local TextLabel_3 = Instance.new("TextLabel")
- local TextLabel_4 = Instance.new("TextLabel")
- local TextLabel_5 = Instance.new("TextLabel")
- local TextLabel_6 = Instance.new("TextLabel")
- local TextLabel_7 = Instance.new("TextLabel")
- local TextLabel_8 = Instance.new("TextLabel")
- local TextLabel_9 = Instance.new("TextLabel")
- local TextLabel_10 = Instance.new("TextLabel")
- local TextLabel_11 = Instance.new("TextLabel")
- local TextLabel_12 = Instance.new("TextLabel")
- local TextLabel_13 = Instance.new("TextLabel")
- local TextLabel_14 = Instance.new("TextLabel")
- local TextLabel_15 = Instance.new("TextLabel")
- local SaveSettings = Instance.new("TextButton")
- local Blacklist = Instance.new("Frame")
- local nigga = Instance.new("TextLabel")
- local niggerfaggot = Instance.new("Frame")
- local players = Instance.new("ScrollingFrame")
- local buttonsex = Instance.new("Frame")
- local Playername = Instance.new("TextBox")
- local AddToBlacklist = Instance.new("TextButton")
- local RemoveToBlacklist = Instance.new("TextButton")
- local SaveBlacklist = Instance.new("TextButton")
- local Whitelist = Instance.new("Frame")
- local nigga2 = Instance.new("TextLabel")
- local niggerfaggot2 = Instance.new("Frame")
- local players2 = Instance.new("ScrollingFrame")
- local buttonsex2 = Instance.new("Frame")
- local Playername2 = Instance.new("TextBox")
- local AddToWhitelist = Instance.new("TextButton")
- local RemoveToWhitelist = Instance.new("TextButton")
- local SaveWhitelist = Instance.new("TextButton")
- -- Properties
- Bullshit20.Name = "Bullshit 3.0"
- Bullshit20.Parent = CoreGui
- Bullshit20.ResetOnSpawn = false
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Bullshit20
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- MainFrame.BorderSizePixel = 0
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0.200000003, -175, 0.5, -100)
- MainFrame.Size = UDim2.new(0, 350, 0, 315)
- Title.Name = "Title"
- Title.Parent = MainFrame
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.Size = UDim2.new(1, 0, 0, 50)
- Title.Font = Enum.Font.SourceSansBold
- Title.Text = "Project: Bullshit\nMade by: Racist Dolphin#5199\nVersion 3.5.5 (RE-WORK IN THE WORKS)"
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextSize = 18
- Title.TextTransparency = 0.5
- design.Name = "design"
- design.Parent = MainFrame
- design.BackgroundColor3 = Color3.new(1, 1, 1)
- design.BackgroundTransparency = 0.5
- design.BorderSizePixel = 0
- design.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons.Name = "buttons"
- buttons.Parent = MainFrame
- buttons.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons.BackgroundTransparency = 1
- buttons.Position = UDim2.new(0, 20, 0, 70)
- buttons.Size = UDim2.new(1, -40, 1, -80)
- Blacklist.Name = "Blacklist"
- Blacklist.Parent = MainFrame
- Blacklist.Active = true
- Blacklist.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Blacklist.BorderSizePixel = 0
- Blacklist.Position = UDim2.new(1, 3, 0.5, -138)
- Blacklist.Size = UDim2.new(0, 350, 0, 375)
- Blacklist.Visible = false
- nigga.Name = "nigga"
- nigga.Parent = Blacklist
- nigga.BackgroundColor3 = Color3.new(1, 1, 1)
- nigga.BackgroundTransparency = 1
- nigga.Size = UDim2.new(1, 0, 0, 50)
- nigga.Font = Enum.Font.SourceSansBold
- nigga.Text = "Blacklist Menu"
- nigga.TextColor3 = Color3.new(1, 1, 1)
- nigga.TextSize = 18
- nigga.TextTransparency = 0.5
- niggerfaggot.Name = "niggerfaggot"
- niggerfaggot.Parent = Blacklist
- niggerfaggot.BackgroundColor3 = Color3.new(1, 1, 1)
- niggerfaggot.BackgroundTransparency = 0.5
- niggerfaggot.BorderSizePixel = 0
- niggerfaggot.Position = UDim2.new(0.0500000007, 0, 0, 50)
- niggerfaggot.Size = UDim2.new(0.899999976, 0, 0, 2)
- players.Name = "players"
- players.Parent = Blacklist
- players.BackgroundColor3 = Color3.new(1, 1, 1)
- players.BackgroundTransparency = 1
- players.BorderSizePixel = 0
- players.Position = UDim2.new(0, 20, 0, 60)
- players.Size = UDim2.new(1, -40, 1, -175)
- players.CanvasSize = UDim2.new(0, 0, 5, 0)
- players.ScrollBarThickness = 8
- buttonsex.Name = "buttonsex"
- buttonsex.Parent = Blacklist
- buttonsex.BackgroundColor3 = Color3.new(1, 1, 1)
- buttonsex.BackgroundTransparency = 1
- buttonsex.Position = UDim2.new(0, 20, 0, 250)
- buttonsex.Size = UDim2.new(1, -40, 0, 100)
- Playername.Name = "Playername"
- Playername.Parent = buttonsex
- Playername.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Playername.BackgroundTransparency = 0.5
- Playername.BorderSizePixel = 0
- Playername.Size = UDim2.new(1, 0, 0, 20)
- Playername.Font = Enum.Font.SourceSansBold
- Playername.Text = "Enter Player Name"
- Playername.TextSize = 14
- Playername.TextWrapped = true
- AddToBlacklist.Name = "AddToBlacklist"
- AddToBlacklist.Parent = buttonsex
- AddToBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AddToBlacklist.BackgroundTransparency = 0.5
- AddToBlacklist.BorderSizePixel = 0
- AddToBlacklist.Position = UDim2.new(0, 0, 0, 30)
- AddToBlacklist.Size = UDim2.new(1, 0, 0, 20)
- AddToBlacklist.Font = Enum.Font.SourceSansBold
- AddToBlacklist.Text = "Add to Blacklist"
- AddToBlacklist.TextSize = 14
- AddToBlacklist.TextWrapped = true
- RemoveToBlacklist.Name = "RemoveToBlacklist"
- RemoveToBlacklist.Parent = buttonsex
- RemoveToBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- RemoveToBlacklist.BackgroundTransparency = 0.5
- RemoveToBlacklist.BorderSizePixel = 0
- RemoveToBlacklist.Position = UDim2.new(0, 0, 0, 60)
- RemoveToBlacklist.Size = UDim2.new(1, 0, 0, 20)
- RemoveToBlacklist.Font = Enum.Font.SourceSansBold
- RemoveToBlacklist.Text = "Remove from Blacklist"
- RemoveToBlacklist.TextSize = 14
- RemoveToBlacklist.TextWrapped = true
- SaveBlacklist.Name = "SaveBlacklist"
- SaveBlacklist.Parent = buttonsex
- SaveBlacklist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveBlacklist.BackgroundTransparency = 0.5
- SaveBlacklist.BorderSizePixel = 0
- SaveBlacklist.Position = UDim2.new(0, 0, 0, 90)
- SaveBlacklist.Size = UDim2.new(1, 0, 0, 20)
- SaveBlacklist.Font = Enum.Font.SourceSansBold
- SaveBlacklist.Text = "Save Blacklist"
- SaveBlacklist.TextSize = 14
- SaveBlacklist.TextWrapped = true
- Whitelist.Name = "Whitelist"
- Whitelist.Parent = MainFrame
- Whitelist.Active = true
- Whitelist.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Whitelist.BorderSizePixel = 0
- Whitelist.Position = UDim2.new(1, 3, 0.5, -138)
- Whitelist.Size = UDim2.new(0, 350, 0, 375)
- Whitelist.Visible = false
- nigga2.Name = "nigga2"
- nigga2.Parent = Whitelist
- nigga2.BackgroundColor3 = Color3.new(1, 1, 1)
- nigga2.BackgroundTransparency = 1
- nigga2.Size = UDim2.new(1, 0, 0, 50)
- nigga2.Font = Enum.Font.SourceSansBold
- nigga2.Text = "Friends List Menu"
- nigga2.TextColor3 = Color3.new(1, 1, 1)
- nigga2.TextSize = 18
- nigga2.TextTransparency = 0.5
- niggerfaggot2.Name = "niggerfaggot2"
- niggerfaggot2.Parent = Whitelist
- niggerfaggot2.BackgroundColor3 = Color3.new(1, 1, 1)
- niggerfaggot2.BackgroundTransparency = 0.5
- niggerfaggot2.BorderSizePixel = 0
- niggerfaggot2.Position = UDim2.new(0.0500000007, 0, 0, 50)
- niggerfaggot2.Size = UDim2.new(0.899999976, 0, 0, 2)
- players2.Name = "players2"
- players2.Parent = Whitelist
- players2.BackgroundColor3 = Color3.new(1, 1, 1)
- players2.BackgroundTransparency = 1
- players2.BorderSizePixel = 0
- players2.Position = UDim2.new(0, 20, 0, 60)
- players2.Size = UDim2.new(1, -40, 1, -175)
- players2.CanvasSize = UDim2.new(0, 0, 5, 0)
- players2.ScrollBarThickness = 8
- buttonsex2.Name = "buttonsex2"
- buttonsex2.Parent = Whitelist
- buttonsex2.BackgroundColor3 = Color3.new(1, 1, 1)
- buttonsex2.BackgroundTransparency = 1
- buttonsex2.Position = UDim2.new(0, 20, 0, 250)
- buttonsex2.Size = UDim2.new(1, -40, 0, 100)
- Playername2.Name = "Playername2"
- Playername2.Parent = buttonsex2
- Playername2.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Playername2.BackgroundTransparency = 0.5
- Playername2.BorderSizePixel = 0
- Playername2.Size = UDim2.new(1, 0, 0, 20)
- Playername2.Font = Enum.Font.SourceSansBold
- Playername2.Text = "Enter Player Name"
- Playername2.TextSize = 14
- Playername2.TextWrapped = true
- AddToWhitelist.Name = "AddToWhitelist"
- AddToWhitelist.Parent = buttonsex2
- AddToWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AddToWhitelist.BackgroundTransparency = 0.5
- AddToWhitelist.BorderSizePixel = 0
- AddToWhitelist.Position = UDim2.new(0, 0, 0, 30)
- AddToWhitelist.Size = UDim2.new(1, 0, 0, 20)
- AddToWhitelist.Font = Enum.Font.SourceSansBold
- AddToWhitelist.Text = "Add to Friends List"
- AddToWhitelist.TextSize = 14
- AddToWhitelist.TextWrapped = true
- RemoveToWhitelist.Name = "RemoveToWhitelist"
- RemoveToWhitelist.Parent = buttonsex2
- RemoveToWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- RemoveToWhitelist.BackgroundTransparency = 0.5
- RemoveToWhitelist.BorderSizePixel = 0
- RemoveToWhitelist.Position = UDim2.new(0, 0, 0, 60)
- RemoveToWhitelist.Size = UDim2.new(1, 0, 0, 20)
- RemoveToWhitelist.Font = Enum.Font.SourceSansBold
- RemoveToWhitelist.Text = "Remove from Friends List"
- RemoveToWhitelist.TextSize = 14
- RemoveToWhitelist.TextWrapped = true
- SaveWhitelist.Name = "SaveWhitelist"
- SaveWhitelist.Parent = buttonsex2
- SaveWhitelist.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveWhitelist.BackgroundTransparency = 0.5
- SaveWhitelist.BorderSizePixel = 0
- SaveWhitelist.Position = UDim2.new(0, 0, 0, 90)
- SaveWhitelist.Size = UDim2.new(1, 0, 0, 20)
- SaveWhitelist.Font = Enum.Font.SourceSansBold
- SaveWhitelist.Text = "Save Friends List"
- SaveWhitelist.TextSize = 14
- SaveWhitelist.TextWrapped = true
- BlacklistToggle.Name = "BlacklistToggle"
- BlacklistToggle.Parent = buttons
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundTransparency = 0.5
- BlacklistToggle.BorderSizePixel = 0
- BlacklistToggle.Position = UDim2.new(0, 0, 0, 200)
- BlacklistToggle.Size = UDim2.new(0, 150, 0, 30)
- BlacklistToggle.Font = Enum.Font.SourceSansBold
- BlacklistToggle.Text = "Blacklist"
- BlacklistToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- BlacklistToggle.TextSize = 14
- BlacklistToggle.TextWrapped = true
- WhitelistToggle.Name = "WhitelistToggle"
- WhitelistToggle.Parent = buttons
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundTransparency = 0.5
- WhitelistToggle.BorderSizePixel = 0
- WhitelistToggle.Position = UDim2.new(1, -150, 0, 200)
- WhitelistToggle.Size = UDim2.new(0, 150, 0, 30)
- WhitelistToggle.Font = Enum.Font.SourceSansBold
- WhitelistToggle.Text = "Friends List"
- WhitelistToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- WhitelistToggle.TextSize = 14
- WhitelistToggle.TextWrapped = true
- ESPToggle.Name = "ESPToggle"
- ESPToggle.Parent = buttons
- ESPToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPToggle.BackgroundTransparency = 0.5
- ESPToggle.BorderSizePixel = 0
- ESPToggle.Size = UDim2.new(0, 150, 0, 30)
- ESPToggle.Font = Enum.Font.SourceSansBold
- ESPToggle.Text = "ESP"
- ESPToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ESPToggle.TextSize = 14
- ESPToggle.TextWrapped = true
- ChamsToggle.Name = "ChamsToggle"
- ChamsToggle.Parent = buttons
- ChamsToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- ChamsToggle.BackgroundTransparency = 0.5
- ChamsToggle.BorderSizePixel = 0
- ChamsToggle.Position = UDim2.new(1, -150, 0, 0)
- ChamsToggle.Size = UDim2.new(0, 150, 0, 30)
- ChamsToggle.Font = Enum.Font.SourceSansBold
- ChamsToggle.Text = "Chams"
- ChamsToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- ChamsToggle.TextSize = 14
- ChamsToggle.TextWrapped = true
- TracersToggle.Name = "TracersToggle"
- TracersToggle.Parent = buttons
- TracersToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- TracersToggle.BackgroundTransparency = 0.5
- TracersToggle.BorderSizePixel = 0
- TracersToggle.Position = UDim2.new(0, 0, 0, 40)
- TracersToggle.Size = UDim2.new(0, 150, 0, 30)
- TracersToggle.Font = Enum.Font.SourceSansBold
- TracersToggle.Text = "Tracers"
- TracersToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- TracersToggle.TextSize = 14
- TracersToggle.TextWrapped = true
- OutlineToggle.Name = "OutlineToggle"
- OutlineToggle.Parent = buttons
- OutlineToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- OutlineToggle.BackgroundTransparency = 0.5
- OutlineToggle.BorderSizePixel = 0
- OutlineToggle.Position = UDim2.new(1, -150, 0, 40)
- OutlineToggle.Size = UDim2.new(0, 150, 0, 30)
- OutlineToggle.Font = Enum.Font.SourceSansBold
- OutlineToggle.Text = "Outlines"
- OutlineToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- OutlineToggle.TextSize = 14
- OutlineToggle.TextWrapped = true
- DebugToggle.Name = "DebugToggle"
- DebugToggle.Parent = buttons
- DebugToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- DebugToggle.BackgroundTransparency = 0.5
- DebugToggle.BorderSizePixel = 0
- DebugToggle.Position = UDim2.new(1, -150, 0, 80)
- DebugToggle.Size = UDim2.new(0, 150, 0, 30)
- DebugToggle.Font = Enum.Font.SourceSansBold
- DebugToggle.Text = "Debug Info"
- DebugToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- DebugToggle.TextSize = 14
- DebugToggle.TextWrapped = true
- FullbrightToggle.Name = "FullbrightToggle"
- FullbrightToggle.Parent = buttons
- FullbrightToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- FullbrightToggle.BackgroundTransparency = 0.5
- FullbrightToggle.BorderSizePixel = 0
- FullbrightToggle.Position = UDim2.new(0, 0, 0, 80)
- FullbrightToggle.Size = UDim2.new(0, 150, 0, 30)
- FullbrightToggle.Font = Enum.Font.SourceSansBold
- FullbrightToggle.Text = "Fullbright"
- FullbrightToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- FullbrightToggle.TextSize = 14
- FullbrightToggle.TextWrapped = true
- Crosshair.Name = "Crosshair"
- Crosshair.Parent = buttons
- Crosshair.BackgroundColor3 = Color3.new(1, 1, 1)
- Crosshair.BackgroundTransparency = 0.5
- Crosshair.BorderSizePixel = 0
- Crosshair.Position = UDim2.new(0, 0, 0, 120)
- Crosshair.Size = UDim2.new(0, 150, 0, 30)
- Crosshair.Font = Enum.Font.SourceSansBold
- Crosshair.Text = "Crosshair"
- Crosshair.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Crosshair.TextSize = 14
- Crosshair.TextWrapped = true
- AimbotToggle.Name = "AimbotToggle"
- AimbotToggle.Parent = buttons
- AimbotToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- AimbotToggle.BackgroundTransparency = 0.5
- AimbotToggle.BorderSizePixel = 0
- AimbotToggle.Position = UDim2.new(1, -150, 0, 120)
- AimbotToggle.Size = UDim2.new(0, 150, 0, 30)
- AimbotToggle.Font = Enum.Font.SourceSansBold
- AimbotToggle.Text = "Aimlock"
- AimbotToggle.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- AimbotToggle.TextSize = 14
- AimbotToggle.TextWrapped = true
- Settings.Name = "Settings"
- Settings.Parent = buttons
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.BackgroundTransparency = 0.5
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(1, -150, 0, 160)
- Settings.Size = UDim2.new(0, 150, 0, 30)
- Settings.Font = Enum.Font.SourceSansBold
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Settings.TextSize = 14
- Settings.TextWrapped = true
- Information.Name = "Information"
- Information.Parent = buttons
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundTransparency = 0.5
- Information.BorderSizePixel = 0
- Information.Position = UDim2.new(0, 0, 0, 160)
- Information.Size = UDim2.new(0, 150, 0, 30)
- Information.Font = Enum.Font.SourceSansBold
- Information.Text = "Information"
- Information.TextColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Information.TextSize = 14
- Information.TextWrapped = true
- Information_2.Name = "Information"
- Information_2.Parent = MainFrame
- Information_2.Active = true
- Information_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Information_2.BorderSizePixel = 0
- Information_2.Position = UDim2.new(1, 3, 0.5, -138)
- Information_2.Size = UDim2.new(0, 350, 0, 365)
- Information_2.Visible = false
- Title_2.Name = "Title"
- Title_2.Parent = Information_2
- Title_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Title_2.BackgroundTransparency = 1
- Title_2.Size = UDim2.new(1, 0, 0, 50)
- Title_2.Font = Enum.Font.SourceSansBold
- Title_2.Text = "Information"
- Title_2.TextColor3 = Color3.new(1, 1, 1)
- Title_2.TextSize = 18
- Title_2.TextTransparency = 0.5
- design_2.Name = "design"
- design_2.Parent = Information_2
- design_2.BackgroundColor3 = Color3.new(1, 1, 1)
- design_2.BackgroundTransparency = 0.5
- design_2.BorderSizePixel = 0
- design_2.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design_2.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons_2.Name = "buttons"
- buttons_2.Parent = Information_2
- buttons_2.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons_2.BackgroundTransparency = 1
- buttons_2.BorderSizePixel = 0
- buttons_2.Position = UDim2.new(0, 20, 0, 60)
- buttons_2.Size = UDim2.new(1, -40, 1, -70)
- buttons_2.CanvasSize = UDim2.new(5, 0, 5, 0)
- buttons_2.ScrollBarThickness = 5
- TextLabel.Parent = buttons_2
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, -20, 1, 0)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = [[
- Scripting by: Racist Dolphin#5199
- GUI by: SOMEONE WHO WANTS HIS NAME HIDDEN.
- To hide/show the GUI press the "P" key on your keyboard.
- NOTICE: Since my string manipulation skills aren't the greatest, changing esp/cham colors might be quite buggy.
- NOTICE #2: The blacklist feature will return! I just didn't have enough time to make the gui.
- NOTICE #3: Save Settings might still be bugged. Message me if it's fucked up still.
- This works on every game, though the Aimbot does NOT! (Doesn't work on: Jailbreak, and Phantom Forces)
- FAQ:
- 1) How do I use the aimbot?
- A: Activate it, and hold right-click in-game. The aimbot will lock on to the closest enemy NOT behind a wall. (If said player is behind a wall, it will find the next closest player not behind a wall.)
- 2) ESP/Chams don't work on the game I play?
- A: Some games require me to make patches (ex: Murder Mystery, Murder Mystery X) to request a patch or a game message me on discord.
- 3) How did I detect when a player is behind a wall?
- A: Raycasting the camera to another player.
- 4) My bullets still miss when using aimbot?!
- A: Blame bullet spread, try and control how often you fire. (Murder Mystery 2 = trash) (Why the fuck does a single shot pistol have bullet spread? lol wtf?)
- Change Log:
- 3/10/2018:
- + Fixed more bugs with chams
- 3/10/2018:
- + Fixed how chams broke when a player respawned.
- 3/10/2018:
- + Fixed ESP not updating correctly.
- + Fixed Chams not updating correctly. (MAYBE? IDK WHAT IS BREAKING THIS)
- 3/9/2018:
- + Mob ESP/Chams! (BETA!)
- 3/8/2018:
- + Fixed the error you get when not entering a valid number for esp/chams/tracer lengths.
- + Fixed lag issues with aimlock.
- + Fixed lag issues with chams.
- 3/8/2018:
- + Patch for Murder 15
- - Temporarily removed auto fire since mouse1click is broken on Synapse :(
- 3/7/2018:
- + Updated save settings.
- + Can now customize aimlock key.
- 3/7/2018:
- + Patch for Wild Revolver.
- + Fix for autofire. (Hopefully)
- 3/6/2018:
- - Removed :IsFriendsWith check. (Use Friends List GUI instead)
- 3/4/2018:
- + Added Friend List Menu
- + Patch for Assassin!
- 3/4/2018:
- + Fixed crosshair toggle.
- + Aimlock patch for Island Royal.
- + Finally fixed save settings.
- 3/4/2018:
- + Aimlock fixed for Unit 1968: Vietnam
- + Autofire setting for aimlock
- + Fixed how you sometimes had to double click buttons to activate a option
- 3/4/2018:
- + Fixed FreeForAll setting bug.
- + Using aimlock on Phantom Forces / Jailbreak will now tell you it will not work.
- * Renamed Aimbot back to Aimlock
- 3/3/2018:
- + Blacklist feature re-added.
- + Aimbot will no longer focus people in the blacklist.
- + Compatible on exploits that have readfile and writefile.
- 3/3/2018:
- + GUI Overhaul
- + Aimbot now only targets people NOT behind walls
- + Chams now dim when x player is visible on your screen.
- + Chams no longer have the humanoid root part. (Your welcome)
- + Patch for Silent Assassin
- + My discord was deleted, so I'm using pastebin now. (Auto updates :)
- ]]
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 16
- TextLabel.TextTransparency = 0.5
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- Settings_2.Name = "Settings"
- Settings_2.Parent = MainFrame
- Settings_2.Active = true
- Settings_2.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Settings_2.BorderSizePixel = 0
- Settings_2.Position = UDim2.new(1, 3, 0.5, -138)
- Settings_2.Size = UDim2.new(0, 350, 0, 365)
- Settings_2.Visible = false
- Title_3.Name = "Title"
- Title_3.Parent = Settings_2
- Title_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Title_3.BackgroundTransparency = 1
- Title_3.Size = UDim2.new(1, 0, 0, 50)
- Title_3.Font = Enum.Font.SourceSansBold
- Title_3.Text = "Settings Menu"
- Title_3.TextColor3 = Color3.new(1, 1, 1)
- Title_3.TextSize = 18
- Title_3.TextTransparency = 0.5
- design_3.Name = "design"
- design_3.Parent = Settings_2
- design_3.BackgroundColor3 = Color3.new(1, 1, 1)
- design_3.BackgroundTransparency = 0.5
- design_3.BorderSizePixel = 0
- design_3.Position = UDim2.new(0.0500000007, 0, 0, 50)
- design_3.Size = UDim2.new(0.899999976, 0, 0, 2)
- buttons_3.Name = "buttons"
- buttons_3.Parent = Settings_2
- buttons_3.BackgroundColor3 = Color3.new(1, 1, 1)
- buttons_3.BackgroundTransparency = 1
- buttons_3.BorderSizePixel = 0
- buttons_3.Position = UDim2.new(0, 20, 0, 60)
- buttons_3.Size = UDim2.new(1, -40, 1, -70)
- buttons_3.ScrollBarThickness = 8
- AllyColor.Name = "AllyColor"
- AllyColor.Parent = buttons_3
- AllyColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AllyColor.BackgroundTransparency = 0.5
- AllyColor.BorderSizePixel = 0
- AllyColor.Position = UDim2.new(1, -150, 0, 180)
- AllyColor.Size = UDim2.new(0, 135, 0, 20)
- AllyColor.Font = Enum.Font.SourceSansBold
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- AllyColor.TextSize = 14
- AllyColor.TextWrapped = true
- CHAMSLength.Name = "CHAMSLength"
- CHAMSLength.Parent = buttons_3
- CHAMSLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- CHAMSLength.BackgroundTransparency = 0.5
- CHAMSLength.BorderSizePixel = 0
- CHAMSLength.Position = UDim2.new(1, -150, 0, 60)
- CHAMSLength.Size = UDim2.new(0, 135, 0, 20)
- CHAMSLength.Font = Enum.Font.SourceSansBold
- CHAMSLength.Text = tostring(Bullshit.CHAMSLength)
- CHAMSLength.TextSize = 14
- CHAMSLength.TextWrapped = true
- CrosshairColor.Name = "CrosshairColor"
- CrosshairColor.Parent = buttons_3
- CrosshairColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- CrosshairColor.BackgroundTransparency = 0.5
- CrosshairColor.BorderSizePixel = 0
- CrosshairColor.Position = UDim2.new(1, -150, 0, 270)
- CrosshairColor.Size = UDim2.new(0, 135, 0, 20)
- CrosshairColor.Font = Enum.Font.SourceSansBold
- CrosshairColor.Text = tostring(Bullshit.Colors.Crosshair)
- CrosshairColor.TextSize = 14
- CrosshairColor.TextWrapped = true
- ESPLength.Name = "ESPLength"
- ESPLength.Parent = buttons_3
- ESPLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- ESPLength.BackgroundTransparency = 0.5
- ESPLength.BorderSizePixel = 0
- ESPLength.Position = UDim2.new(1, -150, 0, 30)
- ESPLength.Size = UDim2.new(0, 135, 0, 20)
- ESPLength.Font = Enum.Font.SourceSansBold
- ESPLength.Text = tostring(Bullshit.ESPLength)
- ESPLength.TextSize = 14
- ESPLength.TextWrapped = true
- EnemyColor.Name = "EnemyColor"
- EnemyColor.Parent = buttons_3
- EnemyColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- EnemyColor.BackgroundTransparency = 0.5
- EnemyColor.BorderSizePixel = 0
- EnemyColor.Position = UDim2.new(1, -150, 0, 150)
- EnemyColor.Size = UDim2.new(0, 135, 0, 20)
- EnemyColor.Font = Enum.Font.SourceSansBold
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- EnemyColor.TextSize = 14
- EnemyColor.TextWrapped = true
- FreeForAll.Name = "FreeForAll"
- FreeForAll.Parent = buttons_3
- FreeForAll.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- FreeForAll.BackgroundTransparency = 0.5
- FreeForAll.BorderSizePixel = 0
- FreeForAll.Position = UDim2.new(1, -150, 0, 120)
- FreeForAll.Size = UDim2.new(0, 135, 0, 20)
- FreeForAll.Font = Enum.Font.SourceSansBold
- FreeForAll.Text = tostring(Bullshit.FreeForAll)
- FreeForAll.TextSize = 14
- FreeForAll.TextWrapped = true
- FriendColor.Name = "FriendColor"
- FriendColor.Parent = buttons_3
- FriendColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- FriendColor.BackgroundTransparency = 0.5
- FriendColor.BorderSizePixel = 0
- FriendColor.Position = UDim2.new(1, -150, 0, 210)
- FriendColor.Size = UDim2.new(0, 135, 0, 20)
- FriendColor.Font = Enum.Font.SourceSansBold
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- FriendColor.TextSize = 14
- FriendColor.TextWrapped = true
- NeutralColor.Name = "NeutralColor"
- NeutralColor.Parent = buttons_3
- NeutralColor.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- NeutralColor.BackgroundTransparency = 0.5
- NeutralColor.BorderSizePixel = 0
- NeutralColor.Position = UDim2.new(1, -150, 0, 240)
- NeutralColor.Size = UDim2.new(0, 135, 0, 20)
- NeutralColor.Font = Enum.Font.SourceSansBold
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- NeutralColor.TextSize = 14
- NeutralColor.TextWrapped = true
- TracersLength.Name = "TracersLength"
- TracersLength.Parent = buttons_3
- TracersLength.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- TracersLength.BackgroundTransparency = 0.5
- TracersLength.BorderSizePixel = 0
- TracersLength.Position = UDim2.new(1, -150, 0, 0)
- TracersLength.Size = UDim2.new(0, 135, 0, 20)
- TracersLength.Font = Enum.Font.SourceSansBold
- TracersLength.Text = tostring(Bullshit.TracersLength)
- TracersLength.TextSize = 14
- TracersLength.TextWrapped = true
- TracersUnderChars.Name = "TracersUnderChars"
- TracersUnderChars.Parent = buttons_3
- TracersUnderChars.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- TracersUnderChars.BackgroundTransparency = 0.5
- TracersUnderChars.BorderSizePixel = 0
- TracersUnderChars.Position = UDim2.new(1, -150, 0, 90)
- TracersUnderChars.Size = UDim2.new(0, 135, 0, 20)
- TracersUnderChars.Font = Enum.Font.SourceSansBold
- TracersUnderChars.Text = tostring(Bullshit.PlaceTracersUnderCharacter)
- TracersUnderChars.TextSize = 14
- TracersUnderChars.TextWrapped = true
- AutoFireToggle.Name = "AutoFireToggle"
- AutoFireToggle.Parent = buttons_3
- AutoFireToggle.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AutoFireToggle.BackgroundTransparency = 0.5
- AutoFireToggle.BorderSizePixel = 0
- AutoFireToggle.Position = UDim2.new(1, -150, 0, 300)
- AutoFireToggle.Size = UDim2.new(0, 135, 0, 20)
- AutoFireToggle.Font = Enum.Font.SourceSansBold
- AutoFireToggle.Text = tostring(Bullshit.AutoFire)
- AutoFireToggle.TextSize = 14
- AutoFireToggle.TextWrapped = true
- AimbotKey.Name = "AimbotKey"
- AimbotKey.Parent = buttons_3
- AimbotKey.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- AimbotKey.BackgroundTransparency = 0.5
- AimbotKey.BorderSizePixel = 0
- AimbotKey.Position = UDim2.new(1, -150, 0, 330)
- AimbotKey.Size = UDim2.new(0, 135, 0, 20)
- AimbotKey.Font = Enum.Font.SourceSansBold
- AimbotKey.Text = tostring(Bullshit.AimbotKey)
- AimbotKey.TextSize = 14
- AimbotKey.TextWrapped = true
- MobESPButton.Name = "MobESPButton"
- MobESPButton.Parent = buttons_3
- MobESPButton.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- MobESPButton.BackgroundTransparency = 0.5
- MobESPButton.BorderSizePixel = 0
- MobESPButton.Position = UDim2.new(1, -150, 0, 360)
- MobESPButton.Size = UDim2.new(0, 135, 0, 20)
- MobESPButton.Font = Enum.Font.SourceSansBold
- MobESPButton.Text = tostring(Bullshit.MobESP)
- MobESPButton.TextSize = 14
- MobESPButton.TextWrapped = true
- MobChamsButton.Name = "MobChamsButton"
- MobChamsButton.Parent = buttons_3
- MobChamsButton.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- MobChamsButton.BackgroundTransparency = 0.5
- MobChamsButton.BorderSizePixel = 0
- MobChamsButton.Position = UDim2.new(1, -150, 0, 390)
- MobChamsButton.Size = UDim2.new(0, 135, 0, 20)
- MobChamsButton.Font = Enum.Font.SourceSansBold
- MobChamsButton.Text = tostring(Bullshit.MobChams)
- MobChamsButton.TextSize = 14
- MobChamsButton.TextWrapped = true
- TextLabel_2.Parent = buttons_3
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Tracers Length"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 16
- TextLabel_2.TextTransparency = 0.5
- TextLabel_3.Parent = buttons_3
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.Position = UDim2.new(0, 0, 0, 30)
- TextLabel_3.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_3.Font = Enum.Font.SourceSansBold
- TextLabel_3.Text = "ESP Length"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 16
- TextLabel_3.TextTransparency = 0.5
- TextLabel_4.Parent = buttons_3
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.BackgroundTransparency = 1
- TextLabel_4.Position = UDim2.new(0, 0, 0, 60)
- TextLabel_4.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_4.Font = Enum.Font.SourceSansBold
- TextLabel_4.Text = "Chams Length"
- TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_4.TextSize = 16
- TextLabel_4.TextTransparency = 0.5
- TextLabel_5.Parent = buttons_3
- TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_5.BackgroundTransparency = 1
- TextLabel_5.Position = UDim2.new(0, 0, 0, 90)
- TextLabel_5.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_5.Font = Enum.Font.SourceSansBold
- TextLabel_5.Text = "Tracers Under Chars"
- TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_5.TextSize = 16
- TextLabel_5.TextTransparency = 0.5
- TextLabel_6.Parent = buttons_3
- TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_6.BackgroundTransparency = 1
- TextLabel_6.Position = UDim2.new(0, 0, 0, 270)
- TextLabel_6.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_6.Font = Enum.Font.SourceSansBold
- TextLabel_6.Text = "Crosshair Color"
- TextLabel_6.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_6.TextSize = 16
- TextLabel_6.TextTransparency = 0.5
- TextLabel_7.Parent = buttons_3
- TextLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_7.BackgroundTransparency = 1
- TextLabel_7.Position = UDim2.new(0, 0, 0, 120)
- TextLabel_7.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_7.Font = Enum.Font.SourceSansBold
- TextLabel_7.Text = "Free For All"
- TextLabel_7.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_7.TextSize = 16
- TextLabel_7.TextTransparency = 0.5
- TextLabel_8.Parent = buttons_3
- TextLabel_8.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_8.BackgroundTransparency = 1
- TextLabel_8.Position = UDim2.new(0, 0, 0, 240)
- TextLabel_8.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_8.Font = Enum.Font.SourceSansBold
- TextLabel_8.Text = "Neutral Color"
- TextLabel_8.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_8.TextSize = 16
- TextLabel_8.TextTransparency = 0.5
- TextLabel_9.Parent = buttons_3
- TextLabel_9.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_9.BackgroundTransparency = 1
- TextLabel_9.Position = UDim2.new(0, 0, 0, 150)
- TextLabel_9.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_9.Font = Enum.Font.SourceSansBold
- TextLabel_9.Text = "Enemy Color"
- TextLabel_9.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_9.TextSize = 16
- TextLabel_9.TextTransparency = 0.5
- TextLabel_10.Parent = buttons_3
- TextLabel_10.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_10.BackgroundTransparency = 1
- TextLabel_10.Position = UDim2.new(0, 0, 0, 180)
- TextLabel_10.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_10.Font = Enum.Font.SourceSansBold
- TextLabel_10.Text = "Ally Color"
- TextLabel_10.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_10.TextSize = 16
- TextLabel_10.TextTransparency = 0.5
- TextLabel_11.Parent = buttons_3
- TextLabel_11.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_11.BackgroundTransparency = 1
- TextLabel_11.Position = UDim2.new(0, 0, 0, 210)
- TextLabel_11.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_11.Font = Enum.Font.SourceSansBold
- TextLabel_11.Text = "Friend Color"
- TextLabel_11.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_11.TextSize = 16
- TextLabel_11.TextTransparency = 0.5
- TextLabel_12.Parent = buttons_3
- TextLabel_12.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_12.BackgroundTransparency = 1
- TextLabel_12.Position = UDim2.new(0, 0, 0, 300)
- TextLabel_12.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_12.Font = Enum.Font.SourceSansBold
- TextLabel_12.Text = "Aimlock Auto Fire"
- TextLabel_12.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_12.TextSize = 16
- TextLabel_12.TextTransparency = 0.5
- TextLabel_13.Parent = buttons_3
- TextLabel_13.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_13.BackgroundTransparency = 1
- TextLabel_13.Position = UDim2.new(0, 0, 0, 330)
- TextLabel_13.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_13.Font = Enum.Font.SourceSansBold
- TextLabel_13.Text = "Aimbot Key"
- TextLabel_13.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_13.TextSize = 16
- TextLabel_13.TextTransparency = 0.5
- TextLabel_14.Parent = buttons_3
- TextLabel_14.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_14.BackgroundTransparency = 1
- TextLabel_14.Position = UDim2.new(0, 0, 0, 360)
- TextLabel_14.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_14.Font = Enum.Font.SourceSansBold
- TextLabel_14.Text = "Mob ESP"
- TextLabel_14.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_14.TextSize = 16
- TextLabel_14.TextTransparency = 0.5
- TextLabel_15.Parent = buttons_3
- TextLabel_15.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_15.BackgroundTransparency = 1
- TextLabel_15.Position = UDim2.new(0, 0, 0, 390)
- TextLabel_15.Size = UDim2.new(0.5, 0, 0, 20)
- TextLabel_15.Font = Enum.Font.SourceSansBold
- TextLabel_15.Text = "Mob CHAMS"
- TextLabel_15.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_15.TextSize = 16
- TextLabel_15.TextTransparency = 0.5
- SaveSettings.Name = "SaveSettings"
- SaveSettings.Parent = buttons_3
- SaveSettings.BackgroundColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- SaveSettings.BackgroundTransparency = 0.5
- SaveSettings.BorderSizePixel = 0
- SaveSettings.Position = UDim2.new(0, 0, 0, 420)
- SaveSettings.Size = UDim2.new(1, -15, 0, 20)
- SaveSettings.Font = Enum.Font.SourceSansBold
- SaveSettings.Text = "Save Settings"
- SaveSettings.TextSize = 14
- SaveSettings.TextWrapped = true
- function CreatePlayerLabel(Str, frame)
- local n = #frame:GetChildren()
- local playername = Instance.new("TextLabel")
- playername.Name = Str
- playername.Parent = frame
- playername.BackgroundColor3 = Color3.new(1, 1, 1)
- playername.BackgroundTransparency = 1
- playername.BorderSizePixel = 0
- playername.Position = UDim2.new(0, 5, 0, (n * 15))
- playername.Size = UDim2.new(1, -25, 0, 15)
- playername.Font = Enum.Font.SourceSans
- playername.Text = Str
- playername.TextColor3 = Color3.new(1, 1, 1)
- playername.TextSize = 16
- playername.TextXAlignment = Enum.TextXAlignment.Left
- end
- function RefreshPlayerLabels(frame, t)
- frame:ClearAllChildren()
- for i, v in next, t do
- CreatePlayerLabel(i, frame)
- end
- end
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- ESPToggle.MouseButton1Click:connect(function()
- Bullshit.ESPEnabled = not Bullshit.ESPEnabled
- if Bullshit.ESPEnabled then
- ESPToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[v.Name] = Char.HumanoidRootPart
- end)
- end
- RemoveESP(v)
- CreateESP(v)
- end
- end
- CreateMobESPChams()
- else
- ESPToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerESP:ClearAllChildren()
- ItemESP:ClearAllChildren()
- end
- end)
- ChamsToggle.MouseButton1Click:connect(function()
- Bullshit.CHAMSEnabled = not Bullshit.CHAMSEnabled
- if Bullshit.CHAMSEnabled then
- ChamsToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- TracerMT[v.Name] = Char.HumanoidRootPart
- end)
- end
- RemoveChams(v)
- CreateChams(v)
- end
- end
- CreateMobESPChams()
- else
- ChamsToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- PlayerChams:ClearAllChildren()
- ItemChams:ClearAllChildren()
- end
- end)
- TracersToggle.MouseButton1Click:connect(function()
- Bullshit.TracersEnabled = not Bullshit.TracersEnabled
- if Bullshit.TracersEnabled then
- TracersToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if Bullshit.CharAddedEvent[v.Name] == nil then
- Bullshit.CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if Bullshit.ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- if Bullshit.CHAMSEnabled then
- RemoveChams(v)
- CreateChams(v)
- end
- if Bullshit.TracersEnabled then
- RemoveTracers(v)
- CreateTracers(v)
- end
- end)
- end
- if v.Character ~= nil then
- local Tor = v.Character:FindFirstChild("HumanoidRootPart")
- if Tor then
- TracerMT[v.Name] = Tor
- end
- end
- RemoveTracers(v)
- CreateTracers(v)
- end
- end
- else
- TracersToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- for _, v in next, Plrs:GetPlayers() do
- RemoveTracers(v)
- end
- end
- end)
- DebugToggle.MouseButton1Click:connect(function()
- Bullshit.DebugInfo = not Bullshit.DebugInfo
- DebugMenu["Main"].Visible = Bullshit.DebugInfo
- if Bullshit.DebugInfo then
- DebugToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- DebugToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- OutlineToggle.MouseButton1Click:connect(function()
- Bullshit.OutlinesEnabled = not Bullshit.OutlinesEnabled
- if Bullshit.OutlinesEnabled then
- OutlineToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- for _, v in next, workspace:GetDescendants() do
- if v:IsA("BasePart") and not Plrs:GetPlayerFromCharacter(v.Parent) and not v.Parent:IsA("Hat") and not v.Parent:IsA("Accessory") and v.Parent.Name ~= "Tracers" then
- local Data = { }
- Data[2] = v.Transparency
- v.Transparency = 1
- local outline = Instance.new("SelectionBox")
- outline.Name = "Outline"
- outline.Color3 = Color3.new(0, 0, 0)
- outline.SurfaceColor3 = Color3.new(0, 1, 0)
- --outline.SurfaceTransparency = 0.9
- outline.LineThickness = 0.01
- outline.Transparency = 0.3
- outline.Adornee = v
- outline.Parent = v
- Data[1] = outline
- rawset(Bullshit.OutlinedParts, v, Data)
- end
- CreateChildAddedEventFor(v)
- end
- CreateChildAddedEventFor(workspace)
- if Bullshit.LightingEvent == nil then
- Bullshit.LightingEvent = game:GetService("Lighting").Changed:connect(LightingHax)
- end
- else
- OutlineToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- for i, v in next, Bullshit.OutlinedParts do
- i.Transparency = v[2]
- v[1]:Destroy()
- end
- end
- end)
- FullbrightToggle.MouseButton1Click:connect(function()
- Bullshit.FullbrightEnabled = not Bullshit.FullbrightEnabled
- if Bullshit.FullbrightEnabled then
- FullbrightToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- if Bullshit.LightingEvent == nil then
- Bullshit.LightingEvent = Light.Changed:connect(LightingHax)
- end
- else
- FullbrightToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- Light.Ambient = Bullshit.AmbientBackup
- Light.ColorShift_Bottom = Bullshit.ColorShiftBotBackup
- Light.ColorShift_Top = Bullshit.ColorShiftTopBackup
- end
- end)
- Crosshair.MouseButton1Click:connect(function()
- Bullshit.CrosshairEnabled = not Bullshit.CrosshairEnabled
- if Bullshit.CrosshairEnabled then
- local g = Instance.new("ScreenGui", CoreGui)
- g.Name = "Corsshair"
- local line1 = Instance.new("TextLabel", g)
- line1.Text = ""
- line1.Size = UDim2.new(0, 35, 0, 1)
- line1.BackgroundColor3 = Bullshit.Colors.Crosshair
- line1.BorderSizePixel = 0
- line1.ZIndex = 10
- local line2 = Instance.new("TextLabel", g)
- line2.Text = ""
- line2.Size = UDim2.new(0, 1, 0, 35)
- line2.BackgroundColor3 = Bullshit.Colors.Crosshair
- line2.BorderSizePixel = 0
- line2.ZIndex = 10
- local viewport = MyCam.ViewportSize
- local centerx = viewport.X / 2
- local centery = viewport.Y / 2
- line1.Position = UDim2.new(0, centerx - (35 / 2), 0, centery - 35)
- line2.Position = UDim2.new(0, centerx, 0, centery - (35 / 2) - 35)
- Crosshair.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- local find = CoreGui:FindFirstChild("Corsshair")
- if find then
- find:Destroy()
- end
- Crosshairs.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- AimbotToggle.MouseButton1Click:connect(function()
- if not (game.PlaceId == 292439477 or game.PlaceId == 606849621) then
- Bullshit.AimbotEnabled = not Bullshit.AimbotEnabled
- if Bullshit.AimbotEnabled then
- AimbotToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- else
- AimbotToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- else
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "This game prevents camera manipulation!"
- wait(5)
- hint:Destroy()
- end
- end)
- TracersUnderChars.MouseButton1Click:connect(function()
- Bullshit.PlaceTracersUnderCharacter = not Bullshit.PlaceTracersUnderCharacter
- if Bullshit.PlaceTracersUnderCharacter then
- TracersUnderChars.Text = "true"
- else
- TracersUnderChars.Text = "false"
- end
- end)
- FreeForAll.MouseButton1Click:connect(function()
- Bullshit.FreeForAll = not Bullshit.FreeForAll
- if Bullshit.FreeForAll then
- FreeForAll.Text = "true"
- else
- FreeForAll.Text = "false"
- end
- end)
- ESPLength.FocusLost:connect(function()
- local txt = ESPLength.Text
- local num = tonumber(txt) or 10000
- if num ~= nil then
- if num < 100 then
- num = 100
- ESPLength.Text = num
- elseif num > 10000 then
- num = 10000
- ESPLength.Text = num
- end
- end
- Bullshit.ESPLength = num
- ESPLength.Text = num
- end)
- CHAMSLength.FocusLost:connect(function()
- local txt = CHAMSLength.Text
- local num = tonumber(txt) or 500
- if num ~= nil then
- if num < 100 then
- num = 100
- CHAMSLength.Text = num
- elseif num > 2048 then
- num = 2048
- CHAMSLength.Text = num
- end
- end
- Bullshit.CHAMSLength = num
- CHAMSLength.Text = num
- end)
- TracersLength.FocusLost:connect(function()
- local txt = TracersLength.Text
- local num = tonumber(txt) or 500
- if num ~= nil then
- if num < 100 then
- num = 100
- TracersLength.Text = num
- elseif num > 2048 then
- num = 2048
- TracersLength.Text = num
- end
- end
- Bullshit.TracersLength = num
- TracersLength.Text = num
- end)
- EnemyColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(EnemyColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Enemy = Color3.new(R, G, B)
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- end
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Enemy)
- end
- end)
- AllyColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(AllyColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- else
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- end
- else
- AllyColor.Text = tostring(Bullshit.Colors.Ally)
- end
- end)
- FriendColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(FriendColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- else
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- end
- else
- FriendColor.Text = tostring(Bullshit.Colors.Friend)
- end
- end)
- NeutralColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(NeutralColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- else
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- end
- else
- NeutralColor.Text = tostring(Bullshit.Colors.Neutral)
- end
- end)
- CrosshairColor.FocusLost:connect(function()
- local R, G, B = string.match(RemoveSpacesFromString(CrosshairColor.Text), "(%d+),(%d+),(%d+)")
- R = tonumber(R)
- G = tonumber(G)
- B = tonumber(B)
- if R > 1 then
- R = R / 255
- end
- if G > 1 then
- G = G / 255
- end
- if B > 1 then
- B = B / 255
- end
- if R ~= nil and G ~= nil and B ~= nil then
- if not (R > 1 and G > 1 and B > 1) and not (R < 0 and G < 0 and B < 0) then
- Bullshit.Colors.Ally = Color3.new(R, G, B)
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- end
- else
- EnemyColor.Text = tostring(Bullshit.Colors.Crosshair)
- end
- end)
- AutoFireToggle.MouseButton1Click:connect(function()
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Currently broken. :("
- wait(3)
- hint:Destroy()
- --Bullshit.AutoFire = not Bullshit.AutoFire
- --AutoFireToggle.Text = tostring(Bullshit.AutoFire)
- end)
- AimbotKey.MouseButton1Click:connect(function()
- AimbotKey.Text = "Press any Key now."
- local input = UserInput.InputBegan:wait()
- if input.UserInputType == Enum.UserInputType.Keyboard then
- Bullshit.AimbotKey = tostring(input.KeyCode)
- AimbotKey.Text = string.sub(tostring(input.KeyCode), 14)
- else
- Bullshit.AimbotKey = tostring(input.UserInputType)
- AimbotKey.Text = string.sub(tostring(input.UserInputType), 20)
- end
- end)
- MobESPButton.MouseButton1Click:connect(function()
- Bullshit.MobESP = not Bullshit.MobESP
- MobESPButton.Text = tostring(Bullshit.MobESP)
- if Bullshit.MobESP then
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Turn ESP/Chams off and on again to see mob ESP."
- wait(5)
- hint.Text = "This is still in beta, expect problems! Message Racist Dolphin#5199 on discord if you encounter a bug!"
- wait(10)
- hint:Destroy()
- end
- end)
- MobChamsButton.MouseButton1Click:connect(function()
- Bullshit.MobChams = not Bullshit.MobChams
- MobChamsButton.Text = tostring(Bullshit.MobChams)
- if Bullshit.MobChams then
- local hint = Instance.new("Hint", CoreGui)
- hint.Text = "Turn ESP/Chams off and on again to see mob chams."
- wait(5)
- hint.Text = "This is still in beta, expect problems! Message Racist Dolphin#5199 on discord if you encounter a bug!"
- wait(10)
- hint:Destroy()
- end
- end)
- Playername.FocusLost:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- Playername.Text = FindPlr.Name
- elseif not Bullshit.Blacklist[Playername.Text] then
- Playername.Text = "Player not Found!"
- wait(1)
- Playername.Text = "Enter Player Name"
- end
- end)
- AddToBlacklist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- if not Bullshit.Blacklist[FindPlr.Name] then
- Bullshit.Blacklist[FindPlr.Name] = true
- UpdateChams(FindPlr)
- CreatePlayerLabel(FindPlr.Name, players)
- end
- end
- end)
- RemoveToBlacklist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername.Text)
- if FindPlr then
- if Bullshit.Blacklist[FindPlr.Name] then
- Bullshit.Blacklist[FindPlr.Name] = nil
- UpdateChams(FindPlr)
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- end
- else
- if Bullshit.Blacklist[Playername.Text] then
- Bullshit.Blacklist[Playername.Text] = nil
- RefreshPlayerLabels(players, Bullshit.Blacklist)
- end
- end
- end)
- Playername2.FocusLost:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- Playername2.Text = FindPlr.Name
- elseif not Bullshit.FriendList[Playername2.Text] then
- Playername2.Text = "Player not Found!"
- wait(1)
- Playername2.Text = "Enter Player Name"
- end
- end)
- AddToWhitelist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- if not Bullshit.FriendList[FindPlr.Name] then
- Bullshit.FriendList[FindPlr.Name] = true
- UpdateChams(FindPlr)
- CreatePlayerLabel(FindPlr.Name, players2)
- end
- end
- end)
- RemoveToWhitelist.MouseButton1Click:connect(function()
- local FindPlr = FindPlayer(Playername2.Text)
- if FindPlr then
- if Bullshit.FriendList[FindPlr.Name] then
- Bullshit.FriendList[FindPlr.Name] = nil
- UpdateChams(FindPlr)
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- end
- else
- if Bullshit.FriendList[Playername2.Text] then
- Bullshit.FriendList[Playername2.Text] = nil
- RefreshPlayerLabels(players2, Bullshit.FriendList)
- end
- end
- end)
- SaveWhitelist.MouseButton1Click:connect(function()
- pcall(function()
- writefile("Whitelist.txt", HTTP:JSONEncode(Bullshit.FriendList))
- end)
- SaveWhitelist.Text = "Saved!"
- wait(1)
- SaveWhitelist.Text = "Save Friends List"
- end)
- SaveBlacklist.MouseButton1Click:connect(function()
- pcall(function()
- writefile("Blacklist.txt", HTTP:JSONEncode(Bullshit.Blacklist))
- end)
- SaveBlacklist.Text = "Saved!"
- wait(1)
- SaveBlacklist.Text = "Save Blacklist"
- end)
- Settings.MouseButton1Click:connect(function()
- Settings_2.Visible = not Settings_2.Visible
- Information_2.Visible = false
- Blacklist.Visible = false
- Whitelist.Visible = false
- if Settings_2.Visible then
- Settings.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- Information.MouseButton1Click:connect(function()
- Information_2.Visible = not Information_2.Visible
- Settings_2.Visible = false
- Blacklist.Visible = false
- Whitelist.Visible = false
- if Information_2.Visible then
- Information.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- BlacklistToggle.MouseButton1Click:connect(function()
- Blacklist.Visible = not Blacklist.Visible
- Settings_2.Visible = false
- Information_2.Visible = false
- Whitelist.Visible = false
- if Blacklist.Visible then
- BlacklistToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- WhitelistToggle.MouseButton1Click:connect(function()
- Whitelist.Visible = not Whitelist.Visible
- Settings_2.Visible = false
- Information_2.Visible = false
- Blacklist.Visible = false
- if Whitelist.Visible then
- WhitelistToggle.BackgroundColor3 = Color3.new(0/255,171/255,11/255)
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Information.BackgroundColor3 = Color3.new(1, 1, 1)
- BlacklistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- else
- WhitelistToggle.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- SaveSettings.MouseButton1Click:connect(function()
- SaveBullshitSettings()
- SaveSettings.Text = "Saved!"
- wait(1)
- SaveSettings.Text = "Save Settings"
- end)
- UserInput.InputBegan:connect(function(input, ingui)
- if not ingui then
- if input.UserInputType == Enum.UserInputType.Keyboard then
- if input.KeyCode == Enum.KeyCode.P then
- MainFrame.Visible = not MainFrame.Visible
- end
- end
- if tostring(input.KeyCode) == Bullshit.AimbotKey or tostring(input.UserInputType) == Bullshit.AimbotKey then
- Bullshit.Aimbot = true
- end
- end
- end)
- UserInput.InputEnded:connect(function(input)
- if tostring(input.KeyCode) == Bullshit.AimbotKey or tostring(input.UserInputType) == Bullshit.AimbotKey then
- Bullshit.Aimbot = false
- end
- end)
- end
- InitMain()
- Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function()
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- UpdateESP(v)
- end
- end
- end)
- Run:BindToRenderStep("UpdateInfo", 1000, function()
- Bullshit.ClosestEnemy = GetClosestPlayer()
- MyChar = MyPlr.Character
- if Bullshit.DebugInfo then
- local MyHead, MyTor, MyHum = MyChar:FindFirstChild("Head"), MyChar:FindFirstChild("HumanoidRootPart"), MyChar:FindFirstChild("Humanoid")
- local GetChar, GetHead, GetTor, GetHum = nil, nil, nil, nil
- if Bullshit.ClosestEnemy ~= nil then
- GetChar = Bullshit.ClosestEnemy.Character
- GetHead = GetChar:FindFirstChild("Head")
- GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- GetHum = GetChar:FindFirstChild("Humanoid")
- DebugMenu["PlayerSelected"].Text = "Closest Enemy: " .. tostring(Bullshit.ClosestEnemy)
- if Bullshit.ClosestEnemy.Team ~= nil then
- DebugMenu["PlayerTeam"].Text = "Team: " .. tostring(Bullshit.ClosestEnemy.Team)
- else
- DebugMenu["PlayerTeam"].Text = "Team: nil"
- end
- if GetHum then
- DebugMenu["PlayerHealth"].Text = "Health: " .. string.format("%.0f", GetHum.Health)
- end
- if MyTor and GetTor then
- local Pos = GetTor.Position
- local Dist = (MyTor.Position - Pos).magnitude
- DebugMenu["PlayerPosition"].Text = "Position: (X: " .. string.format("%.3f", Pos.X) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ") Distance: " .. string.format("%.0f", Dist) .. " Studs"
- local MyCharStuff = MyChar:GetDescendants()
- local GetCharStuff = GetChar:GetDescendants()
- for _, v in next, GetCharStuff do
- if v ~= GetTor then
- table.insert(MyCharStuff, v)
- end
- end
- local Ray = Ray.new(MyTor.Position, (Pos - MyTor.Position).unit * 300)
- local part = workspace:FindPartOnRayWithIgnoreList(Ray, MyCharStuff)
- if part == GetTor then
- DebugMenu["BehindWall"].Text = "Behind Wall: false"
- else
- DebugMenu["BehindWall"].Text = "Behind Wall: true"
- end
- DebugMenu["Main"].Size = UDim2.new(0, DebugMenu["PlayerPosition"].TextBounds.X, 0, 200)
- end
- end
- -- My Position
- if MyTor then
- local Pos = MyTor.Position
- DebugMenu["Position"].Text = "My Position: (X: " .. string.format("%.3f", Pos.x) .. " Y: " .. string.format("%.3f", Pos.Y) .. " Z: " .. string.format("%.3f", Pos.Z) .. ")"
- end
- -- FPS
- local fps = math.floor(.5 + (1 / (tick() - LastTick)))
- local sum = 0
- local ave = 0
- table.insert(Bullshit.FPSAverage, fps)
- for i = 1, #Bullshit.FPSAverage do
- sum = sum + Bullshit.FPSAverage[i]
- end
- DebugMenu["FPS"].Text = "FPS: " .. tostring(fps) .. " Average: " .. string.format("%.0f", (sum / #Bullshit.FPSAverage))
- if (tick() - LastTick) >= 15 then
- Bullshit.FPSAverage = { }
- LastTick = tick()
- end
- LastTick = tick()
- end
- end)
- Run:BindToRenderStep("Aimbot", Enum.RenderPriority.First.Value, function()
- ClosestEnemy = GetClosestPlayerNotBehindWall()
- if Bullshit.AimbotEnabled and Bullshit.Aimbot then
- if ClosestEnemy ~= nil then
- local GetChar = ClosestEnemy.Character
- if MyChar and GetChar then
- local MyCharStuff = MyChar:GetDescendants()
- local MyHead = MyChar:FindFirstChild("Head")
- local MyTor = MyChar:FindFirstChild("HumanoidRootPart")
- local MyHum = MyChar:FindFirstChild("Humanoid")
- local GetHead = GetChar:FindFirstChild("Head")
- local GetTor = GetChar:FindFirstChild("HumanoidRootPart")
- local GetHum = GetChar:FindFirstChild("Humanoid")
- if MyHead and MyTor and MyHum and GetHead and GetTor and GetHum then
- if MyHum.Health > 1 and (GetHum.Health > 1 and not GetChar:FindFirstChild("KO")) then
- MyPlr.CameraMode = Enum.CameraMode.LockFirstPerson
- MyCam.CFrame = CFrame.new(MyHead.CFrame.p, GetHead.CFrame.p)
- if Bullshit.AutoFire then
- mouse1click() -- >:(
- end
- end
- end
- end
- end
- else
- MyPlr.CameraMode = Bullshit.CameraModeBackup
- end
- end)
- local succ, out = coroutine.resume(coroutine.create(function()
- while true do
- for _, v in next, Plrs:GetPlayers() do
- UpdateChams(v)
- Run.RenderStepped:wait()
- end
- end
- end))
- if not succ then
- error(out)
- end
- end)
- back3.Name = "back3"
- back3.Parent = CBGO
- back3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- back3.BackgroundTransparency = 0.5
- back3.BorderColor3 = Color3.new(0, 0, 0)
- back3.Position = UDim2.new(0, 0, 0.898334384, 0)
- back3.Size = UDim2.new(0, 51, 0, 15)
- back3.Font = Enum.Font.SourceSans
- back3.Text = "Back"
- back3.TextColor3 = Color3.new(0, 0, 0)
- back3.TextScaled = true
- back3.TextSize = 14
- back3.TextWrapped = true
- back3.MouseButton1Down:connect(function()
- CBGO.Visible = false
- madcity.Visible = true
- end)
- BBIV.Name = "BBIV"
- BBIV.Parent = main
- BBIV.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- BBIV.BackgroundTransparency = 1
- BBIV.BorderColor3 = Color3.new(0, 0, 0)
- BBIV.BorderSizePixel = 2
- BBIV.Position = UDim2.new(-0.0017534222, 0, 0.124260359, 0)
- BBIV.Size = UDim2.new(0, 228, 0, 148)
- BBIV.Visible = false
- BrokenBonesScripts.Name = "Broken Bones Scripts"
- BrokenBonesScripts.Parent = BBIV
- BrokenBonesScripts.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- BrokenBonesScripts.BackgroundTransparency = 0.40000000596046
- BrokenBonesScripts.BorderColor3 = Color3.new(0, 0, 0)
- BrokenBonesScripts.BorderSizePixel = 2
- BrokenBonesScripts.Position = UDim2.new(0.0570175424, 0, 0.0162816942, 0)
- BrokenBonesScripts.Size = UDim2.new(0, 200, 0, 22)
- BrokenBonesScripts.Font = Enum.Font.SourceSans
- BrokenBonesScripts.Text = "Broken Bones IV Scripts"
- BrokenBonesScripts.TextColor3 = Color3.new(0, 0, 0)
- BrokenBonesScripts.TextScaled = true
- BrokenBonesScripts.TextSize = 14
- BrokenBonesScripts.TextWrapped = true
- next4.Name = "next4"
- next4.Parent = BBIV
- next4.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- next4.BackgroundTransparency = 0.5
- next4.BorderColor3 = Color3.new(0, 0, 0)
- next4.Position = UDim2.new(0.776315749, 0, 0.898334384, 0)
- next4.Size = UDim2.new(0, 51, 0, 15)
- next4.Font = Enum.Font.SourceSans
- next4.Text = "Next Page ->"
- next4.TextColor3 = Color3.new(0, 0, 0)
- next4.TextScaled = true
- next4.TextSize = 14
- next4.TextWrapped = true
- INFmoneyGUI.Name = "INF money GUI"
- INFmoneyGUI.Parent = BBIV
- INFmoneyGUI.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- INFmoneyGUI.BackgroundTransparency = 0.5
- INFmoneyGUI.BorderColor3 = Color3.new(0, 0, 0)
- INFmoneyGUI.Position = UDim2.new(0.0526315793, 0, 0.36304453, 0)
- INFmoneyGUI.Size = UDim2.new(0, 203, 0, 38)
- INFmoneyGUI.Font = Enum.Font.SourceSans
- INFmoneyGUI.Text = "INF Cash GUI"
- INFmoneyGUI.TextColor3 = Color3.new(0, 0, 0)
- INFmoneyGUI.TextSize = 17
- INFmoneyGUI.TextWrapped = true
- INFmoneyGUI.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/j7v83mgt", true))()
- end)
- back4.Name = "back4"
- back4.Parent = BBIV
- back4.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- back4.BackgroundTransparency = 0.5
- back4.BorderColor3 = Color3.new(0, 0, 0)
- back4.Position = UDim2.new(0, 0, 0.898334384, 0)
- back4.Size = UDim2.new(0, 51, 0, 15)
- back4.Font = Enum.Font.SourceSans
- back4.Text = "Back"
- back4.TextColor3 = Color3.new(0, 0, 0)
- back4.TextScaled = true
- back4.TextSize = 14
- back4.TextWrapped = true
- back4.MouseButton1Down:connect(function()
- BBIV.Visible = false
- CBGO.Visible = true
- end)
- open.Name = "open"
- open.Parent = v9
- open.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- open.BackgroundTransparency = 0.40000000596046
- open.Position = UDim2.new(0, 0, 0.912356317, 0)
- open.Size = UDim2.new(0, 72, 0, 21)
- open.Visible = false
- openbtn.Name = "openbtn"
- openbtn.Parent = open
- openbtn.BackgroundColor3 = Color3.new(1, 1, 1)
- openbtn.BackgroundTransparency = 1
- openbtn.Size = UDim2.new(0, 72, 0, 21)
- openbtn.Font = Enum.Font.SourceSans
- openbtn.Text = "Open"
- openbtn.TextColor3 = Color3.new(0, 0, 0)
- openbtn.TextSize = 14
- openbtn.MouseButton1Down:connect(function()
- main.Visible = true
- bar.Visible = true
- open.Visible = false
- end)
- -- Scripts:
- function SCRIPT_FRFF88_FAKESCRIPT() -- msg1.msgscript
- getfenv().script = Instance.new('LocalScript', msg1)
- while true do
- script.Parent.Text = "Welcome to RoX v0.6b!"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Please Enter The Latest Key"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Have a problem or suggestion? Contact me on discord."
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_FRFF88_FAKESCRIPT))
- function SCRIPT_NTRJ68_FAKESCRIPT() -- msg1.msg1scrpt
- getfenv().script = Instance.new('Script', msg1)
- while true do
- script.Parent.Text = "Welcome to RoX v0.6b!"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Please Enter The Latest Key"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Have a problem or suggestion? Contact me on discord."
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_NTRJ68_FAKESCRIPT))
- function SCRIPT_UYUV73_FAKESCRIPT() -- X.closescriptlogin
- getfenv().script = Instance.new('LocalScript', X)
- local exit = game.Players.LocalPlayer.PlayerGui.ROXv6.login.welcome.X
- local login = game.Players.LocalPlayer.PlayerGui.ROXv6.login
- local openB = game.Players.LocalPlayer.PlayerGui.ROXv6.open.openB
- local open = game.Players.LocalPlayer.PlayerGui.ROXv6.open
- exit.MouseButton1Down:connect(function()
- login.Visible = false
- open.Visible = true
- end)
- openB.MouseButton1Down:connect(function()
- login.Visible = true
- open.Visible = false
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_UYUV73_FAKESCRIPT))
- function SCRIPT_JKYX89_FAKESCRIPT() -- msg2.msgscript
- getfenv().script = Instance.new('LocalScript', msg2)
- while true do
- script.Parent.Text = "Welcome!"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Please Enjoy."
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.9
- wait(0.06)
- script.Parent.TextTransparency = 0.8
- wait(0.06)
- script.Parent.TextTransparency = 0.7
- wait(0.06)
- script.Parent.TextTransparency = 0.6
- wait(0.06)
- script.Parent.Text = "Made By: AbusabIe"
- wait(0.06)
- script.Parent.TextTransparency = 0.5
- wait(0.06)
- script.Parent.TextTransparency = 0.4
- wait(0.06)
- script.Parent.TextTransparency = 0.3
- wait(0.06)
- script.Parent.TextTransparency = 0.2
- wait(0.06)
- script.Parent.TextTransparency = 0.1
- wait(0.06)
- script.Parent.TextTransparency = 0
- wait(5)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_JKYX89_FAKESCRIPT))
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