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Jan 15th, 2019
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  1. stock RegisterTDControlMain( playerid, bool:show ) {
  2. if( show == true ) {
  3.  
  4. RegisterTD[playerid][0] = CreatePlayerTextDraw(playerid, 248.686492, 3.383337, "box");
  5. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][0], 0.000000, 21.199409);
  6. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][0], 394.869873, 0.000000);
  7. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][0], 1);
  8. PlayerTextDrawColor(playerid, RegisterTD[playerid][0], -1);
  9. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][0], 1);
  10. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][0], 471604479);
  11. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, RegisterTD[playerid][0], 1);
  15. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][0], 1);
  16. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][0], 0);
  17.  
  18. RegisterTD[playerid][1] = CreatePlayerTextDraw(playerid, 249.175613, 3.966684, "box");
  19. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][1], 0.000000, 21.071846);
  20. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][1], 394.429443, 0.000000);
  21. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, RegisterTD[playerid][1], -1);
  23. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][1], 1);
  24. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][1], 296019711);
  25. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][1], 0);
  26. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][1], 0);
  27. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][1], 255);
  28. PlayerTextDrawFont(playerid, RegisterTD[playerid][1], 1);
  29. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][1], 1);
  30. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][1], 0);
  31.  
  32. RegisterTD[playerid][2] = CreatePlayerTextDraw(playerid, 249.675643, 4.466681, "box");
  33. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][2], 0.000000, 20.952301);
  34. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][2], 393.640625, 0.000000);
  35. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, RegisterTD[playerid][2], -1);
  37. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][2], 1);
  38. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][2], 471604479);
  39. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][2], 0);
  40. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][2], 0);
  41. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][2], 255);
  42. PlayerTextDrawFont(playerid, RegisterTD[playerid][2], 1);
  43. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][2], 1);
  44. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][2], 0);
  45.  
  46. RegisterTD[playerid][3] = CreatePlayerTextDraw(playerid, 321.290893, 6.900008, "_LEGACY_GAMING");
  47. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][3], 0.331595, 1.734166);
  48. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][3], 2);
  49. PlayerTextDrawColor(playerid, RegisterTD[playerid][3], 445966079);
  50. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][3], 0);
  51. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][3], 1);
  52. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][3], 255);
  53. PlayerTextDrawFont(playerid, RegisterTD[playerid][3], 2);
  54. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][3], 1);
  55. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][3], 0);
  56.  
  57. RegisterTD[playerid][4] = CreatePlayerTextDraw(playerid, 322.796600, 19.583328, "OBARAMO_GRANICE_JER_GRANICA_NEMA");
  58. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][4], 0.162928, 0.905833);
  59. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][4], 2);
  60. PlayerTextDrawColor(playerid, RegisterTD[playerid][4], -1);
  61. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][4], 0);
  62. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][4], 1);
  63. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][4], 255);
  64. PlayerTextDrawFont(playerid, RegisterTD[playerid][4], 1);
  65. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][4], 1);
  66. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][4], 0);
  67.  
  68. RegisterTD[playerid][5] = CreatePlayerTextDraw(playerid, 323.101898, 16.349994, "._______________________________________.");
  69. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][5], 0.191036, 1.092499);
  70. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][5], 2);
  71. PlayerTextDrawColor(playerid, RegisterTD[playerid][5], -1);
  72. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][5], 0);
  73. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][5], 1);
  74. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][5], 255);
  75. PlayerTextDrawFont(playerid, RegisterTD[playerid][5], 1);
  76. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][5], 1);
  77. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][5], 0);
  78.  
  79. RegisterTD[playerid][6] = CreatePlayerTextDraw(playerid, 322.759460, 25.816675, "rpg/dm_-_script_version:_0.0.0");
  80. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][6], 0.153089, 0.952498);
  81. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][6], 2);
  82. PlayerTextDrawColor(playerid, RegisterTD[playerid][6], 445966079);
  83. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][6], 0);
  84. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][6], 1);
  85. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][6], 255);
  86. PlayerTextDrawFont(playerid, RegisterTD[playerid][6], 2);
  87. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][6], 1);
  88. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][6], 0);
  89.  
  90. RegisterTD[playerid][7] = CreatePlayerTextDraw(playerid, 263.994415, 41.616691, "ld_beat:chit");
  91. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][7], 0.000000, 0.000000);
  92. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][7], 5.000000, 5.550012);
  93. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][7], 1);
  94. PlayerTextDrawColor(playerid, RegisterTD[playerid][7], 445966079);
  95. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][7], 0);
  96. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][7], 0);
  97. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][7], 255);
  98. PlayerTextDrawFont(playerid, RegisterTD[playerid][7], 4);
  99. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][7], 0);
  100. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][7], 0);
  101.  
  102. RegisterTD[playerid][8] = CreatePlayerTextDraw(playerid, 375.805572, 41.516693, "ld_beat:chit");
  103. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][8], 0.000000, 0.000000);
  104. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][8], 5.000000, 5.550012);
  105. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][8], 1);
  106. PlayerTextDrawColor(playerid, RegisterTD[playerid][8], 445966079);
  107. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][8], 0);
  108. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][8], 0);
  109. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][8], 255);
  110. PlayerTextDrawFont(playerid, RegisterTD[playerid][8], 4);
  111. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][8], 0);
  112. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][8], 0);
  113.  
  114. RegisterTD[playerid][9] = CreatePlayerTextDraw(playerid, 268.785003, 46.366676, "box");
  115. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][9], 0.000000, -0.450874);
  116. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][9], 375.499969, 0.000000);
  117. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][9], 1);
  118. PlayerTextDrawColor(playerid, RegisterTD[playerid][9], 445966079);
  119. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][9], 1);
  120. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][9], 445966079);
  121. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][9], 0);
  122. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][9], 0);
  123. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][9], 255);
  124. PlayerTextDrawFont(playerid, RegisterTD[playerid][9], 1);
  125. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][9], 1);
  126. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][9], 0);
  127.  
  128. RegisterTD[playerid][10] = CreatePlayerTextDraw(playerid, 261.420135, 61.083324, "box");
  129. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][10], 0.000000, 1.191799);
  130. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][10], 383.000000, 0.000000);
  131. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][10], 1);
  132. PlayerTextDrawColor(playerid, RegisterTD[playerid][10], -1);
  133. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][10], 1);
  134. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][10], 100);
  135. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][10], 0);
  136. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][10], 0);
  137. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][10], 255);
  138. PlayerTextDrawFont(playerid, RegisterTD[playerid][10], 1);
  139. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][10], 1);
  140. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][10], 0);
  141.  
  142. RegisterTD[playerid][11] = CreatePlayerTextDraw(playerid, 261.420135, 88.582908, "box");
  143. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][11], 0.000000, 1.191799);
  144. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][11], 383.000000, 0.000000);
  145. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][11], 1);
  146. PlayerTextDrawColor(playerid, RegisterTD[playerid][11], -1);
  147. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][11], 1);
  148. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][11], 100);
  149. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][11], 0);
  150. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][11], 0);
  151. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][11], 255);
  152. PlayerTextDrawFont(playerid, RegisterTD[playerid][11], 1);
  153. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][11], 1);
  154. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][11], 0);
  155.  
  156. RegisterTD[playerid][12] = CreatePlayerTextDraw(playerid, 261.420135, 115.982490, "box");
  157. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][12], 0.000000, 1.191799);
  158. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][12], 383.000000, 0.000000);
  159. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][12], 1);
  160. PlayerTextDrawColor(playerid, RegisterTD[playerid][12], -1);
  161. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][12], 1);
  162. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][12], 100);
  163. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][12], 0);
  164. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][12], 0);
  165. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][12], 255);
  166. PlayerTextDrawFont(playerid, RegisterTD[playerid][12], 1);
  167. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][12], 1);
  168. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][12], 0);
  169.  
  170. RegisterTD[playerid][13] = CreatePlayerTextDraw(playerid, 261.420135, 142.883209, "box");
  171. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][13], 0.000000, 1.191799);
  172. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][13], 383.000000, 0.000000);
  173. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][13], 1);
  174. PlayerTextDrawColor(playerid, RegisterTD[playerid][13], -1);
  175. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][13], 1);
  176. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][13], 100);
  177. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][13], 0);
  178. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][13], 0);
  179. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][13], 255);
  180. PlayerTextDrawFont(playerid, RegisterTD[playerid][13], 1);
  181. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][13], 1);
  182. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][13], 0);
  183.  
  184. RegisterTD[playerid][14] = CreatePlayerTextDraw(playerid, 261.420135, 169.684844, "box");
  185. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][14], 0.000000, 1.191799);
  186. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][14], 383.000000, 0.000000);
  187. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][14], 1);
  188. PlayerTextDrawColor(playerid, RegisterTD[playerid][14], -1);
  189. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][14], 1);
  190. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][14], 100);
  191. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][14], 0);
  192. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][14], 0);
  193. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][14], 255);
  194. PlayerTextDrawFont(playerid, RegisterTD[playerid][14], 1);
  195. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][14], 1);
  196. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][14], 0);
  197.  
  198. RegisterTD[playerid][15] = CreatePlayerTextDraw(playerid, 321.559448, 62.216701, "LOZINKA");
  199. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][15], 0.164333, 0.876666);
  200. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][15], 10.000000, 10.000000);
  201. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][15], 2);
  202. PlayerTextDrawColor(playerid, RegisterTD[playerid][15], -1);
  203. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][15], 0);
  204. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][15], 1);
  205. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][15], 255);
  206. PlayerTextDrawFont(playerid, RegisterTD[playerid][15], 1);
  207. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][15], 1);
  208. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][15], 0);
  209. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][15], true);
  210.  
  211. RegisterTD[playerid][16] = CreatePlayerTextDraw(playerid, 321.559448, 89.716285, "E-MAIL");
  212. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][16], 0.164333, 0.876666);
  213. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][16], 10.000000, 10.000000);
  214. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][16], 2);
  215. PlayerTextDrawColor(playerid, RegisterTD[playerid][16], -1);
  216. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][16], 0);
  217. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][16], 1);
  218. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][16], 255);
  219. PlayerTextDrawFont(playerid, RegisterTD[playerid][16], 1);
  220. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][16], 1);
  221. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][16], 0);
  222. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][16], true);
  223.  
  224. RegisterTD[playerid][17] = CreatePlayerTextDraw(playerid, 321.559448, 117.015869, "POL");
  225. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][17], 0.164333, 0.876666);
  226. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][17], 10.000000, 10.000000);
  227. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][17], 2);
  228. PlayerTextDrawColor(playerid, RegisterTD[playerid][17], -1);
  229. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][17], 0);
  230. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][17], 1);
  231. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][17], 255);
  232. PlayerTextDrawFont(playerid, RegisterTD[playerid][17], 1);
  233. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][17], 1);
  234. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][17], 0);
  235. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][17], true);
  236.  
  237. RegisterTD[playerid][18] = CreatePlayerTextDraw(playerid, 321.559448, 143.916671, "GODINE");
  238. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][18], 0.164333, 0.876666);
  239. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][18], 10.000000, 10.000000);
  240. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][18], 2);
  241. PlayerTextDrawColor(playerid, RegisterTD[playerid][18], -1);
  242. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
  243. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][18], 1);
  244. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][18], 255);
  245. PlayerTextDrawFont(playerid, RegisterTD[playerid][18], 1);
  246. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][18], 1);
  247. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][18], 0);
  248. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][18], true);
  249.  
  250. RegisterTD[playerid][19] = CreatePlayerTextDraw(playerid, 321.559448, 170.818313, "DRZAVA");
  251. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][19], 0.164333, 0.876666);
  252. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][19], 10.000000, 10.000000);
  253. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][19], 2);
  254. PlayerTextDrawColor(playerid, RegisterTD[playerid][19], -1);
  255. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][19], 0);
  256. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][19], 1);
  257. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][19], 255);
  258. PlayerTextDrawFont(playerid, RegisterTD[playerid][19], 1);
  259. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][19], 1);
  260. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][19], 0);
  261. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][19], true);
  262.  
  263. RegisterTD[playerid][20] = CreatePlayerTextDraw(playerid, 383.841369, 191.235000, "NASTAVI");
  264. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][20], 0.164333, 0.876666);
  265. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][20], 10.000000, 10.000000);
  266. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][20], 2);
  267. PlayerTextDrawColor(playerid, RegisterTD[playerid][20], 8388863);
  268. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][20], 0);
  269. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][20], 1);
  270. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][20], 255);
  271. PlayerTextDrawFont(playerid, RegisterTD[playerid][20], 1);
  272. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][20], 1);
  273. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][20], 0);
  274. PlayerTextDrawSetSelectable(playerid, RegisterTD[playerid][20], true);
  275.  
  276. RegisterTD[playerid][21] = CreatePlayerTextDraw(playerid, 376.628692, 66.399925, "ld_chat:thumbdn");
  277. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][21], 0.000000, 0.000000);
  278. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][21], 10.230028, 12.870018);
  279. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][21], 1);
  280. PlayerTextDrawColor(playerid, RegisterTD[playerid][21], -1);
  281. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][21], 0);
  282. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][21], 0);
  283. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][21], 255);
  284. PlayerTextDrawFont(playerid, RegisterTD[playerid][21], 4);
  285. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][21], 0);
  286. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][21], 0);
  287.  
  288. RegisterTD[playerid][22] = CreatePlayerTextDraw(playerid, 376.628692, 93.999504, "ld_chat:thumbdn");
  289. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][22], 0.000000, 0.000000);
  290. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][22], 10.230028, 12.870018);
  291. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][22], 1);
  292. PlayerTextDrawColor(playerid, RegisterTD[playerid][22], -1);
  293. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][22], 0);
  294. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][22], 0);
  295. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][22], 255);
  296. PlayerTextDrawFont(playerid, RegisterTD[playerid][22], 4);
  297. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][22], 0);
  298. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][22], 0);
  299.  
  300. RegisterTD[playerid][23] = CreatePlayerTextDraw(playerid, 376.628692, 121.399085, "ld_chat:thumbdn");
  301. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][23], 0.000000, 0.000000);
  302. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][23], 10.230028, 12.870018);
  303. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][23], 1);
  304. PlayerTextDrawColor(playerid, RegisterTD[playerid][23], -1);
  305. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][23], 0);
  306. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][23], 0);
  307. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][23], 255);
  308. PlayerTextDrawFont(playerid, RegisterTD[playerid][23], 4);
  309. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][23], 0);
  310. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][23], 0);
  311.  
  312. RegisterTD[playerid][24] = CreatePlayerTextDraw(playerid, 376.628692, 148.200210, "ld_chat:thumbdn");
  313. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][24], 0.000000, 0.000000);
  314. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][24], 10.230028, 12.870018);
  315. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][24], 1);
  316. PlayerTextDrawColor(playerid, RegisterTD[playerid][24], -1);
  317. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][24], 0);
  318. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][24], 0);
  319. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][24], 255);
  320. PlayerTextDrawFont(playerid, RegisterTD[playerid][24], 4);
  321. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][24], 0);
  322. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][24], 0);
  323.  
  324. RegisterTD[playerid][25] = CreatePlayerTextDraw(playerid, 376.628692, 174.801834, "ld_chat:thumbdn");
  325. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][25], 0.000000, 0.000000);
  326. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][25], 10.230028, 12.870018);
  327. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][25], 1);
  328. PlayerTextDrawColor(playerid, RegisterTD[playerid][25], -1);
  329. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][25], 0);
  330. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][25], 0);
  331. PlayerTextDrawBackgroundColor(playerid, RegisterTD[playerid][25], 255);
  332. PlayerTextDrawFont(playerid, RegisterTD[playerid][25], 4);
  333. PlayerTextDrawSetProportional(playerid, RegisterTD[playerid][25], 0);
  334. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][25], 0);
  335.  
  336.  
  337. for( new i = 0; i < 26; i ++) {
  338. PlayerTextDrawShow( playerid, RegisterTD[ playerid ][ i ] );
  339. }
  340. SelectTextDraw( playerid, 0xFFFFFFFF);
  341. ShowedRegister[ playerid ] = true;
  342.  
  343. }
  344. else if( show == false ) {
  345. for( new i = 0; i < 26; i ++) {
  346. PlayerTextDrawHide( playerid, RegisterTD[ playerid ][ i ] );
  347. PlayerTextDrawDestroy( playerid, RegisterTD[ playerid ][ i ] );
  348. RegisterTD[ playerid ][ i ] = PlayerText:INVALID_TEXT_DRAW;
  349. }
  350. CancelSelectTextDraw( playerid );
  351. ShowedRegister[ playerid ] = false;
  352. }
  353. }
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