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- Change log:
- Huge performance update
- Added giantess settings screen
- Added footwear select screen
- Added foot decal setting (off/dirt/blood) on player revival
- Added new large level variant, Dawn (it's Dusk but bright)
- Added tonemapper toggle
- Added new footstep sounds
- Adjusted footstep audio filters and effects
- Adjusted screen shake from footsteps
- Changes to player movement to remove some weirdness
- Improved audio latency (audio should be a lot more in sync)
- Terrain deformation/restoration a lot smoother
- Light spawns are reduced, lighting increased to compensate
- Improvement to terrain stairs so the player won't get caught
- Adjusted Tanuki enemy to be more clear
- Tanuki items are worth x2-4 magic energy
- Shrink houses provide 8 seconds of 98% damage reduction after completion
- Fixed statue attack not attacking the gts during large mode idle
- Removed features:
- Terrain tessellation was disabled for just not working. I'll be switching to a new terrain renderer next update
- Some destruction effects were removed in the progress in implementing the new optimized destruction system
- Possible issues:
- Rarely a statue will spawn in the ground. I yet to replicate it
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