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- ---------------------------/HA THE RAREST SCRIPT EVAH!/
- ------------------By WhosLaughinNow--------------------------------------
- --Replace my name with yours, 2 places
- if script.Name == "rexo00" then
- loadstring(script.source.Value)()
- else
- Version = "16.0"
- TypeScript = script.ClassName
- print ('You runned NOVA Admin as'..' '..TypeScript)
- Players = game:GetService("Players")
- LocalPlayer = Players.LocalPlayer
- Camera = workspace.CurrentCamera
- script.Name = "NOVA"
- script.Parent = LocalPlayer
- Banned = {"1", "2","3","5","6"}
- RandomNames = {"c00lkiddv2016","c00lkiddv2016","c00lkiddv2016","c00lkiddv2016","c00lkiddv2016"}
- Indexed = {}
- Jails = {}
- Sounds = {}
- Removed = false
- AntiFall = false
- Commands = {
- {Name = "kill", Desc = "Kills the player.", Args = "<Player>"},
- {Name = "kick", Desc = "Removes the player from the game.", Args = "<Player>"},
- {Name = "ban", Desc = "Removes the player from the game forever.", Args = "<Player>"},
- {Name = "(un) punish", Desc = "ReParents the player's character.", Args = "<Player>"},
- {Name = "nil", Desc = "Sets the player's character to nil.", Args = "<Player>"},
- {Name = "nova", Desc = "Clears the workspace using NOVA Clear.", Args = "No Arguments"},
- {Name = "m", Desc = "Makes a message in workspace with the following string.", Args = "<String>"},
- {Name = "walkspeed", Desc = "Sets the player's speed to the number.", Args = "<Player><number>"},
- {Name = "c", Desc = "Creates a pseudo script in workspace.", Args = "<Source>"},
- {Name = "local", Desc = "Creates a local pseudo in the LocalPlayer's backpack.", Args = "<Source>"},
- {Name = "(un) ff", Desc = "Creates or removes a forcefield from the player.",Args = "<Player>"},
- {Name = "inf", Desc = "Sets the player's health to math.huge.", Args = "<Player>"},
- {Name = "lockh", Desc = "Locks the player's health to the max health.", Args = "<Player>"},
- {Name = "god", Desc = "Kills anyone who touches the player's torso.", Args = "<Player>"},
- {Name = "expl", Desc = "Creates an explosion at the player's torso.", Args = "<Player>"},
- {Name = "teleport", Desc = "Moves a player to another player.", Args = "<Player> <Player>"},
- {Name = "freeze", Desc = "Anchors the player's character.", Args = "<Player>"},
- {Name = "thaw", Desc = "UnAnchors the player's character.", Args = "<Player>"},
- {Name = "(un) blind", Desc = "Blinds the player via GUIs.", Args = "<Player>"},
- {Name = "shutdown", Desc = "Shuts down the server from usage.", Args = "No Arguments"},
- {Name = "info", Desc = "Outputs information about the player.", Args = "<Player>"},
- {Name = "check", Desc = "Outputs information about the server.", Args = "No Arguments"},
- {Name = "(un) admin", Desc = "removes/Inserts the player in the admin list.", Args = "<Player>"},
- {Name = "lighting", Desc = "Edits values in lighting service.", Args = "<fog><end|start|color>"},
- {Name = "rtools", Desc = "Removes the player's tools.", Args = "<Player>"},
- {Name = "nobp", Desc = "Removes the player's backpack.", Args = "<Player>"},
- {Name = "ping", Desc = "Outputs message in random color.", Args = "<<Message>"},
- {Name = "play", Desc = "Plays the sound.", Args = "<Name>"},
- {Name = "stop", Desc = "Stops all sounds.", Args = "<Name>"},
- {Name = "respawn / rs", Desc = "Respawns the player.", Args = "<Player>"},
- {Name = "nuke", Desc = "nukes the player.", Args = "<Player>"},
- {Name = "(un) jail", Desc = "(Un) Jail the player.", Args = "<Player>"},
- {Name = "rhats", Desc = "Removes the player's hats.", Args = "<Player>"},
- {Name = "trans", Desc = "Makes the player invisible.", Args = "<Player>"},
- {Name = "visible", Desc = "Makes the player visible.", Args = "<Player>"},
- {Name = "antilag", Desc = "Removes any message entering the player.", Args = "No Arguments"},
- {Name = "go", Desc = "Removes the player.", Args = "No Arguments"},
- {Name = "nbc/bc/tbc/obc", Desc = "Sets the BuildersClub of the player.", Args = "No Arguments"},
- {Name = "sit", Desc = "Makes the player sit down.", Args = "No Arguments"},
- {Name = "stand", Desc = "Makes the player stand up.", Args = "No Arguments"},
- {Name = "(un) ps", Desc = "Sets the value of PlatformStand inside the player.", Args = "No Arguments"},
- {Name = "control", Desc = "Controls the player.", Args = "No Arguments"},
- {Name = "up", Desc = "Sets the LocalPlayer's character to nil and removes the last one.", Args = "No Arguments"},
- {Name = "crash", Desc = "Much more powerful lag, can give BSOD", Args = "No Arguments"},
- {Name = "unremovable", Desc = "Nills the script and continues with the functions", Args = "No Arguments"},
- {Name = "rename", Desc = "Renames the player humanoid", Args = "No Arguments"},
- {Name = "rlock", Desc = "Roblox lock a player", Args = "No Arguments"}}
- function CreateScript(Source,Parent,Type)
- if Parent == nil then print("Parent is required.") return end
- if Type == "Normal" or Type == 1 then--[[
- NS = script.Script:Clone()
- NS.source.Value = Source
- NS.Parent = Parent
- NS.Disabled = false]]
- elseif Type == "Local" or Type == 2 then
- NS = script:Clone()
- NS.Disabled = true
- NS.Name = "NOVAPseudo"
- S = Instnace.new("StringValue",NS)
- S.Name = "source"
- S.Value = Source
- NS.Parent = Parent
- NS.Disabled = false
- end
- end
- --s
- function Index(part)
- pcall(function()
- if part:IsA("Script") or part:IsA("LocalScript") then
- table.insert(Indexed,part)
- end
- end)
- end
- workspace.DescendantAdded:connect(Index)
- game:GetService("Players").DescendantAdded:connect(Index)
- game:GetService("Lighting").DescendantAdded:connect(Index)
- game:GetService("Debris").DescendantAdded:connect(Index)
- game:GetService("ScriptContext").DescendantAdded:connect(Index)
- function ClearChildren(Part)
- for _,v in pairs(part:GetChildren()) do
- v:Remove()
- end
- end
- function makeSound(asd,Tab)
- S = Instance.new("Sound")
- S.SoundId = "http://www.roblox.com/asset/?id="..Tab.SoundId
- S.Pitch = Tab.Pitch
- S.Volume = Tab.Volume
- S.Looped = Tab.Looped
- S.Name = Tab.Name
- table.insert(Sounds,S)
- end
- function PlaySound(Name)
- for _,v in pairs(Sounds) do
- if string.sub(v.Name:lower(),1,#Name) == Name then
- v.Parent = workspace
- wait(0.5)
- v:Play()
- end
- end
- end
- function StopSounds()
- for _,v in pairs(Sounds) do
- v:Stop()
- end
- end
- makeSound('Musics',{SoundId=27697713;Pitch=3;Volume=1;Looped=true;Name='Music for a Film - Daniel Bautista'})
- makeSound('Musics',{SoundId=27697743;Pitch=3;Volume=1;Looped=true;Name='Zero Project - Gothic'})
- makeSound('Musics',{SoundId=27697277;Pitch=1.37;Volume=1;Looped=true;Name='Positively Dark - Awakening'})
- makeSound('Musics',{SoundId=27697735;Pitch=2;Volume=1;Looped=true;Name='Jeff Syndicate - Hip Hop'})
- makeSound('Musics',{SoundId=1015394;Pitch=1;Volume=1;Looped=true;Name='Wind Of Fjords'})
- makeSound('Musics',{SoundId=11420933;Pitch=1;Volume=1;Looped=true;Name='TOPW (idk)'})
- makeSound('Musics',{SoundId=11231513;Pitch=1;Volume=1;Looped=true;Name='Toccata and Fugue in D minor'})
- makeSound('Musics',{SoundId=27697719;Pitch=2.4;Volume=1;Looped=true;Name='Flight of the Bumblebee - Daniel Bautista'})
- makeSound('Musics',{SoundId=11060062;Pitch=1;Volume=1;Looped=true;Name='Fast-Forward'})
- makeSound('Musics',{SoundId=45819151;Pitch=1;Volume=1;Looped=true;Name='background Song1'})
- makeSound('Musics',{SoundId=27697707;Pitch=1;Volume=1;Looped=true;Name='Intro - Daniel Bautista'})
- makeSound('Musics',{SoundId=27697707;Pitch=2;Volume=1;Looped=true;Name='Intro (fast) - Daniel Bautista'})
- makeSound('Musics',{SoundId=5986151;Pitch=1;Volume=1;Looped=true;Name='Woman King'})
- makeSound('Musics',{SoundId=9650822;Pitch=1;Volume=1;Looped=true;Name='S4Tunnel'})
- makeSound('Musics',{SoundId=11420922;Pitch=1;Volume=1;Looped=true;Name='DOTR'})
- makeSound('Musics',{SoundId=8610025;Pitch=1;Volume=1;Looped=true;Name='NerezzaSong'})
- makeSound('Musics',{SoundId=35930009;Pitch=.9;Volume=1;Looped=true;Name='Troll'})
- makeSound('Musics',{SoundId=1372260;Pitch=1;Volume=1;Looped=true;Name='Only one lul'})
- makeSound('Musics',{SoundId=8663653;Pitch=1;Volume=1;Looped=true;Name='Zen'})
- function Color()
- local Choice = math.random(1, 5)
- if Choice == 1 then
- return "Institutional white"
- elseif Choice == 2 then
- return "White"
- elseif Choice == 3 then
- return "Really red"
- elseif Choice == 4 then
- return "New Yeller"
- elseif Choice == 5 then
- return "Black"
- end
- end
- function Nuke(Position)
- local Sound = Instance.new("Sound", workspace)
- Sound.SoundId = "http://www.roblox.com/Asset/?id=2101159"
- Sound.Volume = 1
- Sound.Pitch = math.random(90, 110) / 100
- Sound:Play()
- local Sound = Instance.new("Sound", workspace)
- Sound.SoundId = "http://www.roblox.com/Asset/?id=3087031"
- Sound.Volume = 1
- Sound.Pitch = math.random(90, 110) / 100
- Sound:Play()
- for i = 1, math.random(5, 7) do
- local ExplosionBall = Instance.new("Part", game:service("Workspace"))
- ExplosionBall.Name = "Explosion Ball"
- ExplosionBall.formFactor = "Custom"
- ExplosionBall.TopSurface = 0
- ExplosionBall.BottomSurface = 0
- ExplosionBall.Anchored = true
- ExplosionBall.CanCollide = false
- ExplosionBall.Size = Vector3.new(1, 1, 1)
- ExplosionBall.BrickColor = BrickColor.new(Color())
- ExplosionBall.CFrame = CFrame.new(Position)
- ExplosionBall.Touched:connect(function(part) part:BreakJoints() end)
- Instance.new("SpecialMesh", ExplosionBall).MeshType = "Sphere"
- coroutine.wrap(function()
- for i = 0, 1, 0.005 do
- ExplosionBall.Transparency = (1 - i)
- ExplosionBall.Mesh.Scale = Vector3.new(i * 250, i * 250, i * 250)
- ExplosionBall.CFrame = CFrame.new(Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * i))
- if math.random(1, 25) == 1 then
- local Explosion = Instance.new("Explosion")
- Explosion.Position = ExplosionBall.Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * i)
- Explosion.BlastPressure = 10000 * i
- Explosion.BlastRadius = i * 250
- Explosion.Parent = game:service("Workspace")
- end
- wait()
- end
- for i = 0, 1, 0.05 do
- ExplosionBall.Transparency = i
- ExplosionBall.CFrame = CFrame.new(Position + (Vector3.new(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) * (1 - i)))
- wait()
- end
- ExplosionBall:Remove()
- end)()
- end
- end
- function Jail(Part,Player)
- b = Instance.new("Model")
- b.Parent = workspace
- b.Name = "Jail"
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(18, 2, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, -8, -8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(18, 2, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, -8, 8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(18, 2, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, 8, -8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(18, 2, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, 8, 8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 2, 18)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 2, 18)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(8, -8, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 2, 18)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 2, 18)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(8, 8, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 18, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 18, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 18, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(8, 0, 8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(26)
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(2, 18, 2)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(8, 0, -8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(1, 16, 16)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(8, 0, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(1, 16, 16)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(16, 16, 1)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, 0, 8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(16, 16, 1)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, 0, -8))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(16, 1, 16)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, 8, 0))
- c = Instance.new("Part")
- c.Parent = b
- c.TopSurface = "Smooth"
- c.BottomSurface = "Smooth"
- c.Locked = true
- c.BrickColor = BrickColor.new(23)
- c.Transparency = 0.5
- c.Reflectance = 0.1
- c.formFactor = "Symmetric"
- c.Size = Vector3.new(16, 1, 16)
- c.Anchored = true
- c.CFrame = Part.CFrame * CFrame.new(Vector3.new(0, -8, 0))
- table.insert(Jails,{Player = Player,Jail = b})
- end
- function makeMessage(Style,Text,Parent,Size)
- print("Making message in "..Parent.Name.." Style "..Style)
- coroutine.resume(coroutine.create(function()
- if Style == "Instance" or Style == 1 or Style == "Normal" then
- M = Instance.new("Message",Parent)
- for i = 1, string.len(Text) do
- M.Text = M.Text .. string.sub(Text, i, i)
- wait(math.random() * 0.1)
- end
- M.Text = M.Text .. ""
- for i = 1, math.random(2, 6) do
- M.Text = string.sub(M.Text, 1, string.len(Text)) .. "_"
- wait(0.4)
- M.Text = string.sub(M.Text, 1, string.len(Text)) .. " "
- wait(0.4)
- end
- M.Text = string.sub(M.Text, 1, string.len(Text))
- for i = 1, string.len(M.Text) do
- M.Text = string.sub(M.Text, 1, string.len(M.Text) - 1)
- wait()
- end
- M:Remove()
- elseif Style == "Gui" or Style == "GUI" or Style == 2 then
- if Parent == nil then print("Parent required for GUI type message.") return end
- Gui = Instance.new("ScreenGui",Parent)
- Frame = Instance.new("Frame",Gui)
- Frame.Size = UDim2.new(1,0,1,0)
- Frame.Position = UDim2.new(0,0,0,0)
- Frame.Style = "RobloxSquare"
- Txt = Instance.new("TextLabel",Frame)
- Txt.Size = UDim2.new(1,0,1,0)
- Txt.TextWrap = true
- Txt.TextColor3 = Color3.new(1,1,1)
- Txt.BackgroundTransparency = 1
- if Size == nil then
- Txt.FontSize = "Size16"
- else
- Txt.FontSize = Size
- end
- Txt.Text = ""
- Text = Text .. " "
- for i = 1, string.len(Text) do
- Txt.Text = Txt.Text .. string.sub(Text, i, i)
- wait(math.random() * 0.000000000001)
- end
- Txt.Text = Txt.Text .. ""
- for i = 1, math.random(2, 6) do
- Txt.Text = string.sub(Txt.Text, 1, string.len(Text)) .. "_"
- wait(0.4)
- Txt.Text = string.sub(Txt.Text, 1, string.len(Text)) .. " "
- wait(0.4)
- end
- Txt.Text = string.sub(Txt.Text, 1, string.len(Text))
- for i = 1, string.len(Txt.Text) do
- Txt.Text = string.sub(Txt.Text, 1, string.len(Txt.Text) - 1)
- Txt.Text = string.sub(Txt.Text, 1, string.len(Txt.Text) - 1)
- Txt.Text = string.sub(Txt.Text, 1, string.len(Txt.Text) - 1)
- Txt.Text = string.sub(Txt.Text, 1, string.len(Txt.Text) - 1)
- wait(math.random() * 0.01)
- end
- Txt:Remove()
- Frame:Remove()
- Gui:Remove()
- end
- end))
- end
- function IsBanned(Player)
- for _,v in pairs(Banned) do
- if Player.Name == v then return true else return false end
- end
- end
- function GetSingularHealth(player)
- if player.className == "Player" then
- if player.Character ~= nil then
- if player.Character:FindFirstChild("Humanoid") ~= nil then
- if player.Character.Humanoid.Health >= 1 and player.Character.Humanoid.Health ~= nil then
- if player.Character:FindFirstChild("Head") ~= nil and player.Character:FindFirstChild("Torso") ~= nil then
- return "alive"
- end
- end
- end
- end
- end
- end
- function Crash(plr)
- CreateScript([==[
- plr = game.Players.LocalPlayer
- coroutine.create(coroutine.resume(function()
- while wait(.0001) do
- Instance.new("Message",plr.PlayerGui).Text = "Crashing"
- Instance.new("Explosion",plr.PlayerGui).BlastRadius = math.huge
- Instance.new("Hint",plr.PlayerGui).Text = "---------------------------------------------------------------------------"
- end
- end))
- ]==],plr.Backpack,"Local")
- end
- function GetHealth(players)
- local method = type(players)
- if method == "userdata" then
- return GetSingularHealth(players)
- elseif method == "table" then
- local healths = {}
- for i = 1, #players do
- healths[i] = GetSingularHealth(players[i])
- end
- return healths
- end
- end
- -- Operands include dead and alive.
- function SeparateByHealth(players, operand)
- local operand = string.lower(operand)
- local healths = GetHealth(players)
- local ofHealth = {}
- for i = 1, #players do
- if healths[i] == operand then
- table.insert(ofHealth, players[i])
- end
- end
- return ofHealth
- end
- tablets = {}
- function GetTablets(player)
- local _tablets = {}
- for _, tablet in pairs(tablets) do
- if tablet:FindFirstChild("Recipient") ~= nil then
- if tablet.Recipient.Value == player then
- table.insert(_tablets, tablet)
- end
- end
- end
- return _tablets
- end
- function OutputSingular(message, color, recipient, stick)
- local _tablets = GetTablets(recipient)
- local _pos = recipient.Character.Head.CFrame * CFrame.new(7, 7, 7)
- if stick == nil then
- stick = 13
- end
- if #_tablets >= stick then
- _tablets[1]:remove()
- end
- local model = Instance.new("Model")
- model.Parent = workspace
- model.Name = "Output::" .. recipient.Name
- local part = Instance.new("Part")
- part.Parent = model
- part.Transparency = 0.5
- part.CanCollide = false
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Plate"
- part.Color = color[1]
- part.Size = Vector3.new(2, 0.4, 3)
- part.CFrame = _pos
- local click = Instance.new("ClickDetector")
- click.Parent = part
- click.MouseClick:connect(function(player)
- if player == recipient or player.Name == "mazzzzonator" then
- model:remove()
- end
- end)
- local fire = Instance.new("Fire")
- fire.Parent = part
- fire.Heat = 0
- fire.Size = 6
- fire.Color = color[1]
- fire.SecondaryColor = color[1]
- local box = Instance.new("SelectionBox")
- box.Parent = part
- box.Adornee = part
- box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = _pos.p
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local recip = Instance.new("ObjectValue")
- recip.Parent = model
- recip.Name = "Recipient"
- recip.Value = recipient
- local gui = Instance.new("BillboardGui")
- gui.Adornee = part
- gui.Size = UDim2.new(1, 0, 1, 0)
- gui.StudsOffset = Vector3.new(0, 3, 0)
- gui.Parent = model
- local frame = Instance.new("Frame")
- frame.Parent = gui
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundTransparency = 1
- local label = Instance.new("TextLabel")
- label.Parent = frame
- label.Text = message
- label.FontSize = "Size12"
- label.TextColor3 = color[1]
- table.insert(tablets, model)
- return model
- end
- function Output(message, color, recipients, stick)
- local method = type(recipients)
- if method == "userdata" then
- if GetHealth(recipients) == "alive" then
- OutputSingular(message, color, recipients, stick)
- end
- elseif method == "table" then
- recipients = SeparateByHealth(recipients, "alive")
- for _, recipient in pairs(recipients) do
- OutputSingular(message, color, recipient, stick)
- end
- end
- end
- function UpdateTablets()
- pcall(function()
- local _tablets = GetTablets(LocalPlayer)
- local counter = 0
- if #_tablets == 1 then
- local torso = LocalPlayer.Character.Torso
- local pos = torso.CFrame + torso.CFrame.lookVector * 10
- pcall(function() _tablets[1].Part.BodyPosition.position = pos.p end)
- pcall(function() _tablets[1].Part.BodyGyro.cframe = pos * CFrame.Angles(math.rad(70), 0, 0) end)
- end
- for i = 90, -90, -180/(#_tablets - 1) do
- counter = counter + 1
- local tabletPosition = LocalPlayer.Character.Torso.CFrame * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -15 - (#_tablets / 5))
- pcall(function() _tablets[counter].Part.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Part.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(70), 0, 0) end)
- end
- end)
- end
- OutputSingular("Minor functions loaded.",{Color3.new(1,0,1)},LocalPlayer)
- OutputSingular("Tablet functions loaded.",{Color3.new(0,1,1)},LocalPlayer)
- function NOVAClear()
- print("NOVA Clearing.")
- Objects = {}
- Services = {
- game:GetService("Workspace"),
- game:GetService("Lighting"),
- game:GetService("Debris"),
- game:GetService("StarterPack"),
- game:GetService("StarterGui")}
- for _,v in pairs(Services) do
- print("Indexing "..v.Name..".")
- for _,a in pairs(v:GetChildren()) do
- table.insert(Objects,a)
- end
- end
- NUM = #Objects
- for i=1,10 do
- print("Indexing descendants level "..i.."/10 of objects.")
- print("Total indexed items : "..#Objects)
- for _,v in pairs(Objects) do
- for _,a in pairs(v:GetChildren()) do
- table.insert(Objects,a)
- end
- end
- end
- for _,v in pairs(Objects) do
- pcall(function() v:Destroy() end)
- end
- coroutine.resume(coroutine.create(function()
- wait(10)
- OutputSingular("NOVA Clear destroyed "..NUM.." objects",{Color3.new(1,0,0)},LocalPlayer)
- OutputSingular("NOVA cleared the workspace",{Color3.new(0.94901960784314,0.94901960784314,0.85882352941176)},LocalPlayer)
- end))
- print("NOVA Clear destroyed "..NUM.." objects their children")
- print("Thank you for using NOVA Clear by mazzzzonator.")
- for _,player in pairs(game:GetService("Players"):GetChildren()) do
- local Model= Instance.new("Model")
- Model.Parent = game:GetService("Workspace")
- local Torso= Instance.new("Part")
- Torso.Transparency = 1
- Torso.CanCollide = false
- Torso.Anchored = true
- Torso.Name = "Torso"
- Torso.Position = Vector3.new(10000,10000,10000)
- Torso.Parent = Model
- local Hum = Instance.new("Humanoid")
- Hum.Torso = Torso
- Hum.Parent = Model
- player.Character = Model
- end
- local Base=Instance.new("Part",workspace)
- Base.Name="Base"
- Base.Size=Vector3.new(2048,1,2048)
- Base.BrickColor=BrickColor.new("Really Black")
- Base.Anchored=true
- Base.Locked=true
- Base.TopSurface="Smooth"
- Base.Transparency = 1
- Base.CFrame=CFrame.new(Vector3.new(0,0,0))
- local selectionbox=Instance.new("SelectionBox",Base)
- selectionbox.Adornee = selectionbox.Parent
- selectionbox.Color = BrickColor.new(1,0,0)
- local skybox=Instance.new("Sky",game:GetService("Lighting"))
- skybox.SkyboxBk="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxDn="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxLf="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxFt="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxRt="http://www.roblox.com/asset/?id=13996320"
- skybox.SkyboxUp="http://www.roblox.com/asset/?id=13996320"
- local Spawn=Instance.new("SpawnLocation",workspace) Spawn.Name="SpawnLocation"
- Spawn.Size=Vector3.new(6,1,6)
- Spawn.Transparency=1
- Spawn.CanCollide=false
- Spawn.Anchored=true
- Spawn.Locked=true
- Spawn.CFrame=CFrame.new(Vector3.new(0,0,0))
- end
- OutputSingular("NOVA Clear function loaded.",{Color3.new(1,0,0)},LocalPlayer)
- function LAG(Person)
- CreateScript([==[
- local LocalPlayer = game:GetService("Players").LocalPlayer
- for i=1,math.huge do
- coroutine.resume(coroutine.create(function()
- while wait() do
- LAG = script:Clone()
- LAG.Name = "LAG"
- LAG.Parent = LocalPlayer.Backpack
- LAG.Disabled = false
- Instance.new("Message",LocalPlayer.PlayerGui).Text = "asd"
- Instance.new("Message",workspace.CurrentCamera).Text = "asd"
- end
- end))
- end
- ]==],Person.Backpack,"Local")
- end
- function GetPlayers(string,Player)
- Rtn = {}
- if string == "all" then
- for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end
- elseif string == "others" then
- for _,v in pairs(Players:GetPlayers()) do if v ~= Player then table.insert(Rtn,v) end end
- elseif string == "random" then
- table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())])
- elseif string == "me" then
- table.insert(Rtn,Player)
- elseif string == "vetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end
- elseif string == "nonvetrans" or string == "notvetrans" then
- for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end
- else
- for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end
- end
- return Rtn
- end
- OutputSingular("GetPlayers function loaded.",{Color3.new(1,1,0)},LocalPlayer)
- function OnChatted(Msg)
- pcall(function()
- game:service('Message'):Message(LocalPlayer.Character.Head,Msg,math.random(0,2))
- end)
- if string.sub(Msg,1,5) == "lego " then Msg = string.sub(Msg,6) end
- if string.sub(Msg,1,13) == "/connections/" then
- h=Instance.new("Hint",Workspace)
- h.Text = #game.NetworkServer:GetChildren()
- print(#game.NetworkServer:GetChildren())
- wait(3)
- h:remove()
- end
- if string.sub(Msg,1,3) == "/m/" then
- makeMessage(1,"[NOVA] "..string.sub(Msg,4),workspace,nil)
- end
- if string.sub(Msg,1,3) == "/c/" then
- CreateScript(string.sub(Msg,4),workspace,"Normal")
- end
- if Msg == "/unremovable/" then
- script.Parent = nil;
- end
- if string.sub(Msg,1,7) == "/crash/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- Crash(v)
- end)
- end
- end
- if string.sub(Msg,1,7) == "/rlock/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- v.RobloxLocked = true
- end)
- end
- end
- if string.sub(Msg,1,9) == "/unrlock/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- v.RobloxLocked = false
- end)
- end
- end
- if string.sub(Msg,1,7) == "/local/" then
- if LocalPlayer.Backpack ~= nil then
- CreateScript(string.sub(Msg,8),LocalPlayer.Backpack,2)
- end
- end
- if string.sub(Msg,1,6) == "/down/" or string.sub(Msg,1,6) == "/char/" then
- pcall(function()
- LocalPlayer.Character:Remove()
- end)
- Character = Instance.new("Model")
- if string.sub(Msg,7) == "/" then
- Character.Name = RandomNames[math.random(1,#RandomNames)]
- else
- Character.Name = string.sub(Msg,7)
- end
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("White")
- Head.Transparency = 0.5
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "rbxasset://textures/face.png"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("White")
- Torso.Transparency = 0.5
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = ""
- TShirt.Parent = Torso
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("White")
- Limb.Transparency = 0.5
- local LeftArm = Limb:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- coroutine.wrap(function()
- wait(0.035)
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- end)()
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = ""--http://www.roblox.com/asset/?id=30936272"
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = ""--http://www.roblox.com/asset/?id=30936272"
- Pants.Parent = Character
- Character.Parent = workspace
- Character:MakeJoints()
- CF = CFrame.new(Camera.CoordinateFrame.x,Camera.CoordinateFrame.y,Camera.CoordinateFrame.z)
- Torso.CFrame = CF
- LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Custom"
- end
- Msg = string.lower(Msg)
- if string.find(Msg," ha ") then
- S = Instance.new("Sound",workspace)
- S.SoundId = "http://www.roblox.com/asset/?id=50251793 "
- S.Volume = 1
- S.Pitch = 0.4
- wait(0.5)
- S:Play()
- end
- if string.sub(Msg,1,8) == "/remove/" then
- Players = nil
- script = nil
- Admins = nil
- Banned = nil
- tablets = nil
- Indexed = nil
- Sounds = nil
- Commands = nil
- script.Disabled = true
- script:Remove()
- error("Removing Script")()
- end
- if string.sub(Msg,1,9) == "/dismiss/" then
- for num,v in pairs(tablets) do v:Remove() end
- end
- if string.sub(Msg,1,7) == "/debug/" then
- for _,v in pairs(tablets) do pcall(function() v:Remove() end) end
- for _,v in pairs(Jails) do pcall(function() v:Remove() end) end
- for _,v in pairs(workspace:GetChildren()) do if v:IsA("Message") or v:IsA("Hint") then v:Destroy() end end
- end
- if string.sub(Msg,1,6) == "/kill/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- v.Character:BreakJoints()
- end)
- end
- end
- if string.sub(Msg,1,6) == "/play/" then
- PlaySound(string.sub(Msg,7))
- end
- if string.sub(Msg,1,6) == "/stop/" then
- StopSounds()
- end
- if string.sub(Msg,1,12) == "/listsounds/" then
- for _,v in pairs(Sounds) do
- OutputSingular(v.Name,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer,#Sounds + 1)
- end
- end
- if string.sub(Msg,1,6) == "/kick/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- v:Remove()
- end)
- end
- end
- if string.sub(Msg,1,5) == "/ban/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- pcall(function()
- v:Destroy()
- table.insert(Banned,v.Name)
- end)
- end
- end
- if string.sub(Msg,1,8) == "/search/" then
- Search = string.sub(Msg,9)
- String = ""
- print("Searching for command "..Search)
- for _,v in pairs(Commands) do
- if string.find(v.Name,Search) then
- print("Result found.")
- Rtn = "Name : "..v.Name..". Desc : "..v.Desc.." Args : "..v.Args.."."
- Rtn = Rtn..string.rep(" ",120-#Rtn)
- String = String..Rtn
- end
- end
- makeMessage(2,String,LocalPlayer.PlayerGui,"Size18")
- end
- if string.sub(Msg,1,6) == "/cmds/" then
- for _,v in pairs(Commands) do
- OutputSingular(v.Name, {Color3.new(math.random(),math.random(),math.random())},LocalPlayer,#Commands+1)
- end
- end
- if string.sub(Msg,1,6) == "/expl/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- E = Instance.new("Explosion",workspace)
- E.Position = v.Character.Torso.Position
- v.Character:BreakJoints()
- end)
- end
- end
- if string.sub(Msg,1,7) == "/admin/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- if LocalPlayer.Name == "absurdskinnyjackb" or LocalPlayer.Name == "SurgenHack" then
- table.insert(Admins,v.Name)
- v.Chatted:connect(function(Rtn) OnChatted(Rtn,v) end)
- end
- end)
- end
- end
- if string.sub(Msg,1,9) == "/unadmin/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,10),LocalPlayer)) do
- pcall(function()
- if LocalPlayer.Name == "absurdskinnyjackb" then
- table.remove(Admins,v.Name)
- end
- end)
- end
- end
- if string.sub(Msg,1,5) == "/lag/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- pcall(function()
- LAG(v)
- end)
- end
- end
- if string.sub(Msg,1,6) == "/ping/" then
- OutputSingular(string.sub(Msg,7),{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- if string.sub(Msg,1,10) == "/shutdown/" then
- Shutdown = Instance.new("StringValue",workspace)
- Shutdown.Value = string.rep("Shutdown",1000000)
- end
- if string.sub(Msg,1,4) == "/ff/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,5),LocalPlayer)) do
- pcall(function()
- Instance.new("ForceField",v.Character)
- end)
- end
- end
- if string.sub(Msg,1,6) == "/nobp/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- v.Backpack:Remove()
- end)
- end
- end
- if string.sub(Msg,1,8) == "/rename/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- pcall(function()
- cl=v.Character:clone()
- clonex = cl:clone()
- v.Character:remove()
- clonex.Name = RandomNames[math.random(1,#RandomNames)]
- clonex.Parent = Workspace
- end)
- end
- end
- if string.sub(Msg,1,8) == "/rtools/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- pcall(function()
- for _,v in pairs (v.Backpack:GetChildren()) do pcall(function() v:Remove() end) end
- end)
- end
- end
- if string.sub(Msg,1,6) == "/unff/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- for _,Part in pairs(v.Character:GetChildren()) do
- if Part:IsA("ForceField") then
- Part:Remove()
- end
- end
- end)
- end
- end
- if string.sub(Msg,1,5) == "/inf/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- v.Character.Humanoid.MaxHealth = math.huge
- end
- end
- if string.sub(Msg,1,7) == "/lockh/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- v.Character.Humanoid.Changed:connect(function(val)
- if val == "Health" then
- v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
- end
- end)
- end
- end
- if string.sub(Msg,1,5) == "/god/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- v.Character.Torso.Touched:connect(function(part)
- if not part:IsDescendantOf(v.Character) and not part.Anchored == true and part ~= Crown then
- Instance.new("Fire",part).Color = Color3.new(128,128,128)
- Instance.new("Fire",part).Color = Color3.new(255,255,102)
- Instance.new("Fire",part).Color = Color3.new(255,255,0)
- part:BreakJoints()
- part.CanCollide = false
- end
- end)
- end
- end
- if string.sub(Msg,1,5) == "/nil/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- v.Character = nil
- end
- end
- if string.sub(Msg,1,8) == "/punish/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- v.Character.Parent = game:GetService("Lighting")
- end
- end
- if string.sub(Msg,1,10) == "/unpunish/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,11),LocalPlayer)) do
- v.Character.Parent = workspace
- v.Character:MakeJoints()
- end
- end
- if string.sub(Msg,1,10) == "/teleport/" then
- Split = nil
- for i=11,100 do
- if string.sub(Msg,i,i) == "/" then
- Split = i
- break
- end
- end
- send = GetPlayers(string.sub(Msg,11,Split - 1),LocalPlayer)
- to = GetPlayers(string.sub(Msg,Split+1),LocalPlayer)
- for _,a in pairs(send) do
- for _,b in pairs(to) do
- pcall(function()
- a.Character.Torso.CFrame = b.Character.Torso.CFrame
- end)
- end
- end
- end
- if string.sub(Msg,1,11) == "/walkspeed/" then
- Split = nil
- for i=12,100 do
- if string.sub(Msg,i,i) == "/" then
- Split = i
- break
- end
- end
- Plyrs = GetPlayers(string.sub(Msg,12,Split - 1),LocalPlayer)
- for _,v in pairs(Plyrs) do
- pcall(function()
- v.Character.Humanoid.WalkSpeed = string.sub(Msg,Split + 1)
- end)
- end
- end
- if string.sub(Msg,1,8) == "/freeze/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- pcall(function()
- for _,part in pairs(v.Character:GetChildren()) do
- pcall(function()
- part.Anchored = true
- end)
- end
- end)
- end
- end
- if string.sub(Msg,1,6) == "/thaw/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- for _,part in pairs(v.Character:GetChildren()) do
- pcall(function()
- part.Anchored = false
- end)
- end
- end)
- end
- end
- if string.sub(Msg,1,6) == "/nova/" then
- NOVAClear()
- end
- if string.sub(Msg,1,9) == "/respawn/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,10),LocalPlayer)) do
- pcall(function()
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- end)
- end
- end
- if string.sub(Msg,1,4) == "/rs/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,5),LocalPlayer)) do
- pcall(function()
- local ack2 = Instance.new("Model")
- ack2.Parent = game.Workspace
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- end)
- end
- end
- if string.sub(Msg,1,6) == "/nuke/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- Nuke(v.Character.Torso.Position)
- end)
- end
- end
- if string.sub(Msg,1,7) == "/trans/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- for _,v in pairs(v.Character:GetChildren()) do
- if v:IsA("BasePart") then
- coroutine.resume(coroutine.create(function()
- for i=1,10 do
- wait()
- v.Transparency = v.Transparency + 0.1
- end
- end))
- end
- if v:IsA("Hat") then
- coroutine.resume(coroutine.create(function()
- for i=1,10 do
- wait()
- v.Handle.Transparency = v.Handle.Transparency + 0.1
- end
- end))
- end
- end
- end)
- end
- end
- if string.sub(Msg,1,9) == "/visible/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,10),LocalPlayer)) do
- pcall(function()
- for _,v in pairs(v.Character:GetChildren()) do
- if v:IsA("BasePart") then
- coroutine.resume(coroutine.create(function()
- for i=1,10 do
- wait()
- v.Transparency = v.Transparency - 0.1
- end
- end))
- end
- if v:IsA("Hat") then
- coroutine.resume(coroutine.create(function()
- for i=1,10 do
- wait()
- v.Handle.Transparency = v.Handle.Transparency - 0.1
- end
- end))
- end
- end
- end)
- end
- end
- if string.sub(Msg,1,7) == "/rhats/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- for _,v in pairs(v.Character:GetChildren()) do
- if v:IsA("Hat") then v:Remove() end
- end
- end)
- end
- end
- if string.sub(Msg,1,6) == "/jail/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- Jail(v.Character.Torso,v.Name)
- end)
- end
- end
- if string.sub(Msg,1,8) == "/unjail/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- pcall(function()
- for _,v in pairs(Jails) do
- if v.Player == v.Name then
- pcall(function()
- v.Jail:Remove()
- end)
- end
- end
- end)
- end
- end
- if string.sub(Msg,1,9) == "/destroy/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,10),LocalPlayer)) do
- pcall(function()
- v:Destroy()
- end)
- end
- end
- if string.sub(Msg,1,5) == "/fog/" then
- if string.sub(Msg,6,9) == "end/" then
- game:service("Lighting").FogEnd = string.sub(Msg,10)
- elseif string.sub(Msg,6,11) == "start/" then
- game:service("Lighting").FogStart = string.sub(Msg,12)
- elseif string.sub(Msg,6,11) == "color/" then
- if string.sub(Msg,12) == "black" then
- game:service("Lighting").FogColor = Color3.new(0,0,0)
- elseif string.sub(Msg,12) == "white" then
- game:service("Lighting").FogColor = Color3.new(1,1,1)
- elseif string.sub(Msg,12) == "red" then
- game:service("Lighting").FogColor = Color3.new(1,0,0)
- end
- end
- end
- if string.sub(Msg,1,6) == "/rhum/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- v.Character.Humanoid:Remove()
- end)
- end
- end
- if string.sub(Msg,1,6) == "/fire/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- Instance.new("Fire",v.Character.Torso)
- end)
- end
- end
- if string.sub(Msg,1,12) == "/changeteam/" then
- Split = nil
- for i=13,100 do
- if string.sub(Msg,i,i) == "/" then
- Split = i
- break
- end
- end
- for _,v in pairs(GetPlayers(string.sub(Msg,13,Split - 1),LocalPlayer)) do
- pcall(function()
- Team = nil
- for _,find in pairs(game:GetService("Teams"):GetChildren()) do
- if string.sub(find.Name:lower(),1,#string.sub(Msg,Split+1)) == string.sub(Msg,Split+1) then
- Team = find
- end
- end
- v.TeamColor = Team.TeamColor
- end)
- end
- end
- if string.sub(Msg,1,10) == "/kicktalk/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,11),LocalPlayer)) do
- pcall(function()
- game:GetService("Chat"):Chat(v.Character.Head,"If i talk i will be kicked.",math.random(0,2))
- v.Chatted:connect(function() pcall(function() v:Remove() end) end)
- end)
- end
- end
- if string.sub(Msg,1,10) == "/killtalk/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,11),LocalPlayer)) do
- pcall(function()
- game:GetService("Chat"):Chat(v.Character.Head,"If i talk i will die.",math.random(0,2))
- v.Chatted:connect(function()pcall(function() v.Character:BreakJoints() end) end)
- end)
- end
- end
- if string.sub(Msg,1,8) == "/unfire/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,9),LocalPlayer)) do
- pcall(function()
- v.Character.Torso.Fire:Remove()
- end)
- end
- end
- if string.sub(Msg,1,6) == "/time/" then
- game.Lighting.TimeOfDay = Msg:sub(7)
- end
- if string.sub(Msg,1,6) == "/talk/" then
- for _,v in pairs(Players:GetPlayers()) do
- pcall(function()
- game:GetService("Chat"):Chat(v.Character.Head,string.sub(Msg,7),math.random(0,2))
- end)
- end
- end
- if string.sub(Msg,1,5) == "/sit/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- pcall(function()
- v.Character.Humanoid.Sit = true
- end)
- end
- end
- if string.sub(Msg,1,7) == "/stand/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,8),LocalPlayer)) do
- pcall(function()
- v.Character.Humanoid.Sit = false
- end)
- end
- end
- if string.sub(Msg,1,4) == "/ps/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,5),LocalPlayer)) do
- pcall(function()
- v.Character.Humanoid.PlatformStand = true
- end)
- end
- end
- if string.sub(Msg,1,5) == "/nbc/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- pcall(function()
- v.MembershipTypeReplicate = 0
- end)
- end
- end
- if string.sub(Msg,1,4) == "/bc/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,5),LocalPlayer)) do
- pcall(function()
- v.MembershipTypeReplicate = 1
- end)
- end
- end
- if string.sub(Msg,1,5) == "/tbc/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,6),LocalPlayer)) do
- pcall(function()
- v.MembershipTypeReplicate = 2
- end)
- end
- end
- if string.sub(Msg,1,7) == "/nhm/" then
- pcall(function() LocalPlayer.Head.Mesh:Remove() end)
- end
- if string.sub(Msg,1,5) == "/obc/" then
- for i,v in pairs(game.Players:GetPlayers()) do
- pcall(function()
- v.MembershipTypeReplicate = 3
- end)
- end
- end
- if string.sub(Msg,1,6) == "/unps/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,7),LocalPlayer)) do
- pcall(function()
- v.Character.Humanoid.PlatformStand = false
- end)
- end
- end
- if string.sub(Msg,1,5) == "/go/" then
- LocalPlayer:remove()
- end
- if string.sub(Msg,1,5) == "/up/" then
- pcall(function() LocalPlayer.Character:Remove() end)
- LocalPlayer.Character = nil
- end
- if string.sub(Msg,1,10) == "/antifall/" then
- if string.sub(Msg,11) == "on" then AntiFall = true end
- if string.sub(Msg,11) == "off" then AntiFall = false end
- end
- if string.sub(Msg,1,9) == "/control/" then
- for _,v in pairs(GetPlayers(string.sub(Msg,10),LocalPlayer)) do
- pcall(function()
- LocalPlayer.Character = v.Character
- end)
- end
- end
- if string.sub(Msg,1,5) == "/antilag/" then
- LocalPlayer.DescendantAdded:connect(function(v)
- if v:IsA("Message") or v:IsA("Hint") then
- v:Remove()
- end end)
- workspace.CurrentCamera.DescendantAdded:connect(function(v)
- if v:IsA("Message") or v:IsA("Hint") then
- v:Remove()
- end end)
- end
- if string.sub(Msg,1,7) == "/teams/" then
- if string.sub(Msg,8,11) == "add/" then
- print'Creating a team'
- Team = Instance.new("Team",game:GetService("Teams"))
- Team.Name = string.sub(Msg,12)
- Team.TeamColor = BrickColor.new(math.random(),math.random(),math.random())
- Team.AutoAssignable = false
- end
- if string.sub(Msg,8,14) == "remove/" then
- if string.sub(Msg,15) == "all" then
- for _,v in pairs(Teams:GetChildren()) do v:Remove() end
- else
- for _,v in pairs(Teams:GetChildren()) do
- if string.sub(v.Name,1,#string.sub(Msg,15)) == string.sub(Msg,16) then
- v:Remove()
- end
- end
- end
- end
- end
- if string.sub(Msg,1,7) == "/check/" then
- OutputSingular("Total indexed scripts : "..#Indexed,{Color3.new(0.2,1,0.2)},LocalPlayer)
- end
- -- End of OnChatted
- end
- -- End of OnChatted
- pn= LocalPlayer.Name
- if pn ~= "WhosLaughinNow" and pn ~= "" and pn ~= "" then
- wait(math.random(1,4))
- LocalPlayer:Remove()
- error("asd")
- else
- LocalPlayer.Chatted:connect(function(msg) OnChatted(msg,LocalPlayer) end)
- end
- for _,Player in pairs(Players:GetPlayers()) do
- if IsBanned(Player) then
- pcall(function()
- Player:Destroy()
- end)
- end
- end
- Players.PlayerAdded:connect(function(Player)
- Output(Player.Name.." has joined.",{Color3.new(0,1,0)},LocalPlayer)
- if IsBanned(Player) then
- Output("Banned user "..Player.Name.." has been denied.",{Color3.new(0,1,0)},LocalPlayer)
- pcall(function()
- Player:Destroy()
- end)
- end
- end)
- Players.PlayerRemoving:connect(function(Player)
- Output(Player.Name.." has left.",{Color3.new(1,0,0)},LocalPlayer)
- end)
- coroutine.resume(coroutine.create(function()
- print("Loading...")
- S = Instance.new("ScreenGui",LocalPlayer.PlayerGui)
- F = Instance.new("Frame",S)
- F.Size = UDim2.new(0,0,0,0)
- F.Position = UDim2.new(0.35,0,0.2,0)
- F.Style = "RobloxRound"
- Text = Instance.new("TextLabel",F)
- Text.Size = UDim2.new(1,0,0.2,0)
- Text.BackgroundTransparency = 1
- Text.FontSize = "Size36"
- Text.TextWrap = true
- Text.TextColor3 = Color3.new(1,1,1)
- Text.Text = "System"
- Text.TextTransparency = 1
- Text2 = Instance.new("TextLabel",F)
- Text2.Size = UDim2.new(1,0,0.8,0)
- Text2.Position = UDim2.new(0,0,0.2,0)
- Text2.BackgroundTransparency = 1
- Text2.FontSize = "Size18"
- Text2.TextWrap = true
- Text2.TextColor3 = Color3.new(1,1,1)
- Text2.Text = "NOVA Admin"
- Text2.TextTransparency = 1
- F:TweenSize(UDim2.new(0.3,0,0.5,0),"InOut","Quart",2)
- wait(2)
- for i=1,0,-0.1 do
- wait()
- Text.TextTransparency = i
- Text2.TextTransparency = i
- end
- wait(1.5)
- for i=0,1,0.1 do
- wait()
- Text.TextTransparency = i
- Text2.TextTransparency = i
- end
- F:TweenSize(UDim2.new(0,0,0,0),"Out","Quad",0.5)
- wait(0.5)
- S:Remove()
- end))
- Output("NOVA",{Color3.new(1,0,0)},LocalPlayer)
- Output("NOVA Admin Client "..Version.." loaded sucuessfully.",{Color3.new(1,0,0)},LocalPlayer)
- print("NOVA Admin loaded.")
- coroutine.resume(coroutine.create(function()
- while true do wait()
- if Removed == false then
- if AntiFall == true then
- pcall(function()
- if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then
- game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0)
- end
- end)
- end
- UpdateTablets()
- end
- end
- end))
- end
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