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ahkito

Untitled

Jul 18th, 2021
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  1. # Default time in ticks for a score to stay on the scoreboard (20 ticks = 1 second)
  2. UpdateTime: 20
  3.  
  4. # Save which players have the scoreboard disabled
  5. SaveScoreboards: true
  6.  
  7. # Whether to apply placeholders asynchronously or not
  8. AsyncPlaceholders: true
  9.  
  10. # Enable this if you are running a 1.13+ server with backwards version support
  11. ForceLegacy: false
  12.  
  13. # Configure your scoreboards layout
  14. Scoreboards:
  15. SMP:
  16. Titles:
  17. - "&d&LDERBCRAFT SMP&b&l- &d&L%online% Online"
  18. Scores:
  19. 20:
  20. - ""
  21. 9:
  22. - "&b◎ &r&d&l%player% &r&b◎ "
  23. 8:
  24. - "&fBalance: &7Coming soon!"
  25. 7:
  26. - "&fX: &7%player_x% &fZ: &7%player_z%"
  27. 6:
  28. - "&fHealth: &7%player_health_rounded%"
  29. 5:
  30. - "&fPing: &7%player_ping%"
  31. 4:
  32. - ""
  33. 3:
  34. - "&dJoin the stream at &b5PM BST &don &bWEEKDAYS&d!"
  35. 2:
  36. - ""
  37. 1:
  38. - "&b◎ &r&d&ltwitch.tv/derbyy &r&b◎ "
  39.  
  40.  
  41. # Set what scoreboards each world will be using
  42. Worlds:
  43. # World names are case-insensitive
  44. S4World: [ "SMP" ]
  45. S4World_nether: [ "SMP" ]
  46. S4World_the_end: [ "SMP" ]
  47. # If player doesn't have permission to see the restricted scoreboard then it will display the example
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