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- nimpize mst route
- slingshot
- bottle, rupees
- shield, stick
- lw, 20r chest
- gc, bombs, 20r chest
- kak, hover over gate
- castle, 20r from shooting poster near shop
- gs 1 on the wall to the right after climbing the ladder
- zelda, 20r from shooting mario paintings, ocarina, zl cs skip + sw
- magic
- hylian shield
- sw
- catch fish
- holy fire skip/early ms
- adult
- longshot
- exit crystal shrine
- gs 2 on snow path behind silver rock
- zd, gs 3 on upper thing
- lost woods, weirdshot to other section of lost woods
- to forbidden woods
- water temple
- ledge clip to lower water
- go to ice part (farm bombs from spikes)
- ledge clip below ice, enter central tower from bottom
- up to hover boots
- sw
- to kokiri forest
- *if you havent gotten any nut drops yet, get nuts from sarias house*
- deku
- gs 4 longshotting the gs near the top
- 231 skip
- beat deku
- gs 5 above kokiri entrance
- sfm
- kill skull kid for rupees
- gs 6 in water
- fw
- take sfm warp to kak
- gs 7 on hill near bazaar
- gs 8 on bazaar roof
- gs 9 from box
- gs 10 from hill near gs house
- wallet
- twilight temple, superslide to key (counts as water temple key)
- exit
- to shop, buy boomerang
- back to sfm, kill a skull kid for 200r
- back to kak, buy bomb bag upgrade
- get caught
- the pit
- wasteland
- get ib
- colossus, spirit
- longshot to bow
- enter on hand with the hp, set fw
- sw
- to lw
- weirdshot over to area with lz for nayrus tears
- forest
- kill skull kid for another 200r
- cs skip with fish in main room
- weirdshot to key
- left courtyard
- well, hit the underwater switch
- back to main room, fire arrows
- damage down on skulltula on left side of main room
- bk skip, beat forest
- take warp from nayrus tears to zr
- crypt
- equip swap slingshot to hit switches
- mirror shield
- fw to spirit
- set fw in the room with 2 gerudo guards
- down to main room, hover over/epg past gate
- beat spirit
- fw back to guarudo guards, get thrown back to the pit
- zr
- hf, graveyard
- enter closest grave into shadow
- torch clip, leave and reenter from hall of the dead
- rang key at the bottom of the water
- bomb chest in room before dead hand
- dead hands room, boat key skip
- to kak
- catch fairy in fountain in real bottle and ocarina bottle (no longer need fish)
- buy bomb bag again for bomb refill
- sfm, kokiri, lw, forbidden woods, water temple
- set fw in room before boss room, bk skip
- beat water
- fw back, reenter boss room
- back to blue warp, jabu
- death + fairy (equip swapped over fw) to skip tentacle
- barinade
- ww to dc (1 equip swapped fairy and then fairy in ocarina bottle)
- beat dc with ground jump
- dmc
- superslide to fire entrance
- fire
- keys in lower 2 rooms
- big lava room
- key in upper left room
- fire shaft room, key on the left, get bombs from box (will probably need a fairy equip swap here)
- to boulder maze
- box on switch
- hammer in upper room
- sw
- bk skip
- volv
- sw
- light arrows
- to ganons castle
- trials
- ganon
- --------------------------------
- viable gold skulltulas
- 1 zd start
- 2 dmt wall
- 3 castle before zelda
- 4 crystal shrine
- 5 outside crystal shrine behind silver rock
- 6 outside crystal shrine high ledge
- 7 zd hookshot
- 8 gc
- 9 dmt upper trail
- 10 lower dmt high wall
- 11 kak box
- 12 smf water
- 13 kokiri above entrance
- 14 deku longshot
- 15 deku basement
- 16 kak near bazaar longshot
- 17 kak hill near gs house
- ---------------------------------
- other ideas
- can get fire arrows w/o bow with qpa (also quiver upgrade in forest, but its really dumb) which would allow 1 trip to spirit, but the extra hovering seems slow
- could do 1080 and set fw in ganons tower before lacs, then after lacs go to crystal shrine and warp back. issues with setting dc entrance cs for right cs pointer.
- currently need to equip swap fairy multiple times due to heat in fire temple/fire trial, both an issue for the above idea because it deletes fw, and also makes the viability of medallion cutscene skips questionable
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