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FE Road Roller Da *use hl*

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Jan 18th, 2019
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  1. if (game:GetService('RunService'):IsServer()) then return error('This script cannot be ran server-sided, please use hl/',0); end;
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. A = true
  7. if A == true then
  8. Model = Instance.new("Model")
  9. Model.Name = "Weapon"
  10. p = Instance.new("Part", Model)
  11. p.Name = "Part"
  12. p.TopSurface = 0
  13. p.BottomSurface = 0
  14. p.formFactor = "Custom"
  15. p.Size = Vector3.new(10, 12, 10)
  16. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  17. p.BrickColor = BrickColor.new("Medium stone grey")
  18. p.Transparency = 0
  19. p.Reflectance = .1
  20. p.Material = Enum.Material.Concrete
  21. m = Instance.new("CylinderMesh")
  22. m.Scale = Vector3.new(1, 1.02999997, 1)
  23. m.Parent = p
  24. p = Instance.new("Part", Model)
  25. p.Name = "Part"
  26. p.TopSurface = 0
  27. p.BottomSurface = 0
  28. p.formFactor = "Custom"
  29. p.Size = Vector3.new(2, 12.8, 2)
  30. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  31. p.BrickColor = BrickColor.new("Bright yellow")
  32. p.Transparency = 0
  33. p.Reflectance = .1
  34. p.Material = Enum.Material.Plastic
  35. m = Instance.new("CylinderMesh")
  36. m.Scale = Vector3.new(1, 1, 1)
  37. m.Parent = p
  38. p = Instance.new("Part", Model)
  39. p.Name = "Part"
  40. p.TopSurface = 0
  41. p.BottomSurface = 0
  42. p.formFactor = "Custom"
  43. p.Size = Vector3.new(1.79, 5, 1)
  44. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  45. p.BrickColor = BrickColor.new("Bright yellow")
  46. p.Transparency = 0
  47. p.Reflectance = .1
  48. p.Material = Enum.Material.Plastic
  49. p = Instance.new("Part", Model)
  50. p.Name = "Part"
  51. p.TopSurface = 0
  52. p.BottomSurface = 0
  53. p.formFactor = "Custom"
  54. p.Size = Vector3.new(5, 1.40, 0.99)
  55. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  56. p.BrickColor = BrickColor.new("Bright yellow")
  57. p.Transparency = 0
  58. p.Reflectance = .1
  59. p.Material = Enum.Material.Plastic
  60. m = Instance.new("SpecialMesh")
  61. m.Scale = Vector3.new(1, 1, 1)
  62. m.Parent = p
  63. m.MeshType = Enum.MeshType.Wedge
  64. p = Instance.new("Part", Model)
  65. p.Name = "Center"
  66. p.TopSurface = 0
  67. p.BottomSurface = 0
  68. p.formFactor = "Custom"
  69. p.Size = Vector3.new(12.5, 5.80, 27.6)
  70. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  71. p.BrickColor = BrickColor.new("Bright yellow")
  72. p.Transparency = 1
  73. p.Reflectance = .1
  74. p.Material = Enum.Material.Plastic
  75. p = Instance.new("Part", Model)
  76. p.Name = "Part"
  77. p.TopSurface = 0
  78. p.BottomSurface = 0
  79. p.formFactor = "Custom"
  80. p.Size = Vector3.new(6.80, 1, 6.00)
  81. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  82. p.BrickColor = BrickColor.new("Bright yellow")
  83. p.Transparency = 0
  84. p.Reflectance = .1
  85. p.Material = Enum.Material.Plastic
  86. p = Instance.new("Part", Model)
  87. p.Name = "Part"
  88. p.TopSurface = 0
  89. p.BottomSurface = 0
  90. p.formFactor = "Custom"
  91. p.Size = Vector3.new(11, 5.40, 2.79)
  92. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  93. p.BrickColor = BrickColor.new("Bright yellow")
  94. p.Transparency = 0
  95. p.Reflectance = .1
  96. p.Material = Enum.Material.Plastic
  97. m = Instance.new("SpecialMesh")
  98. m.Scale = Vector3.new(1, 1, 1)
  99. m.Parent = p
  100. m.MeshType = Enum.MeshType.Wedge
  101. p = Instance.new("Part", Model)
  102. p.Name = "Part"
  103. p.TopSurface = 0
  104. p.BottomSurface = 0
  105. p.formFactor = "Custom"
  106. p.Size = Vector3.new(2.60, 11, 1.99)
  107. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  108. p.BrickColor = BrickColor.new("Bright yellow")
  109. p.Transparency = 0
  110. p.Reflectance = .1
  111. p.Material = Enum.Material.Plastic
  112. p = Instance.new("Part", Model)
  113. p.Name = "Part"
  114. p.TopSurface = 0
  115. p.BottomSurface = 0
  116. p.formFactor = "Custom"
  117. p.Size = Vector3.new(3.20, 11.0, 5)
  118. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  119. p.BrickColor = BrickColor.new("Bright yellow")
  120. p.Transparency = 0
  121. p.Reflectance = .1
  122. p.Material = Enum.Material.Plastic
  123. p = Instance.new("Part", Model)
  124. p.Name = "Part"
  125. p.TopSurface = 0
  126. p.BottomSurface = 0
  127. p.formFactor = "Custom"
  128. p.Size = Vector3.new(1.99, 1, 1)
  129. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  130. p.BrickColor = BrickColor.new("Mid gray")
  131. p.Transparency = 0
  132. p.Reflectance = .1
  133. p.Material = Enum.Material.Plastic
  134. p = Instance.new("Part", Model)
  135. p.Name = "Part"
  136. p.TopSurface = 0
  137. p.BottomSurface = 0
  138. p.formFactor = "Custom"
  139. p.Size = Vector3.new(1, 1, 4.59)
  140. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  141. p.BrickColor = BrickColor.new("Mid gray")
  142. p.Transparency = 0
  143. p.Reflectance = .1
  144. p.Material = Enum.Material.Plastic
  145. p = Instance.new("Part", Model)
  146. p.Name = "Part"
  147. p.TopSurface = 0
  148. p.BottomSurface = 0
  149. p.formFactor = "Custom"
  150. p.Size = Vector3.new(1, 12.6, 9.80)
  151. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  152. p.BrickColor = BrickColor.new("Bright yellow")
  153. p.Transparency = 0
  154. p.Reflectance = .1
  155. p.Material = Enum.Material.Plastic
  156. p = Instance.new("Part", Model)
  157. p.Name = "Part"
  158. p.TopSurface = 0
  159. p.BottomSurface = 0
  160. p.formFactor = "Custom"
  161. p.Size = Vector3.new(5.19, 1.39, 2.39)
  162. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  163. p.BrickColor = BrickColor.new("Bright yellow")
  164. p.Transparency = 0
  165. p.Reflectance = .1
  166. p.Material = Enum.Material.Plastic
  167. m = Instance.new("SpecialMesh")
  168. m.Scale = Vector3.new(1, 1, 1)
  169. m.Parent = p
  170. m.MeshType = Enum.MeshType.Wedge
  171. p = Instance.new("Part", Model)
  172. p.Name = "Part"
  173. p.TopSurface = 0
  174. p.BottomSurface = 0
  175. p.formFactor = "Custom"
  176. p.Size = Vector3.new(11, 0.60, 1.99)
  177. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  178. p.BrickColor = BrickColor.new("Bright yellow")
  179. p.Transparency = 0
  180. p.Reflectance = .1
  181. p.Material = Enum.Material.Plastic
  182. m = Instance.new("SpecialMesh")
  183. m.Scale = Vector3.new(1, 1, 1)
  184. m.Parent = p
  185. m.MeshType = Enum.MeshType.Wedge
  186. p = Instance.new("Part", Model)
  187. p.Name = "Part"
  188. p.TopSurface = 0
  189. p.BottomSurface = 0
  190. p.formFactor = "Custom"
  191. p.Size = Vector3.new(3.20, 11, 5.60)
  192. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  193. p.BrickColor = BrickColor.new("Bright yellow")
  194. p.Transparency = 0
  195. p.Reflectance = .1
  196. p.Material = Enum.Material.Plastic
  197. p = Instance.new("Part", Model)
  198. p.Name = "Part"
  199. p.TopSurface = 0
  200. p.BottomSurface = 0
  201. p.formFactor = "Custom"
  202. p.Size = Vector3.new(5, 13, 3.79)
  203. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  204. p.BrickColor = BrickColor.new("Bright yellow")
  205. p.Transparency = 0
  206. p.Reflectance = .1
  207. p.Material = Enum.Material.Plastic
  208. p = Instance.new("Part", Model)
  209. p.Name = "Part"
  210. p.TopSurface = 0
  211. p.BottomSurface = 0
  212. p.formFactor = "Custom"
  213. p.Size = Vector3.new(5.19, 1.39, 2.39)
  214. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  215. p.BrickColor = BrickColor.new("Bright yellow")
  216. p.Transparency = 0
  217. p.Reflectance = .1
  218. p.Material = Enum.Material.Plastic
  219. m = Instance.new("SpecialMesh")
  220. m.Scale = Vector3.new(1, 1, 1)
  221. m.Parent = p
  222. m.MeshType = Enum.MeshType.Wedge
  223. p = Instance.new("Part", Model)
  224. p.Name = "Part"
  225. p.TopSurface = 0
  226. p.BottomSurface = 0
  227. p.formFactor = "Custom"
  228. p.Size = Vector3.new(5.19, 1, 1)
  229. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  230. p.BrickColor = BrickColor.new("Mid gray")
  231. p.Transparency = 0
  232. p.Reflectance = .1
  233. p.Material = Enum.Material.Plastic
  234. p = Instance.new("Part", Model)
  235. p.Name = "Part"
  236. p.TopSurface = 0
  237. p.BottomSurface = 0
  238. p.formFactor = "Custom"
  239. p.Size = Vector3.new(3.20, 5, 4)
  240. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  241. p.BrickColor = BrickColor.new("Bright yellow")
  242. p.Transparency = 0
  243. p.Reflectance = .1
  244. p.Material = Enum.Material.Plastic
  245. p = Instance.new("Part", Model)
  246. p.Name = "Part"
  247. p.TopSurface = 0
  248. p.BottomSurface = 0
  249. p.formFactor = "Custom"
  250. p.Size = Vector3.new(6, 6.79, 2.79)
  251. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  252. p.BrickColor = BrickColor.new("Bright yellow")
  253. p.Transparency = 0
  254. p.Reflectance = .1
  255. p.Material = Enum.Material.Plastic
  256. m = Instance.new("SpecialMesh")
  257. m.Scale = Vector3.new(1, 1, 1)
  258. m.Parent = p
  259. m.MeshType = Enum.MeshType.Wedge
  260. p = Instance.new("Part", Model)
  261. p.Name = "Part"
  262. p.TopSurface = 0
  263. p.BottomSurface = 0
  264. p.formFactor = "Custom"
  265. p.Size = Vector3.new(0.60, 7.40, 3.79)
  266. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  267. p.BrickColor = BrickColor.new("Black")
  268. p.Transparency = 0
  269. p.Reflectance = .1
  270. p.Material = Enum.Material.Plastic
  271. p = Instance.new("Part", Model)
  272. p.Name = "Part"
  273. p.TopSurface = 0
  274. p.BottomSurface = 0
  275. p.formFactor = "Custom"
  276. p.Size = Vector3.new(6.80, 1, 6.00)
  277. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  278. p.BrickColor = BrickColor.new("Bright yellow")
  279. p.Transparency = 0
  280. p.Reflectance = .1
  281. p.Material = Enum.Material.Plastic
  282. p = Instance.new("Part", Model)
  283. p.Name = "Part"
  284. p.TopSurface = 0
  285. p.BottomSurface = 0
  286. p.formFactor = "Custom"
  287. p.Size = Vector3.new(11, 3.20, 2.19)
  288. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  289. p.BrickColor = BrickColor.new("Bright yellow")
  290. p.Transparency = 0
  291. p.Reflectance = .1
  292. p.Material = Enum.Material.Plastic
  293. m = Instance.new("SpecialMesh")
  294. m.Scale = Vector3.new(1, 1, 1)
  295. m.Parent = p
  296. m.MeshType = Enum.MeshType.Wedge
  297. p = Instance.new("Part", Model)
  298. p.Name = "Part"
  299. p.TopSurface = 0
  300. p.BottomSurface = 0
  301. p.formFactor = "Custom"
  302. p.Size = Vector3.new(2.60, 11, 2.39)
  303. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  304. p.BrickColor = BrickColor.new("Bright yellow")
  305. p.Transparency = 0
  306. p.Reflectance = .1
  307. p.Material = Enum.Material.Plastic
  308. p = Instance.new("Part", Model)
  309. p.Name = "Part"
  310. p.TopSurface = 0
  311. p.BottomSurface = 0
  312. p.formFactor = "Custom"
  313. p.Size = Vector3.new(5.19, 1, 1)
  314. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  315. p.BrickColor = BrickColor.new("Mid gray")
  316. p.Transparency = 0
  317. p.Reflectance = .1
  318. p.Material = Enum.Material.Plastic
  319. p = Instance.new("Part", Model)
  320. p.Name = "Part"
  321. p.TopSurface = 0
  322. p.BottomSurface = 0
  323. p.formFactor = "Custom"
  324. p.Size = Vector3.new(5, 0.80, 0.79)
  325. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  326. p.BrickColor = BrickColor.new("Bright yellow")
  327. p.Transparency = 0
  328. p.Reflectance = .1
  329. p.Material = Enum.Material.Plastic
  330. m = Instance.new("SpecialMesh")
  331. m.Scale = Vector3.new(1, 1, 1)
  332. m.Parent = p
  333. m.MeshType = Enum.MeshType.Wedge
  334. p = Instance.new("Part", Model)
  335. p.Name = "Part"
  336. p.TopSurface = 0
  337. p.BottomSurface = 0
  338. p.formFactor = "Custom"
  339. p.Size = Vector3.new(10, 12, 10)
  340. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  341. p.BrickColor = BrickColor.new("Medium stone grey")
  342. p.Transparency = 0
  343. p.Reflectance = .1
  344. p.Material = Enum.Material.Concrete
  345. m = Instance.new("CylinderMesh")
  346. m.Scale = Vector3.new(1, 1.02999997, 1)
  347. m.Parent = p
  348. p = Instance.new("Part", Model)
  349. p.Name = "Part"
  350. p.TopSurface = 0
  351. p.BottomSurface = 0
  352. p.formFactor = "Custom"
  353. p.Size = Vector3.new(0.60, 5.19, 5)
  354. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  355. p.BrickColor = BrickColor.new("Bright yellow")
  356. p.Transparency = 0
  357. p.Reflectance = .1
  358. p.Material = Enum.Material.Plastic
  359. p = Instance.new("Part", Model)
  360. p.Name = "Part"
  361. p.TopSurface = 0
  362. p.BottomSurface = 0
  363. p.formFactor = "Custom"
  364. p.Size = Vector3.new(6, 6.79, 2.79)
  365. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  366. p.BrickColor = BrickColor.new("Bright yellow")
  367. p.Transparency = 0
  368. p.Reflectance = .1
  369. p.Material = Enum.Material.Plastic
  370. m = Instance.new("SpecialMesh")
  371. m.Scale = Vector3.new(1, 1, 1)
  372. m.Parent = p
  373. m.MeshType = Enum.MeshType.Wedge
  374. p = Instance.new("Part", Model)
  375. p.Name = "Part"
  376. p.TopSurface = 0
  377. p.BottomSurface = 0
  378. p.formFactor = "Custom"
  379. p.Size = Vector3.new(2.79, 7.40, 0.79)
  380. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  381. p.BrickColor = BrickColor.new("Black")
  382. p.Transparency = 0
  383. p.Reflectance = .1
  384. p.Material = Enum.Material.Plastic
  385. p = Instance.new("Part", Model)
  386. p.Name = "Part"
  387. p.TopSurface = 0
  388. p.BottomSurface = 0
  389. p.formFactor = "Custom"
  390. p.Size = Vector3.new(5.40, 11, 10)
  391. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  392. p.BrickColor = BrickColor.new("Bright yellow")
  393. p.Transparency = 0
  394. p.Reflectance = .1
  395. p.Material = Enum.Material.Plastic
  396. p = Instance.new("Part", Model)
  397. p.Name = "Part"
  398. p.TopSurface = 0
  399. p.BottomSurface = 0
  400. p.formFactor = "Custom"
  401. p.Size = Vector3.new(11, 0.60, 2.39)
  402. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  403. p.BrickColor = BrickColor.new("Bright yellow")
  404. p.Transparency = 0
  405. p.Reflectance = .1
  406. p.Material = Enum.Material.Plastic
  407. m = Instance.new("SpecialMesh")
  408. m.Scale = Vector3.new(1, 1, 1)
  409. m.Parent = p
  410. m.MeshType = Enum.MeshType.Wedge
  411. p = Instance.new("Part", Model)
  412. p.Name = "Part"
  413. p.TopSurface = 0
  414. p.BottomSurface = 0
  415. p.formFactor = "Custom"
  416. p.Size = Vector3.new(4, 13, 1)
  417. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  418. p.BrickColor = BrickColor.new("Bright yellow")
  419. p.Transparency = 0
  420. p.Reflectance = .1
  421. p.Material = Enum.Material.Plastic
  422. p = Instance.new("Part", Model)
  423. p.Name = "Part"
  424. p.TopSurface = 0
  425. p.BottomSurface = 0
  426. p.formFactor = "Custom"
  427. p.Size = Vector3.new(10.1, 1, 0.99)
  428. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  429. p.BrickColor = BrickColor.new("Mid gray")
  430. p.Transparency = 0
  431. p.Reflectance = .1
  432. p.Material = Enum.Material.Plastic
  433. m = Instance.new("SpecialMesh")
  434. m.Scale = Vector3.new(1, 1, 1)
  435. m.Parent = p
  436. m.MeshType = Enum.MeshType.Wedge
  437. p = Instance.new("Part", Model)
  438. p.Name = "Part"
  439. p.TopSurface = 0
  440. p.BottomSurface = 0
  441. p.formFactor = "Custom"
  442. p.Size = Vector3.new(1, 1, 4.59)
  443. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  444. p.BrickColor = BrickColor.new("Mid gray")
  445. p.Transparency = 0
  446. p.Reflectance = .1
  447. p.Material = Enum.Material.Plastic
  448. p = Instance.new("Part", Model)
  449. p.Name = "Part"
  450. p.TopSurface = 0
  451. p.BottomSurface = 0
  452. p.formFactor = "Custom"
  453. p.Size = Vector3.new(1.99, 1, 1)
  454. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  455. p.BrickColor = BrickColor.new("Mid gray")
  456. p.Transparency = 0
  457. p.Reflectance = .1
  458. p.Material = Enum.Material.Plastic
  459. p = Instance.new("Part", Model)
  460. p.Name = "Part"
  461. p.TopSurface = 0
  462. p.BottomSurface = 0
  463. p.formFactor = "Custom"
  464. p.Size = Vector3.new(1, 1, 4.59)
  465. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  466. p.BrickColor = BrickColor.new("Mid gray")
  467. p.Transparency = 0
  468. p.Reflectance = .1
  469. p.Material = Enum.Material.Plastic
  470. p = Instance.new("Part", Model)
  471. p.Name = "Part"
  472. p.TopSurface = 0
  473. p.BottomSurface = 0
  474. p.formFactor = "Custom"
  475. p.Size = Vector3.new(10.1, 1, 0.99)
  476. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  477. p.BrickColor = BrickColor.new("Mid gray")
  478. p.Transparency = 0
  479. p.Reflectance = .1
  480. p.Material = Enum.Material.Plastic
  481. m = Instance.new("SpecialMesh")
  482. m.Scale = Vector3.new(1, 1, 1)
  483. m.Parent = p
  484. m.MeshType = Enum.MeshType.Wedge
  485.  
  486. Spawn = function()
  487. Modelc = Model:clone()
  488. for _, v in pairs(Modelc:children()) do
  489. if v.className == "Part" then
  490. if v.Name ~= "Center" then
  491. w = Instance.new("Weld")
  492. w.Part0 = Modelc.Center
  493. w.Part1 = v
  494. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  495. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  496. w.Parent = w.Part0
  497. end
  498. end
  499. end
  500. return Modelc
  501. end
  502.  
  503. CameraRadius = 66
  504. TimeStopRadius = 66
  505.  
  506. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  507. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  509. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  511. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  512. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  513. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  514. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  515. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  516. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  517. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  518.  
  519. getWelds = function(c) --designate weld variables
  520. local t = c.Torso
  521. local hrp = c.HumanoidRootPart.RootJoint
  522. RightShoulder = t:FindFirstChild("Right Shoulder")
  523. LeftShoulder = t:FindFirstChild("Left Shoulder")
  524. RightHip = t:FindFirstChild("Right Hip")
  525. LeftHip = t:FindFirstChild("Left Hip")
  526. RootJoint = hrp
  527. Neck = t:FindFirstChild("Neck")
  528. end
  529. resetWelds = function(ext, occ) --extent 1-3; occlusion
  530. --1 == reset desiredangle/currentangle
  531. --2 == reset C0/C1
  532. --3 == reset both des/cur/c0/c1
  533. local r = {
  534. RightShoulder,
  535. LeftShoulder,
  536. RightHip,
  537. LeftHip,
  538. RootJoint,
  539. Neck,
  540. Grip
  541. }
  542. for _, v in pairs(r) do
  543. for i = 1, #occ do
  544. if occ[i] == v then
  545. table.remove(r, _)
  546. end
  547. end
  548. end
  549. for _, v in pairs(r) do
  550. if v.Name == "Right Shoulder" then
  551. if ext == 1 then
  552. v.DesiredAngle = 0
  553. v.CurrentAngle = 0
  554. elseif ext == 2 then
  555. v.C0 = RightShoulderC0
  556. v.C1 = RightShoulderC1
  557. elseif ext == 3 then
  558. v.DesiredAngle = 0
  559. v.CurrentAngle = 0
  560. v.C0 = RightShoulderC0
  561. v.C1 = RightShoulderC1
  562. end
  563. elseif v.Name == "Left Shoulder" then
  564. if ext == 1 then
  565. v.DesiredAngle = 0
  566. v.CurrentAngle = 0
  567. elseif ext == 2 then
  568. v.C0 = LeftShoulderC0
  569. v.C1 = LeftShoulderC1
  570. elseif ext == 3 then
  571. v.DesiredAngle = 0
  572. v.CurrentAngle = 0
  573. v.C0 = LeftShoulderC0
  574. v.C1 = LeftShoulderC1
  575. end
  576. elseif v.Name == "Right Hip" then
  577. if ext == 1 then
  578. v.DesiredAngle = 0
  579. v.CurrentAngle = 0
  580. elseif ext == 2 then
  581. v.C0 = RightHipC0
  582. v.C1 = RightHipC1
  583. elseif ext == 3 then
  584. v.DesiredAngle = 0
  585. v.CurrentAngle = 0
  586. v.C0 = RightHipC0
  587. v.C1 = RightHipC1
  588. end
  589. elseif v.Name == "Left Hip" then
  590. if ext == 1 then
  591. v.DesiredAngle = 0
  592. v.CurrentAngle = 0
  593. elseif ext == 2 then
  594. v.C0 = LeftHipC0
  595. v.C1 = LeftHipC1
  596. elseif ext == 3 then
  597. v.DesiredAngle = 0
  598. v.CurrentAngle = 0
  599. v.C0 = LeftHipC0
  600. v.C1 = LeftHipC1
  601. end
  602. elseif v.Name == "Neck" then
  603. if ext == 1 then
  604. v.DesiredAngle = 0
  605. v.CurrentAngle = 0
  606. elseif ext == 2 then
  607. v.C0 = NeckC0
  608. v.C1 = NeckC1
  609. elseif ext == 3 then
  610. v.DesiredAngle = 0
  611. v.CurrentAngle = 0
  612. v.C0 = NeckC0
  613. v.C1 = NeckC1
  614. end
  615. elseif v.Name == "RootJoint" then
  616. if ext == 1 then
  617. v.DesiredAngle = 0
  618. v.CurrentAngle = 0
  619. elseif ext == 2 then
  620. v.C0 = RootJointC0
  621. v.C1 = RootJointC1
  622. elseif ext == 3 then
  623. v.DesiredAngle = 0
  624. v.CurrentAngle = 0
  625. v.C0 = RootJointC0
  626. v.C1 = RootJointC1
  627. end
  628. elseif v.Name == "RightGrip" then
  629. if ext == 1 then
  630. elseif ext == 2 then
  631. Grip.C0 = nGrip.C0
  632. Grip.C1 = nGrip.C1
  633. elseif ext == 3 then
  634. Grip.C0 = nGrip.C0
  635. Grip.C1 = nGrip.C1
  636. end
  637. end
  638. end
  639. end
  640.  
  641.  
  642. doitdocdoit = function()
  643. if deb == false then
  644. return
  645. end
  646. deb = false
  647.  
  648. vPlayer = game.Players.LocalPlayer
  649. cPlayer = vPlayer.Character
  650. Anim = cPlayer.Animate
  651. Anim.Disabled = true
  652. Hum = cPlayer.Humanoid
  653. Hum.Name = "NOPE"
  654. Hum.WalkSpeed = 0
  655. getWelds(cPlayer)
  656. resetWelds(3, {})
  657.  
  658. bodypos = Instance.new("BodyPosition")
  659. bodypos.P = 4000
  660. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  661. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  662. bodypos.Parent = cPlayer.Torso
  663.  
  664. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  665. CPlayer = cPlayer
  666. partpos = Instance.new("Part", workspace)
  667. partpos.Transparency = 1
  668. partpos.CanCollide = false
  669. partpos.Anchored = true
  670. partpos.CFrame = cPlayer.Torso.CFrame
  671.  
  672. sound = Instance.new("Sound")
  673. sound.Parent = partpos
  674. sound.Volume = 1
  675. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  676. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  677. sound2 = Instance.new("Sound")
  678. sound2.Parent = workspace.CurrentCamera
  679. sound2.Volume = 1
  680. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  681. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  682. sound:Play()
  683. sound2:Play()
  684. expected = 10
  685. did = false
  686. pooted = 0
  687. sos = game:GetService("RunService").Stepped:connect(function()
  688. pooted = pooted + 1
  689. if pooted >= expected + 1 then
  690. sos:disconnect()
  691. did = true
  692. return
  693. end
  694. resetWelds(3, {})
  695. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  696. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  697. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  698. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  699. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  700. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  701. end)
  702. --[[sound=Instance.new("Sound")
  703. sound.Parent=cPlayer.Torso
  704. sound.Volume=1
  705. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  706. sound:Play()]]--
  707. while did == false do
  708. wait()
  709. end
  710.  
  711. expected = 10
  712. did = false
  713. pooted = 0
  714. sos = game:GetService("RunService").Stepped:connect(function()
  715. pooted = pooted + 1
  716. if pooted >= expected + 1 then
  717. sos:disconnect()
  718. did = true
  719. return
  720. end
  721. resetWelds(3, {})
  722. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  723. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  724. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  725. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  726. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  727. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  728. end)
  729. while did == false do
  730. wait()
  731. end
  732. wait(.2)
  733. expected = 5
  734. did = false
  735. pooted = 0
  736. nubhit = nil
  737. sos = game:GetService("RunService").Stepped:connect(function()
  738. pooted = pooted + 1
  739. if pooted >= expected + 1 then
  740. sos:disconnect()
  741. did = true
  742. return
  743. end
  744. resetWelds(3, {})
  745. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  746. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  747. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  748. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  749. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  750. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  751. if nubhit == nil then
  752. bodypos.position = bodypos.position + dir * 4
  753. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  754. --bodypos.position=bodypos.position + dir*9
  755. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  756. end
  757. if nubhit == nil and pooted >= 2 then
  758. pos = bodypos.position + dir * 2
  759. radi = 6
  760. for _, v in pairs(workspace:children()) do
  761. h = v:FindFirstChild("Humanoid")
  762. t = v:FindFirstChild("Torso")
  763. if h ~= nil and t ~= nil and v ~= cPlayer then
  764. if (t.Position - pos).magnitude <= radi then
  765. print(":>")
  766. nubhit = v
  767. break
  768. end
  769. end
  770. end
  771. end
  772. if nubhit ~= nil then
  773. if nubhit.Torso:FindFirstChild("PART1") == nil then
  774. v = Instance.new("BodyVelocity")
  775. v.P = 4000
  776. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  777. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  778. v.Name = "PART1"
  779. v.Parent = nubhit.Torso
  780. game:GetService("Debris"):AddItem(v, 5)
  781. coroutine.resume(coroutine.create(function(v)
  782. for i = 1, 100 do
  783. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  784. wait()
  785. end
  786. end), v)
  787. v = Instance.new("BodyGyro")
  788. v.P = 20
  789. v.D = 30
  790. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  791. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  792. v.Name = "PART1"
  793. v.Parent = nubhit.Torso
  794. game:GetService("Debris"):AddItem(v, 5)
  795. end
  796. end
  797. end)
  798. while did == false do
  799. wait()
  800. end
  801. if nubhit == nil then
  802. sound:Stop()
  803. wait(.5)
  804. sound2:Stop()
  805. else
  806. expected = 32
  807. did = false
  808. pooted = 0
  809. sos = game:GetService("RunService").Stepped:connect(function()
  810. pooted = pooted + 1
  811. if pooted >= expected + 1 then
  812. sos:disconnect()
  813. did = true
  814. return
  815. end
  816. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  817. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  818. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  819. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  820. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  821. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  822. bodypos.position = bodypos.position + dir * .05
  823. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  824. end)
  825. while did == false do
  826. wait()
  827. end
  828. bodypos.Parent = nil
  829. expected = 12
  830. did = false
  831. pooted = 0
  832. sos = game:GetService("RunService").Stepped:connect(function()
  833. pooted = pooted + 1
  834. if pooted >= expected + 1 then
  835. sos:disconnect()
  836. did = true
  837. return
  838. end
  839. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  840. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  841. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  842. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  843. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  844. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  845. end)
  846.  
  847. while did == false do
  848. wait()
  849. end
  850. expected = 6
  851. did = false
  852. pooted = 0
  853. sos = game:GetService("RunService").Stepped:connect(function()
  854. pooted = pooted + 1
  855. if pooted >= expected + 1 then
  856. sos:disconnect()
  857. did = true
  858. return
  859. end
  860. resetWelds(3, {})
  861. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  862. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  863. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  864. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  865. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  866. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  867. print(":(")
  868. end)
  869. wait(.3)
  870. while did == false do
  871. wait()
  872. end
  873. resetWelds(3, {
  874. "Neck"
  875. })
  876. expected = 5
  877. did = false
  878. pooted = 0
  879. p = Instance.new("Part", workspace)
  880. p.Name = "ORB"
  881. p.TopSurface = 0
  882. p.BottomSurface = 0
  883. p.formFactor = "Custom"
  884. p.CFrame = cPlayer.Torso.CFrame
  885. m = Instance.new("SpecialMesh", p)
  886. m.MeshType = "Sphere"
  887. p.BrickColor = BrickColor:White()
  888. p.Size = Vector3.new(1, 1, 1)
  889. p.CanCollide = false
  890. p.Anchored = true
  891. game:GetService("Debris"):AddItem(p, 5)
  892. coroutine.resume(coroutine.create(function(p)
  893. nubhit.Torso.Anchored = true
  894. for i = 1, 10 do
  895. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  896. p.Transparency = .5 + i / 20
  897. wait()
  898. end
  899. p:Remove()
  900. end), p)
  901. sos = game:GetService("RunService").Stepped:connect(function()
  902. pooted = pooted + 1
  903. if pooted >= expected + 1 then
  904. sos:disconnect()
  905. did = true
  906. return
  907. end
  908. resetWelds(3, {})
  909. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  910. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  911. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  912. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  913. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  914. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  915. print(":(")
  916. end)
  917.  
  918. while did == false do
  919. wait()
  920. end
  921. wait(1)
  922. expected = 5
  923. did = false
  924. pooted = 0
  925. sos = game:GetService("RunService").Stepped:connect(function()
  926. pooted = pooted + 1
  927. if pooted >= expected + 1 then
  928. sos:disconnect()
  929. did = true
  930. return
  931. end
  932. resetWelds(3, {})
  933. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  934. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  935. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  936. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  937. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  938. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  939. print(":(")
  940. end)
  941. while did == false do
  942. wait()
  943. end
  944. wait(.8)
  945. expected = 5
  946. did = false
  947. pooted = 0
  948. bodypos.Parent = cPlayer.Torso
  949. workspace.CurrentCamera.CameraType = "Follow"
  950. sos = game:GetService("RunService").Stepped:connect(function()
  951. pooted = pooted + 1
  952. if pooted >= expected + 1 then
  953. sos:disconnect()
  954. did = true
  955. return
  956. end
  957. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  958. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  959. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  960. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  961. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  962. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  963.  
  964. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  965. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  966.  
  967. print(":(")
  968. end)
  969. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  970. DIOPLS.SoundId = "rbxassetid://316900066"
  971. DIOPLS.Volume = 1
  972. DIOPLS:Play()
  973. game:GetService("Debris"):AddItem(DIOPLS, 19)
  974. while did == false do
  975. wait()
  976. end
  977. wait(.8)
  978. LOL = Spawn()
  979. LOL.Parent = workspace
  980. LOL:MakeJoints()
  981. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  982. C = LOL.Center
  983. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  984.  
  985. bb = Instance.new("BodyPosition")
  986. bb.Parent = C
  987. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  988. bb.position = bb.Parent.Position
  989. C.CFrame = CFrame.new(bb.position)
  990. orig = bb.position
  991.  
  992. gg = Instance.new("BodyGyro")
  993. gg.P = 15000
  994. gg.D = 100
  995. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  996. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  997. gg.Parent = C
  998.  
  999. expected = 80
  1000. did = false
  1001. pooted = 0
  1002.  
  1003. resetWelds(3, {})
  1004.  
  1005. Hum.PlatformStand = true
  1006.  
  1007. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1008. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1009. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1010. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1011. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1012. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1013.  
  1014. bodypos.Parent = nil
  1015. w = Instance.new("Weld")
  1016. w.Part0 = C
  1017. w.Part1 = cPlayer.Torso
  1018. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1019. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1020. w.Parent = w.Part0
  1021.  
  1022. sos = game:GetService("RunService").Stepped:connect(function()
  1023. pooted = pooted + 1
  1024. if pooted >= expected + 1 then
  1025. sos:disconnect()
  1026. did = true
  1027. return
  1028. end
  1029.  
  1030. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1031. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1032. print(":(")
  1033. end)
  1034.  
  1035. while did == false do
  1036. wait()
  1037. end
  1038. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1039. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1040. bl2 = Instance.new("Part")
  1041. bl2.TopSurface = 0
  1042. bl2.BottomSurface = 0
  1043. bl2.CanCollide = false
  1044. bl2.formFactor = "Symmetric"
  1045. local ShockWaveSound = Instance.new("Sound", bl2)
  1046. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1047. ShockWaveSound.Pitch = 0.8
  1048. ShockWaveSound.Volume = 1
  1049. ShockWaveSound:Play()
  1050. m = Instance.new("SpecialMesh")
  1051. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1052. m.Scale = Vector3.new(1, 4, 1)
  1053. m.Parent = bl2
  1054. bl2.Size = Vector3.new(1, 1, 1)
  1055. bl2.Anchored = false
  1056. bl2.Name = "c"
  1057. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1058. bl2.BrickColor = BrickColor.new("White")
  1059. bl2.Parent = CPlayer
  1060. coroutine.resume(coroutine.create(function(p)
  1061. for i = 1, 10 do
  1062. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1063. p.Transparency = .25 + i * .075
  1064. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1065. wait()
  1066. end
  1067. p:Remove()
  1068. end), bl2)
  1069. bl2.Anchored = true
  1070.  
  1071. bl2 = Instance.new("Part")
  1072. bl2.TopSurface = 0
  1073. bl2.BottomSurface = 0
  1074. bl2.CanCollide = false
  1075. bl2.formFactor = "Symmetric"
  1076. m = Instance.new("SpecialMesh")
  1077. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1078. m.Scale = Vector3.new(1, 6, 1)
  1079. m.Parent = bl2
  1080. bl2.Size = Vector3.new(1, 1, 1)
  1081. bl2.Anchored = false
  1082. bl2.Name = "c"
  1083. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1084. bl2.BrickColor = BrickColor.new("White")
  1085. bl2.Parent = CPlayer
  1086. coroutine.resume(coroutine.create(function(p)
  1087. for i = 1, 20 do
  1088. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1089. p.Transparency = i / 20
  1090. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1091. wait()
  1092. end
  1093. p:Remove()
  1094. end), bl2)
  1095. bl2.Anchored = true
  1096.  
  1097. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1098. expected = 3
  1099. did = false
  1100. pooted = 0
  1101. workspace.CurrentCamera.CameraType = "Follow"
  1102. sos = game:GetService("RunService").Stepped:connect(function()
  1103. pooted = pooted + 1
  1104. if pooted >= expected + 1 then
  1105. sos:disconnect()
  1106. did = true
  1107. return
  1108. end
  1109. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1110. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1111. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1112. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1113. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1114. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1115.  
  1116. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1117.  
  1118. print(":(")
  1119. end)
  1120. while did == false do
  1121. wait()
  1122. end
  1123. wait(.3)
  1124. expected = 5
  1125. did = false
  1126. pooted = 0
  1127. workspace.CurrentCamera.CameraType = "Follow"
  1128. sos = game:GetService("RunService").Stepped:connect(function()
  1129. pooted = pooted + 1
  1130. if pooted >= expected + 1 then
  1131. sos:disconnect()
  1132. did = true
  1133. return
  1134. end
  1135. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1136. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1137. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1138. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1139. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1140. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1141.  
  1142. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1143.  
  1144. print(":(")
  1145. end)
  1146. while did == false do
  1147. wait()
  1148. end
  1149. expected = 203
  1150. did = false
  1151. pooted = 0
  1152. workspace.CurrentCamera.CameraType = "Follow"
  1153. sos = game:GetService("RunService").Stepped:connect(function()
  1154. pooted = pooted + 1
  1155. if pooted >= expected + 1 then
  1156. sos:disconnect()
  1157. did = true
  1158. return
  1159. end
  1160. resetWelds(3, {
  1161. RightHip,
  1162. LeftHip,
  1163. RootJoint,
  1164. Neck
  1165. })
  1166. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1167. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1168. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1169. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1170. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1171. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1172. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1173. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1174.  
  1175. if pooted / 2 == math.floor(pooted / 2) then
  1176. p = cPlayer["Right Arm"]:clone()
  1177. p.Anchored = true
  1178. p.CanCollide = false
  1179. p.Parent = workspace
  1180. p.Transparency = .5
  1181. game:GetService("Debris"):AddItem(p, .2)
  1182. p = cPlayer["Left Arm"]:clone()
  1183. p.Anchored = true
  1184. p.CanCollide = false
  1185. p.Parent = workspace
  1186. p.Transparency = .5
  1187. game:GetService("Debris"):AddItem(p, .2)
  1188.  
  1189. p = Instance.new("Part", workspace)
  1190. p.Name = "ORB"
  1191. p.TopSurface = 0
  1192. p.BottomSurface = 0
  1193. p.formFactor = "Custom"
  1194. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1195. m = Instance.new("SpecialMesh", p)
  1196. m.MeshType = "Sphere"
  1197. p.BrickColor = BrickColor:White()
  1198. p.Size = Vector3.new(.4, .4, .4)
  1199. p.CanCollide = false
  1200. p.Anchored = true
  1201. game:GetService("Debris"):AddItem(p, 5)
  1202. coroutine.resume(coroutine.create(function(p)
  1203. for i = 1, 8 do
  1204. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1205. p.Transparency = i / 8
  1206. wait()
  1207. end
  1208. p:Remove()
  1209. end), p)
  1210.  
  1211. end
  1212.  
  1213. print(":)")
  1214. end)
  1215. while did == false do
  1216. wait()
  1217. end
  1218. wait(.5)
  1219. expected = 20
  1220. did = false
  1221. pooted = 0
  1222. workspace.CurrentCamera.CameraType = "Follow"
  1223. sos = game:GetService("RunService").Stepped:connect(function()
  1224. pooted = pooted + 1
  1225. if pooted >= expected + 1 then
  1226. sos:disconnect()
  1227. did = true
  1228. return
  1229. end
  1230. resetWelds(3, {
  1231. Neck,
  1232. RootJoint,
  1233. RightHip,
  1234. LeftHip
  1235. })
  1236. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1237. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1238. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1239. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1240. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1241. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1242. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1243. print(":)")
  1244. end)
  1245. while did == false do
  1246. wait()
  1247. end
  1248. wait(2)
  1249. expected = 5
  1250. did = false
  1251. pooted = 0
  1252. workspace.CurrentCamera.CameraType = "Follow"
  1253. w.Parent = nil
  1254. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1255. poo = cPlayer.Torso.CFrame.lookVector
  1256. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1257. bodypos.Parent = cPlayer.Torso
  1258. sos = game:GetService("RunService").Stepped:connect(function()
  1259. pooted = pooted + 1
  1260. if pooted >= expected + 1 then
  1261. sos:disconnect()
  1262. did = true
  1263. return
  1264. end
  1265. resetWelds(3, {})
  1266. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1267. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1268. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1269. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1270. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1271. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1272. print(":)")
  1273. end)
  1274. while did == false do
  1275. wait()
  1276. end
  1277. wait(.7)
  1278. expected = 5
  1279. did = false
  1280. pooted = 0
  1281. sos = game:GetService("RunService").Stepped:connect(function()
  1282. pooted = pooted + 1
  1283. if pooted >= expected + 1 then
  1284. sos:disconnect()
  1285. did = true
  1286. return
  1287. end
  1288. resetWelds(3, {})
  1289. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1290. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1291. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1292. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1293. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1294. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1295. print(":(")
  1296. end)
  1297. while did == false do
  1298. wait()
  1299. end
  1300. wait(.2)
  1301. expected = 10
  1302. did = false
  1303. pooted = 0
  1304. workspace.CurrentCamera.CameraType = "Follow"
  1305. g = Instance.new("BodyGyro")
  1306. g.Parent = cPlayer.Torso
  1307. sos = game:GetService("RunService").Stepped:connect(function()
  1308. pooted = pooted + 1
  1309. if pooted >= expected + 1 then
  1310. sos:disconnect()
  1311. did = true
  1312. return
  1313. end
  1314. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1315. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1316. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1317. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1318. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1319. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1320. if pooted >= 2 then
  1321. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1322. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1323. end
  1324. print(":(")
  1325. end)
  1326. while did == false do
  1327. wait()
  1328. end
  1329. wait(.2)
  1330. bodypos:Remove()
  1331. wait(.5)
  1332.  
  1333. e = Instance.new("Explosion")
  1334. e.BlastRadius = 30
  1335. e.Position = C.Position
  1336. e.BlastPressure = e.BlastPressure * 2.5
  1337. e.Parent = workspace
  1338. s = Instance.new("Sound", C)
  1339. s.SoundId = "rbxassetid://258057783"
  1340. s.Volume = 1
  1341. s:Play()
  1342. g:Remove()
  1343. --dun
  1344. nubhit.Torso.Anchored = false
  1345. Hum.PlatformStand = false
  1346. C.Anchored = true
  1347.  
  1348. coroutine.resume(coroutine.create(function(t)
  1349. wait(3)
  1350. p = Instance.new("Sound")
  1351. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1352. p.Parent = t
  1353. p.Volume = 1
  1354. p:Play()
  1355. end), C)
  1356. game:GetService("Debris"):AddItem(LOL, 5)
  1357. end
  1358. resetWelds(3, {})
  1359. workspace.CurrentCamera.CameraType = "Custom"
  1360. Hum.WalkSpeed = 16
  1361. Hum.Name = "Humanoid"
  1362. bodypos:Remove()
  1363. partpos:Remove()
  1364. Anim.Parent = nil
  1365. wait(.1)
  1366. Anim.Disabled = false
  1367. Anim.Parent = cPlayer
  1368. deb = true
  1369. end
  1370.  
  1371. Tool = Instance.new("HopperBin")
  1372. Tool.Name = "ROAD ROLLER DA"
  1373. Tool.Parent = game.Players.LocalPlayer.Backpack
  1374. Tool.Selected:connect(function(mouse)
  1375. mouse.Button1Down:connect(function()
  1376. doitdocdoit()
  1377. end)
  1378. end)
  1379.  
  1380. end
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