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All Bosses with Dizzy Shell

Jul 31st, 2017 (edited)
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  1. All Bosses Route with Dizzy Shell on Anti Guys
  2.  
  3. Initial routing was done by GigaDB and AnatomyZ. Optimizations were made by imglower and xxN1.
  4.  
  5. Update on 6/14/2019 -- It's faster to get HP Plus and use it for Ch 7 Jr. Troopa, Crystal King and Master 1.
  6.  
  7. -- Prologue --
  8.  
  9. - 3 playground coins [3 coins]
  10. - Hammer block for 10 coins [13 coins]
  11. - Get Fire Flower and 4 trampoline coins [17 coins]
  12. - Equip Power Jump
  13. - Hit 2 coin blocks [19 coins]
  14.  
  15. Goomba Bros:
  16. T1: Power Jump Red; Headbonk Red
  17. T2: Power Jump Blue; Do Nothing
  18. T3: Fire Flower [Mash A]
  19.  
  20. - Hit heart block on previous screen
  21.  
  22. Goomba King:
  23. T1: Power Jump; Headbonk the tree
  24. T2: Power Jump; Headbonk
  25.  
  26. - Buy Fire Flower first [9 coins]
  27. - Buy Fright Jar second [4 coins]
  28. - Go to Shooting Star Summit
  29.  
  30. Magikoopa: 8 HP
  31. T1: Power Jump; Do Nothing (Blocking will save 4 frames)
  32. T2: Power Jump
  33.  
  34. -- Chapter 1 --
  35.  
  36. - 1 coin from coin block [5 coins]
  37. - Get Fright Jar
  38. - Get POW Block
  39. - 10 coins from coin block [15 coins]
  40. - 1 Bush coin [16 coins]
  41.  
  42. Fuzzy Shell Fight:
  43. T1: Fire Flower [Up 1]
  44.  
  45. - HP Plus
  46. - 5 coins on the ground [21 coins]
  47. - Shell Toss the Thunder Bolt
  48. - Get hidden Fire Flower
  49. - Hit Heart Block
  50.  
  51. Koopa Fight: Key
  52. T1: Power Jump Koopa; Power Shell (untimed)
  53.  
  54. Level Up: FP
  55. 10, 10, 3
  56.  
  57. - Get Power Bounce
  58. - Staircase Skip
  59. - Hit Trap Block
  60.  
  61. Jail Fight: 9 coins
  62. T1: Fright Jar [Up 1]
  63.  
  64. - Collect the 9 coins after fight [30 coins]
  65. - Go left to pit room
  66.  
  67. ~ First Strike with Bomb
  68. Pit Fight 1:
  69. T1: Bomb
  70.  
  71. Pit Fight 2:
  72. T1: Fright Jar [Up 1]; Do Nothing
  73. T2: Power Jump; Untimed Body Slam
  74.  
  75. Pit Fight 3: First strike with Bombette
  76. T1: Bomb
  77. T1: Power Jump; Untimed Body Slam if Fright Jar Fail
  78.  
  79. - Destroy 1 Fire Bar for coins [40 coins]
  80. - Get Key all the way left
  81. - Go upstairs, and left to get key in jail
  82. - Pie Jumps
  83. - Get other Key behind jail
  84.  
  85. Cannon Fight: First strike with Bombette
  86. T1: Thunder Bolt [Down 1]; Bomb
  87.  
  88. - Hit Heart Block
  89. - Collect the 10 coins after fight [50 coins]
  90.  
  91. Koopa Bros: Bowser
  92. T1: Power Jump; Bomb
  93. T2: Power Jump
  94.  
  95. Koopa Bros:
  96. T1: Bomb
  97. T2: POW Block [Down 1]; Do Nothing
  98. T3: Fire Flower [Mash A]
  99.  
  100. -- Parakarry --
  101.  
  102. - Say No to Both Tutorials
  103. - Pick Up Honey Syrup behind pole
  104. - Run to Toad Town
  105.  
  106. Jr. Troopa: 15 HP
  107. T1: Power Jump; Bomb
  108. T2: Power Jump; Bomb
  109. T2: Hammer
  110.  
  111. - Get Speedy Spin
  112. - Take off Power Jump
  113. - Equip Power Bounce and Speedy Spin
  114. - Get Seed
  115. - Ride train
  116.  
  117. - 1 Whacka
  118. - Collect 3 letters
  119. - Do not collect 2nd seed
  120. - Hit Heart Block
  121.  
  122. -- Sushie --
  123.  
  124. - Go back to Toad Town
  125. - Blue House Skip
  126.  
  127. Blooper: 30 HP
  128. T1: Power Bounce; Sky Dive
  129. T2: Power Bounce; Shell Shot
  130.  
  131. Level Up: FP
  132. 10, 15, 3
  133.  
  134. - Talk to Kolorado by volcano
  135. - Get Jammin' Jelly
  136. - Get Sushie
  137.  
  138. -- Bow --
  139.  
  140. - Get Power Quake
  141. - Take off Power Bounce
  142. - Equip Power Quake
  143. - Chapter 5 pipe to sewers
  144. - Go left into Dark Koopa room
  145.  
  146. - Let them all first strike you for Peril
  147. - Collect coins from Koopas, avoid heart drops
  148.  
  149. Koopa 1:
  150. T1: Power Quake; Do Nothing [11 FP]
  151. T2: Power Quake [7 FP]
  152.  
  153. - 8 FP if FP drop, enter fight
  154. - Eat Honey Syrup if no FP drop [12 FP] [Up 1]
  155.  
  156. Koopa 2:
  157. T1: Power Quake; Do Nothing [8 FP]
  158. T2: Power Quake [4 FP]
  159.  
  160. - Eat Jammin' Jelly [Mash A]
  161.  
  162. Koopa 3:
  163. T1: Power Quake; Switch Bombette [Up 2] [11 FP]
  164. T2: Power Quake [7 FP]
  165.  
  166. - Double FP drop = [9 FP]
  167.  
  168. - Enter pipe to Boo's mansion
  169. - Record Skip
  170. - Go downstairs for Super Boots
  171. - Use Super Boots to get Portrait
  172. - Get Bow
  173. - Get Strange Leaf if you ate your Honey Syrup
  174. ~ Skip if you got 2 FP Drop
  175.  
  176. -- Tubba --
  177.  
  178. - Brown House Skip
  179. - Get Repel Gel
  180. - Go left for Key
  181. - Upgrade Parakarry [Down 3]
  182. - Get caught by guard
  183. - Go right, open door
  184. - Eat Honey Syrup [Up 1] or Strange Leaf [Down 1]
  185. - Get Key in Spike room
  186. - Get Mega Rush
  187. - Get Maple Syrup
  188. - Get Key
  189. - Open chest for talking key
  190. - Run away from Tubba
  191.  
  192. - Take off Power Quake and Speedy Spin
  193. - Equip Power Bounce and Mega Rush
  194.  
  195. Tubba's Heart: 50 HP [Runs at 45 HP]
  196. T1: Power Bounce x5; Shell Shot
  197. T2: Power Bounce x5; [6 + 4 Works too]
  198.  
  199. Tubba Blubba: 10 HP
  200. T1: Jump x2
  201.  
  202. Level Up: BP
  203. 10, 15, 6
  204.  
  205. -- Ultra Hammer --
  206.  
  207. - Say Yes to Bow
  208. - Equip Power Jump and Speedy Spin
  209. - Do not touch card
  210. - Run into Forest
  211. - Go Left
  212.  
  213. Jr. Troopa: 40 HP - Block (1/2)
  214. T1: Power Jump; Shell Shot
  215. T2: Power Jump; Switch to Bow [Down 1]
  216. T3: Power Bounce x4 [Up 1]; Outta Sight
  217. T4: Power Bounce x3
  218.  
  219. - Left, Left, Right, Right x2 for Seed
  220. - From Seed go Left x2, Left, Right, Right
  221. - Hit Chapter 3 Heart Block
  222. - Enter Chapter 3 pipe
  223. - Go to Chapter 5 from sewers
  224. - Get Fire Shield
  225. - Get hidden Life Shroom
  226. - Ultra Hammer
  227.  
  228. -- Lava Piranha --
  229.  
  230. - Get into Peril from Fire Bars
  231. - Get Maple Syrup from 2nd block
  232. - Lava Piranha OoB
  233. - First Strike Lava Piranha
  234.  
  235. Lava Piranha Phase 1: 40 HP *34 with first strike*
  236. T1: Power Bounce x5 [Up 1]; Switch to Sushie [Down 2]
  237. T2: Power Bounce x3 [4 + 4 Works too]
  238.  
  239. Lava Piranha Phase 2: 40 HP
  240. T1: Squirt; Power Bounce x4
  241. T2: Power Bounce x3
  242.  
  243. -- Lantern Ghost --
  244.  
  245. - Go right and finish Chapter 5
  246. - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 for peach
  247. - Get Coconut in tree
  248. - Get Volcano Vase for Seed
  249. - Switch to Parakarry [Down 1]
  250. - Get Repel Gel
  251. - Ride Whale
  252.  
  253. Jr. Troopa: 20 HP
  254. T1: Coconut [Down 1]; Shell Shot
  255. T2: Shell Shot; Star Storm
  256.  
  257. Level Up: BP
  258. 10, 15, 9
  259.  
  260. - Take off Power Jump
  261. - Equip Power Quake [3 extra BP]
  262. - Enter Chapter 4
  263. - Go to Green Station (Hit right switch) [Down 1]
  264. - Go to Pink Station (Hit right switch) [Down 2]
  265. - Fix Track
  266.  
  267. Fuzzy Fight:
  268. T1: Power Quake
  269.  
  270. - Get Frying Pan
  271. - Go to Red Station (Hit left switch) [Down 1]
  272. - Hit Heart Block
  273. - Get Volt Shroom
  274.  
  275. Lantern Ghost: 40 HP - Block (1/2)
  276. T1: Volt Shroom [Mash A]; Do Nothing
  277. T2: Do Nothing; Switch to Goombario [Up 3]
  278. T3: Headbonk x2; Power Bounce x5 [Down 1]
  279. T4: Headbonk x2; Power Bounce x4
  280.  
  281. - Upgrade Watt [Up 2]
  282. - Fight General Guy
  283.  
  284. General Guy Phase 1:
  285. T1: Jump x2; Electro Dash
  286. T2: Power Quake
  287. T3; Jump x2; Power Shock
  288. T4: Jump x2
  289.  
  290. General Guy: 30 HP
  291. T1: Repel Gel [Mash A]; Electro Dash
  292. T2: Power Bounce x4; Electro Dash
  293. T3: Jump x2; Electro Dash
  294.  
  295. - Do not touch card
  296. - Go to Blue Station (Hit left switch) [Down 2]
  297. - Get hidden Maple Syrup
  298. - Eat Maple Syrup [10 FP] [Mash A]
  299. - 2nd option twice to fight Anti Guy
  300.  
  301. Anti Guy: 50 HP
  302. T1: Power Bounce x3; Power Shock [5 FP]
  303. T2: Jump x2; Do Nothing
  304. T3: Jump x2; Do Nothing
  305. T4: Jump x2
  306.  
  307. - Get Power Plus from chest
  308. - Early Whale
  309.  
  310. Fuzzipede: 20 HP
  311. T1: Power Bounce x5; Electro Dash if 4 capped
  312.  
  313. Level Up: BP
  314. 10, 15, 12
  315.  
  316. -- Enter Ruins --
  317.  
  318. - Equip Power Plus [Down 4]
  319. - Enter Toad Town Tunnels from green pipe
  320. - Go into normal toad town pipe and hit stone block to enter room
  321.  
  322. Electro Blooper: 50 HP - Block (0/2)
  323. T1: Jump x2; Electro Dash
  324. T2: Jump x2; Electro Dash
  325. T3: Jump x1; Switch to Parakarry [Up 2]
  326. T4: Power Bounce x6; Sky Dive if 5 capped
  327.  
  328. - Enter Left pipe to enter ruins
  329. - Left one, then up left for the rest of the rooms
  330. - Get Runaway Pay
  331.  
  332. -- Chapter 2 --
  333.  
  334. - Get Key in sand
  335. - Go right for another Key
  336. - Go to the bottom-right room
  337.  
  338. ~ First Strike with Jump, beware of heart drops
  339.  
  340. Stone Chomp 1: Triangle
  341. T1: Jump x1
  342.  
  343. - Open Both doors
  344. - Drop to basement and go right
  345.  
  346. ~ Grab this with hammer from far left
  347.  
  348. Stone Chomp 2: Moon
  349. T1: Power Quake (untimed)
  350.  
  351. - Get Super Hammer
  352. - Go down-left to blow up wall
  353. - Upgrade Bombette [Down 2]
  354. - Blow up wall
  355.  
  356. Stone Chomp 3: Star
  357. T1: Power Quake (untimed)
  358.  
  359. - Triangle, Star, Moon (TSM)
  360. - Eat Maple Syrup [Mash A]
  361. - Switch to Parakarry [Down 1]
  362.  
  363. Tutankoopa: 30 HP
  364. T1: Power Bounce x5 [Down 1]; Shell Shot if 5 cap / Switch to Watt [Down 2] if 4 or 3 capped
  365. T2: Jump x2 if 4 or 3 capped
  366.  
  367. - Switch to Watt [Down 2]
  368.  
  369. -- Enter Flower Fields --
  370.  
  371. - Do not touch card
  372. - Exit Ruins
  373. - Go Left, Down, Left
  374. - Get hidden Thunder Rage
  375. - Down, Down, Left from Thunder Rage
  376. - First option to fight Buzzar
  377.  
  378. Buzzar: 40 HP
  379. T1: Power Bounce x4; Power Shock
  380. T2: Power Bounce x3
  381.  
  382. - Get Seed with Parakarry
  383. - Go to Toad Town, enter fields
  384.  
  385. -- Spike Fight --
  386.  
  387. - East to fight moles
  388. - Get Red Berry
  389.  
  390. Top Left:
  391. T1: Jump x2
  392.  
  393. Level Up: FP
  394. 10, 20, 12
  395.  
  396. Top Right:
  397. T1: Switch to Bombette [Up 1]; Power Bomb
  398. T2: Power Quake (untimed)
  399.  
  400. - Eat Maple [Down 2]
  401.  
  402. Bottom Right:
  403. T1: Power Quake (untimed); Power Bomb
  404.  
  405. Bottom Left:
  406. T1: Power Quake (untimed); Power Bomb
  407.  
  408. - Talk to Petunia for Bean
  409. - Give Red Berry to Red Flower
  410. - Get 2 Yellow Berries
  411. - Eat 1 Yellow Berry [Mash A]
  412. - Give to Yellow Flower
  413. - Tree Jammin' Jelly
  414. - Talk to Lily
  415. - Get Blue Berry
  416. - Give to Blue Flower
  417. - Hit hidden coin block
  418.  
  419. Maze Fight:
  420. T1: Shell Shot; Star Storm
  421. T2: Jump x1 - Spinyless
  422. T2: Star Storm - Spiny Spawn
  423.  
  424. Spinyless:
  425. - You Level Up on Koopatrols later. Kill Magikoopa in Chapter 8 later for missing Star Points.
  426. Spiny Spawn:
  427. - You Level Up on Kent C. Koopa later.
  428.  
  429. Level Up: BP
  430. 10, 20, 15
  431.  
  432. - Equip Power Jump
  433. - Talk to Rosie
  434. - Get hidden Shooting Star
  435. - Talk to Posie
  436. - Talk to Rosie
  437. - Hidden Dizzy Dial in Bubble Berry room
  438. - Talk to Lily
  439. - Get Bubble Berry
  440. ~ If you grab a 2nd Bubble Berry it can be used for the dupe instead of the Maple from Chapter 7. If you grab this and take damage in the Sewers, you can eat this to skip resting at the Inn and pick up the Maple in Chapter 7 as a backup item for the dupe.
  441. - Fall in Spikes once [9 HP]
  442. - Get Shooting Star
  443. - Switch to Parakarry
  444.  
  445. Spike Fight: 50 HP - Block (0/2)
  446. T1: Power Jump; Shell Shot
  447. T2: Power Jump; Shell Shot
  448. T3: Power Bounce x5; Shell Shot if 4 capped
  449.  
  450. - Switch to Bow [Up 3]
  451. - Get hidden Thunder Rage
  452.  
  453. Machine Fight:
  454. T1: Dizzy Dial; Do Nothing
  455. T2: Thunder Rage [Mash A]; Do Nothing
  456. T2: Star Storm
  457.  
  458. - Destroy Machine
  459. - Eat Whacka [Up 1] ~ EAT THIS BEFORE THE EQUIP
  460. - Get S. Jump Charge
  461. - Take off Power Jump and Power Quake
  462. - Equip S. Jump Charge and HP Plus
  463. Order: Power Jump, S. Jump Charge, Power Quake and HP Plus
  464.  
  465. Huff: 60 HP - Block (1/2)
  466. T1: Charge [Up 1]; Switch to Bow [Up 3]
  467. T2: Charge; Outta Sight
  468. T3: Charge
  469. T4: Power Bounce x5 [Down 1]; Slap x2 if 4 capped
  470.  
  471. - Touch card
  472.  
  473. -- Super Blooper --
  474.  
  475. - Get Quick Change
  476. - Go into sewers and go right
  477. - Unequip HP Plus, press B twice, press A 3 times to equip it again (10/15HP)
  478.  
  479. Super Blooper: 70 HP - Block (0/3)
  480. T1: Charge; Smack x4 - Do Not Block
  481. T2: Charge; Smack x1
  482. T3: Charge; Do Nothing - Take 4 from babies
  483. T4: Star Storm; Outta Sight
  484. T5: Power Bounce x4
  485.  
  486. Level Up: BP
  487. 10, 20, 18
  488.  
  489. - Clippy Boots
  490. - Get hidden Maple Syrup in sewers
  491. - Get Shooting Star
  492. - Enter Pipe to Chapter 7
  493. - Lakilester Clip into rightmost house
  494. - Mayor side quest
  495. ~ If you are not at 15 HP, you need to be. You can either eat the Bubble Berry from Chapter 6 or you can rest at the Inn.
  496. - Get Sushie Glitch
  497.  
  498. Jr. Troopa: 50 HP - Block (2/2)
  499. T1: Charge; Do Nothing
  500. T2: Charge; Do Nothing
  501. T3: Power Bounce x5; Squirt if 4 capped
  502.  
  503. - Fight Monstar OoB, 2nd Option
  504.  
  505. Monstar:
  506. T1: Power Bounce x3
  507.  
  508. - Encounter first Gulpit and run
  509. - Encounter Clubba near the Super Block
  510. Clubba:
  511. T1: Switch to Lakilester [Down 1] with Sushie's turn; Run Away
  512. - Ice Staircase Skip
  513. - Eat Jammin' Jelly [Up 3]
  514. - Get Key
  515. - Mirror Clip
  516.  
  517. Clubba 1:
  518. T1: Jump x2
  519.  
  520. Clubba 2:
  521. T1: Power Quake (untimed); Power Bomb
  522.  
  523. Clubba 3:
  524. T1: Power Quake (untimed); Power Bomb
  525.  
  526. Level Up: FP
  527. 10, 25, 18
  528.  
  529. - Triple Dip
  530. - P-Up D-Down
  531. - Hidden Jammin' Jelly
  532. ~ Get Maple Syrup in the block if you either skipped the Bubble Berry, or ate it
  533. - Equip P-Up D-Down
  534. - Switch to Bow [Down 3]
  535.  
  536. Crystal King: 70 HP - Block (1/3)
  537. T1: Charge; Outta Sight
  538. T2: Charge
  539. T3: Charge; Do Nothing
  540. T4: Charge; Switch to Kooper [Up 3] - 5 bounce on this turn kills, but no backup if 4 cap
  541. T5: Bounce x4
  542.  
  543. - Take off S. Jump Charge
  544. - Equip Power Quake
  545. - Touch Card
  546. - Get Shooting Star
  547. - Upgrade Kooper [Down 1]
  548. - Hidden Ultra Shroom
  549.  
  550. Dupe on Repel Gel: Use Kooper to make it easy
  551. - Pick Up Repel Gel
  552. - Throw Ultra Shroom
  553. - Eat Bubble Berry or Maple Syrup
  554. - Throw Repel Gel
  555. - Throw Ultra Shroom
  556.  
  557. - Upgrade Sushie [Up 2] in sewers
  558. - Fight Dojo
  559.  
  560. Dojo:
  561.  
  562. Chan: 15 HP
  563. T1: Power Bounce x7
  564.  
  565. - Switch to Kooper [Down 3]
  566.  
  567. Lee: 20 HP
  568. T1: Power Bounce x3; Do Nothing - Can also go for 11 bounce for T1 kill
  569. T2: Jump x2
  570.  
  571. Master 1: 50 HP - Block (0/2)
  572. T1: Jump x2; Do Nothing
  573. T2: Jump x2; Switch to Parakarry [Down 2]
  574. T3: Bounce x4
  575.  
  576. - Take off HP Plus [7th from top]
  577. - Equip Quick Change [6th from top]
  578.  
  579. Master 2: 75 HP - Block (0/1)
  580. T1: Repel Gel [Mash A]; Shell Shot
  581. T2: Power Bounce x5; Do Nothing
  582. T3: Power Bounce x5; Shell Shot if 4 capped once; Outta Sight if 4 capped twice
  583. T4: Jump x1 if 4 capped twice
  584.  
  585. - Eat Jammin' Jelly [Down 2]
  586.  
  587. ~ You can quick kill The Master 3 of you get three 6 caps
  588. Master 3: 99 HP
  589. T1: Power Bounce x5; Outta Sight
  590. T2: Repel Gel [Mash A]
  591. T3: Power Bounce x5; Do Nothing
  592. T4: Power Bounce x5; Outta Sight
  593. T5: Jump x2 --- Bounce x3 again if double 4 capped
  594.  
  595. - Go East toward Koopa Village
  596. - Select 3rd option twice to fight Kent C. Koopa
  597.  
  598. Kent C. Koopa: 70 HP
  599. T1: Lullaby; Headbonk x2
  600. T2: Power Bounce x5 on tail; Do Nothing
  601. T3: Power Bounce x5 on tail; Do Nothing
  602. T4: Jump x1 if capped at 4
  603.  
  604. If Lullaby Fails T1:
  605. T1: Lullaby; Outta Sight
  606. T2: Lullaby - If this fails you die, it's a very low chance of it failing once
  607. T3: Headbonk x2; Power Bounce x5 on tail
  608. T4: Power Bounce x5 on tail; Do Nothing
  609. T5: Jump x1 if capped at 4
  610.  
  611. If Spiny Spawn you level up here:
  612.  
  613. Level Up: HP
  614. 15, 25, 18
  615.  
  616. -- Door 1 --
  617.  
  618. Koopatrols:
  619. T1: Power Quake (untimed); Power Bomb
  620.  
  621. Level Up: HP
  622. 15, 25, 18
  623.  
  624. - Hit Heart Block if you leveled at Kent C. Koopa
  625.  
  626. -- Door 2 --
  627.  
  628. - Fast Flood Room
  629. - Cannonless
  630. - If you got hit by Dry Bones, Hit Heart Block
  631. - You are getting peril from the Hammer Bros.
  632.  
  633. Spiny Spawn:
  634. - Take off P-Up D-Down
  635. - Encounter the Hammer Bros.
  636.  
  637. Spinyless:
  638. - Take off P-Up D-Down
  639. - Equip Runaway Pay
  640. - Encounter the Hammer Bros.
  641.  
  642. ~ Kill Magikoopa so she doesn't attack you
  643. Hammer Bros. - Block (0/3)
  644. T1: Jump x2 Magikoopa; Spiny Flip
  645. T2: Run
  646.  
  647. - Get Key
  648. - Take off Runaway Pay if you have it on
  649. - Equip P-Up D-Down
  650. - 2, 2, 1 for quiz answers
  651.  
  652. Anti Guy Unit: Triple stun + double 5 cap
  653. T1: Bounce x5 1st; Dizzy Shell
  654. T2: Bounce x5 2nd; Power Bomb
  655. T3: Power Quake; Power Shock
  656. T4: Bounce x5 3rd
  657.  
  658. Anti Guy Unit: Triple stun + double/single 4 cap
  659. T1: Bounce x5 1st; Dizzy Shell
  660. T2: Bounce x5 2nd; Power Bomb
  661. T3: Power Quake; Dizzy Shell
  662. T4: Jump x2; Electro Dash if 4 capped (1st Guy)
  663. T5: Jump x2; Electro Dash if 4 capped (2nd Guy)
  664.  
  665. - Get Maple
  666. - Eat Maple [Mash A]
  667.  
  668. Duphlighosts:
  669. T1: Power Quake; Power Bomb
  670.  
  671. Level Up: BP
  672. 15, 25, 21
  673.  
  674. - Take off P-Up D-Down
  675. - Equip S. Jump Charge
  676.  
  677. Jr. Troopa: 60 HP - Block (2/2)
  678. T1: Charge; Electro Dash
  679. T2: Charge; Outta Sight
  680. T3: Charge
  681. T4: Power Bounce x5; Electro Dash if 4 capped
  682.  
  683. - Eat Maple Syrup [Down 3]
  684. - Take off S. Jump Charge and Power Quake
  685. - Equip Triple Dip, P-Up D-Down and Fire Shield
  686. Order: S. Jump Charge, Power Quake, Triple Dip, R, P-Up D-Down and Fire Shield
  687.  
  688. Hallway Bowser: 50 HP
  689. T1: Power Bounce x5; Outta Sight
  690. T2: Power Bounce x3 [4 + 4 Work too]
  691.  
  692. - Jump x1 if 3 + 4
  693. - Jump x2 if 3 + 3
  694.  
  695. Final Boswer Phase 1:
  696. T1: Power Bounce; Outta Sight
  697. T2: Power Bounce
  698. T3: Star Beam
  699.  
  700. - 5 + 3 + 3 Bounce = untimed electro dash T4 for kill
  701. - 5 + 5 + Jump x2 = dead on T4
  702. - 5 + 4 + 3 Bounce = dead on T4
  703. - 4 + 4 + 3 Bounce = dead on T4
  704. - 4 + 3 + 3 Bounce = watt kills T4
  705. - 3 + 3 + 3 = T5 kill
  706.  
  707. Phase 2: Block (2/2)
  708. T1: Peach Beam; Water Block
  709. T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
  710. T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
  711. T4: Power Bounce; Electro Dash
  712. T5: Jump x1
  713. T5: Peach Beam; Electro Dash if triple 3 capped
  714.  
  715. T3 Beam
  716. T1: Peach Beam; Water Block
  717. T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
  718. T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
  719. T4: Peach Beam; Electro Dash
  720. T5: Power Bounce; Electro Dash
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