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Mad_Republican

Safe Exit Log PRIOR to New Load Crash Reboot

Mar 7th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 10.0]
  8. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  9. Vendor:
  10. VRAM: 3942 MB
  11. Driver: 26.21.14.4250
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.382 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.487800 ms
  21. 2020-03-05T00:11:26 0.016 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-03-05T00:11:26 0.172 INF Localization language: english
  23. 2020-03-05T00:11:26 0.201 INF Texture quality is set to 2
  24. 2020-03-05T00:11:26 0.202 INF Precaching...
  25. 2020-03-05T00:11:26 0.214 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-03-05T00:11:26 0.308 INF [EAC] Initializing ...
  27. 2020-03-05T00:11:26 0.311 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2020-03-05T00:11:29 3.679 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2020-03-05T00:11:29 3.688 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2020-03-05T00:11:35 9.965 INF Precaching file: Data/Bundles/terraintextures
  31. 2020-03-05T00:11:41 15.804 INF Precaching done
  32. 2020-03-05T00:11:41 15.805 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 2.263000 ms
  35. 2020-03-05T00:11:42 16.162 INF Awake IsFocused: True
  36. 2020-03-05T00:11:42 16.162 INF Awake
  37. 2020-03-05T00:11:42 16.178 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  38. 2020-03-05T00:11:42 16.178 INF System information:
  39. 2020-03-05T00:11:42 16.178 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-03-05T00:11:42 16.178 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
  41. 2020-03-05T00:11:42 16.178 INF RAM: 16277 MB
  42. 2020-03-05T00:11:42 16.179 INF GPU: NVIDIA GeForce GTX 970 (3942 MB)
  43. 2020-03-05T00:11:42 16.179 INF Graphics API: Direct3D 11.0 [level 10.0] (shader level 4.0)
  44. 2020-03-05T00:11:42 16.179 INF Last played version: Alpha 18.3
  45. 2020-03-05T00:11:42 16.179 INF Local UTC offset: -7 hours
  46. 2020-03-05T00:11:42 16.186 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-feature-level-10-0 -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-05__00-11-07.txt
  47. 2020-03-05T00:11:42 16.187 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-03-05T00:11:42 16.187 INF Starting PlayerInputManager...
  49. 2020-03-05T00:11:42 16.251 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-03-05T00:11:42 16.375 INF Starting UserProfileManager...
  57. 2020-03-05T00:11:42 16.467 INF Occlusion: Awake
  58. 2020-03-05T00:11:42 16.480 INF ApplyAllOptions streaming True, budget 3547.8 MB
  59. 2020-03-05T00:11:42 16.481 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
  60. 2020-03-05T00:11:42 16.481 INF Texture quality is set to 2
  61. 2020-03-05T00:11:42 16.481 INF ApplyTextureFilter 1, AF Enable
  62. 2020-03-05T00:11:42 16.484 INF ApplyTerrainOptions 3
  63. 2020-03-05T00:11:44 18.699 INF [MODS] No mods folder found
  64. 2020-03-05T00:11:44 18.710 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-03-05T00:11:44 18.756 INF Loading permissions file done.
  66. 2020-03-05T00:11:44 18.834 INF Awake done in 2672 ms
  67. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3971.
  72. Total: 18.029700 ms (FindLiveObjects: 0.308800 ms CreateObjectMapping: 0.066700 ms MarkObjects: 17.584600 ms DeleteObjects: 0.069100 ms)
  73.  
  74. 2020-03-05T00:11:45 19.260 INF User joined: Mad_Republican
  75. 2020-03-05T00:11:45 19.458 INF Reloading serveradmin.xml
  76. 2020-03-05T00:11:45 19.458 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  77. 2020-03-05T00:11:45 19.459 INF Loading permissions file done.
  78. 2020-03-05T00:11:45 19.545 INF Updated culture for display texts
  79. 2020-03-05T00:11:57 31.604 INF UMA Overlay loading took 10459 ms
  80. 2020-03-05T00:11:57 31.606 INF UMA Slot loading took 1 ms
  81. 2020-03-05T00:12:01 35.037 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  82. 2020-03-05T00:12:02 36.245 INF WorldStaticData.Init() needed 4.373s
  83. 2020-03-05T00:12:03 37.689 INF [Steamworks.NET] Login ok.
  84. 2020-03-05T00:12:03 37.920 INF AchievementManager: Received stats and achievements from Steam
  85. 2020-03-05T00:12:21 55.226 INF NET: Starting server protocols
  86. 2020-03-05T00:12:21 55.246 INF NET: LiteNetLib server started
  87. 2020-03-05T00:12:21 55.247 INF [Steamworks.NET] NET: Server started
  88. 2020-03-05T00:12:21 55.248 INF Started thread SteamNetworkingServer
  89. 2020-03-05T00:12:21 55.249 INF StartGame
  90. 2020-03-05T00:12:21 55.310 INF Persistent GamePrefs saved
  91. GamePref.AdminFileName = serveradmin.xml
  92. GamePref.AirDropFrequency = 24
  93. GamePref.AirDropMarker = True
  94. GamePref.AutopilotMode = 0
  95. GamePref.BedrollDeadZoneSize = 15
  96. GamePref.BedrollExpiryTime = 60
  97. GamePref.BlockDamageAI = 25
  98. GamePref.BlockDamageAIBM = 25
  99. GamePref.BlockDamagePlayer = 300
  100. GamePref.BloodMoonEnemyCount = 8
  101. GamePref.BloodMoonFrequency = 7
  102. GamePref.BloodMoonRange = 0
  103. GamePref.BloodMoonWarning = 8
  104. GamePref.BuildCreate = False
  105. GamePref.ConnectToServerIP = 127.0.0.1
  106. GamePref.ConnectToServerPort = 26900
  107. GamePref.ControlPanelEnabled = False
  108. GamePref.ControlPanelPort = 8080
  109. GamePref.CraftTimer =
  110. GamePref.CreateLevelDim = 8
  111. GamePref.CreateLevelName = My Level
  112. GamePref.CreativeMenuEnabled = False
  113. GamePref.DayCount = 3
  114. GamePref.DayLightLength = 18
  115. GamePref.DayNightLength = 120
  116. GamePref.DebugMenuEnabled = False
  117. GamePref.DebugMenuShowTasks = False
  118. GamePref.DebugStopEnemiesMoving = False
  119. GamePref.DropOnDeath = 0
  120. GamePref.DropOnQuit = 0
  121. GamePref.DynamicSpawner =
  122. GamePref.EACEnabled = False
  123. GamePref.EnemyDifficulty = 0
  124. GamePref.EnemySpawnMode = True
  125. GamePref.FavoriteServersList =
  126. GamePref.FragLimit = 20
  127. GamePref.GameDifficulty = 2
  128. GamePref.GameGuidClient =
  129. GamePref.GameMode = GameModeSurvival
  130. GamePref.GameName = ChetSoloAlpha183b4
  131. GamePref.GameNameClient = My Game
  132. GamePref.GameVersion = Alpha 18.4
  133. GamePref.GameWorld = PREGEN01
  134. GamePref.HideCommandExecutionLog = 0
  135. GamePref.JoiningOptions = True
  136. GamePref.LandClaimCount = 1
  137. GamePref.LandClaimDeadZone = 50
  138. GamePref.LandClaimDecayMode = 0
  139. GamePref.LandClaimExpiryTime = 30
  140. GamePref.LandClaimOfflineDelay = 0
  141. GamePref.LandClaimOfflineDurabilityModifier = 256
  142. GamePref.LandClaimOnlineDurabilityModifier = 256
  143. GamePref.LandClaimSize = 71
  144. GamePref.LastGameResetRevision = 13
  145. GamePref.LastLoadedPrefab =
  146. GamePref.LastLoadedPrefabSize =
  147. GamePref.LootAbundance = 200
  148. GamePref.LootRespawnDays = 5
  149. GamePref.LootTimer =
  150. GamePref.MatchLength = 10
  151. GamePref.MaxSpawnedAnimals = 50
  152. GamePref.MaxSpawnedZombies = 64
  153. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  154. GamePref.NoGraphicsMode = False
  155. GamePref.OptionsAA = 1
  156. GamePref.OptionsAllowController = True
  157. GamePref.OptionsAmbientVolumeLevel = 1
  158. GamePref.OptionsAudioOcclusion = False
  159. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  160. GamePref.OptionsControllerVibration = True
  161. GamePref.OptionsDeferredLighting = True
  162. GamePref.OptionsDisableChunkLODs = False
  163. GamePref.OptionsDynamicMusicDailyTime = 0.3
  164. GamePref.OptionsDynamicMusicEnabled = True
  165. GamePref.OptionsFieldOfView = 65
  166. GamePref.OptionsFieldOfViewNew = 65
  167. GamePref.OptionsForegroundGlobalOpacity = 1
  168. GamePref.OptionsGamma = 0.175
  169. GamePref.OptionsGfxBloom = False
  170. GamePref.OptionsGfxDOF = False
  171. GamePref.OptionsGfxMotionBlur = 0
  172. GamePref.OptionsGfxOcclusion = True
  173. GamePref.OptionsGfxSSAO = True
  174. GamePref.OptionsGfxSSReflections = 1
  175. GamePref.OptionsGfxSunShafts = False
  176. GamePref.OptionsGraphicsQuality = 5
  177. GamePref.OptionsGrassDistance = 3
  178. GamePref.OptionsHudOpacity = 1
  179. GamePref.OptionsHudSize = 2
  180. GamePref.OptionsInterfaceSensitivity = 0.75
  181. GamePref.OptionsInvertMouse = False
  182. GamePref.OptionsJournalPopup = True
  183. GamePref.OptionsLODDistance = 1
  184. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  185. GamePref.OptionsMicVolumeLevel = 0.75
  186. GamePref.OptionsMouseSensitivity = 0.5
  187. GamePref.OptionsMusicVolumeLevel = 0.2
  188. GamePref.OptionsObjectQuality = 3
  189. GamePref.OptionsOverallAudioVolumeLevel = 1
  190. GamePref.OptionsPlayChanceFrequency = 3
  191. GamePref.OptionsPlayChanceProbability = 0.983
  192. GamePref.OptionsPlayerModel = playerMale
  193. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  194. GamePref.OptionsPOICulling = 1
  195. GamePref.OptionsReflectedShadows = True
  196. GamePref.OptionsReflectionBounces = 0
  197. GamePref.OptionsReflectionCullList = Default
  198. GamePref.OptionsReflectionFarClip = 3000
  199. GamePref.OptionsReflectionQuality = 3
  200. GamePref.OptionsReflectionRefreshMode = ViaScripting
  201. GamePref.OptionsReflectionRefreshRate = 0
  202. GamePref.OptionsReflectionShadowDistance = 60
  203. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  204. GamePref.OptionsResolution = 0
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShadowDistance = 4
  207. GamePref.OptionsShowCompass = True
  208. GamePref.OptionsShowCrosshair = True
  209. GamePref.OptionsStabSpawnBlocksOnGround = True
  210. GamePref.OptionsStreamingMipmapsBudget = 4096
  211. GamePref.OptionsStreamingMipmapsEnabled = True
  212. GamePref.OptionsTempCelsius = False
  213. GamePref.OptionsTerrainQuality = 3
  214. GamePref.OptionsTextureFilter = 1
  215. GamePref.OptionsTextureQuality = 2
  216. GamePref.OptionsTreeDistance = 4
  217. GamePref.OptionsUMATextureQuality = 0
  218. GamePref.OptionsViewDistance = 8
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 1
  222. GamePref.OptionsWaterParticleLimiter = 1
  223. GamePref.OptionsWaterQuality = 0
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 10000
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561197970506435
  229. GamePref.PlayerKillingMode = 3
  230. GamePref.PlayerName = Mad_Republican
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 1
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 300
  271. GamePref.ZombieBMMove = 3
  272. GamePref.ZombieFeralMove = 3
  273. GamePref.ZombieMove = 0
  274. GamePref.ZombieMoveNight = 3
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDelay = 0
  319. GameStat.LandClaimOfflineDurabilityModifier = 32
  320. GameStat.LandClaimOnlineDurabilityModifier = 32
  321. GameStat.LandClaimSize = 41
  322. GameStat.LoadScene =
  323. GameStat.LootTimer =
  324. GameStat.OptionsPOICulling = 0
  325. GameStat.PartySharedKillRange = 100
  326. GameStat.PlayerKillingMode = KillStrangersOnly
  327. GameStat.ScoreDiedMultiplier = -5
  328. GameStat.ScorePlayerKillMultiplier = 1
  329. GameStat.ScoreZombieKillMultiplier = 1
  330. GameStat.ShowAllPlayersOnMap = False
  331. GameStat.ShowFriendPlayerOnMap = True
  332. GameStat.ShowSpawnWindow = False
  333. GameStat.ShowWindow =
  334. GameStat.ShowZombieCounter = False
  335. GameStat.TimeLimitActive = False
  336. GameStat.TimeLimitThisRound = 0
  337. GameStat.TimeOfDayIncPerSec = 20
  338. GameStat.XPMultiplier = 100
  339. GameStat.ZombieHordeMeter = False
  340. 2020-03-05T00:12:21 55.340 INF StartAsServer
  341. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  342. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  343. 2020-03-05T00:12:21 55.852 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  344. 2020-03-05T00:12:21 55.852 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  345. 2020-03-05T00:12:21 55.852 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  346. 2020-03-05T00:12:33 67.563 INF Block IDs with mapping
  347. 2020-03-05T00:12:33 67.563 INF BlockIDs from Mapping
  348. 2020-03-05T00:12:38 72.278 INF Item IDs with mapping
  349. 2020-03-05T00:12:38 72.278 INF ItemIDs from Mapping
  350. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  351. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  352. 2020-03-05T00:12:47 81.684 INF createWorld: PREGEN01, ChetSoloAlpha183b4, GameModeSurvival
  353. 2020-03-05T00:12:47 81.684 WRN Occlusion: !supportsComputeShaders
  354. 2020-03-05T00:12:47 81.685 INF Occlusion: Disabled
  355. 2020-03-05T00:12:48 82.189 INF Started thread ChunkRegeneration
  356. 2020-03-05T00:12:48 82.190 INF Started thread ChunkCalc
  357. 2020-03-05T00:12:48 82.982 INF World.Load: PREGEN01
  358. 2020-03-05T00:12:48 82.983 INF Loading base world file header...
  359. 2020-03-05T00:12:49 82.991 INF Loaded world file from different version: 'Alpha 18 (b131)'
  360. 2020-03-05T00:12:49 82.996 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  361. 2020-03-05T00:12:49 83.004 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  362. 2020-03-05T00:12:52 86.528 INF ShapeControllers: 64
  363. 2020-03-05T00:13:17 111.840 INF Started thread GenerateChunks
  364. 2020-03-05T00:13:18 112.974 INF Loading dtm raw file took 1133ms
  365. 2020-03-05T00:13:19 113.671 INF Biomes image size w= 8192, h = 8192
  366. 2020-03-05T00:13:20 114.709 INF Loading and creating biomes took 1734ms
  367. 2020-03-05T00:13:27 121.969 INF Loading and creating shader control textures took 7260ms
  368. 2020-03-05T00:13:33 127.506 INF Loading and parsing of generator took 5536ms
  369. 2020-03-05T00:13:33 127.510 INF Started thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/PREGEN01/ChetSoloAlpha183b4\Region
  370. 2020-03-05T00:13:35 129.364 INF [DECO] read 0/0
  371. 2020-03-05T00:13:36 130.743 INF AstarManager Init
  372. 2020-03-05T00:13:38 132.957 INF Weather Packages Created FROM BIOMES
  373. 2020-03-05T00:13:38 132.958 INF createWorld() done
  374. 2020-03-05T00:13:38 132.959 INF Calculating world hashes
  375. 2020-03-05T00:13:38 132.961 INF Loading players.xml
  376. 2020-03-05T00:13:39 133.670 INF Created player with id=171
  377. 2020-03-05T00:13:39 133.789 WRN InitBreadCrumbs Mad_Republican (2576.0, 70.3, -1352.0)
  378. 2020-03-05T00:13:39 133.793 INF Loaded player
  379. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  380.  
  381. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  382.  
  383. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  384.  
  385. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  386.  
  387. 2020-03-05T00:13:41 135.313 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  388. 2020-03-05T00:13:41 135.313 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  389. 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
  390. 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
  391. 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  392. 2020-03-05T00:13:41 135.313 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  393. 2020-03-05T00:13:41 135.313 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  394. 2020-03-05T00:13:41 135.313 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  395. 2020-03-05T00:13:41 135.313 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  396. 2020-03-05T00:13:41 135.314 INF Origin Reposition (0.0, 0.0, 0.0) to (2576.0, 64.0, -1344.0)
  397. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  398.  
  399. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  400.  
  401. 2020-03-05T00:13:41 135.359 INF [DECO] written 0/0
  402. 2020-03-05T00:13:42 136.174 INF OpenSpawnWindow
  403. 2020-03-05T00:13:42 136.229 INF StartGame done
  404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  405.  
  406. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  407.  
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. Calling Animator.GotoState on Synchronize layer
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  415.  
  416. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  417. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  418. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  424.  
  425. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  432.  
  433. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  434.  
  435. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  436.  
  437. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  438.  
  439. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  440.  
  441. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  442.  
  443. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  444.  
  445. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  446.  
  447. 2020-03-05T00:13:45 139.643 INF [Steamworks.NET] GameServer.Init successful
  448. 2020-03-05T00:13:46 140.503 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133188119322629, public IP=199.47.67.51
  449. 2020-03-05T00:13:46 140.514 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  450. 2020-03-05T00:13:46 140.853 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240999611609, server SteamID=90133188119322629, server public IP=199.47.67.51, server port=26900
  451. 2020-03-05T00:13:46 140.857 INF [Steamworks.NET] Lobby entered: 109775240999611609
  452. 2020-03-05T00:13:48 142.408 INF Respawn almost done
  453. 2020-03-05T00:13:48 142.416 INF PlayerSpawnedInWorld (reason: NewGame, position: 2576, 71, -1352): localplayer
  454. 2020-03-05T00:13:49 143.168 INF DMS Entered Game!
  455. 2020-03-05T00:13:49 143.388 INF Getting new currentStreamer!
  456. 2020-03-05T00:13:50 144.905 INF Calculating hashes took 11945 ms (world size 668 MiB)
  457. 2020-03-05T00:13:52 146.068 INF MinEventLogMessage: XP gained during the last level:
  458. 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromLootThisLevel == 0
  459. 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  460. 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromKillThisLevel == 0
  461. 2020-03-05T00:14:14 168.273 INF Time: 1.90m FPS: 45.89 Heap: 2525.8MB Max: 2525.8MB Chunks: 365 CGO: 224 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 4558.8MB
  462. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  463.  
  464. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  465.  
  466. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  467.  
  468. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  469.  
  470. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  471.  
  472. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  473.  
  474. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  475.  
  476. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  477.  
  478. 2020-03-05T00:14:44 198.246 INF Time: 2.40m FPS: 54.62 Heap: 2639.0MB Max: 2639.0MB Chunks: 367 CGO: 253 Ply: 1 Zom: 0 Ent: 5 (9) Items: 4 CO: 1 RSS: 4685.6MB
  479. 2020-03-05T00:14:44 198.517 INF [DECO] written 9/35
  480. 2020-03-05T00:15:14 228.246 INF Time: 2.90m FPS: 44.94 Heap: 2697.7MB Max: 2697.7MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 5 (7) Items: 2 CO: 1 RSS: 4765.2MB
  481. 2020-03-05T00:15:44 258.485 INF VehicleManager saving 0 (0 / 0)
  482. 2020-03-05T00:15:44 258.522 INF Time: 3.40m FPS: 52.04 Heap: 2713.2MB Max: 2713.2MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4765.1MB
  483. 2020-03-05T00:16:14 288.522 INF Time: 3.90m FPS: 48.87 Heap: 2731.2MB Max: 2731.2MB Chunks: 380 CGO: 267 Ply: 1 Zom: 0 Ent: 3 (9) Items: 4 CO: 1 RSS: 4777.4MB
  484. 2020-03-05T00:16:17 291.424 INF Calling Play on 0
  485. Calling Animator.GotoState on Synchronize layer
  486.  
  487. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  488.  
  489. 2020-03-05T00:16:44 318.523 INF Time: 4.40m FPS: 42.80 Heap: 2747.5MB Max: 2747.5MB Chunks: 380 CGO: 267 Ply: 1 Zom: 0 Ent: 3 (10) Items: 4 CO: 1 RSS: 4778.2MB
  490. 2020-03-05T00:16:44 318.881 INF [DECO] written 9/36
  491. 2020-03-05T00:16:47 321.315 INF Saving 206 of chunks took 125ms
  492. 2020-03-05T00:17:49 383.355 INF Time: 4.90m FPS: 43.38 Heap: 2802.6MB Max: 2802.6MB Chunks: 380 CGO: 266 Ply: 1 Zom: 0 Ent: 3 (11) Items: 4 CO: 1 RSS: 4808.0MB
  493. 2020-03-05T00:18:19 413.316 INF VehicleManager saving 0 (0 / 0)
  494. 2020-03-05T00:18:19 413.370 INF Time: 5.40m FPS: 43.75 Heap: 2819.0MB Max: 2819.0MB Chunks: 380 CGO: 263 Ply: 1 Zom: 0 Ent: 3 (11) Items: 4 CO: 1 RSS: 4829.3MB
  495. 2020-03-05T00:18:19 413.733 INF [DECO] written 9/37
  496. 2020-03-05T00:18:49 443.387 INF Time: 5.90m FPS: 45.19 Heap: 2837.8MB Max: 2837.8MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (12) Items: 4 CO: 1 RSS: 4840.3MB
  497. 2020-03-05T00:19:15 469.940 INF Set loop to false on 000ExpPsp
  498. 2020-03-05T00:19:15 469.940 INF Set loop to false on 000ExpSec
  499. 2020-03-05T00:19:15 469.940 INF Set loop to false on 004ExpLfx
  500. 2020-03-05T00:19:19 473.396 INF Time: 6.40m FPS: 40.73 Heap: 2738.1MB Max: 2837.8MB Chunks: 380 CGO: 269 Ply: 1 Zom: 0 Ent: 3 (9) Items: 3 CO: 1 RSS: 4876.5MB
  501. 2020-03-05T00:19:19 473.738 INF [DECO] written 9/38
  502. 2020-03-05T00:19:39 493.574 INF Getting new currentStreamer!
  503. 2020-03-05T00:19:49 503.413 INF Time: 6.90m FPS: 43.29 Heap: 2753.9MB Max: 2837.8MB Chunks: 380 CGO: 269 Ply: 1 Zom: 0 Ent: 3 (9) Items: 3 CO: 1 RSS: 4883.3MB
  504. 2020-03-05T00:20:19 533.322 INF VehicleManager saving 0 (0 / 0)
  505. 2020-03-05T00:20:19 533.419 INF Time: 7.40m FPS: 42.45 Heap: 2764.9MB Max: 2837.8MB Chunks: 380 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (11) Items: 5 CO: 1 RSS: 4882.6MB
  506. 2020-03-05T00:20:49 563.428 INF Time: 7.90m FPS: 59.73 Heap: 2779.7MB Max: 2837.8MB Chunks: 380 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (11) Items: 5 CO: 1 RSS: 4885.2MB
  507. 2020-03-05T00:21:19 593.668 INF Time: 8.40m FPS: 44.82 Heap: 2793.7MB Max: 2837.8MB Chunks: 380 CGO: 270 Ply: 1 Zom: 0 Ent: 2 (11) Items: 5 CO: 1 RSS: 4889.3MB
  508. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  509.  
  510. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  511.  
  512. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  513.  
  514. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  515.  
  516. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  517.  
  518. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  519.  
  520. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  521.  
  522. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  523.  
  524. 2020-03-05T00:21:45 619.828 INF Calling Play on 1
  525. 2020-03-05T00:21:49 623.678 INF Time: 8.90m FPS: 49.39 Heap: 2812.6MB Max: 2837.8MB Chunks: 380 CGO: 283 Ply: 1 Zom: 0 Ent: 1 (12) Items: 6 CO: 1 RSS: 4908.4MB
  526. 2020-03-05T00:22:19 653.545 INF VehicleManager saving 0 (0 / 0)
  527. 2020-03-05T00:22:19 653.685 INF Time: 9.40m FPS: 36.58 Heap: 2832.3MB Max: 2837.8MB Chunks: 380 CGO: 278 Ply: 1 Zom: 0 Ent: 1 (12) Items: 6 CO: 1 RSS: 4916.7MB
  528. 2020-03-05T00:22:49 683.980 INF Time: 9.90m FPS: 47.88 Heap: 2847.8MB Max: 2847.8MB Chunks: 380 CGO: 292 Ply: 1 Zom: 0 Ent: 2 (14) Items: 7 CO: 1 RSS: 4925.3MB
  529. 2020-03-05T00:23:20 713.985 INF Time: 10.40m FPS: 36.49 Heap: 2865.5MB Max: 2865.5MB Chunks: 384 CGO: 293 Ply: 1 Zom: 5 Ent: 6 (23) Items: 11 CO: 1 RSS: 4937.6MB
  530. 2020-03-05T00:23:50 743.999 INF Time: 10.90m FPS: 45.05 Heap: 2889.8MB Max: 2889.8MB Chunks: 384 CGO: 273 Ply: 1 Zom: 4 Ent: 6 (26) Items: 12 CO: 1 RSS: 4983.6MB
  531. 2020-03-05T00:24:09 763.685 INF Set loop to false on 002ExpPsp
  532. 2020-03-05T00:24:09 763.686 INF Set loop to false on 014ExpSec
  533. 2020-03-05T00:24:09 763.686 INF Set loop to false on 003ExpLfx
  534. 2020-03-05T00:24:19 773.854 INF VehicleManager saving 0 (0 / 0)
  535. 2020-03-05T00:24:20 774.002 INF Time: 11.40m FPS: 50.54 Heap: 2915.2MB Max: 2915.2MB Chunks: 384 CGO: 279 Ply: 1 Zom: 6 Ent: 8 (32) Items: 15 CO: 1 RSS: 5030.7MB
  536. 2020-03-05T00:24:33 787.322 INF Getting new currentStreamer!
  537. 2020-03-05T00:24:50 804.027 INF Time: 11.90m FPS: 52.66 Heap: 2942.2MB Max: 2942.2MB Chunks: 386 CGO: 296 Ply: 1 Zom: 6 Ent: 8 (32) Items: 15 CO: 1 RSS: 5076.2MB
  538. 2020-03-05T00:25:20 834.039 INF Time: 12.40m FPS: 51.07 Heap: 2480.3MB Max: 2942.2MB Chunks: 380 CGO: 298 Ply: 1 Zom: 5 Ent: 7 (11) Items: 0 CO: 1 RSS: 5091.9MB
  539. 2020-03-05T00:25:50 864.049 INF Time: 12.90m FPS: 44.24 Heap: 2490.2MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 7 Ent: 9 (14) Items: 1 CO: 1 RSS: 5098.2MB
  540. 2020-03-05T00:26:19 893.879 INF VehicleManager saving 0 (0 / 0)
  541. 2020-03-05T00:26:20 894.051 INF Time: 13.40m FPS: 44.54 Heap: 2504.9MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 7 Ent: 8 (14) Items: 1 CO: 1 RSS: 5140.8MB
  542. 2020-03-05T00:26:30 904.471 INF Entity zombieBurnt 206 killed by Mad_Republican 171
  543. 2020-03-05T00:26:38 912.239 INF Calling Play on 2
  544. 2020-03-05T00:26:50 924.063 INF Time: 13.90m FPS: 44.24 Heap: 2515.1MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 5219.6MB
  545. 2020-03-05T00:26:58 932.346 INF Saving 189 of chunks took 105ms
  546. 2020-03-05T00:27:25 959.616 INF Time: 14.40m FPS: 42.94 Heap: 2550.0MB Max: 2942.2MB Chunks: 380 CGO: 278 Ply: 1 Zom: 8 Ent: 9 (21) Items: 4 CO: 1 RSS: 5240.3MB
  547. 2020-03-05T00:27:26 959.985 INF [DECO] written 12/38
  548. 2020-03-05T00:27:55 989.621 INF Time: 14.90m FPS: 45.02 Heap: 2569.0MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 8 Ent: 9 (21) Items: 4 CO: 1 RSS: 5244.3MB
  549. 2020-03-05T00:28:25 1019.440 INF VehicleManager saving 0 (0 / 0)
  550. 2020-03-05T00:28:25 1019.627 INF Time: 15.40m FPS: 50.99 Heap: 2494.4MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 8 Ent: 9 (17) Items: 1 CO: 1 RSS: 5246.1MB
  551. 2020-03-05T00:28:26 1020.032 INF [DECO] written 13/38
  552. 2020-03-05T00:28:55 1049.641 INF Time: 15.90m FPS: 45.35 Heap: 2505.5MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 6 Ent: 7 (19) Items: 1 CO: 1 RSS: 5246.4MB
  553. 2020-03-05T00:29:07 1061.524 INF Set loop to false on 005ExpPsp
  554. 2020-03-05T00:29:07 1061.524 INF Set loop to false on 009ExpSec
  555. 2020-03-05T00:29:07 1061.524 INF Set loop to false on 005ExpLfx
  556. 2020-03-05T00:29:25 1079.658 INF Time: 16.40m FPS: 43.44 Heap: 2515.2MB Max: 2942.2MB Chunks: 380 CGO: 279 Ply: 1 Zom: 6 Ent: 7 (19) Items: 1 CO: 1 RSS: 5249.3MB
  557. 2020-03-05T00:29:26 1080.071 INF [DECO] written 13/39
  558. 2020-03-05T00:29:31 1085.137 INF Getting new currentStreamer!
  559. 2020-03-05T00:29:55 1109.677 INF Time: 16.90m FPS: 44.14 Heap: 2525.5MB Max: 2942.2MB Chunks: 380 CGO: 280 Ply: 1 Zom: 6 Ent: 7 (20) Items: 1 CO: 1 RSS: 5249.9MB
  560. 2020-03-05T00:30:25 1139.446 INF VehicleManager saving 0 (0 / 0)
  561. 2020-03-05T00:30:25 1139.699 INF Time: 17.40m FPS: 50.02 Heap: 2541.5MB Max: 2942.2MB Chunks: 380 CGO: 278 Ply: 1 Zom: 10 Ent: 12 (32) Items: 5 CO: 1 RSS: 5259.6MB
  562. 2020-03-05T00:30:26 1140.089 INF [DECO] written 14/40
  563. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  564.  
  565. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  566.  
  567. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  568.  
  569. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  570.  
  571. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  572.  
  573. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  574.  
  575. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  576.  
  577. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  578.  
  579. 2020-03-05T00:30:55 1169.866 INF Time: 17.90m FPS: 40.13 Heap: 2560.9MB Max: 2942.2MB Chunks: 380 CGO: 277 Ply: 1 Zom: 10 Ent: 12 (39) Items: 9 CO: 1 RSS: 5264.8MB
  580. 2020-03-05T00:31:25 1199.878 INF Time: 18.40m FPS: 47.36 Heap: 2574.3MB Max: 2942.2MB Chunks: 380 CGO: 275 Ply: 1 Zom: 7 Ent: 9 (39) Items: 9 CO: 1 RSS: 5269.0MB
  581. 2020-03-05T00:31:26 1200.276 INF [DECO] written 18/40
  582. 2020-03-05T00:31:55 1229.882 INF Time: 18.90m FPS: 47.23 Heap: 2595.0MB Max: 2942.2MB Chunks: 380 CGO: 270 Ply: 1 Zom: 8 Ent: 10 (45) Items: 12 CO: 1 RSS: 5277.4MB
  583. 2020-03-05T00:32:25 1259.600 INF VehicleManager saving 0 (0 / 0)
  584. 2020-03-05T00:32:25 1259.901 INF Time: 19.40m FPS: 43.38 Heap: 2515.1MB Max: 2942.2MB Chunks: 380 CGO: 261 Ply: 1 Zom: 8 Ent: 10 (29) Items: 1 CO: 1 RSS: 5282.3MB
  585. 2020-03-05T00:32:30 1264.025 INF Calling Play on 3
  586. 2020-03-05T00:32:55 1289.910 INF Time: 19.90m FPS: 45.05 Heap: 2527.6MB Max: 2942.2MB Chunks: 380 CGO: 255 Ply: 1 Zom: 9 Ent: 11 (33) Items: 4 CO: 1 RSS: 5310.4MB
  587. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  588.  
  589. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  590.  
  591. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  592.  
  593. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  594.  
  595. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  596.  
  597. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  598.  
  599. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  600.  
  601. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  602.  
  603. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  604.  
  605. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  606.  
  607. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  608.  
  609. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  610.  
  611. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  612.  
  613. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  614.  
  615. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  616.  
  617. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  618.  
  619. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  620.  
  621. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  622.  
  623. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  624.  
  625. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  626.  
  627. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  628.  
  629. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  630.  
  631. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  632.  
  633. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  634.  
  635. 2020-03-05T00:33:25 1319.915 INF Time: 20.40m FPS: 41.38 Heap: 2536.2MB Max: 2942.2MB Chunks: 380 CGO: 260 Ply: 1 Zom: 7 Ent: 10 (35) Items: 5 CO: 1 RSS: 5319.8MB
  636. 2020-03-05T00:33:55 1349.919 INF Time: 20.90m FPS: 43.05 Heap: 2545.7MB Max: 2942.2MB Chunks: 380 CGO: 256 Ply: 1 Zom: 9 Ent: 11 (40) Items: 6 CO: 1 RSS: 5324.9MB
  637. 2020-03-05T00:34:25 1379.617 INF VehicleManager saving 0 (0 / 0)
  638. 2020-03-05T00:34:25 1379.930 INF Time: 21.40m FPS: 46.75 Heap: 2560.2MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 12 Ent: 15 (52) Items: 12 CO: 1 RSS: 5339.2MB
  639. 2020-03-05T00:34:26 1380.369 INF [DECO] written 20/41
  640. 2020-03-05T00:34:33 1387.545 INF UnloadUnusedAssets 20.13373
  641. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  642.  
  643. Unloading 19497 unused Assets to reduce memory usage. Loaded Objects now: 521019.
  644. Total: 537.788400 ms (FindLiveObjects: 33.410800 ms CreateObjectMapping: 16.108200 ms MarkObjects: 457.649200 ms DeleteObjects: 30.619800 ms)
  645.  
  646. 2020-03-05T00:34:53 1407.882 INF Set loop to false on 004ExpPsp
  647. 2020-03-05T00:34:53 1407.882 INF Set loop to false on 002ExpSec
  648. 2020-03-05T00:34:53 1407.882 INF Set loop to false on 000ExpLfx
  649. 2020-03-05T00:34:56 1410.183 INF Time: 21.90m FPS: 41.29 Heap: 2577.7MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 8 Ent: 12 (52) Items: 12 CO: 1 RSS: 5296.9MB
  650. 2020-03-05T00:35:09 1423.741 INF Entity zombieArlene 265 killed by Mad_Republican 171
  651. 2020-03-05T00:35:17 1431.529 INF Getting new currentStreamer!
  652. 2020-03-05T00:35:26 1440.188 INF Time: 22.40m FPS: 45.19 Heap: 2594.1MB Max: 2942.2MB Chunks: 380 CGO: 265 Ply: 1 Zom: 7 Ent: 11 (52) Items: 12 CO: 1 RSS: 5300.3MB
  653. 2020-03-05T00:35:26 1440.629 INF [DECO] written 23/41
  654. 2020-03-05T00:35:56 1470.190 INF Time: 22.90m FPS: 40.63 Heap: 2609.5MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 7 Ent: 10 (52) Items: 12 CO: 1 RSS: 5301.5MB
  655. 2020-03-05T00:36:06 1480.061 INF Entity zombieBurnt 270 killed by Mad_Republican 171
  656. 2020-03-05T00:36:06 1480.062 INF Mad_Republican made level 2 (was 1), exp for next level 10450
  657. 2020-03-05T00:36:08 1482.090 INF MinEventLogMessage: XP gained during the last level:
  658. 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromLootThisLevel == 102
  659. 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromHarvestingThisLevel == 6987
  660. 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromKillThisLevel == 4843
  661. 2020-03-05T00:36:25 1499.872 INF VehicleManager saving 0 (0 / 0)
  662. 2020-03-05T00:36:26 1500.208 INF Time: 23.40m FPS: 45.91 Heap: 2629.2MB Max: 2942.2MB Chunks: 380 CGO: 281 Ply: 1 Zom: 9 Ent: 13 (59) Items: 15 CO: 1 RSS: 5303.4MB
  663. 2020-03-05T00:36:26 1500.630 INF [DECO] written 24/41
  664. 2020-03-05T00:36:56 1530.219 INF Time: 23.91m FPS: 39.25 Heap: 2559.5MB Max: 2942.2MB Chunks: 380 CGO: 286 Ply: 1 Zom: 10 Ent: 14 (56) Items: 8 CO: 1 RSS: 5320.0MB
  665. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  666.  
  667. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  668.  
  669. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  670.  
  671. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  672.  
  673. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  674.  
  675. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  676.  
  677. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  678.  
  679. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  680.  
  681. 2020-03-05T00:37:19 1553.157 INF Origin Reposition (2576.0, 64.0, -1344.0) to (1584.0, 64.0, -1536.0)
  682. 2020-03-05T00:37:26 1560.230 INF Time: 24.41m FPS: 44.37 Heap: 2569.0MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 10 Ent: 14 (63) Items: 12 CO: 1 RSS: 5320.1MB
  683. 2020-03-05T00:37:26 1560.632 INF [DECO] written 25/42
  684. 2020-03-05T00:37:52 1586.635 INF Calling Play on 4
  685. 2020-03-05T00:37:56 1590.242 INF Time: 24.91m FPS: 40.29 Heap: 2579.4MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 10 Ent: 14 (64) Items: 12 CO: 1 RSS: 5321.7MB
  686. 2020-03-05T00:37:57 1591.544 INF Entity zombieOldTimer 280 killed by Mad_Republican 171
  687. 2020-03-05T00:38:25 1619.881 INF VehicleManager saving 0 (0 / 0)
  688. 2020-03-05T00:38:26 1620.259 INF Time: 25.41m FPS: 41.12 Heap: 2590.0MB Max: 2942.2MB Chunks: 380 CGO: 283 Ply: 1 Zom: 8 Ent: 12 (65) Items: 12 CO: 1 RSS: 5322.3MB
  689. 2020-03-05T00:38:26 1620.633 INF [DECO] written 25/44
  690. 2020-03-05T00:38:56 1650.268 INF Time: 25.91m FPS: 42.58 Heap: 2601.6MB Max: 2942.2MB Chunks: 381 CGO: 281 Ply: 1 Zom: 8 Ent: 10 (68) Items: 12 CO: 1 RSS: 5324.1MB
  691. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  692.  
  693. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  694.  
  695. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  696.  
  697. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  698.  
  699. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  700.  
  701. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  702.  
  703. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  704.  
  705. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  706.  
  707. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  708.  
  709. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  710.  
  711. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  712.  
  713. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  714.  
  715. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  716.  
  717. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  718.  
  719. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  720.  
  721. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  722.  
  723. 2020-03-05T00:39:26 1680.280 INF Time: 26.41m FPS: 39.98 Heap: 2623.1MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 10 (69) Items: 12 CO: 1 RSS: 5347.5MB
  724. 2020-03-05T00:39:26 1680.681 INF [DECO] written 25/46
  725. 2020-03-05T00:39:56 1710.298 INF Time: 26.91m FPS: 44.90 Heap: 2637.3MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 10 Ent: 13 (75) Items: 16 CO: 1 RSS: 5329.5MB
  726. 2020-03-05T00:40:16 1730.524 INF Set loop to false on 003ExpPsp
  727. 2020-03-05T00:40:16 1730.524 INF Set loop to false on 017ExpSec
  728. 2020-03-05T00:40:16 1730.524 INF Set loop to false on 002ExpLfx
  729. 2020-03-05T00:40:25 1739.888 INF VehicleManager saving 0 (0 / 0)
  730. 2020-03-05T00:40:26 1740.306 INF Time: 27.41m FPS: 52.42 Heap: 2652.9MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 10 Ent: 12 (75) Items: 16 CO: 1 RSS: 5331.1MB
  731. 2020-03-05T00:40:36 1749.996 INF Entity zombieBusinessMan 294 killed by animalBear 278
  732. 2020-03-05T00:40:40 1754.129 INF Getting new currentStreamer!
  733. 2020-03-05T00:40:56 1770.306 INF Time: 27.91m FPS: 58.00 Heap: 2584.2MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 9 Ent: 12 (63) Items: 6 CO: 1 RSS: 5348.9MB
  734. 2020-03-05T00:41:26 1800.319 INF Time: 28.41m FPS: 59.40 Heap: 2593.3MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 9 Ent: 10 (63) Items: 6 CO: 1 RSS: 5353.7MB
  735. 2020-03-05T00:41:44 1818.941 INF Entity animalBear 278 killed by Mad_Republican 171
  736. 2020-03-05T00:41:56 1830.320 INF Time: 28.91m FPS: 60.06 Heap: 2606.8MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 11 (65) Items: 6 CO: 1 RSS: 5344.0MB
  737. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  738.  
  739. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  740.  
  741. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  742.  
  743. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  744.  
  745. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  746.  
  747. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  748.  
  749. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  750.  
  751. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  752.  
  753. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  754.  
  755. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  756.  
  757. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  758.  
  759. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  760.  
  761. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  762.  
  763. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  764.  
  765. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  766.  
  767. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  768.  
  769. 2020-03-05T00:42:25 1859.906 INF VehicleManager saving 0 (0 / 0)
  770. 2020-03-05T00:42:26 1860.325 INF Time: 29.41m FPS: 49.87 Heap: 2620.0MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 7 Ent: 10 (65) Items: 6 CO: 1 RSS: 5345.7MB
  771. 2020-03-05T00:42:56 1890.341 INF Time: 29.91m FPS: 41.07 Heap: 2632.0MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 10 (66) Items: 6 CO: 1 RSS: 5346.3MB
  772. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  773.  
  774. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  775.  
  776. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  777.  
  778. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  779.  
  780. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  781.  
  782. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  783.  
  784. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  785.  
  786. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  787.  
  788. 2020-03-05T00:43:17 1911.922 INF Entity zombieDarlene 289 killed by Mad_Republican 171
  789. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  790.  
  791. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  792.  
  793. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  794.  
  795. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  796.  
  797. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  798.  
  799. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  800.  
  801. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  802.  
  803. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  804.  
  805. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  806.  
  807. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  808.  
  809. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  810.  
  811. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  812.  
  813. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  814.  
  815. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  816.  
  817. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  818.  
  819. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  820.  
  821. 2020-03-05T00:43:26 1920.348 INF Time: 30.41m FPS: 46.44 Heap: 2643.1MB Max: 2942.2MB Chunks: 381 CGO: 297 Ply: 1 Zom: 6 Ent: 9 (66) Items: 6 CO: 1 RSS: 5347.7MB
  822. 2020-03-05T00:43:38 1932.224 INF Calling Play on 5
  823. 2020-03-05T00:43:56 1950.370 INF Time: 30.91m FPS: 44.35 Heap: 2667.1MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 9 Ent: 12 (73) Items: 9 CO: 1 RSS: 5351.0MB
  824. 2020-03-05T00:44:25 1979.909 INF VehicleManager saving 0 (0 / 0)
  825. 2020-03-05T00:44:26 1980.376 INF Time: 31.41m FPS: 46.48 Heap: 2692.4MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (73) Items: 9 CO: 1 RSS: 5370.3MB
  826. 2020-03-05T00:44:56 2010.388 INF Time: 31.91m FPS: 42.07 Heap: 2610.3MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 7 Ent: 10 (69) Items: 6 CO: 1 RSS: 5356.0MB
  827. 2020-03-05T00:45:26 2040.407 INF Time: 32.41m FPS: 47.28 Heap: 2617.6MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5357.6MB
  828. 2020-03-05T00:45:56 2070.426 INF Time: 32.91m FPS: 47.68 Heap: 2629.7MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5359.8MB
  829. 2020-03-05T00:46:02 2076.131 INF Set loop to false on 001ExpPsp
  830. 2020-03-05T00:46:02 2076.131 INF Set loop to false on 003ExpSec
  831. 2020-03-05T00:46:02 2076.131 INF Set loop to false on 006ExpLfx
  832. 2020-03-05T00:46:25 2099.725 INF Getting new currentStreamer!
  833. 2020-03-05T00:46:25 2099.920 INF VehicleManager saving 0 (0 / 0)
  834. 2020-03-05T00:46:26 2100.430 INF Time: 33.41m FPS: 51.08 Heap: 2643.5MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5358.6MB
  835. 2020-03-05T00:46:47 2121.095 INF Mad_Republican made level 3 (was 2), exp for next level 12138
  836. 2020-03-05T00:46:48 2122.676 INF MinEventLogMessage: XP gained during the last level:
  837. 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromLootThisLevel == 27
  838. 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromHarvestingThisLevel == 3999
  839. 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromKillThisLevel == 4728
  840. 2020-03-05T00:46:56 2130.433 INF Time: 33.91m FPS: 45.01 Heap: 2665.4MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 6 Ent: 8 (72) Items: 7 CO: 1 RSS: 5354.9MB
  841. 2020-03-05T00:47:24 2158.418 INF Entity zombieMoe 317 killed by Mad_Republican 171
  842. 2020-03-05T00:47:26 2160.438 INF Time: 34.41m FPS: 43.59 Heap: 2676.7MB Max: 2942.2MB Chunks: 381 CGO: 298 Ply: 1 Zom: 5 Ent: 8 (72) Items: 7 CO: 1 RSS: 5357.3MB
  843. 2020-03-05T00:47:56 2190.448 INF Time: 34.91m FPS: 43.48 Heap: 2694.3MB Max: 2942.2MB Chunks: 381 CGO: 298 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5358.2MB
  844. 2020-03-05T00:48:25 2219.933 INF VehicleManager saving 0 (0 / 0)
  845. 2020-03-05T00:48:26 2220.463 INF Time: 35.41m FPS: 50.37 Heap: 2721.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5362.0MB
  846. 2020-03-05T00:48:53 2247.576 INF Calling Play on 6
  847. 2020-03-05T00:48:56 2250.471 INF Time: 35.91m FPS: 41.28 Heap: 2736.9MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5363.2MB
  848. 2020-03-05T00:49:26 2280.473 INF Time: 36.41m FPS: 44.25 Heap: 2655.2MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5364.0MB
  849. 2020-03-05T00:49:56 2310.484 INF Time: 36.91m FPS: 59.99 Heap: 2661.8MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5363.8MB
  850. 2020-03-05T00:50:25 2339.947 INF VehicleManager saving 0 (0 / 0)
  851. 2020-03-05T00:50:26 2340.500 INF Time: 37.41m FPS: 59.11 Heap: 2670.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5365.6MB
  852. 2020-03-05T00:50:56 2370.502 INF Time: 37.91m FPS: 59.23 Heap: 2686.1MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5365.7MB
  853. 2020-03-05T00:51:17 2391.484 INF Set loop to false on 002ExpPsp
  854. 2020-03-05T00:51:17 2391.484 INF Set loop to false on 005ExpSec
  855. 2020-03-05T00:51:17 2391.484 INF Set loop to false on 001ExpLfx
  856. 2020-03-05T00:51:26 2400.516 INF Time: 38.41m FPS: 52.79 Heap: 2703.6MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5348.9MB
  857. 2020-03-05T00:51:41 2415.071 INF Getting new currentStreamer!
  858. 2020-03-05T00:51:56 2430.541 INF Time: 38.91m FPS: 38.94 Heap: 2720.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5349.4MB
  859. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  860.  
  861. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  862.  
  863. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  864.  
  865. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  866.  
  867. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  868.  
  869. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  870.  
  871. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  872.  
  873. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  874.  
  875. 2020-03-05T00:52:03 2437.393 INF Entity animalRabbit 303 killed
  876. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  877.  
  878. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  879.  
  880. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  881.  
  882. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  883.  
  884. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  885.  
  886. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  887.  
  888. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  889.  
  890. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  891.  
  892. 2020-03-05T00:52:25 2459.966 INF VehicleManager saving 0 (0 / 0)
  893. 2020-03-05T00:52:26 2460.554 INF Time: 39.41m FPS: 45.49 Heap: 2736.6MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5357.7MB
  894. Can not play a disabled audio source
  895.  
  896. (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
  897.  
  898. 2020-03-05T00:52:56 2490.573 INF Time: 39.91m FPS: 42.92 Heap: 2747.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5359.2MB
  899. 2020-03-05T00:53:26 2520.579 INF Time: 40.41m FPS: 44.90 Heap: 2761.4MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5360.5MB
  900. 2020-03-05T00:53:56 2550.583 INF Time: 40.91m FPS: 59.22 Heap: 2788.3MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5362.6MB
  901. 2020-03-05T00:54:06 2560.482 INF Calling Play on 7
  902. 2020-03-05T00:54:25 2579.982 INF VehicleManager saving 0 (0 / 0)
  903. 2020-03-05T00:54:26 2580.598 INF Time: 41.41m FPS: 59.61 Heap: 2704.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5194.1MB
  904. 2020-03-05T00:54:45 2599.216 INF Entity zombieSteveCrawler 309 killed
  905. 2020-03-05T00:54:56 2610.599 INF Time: 41.91m FPS: 59.79 Heap: 2731.0MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 4 Ent: 6 (71) Items: 6 CO: 1 RSS: 5196.2MB
  906. 2020-03-05T00:54:59 2613.193 INF UnloadUnusedAssets 20.42338
  907. Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
  908.  
  909. Unloading 3508 unused Assets to reduce memory usage. Loaded Objects now: 522339.
  910. Total: 520.102000 ms (FindLiveObjects: 42.498300 ms CreateObjectMapping: 12.697000 ms MarkObjects: 451.492200 ms DeleteObjects: 13.414100 ms)
  911.  
  912. 2020-03-05T00:55:27 2641.171 INF Time: 42.41m FPS: 51.98 Heap: 2746.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 4 Ent: 5 (71) Items: 6 CO: 1 RSS: 5201.3MB
  913. 2020-03-05T00:55:44 2658.871 INF Entity zombieBoe 298 killed by Mad_Republican 171
  914. 2020-03-05T00:55:57 2671.175 INF Time: 42.91m FPS: 52.32 Heap: 2759.5MB Max: 2942.2MB Chunks: 381 CGO: 306 Ply: 1 Zom: 3 Ent: 5 (71) Items: 6 CO: 1 RSS: 5200.7MB
  915. 2020-03-05T00:56:26 2700.531 INF VehicleManager saving 0 (0 / 0)
  916. 2020-03-05T00:56:27 2701.181 INF Time: 43.41m FPS: 51.02 Heap: 2786.0MB Max: 2942.2MB Chunks: 381 CGO: 282 Ply: 1 Zom: 2 Ent: 3 (71) Items: 6 CO: 1 RSS: 5204.7MB
  917. 2020-03-05T00:56:30 2704.381 INF Set loop to false on 000ExpPsp
  918. 2020-03-05T00:56:30 2704.381 INF Set loop to false on 015ExpSec
  919. 2020-03-05T00:56:30 2704.381 INF Set loop to false on 000ExpLfx
  920. 2020-03-05T00:56:53 2727.969 INF Getting new currentStreamer!
  921. 2020-03-05T00:56:57 2731.188 INF Time: 43.91m FPS: 44.79 Heap: 2799.4MB Max: 2942.2MB Chunks: 381 CGO: 271 Ply: 1 Zom: 4 Ent: 6 (77) Items: 9 CO: 1 RSS: 5212.0MB
  922. 2020-03-05T00:57:27 2761.203 INF Time: 44.41m FPS: 43.40 Heap: 2812.5MB Max: 2942.2MB Chunks: 381 CGO: 248 Ply: 1 Zom: 4 Ent: 7 (83) Items: 12 CO: 1 RSS: 5202.7MB
  923. 2020-03-05T00:57:57 2791.456 INF Time: 44.91m FPS: 44.20 Heap: 2719.3MB Max: 2942.2MB Chunks: 381 CGO: 266 Ply: 1 Zom: 2 Ent: 6 (78) Items: 7 CO: 1 RSS: 5222.6MB
  924. 2020-03-05T00:58:26 2820.792 INF VehicleManager saving 0 (0 / 0)
  925. 2020-03-05T00:58:27 2821.483 INF Time: 45.41m FPS: 41.36 Heap: 2723.5MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.7MB
  926. 2020-03-05T00:58:28 2821.986 INF [DECO] written 26/46
  927. 2020-03-05T00:58:33 2827.006 INF Mad_Republican made level 4 (was 3), exp for next level 12762
  928. 2020-03-05T00:58:34 2828.440 INF MinEventLogMessage: XP gained during the last level:
  929. 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromLootThisLevel == 36
  930. 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromHarvestingThisLevel == 303
  931. 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromKillThisLevel == 3489
  932. 2020-03-05T00:58:57 2851.494 INF Time: 45.91m FPS: 41.12 Heap: 2728.9MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.6MB
  933. 2020-03-05T00:59:03 2857.532 INF Calling Play on 8
  934. 2020-03-05T00:59:27 2881.514 INF Time: 46.41m FPS: 40.59 Heap: 2734.6MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.3MB
  935. 2020-03-05T00:59:57 2911.538 INF Time: 46.91m FPS: 41.43 Heap: 2742.3MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5223.8MB
  936. 2020-03-05T01:00:26 2940.804 INF VehicleManager saving 0 (0 / 0)
  937. 2020-03-05T01:00:27 2941.557 INF Time: 47.41m FPS: 40.71 Heap: 2749.7MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5224.1MB
  938. 2020-03-05T01:00:57 2971.557 INF Time: 47.91m FPS: 42.18 Heap: 2756.3MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5224.7MB
  939. 2020-03-05T01:01:27 3001.388 INF Set loop to false on 004ExpPsp
  940. 2020-03-05T01:01:27 3001.388 INF Set loop to false on 004ExpSec
  941. 2020-03-05T01:01:27 3001.388 INF Set loop to false on 002ExpLfx
  942. 2020-03-05T01:01:27 3001.579 INF Time: 48.41m FPS: 44.01 Heap: 2767.7MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5205.9MB
  943. 2020-03-05T01:01:51 3025.023 INF Getting new currentStreamer!
  944. 2020-03-05T01:01:57 3031.586 INF Time: 48.91m FPS: 42.80 Heap: 2777.8MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5209.8MB
  945. 2020-03-05T01:02:26 3060.818 INF VehicleManager saving 0 (0 / 0)
  946. 2020-03-05T01:02:27 3061.611 INF Time: 49.42m FPS: 46.48 Heap: 2789.2MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5202.7MB
  947. 2020-03-05T01:02:57 3091.632 INF Time: 49.92m FPS: 47.91 Heap: 2801.9MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5203.1MB
  948. 2020-03-05T01:03:27 3121.654 INF Time: 50.42m FPS: 46.52 Heap: 2816.5MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5204.2MB
  949. 2020-03-05T01:03:57 3151.670 INF Time: 50.92m FPS: 45.70 Heap: 2829.6MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5208.7MB
  950. 2020-03-05T01:04:07 3161.624 INF Calling Play on 9
  951. 2020-03-05T01:04:17 3171.351 WRN Entity [type=EntityZombie, name=zombieBoe, id=337] fell off the world, id=337 pos=(1475.2, -1.9, -1876.0)
  952. 2020-03-05T01:04:18 3172.448 WRN Entity [type=EntityZombie, name=zombieYo, id=339] fell off the world, id=339 pos=(1473.1, -0.8, -1903.8)
  953. 2020-03-05T01:04:26 3180.830 INF VehicleManager saving 0 (0 / 0)
  954. 2020-03-05T01:04:27 3181.676 INF Time: 51.42m FPS: 42.76 Heap: 2851.0MB Max: 2942.2MB Chunks: 383 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (85) Items: 7 CO: 1 RSS: 5231.6MB
  955. 2020-03-05T01:04:28 3182.237 INF [DECO] written 28/46
  956. 2020-03-05T01:04:35 3189.519 INF Entity zombieYo 340 killed by Mad_Republican 171
  957. 2020-03-05T01:04:57 3211.682 INF Time: 51.92m FPS: 52.39 Heap: 2557.1MB Max: 2942.2MB Chunks: 380 CGO: 271 Ply: 1 Zom: 4 Ent: 8 (27) Items: 0 CO: 1 RSS: 5247.4MB
  958. 2020-03-05T01:05:05 3219.217 INF Entity zombieArlene 338 killed by Mad_Republican 171
  959. 2020-03-05T01:05:27 3241.688 INF Time: 52.42m FPS: 40.20 Heap: 2560.0MB Max: 2942.2MB Chunks: 380 CGO: 270 Ply: 1 Zom: 3 Ent: 7 (27) Items: 0 CO: 1 RSS: 5247.6MB
  960. 2020-03-05T01:05:44 3258.494 INF Entity zombieMarlene 336 killed by Mad_Republican 171
  961. 2020-03-05T01:05:57 3271.691 INF Time: 52.92m FPS: 46.18 Heap: 2564.8MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 3 Ent: 6 (30) Items: 1 CO: 1 RSS: 5253.1MB
  962. 2020-03-05T01:06:26 3300.833 INF VehicleManager saving 0 (0 / 0)
  963. 2020-03-05T01:06:27 3301.694 INF Time: 53.42m FPS: 44.55 Heap: 2572.4MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 4 Ent: 7 (35) Items: 2 CO: 1 RSS: 5244.1MB
  964. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  965.  
  966. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  967.  
  968. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  969.  
  970. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  971.  
  972. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  973.  
  974. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  975.  
  976. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  977.  
  978. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  979.  
  980. 2020-03-05T01:06:31 3305.528 INF Set loop to false on 005ExpPsp
  981. 2020-03-05T01:06:31 3305.528 INF Set loop to false on 016ExpSec
  982. 2020-03-05T01:06:31 3305.528 INF Set loop to false on 003ExpLfx
  983. 2020-03-05T01:06:42 3316.970 INF Entity zombieSkateboarder 344 killed by Mad_Republican 171
  984. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  985.  
  986. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  987.  
  988. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  989.  
  990. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  991.  
  992. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  993.  
  994. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  995.  
  996. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  997.  
  998. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  999.  
  1000. 2020-03-05T01:06:55 3329.131 INF Getting new currentStreamer!
  1001. 2020-03-05T01:06:57 3331.707 INF Time: 53.92m FPS: 42.29 Heap: 2581.3MB Max: 2942.2MB Chunks: 380 CGO: 294 Ply: 1 Zom: 3 Ent: 5 (37) Items: 3 CO: 1 RSS: 5270.2MB
  1002. 2020-03-05T01:07:18 3352.518 INF Mad_Republican made level 5 (was 4), exp for next level 13373
  1003. 2020-03-05T01:07:18 3352.571 INF MinEventLogMessage: XP gained during the last level:
  1004. 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromLootThisLevel == 36
  1005. 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromHarvestingThisLevel == 7485
  1006. 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromKillThisLevel == 4956
  1007. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1010.  
  1011. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1014.  
  1015. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1016.  
  1017. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1018.  
  1019. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1020.  
  1021. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1022.  
  1023. 2020-03-05T01:07:27 3361.708 INF Time: 54.42m FPS: 40.80 Heap: 2589.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 3 (38) Items: 3 CO: 1 RSS: 5270.9MB
  1024. 2020-03-05T01:07:28 3362.373 INF [DECO] written 28/47
  1025. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1026.  
  1027. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1028.  
  1029. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1030.  
  1031. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1032.  
  1033. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1034.  
  1035. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1036.  
  1037. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1038.  
  1039. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1040.  
  1041. 2020-03-05T01:07:57 3391.709 INF Time: 54.92m FPS: 45.37 Heap: 2599.3MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.2MB
  1042. 2020-03-05T01:08:26 3420.846 INF VehicleManager saving 0 (0 / 0)
  1043. 2020-03-05T01:08:27 3421.714 INF Time: 55.42m FPS: 43.92 Heap: 2608.0MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.0MB
  1044. 2020-03-05T01:08:57 3451.714 INF Time: 55.92m FPS: 43.66 Heap: 2617.2MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5275.7MB
  1045. 2020-03-05T01:09:27 3481.716 INF Time: 56.42m FPS: 41.12 Heap: 2630.9MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.8MB
  1046. 2020-03-05T01:09:43 3497.623 INF Calling Play on 10
  1047. 2020-03-05T01:09:57 3511.732 INF Time: 56.92m FPS: 44.76 Heap: 2570.7MB Max: 2942.2MB Chunks: 380 CGO: 299 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5280.9MB
  1048. 2020-03-05T01:10:26 3540.850 INF VehicleManager saving 0 (0 / 0)
  1049. 2020-03-05T01:10:27 3541.733 INF Time: 57.42m FPS: 60.01 Heap: 2581.5MB Max: 2942.2MB Chunks: 380 CGO: 299 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5280.8MB
  1050. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1051.  
  1052. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1053.  
  1054. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1057.  
  1058. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1061.  
  1062. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1063.  
  1064. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1065.  
  1066. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1067.  
  1068. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1069.  
  1070. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1071.  
  1072. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1073.  
  1074. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1075.  
  1076. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1077.  
  1078. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1079.  
  1080. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1081.  
  1082. 2020-03-05T01:10:57 3571.739 INF Time: 57.92m FPS: 40.92 Heap: 2590.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5291.1MB
  1083. 2020-03-05T01:11:27 3601.760 INF Time: 58.42m FPS: 48.52 Heap: 2596.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5284.7MB
  1084. 2020-03-05T01:11:28 3602.495 INF [DECO] written 30/47
  1085. 2020-03-05T01:11:57 3631.775 INF Time: 58.92m FPS: 50.58 Heap: 2601.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5283.9MB
  1086. 2020-03-05T01:12:07 3641.483 INF Set loop to false on 001ExpPsp
  1087. 2020-03-05T01:12:07 3641.483 INF Set loop to false on 006ExpSec
  1088. 2020-03-05T01:12:07 3641.483 INF Set loop to false on 004ExpLfx
  1089. 2020-03-05T01:12:26 3660.851 INF VehicleManager saving 0 (0 / 0)
  1090. 2020-03-05T01:12:27 3661.793 INF Time: 59.42m FPS: 51.21 Heap: 2610.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5284.9MB
  1091. 2020-03-05T01:12:31 3665.137 INF Getting new currentStreamer!
  1092. 2020-03-05T01:12:57 3691.796 INF Time: 59.92m FPS: 50.22 Heap: 2619.4MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4659.9MB
  1093. 2020-03-05T01:13:27 3721.800 INF Time: 60.42m FPS: 49.83 Heap: 2628.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4660.3MB
  1094. 2020-03-05T01:13:51 3745.650 INF Mad_Republican made level 6 (was 5), exp for next level 14064
  1095. 2020-03-05T01:13:52 3746.686 INF MinEventLogMessage: XP gained during the last level:
  1096. 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromLootThisLevel == 0
  1097. 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromHarvestingThisLevel == 5557
  1098. 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromKillThisLevel == 0
  1099. 2020-03-05T01:13:57 3751.815 INF Time: 60.92m FPS: 48.75 Heap: 2640.7MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4661.3MB
  1100. 2020-03-05T01:14:26 3780.863 INF VehicleManager saving 0 (0 / 0)
  1101. 2020-03-05T01:14:27 3781.824 INF Time: 61.42m FPS: 50.25 Heap: 2656.7MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4663.4MB
  1102. 2020-03-05T01:14:58 3812.028 INF Time: 61.92m FPS: 50.40 Heap: 2667.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4665.8MB
  1103. 2020-03-05T01:15:28 3842.045 INF Time: 62.42m FPS: 38.28 Heap: 2587.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.4MB
  1104. 2020-03-05T01:15:56 3870.336 INF UnloadUnusedAssets 20.93622
  1105. Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
  1106.  
  1107. Unloading 5087 unused Assets to reduce memory usage. Loaded Objects now: 529356.
  1108. Total: 541.667500 ms (FindLiveObjects: 44.227500 ms CreateObjectMapping: 13.486200 ms MarkObjects: 467.605100 ms DeleteObjects: 16.348200 ms)
  1109.  
  1110. 2020-03-05T01:15:58 3872.347 INF Time: 62.92m FPS: 39.07 Heap: 2591.4MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.2MB
  1111. 2020-03-05T01:16:23 3897.624 INF Calling Play on 11
  1112. 2020-03-05T01:16:27 3901.375 INF VehicleManager saving 0 (0 / 0)
  1113. 2020-03-05T01:16:28 3902.374 INF Time: 63.42m FPS: 31.52 Heap: 2595.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.2MB
  1114. 2020-03-05T01:16:58 3932.391 INF Time: 63.92m FPS: 31.19 Heap: 2600.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4672.9MB
  1115. 2020-03-05T01:17:28 3962.407 INF Time: 64.42m FPS: 32.10 Heap: 2606.1MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4673.0MB
  1116. 2020-03-05T01:17:58 3992.425 INF Time: 64.92m FPS: 31.50 Heap: 2612.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4673.4MB
  1117. 2020-03-05T01:18:27 4021.413 INF VehicleManager saving 0 (0 / 0)
  1118. 2020-03-05T01:18:28 4022.441 INF Time: 65.42m FPS: 33.50 Heap: 2621.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4674.1MB
  1119. 2020-03-05T01:18:47 4041.493 INF Set loop to false on 003ExpPsp
  1120. 2020-03-05T01:18:47 4041.493 INF Set loop to false on 013ExpSec
  1121. 2020-03-05T01:18:47 4041.493 INF Set loop to false on 005ExpLfx
  1122. 2020-03-05T01:18:53 4047.061 INF Mad_Republican made level 7 (was 6), exp for next level 14714
  1123. 2020-03-05T01:18:54 4048.139 INF MinEventLogMessage: XP gained during the last level:
  1124. 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromLootThisLevel == 0
  1125. 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromHarvestingThisLevel == 14094
  1126. 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromKillThisLevel == 0
  1127. 2020-03-05T01:18:58 4052.472 INF Time: 65.92m FPS: 31.87 Heap: 2629.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4674.7MB
  1128. 2020-03-05T01:19:11 4065.140 INF Getting new currentStreamer!
  1129. 2020-03-05T01:19:28 4082.474 INF Time: 66.42m FPS: 30.21 Heap: 2644.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4683.0MB
  1130. 2020-03-05T01:19:58 4112.475 INF Time: 66.92m FPS: 45.75 Heap: 2651.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4704.4MB
  1131. 2020-03-05T01:20:27 4141.416 INF VehicleManager saving 0 (0 / 0)
  1132. 2020-03-05T01:20:28 4142.482 INF Time: 67.42m FPS: 30.01 Heap: 2659.3MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4704.1MB
  1133. 2020-03-05T01:20:58 4172.490 INF Time: 67.92m FPS: 43.38 Heap: 2669.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4706.3MB
  1134. 2020-03-05T01:21:28 4202.492 INF Time: 68.42m FPS: 50.06 Heap: 2679.1MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4706.0MB
  1135. 2020-03-05T01:21:34 4208.506 INF Saving 44 of chunks took 60ms
  1136. 2020-03-05T01:21:35 4209.959 INF Disconnect
  1137. 2020-03-05T01:21:35 4209.964 INF [NET] ServerShutdown
  1138. 2020-03-05T01:21:35 4209.964 INF NET: Stopping server protocols
  1139. 2020-03-05T01:21:35 4209.979 INF NET: LiteNetLib server stopped
  1140. 2020-03-05T01:21:36 4209.984 INF Exited thread SteamNetworkingServer
  1141. 2020-03-05T01:21:36 4209.984 INF [Steamworks.NET] NET: Server stopped
  1142. 2020-03-05T01:21:36 4209.986 INF SaveAndCleanupWorld
  1143. 2020-03-05T01:21:36 4210.058 INF Saving 51 of chunks took 60ms
  1144. 2020-03-05T01:21:36 4210.059 INF [Steamworks.NET] Stopping server
  1145. 2020-03-05T01:21:36 4210.078 INF [Steamworks.NET] Exiting Lobby
  1146. 2020-03-05T01:21:36 4210.246 INF AstarManager Cleanup
  1147. 2020-03-05T01:21:36 4210.251 INF World.Unload
  1148. 2020-03-05T01:21:36 4210.267 INF Exited thread GenerateChunks
  1149. 2020-03-05T01:21:36 4210.298 INF Exited thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/PREGEN01/ChetSoloAlpha183b4\Region
  1150. 2020-03-05T01:21:36 4210.422 INF World.Cleanup
  1151. 2020-03-05T01:21:36 4210.422 INF Exited thread ChunkRegeneration
  1152. 2020-03-05T01:21:36 4210.429 INF Exited thread ChunkCalc
  1153. 2020-03-05T01:21:36 4210.432 INF VehicleManager saving 0 (0 / 0)
  1154. 2020-03-05T01:21:36 4210.469 INF Persistent GamePrefs saved
  1155. 2020-03-05T01:21:47 4221.039 INF Preparing quit
  1156. 2020-03-05T01:21:47 4221.044 INF Persistent GamePrefs saved
  1157. 2020-03-05T01:21:47 4221.044 INF Cleanup
  1158. 2020-03-05T01:21:47 4221.076 INF AchievementManager.Cleanup
  1159. 2020-03-05T01:21:47 4221.428 INF Terminating threads
  1160. 2020-03-05T01:21:47 4221.429 INF OnApplicationQuit
  1161. 2020-03-05T01:21:47 4221.430 INF Terminating threads
  1162. 2020-03-05T01:21:47 4221.430 INF OnApplicationQuit
  1163. Setting up 6 worker threads for Enlighten.
  1164. Thread -> id: 44dc -> priority: 1
  1165. Thread -> id: d74 -> priority: 1
  1166. Thread -> id: 3d78 -> priority: 1
  1167. Thread -> id: 2bd4 -> priority: 1
  1168. Thread -> id: 2330 -> priority: 1
  1169. Thread -> id: 560 -> priority: 1
  1170. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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