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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 10.0]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 3942 MB
- Driver: 26.21.14.4250
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.382 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.487800 ms
- 2020-03-05T00:11:26 0.016 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-05T00:11:26 0.172 INF Localization language: english
- 2020-03-05T00:11:26 0.201 INF Texture quality is set to 2
- 2020-03-05T00:11:26 0.202 INF Precaching...
- 2020-03-05T00:11:26 0.214 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-05T00:11:26 0.308 INF [EAC] Initializing ...
- 2020-03-05T00:11:26 0.311 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-03-05T00:11:29 3.679 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-05T00:11:29 3.688 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-05T00:11:35 9.965 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-05T00:11:41 15.804 INF Precaching done
- 2020-03-05T00:11:41 15.805 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.263000 ms
- 2020-03-05T00:11:42 16.162 INF Awake IsFocused: True
- 2020-03-05T00:11:42 16.162 INF Awake
- 2020-03-05T00:11:42 16.178 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-05T00:11:42 16.178 INF System information:
- 2020-03-05T00:11:42 16.178 INF OS: Windows 10 (10.0.0) 64bit
- 2020-03-05T00:11:42 16.178 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
- 2020-03-05T00:11:42 16.178 INF RAM: 16277 MB
- 2020-03-05T00:11:42 16.179 INF GPU: NVIDIA GeForce GTX 970 (3942 MB)
- 2020-03-05T00:11:42 16.179 INF Graphics API: Direct3D 11.0 [level 10.0] (shader level 4.0)
- 2020-03-05T00:11:42 16.179 INF Last played version: Alpha 18.3
- 2020-03-05T00:11:42 16.179 INF Local UTC offset: -7 hours
- 2020-03-05T00:11:42 16.186 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-feature-level-10-0 -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-05__00-11-07.txt
- 2020-03-05T00:11:42 16.187 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-05T00:11:42 16.187 INF Starting PlayerInputManager...
- 2020-03-05T00:11:42 16.251 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-03-05T00:11:42 16.375 INF Starting UserProfileManager...
- 2020-03-05T00:11:42 16.467 INF Occlusion: Awake
- 2020-03-05T00:11:42 16.480 INF ApplyAllOptions streaming True, budget 3547.8 MB
- 2020-03-05T00:11:42 16.481 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen True FullScreenWindow
- 2020-03-05T00:11:42 16.481 INF Texture quality is set to 2
- 2020-03-05T00:11:42 16.481 INF ApplyTextureFilter 1, AF Enable
- 2020-03-05T00:11:42 16.484 INF ApplyTerrainOptions 3
- 2020-03-05T00:11:44 18.699 INF [MODS] No mods folder found
- 2020-03-05T00:11:44 18.710 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-05T00:11:44 18.756 INF Loading permissions file done.
- 2020-03-05T00:11:44 18.834 INF Awake done in 2672 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3971.
- Total: 18.029700 ms (FindLiveObjects: 0.308800 ms CreateObjectMapping: 0.066700 ms MarkObjects: 17.584600 ms DeleteObjects: 0.069100 ms)
- 2020-03-05T00:11:45 19.260 INF User joined: Mad_Republican
- 2020-03-05T00:11:45 19.458 INF Reloading serveradmin.xml
- 2020-03-05T00:11:45 19.458 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-05T00:11:45 19.459 INF Loading permissions file done.
- 2020-03-05T00:11:45 19.545 INF Updated culture for display texts
- 2020-03-05T00:11:57 31.604 INF UMA Overlay loading took 10459 ms
- 2020-03-05T00:11:57 31.606 INF UMA Slot loading took 1 ms
- 2020-03-05T00:12:01 35.037 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2020-03-05T00:12:02 36.245 INF WorldStaticData.Init() needed 4.373s
- 2020-03-05T00:12:03 37.689 INF [Steamworks.NET] Login ok.
- 2020-03-05T00:12:03 37.920 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-05T00:12:21 55.226 INF NET: Starting server protocols
- 2020-03-05T00:12:21 55.246 INF NET: LiteNetLib server started
- 2020-03-05T00:12:21 55.247 INF [Steamworks.NET] NET: Server started
- 2020-03-05T00:12:21 55.248 INF Started thread SteamNetworkingServer
- 2020-03-05T00:12:21 55.249 INF StartGame
- 2020-03-05T00:12:21 55.310 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 25
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = ChetSoloAlpha183b4
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.175
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197970506435
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Mad_Republican
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-05T00:12:21 55.340 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-05T00:12:21 55.852 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-05T00:12:21 55.852 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-05T00:12:21 55.852 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-05T00:12:33 67.563 INF Block IDs with mapping
- 2020-03-05T00:12:33 67.563 INF BlockIDs from Mapping
- 2020-03-05T00:12:38 72.278 INF Item IDs with mapping
- 2020-03-05T00:12:38 72.278 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2020-03-05T00:12:47 81.684 INF createWorld: PREGEN01, ChetSoloAlpha183b4, GameModeSurvival
- 2020-03-05T00:12:47 81.684 WRN Occlusion: !supportsComputeShaders
- 2020-03-05T00:12:47 81.685 INF Occlusion: Disabled
- 2020-03-05T00:12:48 82.189 INF Started thread ChunkRegeneration
- 2020-03-05T00:12:48 82.190 INF Started thread ChunkCalc
- 2020-03-05T00:12:48 82.982 INF World.Load: PREGEN01
- 2020-03-05T00:12:48 82.983 INF Loading base world file header...
- 2020-03-05T00:12:49 82.991 INF Loaded world file from different version: 'Alpha 18 (b131)'
- 2020-03-05T00:12:49 82.996 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-03-05T00:12:49 83.004 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-03-05T00:12:52 86.528 INF ShapeControllers: 64
- 2020-03-05T00:13:17 111.840 INF Started thread GenerateChunks
- 2020-03-05T00:13:18 112.974 INF Loading dtm raw file took 1133ms
- 2020-03-05T00:13:19 113.671 INF Biomes image size w= 8192, h = 8192
- 2020-03-05T00:13:20 114.709 INF Loading and creating biomes took 1734ms
- 2020-03-05T00:13:27 121.969 INF Loading and creating shader control textures took 7260ms
- 2020-03-05T00:13:33 127.506 INF Loading and parsing of generator took 5536ms
- 2020-03-05T00:13:33 127.510 INF Started thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/PREGEN01/ChetSoloAlpha183b4\Region
- 2020-03-05T00:13:35 129.364 INF [DECO] read 0/0
- 2020-03-05T00:13:36 130.743 INF AstarManager Init
- 2020-03-05T00:13:38 132.957 INF Weather Packages Created FROM BIOMES
- 2020-03-05T00:13:38 132.958 INF createWorld() done
- 2020-03-05T00:13:38 132.959 INF Calculating world hashes
- 2020-03-05T00:13:38 132.961 INF Loading players.xml
- 2020-03-05T00:13:39 133.670 INF Created player with id=171
- 2020-03-05T00:13:39 133.789 WRN InitBreadCrumbs Mad_Republican (2576.0, 70.3, -1352.0)
- 2020-03-05T00:13:39 133.793 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:13:41 135.313 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-03-05T00:13:41 135.313 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-03-05T00:13:41 135.313 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-03-05T00:13:41 135.313 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2020-03-05T00:13:41 135.313 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-03-05T00:13:41 135.313 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2020-03-05T00:13:41 135.313 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-03-05T00:13:41 135.314 INF Origin Reposition (0.0, 0.0, 0.0) to (2576.0, 64.0, -1344.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:13:41 135.359 INF [DECO] written 0/0
- 2020-03-05T00:13:42 136.174 INF OpenSpawnWindow
- 2020-03-05T00:13:42 136.229 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:13:45 139.643 INF [Steamworks.NET] GameServer.Init successful
- 2020-03-05T00:13:46 140.503 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133188119322629, public IP=199.47.67.51
- 2020-03-05T00:13:46 140.514 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-03-05T00:13:46 140.853 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240999611609, server SteamID=90133188119322629, server public IP=199.47.67.51, server port=26900
- 2020-03-05T00:13:46 140.857 INF [Steamworks.NET] Lobby entered: 109775240999611609
- 2020-03-05T00:13:48 142.408 INF Respawn almost done
- 2020-03-05T00:13:48 142.416 INF PlayerSpawnedInWorld (reason: NewGame, position: 2576, 71, -1352): localplayer
- 2020-03-05T00:13:49 143.168 INF DMS Entered Game!
- 2020-03-05T00:13:49 143.388 INF Getting new currentStreamer!
- 2020-03-05T00:13:50 144.905 INF Calculating hashes took 11945 ms (world size 668 MiB)
- 2020-03-05T00:13:52 146.068 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-03-05T00:13:52 146.068 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-03-05T00:14:14 168.273 INF Time: 1.90m FPS: 45.89 Heap: 2525.8MB Max: 2525.8MB Chunks: 365 CGO: 224 Ply: 1 Zom: 0 Ent: 4 (7) Items: 3 CO: 1 RSS: 4558.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:14:44 198.246 INF Time: 2.40m FPS: 54.62 Heap: 2639.0MB Max: 2639.0MB Chunks: 367 CGO: 253 Ply: 1 Zom: 0 Ent: 5 (9) Items: 4 CO: 1 RSS: 4685.6MB
- 2020-03-05T00:14:44 198.517 INF [DECO] written 9/35
- 2020-03-05T00:15:14 228.246 INF Time: 2.90m FPS: 44.94 Heap: 2697.7MB Max: 2697.7MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 5 (7) Items: 2 CO: 1 RSS: 4765.2MB
- 2020-03-05T00:15:44 258.485 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:15:44 258.522 INF Time: 3.40m FPS: 52.04 Heap: 2713.2MB Max: 2713.2MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 4765.1MB
- 2020-03-05T00:16:14 288.522 INF Time: 3.90m FPS: 48.87 Heap: 2731.2MB Max: 2731.2MB Chunks: 380 CGO: 267 Ply: 1 Zom: 0 Ent: 3 (9) Items: 4 CO: 1 RSS: 4777.4MB
- 2020-03-05T00:16:17 291.424 INF Calling Play on 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-03-05T00:16:44 318.523 INF Time: 4.40m FPS: 42.80 Heap: 2747.5MB Max: 2747.5MB Chunks: 380 CGO: 267 Ply: 1 Zom: 0 Ent: 3 (10) Items: 4 CO: 1 RSS: 4778.2MB
- 2020-03-05T00:16:44 318.881 INF [DECO] written 9/36
- 2020-03-05T00:16:47 321.315 INF Saving 206 of chunks took 125ms
- 2020-03-05T00:17:49 383.355 INF Time: 4.90m FPS: 43.38 Heap: 2802.6MB Max: 2802.6MB Chunks: 380 CGO: 266 Ply: 1 Zom: 0 Ent: 3 (11) Items: 4 CO: 1 RSS: 4808.0MB
- 2020-03-05T00:18:19 413.316 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:18:19 413.370 INF Time: 5.40m FPS: 43.75 Heap: 2819.0MB Max: 2819.0MB Chunks: 380 CGO: 263 Ply: 1 Zom: 0 Ent: 3 (11) Items: 4 CO: 1 RSS: 4829.3MB
- 2020-03-05T00:18:19 413.733 INF [DECO] written 9/37
- 2020-03-05T00:18:49 443.387 INF Time: 5.90m FPS: 45.19 Heap: 2837.8MB Max: 2837.8MB Chunks: 380 CGO: 253 Ply: 1 Zom: 0 Ent: 3 (12) Items: 4 CO: 1 RSS: 4840.3MB
- 2020-03-05T00:19:15 469.940 INF Set loop to false on 000ExpPsp
- 2020-03-05T00:19:15 469.940 INF Set loop to false on 000ExpSec
- 2020-03-05T00:19:15 469.940 INF Set loop to false on 004ExpLfx
- 2020-03-05T00:19:19 473.396 INF Time: 6.40m FPS: 40.73 Heap: 2738.1MB Max: 2837.8MB Chunks: 380 CGO: 269 Ply: 1 Zom: 0 Ent: 3 (9) Items: 3 CO: 1 RSS: 4876.5MB
- 2020-03-05T00:19:19 473.738 INF [DECO] written 9/38
- 2020-03-05T00:19:39 493.574 INF Getting new currentStreamer!
- 2020-03-05T00:19:49 503.413 INF Time: 6.90m FPS: 43.29 Heap: 2753.9MB Max: 2837.8MB Chunks: 380 CGO: 269 Ply: 1 Zom: 0 Ent: 3 (9) Items: 3 CO: 1 RSS: 4883.3MB
- 2020-03-05T00:20:19 533.322 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:20:19 533.419 INF Time: 7.40m FPS: 42.45 Heap: 2764.9MB Max: 2837.8MB Chunks: 380 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (11) Items: 5 CO: 1 RSS: 4882.6MB
- 2020-03-05T00:20:49 563.428 INF Time: 7.90m FPS: 59.73 Heap: 2779.7MB Max: 2837.8MB Chunks: 380 CGO: 252 Ply: 1 Zom: 0 Ent: 3 (11) Items: 5 CO: 1 RSS: 4885.2MB
- 2020-03-05T00:21:19 593.668 INF Time: 8.40m FPS: 44.82 Heap: 2793.7MB Max: 2837.8MB Chunks: 380 CGO: 270 Ply: 1 Zom: 0 Ent: 2 (11) Items: 5 CO: 1 RSS: 4889.3MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:21:45 619.828 INF Calling Play on 1
- 2020-03-05T00:21:49 623.678 INF Time: 8.90m FPS: 49.39 Heap: 2812.6MB Max: 2837.8MB Chunks: 380 CGO: 283 Ply: 1 Zom: 0 Ent: 1 (12) Items: 6 CO: 1 RSS: 4908.4MB
- 2020-03-05T00:22:19 653.545 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:22:19 653.685 INF Time: 9.40m FPS: 36.58 Heap: 2832.3MB Max: 2837.8MB Chunks: 380 CGO: 278 Ply: 1 Zom: 0 Ent: 1 (12) Items: 6 CO: 1 RSS: 4916.7MB
- 2020-03-05T00:22:49 683.980 INF Time: 9.90m FPS: 47.88 Heap: 2847.8MB Max: 2847.8MB Chunks: 380 CGO: 292 Ply: 1 Zom: 0 Ent: 2 (14) Items: 7 CO: 1 RSS: 4925.3MB
- 2020-03-05T00:23:20 713.985 INF Time: 10.40m FPS: 36.49 Heap: 2865.5MB Max: 2865.5MB Chunks: 384 CGO: 293 Ply: 1 Zom: 5 Ent: 6 (23) Items: 11 CO: 1 RSS: 4937.6MB
- 2020-03-05T00:23:50 743.999 INF Time: 10.90m FPS: 45.05 Heap: 2889.8MB Max: 2889.8MB Chunks: 384 CGO: 273 Ply: 1 Zom: 4 Ent: 6 (26) Items: 12 CO: 1 RSS: 4983.6MB
- 2020-03-05T00:24:09 763.685 INF Set loop to false on 002ExpPsp
- 2020-03-05T00:24:09 763.686 INF Set loop to false on 014ExpSec
- 2020-03-05T00:24:09 763.686 INF Set loop to false on 003ExpLfx
- 2020-03-05T00:24:19 773.854 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:24:20 774.002 INF Time: 11.40m FPS: 50.54 Heap: 2915.2MB Max: 2915.2MB Chunks: 384 CGO: 279 Ply: 1 Zom: 6 Ent: 8 (32) Items: 15 CO: 1 RSS: 5030.7MB
- 2020-03-05T00:24:33 787.322 INF Getting new currentStreamer!
- 2020-03-05T00:24:50 804.027 INF Time: 11.90m FPS: 52.66 Heap: 2942.2MB Max: 2942.2MB Chunks: 386 CGO: 296 Ply: 1 Zom: 6 Ent: 8 (32) Items: 15 CO: 1 RSS: 5076.2MB
- 2020-03-05T00:25:20 834.039 INF Time: 12.40m FPS: 51.07 Heap: 2480.3MB Max: 2942.2MB Chunks: 380 CGO: 298 Ply: 1 Zom: 5 Ent: 7 (11) Items: 0 CO: 1 RSS: 5091.9MB
- 2020-03-05T00:25:50 864.049 INF Time: 12.90m FPS: 44.24 Heap: 2490.2MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 7 Ent: 9 (14) Items: 1 CO: 1 RSS: 5098.2MB
- 2020-03-05T00:26:19 893.879 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:26:20 894.051 INF Time: 13.40m FPS: 44.54 Heap: 2504.9MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 7 Ent: 8 (14) Items: 1 CO: 1 RSS: 5140.8MB
- 2020-03-05T00:26:30 904.471 INF Entity zombieBurnt 206 killed by Mad_Republican 171
- 2020-03-05T00:26:38 912.239 INF Calling Play on 2
- 2020-03-05T00:26:50 924.063 INF Time: 13.90m FPS: 44.24 Heap: 2515.1MB Max: 2942.2MB Chunks: 380 CGO: 285 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 5219.6MB
- 2020-03-05T00:26:58 932.346 INF Saving 189 of chunks took 105ms
- 2020-03-05T00:27:25 959.616 INF Time: 14.40m FPS: 42.94 Heap: 2550.0MB Max: 2942.2MB Chunks: 380 CGO: 278 Ply: 1 Zom: 8 Ent: 9 (21) Items: 4 CO: 1 RSS: 5240.3MB
- 2020-03-05T00:27:26 959.985 INF [DECO] written 12/38
- 2020-03-05T00:27:55 989.621 INF Time: 14.90m FPS: 45.02 Heap: 2569.0MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 8 Ent: 9 (21) Items: 4 CO: 1 RSS: 5244.3MB
- 2020-03-05T00:28:25 1019.440 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:28:25 1019.627 INF Time: 15.40m FPS: 50.99 Heap: 2494.4MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 8 Ent: 9 (17) Items: 1 CO: 1 RSS: 5246.1MB
- 2020-03-05T00:28:26 1020.032 INF [DECO] written 13/38
- 2020-03-05T00:28:55 1049.641 INF Time: 15.90m FPS: 45.35 Heap: 2505.5MB Max: 2942.2MB Chunks: 380 CGO: 276 Ply: 1 Zom: 6 Ent: 7 (19) Items: 1 CO: 1 RSS: 5246.4MB
- 2020-03-05T00:29:07 1061.524 INF Set loop to false on 005ExpPsp
- 2020-03-05T00:29:07 1061.524 INF Set loop to false on 009ExpSec
- 2020-03-05T00:29:07 1061.524 INF Set loop to false on 005ExpLfx
- 2020-03-05T00:29:25 1079.658 INF Time: 16.40m FPS: 43.44 Heap: 2515.2MB Max: 2942.2MB Chunks: 380 CGO: 279 Ply: 1 Zom: 6 Ent: 7 (19) Items: 1 CO: 1 RSS: 5249.3MB
- 2020-03-05T00:29:26 1080.071 INF [DECO] written 13/39
- 2020-03-05T00:29:31 1085.137 INF Getting new currentStreamer!
- 2020-03-05T00:29:55 1109.677 INF Time: 16.90m FPS: 44.14 Heap: 2525.5MB Max: 2942.2MB Chunks: 380 CGO: 280 Ply: 1 Zom: 6 Ent: 7 (20) Items: 1 CO: 1 RSS: 5249.9MB
- 2020-03-05T00:30:25 1139.446 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:30:25 1139.699 INF Time: 17.40m FPS: 50.02 Heap: 2541.5MB Max: 2942.2MB Chunks: 380 CGO: 278 Ply: 1 Zom: 10 Ent: 12 (32) Items: 5 CO: 1 RSS: 5259.6MB
- 2020-03-05T00:30:26 1140.089 INF [DECO] written 14/40
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:30:55 1169.866 INF Time: 17.90m FPS: 40.13 Heap: 2560.9MB Max: 2942.2MB Chunks: 380 CGO: 277 Ply: 1 Zom: 10 Ent: 12 (39) Items: 9 CO: 1 RSS: 5264.8MB
- 2020-03-05T00:31:25 1199.878 INF Time: 18.40m FPS: 47.36 Heap: 2574.3MB Max: 2942.2MB Chunks: 380 CGO: 275 Ply: 1 Zom: 7 Ent: 9 (39) Items: 9 CO: 1 RSS: 5269.0MB
- 2020-03-05T00:31:26 1200.276 INF [DECO] written 18/40
- 2020-03-05T00:31:55 1229.882 INF Time: 18.90m FPS: 47.23 Heap: 2595.0MB Max: 2942.2MB Chunks: 380 CGO: 270 Ply: 1 Zom: 8 Ent: 10 (45) Items: 12 CO: 1 RSS: 5277.4MB
- 2020-03-05T00:32:25 1259.600 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:32:25 1259.901 INF Time: 19.40m FPS: 43.38 Heap: 2515.1MB Max: 2942.2MB Chunks: 380 CGO: 261 Ply: 1 Zom: 8 Ent: 10 (29) Items: 1 CO: 1 RSS: 5282.3MB
- 2020-03-05T00:32:30 1264.025 INF Calling Play on 3
- 2020-03-05T00:32:55 1289.910 INF Time: 19.90m FPS: 45.05 Heap: 2527.6MB Max: 2942.2MB Chunks: 380 CGO: 255 Ply: 1 Zom: 9 Ent: 11 (33) Items: 4 CO: 1 RSS: 5310.4MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:33:25 1319.915 INF Time: 20.40m FPS: 41.38 Heap: 2536.2MB Max: 2942.2MB Chunks: 380 CGO: 260 Ply: 1 Zom: 7 Ent: 10 (35) Items: 5 CO: 1 RSS: 5319.8MB
- 2020-03-05T00:33:55 1349.919 INF Time: 20.90m FPS: 43.05 Heap: 2545.7MB Max: 2942.2MB Chunks: 380 CGO: 256 Ply: 1 Zom: 9 Ent: 11 (40) Items: 6 CO: 1 RSS: 5324.9MB
- 2020-03-05T00:34:25 1379.617 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:34:25 1379.930 INF Time: 21.40m FPS: 46.75 Heap: 2560.2MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 12 Ent: 15 (52) Items: 12 CO: 1 RSS: 5339.2MB
- 2020-03-05T00:34:26 1380.369 INF [DECO] written 20/41
- 2020-03-05T00:34:33 1387.545 INF UnloadUnusedAssets 20.13373
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 19497 unused Assets to reduce memory usage. Loaded Objects now: 521019.
- Total: 537.788400 ms (FindLiveObjects: 33.410800 ms CreateObjectMapping: 16.108200 ms MarkObjects: 457.649200 ms DeleteObjects: 30.619800 ms)
- 2020-03-05T00:34:53 1407.882 INF Set loop to false on 004ExpPsp
- 2020-03-05T00:34:53 1407.882 INF Set loop to false on 002ExpSec
- 2020-03-05T00:34:53 1407.882 INF Set loop to false on 000ExpLfx
- 2020-03-05T00:34:56 1410.183 INF Time: 21.90m FPS: 41.29 Heap: 2577.7MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 8 Ent: 12 (52) Items: 12 CO: 1 RSS: 5296.9MB
- 2020-03-05T00:35:09 1423.741 INF Entity zombieArlene 265 killed by Mad_Republican 171
- 2020-03-05T00:35:17 1431.529 INF Getting new currentStreamer!
- 2020-03-05T00:35:26 1440.188 INF Time: 22.40m FPS: 45.19 Heap: 2594.1MB Max: 2942.2MB Chunks: 380 CGO: 265 Ply: 1 Zom: 7 Ent: 11 (52) Items: 12 CO: 1 RSS: 5300.3MB
- 2020-03-05T00:35:26 1440.629 INF [DECO] written 23/41
- 2020-03-05T00:35:56 1470.190 INF Time: 22.90m FPS: 40.63 Heap: 2609.5MB Max: 2942.2MB Chunks: 380 CGO: 266 Ply: 1 Zom: 7 Ent: 10 (52) Items: 12 CO: 1 RSS: 5301.5MB
- 2020-03-05T00:36:06 1480.061 INF Entity zombieBurnt 270 killed by Mad_Republican 171
- 2020-03-05T00:36:06 1480.062 INF Mad_Republican made level 2 (was 1), exp for next level 10450
- 2020-03-05T00:36:08 1482.090 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromLootThisLevel == 102
- 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromHarvestingThisLevel == 6987
- 2020-03-05T00:36:08 1482.090 INF CVarLogValue: $xpFromKillThisLevel == 4843
- 2020-03-05T00:36:25 1499.872 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:36:26 1500.208 INF Time: 23.40m FPS: 45.91 Heap: 2629.2MB Max: 2942.2MB Chunks: 380 CGO: 281 Ply: 1 Zom: 9 Ent: 13 (59) Items: 15 CO: 1 RSS: 5303.4MB
- 2020-03-05T00:36:26 1500.630 INF [DECO] written 24/41
- 2020-03-05T00:36:56 1530.219 INF Time: 23.91m FPS: 39.25 Heap: 2559.5MB Max: 2942.2MB Chunks: 380 CGO: 286 Ply: 1 Zom: 10 Ent: 14 (56) Items: 8 CO: 1 RSS: 5320.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:37:19 1553.157 INF Origin Reposition (2576.0, 64.0, -1344.0) to (1584.0, 64.0, -1536.0)
- 2020-03-05T00:37:26 1560.230 INF Time: 24.41m FPS: 44.37 Heap: 2569.0MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 10 Ent: 14 (63) Items: 12 CO: 1 RSS: 5320.1MB
- 2020-03-05T00:37:26 1560.632 INF [DECO] written 25/42
- 2020-03-05T00:37:52 1586.635 INF Calling Play on 4
- 2020-03-05T00:37:56 1590.242 INF Time: 24.91m FPS: 40.29 Heap: 2579.4MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 10 Ent: 14 (64) Items: 12 CO: 1 RSS: 5321.7MB
- 2020-03-05T00:37:57 1591.544 INF Entity zombieOldTimer 280 killed by Mad_Republican 171
- 2020-03-05T00:38:25 1619.881 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:38:26 1620.259 INF Time: 25.41m FPS: 41.12 Heap: 2590.0MB Max: 2942.2MB Chunks: 380 CGO: 283 Ply: 1 Zom: 8 Ent: 12 (65) Items: 12 CO: 1 RSS: 5322.3MB
- 2020-03-05T00:38:26 1620.633 INF [DECO] written 25/44
- 2020-03-05T00:38:56 1650.268 INF Time: 25.91m FPS: 42.58 Heap: 2601.6MB Max: 2942.2MB Chunks: 381 CGO: 281 Ply: 1 Zom: 8 Ent: 10 (68) Items: 12 CO: 1 RSS: 5324.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:39:26 1680.280 INF Time: 26.41m FPS: 39.98 Heap: 2623.1MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 10 (69) Items: 12 CO: 1 RSS: 5347.5MB
- 2020-03-05T00:39:26 1680.681 INF [DECO] written 25/46
- 2020-03-05T00:39:56 1710.298 INF Time: 26.91m FPS: 44.90 Heap: 2637.3MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 10 Ent: 13 (75) Items: 16 CO: 1 RSS: 5329.5MB
- 2020-03-05T00:40:16 1730.524 INF Set loop to false on 003ExpPsp
- 2020-03-05T00:40:16 1730.524 INF Set loop to false on 017ExpSec
- 2020-03-05T00:40:16 1730.524 INF Set loop to false on 002ExpLfx
- 2020-03-05T00:40:25 1739.888 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:40:26 1740.306 INF Time: 27.41m FPS: 52.42 Heap: 2652.9MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 10 Ent: 12 (75) Items: 16 CO: 1 RSS: 5331.1MB
- 2020-03-05T00:40:36 1749.996 INF Entity zombieBusinessMan 294 killed by animalBear 278
- 2020-03-05T00:40:40 1754.129 INF Getting new currentStreamer!
- 2020-03-05T00:40:56 1770.306 INF Time: 27.91m FPS: 58.00 Heap: 2584.2MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 9 Ent: 12 (63) Items: 6 CO: 1 RSS: 5348.9MB
- 2020-03-05T00:41:26 1800.319 INF Time: 28.41m FPS: 59.40 Heap: 2593.3MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 9 Ent: 10 (63) Items: 6 CO: 1 RSS: 5353.7MB
- 2020-03-05T00:41:44 1818.941 INF Entity animalBear 278 killed by Mad_Republican 171
- 2020-03-05T00:41:56 1830.320 INF Time: 28.91m FPS: 60.06 Heap: 2606.8MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 11 (65) Items: 6 CO: 1 RSS: 5344.0MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:42:25 1859.906 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:42:26 1860.325 INF Time: 29.41m FPS: 49.87 Heap: 2620.0MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 7 Ent: 10 (65) Items: 6 CO: 1 RSS: 5345.7MB
- 2020-03-05T00:42:56 1890.341 INF Time: 29.91m FPS: 41.07 Heap: 2632.0MB Max: 2942.2MB Chunks: 381 CGO: 284 Ply: 1 Zom: 8 Ent: 10 (66) Items: 6 CO: 1 RSS: 5346.3MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:43:17 1911.922 INF Entity zombieDarlene 289 killed by Mad_Republican 171
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:43:26 1920.348 INF Time: 30.41m FPS: 46.44 Heap: 2643.1MB Max: 2942.2MB Chunks: 381 CGO: 297 Ply: 1 Zom: 6 Ent: 9 (66) Items: 6 CO: 1 RSS: 5347.7MB
- 2020-03-05T00:43:38 1932.224 INF Calling Play on 5
- 2020-03-05T00:43:56 1950.370 INF Time: 30.91m FPS: 44.35 Heap: 2667.1MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 9 Ent: 12 (73) Items: 9 CO: 1 RSS: 5351.0MB
- 2020-03-05T00:44:25 1979.909 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:44:26 1980.376 INF Time: 31.41m FPS: 46.48 Heap: 2692.4MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (73) Items: 9 CO: 1 RSS: 5370.3MB
- 2020-03-05T00:44:56 2010.388 INF Time: 31.91m FPS: 42.07 Heap: 2610.3MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 7 Ent: 10 (69) Items: 6 CO: 1 RSS: 5356.0MB
- 2020-03-05T00:45:26 2040.407 INF Time: 32.41m FPS: 47.28 Heap: 2617.6MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5357.6MB
- 2020-03-05T00:45:56 2070.426 INF Time: 32.91m FPS: 47.68 Heap: 2629.7MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5359.8MB
- 2020-03-05T00:46:02 2076.131 INF Set loop to false on 001ExpPsp
- 2020-03-05T00:46:02 2076.131 INF Set loop to false on 003ExpSec
- 2020-03-05T00:46:02 2076.131 INF Set loop to false on 006ExpLfx
- 2020-03-05T00:46:25 2099.725 INF Getting new currentStreamer!
- 2020-03-05T00:46:25 2099.920 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:46:26 2100.430 INF Time: 33.41m FPS: 51.08 Heap: 2643.5MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 8 Ent: 11 (71) Items: 6 CO: 1 RSS: 5358.6MB
- 2020-03-05T00:46:47 2121.095 INF Mad_Republican made level 3 (was 2), exp for next level 12138
- 2020-03-05T00:46:48 2122.676 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromLootThisLevel == 27
- 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromHarvestingThisLevel == 3999
- 2020-03-05T00:46:48 2122.676 INF CVarLogValue: $xpFromKillThisLevel == 4728
- 2020-03-05T00:46:56 2130.433 INF Time: 33.91m FPS: 45.01 Heap: 2665.4MB Max: 2942.2MB Chunks: 381 CGO: 285 Ply: 1 Zom: 6 Ent: 8 (72) Items: 7 CO: 1 RSS: 5354.9MB
- 2020-03-05T00:47:24 2158.418 INF Entity zombieMoe 317 killed by Mad_Republican 171
- 2020-03-05T00:47:26 2160.438 INF Time: 34.41m FPS: 43.59 Heap: 2676.7MB Max: 2942.2MB Chunks: 381 CGO: 298 Ply: 1 Zom: 5 Ent: 8 (72) Items: 7 CO: 1 RSS: 5357.3MB
- 2020-03-05T00:47:56 2190.448 INF Time: 34.91m FPS: 43.48 Heap: 2694.3MB Max: 2942.2MB Chunks: 381 CGO: 298 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5358.2MB
- 2020-03-05T00:48:25 2219.933 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:48:26 2220.463 INF Time: 35.41m FPS: 50.37 Heap: 2721.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5362.0MB
- 2020-03-05T00:48:53 2247.576 INF Calling Play on 6
- 2020-03-05T00:48:56 2250.471 INF Time: 35.91m FPS: 41.28 Heap: 2736.9MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (72) Items: 7 CO: 1 RSS: 5363.2MB
- 2020-03-05T00:49:26 2280.473 INF Time: 36.41m FPS: 44.25 Heap: 2655.2MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5364.0MB
- 2020-03-05T00:49:56 2310.484 INF Time: 36.91m FPS: 59.99 Heap: 2661.8MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5363.8MB
- 2020-03-05T00:50:25 2339.947 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:50:26 2340.500 INF Time: 37.41m FPS: 59.11 Heap: 2670.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5365.6MB
- 2020-03-05T00:50:56 2370.502 INF Time: 37.91m FPS: 59.23 Heap: 2686.1MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5365.7MB
- 2020-03-05T00:51:17 2391.484 INF Set loop to false on 002ExpPsp
- 2020-03-05T00:51:17 2391.484 INF Set loop to false on 005ExpSec
- 2020-03-05T00:51:17 2391.484 INF Set loop to false on 001ExpLfx
- 2020-03-05T00:51:26 2400.516 INF Time: 38.41m FPS: 52.79 Heap: 2703.6MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5348.9MB
- 2020-03-05T00:51:41 2415.071 INF Getting new currentStreamer!
- 2020-03-05T00:51:56 2430.541 INF Time: 38.91m FPS: 38.94 Heap: 2720.3MB Max: 2942.2MB Chunks: 381 CGO: 292 Ply: 1 Zom: 5 Ent: 7 (71) Items: 6 CO: 1 RSS: 5349.4MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:52:03 2437.393 INF Entity animalRabbit 303 killed
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T00:52:25 2459.966 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:52:26 2460.554 INF Time: 39.41m FPS: 45.49 Heap: 2736.6MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5357.7MB
- Can not play a disabled audio source
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
- 2020-03-05T00:52:56 2490.573 INF Time: 39.91m FPS: 42.92 Heap: 2747.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5359.2MB
- 2020-03-05T00:53:26 2520.579 INF Time: 40.41m FPS: 44.90 Heap: 2761.4MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5360.5MB
- 2020-03-05T00:53:56 2550.583 INF Time: 40.91m FPS: 59.22 Heap: 2788.3MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5362.6MB
- 2020-03-05T00:54:06 2560.482 INF Calling Play on 7
- 2020-03-05T00:54:25 2579.982 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:54:26 2580.598 INF Time: 41.41m FPS: 59.61 Heap: 2704.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 5 Ent: 6 (71) Items: 6 CO: 1 RSS: 5194.1MB
- 2020-03-05T00:54:45 2599.216 INF Entity zombieSteveCrawler 309 killed
- 2020-03-05T00:54:56 2610.599 INF Time: 41.91m FPS: 59.79 Heap: 2731.0MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 4 Ent: 6 (71) Items: 6 CO: 1 RSS: 5196.2MB
- 2020-03-05T00:54:59 2613.193 INF UnloadUnusedAssets 20.42338
- Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 3508 unused Assets to reduce memory usage. Loaded Objects now: 522339.
- Total: 520.102000 ms (FindLiveObjects: 42.498300 ms CreateObjectMapping: 12.697000 ms MarkObjects: 451.492200 ms DeleteObjects: 13.414100 ms)
- 2020-03-05T00:55:27 2641.171 INF Time: 42.41m FPS: 51.98 Heap: 2746.9MB Max: 2942.2MB Chunks: 381 CGO: 310 Ply: 1 Zom: 4 Ent: 5 (71) Items: 6 CO: 1 RSS: 5201.3MB
- 2020-03-05T00:55:44 2658.871 INF Entity zombieBoe 298 killed by Mad_Republican 171
- 2020-03-05T00:55:57 2671.175 INF Time: 42.91m FPS: 52.32 Heap: 2759.5MB Max: 2942.2MB Chunks: 381 CGO: 306 Ply: 1 Zom: 3 Ent: 5 (71) Items: 6 CO: 1 RSS: 5200.7MB
- 2020-03-05T00:56:26 2700.531 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:56:27 2701.181 INF Time: 43.41m FPS: 51.02 Heap: 2786.0MB Max: 2942.2MB Chunks: 381 CGO: 282 Ply: 1 Zom: 2 Ent: 3 (71) Items: 6 CO: 1 RSS: 5204.7MB
- 2020-03-05T00:56:30 2704.381 INF Set loop to false on 000ExpPsp
- 2020-03-05T00:56:30 2704.381 INF Set loop to false on 015ExpSec
- 2020-03-05T00:56:30 2704.381 INF Set loop to false on 000ExpLfx
- 2020-03-05T00:56:53 2727.969 INF Getting new currentStreamer!
- 2020-03-05T00:56:57 2731.188 INF Time: 43.91m FPS: 44.79 Heap: 2799.4MB Max: 2942.2MB Chunks: 381 CGO: 271 Ply: 1 Zom: 4 Ent: 6 (77) Items: 9 CO: 1 RSS: 5212.0MB
- 2020-03-05T00:57:27 2761.203 INF Time: 44.41m FPS: 43.40 Heap: 2812.5MB Max: 2942.2MB Chunks: 381 CGO: 248 Ply: 1 Zom: 4 Ent: 7 (83) Items: 12 CO: 1 RSS: 5202.7MB
- 2020-03-05T00:57:57 2791.456 INF Time: 44.91m FPS: 44.20 Heap: 2719.3MB Max: 2942.2MB Chunks: 381 CGO: 266 Ply: 1 Zom: 2 Ent: 6 (78) Items: 7 CO: 1 RSS: 5222.6MB
- 2020-03-05T00:58:26 2820.792 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T00:58:27 2821.483 INF Time: 45.41m FPS: 41.36 Heap: 2723.5MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.7MB
- 2020-03-05T00:58:28 2821.986 INF [DECO] written 26/46
- 2020-03-05T00:58:33 2827.006 INF Mad_Republican made level 4 (was 3), exp for next level 12762
- 2020-03-05T00:58:34 2828.440 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromLootThisLevel == 36
- 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromHarvestingThisLevel == 303
- 2020-03-05T00:58:34 2828.440 INF CVarLogValue: $xpFromKillThisLevel == 3489
- 2020-03-05T00:58:57 2851.494 INF Time: 45.91m FPS: 41.12 Heap: 2728.9MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.6MB
- 2020-03-05T00:59:03 2857.532 INF Calling Play on 8
- 2020-03-05T00:59:27 2881.514 INF Time: 46.41m FPS: 40.59 Heap: 2734.6MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 6 (79) Items: 7 CO: 1 RSS: 5223.3MB
- 2020-03-05T00:59:57 2911.538 INF Time: 46.91m FPS: 41.43 Heap: 2742.3MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5223.8MB
- 2020-03-05T01:00:26 2940.804 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:00:27 2941.557 INF Time: 47.41m FPS: 40.71 Heap: 2749.7MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5224.1MB
- 2020-03-05T01:00:57 2971.557 INF Time: 47.91m FPS: 42.18 Heap: 2756.3MB Max: 2942.2MB Chunks: 383 CGO: 254 Ply: 1 Zom: 3 Ent: 5 (80) Items: 7 CO: 1 RSS: 5224.7MB
- 2020-03-05T01:01:27 3001.388 INF Set loop to false on 004ExpPsp
- 2020-03-05T01:01:27 3001.388 INF Set loop to false on 004ExpSec
- 2020-03-05T01:01:27 3001.388 INF Set loop to false on 002ExpLfx
- 2020-03-05T01:01:27 3001.579 INF Time: 48.41m FPS: 44.01 Heap: 2767.7MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5205.9MB
- 2020-03-05T01:01:51 3025.023 INF Getting new currentStreamer!
- 2020-03-05T01:01:57 3031.586 INF Time: 48.91m FPS: 42.80 Heap: 2777.8MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5209.8MB
- 2020-03-05T01:02:26 3060.818 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:02:27 3061.611 INF Time: 49.42m FPS: 46.48 Heap: 2789.2MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5202.7MB
- 2020-03-05T01:02:57 3091.632 INF Time: 49.92m FPS: 47.91 Heap: 2801.9MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5203.1MB
- 2020-03-05T01:03:27 3121.654 INF Time: 50.42m FPS: 46.52 Heap: 2816.5MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5204.2MB
- 2020-03-05T01:03:57 3151.670 INF Time: 50.92m FPS: 45.70 Heap: 2829.6MB Max: 2942.2MB Chunks: 383 CGO: 267 Ply: 1 Zom: 3 Ent: 5 (81) Items: 7 CO: 1 RSS: 5208.7MB
- 2020-03-05T01:04:07 3161.624 INF Calling Play on 9
- 2020-03-05T01:04:17 3171.351 WRN Entity [type=EntityZombie, name=zombieBoe, id=337] fell off the world, id=337 pos=(1475.2, -1.9, -1876.0)
- 2020-03-05T01:04:18 3172.448 WRN Entity [type=EntityZombie, name=zombieYo, id=339] fell off the world, id=339 pos=(1473.1, -0.8, -1903.8)
- 2020-03-05T01:04:26 3180.830 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:04:27 3181.676 INF Time: 51.42m FPS: 42.76 Heap: 2851.0MB Max: 2942.2MB Chunks: 383 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (85) Items: 7 CO: 1 RSS: 5231.6MB
- 2020-03-05T01:04:28 3182.237 INF [DECO] written 28/46
- 2020-03-05T01:04:35 3189.519 INF Entity zombieYo 340 killed by Mad_Republican 171
- 2020-03-05T01:04:57 3211.682 INF Time: 51.92m FPS: 52.39 Heap: 2557.1MB Max: 2942.2MB Chunks: 380 CGO: 271 Ply: 1 Zom: 4 Ent: 8 (27) Items: 0 CO: 1 RSS: 5247.4MB
- 2020-03-05T01:05:05 3219.217 INF Entity zombieArlene 338 killed by Mad_Republican 171
- 2020-03-05T01:05:27 3241.688 INF Time: 52.42m FPS: 40.20 Heap: 2560.0MB Max: 2942.2MB Chunks: 380 CGO: 270 Ply: 1 Zom: 3 Ent: 7 (27) Items: 0 CO: 1 RSS: 5247.6MB
- 2020-03-05T01:05:44 3258.494 INF Entity zombieMarlene 336 killed by Mad_Republican 171
- 2020-03-05T01:05:57 3271.691 INF Time: 52.92m FPS: 46.18 Heap: 2564.8MB Max: 2942.2MB Chunks: 380 CGO: 284 Ply: 1 Zom: 3 Ent: 6 (30) Items: 1 CO: 1 RSS: 5253.1MB
- 2020-03-05T01:06:26 3300.833 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:06:27 3301.694 INF Time: 53.42m FPS: 44.55 Heap: 2572.4MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 4 Ent: 7 (35) Items: 2 CO: 1 RSS: 5244.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T01:06:31 3305.528 INF Set loop to false on 005ExpPsp
- 2020-03-05T01:06:31 3305.528 INF Set loop to false on 016ExpSec
- 2020-03-05T01:06:31 3305.528 INF Set loop to false on 003ExpLfx
- 2020-03-05T01:06:42 3316.970 INF Entity zombieSkateboarder 344 killed by Mad_Republican 171
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T01:06:55 3329.131 INF Getting new currentStreamer!
- 2020-03-05T01:06:57 3331.707 INF Time: 53.92m FPS: 42.29 Heap: 2581.3MB Max: 2942.2MB Chunks: 380 CGO: 294 Ply: 1 Zom: 3 Ent: 5 (37) Items: 3 CO: 1 RSS: 5270.2MB
- 2020-03-05T01:07:18 3352.518 INF Mad_Republican made level 5 (was 4), exp for next level 13373
- 2020-03-05T01:07:18 3352.571 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromLootThisLevel == 36
- 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromHarvestingThisLevel == 7485
- 2020-03-05T01:07:18 3352.571 INF CVarLogValue: $xpFromKillThisLevel == 4956
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T01:07:27 3361.708 INF Time: 54.42m FPS: 40.80 Heap: 2589.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 3 (38) Items: 3 CO: 1 RSS: 5270.9MB
- 2020-03-05T01:07:28 3362.373 INF [DECO] written 28/47
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T01:07:57 3391.709 INF Time: 54.92m FPS: 45.37 Heap: 2599.3MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.2MB
- 2020-03-05T01:08:26 3420.846 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:08:27 3421.714 INF Time: 55.42m FPS: 43.92 Heap: 2608.0MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.0MB
- 2020-03-05T01:08:57 3451.714 INF Time: 55.92m FPS: 43.66 Heap: 2617.2MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5275.7MB
- 2020-03-05T01:09:27 3481.716 INF Time: 56.42m FPS: 41.12 Heap: 2630.9MB Max: 2942.2MB Chunks: 380 CGO: 289 Ply: 1 Zom: 1 Ent: 2 (38) Items: 3 CO: 1 RSS: 5276.8MB
- 2020-03-05T01:09:43 3497.623 INF Calling Play on 10
- 2020-03-05T01:09:57 3511.732 INF Time: 56.92m FPS: 44.76 Heap: 2570.7MB Max: 2942.2MB Chunks: 380 CGO: 299 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5280.9MB
- 2020-03-05T01:10:26 3540.850 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:10:27 3541.733 INF Time: 57.42m FPS: 60.01 Heap: 2581.5MB Max: 2942.2MB Chunks: 380 CGO: 299 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5280.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-05T01:10:57 3571.739 INF Time: 57.92m FPS: 40.92 Heap: 2590.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5291.1MB
- 2020-03-05T01:11:27 3601.760 INF Time: 58.42m FPS: 48.52 Heap: 2596.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5284.7MB
- 2020-03-05T01:11:28 3602.495 INF [DECO] written 30/47
- 2020-03-05T01:11:57 3631.775 INF Time: 58.92m FPS: 50.58 Heap: 2601.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5283.9MB
- 2020-03-05T01:12:07 3641.483 INF Set loop to false on 001ExpPsp
- 2020-03-05T01:12:07 3641.483 INF Set loop to false on 006ExpSec
- 2020-03-05T01:12:07 3641.483 INF Set loop to false on 004ExpLfx
- 2020-03-05T01:12:26 3660.851 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:12:27 3661.793 INF Time: 59.42m FPS: 51.21 Heap: 2610.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 5284.9MB
- 2020-03-05T01:12:31 3665.137 INF Getting new currentStreamer!
- 2020-03-05T01:12:57 3691.796 INF Time: 59.92m FPS: 50.22 Heap: 2619.4MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4659.9MB
- 2020-03-05T01:13:27 3721.800 INF Time: 60.42m FPS: 49.83 Heap: 2628.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4660.3MB
- 2020-03-05T01:13:51 3745.650 INF Mad_Republican made level 6 (was 5), exp for next level 14064
- 2020-03-05T01:13:52 3746.686 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromHarvestingThisLevel == 5557
- 2020-03-05T01:13:52 3746.910 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-03-05T01:13:57 3751.815 INF Time: 60.92m FPS: 48.75 Heap: 2640.7MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4661.3MB
- 2020-03-05T01:14:26 3780.863 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:14:27 3781.824 INF Time: 61.42m FPS: 50.25 Heap: 2656.7MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4663.4MB
- 2020-03-05T01:14:58 3812.028 INF Time: 61.92m FPS: 50.40 Heap: 2667.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4665.8MB
- 2020-03-05T01:15:28 3842.045 INF Time: 62.42m FPS: 38.28 Heap: 2587.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.4MB
- 2020-03-05T01:15:56 3870.336 INF UnloadUnusedAssets 20.93622
- Unloading 2 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 5087 unused Assets to reduce memory usage. Loaded Objects now: 529356.
- Total: 541.667500 ms (FindLiveObjects: 44.227500 ms CreateObjectMapping: 13.486200 ms MarkObjects: 467.605100 ms DeleteObjects: 16.348200 ms)
- 2020-03-05T01:15:58 3872.347 INF Time: 62.92m FPS: 39.07 Heap: 2591.4MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.2MB
- 2020-03-05T01:16:23 3897.624 INF Calling Play on 11
- 2020-03-05T01:16:27 3901.375 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:16:28 3902.374 INF Time: 63.42m FPS: 31.52 Heap: 2595.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4669.2MB
- 2020-03-05T01:16:58 3932.391 INF Time: 63.92m FPS: 31.19 Heap: 2600.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4672.9MB
- 2020-03-05T01:17:28 3962.407 INF Time: 64.42m FPS: 32.10 Heap: 2606.1MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4673.0MB
- 2020-03-05T01:17:58 3992.425 INF Time: 64.92m FPS: 31.50 Heap: 2612.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4673.4MB
- 2020-03-05T01:18:27 4021.413 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:18:28 4022.441 INF Time: 65.42m FPS: 33.50 Heap: 2621.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4674.1MB
- 2020-03-05T01:18:47 4041.493 INF Set loop to false on 003ExpPsp
- 2020-03-05T01:18:47 4041.493 INF Set loop to false on 013ExpSec
- 2020-03-05T01:18:47 4041.493 INF Set loop to false on 005ExpLfx
- 2020-03-05T01:18:53 4047.061 INF Mad_Republican made level 7 (was 6), exp for next level 14714
- 2020-03-05T01:18:54 4048.139 INF MinEventLogMessage: XP gained during the last level:
- 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromHarvestingThisLevel == 14094
- 2020-03-05T01:18:54 4048.139 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-03-05T01:18:58 4052.472 INF Time: 65.92m FPS: 31.87 Heap: 2629.9MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4674.7MB
- 2020-03-05T01:19:11 4065.140 INF Getting new currentStreamer!
- 2020-03-05T01:19:28 4082.474 INF Time: 66.42m FPS: 30.21 Heap: 2644.2MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4683.0MB
- 2020-03-05T01:19:58 4112.475 INF Time: 66.92m FPS: 45.75 Heap: 2651.8MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4704.4MB
- 2020-03-05T01:20:27 4141.416 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:20:28 4142.482 INF Time: 67.42m FPS: 30.01 Heap: 2659.3MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4704.1MB
- 2020-03-05T01:20:58 4172.490 INF Time: 67.92m FPS: 43.38 Heap: 2669.6MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4706.3MB
- 2020-03-05T01:21:28 4202.492 INF Time: 68.42m FPS: 50.06 Heap: 2679.1MB Max: 2942.2MB Chunks: 380 CGO: 300 Ply: 1 Zom: 1 Ent: 2 (34) Items: 0 CO: 1 RSS: 4706.0MB
- 2020-03-05T01:21:34 4208.506 INF Saving 44 of chunks took 60ms
- 2020-03-05T01:21:35 4209.959 INF Disconnect
- 2020-03-05T01:21:35 4209.964 INF [NET] ServerShutdown
- 2020-03-05T01:21:35 4209.964 INF NET: Stopping server protocols
- 2020-03-05T01:21:35 4209.979 INF NET: LiteNetLib server stopped
- 2020-03-05T01:21:36 4209.984 INF Exited thread SteamNetworkingServer
- 2020-03-05T01:21:36 4209.984 INF [Steamworks.NET] NET: Server stopped
- 2020-03-05T01:21:36 4209.986 INF SaveAndCleanupWorld
- 2020-03-05T01:21:36 4210.058 INF Saving 51 of chunks took 60ms
- 2020-03-05T01:21:36 4210.059 INF [Steamworks.NET] Stopping server
- 2020-03-05T01:21:36 4210.078 INF [Steamworks.NET] Exiting Lobby
- 2020-03-05T01:21:36 4210.246 INF AstarManager Cleanup
- 2020-03-05T01:21:36 4210.251 INF World.Unload
- 2020-03-05T01:21:36 4210.267 INF Exited thread GenerateChunks
- 2020-03-05T01:21:36 4210.298 INF Exited thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/PREGEN01/ChetSoloAlpha183b4\Region
- 2020-03-05T01:21:36 4210.422 INF World.Cleanup
- 2020-03-05T01:21:36 4210.422 INF Exited thread ChunkRegeneration
- 2020-03-05T01:21:36 4210.429 INF Exited thread ChunkCalc
- 2020-03-05T01:21:36 4210.432 INF VehicleManager saving 0 (0 / 0)
- 2020-03-05T01:21:36 4210.469 INF Persistent GamePrefs saved
- 2020-03-05T01:21:47 4221.039 INF Preparing quit
- 2020-03-05T01:21:47 4221.044 INF Persistent GamePrefs saved
- 2020-03-05T01:21:47 4221.044 INF Cleanup
- 2020-03-05T01:21:47 4221.076 INF AchievementManager.Cleanup
- 2020-03-05T01:21:47 4221.428 INF Terminating threads
- 2020-03-05T01:21:47 4221.429 INF OnApplicationQuit
- 2020-03-05T01:21:47 4221.430 INF Terminating threads
- 2020-03-05T01:21:47 4221.430 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 44dc -> priority: 1
- Thread -> id: d74 -> priority: 1
- Thread -> id: 3d78 -> priority: 1
- Thread -> id: 2bd4 -> priority: 1
- Thread -> id: 2330 -> priority: 1
- Thread -> id: 560 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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