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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. # You can also specify the message send to the player.
  18. # You can run many console commands on each line, each command
  19. # must be separated by |
  20. # The player will have the cmd run in {mob-cmd-run-frequency} out of
  21. # {mob-cmd-run-frequency-base} times in average. If mob-cmd-run-frequency=0 it
  22. # will never run. If f.ex. mob-cmd-run-frequency=50 and
  23. # mob-cmd-run-frequency-base=100 it will run run every second time.
  24. mobs:
  25. blaze: '3:6'
  26. blaze-cmd: ''
  27. blaze-cmd-desc: ''
  28. blaze-cmd-run-frequency: 0
  29. blaze-cmd-run-frequency-base: 100
  30. creeper: '2.0'
  31. creeper-cmd: ''
  32. creeper-cmd-desc: ''
  33. creeper-cmd-run-frequency: 0
  34. creeper-cmd-run-frequency-base: 100
  35. silverfish: '4'
  36. silverfish-cmd: ''
  37. silver-cmd-desc: ''
  38. silverfish-cmd-run-frequency: 0
  39. silverfish-cmd-run-frequency-base: 100
  40. zombie-pigman: '2:4'
  41. zombie-pigman-cmd: ''
  42. zombie-pigman-cmd-desc: ''
  43. zombie-pigman-cmd-run-frequency: 0
  44. zombie-pigman-cmd-run-frequency-base: 100
  45. enderman: '1:4'
  46. enderman-cmd: ''
  47. enderman-cmd-desc: ''
  48. enderman-cmd-run-frequency: 0
  49. enderman-cmd-run-frequency-base: 100
  50. giant: '5.0'
  51. giant-cmd: ''
  52. giant-cmd-desc: ''
  53. giant-cmd-run-frequency: 0
  54. giant-cmd-run-frequency-base: 100
  55. skeleton: '2:5'
  56. skeleton-cmd: ''
  57. skeleton-cmd-desc: You got a Skeleton skull and an Iron ingot.
  58. skeleton-cmd-run-frequency: 0
  59. skeleton-cmd-run-frequency-base: 100
  60. wither-skeleton: '4:6'
  61. wither-skeleton-cmd: ''
  62. wither-skeleton-cmd-desc: ''
  63. wither-skeleton-cmd-run-frequency: 0
  64. wither-skeleton-cmd-run-frequency-base: 100
  65. spider: '2:3'
  66. spider-cmd: ''
  67. spider-cmd-desc: ''
  68. spider-cmd-run-frequency: 0
  69. spider-cmd-run-frequency-base: 100
  70. cave-spider: '2:3'
  71. cave-spider-cmd: ''
  72. cave-spider-cmd-desc: ''
  73. cave-spider-cmd-run-frequency: 0
  74. cave-spider-cmd-run-frequency-base: 100
  75. witch: '5:6'
  76. witch-cmd: ''
  77. witch-cmd-desc: ''
  78. witch-cmd-run-frequency: 0
  79. witch-cmd-run-frequency-base: 100
  80. zombie: '1:3'
  81. zombie-cmd: ''
  82. zombie-cmd-desc: ''
  83. zombie-cmd-run-frequency: 0
  84. zombie-cmd-run-frequency-base: 100
  85. ghast: '10:20'
  86. ghast-cmd: ''
  87. ghast-cmd-desc: ''
  88. ghast-cmd-run-frequency: 0
  89. ghast-cmd-run-frequency-base: 100
  90. iron-golem: '20:40'
  91. iron-golem-cmd: ''
  92. iron-golem-cmd-desc: ''
  93. iron-golem-cmd-run-frequency: 0
  94. iron-golem-cmd-run-frequency-base: 100
  95. magma-cube: '3:10'
  96. magma-cube-cmd: ''
  97. magma-cube-cmd-desc: ''
  98. magma-cube-cmd-run-frequency: 0
  99. magma-cube-cmd-run-frequency-base: 100
  100. endermite: '10'
  101. endermite-cmd: ''
  102. endermite-cmd-desc: ''
  103. endermite-cmd-run-frequency: 0
  104. endermite-cmd-run-frequency-base: 100
  105. guardian: '5:6'
  106. guardian-cmd: ''
  107. guardian-cmd-desc: ''
  108. guardian-cmd-run-frequency: 0
  109. guardian-cmd-run-frequency-base: 100
  110. killerrabbit: '200'
  111. killerrabbit-cmd: ''
  112. killerrabbit-cmd-desc: ''
  113. killerrabbit-cmd-run-frequency: 25
  114. killerrabbit-cmd-run-frequency-base: 100
  115.  
  116. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  117. slime-base: '2'
  118. slime-cmd: ''
  119. slime-cmd-desc: ''
  120. slime-cmd-run-frequency: 0
  121. slime-cmd-run-frequency-base: 100
  122. shulker: '10'
  123. shulker-cmd: ''
  124. shulker-cmd-desc: ''
  125. shulker-cmd-run-frequency: 0
  126. shulker-cmd-run-frequency-base: 100
  127. polar-bear: '10'
  128. polar-bear-cmd: ''
  129. polar-bear-cmd-desc: ''
  130. polar-bear-cmd-run-frequency: 50
  131. polar-bear-cmd-run-frequency-base: 100
  132. stray: '5:10'
  133. stray-cmd: ''
  134. stray-cmd-desc: ''
  135. stray-cmd-run-frequency: 50
  136. stray-cmd-run-frequency-base: 100
  137. husk: '5:10'
  138. husk-cmd: ''
  139. husk-cmd-desc: ''
  140. husk-cmd-run-frequency: 50
  141. husk-cmd-run-frequency-base: 100
  142.  
  143. # ########################################################################
  144. # Rewards for killing bosses
  145. # ########################################################################
  146. # Here is where you set the base prize in $ for killing the bosses
  147. boss:
  148. wither: 1000.0:2000.0
  149. wither-cmd: ''
  150. wither-cmd-desc: ''
  151. wither-cmd-run-frequency: 0
  152. wither-cmd-run-frequency-base: 100
  153. enderdragon: 1000.0:2000.0
  154. enderdragon-cmd: ''
  155. enderdragon-cmd-desc: ''
  156. enderdragon-cmd-run-frequency: 0
  157. enderdragon-cmd-run-frequency-base: 100
  158.  
  159. # ########################################################################
  160. # Rewards for killing passive mobs
  161. # ########################################################################
  162. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  163. # By default the player does not get a reward for killing friendly mobs.
  164. # If you make the number negative, the reward will be a fine for killing a passive animal.
  165. passive:
  166. bat: '5'
  167. bat-cmd: ''
  168. bat-cmd-desc: ''
  169. bat-cmd-run-frequency: 0
  170. bat-cmd-run-frequency-base: 100
  171. chicken: '1'
  172. chicken-cmd: ''
  173. chicken-cmd-desc: ''
  174. chicken-cmd-run-frequency: 0
  175. chicken-cmd-run-frequency-base: 100
  176. cow: '1'
  177. cow-cmd: ''
  178. cow-cmd-desc: ''
  179. cow-cmd-run-frequency: 0
  180. cow-cmd-run-frequency-base: 100
  181. horse: '3'
  182. horse-cmd: ''
  183. horse-cmd-desc: ''
  184. horse-cmd-run-frequency: 0
  185. horse-cmd-run-frequency-base: 100
  186. mushroom-cow: '3'
  187. mushroom-cow-cmd: ''
  188. mushroom-cow-cmd-desc: ''
  189. mushroom-cow-cmd-run-frequency: 0
  190. mushroom-cow-cmd-run-frequency-base: 100
  191. ocelot: '-5'
  192. ocelot-cmd: ''
  193. ocelot-cmd-desc: ''
  194. ocelot-cmd-run-frequency: 0
  195. ocelot-cmd-run-frequency-base: 100
  196. pig: '2'
  197. pig-cmd: ''
  198. pig-cmd-desc: ''
  199. pig-cmd-run-frequency: 0
  200. pig-cmd-run-frequency-base: 100
  201. rabbit: '2'
  202. rabbit-cmd: ''
  203. rabbit-cmd-desc: ''
  204. rabbit-cmd-run-frequency: 0
  205. rabbit-cmd-run-frequency-base: 100
  206. sheep: '2'
  207. sheep-cmd: ''
  208. sheep-cmd-desc: ''
  209. sheep-cmd-run-frequency: 0
  210. sheep-cmd-run-frequency-base: 100
  211. snowman: '1'
  212. snowman-cmd: ''
  213. snowman-cmd-desc: ''
  214. snowman-cmd-run-frequency: 0
  215. snowman-cmd-run-frequency-base: 100
  216. squid: '1'
  217. squid-cmd: ''
  218. squid-cmd-desc: ''
  219. squid-cmd-run-frequency: 0
  220. villager: '-20'
  221. villager-cmd: ''
  222. villager-cmd-desc: ''
  223. villager-cmd-run-frequency: 0
  224. villager-cmd-run-frequency-base: 100
  225. wolf: '-10'
  226. wolf-cmd: ''
  227. wolf-cmd-desc: ''
  228. wolf-cmd-run-frequency: 0
  229. wolf-cmd-run-frequency-base: 100
  230.  
  231. # ########################################################################
  232. # Bonus multipliers
  233. # ########################################################################
  234. # These are bonus multipliers that can modify the base prize.
  235. # REMEMBER: These are not in $ but they are a multiplier.
  236. # Setting to 1 will disable them.
  237. bonus:
  238. sneaky: 2.0
  239. return-to-sender: 2.0
  240. push-off-cliff: 2.0
  241. no-weapon: 2.0
  242. far-shot: 4.0
  243. mounted: 1.5
  244. friendly-fire: 4.0
  245. bonus-mob: 5.0
  246. critical: 2.0
  247.  
  248. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  249. bonus-mob-chance: 0.2
  250.  
  251. # Bonus for killing a Baby mob.
  252. babyMultiplier: 1.2
  253.  
  254. # ########################################################################
  255. # Special / Achievements rewards
  256. # ########################################################################
  257. # Here is where you set the prize in $ for achieving a special kill.
  258. # For each achievment you can run a console command to give the player a reward.
  259. # You can use the following variables {player},{world}.
  260. # An example could be to give the player permission to fly
  261. # for 1 hour or use give command to the player items.
  262. # You can also specify the message send to the player.
  263. # You can run many console commands on each line, each command
  264. # must be separated by |
  265. achievements:
  266.  
  267. # Put the names of the worlds here where you want to disable achievements.
  268. # Players will still get rewards for killings.
  269. disable-achievements-in-worlds:
  270. - world
  271.  
  272. # Achievements
  273. charged-kill: 1000.0
  274. charged-kill-cmd: give {player} gold_ingot 1
  275. charged-kill-cmd-desc: ''
  276. creeper-punch: 1000.0
  277. creeper-punch-cmd: give {player} gold_ingot 1
  278. creeper-punch-cmd-desc: ''
  279. axe-murderer: 1000.0
  280. axe-murderer-cmd: give {player} gold_ingot 1
  281. axe-murderer-cmd-desc: ''
  282. recordhungry: 1000.0
  283. recordhungry-cmd: give {player} gold_ingot 1
  284. recordhungry-cmd-desc: ''
  285. infighting: 2000.0
  286. infighting-cmd: give {player} gold_ingot 1
  287. infighting-cmd-desc: ''
  288. by-the-book: 1000.0
  289. by-the-book-cmd: give {player} gold_ingot 1
  290. by-the-book-cmd-desc: ''
  291. creepercide: 1000.0
  292. creepercide-cmd: give {player} gold_ingot 1
  293. creepercide-cmd-desc: ''
  294. hunt-begins: 500.0
  295. hunt-begins-cmd: ''
  296. hunt-begins-cmd-desc: ''
  297. itsmagic: 2000.0
  298. itsmagic-cmd: give {player} gold_ingot 1
  299. itsmagic-cmd-desc: Enjoy you Gold Ingot
  300. fancypants: 1000.0
  301. fancypants-cmd: give {player} gold_ingot 1
  302. fancypants-cmd-desc: Enjoy you Gold Ingots
  303. master-sniper: 2000.0
  304. master-sniper-cmd: give {player} gold_ingot 1
  305. master-sniper-cmd-desc: Enjoy you Gold Ingots
  306. justintime: 1000.0
  307. justintime-cmd: give {player} gold_ingot 1
  308. justintime-cmd-desc: Enjoy you Gold Ingots
  309. fangmaster: 1000.0
  310. fangmaster-cmd: give {player} gold_ingot 1
  311. fangmaster-cmd-desc: Enjoy your Gold Ingot
  312. hunter1: 1000.0
  313. hunter1-cmd: give {player} gold_ingot 5
  314. hunter1-cmd-desc: Enjoy your 5 Gold Ingots
  315. hunter2: 2500.0
  316. hunter2-cmd: give {player} gold_ingot 10
  317. hunter2-cmd-desc: Enjoy your 10 Gold Ingots
  318. hunter3: 5000.0
  319. hunter3-cmd: give {player} gold_ingot 20
  320. hunter3-cmd-desc: Enjoy your 20 Gold Ingots
  321. hunter4: 10000.0
  322. hunter4-cmd: give {player} gold_ingot 25
  323. hunter4-cmd-desc: Enjoy your 25 Gold Ingots
  324. hunter5: 20000.0
  325. hunter5-cmd: give {player} gold_ingot 40
  326. hunter5-cmd-desc: Enjoy your 40 Gold Ingots
  327. hunter6: 40000.0
  328. hunter6-cmd: give {player} gold_ingot 50
  329. hunter6-cmd-desc: Enjoy your 50 Gold Ingots
  330. hunter7: 80000.0
  331. hunter7-cmd: give {player} gold_ingot 60
  332. hunter7-cmd-desc: Enjoy your 60 Gold Ingots
  333.  
  334. # ########################################################################
  335. # Achievement Hunter levels
  336. # ########################################################################
  337. # Here is where you set how many mobs to kill to reach next level per mob.
  338. # You can only set the number of mobs to kill to reach level 1. the next
  339. # levels is automatically calculated this way.
  340. # Level 1: 100 (100 kills)
  341. # Level 2: x 2.5 (250 kills)
  342. # Level 3: x 5 (500 kills)
  343. # Level 4: x 10 (1000 kills)
  344. # Level 5: x 25 (2500 kills)
  345. # Level 6: x 50 (5000 kills)
  346. # Level 7: x 100 (10000 kills)
  347. achievement_levels:
  348. blaze_level1: 250
  349. creeper_level1: 250
  350. silverfish_level1: 250
  351. zombie-pigman_level1: 250
  352. enderman_level1: 250
  353. giant_level1: 250
  354. skeleton_level1: 250
  355. wither-skeleton_level1: 250
  356. spider_level1: 250
  357. cave-spider_level1: 250
  358. witch_level1: 250
  359. zombie_level1: 250
  360. ghast_level1: 250
  361. iron-golem_level1: 250
  362. magma-cube_level1: 250
  363. endermite_level1: 250
  364. guardian_level1: 250
  365. killerrabbit_level1: 250
  366. slime-base_level1: 250
  367. shulker_level1: 250
  368. wither_level1: 250
  369. enderdragon_level1: 250
  370. bat_level1: 250
  371. chicken_level1: 250
  372. cow_level1: 250
  373. horse_level1: 250
  374. mushroom-cow_level1: 250
  375. ocelot_level1: 250
  376. pig_level1: 250
  377. rabbit_level1: 250
  378. sheep_level1: 250
  379. snowman_level1: 250
  380. squid_level1: 250
  381. villager_level1: 250
  382. wolf_level1: 250
  383. pvpplayer_level1: 250
  384. bonusmob_level1: 250
  385. polar_bear_level1: 100
  386. stray_level1: 100
  387. husk_level1: 100
  388.  
  389. # ########################################################################
  390. # Rewards for assisting killings
  391. # ########################################################################
  392. # They players can get an extra reward if they help each other killing mobs.
  393. assists:
  394.  
  395. # Enabling assist allows the second last player to attack a mob to get some money from it
  396. enable: true
  397.  
  398. # This should be a value that is multiplied against the mobs base kill value.
  399. # This is used to determine how much money an assister gets.
  400. multiplier: 0.25
  401.  
  402. # Should killstreak be applied to assists
  403. allow-killstreak: false
  404.  
  405. # Time in seconds after attacking a mob that can be counted as an assist
  406. timeout: 4
  407.  
  408. # ########################################################################
  409. # Grinding detection settings
  410. # ########################################################################
  411. # Here you can change the behavior of the grinding detection.
  412. grinding:
  413.  
  414. # Grinding detection.
  415. # Enabling this prevents a player from earning too much money from using a mob grinder
  416. # If you enable kill_debug in config.yml you will get debug information when grinding appears.
  417. enable-grinding-penalty: true
  418.  
  419. # For each kill MobHunting check number of kills within this number of blocks.
  420. # If number of kills exceeds 10, the reward will decrese with 10% until 20 kills with
  421. # the range, whereafter the reward will be zero.
  422. grinding-range-detection: 15
  423.  
  424. # Killing stacked mobs (from the plugin MobStacker)
  425. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  426. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  427. grinding-stacked-mobs-allowed: true
  428.  
  429. # ########################################################################
  430. # Penalty multipliers
  431. # ########################################################################
  432. # These are penalty multipliers that can modify the base prize.
  433. # REMEMBER: These are not in $ but they are a multiplier.
  434. # Setting to 1 will disable them.
  435. penalty:
  436.  
  437. # If a player flies at any point in a fight, this penalty will be applied
  438. flyingPenalty: 0.5
  439.  
  440. # ########################################################################
  441. # Reward for kills in a row
  442. # ########################################################################
  443. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  444. killstreak:
  445. level1: 5
  446. level1-multiplier: 1.5
  447. level2: 10
  448. level2-multiplier: 2.0
  449. level3: 20
  450. level3-multiplier: 3.0
  451. level4: 40
  452. level4-multiplier: 4.0
  453.  
  454. # ########################################################################
  455. # Rank multipliers and world difficulty multipliers
  456. # ########################################################################
  457. # You can add multipliers for players with different ranks/groups. To do this
  458. # you must set give the user/group permissions with a format like this:
  459. # mobhunting.multiplier.guest
  460. # mobhunting.multiplier.guardian
  461. # mobhunting.multiplier.staff
  462. # mobhunting.multiplier.hasVoted
  463. # mobhunting.multiplier.donator
  464. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  465. # OP'ed players will only get the OP multiplier
  466. # you can make your own permission nodes. You just need to keep the format
  467. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  468. multiplier:
  469.  
  470. # Ranks
  471. rank-multiplier:
  472. mobhunting:
  473. multiplier:
  474. donator: '1'
  475. staff: '1'
  476. hasVoted: '1'
  477. guest: '1'
  478. guardian: '1'
  479.  
  480. # WorldDifficulty
  481. world-difficulty-multiplier:
  482. difficulty:
  483. multiplier:
  484. hard: '1'
  485. normal: '1'
  486. easy: '1'
  487. peacefull: '1'
  488.  
  489. # ########################################################################
  490. # Pvp rewards
  491. # ########################################################################
  492. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  493. # You can alsp run a console command when this happens to give the player a reward or punish him.
  494. # You can you the following variables {player},{world},{killed_player}.
  495. # An example could be to give the player permission to fly
  496. # for 1 hour or use give command to the player items.
  497. # You can also specify the message send to the player.
  498. # You can run many console commands on each line, each command
  499. # must be separated by |
  500. pvp:
  501.  
  502. # Set pvpAllowed=false to disable rewards on killing other players.
  503. pvp-allowed: false
  504.  
  505. # Set rob-from-victim=true to steal from the victim or
  506. # rob-from-victim=false to get the reward mpney from the server.
  507. rob-from-victim: false
  508.  
  509. # The kill prize kan be a number to stel x dollars from the killed player,
  510. # or it kan be a cut in percent of his balance.
  511. pvp-kill-prize: 1.5%
  512.  
  513. # One or more console commands to be run when a player kills another player.
  514. pvp-kill-cmd: give {player} 397 1 3 {SkullOwner:"{killed_player}"}|give {player} diamond 1
  515.  
  516. # Write the message to the killer, describing the reward / console commands
  517. pvp-kill-cmd-desc: You got {killed_player}'s skull
  518.  
  519. # ########################################################################
  520. # Disguises rewards
  521. # ########################################################################
  522. # Here is where can define the actions when a player is under disguise (attacker)
  523. # or when the attacked (victim)
  524. disguises:
  525.  
  526. # Disable integration with iDisguise
  527. disable-integration-i-disguise: false
  528.  
  529. # Disable integration with DisguiseCcraft
  530. disable-integration-disguisecraft: false
  531.  
  532. # Disable integration with LibsDisguises
  533. disable-integration-libsdisguises: false
  534.  
  535. # Set pvpAllowed=false to disable rewards on killing other players.
  536. remove-disguise-when-attacking: true
  537.  
  538. # Set pvpAllowed=false to disable rewards on killing other players.
  539. remove-disguise-when-attacked: true
  540.  
  541. # Bonus multiplier for killing while disgused.
  542. # Can be both positive an negative = reward or penalty
  543. # and over and under 1 = raise or lower the reward.
  544. undercover-multiplier: 0.95
  545.  
  546. # Bonus multiplier for killing a disgused player.
  547. # Can be both positive an negative = reward or penalty
  548. # and over and under 1 = raise or lower the reward.
  549. cover-blown-multiplier: 1.2
  550.  
  551. # ########################################################################
  552. # NPC / Citizens / MasterMobHunter settings.
  553. # ########################################################################
  554. npc:
  555.  
  556. # Disable integration with Citizens2
  557. disable-integration-citizens: false
  558.  
  559. # Set the number of seconds between each check. Recommended setting is
  560. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  561. masterMobHunter_check_every: 300
  562.  
  563. # ########################################################################
  564. # Bounty settings
  565. # ########################################################################
  566. # Here you can change the behavior of the Bounty Command or you can disable
  567. # the command completely.
  568. bounties:
  569.  
  570. # Set to true if you want to disable players to be able to put bounties on each other.
  571. disable-player-bounties: true
  572.  
  573. # Here you set how much of a bound the bounty owner get back if
  574. # he drop the bounty on another player
  575. bounty-return-pct: 50
  576.  
  577. # Set enable_random_bounty=false to disable random bounties
  578. enable_random_bounty: true
  579.  
  580. # Time between Random Bounty is created in minutes
  581. time_between_random_bounties: 60
  582.  
  583. # Minimum number of players before the server starts to make random bounties
  584. minimum_number_of_online_players: 5
  585.  
  586. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  587. chance_to_create_a_random_bounty: 0.5
  588.  
  589. # Random Bounty. Can be a number 100 or a range 100:200
  590. random_bounty_prize: 100:200
  591.  
  592. # ########################################################################
  593. # MobStacker settings
  594. # ########################################################################
  595. # Here you can change the behavior of Mobstacker Integration, or you can disable
  596. # integration completely.
  597. mobstacker:
  598.  
  599. # Disable integration with MobStacker.
  600. disable-integration-mobstacker: false
  601.  
  602. # Set to true if you want StackedMobs to pay a reward.
  603. get-reward-from-stacked-mobs: false
  604.  
  605. # ########################################################################
  606. # Integration to other plugins.
  607. # ########################################################################
  608. plugins:
  609.  
  610. # Disable integration with MobArena
  611. disable-integration-mobarena: false
  612.  
  613. # Set to true if you want the players to get rewards while playing MobArena.
  614. mobarena-get-rewards: false
  615.  
  616. # Disable integration with PvpArena
  617. disable-integration-pvparena: false
  618.  
  619. # Set to true if you want the players to get rewards while playing pvpArena.
  620. pvparena-get-rewards: false
  621.  
  622. # Disable integration with MythicMobs
  623. disable-integration-mythicmobs: false
  624.  
  625. # Disable integration with MyPet
  626. disable-integration-mypet: false
  627.  
  628. # Disable integration with MiniGames
  629. disable-integration-minigames: false
  630.  
  631. # Disable integration with WorldGuard
  632. disable-integration-worldguard: false
  633.  
  634. # Disable integration with Essentials
  635. disable-integration-essentials: false
  636.  
  637. # Disable integration with BattleArena
  638. disable-integration-battlearena: false
  639.  
  640. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  641. disable-integration-bossbarapi: false
  642.  
  643. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  644. disable-integration-barapi: false
  645.  
  646. # Disable integration with TitleAPI
  647. disable-integration-titleapi: false
  648.  
  649. # Disable integration with VanishNoPacket
  650. disable-integration-vanishnopacket: false
  651.  
  652. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  653. disable-integration-titlemanager: false
  654.  
  655. # Disable integration with ActionBar. If you want messages in player chat you can set this to true.
  656. disable-integration-actionbar: false
  657.  
  658. # ########################################################################
  659. # Database Settings.
  660. # ########################################################################
  661. database:
  662.  
  663. # Type of database to use. Valid values are: sqlite, mysql
  664. type: sqlite
  665. username: user
  666. password: password
  667. host: localhost:3306
  668. database: mobhunting
  669.  
  670. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  671. debug_sql: false
  672.  
  673. # ########################################################################
  674. # Update settings
  675. # ########################################################################
  676. updates:
  677.  
  678. # Check if there is a new version of the plugin available.
  679. update-check: true
  680.  
  681. # Set the number of seconds between each check. Recommended setting is
  682. # check_every: 3600 ~ to check every hour.
  683. check_every: 3600
  684.  
  685. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  686. # You will still have to reboot the server manually.
  687. autoupdate: false
  688.  
  689. # ########################################################################
  690. # General Setting.
  691. # ########################################################################
  692. general:
  693.  
  694. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  695. disabled-in-worlds: []
  696.  
  697. # The language (file) to use. You can put the name of the language file as the language code
  698. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  699. # Please check the lang/ folder for a list of all available translations.
  700. language: en_US
  701.  
  702. # Can the players earn money on mobs spawned from mobspawners and eggs?
  703. allow_mobspawners_and_eggs: false
  704.  
  705. # Should achievements be broadcasted?
  706. broadcast-achievement: false
  707.  
  708. # Should the hunt begins achievement be broadcasted?
  709. broadcast-first-achievement: false
  710.  
  711. # Time between saves in ticks (20 ticks ~ 1 sec)
  712. save-period: 6000
  713.  
  714. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec)
  715. leaderboard-update-period: 600
  716.  
  717. # Time in seconds after attacking a mob that can be counted as a kill
  718. kill-timeout: 4
  719.  
  720. # If kills are not being registered in mob hunting. Enable this to see why they arent
  721. kill-debug: false
  722.  
  723. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  724. # All numbers except 0 can be used.
  725. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  726. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  727. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  728. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  729. reward_rounding: 1.0
  730.  
  731. # When a new playerjoins the server he will by default start
  732. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  733. # when killing Mobs. The player can disable this InGame by using the command '/mh learn'
  734. newplayer_learning_mode: false
  735.  
  736. # When use_gui_for_archivements=true the status of players achievemens will
  737. # be showed in a Inventory GUI.
  738. use_gui_for_achievements: false
  739.  
  740. # When use_gui_for_bounties=true the open bounties and most wanted players will
  741. # be showed in a Inventory GUI.
  742. use_gui_for_bounties: false
  743.  
  744. # ########################################################################
  745. # DropMoneyOnGroud Settings
  746. # ########################################################################
  747. dropmoneyonground:
  748.  
  749. # When a player get a money reward for a kill, the money will go directly
  750. # into his pocket. If you set dropMoneyOnGroud=true the reward will
  751. # dropped on ground to be picked up by the player.
  752. # Negative rewards will always be taken from det player.
  753. drop-money-on-groud: true
  754.  
  755. # Here you can set which item should be used.
  756. # Use Minecraft Item names like:
  757. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  758. drop-money-on-ground-item: GOLD_NUGGET
  759.  
  760. # Here you can set of the color of the number above the dropped item.
  761. # Use color names like WHITE, RED, BLUE
  762. drop-money-on-ground-text-color: CYAN
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