KarlieYeet

Kekoa Dyer (Aqua Boi)

Jul 22nd, 2019
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  1. `NAME`: Kekoa Dyer (Kek, Ke, Koa, Ko, King, and anything else you can think of.)
  2. `ALIAS`: Aqua, Fishy, Piranha, Tank, King of Atlantis, The Deep
  3. `AGE`: 17
  4. `GENDER`: Male
  5. `SEXUALITY`: Bisexual
  6. `AFFILIATION`: Student
  7. `CANON PARENT`: None
  8. `BIRTH PLACE`: Atlantis
  9. ---------------------------------------------------------[POWERS]------------------------------------------------------------
  10. | 3 Main Powers |
  11. | Fish/Atlantean Physiology |- Kekoa has a type of fish and atlantean physiology. He can have webbing on his hands that allow him to grip stuff tighter, cause suction cupping or wall climbing, and swimming ten times faster. He can have claws on his hands that cause the claws to tear into anything just no indestructible metal. These claws can tear into the flesh easily. He has fangs or teeth that are like piranhas/sharks mouth or teeth set. They can go through anything minus indestructible metals and they go through flesh easily. He has Gills on his sides or neck that appear when he is in water and such. He can also use the Gills for a bigger lung capacity so he can withstand more air or airs with chemicals within them. He can also grow fins on his body that protect him like he fangs and the claws which means they’ll go through anything and flesh will be easiest.
  12. Limitations~ (The webbing on his hands is weaker against warmer surfaces or weak against the point of burning diamonds. As his claws, fins, and fangs can break off and cause him extreme amounts of pain. They are weak against unknown materials or materials he hasn’t seen/touched. Some of his gills need to remain on for 24 hours as if he has them out then he needs to sustain himself with water. If in the water as it is where he lives then it will be harder to do anything but outside of his habit he is only slightly weaker.)
  13. ••••Dermal Scales•••- Kekoa can have black scales crawl anywhere on his body. These scales act as a protector for him making him able to block off some hits. As these scales are highly durable they are mainly built to keep anything object from hitting anything vital on Kekoa. Since these scales can be cut through yes but not by a simple kitchen/butcher knife can’t cut through the scales. A heavy duty machete or something stronger than the kitchen knife might with and cause damage. Kekoa also has claws and fangs that can go through some metal but not all as both are durable a bit. He does have dragon wings but he can’t use them to properly fly just glide and they can be used as rather a shield as they act the same as the scales.
  14. Limitations~ (If he is near death or already extremely weak he can’t create the scales along his body to protect himself. The scales still can be hurt they will still effect him if hurt like being hurt normally without them just not as highly. If he is to pass out from pushing himself the scales will disappear, if not from pushing himself the scales will stay to protect him. The claws and fangs can’t go through rare metals or metals extremely durable that are above iron. He can’t turn into a dragon. His wings can be cut off. He can’t use his wings when weakened.)
  15.  
  16. | Water Manipulation |- Kekoa can create, shape and manipulate water, inorganic compound with liquid, gas (steam, water vapor), and solid (ice) states, including changing them from one state to other. He mainly can only effect water. As it well as form shapes out of it and etc and etc. He uses this ability to protect himself at the most. He use the water to his ability of usage.
  17. Limitations~ (Water Immunity. Water Absorption. Water Negation. Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. Controlling and manipulating great bodies of water (ponds, lakes, seas, oceans) over an excessive period of time is exhausting. Susceptible to Electricity Manipulation. Can be opposed by Fire Manipulation.)
  18. ••Hydrokinetic Constructs••- Kekoa can turn water into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. He can only do this within water forms and nothing else as he’s not as strong with others. He can make them rather solid if needed at the time. He can as well do other things with this but he’s limited due to her mind.
  19. Limitations~ (Construct structural strength may be limited by the users will. In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item. May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts). Wind can take these out and they can be broken. He can’t create anything bigger than a normal sized car. He can’t keep the weapons permanently as that will drain his energy. He can’t create anything like a bomb. He can’t replicate anything of the sorts and the weapons are ones he’s seen. His weapons can be broken. When weakened these are hard to create.)
  20.  
  21. | Blood Manipulation |- Kekoa can create, shape and manipulate blood of oneself, others or from their surroundings, whether it be from blood-banks, hospitals, or battlefields. He can be known to control a body if he has to or stop a blood system within a person’s body. This and Water Manipulation are his main powers besides his casual Fish physiology. He is known to use the blood of the sea animals but not to the point of killing or he is known to use the blood of others or himself. He can store blood within his body and expel it or he can store he blood within his tridents.
  22. Limitations~ (Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. Users of Bloodlessness/Blood Resistance are immune. May be unable to create blood, being limited to manipulating only from already existing. May bleed to death by drawing too much blood. Some users could be limited on what type of blood they can control, e.g. animal blood. To manipulate one's own blood for external applications, one may have to draw blood. Being limited or weak. Being dehydrated. Being wounded extremely. Control of the body is hard.)
  23. ••••Blood Solidification•••- Kekoa can turn blood into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. He can only do this within blood forms and nothing else as he’s not as strong with others. He can make them rather solid if needed at the time. He can as well do other things with this but he’s limited due to her mind.
  24. Limitations~ (Construct structural strength may be limited by the users will. In most cases constructs will return back into their original state if the User becomes unconscious, leaves the proximity or otherwise loses contact/control of the item. May be limited on how complicated constructs they can create (ie. no/limited amount of moving parts). Extreme Wind or fire can take these out and they can be broken. He can’t create anything bigger than a normal sized car. He can’t keep the weapons permanently as that will drain his energy. He can’t create anything like a bomb. He can’t replicate anything of the sorts and the weapons are ones he’s seen. His weapons can be broken. When weakened these are hard to create.)
  25. ••••Biokinesis•••- The ability to inflict pain with a movement of his hand. This can range from a simple extreme adult migraine to them feeling like their blood vessels a snapping, their bones are aching, their eyes, nose, and ears would start to bleed and more pain. He can also choose a certain are of the body to focus on to cause pain too. He can cause them to feel weak after awhile due to how long how does this for usually after about 5 minutes or so a person should feel weak or tired but it all depends on the person.
  26. Limitations~ (This can drain his energy depending on how strong he uses it or how long. If it is small amounts that he uses then it won’t effect him as much. If he does push his limits he will start to feel tired or if he fully pushes he will pass out. He can be stopped by fire powers or his weaknesses. He needs to use his own blood for biokinesis. He can’t use others blood. He can’t use too much of his own blood.)
  27.  
  28. [2 Sub-Powers]
  29. [Superhuman Conditioning]- This conditioning involves Strength, Speed, Equilibrium, leaping, Durability, Bite, Stamina, Senses, Dense Tissue, Longevity, Agility, Lung Capacity, Underwater Breathing, and any others that are involved with the conditioning. The strength being a maximum of 80tons as the speed is 200mph, 300mph in water and the Durability is 80tons. The bite is as strong as a great white sharks jaws. He can leap over 15 feet at a time.
  30. Limitations~ (These are his maximums they low if he is weakened and such. If he is to extend these maximums past his limit he will start to get dizzy and will eventually pass out. His weaknesses will weaken him and slow these down a bit. If he is left out of the sun then these will all lower. He can hold his breath for up to an hour and underwater he can hold it forever. He must be underwater to breathe fully.)
  31. •••Pain Resistance•••- It was speculated that the Kekoa’s exposure to chemicals may have heightened his resistance to pain. He can take lots of certain amounts of pain to himself. He may not exactly feel it or won’t take effect or show effect of pain. He has the strength greater than a dinosaur or two armored shark. He has dealt up to more pain than most almost worse than a great white shark bite and thus enjoyed any pain received, making it an ineffective way of dealing with him making it hard to actually get through to him.
  32. Limitations~ (He can still be hurt or tortured. He can still gain wounds. He can still be put near death. Some amounts of trauma can start to hurt him. After a few days he will either become weakened or he will still be able to hold. Heat or fire types of powers can get to him extremely but he still may not break at all.)
  33.  
  34. [Regeneration Healing Factor]- Kekoa possesses superhuman healing factor that allows him to regenerate damaged or destroyed bodily tissue with far greater speed and efficiency than an ordinary human. Kekoa is able to heal from injuries such as slashes, puncture wounds, bullet wounds, and severe burns within moments or seconds. Small wounds heal almost instantly or within minutes. Medium wounds heal within seconds or rather 5 minutes. Large wounds take 30 minutes to heal. Near death wounds can take hours to heal. This all depends on the wound itself as these are just estimated times.
  35. Limitations~ (He can’t have anything within the wound or he won’t heal at all. He is extremely vulnerable to his weaknesses. He must kept the wounds clean to the best of his ability or the wounds will heal slowly. Damage to the brain can also cause him to pass out and will be fine after an hour or two.)
  36. ••••Foreign Chemical Resistance•••- Kekoa’s body is highly resistant to poisons and most drugs. For example, it is extremely difficult, though not impossible, for him to become intoxicated. He can, momentarily, be affected by certain drugs (tranquilizers) if exposed to a large enough dosage.
  37. Limitations~ (Kekoa can get effected by anything over 5 elephant tranquilizers. He can get effected that’s anything mixed with his weaknesses. When extremely weakened or near death he can be effected by this. Unknown or new drugs may effect him or extremely high doses enough to kill someone may effect him. Drugs related to heat may effect him.)
  38. ••••Disease Immunity•••- Kekoa’s healing factor also extend to his immune system; he is immune to all diseases, infections, disorders, imperfection, and resistant to elemental extremes.
  39. Limitations~ (His weaknesses and etc will get to him slightly. He will be only very very slightly to alien substances. When extremely weakened or near death he can be effected by this. When he is knocked unconscious this can also work throughout his body. Unknown or new diseases may effect him greatly and it may cause his body to shut down.)
  40. ••••Telepathic Immunity•••- The healing factor causes his brain to be in a constant state of flux and regeneration, rendering him immune to psychics. Kekoa can be looped into a telepathic psi-link to communicate with others mentally but actually reading his mind can be confusing, even to an accomplished telepath like Emma Frost or Jean Grey.
  41. Limitations~ (Kekoa when unconscious is when he can be effected. His weaknesses can bring this down but his mental state will stay up. If he is put to near death or extremely hurt this may leave this open. His weaknesses May slightly open this up to more. If he is unconscious this may leave it wide open.)
  42. ••••Possession Resistance•••- Similar to the telepathic immunity, Kekoa is able to remain in control of himself while supernatural beings are trying to take control of him. Kekoa is able to fight for control of his body. No one can touch his soul.
  43. Limitations~ (Pure Necromancers can touch his soul and absolutely crush it. This must mean that they completely focus on necromancy and nothing else. If he is weakened or if he extremely hurt or put near death this may leave this open. His weaknesses open this ability up to more. If he is unconscious this may also work until you wake up his body. Someone like Satan or higher power might get a hold on him.)
  44. -----------------------------------------------------------------------------------------------------------------------------------
  45. `ASSETS`:
  46. Trident of Neptune- (Gives him the ability to contact sea animals if under the water and gives him the ability to feel their empathy. It also gives him the ability to strengthen his powers or create a shield around himself. His tridents can combine into one.)
  47. Trident of Poseidon- (Gives him the ability of to strengthen his powers by a lot. As without the trident they are returned to normal but it doesn’t go past Master ability and it’s a little bit under masters ability of learning. His tridents can combine into one.)
  48. Tenth Metal Armor
  49. Throwing Knives
  50. Small Daggers
  51. Fangs
  52. Shark teeth or fangs
  53. Webbed Hands
  54. Anything he can make
  55. Anything he can get his hands on
  56. Anything he can think of
  57.  
  58. `SKILLS`:
  59. Master at Knowing Peoples fighting style or weak areas
  60. Master at Martial Arts (Extremely Deadly)
  61. Master at Torturing/killing (Extremely Deadly)
  62. Master at Intimidation/Interrogation (Deadly)
  63. Master at Parkour/Acrobats
  64. Master at Weaponry (Extremely Deadly)
  65. Master in Gadgetry or making nothing into anything (Extremely Deadly)
  66. Master at Hunting/Tracking
  67. Master at Escaping/Loopholes within a system (Extremely Deadly)
  68.  
  69. `WEAKNESSES`:
  70. Extreme Heat sources
  71. Fire powers
  72. Black Magic
  73. Water Magic
  74. Ice Magic
  75. Chaos Magic
  76. Dehydration for over 5 days
  77. Energy Dehydration for over 2 days
  78. Water absorption
  79. Water drainage
  80. Sometimes his emotions effect his powers
  81. •••Pure White Gemstones (It isn’t known that this is truly one of his weaknesses.)
  82. Pure Diamond
  83. Pure Quartz
  84. Pure Moonstone
  85. Pure Pearl
  86. •••This is a note with all these pure Blue gems no one knows or has put in the pattern of this because he keeps himself hidden
  87. Pure Blue Quartz
  88. Pure Blue Sapphire
  89. Pure Blue Aquamarine
  90. Pure Blue Apatite
  91.  
  92. `Extras`:
  93. His is known as young King of Atlantis
  94. Both of his tridents
  95. His armor
  96. He has a water tank on him sometimes
  97. He carries around lots of water
  98. He is known for being in a tank in the club
  99. He is extremely smart in fighting class, simulations, and math class
  100. He is known to speak a different language
  101. -----------------------------------------------------------------------------------------------------------------------------------
  102. `BACKSTORY`:
  103. Kekoa wasn’t raised here on Earth but rather on Atlantis. As he was raised there he learned a different language and everything. He was a very very odd one but he was the strongest of his group. He was he strongest of his generation until he got captured. As he was captured he was put through extreme amounts of torture and experiments. He was then sent to Earth after the torture and put in an exhibit to look at in a club until he would break out and he explored until he was saved and went to Xavier’s School.
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