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  1. 01/24/2020 01:23:21.066: dxgi.log created (Special K 0.10.0.XDR, Jan 1 2019)
  2. -------------------------------------------------------------------------------------------
  3. 01/24/2020 01:23:21.118: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
  4. 01/24/2020 01:23:21.118: Loading user preferences from dxgi.ini... done! (104.64 ms)
  5. -------------------------------------------------------------------------------------------
  6. 01/24/2020 01:23:21.227: Working Directory: C:\Users\******\Desktop\Steam\steamapps\common\Monster Hunter World
  7. 01/24/2020 01:23:21.228: System Directory: C:\WINDOWS\system32
  8. 01/24/2020 01:23:21.228: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 01/24/2020 01:23:21.235: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  11. 01/24/2020 01:23:21.235: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  12. 01/24/2020 01:23:21.247: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  13. 01/24/2020 01:23:21.247: [ DXGI ] Importing CreateDXGIFactory{1|2}
  14. 01/24/2020 01:23:21.247: [ DXGI ] ================================
  15. 01/24/2020 01:23:21.247: [ Input ] Game uses DirectInput 8, installing input hooks...
  16. 01/24/2020 01:23:21.247: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 9b80h
  17. 01/24/2020 01:23:21.248: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 9c20h
  18. 01/24/2020 01:23:21.248: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 9a90h
  19. 01/24/2020 01:23:21.249: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  20. 01/24/2020 01:23:21.249: [ D3D 11 ] =========================================
  21. 01/24/2020 01:23:21.249: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 169a0h { Hooked }
  22. 01/24/2020 01:23:21.250: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 16b00h { Hooked }
  23. 01/24/2020 01:23:21.274: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' MFReadWrite.dll' < LoadLibraryA> { 'AK::StreamMgr::SetFileLocationResolver' }
  24. 01/24/2020 01:23:21.274: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  25. -------------------------------------------------------------------------------------------
  26. 01/24/2020 01:23:21.343: [ SpecialK ] === Initialization Finished! === (276.21 ms)
  27. -------------------------------------------------------------------------------------------
  28. 01/24/2020 01:23:21.362: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  29. 01/24/2020 01:23:21.363: [ Input ] >> Hooking XInput 1.3
  30. 01/24/2020 01:23:21.511: [DLL Loader] ( dxgi.dll ) loaded ' kaldaien_api64.dll' < LoadLibraryW> { ' ' }
  31. 01/24/2020 01:23:21.602: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  32. 01/24/2020 01:23:21.603: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' XINPUT9_1_0.dll' < LoadLibraryA> { 'AK::StreamMgr::SetFileLocationResolver' }
  33. 01/24/2020 01:23:21.603: [ Input ] >> Hooking XInput9_1_0
  34. 01/24/2020 01:23:21.627: [ DXGI ] Installing DXGI Hooks
  35. 01/24/2020 01:23:21.680: [ Input ] >> Hooking XInput 1.4
  36. 01/24/2020 01:23:21.685: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  37. 01/24/2020 01:23:21.685: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  38. 01/24/2020 01:23:21.686: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  39. 01/24/2020 01:23:21.686: [ NvAPI ] NvAPI Init { Failed }
  40. 01/24/2020 01:23:21.686: [DisplayLib] Initializing AMD Display Library (ADL)...
  41. 01/24/2020 01:23:21.687: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 04aff7c8h) -- [ d3d11.dll < D3D11CoreGetLayeredDeviceSize>, tid=0x0e44 ]
  42. 01/24/2020 01:23:21.691: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  43. 01/24/2020 01:23:21.757: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  44. 01/24/2020 01:23:21.793: [DisplayLib] ADL Init { Success }
  45. 01/24/2020 01:23:21.796: [DisplayLib] * Number of Reported AMD Adapters: 8 (1 active)
  46. 01/24/2020 01:23:21.796: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
  47. 01/24/2020 01:23:21.796: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  48. ===========================================================================================
  49. 01/24/2020 01:23:21.806: [DLL Loader] ( aticfx64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\c0347413.inf_amd64_91e2e56b5201d8b8\B347422\atiuxp64.dll' <LoadLibraryExA> { ' OpenAdapter10_2' }
  50. 01/24/2020 01:23:21.871: [DLL Loader] ( steam_api64.dll ) loaded ' C:\Users\******\Desktop\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  51. 01/24/2020 01:23:21.879: [DLL Loader] ( atidxx64.dll ) loaded ' amdihk64.dll' <LoadLibraryExA> { ' ' }
  52. 01/24/2020 01:23:21.880: [DLL Loader] ( atiuxp64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\c0347413.inf_amd64_91e2e56b5201d8b8\B347422\atidxx64.dll' < LoadLibraryA> { ' OpenAdapter10_2' }
  53. 01/24/2020 01:23:22.567: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  54. 01/24/2020 01:23:22.685: [ D3D 11 ] Hooking D3D11
  55. 01/24/2020 01:23:22.705: [DieAntiDbg] tid=1aa4 tried to hide itself from debuggers; please attach one and investigate!
  56. 01/24/2020 01:23:22.705: [DieAntiDbg] tid=6e0 tried to hide itself from debuggers; please attach one and investigate!
  57. 01/24/2020 01:23:22.734: [DieAntiDbg] tid=1e54 tried to hide itself from debuggers; please attach one and investigate!
  58. 01/24/2020 01:23:22.945: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  59. 01/24/2020 01:23:22.949: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  60. 01/24/2020 01:23:22.952: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  61. 01/24/2020 01:23:22.983: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  62. 01/24/2020 01:23:22.984: [DieAntiDbg] tid=1594 tried to hide itself from debuggers; please attach one and investigate!
  63. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=20a0 tried to hide itself from debuggers; please attach one and investigate!
  64. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=af0 tried to hide itself from debuggers; please attach one and investigate!
  65. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=2014 tried to hide itself from debuggers; please attach one and investigate!
  66. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=ae4 tried to hide itself from debuggers; please attach one and investigate!
  67. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=898 tried to hide itself from debuggers; please attach one and investigate!
  68. 01/24/2020 01:23:23.014: [DieAntiDbg] tid=b8 tried to hide itself from debuggers; please attach one and investigate!
  69. 01/24/2020 01:23:23.015: [DieAntiDbg] tid=18e4 tried to hide itself from debuggers; please attach one and investigate!
  70. 01/24/2020 01:23:23.015: [DieAntiDbg] tid=c6c tried to hide itself from debuggers; please attach one and investigate!
  71. 01/24/2020 01:23:23.015: [DieAntiDbg] tid=20cc tried to hide itself from debuggers; please attach one and investigate!
  72. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=1784 tried to hide itself from debuggers; please attach one and investigate!
  73. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=26e0 tried to hide itself from debuggers; please attach one and investigate!
  74. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=2934 tried to hide itself from debuggers; please attach one and investigate!
  75. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=29a4 tried to hide itself from debuggers; please attach one and investigate!
  76. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=1958 tried to hide itself from debuggers; please attach one and investigate!
  77. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=28bc tried to hide itself from debuggers; please attach one and investigate!
  78. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=2818 tried to hide itself from debuggers; please attach one and investigate!
  79. 01/24/2020 01:23:23.016: [DieAntiDbg] tid=cd4 tried to hide itself from debuggers; please attach one and investigate!
  80. 01/24/2020 01:23:23.017: [DieAntiDbg] tid=27a0 tried to hide itself from debuggers; please attach one and investigate!
  81. 01/24/2020 01:23:23.017: [DieAntiDbg] tid=4ac tried to hide itself from debuggers; please attach one and investigate!
  82. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=11cc tried to hide itself from debuggers; please attach one and investigate!
  83. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=bac tried to hide itself from debuggers; please attach one and investigate!
  84. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=20f0 tried to hide itself from debuggers; please attach one and investigate!
  85. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=c58 tried to hide itself from debuggers; please attach one and investigate!
  86. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=628 tried to hide itself from debuggers; please attach one and investigate!
  87. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=2610 tried to hide itself from debuggers; please attach one and investigate!
  88. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=196c tried to hide itself from debuggers; please attach one and investigate!
  89. 01/24/2020 01:23:23.018: [DieAntiDbg] tid=e04 tried to hide itself from debuggers; please attach one and investigate!
  90. 01/24/2020 01:23:23.019: [DieAntiDbg] tid=1708 tried to hide itself from debuggers; please attach one and investigate!
  91. 01/24/2020 01:23:23.019: [DieAntiDbg] tid=29f0 tried to hide itself from debuggers; please attach one and investigate!
  92. 01/24/2020 01:23:23.021: [DieAntiDbg] tid=ecc tried to hide itself from debuggers; please attach one and investigate!
  93. 01/24/2020 01:23:23.021: [DieAntiDbg] tid=1018 tried to hide itself from debuggers; please attach one and investigate!
  94. 01/24/2020 01:23:23.025: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
  95. 01/24/2020 01:23:23.031: [DieAntiDbg] tid=f0 tried to hide itself from debuggers; please attach one and investigate!
  96. 01/24/2020 01:23:23.031: [DieAntiDbg] tid=1948 tried to hide itself from debuggers; please attach one and investigate!
  97. 01/24/2020 01:23:23.744: [DieAntiDbg] tid=fa8 tried to hide itself from debuggers; please attach one and investigate!
  98. 01/24/2020 01:23:23.747: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' d3d12.dll' <LoadLibraryExW> { 'AK::IAkStreamMgr::m_pStreamMgr' }
  99. 01/24/2020 01:23:23.747: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory5, 0c9bde70h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  100. 01/24/2020 01:23:23.747: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  101. 01/24/2020 01:23:23.747: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (05b2f740h, 0, 0c9bde68h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  102. 01/24/2020 01:23:23.748: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  103. 01/24/2020 01:23:23.748: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  104. 01/24/2020 01:23:24.062: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ atidxx64.dll < AmdD3D11CreateDeviceExt>, tid=0x1594 ]
  105. 01/24/2020 01:23:24.062: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x1594 ]
  106. 01/24/2020 01:23:24.062: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  107. 01/24/2020 01:23:24.062: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0c9bc908h) -- [ d3d11.dll < D3D11CoreGetLayeredDeviceSize>, tid=0x1594 ]
  108. 01/24/2020 01:23:24.062: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  109. 01/24/2020 01:23:24.062: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bc550h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x1594 ]
  110. 01/24/2020 01:23:24.063: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  111. 01/24/2020 01:23:24.063: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  112. 01/24/2020 01:23:24.147: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Detour >
  113. 01/24/2020 01:23:24.147: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bd868h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  114. 01/24/2020 01:23:24.147: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  115. 01/24/2020 01:23:24.147: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  116. 01/24/2020 01:23:24.147: [ DXGI ] [!] > First Call: IDXGIOutput6_GetDesc1_Override
  117. 01/24/2020 01:23:24.147: [Swap Chain]
  118. +-----------------+---------------------
  119. | Bits Per Color. | 8
  120. | Color Space.... | DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
  121. | Red Primary.... | 0.648438, 0.335938
  122. | Green Primary.. | 0.293945, 0.607422
  123. | Blue Primary... | 0.144531, 0.064453
  124. | White Point.... | 0.313477, 0.329102
  125. | Min Luminance.. | 0.500000
  126. | Max Luminance.. | 270.000000
  127. | " FullFrame.. | 270.000000
  128. +-----------------+---------------------
  129. 01/24/2020 01:23:24.147: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (05b3ead8h, 0c9bd8e0h, 0c9bd8c8h) -- [ MonsterHunterWorld.exe < Ordinal299>, tid=0x1594 ]
  130. 01/24/2020 01:23:24.147: [Swap Chain]
  131. +-------------+-------------------------------------------------------------------------+
  132. | Resolution. | 1600x 900 @ 0.00 Hz |
  133. | Format..... | DXGI_FORMAT_B8G8R8A8_UNORM |
  134. | Buffers.... | 3 |
  135. | MSAA....... | Not Used (or Offscreen) |
  136. | Mode....... | Windowed |
  137. | Scaling.... | Unspecified |
  138. | Scanlines.. | Unspecified |
  139. | Flags...... | 0x0002 |
  140. | SwapEffect. | Discard |
  141. +-------------+-------------------------------------------------------------------------+
  142. 01/24/2020 01:23:24.148: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  143. 01/24/2020 01:23:24.148: [ DXGI ] [@] Return: S_OK - < DXGIFactory_CreateSwapChain_Override::<lambda_ce4bc0d792611bc3db8a8b6ebd3ccb77>::operator () >
  144. 01/24/2020 01:23:24.169: [ DXGI ] + SwapChain <IDXGISwapChain> (05b5c3e0h) wrapped
  145. 01/24/2020 01:23:24.169: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (05b9d320h, 87, 00, NumModes=10, 1ac80080h)) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  146. 01/24/2020 01:23:24.169: [ DXGI ] >> 10 modes (0 removed)
  147. 01/24/2020 01:23:24.324: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (05ecd0e0h, 87, 00, NumModes=10, 1ac80080h)) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  148. 01/24/2020 01:23:24.324: [ DXGI ] >> 10 modes (0 removed)
  149. 01/24/2020 01:23:24.387: [ DXGI ] Skipping SwapChain Present due to SwapChain Present Flag (DXGI_PRESENT_TEST)
  150. 01/24/2020 01:23:24.390: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' d3d9.dll' <LoadLibraryExW> { 'AK::IAkStreamMgr::m_pStreamMgr' }
  151. 01/24/2020 01:23:24.404: [API Detect] <!> [ Bootstrapping Direct3D 9 (d3d9.dll) ] <!>
  152. 01/24/2020 01:23:24.404: [ D3D9 ] Importing Direct3DCreate9{Ex}...
  153. 01/24/2020 01:23:24.404: [ D3D9 ] ================================
  154. 01/24/2020 01:23:24.404: [ D3D9 ] Direct3DCreate9: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 1e080h { Hooked }
  155. 01/24/2020 01:23:24.404: [ D3D9Ex ] Direct3DCreate9Ex: ( C:\WINDOWS\SYSTEM32\d3d9.dll ) + 1b380h { Hooked }
  156. 01/24/2020 01:23:24.442: [DLL Loader] ( aticfx64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\c0347413.inf_amd64_91e2e56b5201d8b8\B347422\atiu9p64.dll' <LoadLibraryExA> { ' OpenAdapter' }
  157. 01/24/2020 01:23:24.489: [DLL Loader] ( atiu9p64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\c0347413.inf_amd64_91e2e56b5201d8b8\B347422\atiumd64.dll' < LoadLibraryA> { ' XopOpenAdapters9' }
  158. 01/24/2020 01:23:24.686: [DLL Loader] ( atiumd64.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\c0347413.inf_amd64_91e2e56b5201d8b8\B347422\atiumd6a.dll' <LoadLibraryExA> { ' OpenAdapter' }
  159. 01/24/2020 01:23:24.690: [ D3D9 ] Hooking D3D9...
  160. 01/24/2020 01:23:24.824: [DLL Loader] ( d3d9.dll ) loaded ' ext-ms-win-core-resourcepolicy-l1-1-0.dll' <LoadLibraryExW> { ' Direct3DCreate9' }
  161. 01/24/2020 01:23:24.985: [ D3D9 ] * Success
  162. 01/24/2020 01:23:24.997: [ D3D9 ] Hooking D3D9Ex...
  163. 01/24/2020 01:23:25.094: [ D3D9 ] * Success
  164. 01/24/2020 01:23:25.242: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bcff0h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  165. 01/24/2020 01:23:25.242: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  166. 01/24/2020 01:23:25.242: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  167. 01/24/2020 01:23:25.242: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bd908h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  168. 01/24/2020 01:23:25.243: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  169. 01/24/2020 01:23:25.243: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  170. 01/24/2020 01:23:25.309: [Window Mgr] [!] > First Call: PeekMessageW_Detour
  171. 01/24/2020 01:23:25.334: [ CEGUI ] Enabling CEGUI: (C:\Users\******\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  172. 01/24/2020 01:23:25.395: [SteamInput] SteamAPI DLL ('kaldaien_api64.dll') does not export SteamAPI_ISteamController_GetAnalogActionData; disabling SK SteamInput support.
  173. 01/24/2020 01:23:26.227: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  174. 01/24/2020 01:23:26.846: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' SK_GetGameWindow' }
  175. 01/24/2020 01:23:26.869: [Window Mgr] Hooking the Window Procedure for Unicode Window Class ('MT FRAMEWORK' - "MONSTER HUNTER: WORLD(400974)" * 1606f2)
  176. 01/24/2020 01:23:26.869: [Window Mgr] $ ClassProc: ( C:\Users\******\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 20bcee0h
  177. 01/24/2020 01:23:26.869: [Window Mgr] $ WndProc: ( C:\Users\******\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe ) + 358680h
  178. 01/24/2020 01:23:26.869: [Window Mgr] >> Hooking was impossible; installing new Window procedure instead (this may be undone by other software).
  179. 01/24/2020 01:23:26.869: [Window Mgr] [!] > First Call: ClipCursor_Detour
  180. 01/24/2020 01:23:26.886: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  181. 01/24/2020 01:23:27.712: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\******\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIRapidXMLParser.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  182. 01/24/2020 01:23:27.733: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\******\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUISTBImageCodec.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  183. 01/24/2020 01:23:28.128: [DLL Loader] ( CEGUIBase-0.dll ) loaded ' C:\Users\******\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUICoreWindowRendererSet.dll' < LoadLibraryA> { 'CEGUI::MultiColumnList::writePropertiesXML' }
  184. 01/24/2020 01:23:28.842: [Input Mgr.] [!] > First Call: NtUserGetAsyncKeyState_Detour
  185. 01/24/2020 01:23:28.842: [RenderBack] SwapChain Presentation Thread has Priority=2
  186. 01/24/2020 01:23:28.843: [ DXGI ] [!] CreateDXGIFactory2 (0x0000, IDXGIFactory, 0c9bd490h) -- [ dxgi.dll < SK_DXGI_SetPreferredAdapter>, tid=0x1594 ]
  187. 01/24/2020 01:23:28.844: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  188. 01/24/2020 01:23:28.844: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x2330
  189. 01/24/2020 01:23:28.847: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x00000b7c, cookie=1
  190. 01/24/2020 01:23:28.847: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Graphics Primitive)
  191. 01/24/2020 01:23:28.847: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 3677 MiB - Budget: 15 / 6946 MiB)
  192. 01/24/2020 01:23:28.847: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3875 MiB - Budget: 1 / 7342 MiB)
  193. 01/24/2020 01:23:29.817: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexed_Override
  194. 01/24/2020 01:23:29.823: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bd8f0h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  195. 01/24/2020 01:23:29.823: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  196. 01/24/2020 01:23:29.823: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  197. 01/24/2020 01:23:29.823: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1600,900,fmt=87,0x00000002) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  198. 01/24/2020 01:23:29.824: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  199. 01/24/2020 01:23:29.834: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
  200. 01/24/2020 01:23:35.315: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=50763748h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  201. 01/24/2020 01:23:35.316: [DLL Loader] ( DINPUT8.dll ) loaded ' HID.DLL' < LoadLibraryW> { ' ' }
  202. 01/24/2020 01:23:35.316: [ Input ] Game uses HID, installing input hooks...
  203. 01/24/2020 01:23:35.340: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
  204. 01/24/2020 01:23:35.352: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
  205. 01/24/2020 01:23:35.352: [Input Mgr.] [!] > First Call: XInputGetCapabilities9_1_0_Detour
  206. 01/24/2020 01:23:40.405: [DieAntiDbg] tid=d00 tried to hide itself from debuggers; please attach one and investigate!
  207. 01/24/2020 01:23:40.405: [DieAntiDbg] tid=1718 tried to hide itself from debuggers; please attach one and investigate!
  208. 01/24/2020 01:23:40.425: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=5076c8b8h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  209. 01/24/2020 01:23:40.425: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Mouse ]
  210. 01/24/2020 01:23:40.425: [ Input ] Calling original function: (ret=S_OK)
  211. 01/24/2020 01:23:40.460: [Input Mgr.] [!] > First Call: NtUserRegisterRawInputDevices_Detour
  212. 01/24/2020 01:23:40.461: [ DInput 8 ] [!] DirectInput8Create (140000000h, 2048, {...}, ppvOut=5076e848h, 00000000h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  213. 01/24/2020 01:23:40.461: [ Input ] [!] IDirectInput8W::CreateDevice [ Default System Keyboard ]
  214. 01/24/2020 01:23:40.461: [ Input ] Calling original function: (ret=S_OK)
  215. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=1d64 tried to hide itself from debuggers; please attach one and investigate!
  216. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=1500 tried to hide itself from debuggers; please attach one and investigate!
  217. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=20c8 tried to hide itself from debuggers; please attach one and investigate!
  218. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=470 tried to hide itself from debuggers; please attach one and investigate!
  219. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=c14 tried to hide itself from debuggers; please attach one and investigate!
  220. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=1fe0 tried to hide itself from debuggers; please attach one and investigate!
  221. 01/24/2020 01:23:40.578: [DieAntiDbg] tid=1570 tried to hide itself from debuggers; please attach one and investigate!
  222. 01/24/2020 01:23:41.031: [DieAntiDbg] tid=29a8 tried to hide itself from debuggers; please attach one and investigate!
  223. 01/24/2020 01:23:41.031: [DieAntiDbg] tid=8c4 tried to hide itself from debuggers; please attach one and investigate!
  224. 01/24/2020 01:23:41.153: [DLL Loader] ( MonsterHunterWorld.exe ) loaded ' XAudio2_9.dll' < LoadLibraryA> { 'AK::SoundEngine::RegisterPluginDLL' }
  225. 01/24/2020 01:23:41.786: [DieAntiDbg] tid=c1c tried to hide itself from debuggers; please attach one and investigate!
  226. 01/24/2020 01:23:41.786: [DieAntiDbg] tid=f24 tried to hide itself from debuggers; please attach one and investigate!
  227. 01/24/2020 01:23:41.786: [DieAntiDbg] tid=1a3c tried to hide itself from debuggers; please attach one and investigate!
  228. 01/24/2020 01:23:41.787: [DieAntiDbg] tid=9bc tried to hide itself from debuggers; please attach one and investigate!
  229. 01/24/2020 01:23:41.951: TerminateThread (...) *** -- C:\Users\Steven\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
  230. 01/24/2020 01:23:41.952: TerminateThread (...) *** -- C:\Users\Steven\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
  231. 01/24/2020 01:23:43.272: [DieAntiDbg] tid=6f4 tried to hide itself from debuggers; please attach one and investigate!
  232. 01/24/2020 01:23:43.273: [DieAntiDbg] tid=1dc tried to hide itself from debuggers; please attach one and investigate!
  233. 01/24/2020 01:23:43.273: [DieAntiDbg] tid=202c tried to hide itself from debuggers; please attach one and investigate!
  234. 01/24/2020 01:23:43.273: [DieAntiDbg] tid=b50 tried to hide itself from debuggers; please attach one and investigate!
  235. 01/24/2020 01:23:43.273: [DieAntiDbg] tid=1938 tried to hide itself from debuggers; please attach one and investigate!
  236. 01/24/2020 01:23:48.156: [ D3D 11 ] [!] > First Call: D3D11_Draw_Override
  237. 01/24/2020 01:23:48.163: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bf3d0h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  238. 01/24/2020 01:23:48.163: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  239. 01/24/2020 01:23:48.163: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  240. 01/24/2020 01:23:48.164: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1600,900,fmt=87,0x00000002) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  241. 01/24/2020 01:23:48.164: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  242. 01/24/2020 01:23:48.173: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
  243. 01/24/2020 01:23:48.450: [DieAntiDbg] tid=157c tried to hide itself from debuggers; please attach one and investigate!
  244. 01/24/2020 01:23:48.452: [DieAntiDbg] tid=1658 tried to hide itself from debuggers; please attach one and investigate!
  245. 01/24/2020 01:23:49.181: [ D3D 11 ] [!] > First Call: D3D11_Dispatch_Override
  246. 01/24/2020 01:23:49.791: [Input Mgr.] [!] > First Call: XInputSetState9_1_0_Detour
  247. 01/24/2020 01:24:16.371: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (058e0600h, 0, 0c9bf3d0h) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  248. 01/24/2020 01:24:16.372: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Override >
  249. 01/24/2020 01:24:16.372: [ DXGI ] @ Returned Adapter 0: ' Radeon RX 580 Series' (LUID: 00000000:0000B9D3) <Hardware>
  250. 01/24/2020 01:24:16.372: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (3,1600,900,fmt=87,0x00000002) -- [ MonsterHunterWorld.exe <AK::IAkStreamMgr::m_pStreamMgr>, tid=0x1594 ]
  251. 01/24/2020 01:24:16.372: [ DXGI ] [@] Return: S_OK - < DXGISwap_ResizeBuffers_Override >
  252. 01/24/2020 01:24:16.382: [ DXGI ] [!] IDXGISwapChain3::SetColorSpace1 (DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709)
  253. 01/24/2020 01:24:25.750: [ D3D 11 ] [!] > First Call: D3D11_DispatchIndirect_Override
  254. 01/24/2020 01:24:25.750: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstanced_Override
  255. 01/24/2020 01:24:25.754: [ D3D 11 ] [!] > First Call: D3D11_DrawIndexedInstancedIndirect_Override
  256. 01/24/2020 01:30:24.673: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
  257. 01/24/2020 01:30:24.673: [ DInput 8 ] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
  258. 01/24/2020 01:30:24.702: [Input Mgr.] [!] > First Call: SetCursorPos_Detour
  259. 01/24/2020 01:30:25.327: [Input Mgr.] [!] > First Call: NtUserGetRawInputData_Detour
  260. 01/24/2020 01:30:25.329: [Input Mgr.] [!] > First Call: NtUserGetKeyState_Detour
  261. 01/24/2020 01:31:07.625: TerminateThread (...) *** -- C:\Users\Steven\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
  262. 01/24/2020 01:31:07.803: TerminateThread (...) *** -- C:\Users\Steven\Desktop\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
  263. 01/24/2020 01:40:19.146: [Perf Stats] At shutdown: 14.32 seconds and 3058.15 MiB of CPU->GPU I/O avoided by 16009 texture cache hits.
  264. ================================================================== (List Unloads) ==================================================================
  265. 01/24/2020 01:40:19.155: [00] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFD312A0000) : (0x00007FFD312B4000) ]
  266. 01/24/2020 01:40:19.157: [00] * Ver.: Resource Policy Client 10.0.17763.1 (WinBuild.160101.0800)
  267. 01/24/2020 01:40:19.164: [01] Unloaded ' amdxc64.dll' [ (0x00007FFCD2CA0000) : (0x00007FFCD5733000) ]
  268. 01/24/2020 01:40:19.165: [01] * Ver.: amdxcstub64.dll 8.18.10.0313
  269. 01/24/2020 01:40:19.166: [02] Unloaded ' resourcepolicyclient.dll' [ (0x00007FFD312A0000) : (0x00007FFD312B4000) ]
  270. 01/24/2020 01:40:19.167: [02] * Ver.: Resource Policy Client 10.0.17763.1 (WinBuild.160101.0800)
  271. 01/24/2020 01:40:19.167: [03] Unloaded ' Windows.UI.dll' [ (0x00007FFD26D30000) : (0x00007FFD26E6A000) ]
  272. 01/24/2020 01:40:19.168: [03] * Ver.: Windows Runtime UI Foundation DLL 10.0.17763.168 (WinBuild.160101.0800)
  273. ================================================================== (End Unloads) ==================================================================
  274. 01/24/2020 01:40:19.168: [ SpecialK ] *** Initiating DLL Shutdown ***
  275. 01/24/2020 01:40:19.169: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
  276. 01/24/2020 01:40:19.449: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
  277. 01/24/2020 01:40:19.476: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 2 ms)
  278. 01/24/2020 01:40:19.479: [ SpecialK ] Shutting down MinHook... done! ( 0 ms)
  279. 01/24/2020 01:40:19.479: [ WMI Perf ] Shutting down WMI WbemLocator... done! ( 0 ms)
  280. 01/24/2020 01:40:19.479: [ SpecialK ] Custom dxgi.dll Detached (pid=0x1248)
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