KrystekYY

Untitled

Dec 9th, 2019
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  1. local car = "Audi R8"
  2. local dontchange1 = "Normal"
  3. local dontchange2 = "Normal"
  4. game:GetService("ReplicatedStorage").Store["open_crate"]:InvokeServer(car, dontchange1, dontchange2)
  5. wait(0.2)
  6. local sell = "Audi R8"
  7. game:GetService("ReplicatedStorage").Store["sell_vehicle"]:InvokeServer(sell)
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