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- <?xml version="1.0" encoding="UTF-8"?>
- <ClipDictionary>
- <Clips>
- <Item>
- <Hash>object_name</Hash>
- <Name>pack:/object_name.clip</Name>
- <Type value="Animation" />
- <Unknown30 value="1" />
- <Tags />
- <Properties>
- <Item>
- <NameHash>hash_F9A6A06C</NameHash>
- <UnkHash>hash_8292B507</UnkHash>
- <Attributes>
- <Item>
- <NameHash>hash_82A2788B</NameHash>
- <Type value="Float" />
- <Value value="0.6" />
- </Item>
- <Item>
- <NameHash>hash_6013C65D</NameHash>
- <Type value="Float" />
- <Value value="1.2" />
- </Item>
- </Attributes>
- </Item>
- <Item>
- <NameHash>hash_ECFE7FC4</NameHash>
- <UnkHash>hash_51A5314C</UnkHash>
- <Attributes>
- <Item>
- <NameHash>hash_6531A000</NameHash>
- <Type value="Float" />
- <Value value="1" />
- </Item>
- <Item>
- <NameHash>hash_FEC0EAB9</NameHash>
- <Type value="Float" />
- <Value value="0" />
- </Item>
- </Attributes>
- </Item>
- <Item>
- <NameHash>hash_BF6A5D60</NameHash>
- <UnkHash>hash_996C3B27</UnkHash>
- <Attributes>
- <Item>
- <NameHash>hash_BF6A5D60</NameHash>
- <Type value="Int" />
- <Value value="32" />
- </Item>
- </Attributes>
- </Item>
- </Properties>
- <AnimationHash>object_name</AnimationHash>
- <StartTime value="0" />
- <EndTime value="20" /> <!-- this value must be same as duration value (if starts from 0)-->
- <Rate value="1" />
- </Item>
- </Clips>
- <Animations>
- <Item>
- <Hash>object_name</Hash>
- <Unknown10 value="1" />
- <FrameCount value="41" />
- <SequenceFrameLimit value="47" />
- <Duration value="20" /> <!-- same as EndTime! higher value slower rotation, lower value fastest rotation -->
- <Unknown1C>hash_CB8CED2E</Unknown1C>
- <BoneIds>
- <Item>
- <BoneId value="0" /><!-- this is bone ids (normal and reversed)starts from root bone id.0, if you have more animated bones in model you specify all here-->
- <Track value="0" />
- <Unk0 value="0" />
- </Item>
- <Item>
- <BoneId value="1" />
- <Track value="0" />
- <Unk0 value="0" />
- </Item>
- <Item>
- <BoneId value="0" />
- <Track value="1" />
- <Unk0 value="1" />
- </Item>
- <Item>
- <BoneId value="1" />
- <Track value="1" />
- <Unk0 value="1" />
- </Item>
- </BoneIds>
- <Sequences>
- <Item>
- <Hash>hash_0E8061D0</Hash>
- <FrameCount value="41" /> <!-- number of frames definied under `values` -->
- <SequenceData>
- <Item>
- <Channels>
- <Item>
- <Type value="StaticVector3" />
- <Value x="0" y="0" z="0" /> <!-- coords of static root bone id.0-->
- </Item>
- </Channels>
- </Item>
- <Item>
- <Channels>
- <Item>
- <Type value="StaticVector3" />
- <Value x="-0.165" y="-1.66" z="12.733" /> <!-- coords of animated bone id.1 -->
- </Item>
- </Channels>
- </Item>
- <Item>
- <Channels>
- <Item>
- <Type value="StaticQuaternion" />
- <Value x="0" y="0" z="0" w="1" />
- </Item>
- </Channels>
- </Item>
- <Item>
- <Channels>
- <Item>
- <Type value="StaticFloat" />
- <Value value="0" />
- </Item>
- <Item>
- <Type value="QuantizeFloat" />
- <Quantum value="0.0004885197" />
- <Offset value="5.960464E-08" />
- <Values>
- 5.960464E-08 0.07865173 0.1563264 0.2335125 0.309233 0.382511 0.4538349 0.5227162 0.5876893 0.6492428
- 0.7068881 0.7606253 0.8089887 0.852467 0.8910601 0.9237909 0.951148 0.9721543 0.9877869 0.9970688
- 0.9999999 0.9970688 0.9877869 0.9721543 0.951148 0.9237909 0.8910601 0.852467 0.8089887 0.7606253
- 0.7068881 0.6492428 0.5876893 0.5227162 0.4538349 0.382511 0.309233 0.2335125 0.1563264 0.07865173
- 5.960464E-08 <!-- number of all frames are defined in FrameCount-->
- </Values>
- </Item>
- <Item>
- <Type value="StaticFloat" />
- <Value value="0" />
- </Item>
- <Item>
- <Type value="QuantizeFloat" />
- <Quantum value="0.0004884005" />
- <Offset value="-1" />
- <Values>
- 1 0.9970697 0.9877901 0.9721613 0.9511601 0.9238096 0.8910868 0.8525032 0.8090355 0.7601955
- 0.7069598 0.6493286 0.5877901 0.5223445 0.4539683 0.3826618 0.3089134 0.2332113 0.1565324 0.07838833
- 0.0002442598 -0.07838821 -0.1565323 -0.2332112 -0.3089133 -0.3826618 -0.4539682 -0.5223443 -0.58779 -0.6493285
- -0.7069597 -0.7601954 -0.8090354 -0.8525031 -0.8910867 -0.9238095 -0.95116 -0.9721612 -0.98779 -0.9970696
- -1 <!-- number of all frames are defined in FrameCount-->
- </Values>
- </Item>
- <Item>
- <Type value="CachedQuaternion2" />
- <QuatIndex value="0" />
- </Item>
- </Channels>
- </Item>
- </SequenceData>
- </Item>
- </Sequences>
- </Item>
- </Animations>
- </ClipDictionary>
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