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- function PlayerSize(player)
- local SizeValue = 0.5
- local humanoid = player.Character.Humanoid
- if humanoid then
- if humanoid:FindFirstChild("BodyHeightScale") then
- humanoid.BodyHeightScale.Value = SizeValue
- end
- if humanoid:FindFirstChild("BodyWidthScale") then
- humanoid.BodyWidthScale.Value = SizeValue
- end
- if humanoid:FindFirstChild("BodyDepthScale") then
- humanoid.BodyDepthScale.Value = SizeValue
- end
- if humanoid:FindFirstChild("BodyHeadScale") then
- humanoid.BodyHeadScale.Value = 1
- end
- end
- end
- wait(1)
- PlayerSize(game.players.LocalPlayer)
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