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UiiN2IPCEO

box

Jul 26th, 2018
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  1. -- The Box of Wonder --
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. if io.isMouse then
  41. m.Target = io.Target
  42. m.Hit = io.Hit
  43. else
  44. local b = io.UserInputState == Enum.UserInputState.Begin
  45. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  46. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  47. end
  48. for _,t in pairs(CAS.Actions) do
  49. for _,k in pairs(t.Keys) do
  50. if k==io.KeyCode then
  51. t.Function(t.Name,io.UserInputState,io)
  52. end
  53. end
  54. end
  55. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  57. end
  58. end)
  59. Event.Parent = NLS([==[
  60. local Player = owner
  61. local Event = script:WaitForChild("UserInput_Event")
  62.  
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. wait()
  85. script.Parent = nil
  86. LoudVolume = false
  87. Submerged = false
  88. Music = true
  89. script.Name = "CardboardBox"
  90. Player = owner
  91. c = game.Players.LocalPlayer.Character
  92. Head = c.Head
  93. anim = c.Humanoid.Animator
  94. Humanoid = c:findFirstChild("Humanoid")
  95. b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman"
  96. rage = false
  97. p = game.Players.LocalPlayer
  98. Music = false
  99. W = nil
  100. local Effects = {}
  101. attack = false
  102. local attacking = false
  103. vt = Vector3.new
  104. bc = BrickColor.new
  105. br = BrickColor.random
  106. it = Instance.new
  107. cf = CFrame.new
  108. euler = CFrame.fromEulerAnglesXYZ
  109. angles = CFrame.Angles
  110. matr = math.random
  111.  
  112. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  113. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  114. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  115. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  116. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  117. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  118. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  119. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  120. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  121. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  122. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  123. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  124. RS = c.Torso:FindFirstChild("Right Shoulder")
  125. LS = c.Torso:FindFirstChild("Left Shoulder")
  126. RH = c.Torso:FindFirstChild("Right Hip")
  127. LH = c.Torso:FindFirstChild("Left Hip")
  128. RJ = c.HumanoidRootPart:FindFirstChild("RootJoint")
  129. N = c.Torso:FindFirstChild("Neck")
  130. cf = CFrame.new
  131. ang = CFrame.Angles
  132. rd = math.rad
  133. rd2 = math.random
  134.  
  135. function lerpz(joint, prop, cfrmz, alp)
  136. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  137. end
  138. function resetlerp()
  139. RJ.C0 = RJC0
  140. RJ.C1 = RJC1
  141. N.C0 = NC0
  142. N.C1 = NC1
  143. RS.C0 = RSC0
  144. RS.C1 = RSC1
  145. LS.C0 = LSC0
  146. LS.C1 = LSC1
  147. RH.C0 = RHC0
  148. RH.C1 = RHC1
  149. LH.C0 = LHC0
  150. LH.C1 = LHC1
  151. end
  152.  
  153. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://235529455" S.Volume = 3 S.Looped = true
  154. function NukeShockwaves(Size, CFramez)
  155. local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
  156. Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
  157. SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
  158. Spawn(function()
  159. for i = 1,math.huge do
  160. if Shock.Transparency >= 1 then break end
  161. Shock.Transparency = Shock.Transparency + 0.05
  162. wait()
  163. end
  164. end)
  165. end
  166.  
  167. function swait(num)
  168. if num==0 or num==nil then
  169. game:service'RunService'.Heartbeat:wait(0)
  170. else
  171. for i=0,num do
  172. game:service'RunService'.Heartbeat:wait(0)
  173. end
  174. end
  175. end
  176.  
  177. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0)
  178. local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  179. P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.FrontSurface = "SmoothNoOutlines" P.BackSurface = "SmoothNoOutlines"
  180. P.LeftSurface = "SmoothNoOutlines" P.RightSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Linen") P.Material = "SmoothPlastic"
  181. local M = Instance.new("BlockMesh",P)
  182. local tra = Instance.new("ParticleEmitter",P) tra.Color = ColorSequence.new(Color3.new(0/255,170/255,255/255)) tra.Texture = "rbxassetid://73623723"
  183. tra.Rate = 2 tra.Rotation = NumberRange.new(-25,25) tra.Lifetime = NumberRange.new(1,2) tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.35,0),NumberSequenceKeypoint.new(1,0.35,0)})
  184. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.135,0,0),NumberSequenceKeypoint.new(0.875,0,0),NumberSequenceKeypoint.new(1,1,0)})
  185. tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.ZOffset = 1 tra.Acceleration = Vector3.new(0,5,0) tra.Enabled = false
  186. function SelfDestructBox()
  187. local Sound = Instance.new("Sound",c.HumanoidRootPart) Sound.SoundId = "rbxassetid://256286242" Sound.Volume = 4 Sound:Play()
  188. P.Touched:connect(function(Hit)
  189. if Hit == c or Hit.Parent == c or Hit.Anchored == true then return end
  190. for i,v in pairs(game.Workspace:children()) do
  191. if v:findFirstChild("HumanoidRootPart")~= nil and v ~= c then
  192. if (v.HumanoidRootPart.Position-c.HumanoidRootPart.Position).magnitude <= 25 then
  193. v:findFirstChild("Humanoid"):TakeDamage(100)
  194. end
  195. end
  196. end
  197. Hit = true c.Parent = nil
  198. local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true
  199. Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock)
  200. Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere"
  201. P:remove()
  202. local Pos = Shock.Position
  203. local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 1 Sound:Play()
  204. for i = 1,4 do
  205. SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2)
  206. swait()
  207. end
  208. for i = 1,30 do
  209. SM.Offset = Vector3.new(math.random(-2,2)/10,math.random(-2,2)/10,math.random(-2,2)/10)
  210. NukeShockwaves(i*3,CFrame.new(Shock.Position))
  211. swait()
  212. end
  213. for i = 1,30 do
  214. Shock.Transparency = Shock.Transparency + 1/30
  215. SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025)
  216. swait()
  217. end
  218. end)
  219. end
  220.  
  221. sine = 0
  222.  
  223. Sadness = false
  224.  
  225. InBox = false local Speed
  226. function HideInBox()
  227. if InBox == false then Humanoid.WalkSpeed = 6 S:Play()
  228. Humanoid.HipHeight = -0.5 anim.Parent = nil InBox = true c.Head.Transparency = 1
  229. for i = 1,10 do
  230. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  231. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1)
  232. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  233. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  234. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1)
  235. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  236. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  237. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  238. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  239. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1)
  240. swait()
  241. end
  242. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  243. v2.Transparency = 1 end end end end tra.Enabled = true
  244. while InBox == true do
  245. if Sadness == true then
  246. tra.Enabled = false
  247. else
  248. tra.Enabled = true
  249. end
  250. if attack == false then
  251. local Beat = 1+(S.PlaybackLoudness)/2500
  252. M.Scale = Vector3.new(Beat,Beat,Beat)
  253. if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then
  254. sine = sine + 1 Humanoid.HipHeight = -0.5
  255. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  256. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5)
  257. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  258. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  259. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5)
  260. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  261. lerpz(RH, "C0", RHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  262. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  263. lerpz(LH, "C0", LHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5)
  264. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  265. else Humanoid.HipHeight = -1.5
  266. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  267. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2)
  268. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  269. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  270. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2)
  271. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  272. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  273. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  274. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  275. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  276. end
  277. end
  278. swait()
  279. end
  280. else InBox = false anim.Parent = Humanoid Humanoid.HipHeight = 0 Humanoid.WalkSpeed = 16 c.Head.Transparency = 0 S:Stop()
  281. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  282. v2.Transparency = 0 end end end end tra.Enabled = false
  283. M.Scale = Vector3.new(1,1,1)
  284. for i = 1,10 do
  285. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  286. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  287. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  288. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  289. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  290. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  291. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  292. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  293. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  294. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  295. swait()
  296. end
  297. end
  298. end
  299.  
  300. WeegeeAttax = false
  301. function WeegeeAttack()
  302. WeegeeAttax = true
  303. while WeegeeAttax == true do
  304. swait()
  305. for i,v in pairs (game.Workspace:children()) do
  306. if v.Name == "Weegee" then
  307. if v:findFirstChild("BodyVelocity")==nil then
  308. local BV = Instance.new("BodyVelocity",v)BV.Velocity = v.CFrame.lookVector*-75
  309. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  310. else
  311. v:findFirstChild("BodyVelocity").Velocity = v.CFrame.lookVector*-75
  312. end
  313. v.CFrame = CFrame.new(v.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
  314. v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(180),0)
  315. end
  316. end
  317. end
  318. for i,v in pairs (game.Workspace:children()) do
  319. if v.Name == "Weegee" then
  320. if v:findFirstChild("BodyVelocity")~=nil then
  321. v:findFirstChild("BodyVelocity"):remove()
  322. end
  323. end
  324. end
  325. end
  326.  
  327. function Retreat()
  328. if Inflated == false then
  329. anim.Parent = nil
  330. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play()
  331. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  332. v2.Transparency = 1 end end end end
  333. for i = 1,4 do
  334. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  335. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
  336. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  337. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  338. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  339. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  340. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  341. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  342. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  343. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  344. swait()
  345. end
  346. for i = 1,100 do
  347. Humanoid.HipHeight = -1.5 c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
  348. W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
  349. swait()
  350. end
  351. W.C0 = CFrame.Angles(0,0,0)
  352. if InBox == false then
  353. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  354. v2.Transparency = 0 end end end end anim.Parent = Humanoid
  355. for i = 1,10 do
  356. swait()
  357. end
  358. end
  359. else
  360. anim.Parent = nil
  361. local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play()
  362. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  363. v2.Transparency = 1 end end end end
  364. if InBox == false then
  365. for i = 1,4 do
  366. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  367. lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75)
  368. lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  369. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  370. lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75)
  371. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  372. lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  373. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  374. lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  375. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  376. swait()
  377. end
  378. end
  379. for i = 1,100 do
  380. c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100
  381. W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0)
  382. swait()
  383. end
  384. if InBox == false then
  385. resetlerp()
  386. end
  387. W.C0 = CFrame.Angles(0,0,0)
  388. if InBox == false then
  389. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  390. v2.Transparency = 0 end end end end anim.Parent = Humanoid
  391. for i = 1,10 do
  392. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  393. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  394. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  395. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  396. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  397. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  398. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  399. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  400. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  401. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  402. swait()
  403. end
  404. end
  405. end
  406. end
  407. Inflated = false
  408. function Inflate()
  409. if Inflated == false then
  410. local Charge = 0 S.Volume = 10
  411. for i = 1,75 do Charge = Charge + 0.1 c.HumanoidRootPart.Anchored = true Inflated = true Humanoid.HipHeight = Humanoid.HipHeight + 0.05
  412. P.Size = P.Size+Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  413. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,1,0)
  414. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  415. lerpz(N, "C0", NC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  416. lerpz(RS, "C0", RSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  417. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  418. lerpz(LS, "C0", LSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  419. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  420. lerpz(RH, "C0", RHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  421. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  422. lerpz(LH, "C0", LHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  423. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  424. swait()
  425. end
  426. local hit = false
  427. P.Touched:connect(function(Hit)
  428. if hit == true then return end
  429. if Hit.Anchored == true and Hit.Name ~= "NoMoonPls" then
  430. hit = true P.Anchored = true
  431. for i = 1,8 do
  432. local S2 = Instance.new("Sound",P)S2.SoundId = "rbxassetid://211062246" S2.Volume = 10 S2:Play()
  433. local S3 = Instance.new("Sound",P)S3.SoundId = "rbxassetid://133159174" S3.Volume = 10 S3:Play() game.Debris:AddItem(S3,4)
  434. end
  435. end
  436. end)
  437. else
  438. local Charge = 0
  439. for i = 1,25 do Charge = Charge + 0.3 c.HumanoidRootPart.Anchored = true Inflated = false Humanoid.HipHeight = Humanoid.HipHeight - 0.15
  440. P.Size = P.Size-Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P
  441. c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-1,0)
  442. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  443. lerpz(N, "C0", NC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  444. lerpz(RS, "C0", RSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  445. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  446. lerpz(LS, "C0", LSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5)
  447. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  448. lerpz(RH, "C0", RHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  449. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  450. lerpz(LH, "C0", LHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  451. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  452. swait()
  453. end
  454. resetlerp() P.Size = Vector3.new(3,3,3) W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P S.Volume = 1
  455. end
  456. end
  457.  
  458. function Sadnessz()
  459. if Sadness == false then
  460. Song = "Sadness" Sadness = true
  461. S.SoundId = "rbxassetid://225195031"
  462. local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(6,1,6)Cl.CanCollide = true Cl.Anchored = true Cl.BrickColor = BrickColor.new("Dark stone grey")
  463. local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://1095708" M.Scale = Vector3.new(7,4,7) local Ch = 0
  464. while Sadness == true do
  465. local Rain = Instance.new("Part",c)Rain.Size = Vector3.new(0.2,2,0.2)Rain.CanCollide = false Rain.BrickColor = BrickColor.new("Light blue")
  466. local RM = Instance.new("BlockMesh",Rain)RM.Scale = Vector3.new(0.05,1,0.05) Rain.Material = "Neon" game.Debris:AddItem(Rain,2)
  467. local BV = Instance.new("BodyVelocity",Rain)BV.Velocity = Vector3.new(0,-100,0)
  468. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  469. Cl.CFrame = CFrame.new(c.HumanoidRootPart.Position+Vector3.new(0,6,0))
  470. Rain.CFrame = Cl.CFrame*CFrame.new(math.random(-50,50)/10,0,math.random(-25,25)/10)
  471. swait()
  472. end
  473. Cl:remove()
  474. else
  475. Sadness = false
  476. end
  477. end
  478.  
  479. Song = "TomodachiMarket"
  480. function Playlist()
  481. S.TimePosition = 0
  482. if Song == "TomodachiMarket" then
  483. Song = "SmexyJazz"
  484. S.SoundId = "rbxassetid://178790549"
  485. elseif Song == "SmexyJazz" then
  486. Song = "Elevator"
  487. S.SoundId = "rbxassetid://130768299"
  488. elseif Song == "Elevator" then
  489. Song = "Henesys"
  490. S.SoundId = "rbxassetid://160461278"
  491. elseif Song == "Henesys" then
  492. Song = "WhiteChristmas"
  493. S.SoundId = "rbxassetid://529406609"
  494. elseif Song == "WhiteChristmas" then
  495. Song = "Guitar"
  496. S.SoundId = "rbxassetid://339600793"
  497. elseif Song == "Guitar" then
  498. Song = "SuperSanic"
  499. S.SoundId = "rbxassetid://149103854"
  500. elseif Song == "SuperSanic" then
  501. Song = "WiiChannel"
  502. S.SoundId = "rbxassetid://252169264"
  503. elseif Song == "WiiChannel" then
  504. Song = "8-Bitbowser"
  505. S.SoundId = "rbxassetid://410075847"
  506. elseif Song == "8-Bitbowser" then
  507. Song = "Dragonforce"
  508. S.SoundId = "rbxassetid://608289510"
  509. elseif Song == "Dragonforce" then
  510. Song = "Gerudo Valley"
  511. S.SoundId = "rbxassetid://155743407"
  512. elseif Song == "Gerudo Valley" then
  513. Song = "EggsForBart"
  514. S.SoundId = "rbxassetid://872826213"
  515. elseif Song == "EggsForBart" or Song == "Sadness" then
  516. Song = "TomodachiMarket"
  517. S.SoundId = "rbxassetid://235529455"
  518. end
  519. end
  520. Headlightz = false
  521. function Headlights()
  522. attack = true
  523. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  524. v2.Transparency = 0 end end end end tra.Enabled = true
  525. c.Head.Transparency = 0
  526.  
  527. for i = 1,8 do
  528. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  529. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
  530. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  531. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  532. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
  533. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  534. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  535. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  536. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  537. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  538. swait()
  539. end
  540. for i = 1,6 do
  541. lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 0.35) * ang(rd(30), rd(0), rd(0)), 0.5)
  542. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
  543. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(35)), 0.5)
  544. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  545. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(-35)), 0.5)
  546. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  547. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  548. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  549. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  550. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  551. swait()
  552. end
  553. if Headlightz == false then
  554. Headlightz = true
  555. local He1 = Instance.new("Part",c)He1.Size = Vector3.new(1,0.4,1)He1.BrickColor = BrickColor.new("Bright green")He1.Material = "Neon"
  556. local He2 = Instance.new("Part",c)He2.Size = Vector3.new(1,0.4,1)He2.BrickColor = BrickColor.new("Bright green")He2.Material = "Neon"
  557. local W1 = Instance.new("Weld",P)W1.Part0 = P W1.Part1 = He1 W1.C0 = CFrame.new(0.7,0,-1.5)He1.Name = "Headlight1"
  558. local C1 = Instance.new("CylinderMesh",He1)W1.C0 = W1.C0 * CFrame.Angles(math.rad(90),0,0)He2.Name = "Headlight2"
  559. local W2 = Instance.new("Weld",P)W2.Part0 = P W2.Part1 = He2 W2.C0 = CFrame.new(-0.7,0,-1.5)
  560. local C2 = Instance.new("CylinderMesh",He2)W2.C0 = W2.C0 * CFrame.Angles(math.rad(90),0,0)
  561. elseif Headlightz == true then
  562. Headlightz = false c:findFirstChild("Headlight1"):remove() c:findFirstChild("Headlight2"):remove()
  563. end
  564. for i = 1,3 do
  565. lerpz(RJ, "C0", RJC0 * cf(0, -1, 2) * ang(rd(30), rd(0), rd(0)), 0.5)
  566. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5)
  567. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(35)), 0.5)
  568. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  569. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-35)), 0.5)
  570. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  571. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  572. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  573. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  574. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  575. swait()
  576. end
  577. for i = 1,3 do
  578. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  579. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5)
  580. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  581. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  582. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5)
  583. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  584. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  585. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  586. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  587. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  588. swait()
  589. end
  590. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  591. v2.Transparency = 1 end end end end tra.Enabled = true
  592. c.Head.Transparency = 1
  593. attack = false
  594. end
  595.  
  596. local PEAR = Instance.new("Model",nil)
  597. function PullInBox()
  598. attack = true
  599. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  600. v2.Transparency = 0 end end end end tra.Enabled = true
  601. c.Head.Transparency = 0
  602. for i = 1,4 do
  603. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  604. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  605. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  606. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  607. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  608. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  609. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  610. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  611. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  612. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  613. swait()
  614. end
  615. local Hit = false
  616. local FE = c["Right Arm"].Touched:connect(function(Part)
  617. if Part ~= c and Part.Size.X <= 50 and Part.Size.Z <= 50 and Part.Size.Y <= 50 then
  618. Part.Parent = PEAR
  619. end
  620. end)
  621. for i = 1,2 do
  622. lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 2) * ang(rd(30), rd(15), rd(30)), 0.5)
  623. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
  624. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(120)), 0.5)
  625. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  626. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  627. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  628. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  629. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  630. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  631. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  632. swait()
  633. end
  634. for i = 1,2 do
  635. lerpz(RJ, "C0", RJC0 * cf(0, -1.75, 1) * ang(rd(60), rd(15), rd(30)), 0.5)
  636. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5)
  637. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
  638. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  639. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  640. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  641. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  642. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  643. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  644. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  645. swait()
  646. end
  647. for i = 1,4 do
  648. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 0.5) * ang(rd(90), rd(15), rd(30)), 0.5)
  649. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60), rd(15), rd(-30)), 0.5)
  650. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5)
  651. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  652. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  653. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  654. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  655. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  656. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  657. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  658. swait()
  659. end
  660. for i = 1,4 do
  661. lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5)
  662. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5)
  663. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5)
  664. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  665. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  666. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  667. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  668. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  669. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  670. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  671. swait()
  672. end
  673. FE:disconnect()
  674. for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then
  675. v2.Transparency = 1 end end end end tra.Enabled = true
  676. c.Head.Transparency = 1
  677. attack = false
  678. end
  679.  
  680. function ThrowStuff()
  681. P.Anchored = true
  682. for i,v in pairs (PEAR:children()) do v.Parent = game.Workspace v.Anchored = false v.CanCollide = true
  683. local PS = Instance.new("Sound",v)PS.SoundId = "rbxassetid://521410270" PS.Volume = 1 PS.PlaybackSpeed = math.random(10,14)/10 PS:Play()
  684. v.Name = "Weegee" v.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  685. local BV = Instance.new("BodyVelocity",v)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
  686. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  687. swait()
  688. end
  689. P.Anchored = false
  690. end
  691.  
  692. function Weegee()
  693. local PS = Instance.new("Sound",P)PS.SoundId = "rbxassetid://244303550" PS.Volume = 0.25 PS.PlaybackSpeed = math.random(8,18)/10 PS:Play()
  694. local We = Instance.new("Part",game.Workspace)We.Size = Vector3.new(1,2,1)local WeM = Instance.new("SpecialMesh",We) We.Name = "Weegee"
  695. WeM.MeshId = "rbxassetid://430819577" WeM.Scale = Vector3.new(0.001, 0.001, 0.001) WeM.TextureId = "rbxassetid://430819580"
  696. We.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90))
  697. local BV = Instance.new("BodyVelocity",We)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1)
  698. BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  699. end
  700. mouse.KeyDown:connect(function(key)
  701. if attack == true then return end
  702. if InBox == true and Inflated == false and Sadness == false then
  703. if key == "x" then
  704. Headlights()
  705. end
  706. if key == "q" then
  707. PullInBox()
  708. end
  709. if key == "e" then
  710. ThrowStuff()
  711. end
  712. if key == "b" then
  713. Weegee()
  714. end
  715. elseif InBox == true and Sadness == true then
  716. if key == "b" then
  717. MoneyPls()
  718. end
  719. elseif InBox == false then
  720. if key == "x" then
  721. Inflate()
  722. end
  723. end
  724. if key == "c" then
  725. Sadnessz()
  726. end
  727. if key == "z" then
  728. HideInBox()
  729. end
  730. if key == "v" then
  731. WeegeeAttack()
  732. end
  733. if key == "f" then
  734. Retreat()
  735. end
  736. if key == "n" then
  737. Playlist()
  738. end
  739. if key == "m" then
  740. SelfDestructBox()
  741. end
  742. end)
  743.  
  744. mouse.KeyUp:connect(function(key)
  745. if key == "v" then
  746. WeegeeAttax = false
  747. end
  748. end)
  749.  
  750. game:GetService("RunService").RenderStepped:connect(function()
  751. Humanoid.MaxHealth = Humanoid.MaxHealth*2
  752. Humanoid.Health = Humanoid.MaxHealth*2
  753. if attack == false then
  754. for i,v in pairs (c:children()) do
  755. if v.ClassName == "Accessory" then
  756. for i,v2 in pairs (v:children()) do
  757. if v2.ClassName == "Part" then
  758. v2.Anchored = false
  759. end
  760. end
  761. end
  762. end
  763. for i,v in pairs (c:children()) do
  764. if v.ClassName == "Part" then
  765. v.Anchored = false
  766. end
  767. end
  768. end
  769. end)
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