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- * Add permission node so that non-ops can get alerts from the plugin. Currently alerts are only for ops.
- * Rename it aOP (remove confusion vs microop/uop
- * Add (optional) trap to opme command for those without permission -- kill on first usage, kick on second
- * Add config file -- opme trap disable/enable
- * Add option to config file for possible silence on command denial (for op/deop block)
- * Add option to toggle if op/deop should be blocked in game or not
- * Possible rename of the current opme permission node (again)
- For the trap it should be straight forward but... anyways.
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