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Oct 24th, 2020
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  1. Fire: [MP: 4] [Effect Power: 18] [Accuracy: 170]
  2. * elements: Fire
  3. * targetting: defaults to enemies, allow multi-target, can move cursor
  4. runicable, re-target if victim is dead
  5.  
  6. Blizzard: [MP: 5] [Effect Power: 19] [Accuracy: 170]
  7. * elements: Ice
  8. * targetting: defaults to enemies, allow multi-target, can move cursor
  9. runicable, re-target if victim is dead
  10.  
  11. Thunder: [MP: 6] [Effect Power: 17] [Accuracy: 170]
  12. * elements: Thunder
  13. * targetting: defaults to enemies, allow multi-target, can move cursor
  14. runicable, re-target if victim is dead
  15.  
  16. Poison: [MP: 8] [Effect Power: 22] [Accuracy: 155]
  17. * elements: Water
  18. * Causes statuses: poison
  19. * targetting: defaults to enemies, allow multi-target, can move cursor
  20. inverse damage on undead, runicable, re-target if victim is dead
  21.  
  22. Drain: [MP: 16] [Effect Power: 28] [Accuracy: 150]
  23. * elements: Non-Elemental
  24. * targetting: defaults to enemies, can move cursor
  25. inverse damage on undead, runicable, re-target if victim is dead, draining
  26.  
  27. Sleep: [MP: 7] [Effect Power: 0] [Accuracy: 120]
  28. * targetting: defaults to enemies, can move cursor
  29. runicable, miss if status immune
  30.  
  31. Fira: [MP: 30] [Effect Power: 50] [Accuracy: 170]
  32. * elements: Fire
  33. * targetting: defaults to enemies, allow multi-target, can move cursor
  34. runicable, re-target if victim is dead
  35.  
  36. Blizzara: [MP: 31] [Effect Power: 52] [Accuracy: 170]
  37. * elements: Ice
  38. * targetting: defaults to enemies, allow multi-target, can move cursor
  39. runicable, re-target if victim is dead
  40.  
  41. Thundara: [MP: 32] [Effect Power: 51] [Accuracy: 170]
  42. * elements: Thunder
  43. * targetting: defaults to enemies, allow multi-target, can move cursor
  44. runicable, re-target if victim is dead
  45.  
  46. Break: [MP: 36] [Effect Power: 46] [Accuracy: 150]
  47. * elements: Earth
  48. * Causes statuses: petrify
  49. * targetting: defaults to enemies, can move cursor
  50. runicable, re-target if victim is dead
  51.  
  52. Toad: [MP: 15] [Effect Power: 0] [Accuracy: 112]
  53. * targetting: defaults to enemies, can move cursor
  54. usable out of combat, toggle status, miss if status immune
  55.  
  56. Bio: [MP: 42] [Effect Power: 53] [Accuracy: 150]
  57. * elements: Darkness
  58. * Causes statuses: disease
  59. * targetting: defaults to enemies, allow multi-target, can move cursor
  60. inverse damage on undead, runicable, re-target if victim is dead
  61.  
  62. Firaga: [MP: 71] [Effect Power: 86] [Accuracy: 170]
  63. * elements: Fire
  64. * targetting: defaults to enemies, allow multi-target, can move cursor
  65. runicable, re-target if victim is dead
  66.  
  67. Blizzaga: [MP: 72] [Effect Power: 87] [Accuracy: 170]
  68. * elements: Ice
  69. * targetting: defaults to enemies, allow multi-target, can move cursor
  70. runicable, re-target if victim is dead
  71.  
  72. Thundaga: [MP: 73] [Effect Power: 85] [Accuracy: 170]
  73. * elements: Thunder
  74. * targetting: defaults to enemies, allow multi-target, can move cursor
  75. runicable, re-target if victim is dead
  76.  
  77. Dispel: [MP: 36] [Effect Power: 0] [Accuracy: Perfect (0)]
  78. * targetting: defaults to enemies, allow multi-target, can move cursor
  79. reflect-piercing, runicable, undodgeable
  80.  
  81. Death: [MP: 44] [Effect Power: 0] [Accuracy: 111]
  82. * [Special effect: 0x35 <Group instant death>]
  83. * targetting: defaults to enemies, can move cursor
  84. miss vs. death immune, runicable, re-target if victim is dead, stamina evasion, miss if status immune
  85.  
  86. Rasp: [MP: 24] [Effect Power: 15] [Accuracy: 170]
  87. * elements: Non-Elemental
  88. * targetting: defaults to enemies, can move cursor
  89. runicable, re-target if victim is dead, deals mp damage
  90.  
  91. Quake: [MP: 90] [Effect Power: 82] [Accuracy: Perfect (170)]
  92. * [Special effect: 0x25 <No effect on Floating targets >]
  93. * elements: Earth
  94. * targetting: select all or select both groups
  95. ignore defense, random target, reflect-piercing, undodgeable
  96.  
  97. Flood: [MP: 81] [Effect Power: 112] [Accuracy: Perfect (170)]
  98. * elements: Water
  99. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  100. reflect-piercing, undodgeable
  101.  
  102. Scourge: [MP: 82] [Effect Power: 94] [Accuracy: 170]
  103. * elements: Darkness
  104. * Causes statuses: disease, poison
  105. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  106. inverse damage on undead, runicable, re-target if victim is dead, [time magic anim??]
  107.  
  108. Aspir: [MP: 10] [Effect Power: 5] [Accuracy: 170]
  109. * elements: Non-Elemental
  110. * targetting: defaults to enemies, can move cursor
  111. inverse damage on undead, reflect-piercing, runicable, re-target if victim is dead, deals mp damage, draining
  112.  
  113. Flare: [MP: 99] [Effect Power: 66] [Accuracy: 170]
  114. * elements: Non-Elemental
  115. * targetting: defaults to enemies, can move cursor
  116. ignore defense, runicable, re-target if victim is dead
  117.  
  118. Ultima: [MP: 140] [Effect Power: 122] [Accuracy: Perfect (0)]
  119. * elements: Non-Elemental
  120. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  121. ignore defense, reflect-piercing, runicable, re-target if victim is dead, undodgeable
  122.  
  123. Slow: [MP: 10] [Effect Power: 0] [Accuracy: 150]
  124. * targetting: defaults to enemies, can move cursor
  125. runicable, miss if status immune
  126.  
  127. Haste: [MP: 12] [Effect Power: 0] [Accuracy: Perfect (0)]
  128. * targetting: can move cursor
  129. runicable, undodgeable
  130.  
  131. Stop: [MP: 24] [Effect Power: 0] [Accuracy: 120]
  132. * targetting: defaults to enemies, can move cursor
  133. runicable, miss if status immune
  134.  
  135. Teleport: [MP: 20] [Effect Power: 0] [Accuracy: Perfect (0)]
  136. * [Special effect: 0x18 <Teleport>]
  137. random target, reflect-piercing, usable out of combat, [time magic anim??], undodgeable
  138.  
  139. Regen: [MP: 15] [Effect Power: 0] [Accuracy: Perfect (0)]
  140. * targetting: can't switch sides, can move cursor
  141. inverse damage on undead, runicable, undodgeable
  142.  
  143. Float: [MP: 31] [Effect Power: 0] [Accuracy: Perfect (0)]
  144. * targetting: allow multi-target, can move cursor
  145. reflect-piercing, runicable, usable out of combat, undodgeable
  146.  
  147. Gravity: [MP: 43] [Effect Power: 8] [Accuracy: 150]
  148. * elements: Non-Elemental
  149. * Causes statuses: nearFatal
  150. * targetting: defaults to enemies, allow multi-target, can move cursor
  151. don't split damage, reflect-piercing, runicable, re-target if victim is dead, stamina evasion, fraction damage (/16), miss if status immune
  152.  
  153. X-Zone: [MP: 61] [Effect Power: 0] [Accuracy: 95]
  154. * [Special effect: 0x23 <Instant death without counter activating (Warp effect)>]
  155. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  156. miss vs. death immune, reflect-piercing, re-target if victim is dead, stamina evasion, miss if status immune
  157.  
  158. Comet: [MP: 52] [Effect Power: 58] [Accuracy: 150]
  159. * elements: Non-Elemental
  160. * targetting: defaults to enemies, can move cursor
  161. reflect-piercing, runicable, re-target if victim is dead
  162.  
  163. Slowga: [MP: 41] [Effect Power: 0] [Accuracy: 150]
  164. * targetting: defaults to enemies, select single group, allow multi-target, can move cursor
  165. runicable, miss if status immune
  166.  
  167. Hastega: [MP: 48] [Effect Power: 0] [Accuracy: Perfect (0)]
  168. * targetting: select single group, allow multi-target, can move cursor
  169. runicable, undodgeable
  170.  
  171. Meteor: [MP: 220] [Effect Power: 36] [Accuracy: Perfect (150)]
  172. * [Special effect: 0x4e <2-4 attacks>]
  173. * elements: Non-Elemental
  174. * targetting: defaults to enemies, can move cursor
  175. ignore defense, random target, reflect-piercing, re-target if victim is dead, undodgeable
  176.  
  177. Cure: [MP: 5] [Effect Power: 10] [Accuracy: Perfect (0)]
  178. * elements: Non-Elemental
  179. * targetting: allow multi-target, can move cursor
  180. inverse damage on undead, ignore defense, runicable, usable out of combat, undodgeable, healing
  181.  
  182. Libra: [MP: 3] [Effect Power: 0] [Accuracy: 222]
  183. * [Special effect: 0x10 <Scan>]
  184. * targetting: defaults to enemies, can move cursor
  185.  
  186. Poisona: [MP: 3] [Effect Power: 0] [Accuracy: Perfect (0)]
  187. * targetting: can't switch sides, can move cursor
  188. reflect-piercing, runicable, usable out of combat, undodgeable
  189.  
  190. Silence: [MP: 14] [Effect Power: 0] [Accuracy: 120]
  191. * targetting: defaults to enemies, allow multi-target, can move cursor
  192. runicable, miss if status immune
  193.  
  194. Protect: [MP: 20] [Effect Power: 0] [Accuracy: Perfect (0)]
  195. * targetting: can move cursor
  196. runicable, undodgeable
  197.  
  198. Shell: [MP: 22] [Effect Power: 0] [Accuracy: Perfect (0)]
  199. * targetting: can move cursor
  200. runicable, undodgeable
  201.  
  202. Cura: [MP: 22] [Effect Power: 28] [Accuracy: Perfect (0)]
  203. * elements: Non-Elemental
  204. * targetting: allow multi-target, can move cursor
  205. inverse damage on undead, ignore defense, runicable, usable out of combat, undodgeable, healing
  206.  
  207. Berserk: [MP: 18] [Effect Power: 0] [Accuracy: 170]
  208. * targetting: can move cursor
  209. runicable, miss if status immune
  210.  
  211. Confuse: [MP: 15] [Effect Power: 0] [Accuracy: 114]
  212. * targetting: defaults to enemies, allow multi-target, can move cursor
  213. runicable, miss if status immune
  214.  
  215. Raise: [MP: 30] [Effect Power: 4] [Accuracy: Perfect (0)]
  216. * elements: Non-Elemental
  217. * Removes statuses: dead
  218. * targetting: can move cursor
  219. inverse damage on undead, ignore defense, dead targets only, reflect-piercing, runicable, usable out of combat, undodgeable, healing, fraction damage (/16)
  220.  
  221. Esuna: [MP: 28] [Effect Power: 0] [Accuracy: Perfect (0)]
  222. * targetting: can't switch sides, can move cursor
  223. reflect-piercing, runicable, usable out of combat, undodgeable
  224.  
  225. Vanish: [MP: 23] [Effect Power: 0] [Accuracy: Perfect (0)]
  226. * targetting: can move cursor
  227. reflect-piercing, runicable, usable out of combat, toggle status, undodgeable
  228.  
  229. Curaga: [MP: 46] [Effect Power: 66] [Accuracy: Perfect (0)]
  230. * elements: Non-Elemental
  231. * targetting: allow multi-target, can move cursor
  232. inverse damage on undead, ignore defense, runicable, usable out of combat, undodgeable, healing
  233.  
  234. Reflect: [MP: 33] [Effect Power: 0] [Accuracy: Perfect (0)]
  235. * targetting: can move cursor
  236. runicable, undodgeable
  237.  
  238. Blink: [MP: 65] [Effect Power: 0] [Accuracy: Perfect (0)]
  239. * targetting: can move cursor
  240. runicable, undodgeable
  241.  
  242. Arise: [MP: 90] [Effect Power: 16] [Accuracy: Perfect (0)]
  243. * elements: Non-Elemental
  244. * Removes statuses: dead
  245. * targetting: can move cursor
  246. inverse damage on undead, ignore defense, dead targets only, reflect-piercing, runicable, usable out of combat, undodgeable, healing, fraction damage (/16)
  247.  
  248. Tornado: [MP: 105] [Effect Power: 15] [Accuracy: 130]
  249. * elements: Non-Elemental
  250. * Causes statuses: nearFatal
  251. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  252. don't split damage, random target, reflect-piercing, stamina evasion, fraction damage (/16), miss if status immune
  253.  
  254. Holy: [MP: 92] [Effect Power: 104] [Accuracy: 170]
  255. * elements: Holy
  256. * targetting: defaults to enemies, can move cursor
  257. runicable, re-target if victim is dead
  258.  
  259. Judgment Bolt: [MP: 75] [Effect Power: 64] [Accuracy: Perfect (0)]
  260. * elements: Thunder
  261. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  262. don't split damage, reflect-piercing, undodgeable
  263.  
  264. Hellfire: [MP: 76] [Effect Power: 64] [Accuracy: Perfect (0)]
  265. * elements: Fire
  266. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  267. don't split damage, reflect-piercing, undodgeable
  268.  
  269. Diamond Dust: [MP: 77] [Effect Power: 64] [Accuracy: Perfect (0)]
  270. * elements: Ice
  271. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  272. don't split damage, reflect-piercing, undodgeable
  273.  
  274. Silent Voice: [MP: 62] [Effect Power: 52] [Accuracy: Perfect (0)]
  275. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  276. * elements: Wind
  277. * Causes statuses: mute
  278. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  279. don't split damage, reflect-piercing, undodgeable
  280.  
  281. Earth's Fury: [MP: 98] [Effect Power: 88] [Accuracy: Perfect (0)]
  282. * [Special effect: 0x25 <No effect on Floating targets >]
  283. * elements: Earth
  284. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  285. don't split damage, reflect-piercing, undodgeable
  286.  
  287. Demon Eye: [MP: 66] [Effect Power: 55] [Accuracy: 160]
  288. * elements: Darkness
  289. * Causes statuses: petrify
  290. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  291. don't split damage, reflect-piercing, stamina evasion
  292.  
  293. Chaos Wave: [MP: 81] [Effect Power: 72] [Accuracy: Perfect (0)]
  294. * [Special effect: 0x04 <Damage to humans >]
  295. * elements: Non-Elemental
  296. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  297. don't split damage, reflect-piercing, undodgeable
  298.  
  299. Tidal Wave: [MP: 150] [Effect Power: 128] [Accuracy: Perfect (0)]
  300. * elements: Water
  301. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  302. don't split damage, reflect-piercing, undodgeable
  303.  
  304. Cat Rain: [MP: 60] [Effect Power: 50] [Accuracy: 145]
  305. * elements: Holy
  306. * Causes statuses: disease, blind
  307. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  308. don't split damage, reflect-piercing
  309.  
  310. Radiant Breath: [MP: 115] [Effect Power: 91] [Accuracy: Perfect (0)]
  311. * elements: Holy, Water
  312. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  313. don't split damage, reflect-piercing, undodgeable
  314.  
  315. Tri-Disaster: [MP: 121] [Effect Power: 110] [Accuracy: Perfect (0)]
  316. * elements: Ice, Fire, Thunder
  317. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  318. don't split damage, reflect-piercing, undodgeable
  319.  
  320. Zantetsuken: [MP: 108] [Effect Power: 0] [Accuracy: 145]
  321. * [Special effect: 0x23 <Instant death without counter activating (Warp effect)>]
  322. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  323. miss vs. death immune, reflect-piercing, stamina evasion, miss if status immune
  324.  
  325. Perfect Ultima: [MP: 250] [Effect Power: 156] [Accuracy: Perfect (0)]
  326. * elements: Non-Elemental
  327. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  328. don't split damage, ignore defense, reflect-piercing, undodgeable
  329.  
  330. Mega Flare: [MP: 162] [Effect Power: 118] [Accuracy: Perfect (0)]
  331. * elements: Non-Elemental
  332. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  333. don't split damage, ignore defense, reflect-piercing, undodgeable
  334.  
  335. Dark Messenger: [MP: 92] [Effect Power: 15] [Accuracy: 135]
  336. * elements: Non-Elemental
  337. * Causes statuses: nearFatal
  338. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  339. don't split damage, reflect-piercing, fraction damage (/16), miss if status immune
  340.  
  341. Armageddon: [MP: 136] [Effect Power: 190] [Accuracy: Perfect (0)]
  342. * [Special effect: 0x24 <Crusader use (No effect?)>]
  343. * elements: Non-Elemental
  344. * targetting: select all or select both groups
  345. don't split damage, ignore defense, reflect-piercing, undodgeable
  346.  
  347. Metamorphosis: [MP: 30] [Effect Power: 0] [Accuracy: Perfect (0)]
  348. * [Special effect: 0x12 <Ragnarok effect >]
  349. * targetting: defaults to enemies, can't switch sides, can move cursor
  350. reflect-piercing, undodgeable
  351.  
  352. Holy Aura: [MP: 42] [Effect Power: 12] [Accuracy: Perfect (0)]
  353. * elements: Non-Elemental
  354. * Causes statuses: regen
  355. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  356. don't split damage, inverse damage on undead, ignore defense, reflect-piercing, undodgeable, healing
  357.  
  358. Space Barrier: [MP: 45] [Effect Power: 0] [Accuracy: Perfect (0)]
  359. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  360. reflect-piercing, undodgeable
  361.  
  362. Ruby Light: [MP: 58] [Effect Power: 0] [Accuracy: Perfect (0)]
  363. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  364. reflect-piercing, undodgeable
  365.  
  366. Ghostly Veil: [MP: 62] [Effect Power: 0] [Accuracy: Perfect (0)]
  367. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  368. reflect-piercing, undodgeable
  369.  
  370. Angel Feathers: [MP: 55] [Effect Power: 44] [Accuracy: Perfect (0)]
  371. * elements: Non-Elemental
  372. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  373. don't split damage, inverse damage on undead, ignore defense, reflect-piercing, undodgeable, healing
  374.  
  375. Earthen Wall: [MP: 88] [Effect Power: 0] [Accuracy: Perfect (0)]
  376. * [Special effect: 0x11 <Golem effect>]
  377. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  378. reflect-piercing, undodgeable
  379.  
  380. Healing Horn: [MP: 66] [Effect Power: 0] [Accuracy: Perfect (0)]
  381. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  382. reflect-piercing, undodgeable
  383.  
  384. Lunatic High: [MP: 42] [Effect Power: 0] [Accuracy: Perfect (0)]
  385. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  386. reflect-piercing, undodgeable
  387.  
  388. Queen's Aegis: [MP: 101] [Effect Power: 0] [Accuracy: Perfect (0)]
  389. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  390. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  391. reflect-piercing, undodgeable
  392.  
  393. Flames of Rebirth: [MP: 131] [Effect Power: 10] [Accuracy: Perfect (0)]
  394. * elements: Non-Elemental
  395. * Removes statuses: dead
  396. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  397. inverse damage on undead, ignore defense, dead targets only, reflect-piercing, undodgeable, healing, fraction damage (/16)
  398.  
  399. Flame Scroll: [MP: 0] [Effect Power: 80] [Accuracy: Perfect (0)]
  400. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  401. * elements: Fire
  402. * Causes statuses: blind
  403. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  404. reflect-piercing, undodgeable
  405.  
  406. Water Scroll: [MP: 0] [Effect Power: 80] [Accuracy: Perfect (0)]
  407. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  408. * elements: Water
  409. * Causes statuses: mute
  410. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  411. reflect-piercing, undodgeable
  412.  
  413. Thunder Scroll: [MP: 0] [Effect Power: 80] [Accuracy: Perfect (0)]
  414. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  415. * elements: Thunder
  416. * Causes statuses: slow
  417. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  418. reflect-piercing, undodgeable
  419.  
  420. Snowstorm: [MP: 0] [Effect Power: 71] [Accuracy: Perfect (0)]
  421. * elements: Ice
  422. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  423. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  424.  
  425. Tachi: Fang: [MP: 0] [Effect Power: 120] [Accuracy: 130]
  426. * elements: Non-Elemental
  427. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  428. ignore defense, physical damage, reflect-piercing, re-target if victim is dead
  429.  
  430. Tachi: Sky: [MP: 0] [Effect Power: 56] [Accuracy: Perfect (0)]
  431. * [Special effect: 0x3c <Counter Attack (Bushido: Sky effect)>]
  432. * elements: Non-Elemental
  433. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  434. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  435.  
  436. Tachi: Tiger: [MP: 0] [Effect Power: 1] [Accuracy: 100]
  437. * [Special effect: 0x3d <HP missing damage (Revenge Blast effect)>]
  438. * elements: Non-Elemental
  439. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  440. ignore defense, physical damage, reflect-piercing, re-target if victim is dead
  441.  
  442. Tachi: Dance: [MP: 0] [Effect Power: 62] [Accuracy: Perfect (0)]
  443. * [Special effect: 0x32 <4 consecutive attacks>]
  444. * elements: Non-Elemental
  445. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  446. physical damage, reflect-piercing, re-target if victim is dead, undodgeable
  447.  
  448. Tachi: Dragon: [MP: 0] [Effect Power: 28] [Accuracy: Perfect (130)]
  449. * [Special effect: 0x36 <HP & MP Absorption>]
  450. * elements: Non-Elemental
  451. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  452. inverse damage on undead, ignore defense, reflect-piercing, re-target if victim is dead, deals mp damage, draining, undodgeable
  453.  
  454. Tachi: Snow: [MP: 0] [Effect Power: 49] [Accuracy: 140]
  455. * elements: Ice, Wind
  456. * Causes statuses: mute
  457. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  458. ignore defense, reflect-piercing, re-target if victim is dead
  459.  
  460. Tachi: Moon: [MP: 0] [Effect Power: 108] [Accuracy: 120]
  461. * [Special effect: 0x3f <All target attack (Bushido: Moon effect)>]
  462. * elements: Non-Elemental
  463. * Causes statuses: stop
  464. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, auto-confirm
  465. don't split damage, physical damage, random target, reflect-piercing, re-target if victim is dead
  466.  
  467. Tachi: Flower: [MP: 0] [Effect Power: 42] [Accuracy: Perfect (0)]
  468. * [Special effect: 0x32 <4 consecutive attacks>]
  469. * elements: Non-Elemental
  470. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  471. ignore defense, physical damage, reflect-piercing, re-target if victim is dead, undodgeable
  472.  
  473. Pummel: [MP: 0] [Effect Power: 98] [Accuracy: 130]
  474. * elements: Non-Elemental
  475. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  476. ignore defense, physical damage, reflect-piercing, re-target if victim is dead
  477.  
  478. Aura Cannon: [MP: 0] [Effect Power: 68] [Accuracy: Perfect (0)]
  479. * elements: Holy
  480. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  481. reflect-piercing, re-target if victim is dead, undodgeable
  482.  
  483. Suplex: [MP: 0] [Effect Power: 142] [Accuracy: 80]
  484. * [Special effect: 0x30 <Random target? (Suplex)>]
  485. * elements: Non-Elemental
  486. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  487. ignore defense, physical damage, reflect-piercing, re-target if victim is dead
  488.  
  489. Phoenix Dance: [MP: 0] [Effect Power: 40] [Accuracy: Perfect (0)]
  490. * elements: Fire
  491. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, auto-confirm
  492. don't split damage, random target, reflect-piercing, re-target if victim is dead, undodgeable
  493.  
  494. Chakra: [MP: 0] [Effect Power: 1] [Accuracy: Perfect (0)]
  495. * [Special effect: 0x15 <Chakra effect>]
  496. * elements: Non-Elemental
  497. * Removes statuses: poison
  498. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  499. inverse damage on undead, ignore defense, random target, reflect-piercing, re-target if victim is dead, undodgeable, healing
  500.  
  501. Vacuum Wave: [MP: 0] [Effect Power: 75] [Accuracy: Perfect (0)]
  502. * [Special effect: 0x08 <Flying attack property>]
  503. * elements: Wind
  504. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, auto-confirm
  505. don't split damage, random target, reflect-piercing, re-target if victim is dead, undodgeable
  506.  
  507. Tiger Rush: [MP: 0] [Effect Power: 69] [Accuracy: 100]
  508. * [Special effect: 0x14 <3 consecutive attacks>]
  509. * elements: Non-Elemental
  510. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  511. ignore defense, physical damage, reflect-piercing
  512.  
  513. Phantom Rush: [MP: 0] [Effect Power: 168] [Accuracy: 150]
  514. * [Special effect: 0x02 <The more HP=more damage (Ultima Weapon effect)>]
  515. * elements: Non-Elemental
  516. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  517. ignore defense, physical damage, reflect-piercing, re-target if victim is dead
  518.  
  519. Wind Slash: [MP: 0] [Effect Power: 44] [Accuracy: Perfect (0)]
  520. * elements: Wind
  521. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  522. don't split damage, random target, reflect-piercing, undodgeable
  523.  
  524. Sunbath: [MP: 0] [Effect Power: 42] [Accuracy: Perfect (0)]
  525. * elements: Non-Elemental
  526. * Removes statuses: frozen
  527. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  528. inverse damage on undead, ignore defense, random target, reflect-piercing, undodgeable, healing
  529.  
  530. Leaf Swirl: [MP: 0] [Effect Power: 50] [Accuracy: Perfect (0)]
  531. * [Special effect: 0x08 <Flying attack property>]
  532. * elements: Non-Elemental
  533. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  534. don't split damage, random target, reflect-piercing, undodgeable
  535.  
  536. Forest Bath: [MP: 0] [Effect Power: 1] [Accuracy: Perfect (0)]
  537. * elements: Non-Elemental
  538. * Removes statuses: confusion, mute, slow, disease, stop, sleep, poison, blind, petrify
  539. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  540. don't split damage, ignore defense, reflect-piercing, deals mp damage, undodgeable, healing
  541.  
  542. Sandstorm: [MP: 0] [Effect Power: 45] [Accuracy: 130]
  543. * elements: Earth, Wind
  544. * Causes statuses: blind
  545. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  546. don't split damage, random target, reflect-piercing
  547.  
  548. Antlion: [MP: 0] [Effect Power: 0] [Accuracy: 110]
  549. * [Special effect: 0x23 <Instant death without counter activating (Warp effect)>]
  550. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  551. miss vs. death immune, reflect-piercing, re-target if victim is dead, stamina evasion, miss if status immune
  552.  
  553. Wildfire: [MP: 0] [Effect Power: 72] [Accuracy: Perfect (0)]
  554. * elements: Fire
  555. * Causes statuses: confusion
  556. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  557. reflect-piercing, re-target if victim is dead, undodgeable
  558.  
  559. Ghost: [MP: 0] [Effect Power: 25] [Accuracy: 140]
  560. * [Special effect: 0x36 <HP & MP Absorption>]
  561. * elements: Non-Elemental
  562. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  563. inverse damage on undead, reflect-piercing, re-target if victim is dead, deals mp damage, draining
  564.  
  565. Cliff Collapse: [MP: 0] [Effect Power: 65] [Accuracy: Perfect (0)]
  566. * elements: Non-Elemental
  567. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  568. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  569.  
  570. Shamshir: [MP: 0] [Effect Power: 10] [Accuracy: Perfect (0)]
  571. * elements: Non-Elemental
  572. * Causes statuses: nearFatal
  573. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  574. reflect-piercing, re-target if victim is dead, undodgeable, fraction damage (/16), miss if status immune
  575.  
  576. El Nino: [MP: 0] [Effect Power: 52] [Accuracy: Perfect (0)]
  577. * elements: Fire, Water
  578. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  579. don't split damage, random target, reflect-piercing, undodgeable
  580.  
  581. Plasma: [MP: 0] [Effect Power: 70] [Accuracy: Perfect (0)]
  582. * elements: Thunder, Wind
  583. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  584. reflect-piercing, re-target if victim is dead, undodgeable
  585.  
  586. Shadow Flare: [MP: 80] [Effect Power: 110] [Accuracy: Perfect (0)]
  587. * elements: Darkness
  588. * Causes statuses: disease
  589. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  590. ignore defense, runicable, re-target if victim is dead, undodgeable
  591.  
  592. Cave-In: [MP: 0] [Effect Power: 12] [Accuracy: Perfect (0)]
  593. * elements: Non-Elemental
  594. * Causes statuses: nearFatal
  595. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  596. reflect-piercing, re-target if victim is dead, undodgeable, fraction damage (/16), miss if status immune
  597.  
  598. Snowball: [MP: 0] [Effect Power: 58] [Accuracy: Perfect (0)]
  599. * elements: Ice, Wind
  600. * Causes statuses: sleep
  601. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  602. reflect-piercing, re-target if victim is dead, undodgeable
  603.  
  604. Avalanche: [MP: 0] [Effect Power: 55] [Accuracy: Perfect (0)]
  605. * [Special effect: 0x25 <No effect on Floating targets >]
  606. * elements: Ice
  607. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  608. don't split damage, random target, reflect-piercing, undodgeable
  609.  
  610. Falcon: [MP: 0] [Effect Power: 52] [Accuracy: 140]
  611. * elements: Non-Elemental
  612. * Causes statuses: petrify
  613. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  614. ignore defense, reflect-piercing, re-target if victim is dead
  615.  
  616. Wombat: [MP: 0] [Effect Power: 6] [Accuracy: Perfect (0)]
  617. * [Special effect: 0x2c <4 random attacks (Launcher effect) >]
  618. * elements: Non-Elemental
  619. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  620. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  621.  
  622. Meerkat: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  623. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  624. random target, reflect-piercing, undodgeable
  625.  
  626. Tapir: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  627. * [Special effect: 0x17 <Tapir effect>]
  628. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  629. random target, reflect-piercing, undodgeable, healing
  630.  
  631. Wild Pig: [MP: 0] [Effect Power: 14] [Accuracy: Perfect (0)]
  632. * [Special effect: 0x32 <4 consecutive attacks>]
  633. * elements: Non-Elemental
  634. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  635. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  636.  
  637. Raccoon: [MP: 0] [Effect Power: 100] [Accuracy: Perfect (0)]
  638. * elements: Non-Elemental
  639. * Removes statuses: confusion, mute, slow, imp, disease, berserk, stop, sleep, poison, zombie, blind, condemned, frozen, petrify
  640. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  641. inverse damage on undead, ignore defense, random target, reflect-piercing, undodgeable, healing
  642.  
  643. Poison Frog: [MP: 0] [Effect Power: 62] [Accuracy: Perfect (0)]
  644. * elements: Darkness
  645. * Causes statuses: mute, disease, poison, blind
  646. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  647. reflect-piercing, re-target if victim is dead, undodgeable
  648.  
  649. Snow Bunny: [MP: 0] [Effect Power: 60] [Accuracy: Perfect (0)]
  650. * elements: Non-Elemental
  651. * Causes statuses: blink
  652. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  653. inverse damage on undead, ignore defense, random target, reflect-piercing, undodgeable, healing
  654.  
  655. Bio Blast: [MP: 0] [Effect Power: 20] [Accuracy: Perfect (0)]
  656. * elements: Darkness
  657. * Causes statuses: poison
  658. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  659. don't split damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  660.  
  661. Flash: [MP: 0] [Effect Power: 45] [Accuracy: 128]
  662. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  663. * elements: Fire
  664. * Causes statuses: blind
  665. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  666. don't split damage, abort vs allies, reflect-piercing, re-target if victim is dead
  667.  
  668. Chocobo Rush: [MP: 0] [Effect Power: 36] [Accuracy: Perfect (0)]
  669. * [Special effect: 0x25 <No effect on Floating targets >]
  670. * elements: Non-Elemental
  671. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  672. don't split damage, ignore defense, random target, reflect-piercing, undodgeable
  673.  
  674. Dive Bomb: [MP: 0] [Effect Power: 88] [Accuracy: Perfect (0)]
  675. * elements: Non-Elemental
  676. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  677. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  678.  
  679. Seven Flush: [MP: 0] [Effect Power: 65] [Accuracy: Perfect (0)]
  680. * elements: Earth, Ice, Holy, Fire, Thunder, Wind, Water
  681. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  682. don't split damage, random target, reflect-piercing, undodgeable
  683.  
  684. Mega Shock: [MP: 0] [Effect Power: 128] [Accuracy: Perfect (0)]
  685. * elements: Non-Elemental
  686. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  687. reflect-piercing, undodgeable
  688.  
  689. Wishing Star: [MP: 0] [Effect Power: 41] [Accuracy: Perfect (0)]
  690. * [Special effect: 0x1e <Step count divided by effect value damage>]
  691. * elements: Non-Elemental
  692. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  693. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  694.  
  695. Twin Fang: [MP: 0] [Effect Power: 68] [Accuracy: Perfect (0)]
  696. * elements: Non-Elemental
  697. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  698. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  699.  
  700. Magitek Beam: [MP: 0] [Effect Power: 61] [Accuracy: Perfect (0)]
  701. * elements: Non-Elemental
  702. * targetting: defaults to enemies, can't switch sides, can move cursor
  703. re-target if victim is dead, undodgeable
  704.  
  705. Bio Blaster: [MP: 0] [Effect Power: 60] [Accuracy: Perfect (0)]
  706. * elements: Darkness
  707. * Causes statuses: poison
  708. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  709. don't split damage, reflect-piercing, re-target if victim is dead, undodgeable
  710.  
  711. Heal Force: [MP: 0] [Effect Power: 60] [Accuracy: Perfect (0)]
  712. * [Special effect: 0x2a <Level x effect value damage (Flare Star effect) >]
  713. * elements: Non-Elemental
  714. * targetting: can't switch sides, can move cursor
  715. inverse damage on undead, reflect-piercing, undodgeable, healing
  716.  
  717. Confuser: [MP: 0] [Effect Power: 0] [Accuracy: 128]
  718. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  719. reflect-piercing, re-target if victim is dead, miss if status immune
  720.  
  721. Banisher: [MP: 0] [Effect Power: 0] [Accuracy: 170]
  722. * [Special effect: 0x23 <Instant death without counter activating (Warp effect)>]
  723. * targetting: defaults to enemies, can't switch sides, can move cursor
  724. miss vs. death immune, reflect-piercing, stamina evasion, miss if status immune
  725.  
  726. Magitek Missile: [MP: 0] [Effect Power: 58] [Accuracy: Perfect (0)]
  727. * elements: Non-Elemental
  728. * targetting: defaults to enemies, can't switch sides, can move cursor
  729. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  730.  
  731. Death Sentence: [MP: 20] [Effect Power: 0] [Accuracy: Perfect (0)]
  732. * targetting: defaults to enemies, can move cursor
  733. reflect-piercing, lore, undodgeable, miss if status immune
  734.  
  735. Death's Roulette: [MP: 10] [Effect Power: 0] [Accuracy: Perfect (0)]
  736. * targetting: defaults to enemies, random selection (death roulette)
  737. miss vs. death immune, reflect-piercing, re-target if victim is dead, lore, undodgeable, miss if status immune
  738.  
  739. Mind Blast: [MP: 32] [Effect Power: 9] [Accuracy: Perfect (170)]
  740. * elements: Non-Elemental
  741. * Causes statuses: mute, disease
  742. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  743. ignore defense, reflect-piercing, runicable, re-target if victim is dead, lore, deals mp damage, undodgeable
  744.  
  745. Aqua Breath: [MP: 38] [Effect Power: 71] [Accuracy: 170]
  746. * elements: Wind, Water
  747. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  748. reflect-piercing, runicable, re-target if victim is dead, lore
  749.  
  750. Aeroga: [MP: 68] [Effect Power: 92] [Accuracy: 170]
  751. * [Special effect: 0x08 <Flying attack property>]
  752. * elements: Wind
  753. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  754. reflect-piercing, runicable, re-target if victim is dead, lore
  755.  
  756. 1000 Needles: [MP: 50] [Effect Power: 1] [Accuracy: Perfect (0)]
  757. * [Special effect: 0x1a <1000 Needles >]
  758. * elements: Non-Elemental
  759. * targetting: defaults to enemies, can't switch sides, can move cursor
  760. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, lore, undodgeable
  761.  
  762. Mighty Guard: [MP: 120] [Effect Power: 0] [Accuracy: Perfect (0)]
  763. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  764. reflect-piercing, runicable, lore, undodgeable
  765.  
  766. Revenge Blast: [MP: 31] [Effect Power: 1] [Accuracy: Perfect (0)]
  767. * [Special effect: 0x3d <HP missing damage (Revenge Blast effect)>]
  768. * elements: Non-Elemental
  769. * targetting: defaults to enemies, can't switch sides, can move cursor
  770. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, lore, undodgeable
  771.  
  772. White Wind: [MP: 55] [Effect Power: 1] [Accuracy: Perfect (0)]
  773. * [Special effect: 0x1b <Effect based on current HP>]
  774. * elements: Non-Elemental
  775. * Removes statuses: sleep
  776. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  777. don't split damage, inverse damage on undead, ignore defense, reflect-piercing, lore, undodgeable, healing
  778.  
  779. Level ? Death: [MP: 22] [Effect Power: 0] [Accuracy: 0]
  780. * [Special effect: 0x1d <Applies to the last single-digit multiple level of party's Gil>]
  781. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  782. miss vs. death immune, reflect-piercing, lore, accuracy is level-X target, displays text if monster hits with this, miss if status immune
  783.  
  784. Level 3 Flare: [MP: 42] [Effect Power: 66] [Accuracy: 3]
  785. * elements: Non-Elemental
  786. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  787. don't split damage, ignore defense, reflect-piercing, lore, accuracy is level-X target, displays text if monster hits with this
  788.  
  789. Level 4 Hold: [MP: 28] [Effect Power: 0] [Accuracy: 4]
  790. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  791. reflect-piercing, lore, accuracy is level-X target, displays text if monster hits with this, miss if status immune
  792.  
  793. Night: [MP: 38] [Effect Power: 0] [Accuracy: Perfect (0)]
  794. * [Special effect: 0x24 <Crusader use (No effect?)>]
  795. * targetting: select all or select both groups
  796. reflect-piercing, runicable, lore, undodgeable, miss if status immune
  797.  
  798. Level 2 Holy: [MP: 50] [Effect Power: 120] [Accuracy: 2]
  799. * elements: Holy
  800. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  801. don't split damage, reflect-piercing, lore, accuracy is level-X target, displays text if monster hits with this
  802.  
  803. Step Mine: [MP: 1] [Effect Power: 48] [Accuracy: Perfect (0)]
  804. * [Special effect: 0x1e <Step count divided by effect value damage>]
  805. * elements: Non-Elemental
  806. * targetting: defaults to enemies, can't switch sides, can move cursor
  807. ignore defense, reflect-piercing, lore, undodgeable
  808.  
  809. Force Field: [MP: 48] [Effect Power: 0] [Accuracy: Perfect (0)]
  810. * [Special effect: 0x31 <Disable attribute attack (Force Field effect)>]
  811. * targetting: select all or select both groups
  812. reflect-piercing, lore, undodgeable
  813.  
  814. Dischord: [MP: 68] [Effect Power: 0] [Accuracy: 110]
  815. * [Special effect: 0x1f <Level halved (Mysterious sound effect)>]
  816. * targetting: defaults to enemies, can't switch sides, can move cursor
  817. miss vs. death immune, reflect-piercing, re-target if victim is dead, lore, displays text if monster hits with this
  818.  
  819. Bad Breath: [MP: 56] [Effect Power: 64] [Accuracy: 140]
  820. * elements: Darkness
  821. * Causes statuses: confusion, mute, imp, sleep, poison, blind
  822. * targetting: defaults to enemies, can move cursor
  823. reflect-piercing, re-target if victim is dead, lore
  824.  
  825. Magic Hammer: [MP: 25] [Effect Power: 2] [Accuracy: 130]
  826. * elements: Non-Elemental
  827. * targetting: defaults to enemies, can't switch sides, can move cursor
  828. ignore defense, reflect-piercing, lore, deals mp damage, draining, fraction damage (/16)
  829.  
  830. Rippler: [MP: 66] [Effect Power: 0] [Accuracy: Perfect (111)]
  831. * [Special effect: 0x21 <Status exchange (Ripple effect)>]
  832. * targetting: defaults to enemies, can't switch sides, can move cursor
  833. reflect-piercing, re-target if victim is dead, lore, undodgeable, displays text if monster hits with this
  834.  
  835. Ancient Prayer: [MP: 10] [Effect Power: 0] [Accuracy: Perfect (0)]
  836. * [Special effect: 0x49 <Magicite Shard effect>]
  837. * targetting: auto-confirm
  838. reflect-piercing, lore, undodgeable
  839.  
  840. Quasar: [MP: 99] [Effect Power: 57] [Accuracy: Perfect (0)]
  841. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  842. * elements: Non-Elemental
  843. * Causes statuses: confusion, mute, slow, imp, disease, berserk, sleep, poison, zombie, blind
  844. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  845. ignore defense, reflect-piercing, lore, undodgeable
  846.  
  847. Grand Trine: [MP: 121] [Effect Power: 93] [Accuracy: Perfect (0)]
  848. * elements: Non-Elemental
  849. * Removes statuses: haste, float, reflect, regen, morph, blink, safe, vanish, shell
  850. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  851. ignore defense, reflect-piercing, lore, undodgeable
  852.  
  853. Self-Destruct: [MP: 1] [Effect Power: 1] [Accuracy: Perfect (0)]
  854. * [Special effect: 0x19 <Self-Destruct effect>]
  855. * elements: Non-Elemental
  856. * targetting: defaults to enemies, can't switch sides, can move cursor
  857. inverse damage on undead, ignore defense, random target, suicide attack, reflect-piercing, re-target if victim is dead, lore, undodgeable
  858.  
  859. Frog Song: [MP: 12] [Effect Power: 0] [Accuracy: 150]
  860. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  861. reflect-piercing, re-target if victim is dead, displays text if monster hits with this, miss if status immune
  862.  
  863. Thunder Call: [MP: 25] [Effect Power: 162] [Accuracy: Perfect (180)]
  864. * [Special effect: 0x32 <4 consecutive attacks>]
  865. * elements: Holy, Thunder
  866. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  867. reflect-piercing, undodgeable
  868.  
  869. Poison Fog: [MP: 0] [Effect Power: 52] [Accuracy: 130]
  870. * elements: Darkness, Wind
  871. * Causes statuses: poison
  872. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  873. inverse damage on undead, reflect-piercing, re-target if victim is dead
  874.  
  875. Crypt Dust: [MP: 15] [Effect Power: 0] [Accuracy: Perfect (0)]
  876. * targetting: defaults to enemies, can't switch sides, can move cursor
  877. dead targets only, reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this, miss if status immune
  878.  
  879. Flash: [MP: 28] [Effect Power: 0] [Accuracy: 100]
  880. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  881. reflect-piercing, re-target if victim is dead, miss if status immune
  882.  
  883. Lullaby: [MP: 18] [Effect Power: 0] [Accuracy: 110]
  884. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  885. reflect-piercing, re-target if victim is dead, miss if status immune
  886.  
  887. Acid Rain: [MP: 11] [Effect Power: 25] [Accuracy: 150]
  888. * elements: Darkness, Water
  889. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  890. don't split damage, inverse damage on undead, reflect-piercing, re-target if victim is dead
  891.  
  892. Everyone's Grudge: [MP: 0] [Effect Power: 60] [Accuracy: 170]
  893. * [Special effect: 0x03 <Chance of instant death >]
  894. * elements: Non-Elemental
  895. * targetting: defaults to enemies, can move cursor
  896. reflect-piercing, re-target if victim is dead
  897.  
  898. Mega Berserk: [MP: 25] [Effect Power: 0] [Accuracy: Perfect (0)]
  899. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  900. reflect-piercing, runicable, undodgeable
  901.  
  902. Divine Judgment: [MP: 80] [Effect Power: 160] [Accuracy: Perfect (0)]
  903. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  904. * elements: Holy, Fire, Thunder
  905. * Causes statuses: mute, slow
  906. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  907. don't split damage, reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  908.  
  909. Net: [MP: 0] [Effect Power: 0] [Accuracy: 110]
  910. * targetting: defaults to enemies, can't switch sides, can move cursor
  911. reflect-piercing, re-target if victim is dead, miss if status immune
  912.  
  913. Reflect????: [MP: 26] [Effect Power: 15] [Accuracy: Perfect (0)]
  914. * [Special effect: 0x1c <Only effective for Reflect>]
  915. * elements: Non-Elemental
  916. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  917. don't split damage, ignore defense, reflect-piercing, deals mp damage, undodgeable, stamina evasion, fraction damage (/16)
  918.  
  919. S. Triangle: [MP: 0] [Effect Power: 70] [Accuracy: Perfect (0)]
  920. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  921. * elements: Ice
  922. * Causes statuses: petrify
  923. * targetting: defaults to enemies, can't switch sides, can move cursor
  924. ignore defense, physical damage, reflect-piercing, re-target if victim is dead, undodgeable
  925.  
  926. Attract: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  927. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  928. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  929.  
  930. Blaster: [MP: 59] [Effect Power: 0] [Accuracy: 99]
  931. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  932. miss vs. death immune, reflect-piercing, runicable, re-target if victim is dead, stamina evasion, miss if status immune
  933.  
  934. Whirlwind: [MP: 47] [Effect Power: 10] [Accuracy: Perfect (0)]
  935. * elements: Non-Elemental
  936. * Causes statuses: nearFatal
  937. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  938. don't split damage, miss vs. death immune, reflect-piercing, re-target if victim is dead, undodgeable, fraction damage (/16), miss if status immune
  939.  
  940. Fireball: [MP: 11] [Effect Power: 50] [Accuracy: 150]
  941. * elements: Fire
  942. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  943. reflect-piercing, re-target if victim is dead
  944.  
  945. Atomic Ray: [MP: 38] [Effect Power: 80] [Accuracy: 170]
  946. * elements: Fire, Thunder
  947. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  948. reflect-piercing, runicable, re-target if victim is dead
  949.  
  950. Magitek Laser: [MP: 5] [Effect Power: 20] [Accuracy: 150]
  951. * elements: Non-Elemental
  952. * targetting: defaults to enemies, allow multi-target, can move cursor
  953. reflect-piercing, runicable, re-target if victim is dead
  954.  
  955. Diffusion Laser: [MP: 10] [Effect Power: 62] [Accuracy: 170]
  956. * elements: Fire, Thunder, Wind
  957. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  958. reflect-piercing, runicable, re-target if victim is dead
  959.  
  960. Wave Cannon: [MP: 0] [Effect Power: 88] [Accuracy: 180]
  961. * [Special effect: 0x2a <Level x effect value damage (Flare Star effect) >]
  962. * elements: Non-Elemental
  963. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  964. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, stamina evasion
  965.  
  966. 10,000 Volts: [MP: 8] [Effect Power: 20] [Accuracy: 150]
  967. * elements: Thunder
  968. * targetting: defaults to enemies, can't switch sides, allow multi-target, can move cursor
  969. reflect-piercing, re-target if victim is dead
  970.  
  971. 1,000,000 Volts: [MP: 24] [Effect Power: 110] [Accuracy: 150]
  972. * elements: Thunder
  973. * targetting: defaults to enemies, can't switch sides, allow multi-target, can move cursor
  974. reflect-piercing, re-target if victim is dead
  975.  
  976. Blizzard: [MP: 4] [Effect Power: 25] [Accuracy: 140]
  977. * elements: Ice
  978. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  979. reflect-piercing, re-target if victim is dead
  980.  
  981. Absolute Zero: [MP: 25] [Effect Power: 110] [Accuracy: Perfect (160)]
  982. * elements: Ice
  983. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  984. reflect-piercing, re-target if victim is dead, undodgeable
  985.  
  986. Magnitude 8: [MP: 0] [Effect Power: 100] [Accuracy: 150]
  987. * [Special effect: 0x25 <No effect on Floating targets >]
  988. * elements: Earth
  989. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  990. reflect-piercing, re-target if victim is dead
  991.  
  992. Gravija: [MP: 38] [Effect Power: 6] [Accuracy: Perfect (255)]
  993. * [Special effect: 0x24 <Crusader use (No effect?)>]
  994. * elements: Non-Elemental
  995. * targetting: select all or select both groups
  996. don't split damage, ignore defense, reflect-piercing, undodgeable, fraction damage (/16)
  997.  
  998. Flash Rain: [MP: 0] [Effect Power: 60] [Accuracy: 140]
  999. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  1000. * elements: Thunder, Water
  1001. * Causes statuses: blind
  1002. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  1003. don't split damage, reflect-piercing, re-target if victim is dead
  1004.  
  1005. Magitek Barrier: [MP: 10] [Effect Power: 0] [Accuracy: Perfect (0)]
  1006. * targetting: can't switch sides, can move cursor
  1007. re-target if victim is dead, undodgeable
  1008.  
  1009. Fallen One: [MP: 0] [Effect Power: 0] [Accuracy: 180]
  1010. * [Special effect: 0x40 <HP becomes 1 (Heartless Angel effect)>]
  1011. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1012. reflect-piercing, re-target if victim is dead, stamina evasion
  1013.  
  1014. Barrier Change: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1015. * [Special effect: 0x26 <Attribute change (Barrier Change effect) >]
  1016. * targetting: can't switch sides, auto-confirm
  1017. reflect-piercing, undodgeable
  1018.  
  1019. Escape: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1020. * [Special effect: 0x27 <Escape effect>]
  1021. * targetting: can't switch sides
  1022. reflect-piercing, undodgeable
  1023.  
  1024. 50x Gravity: [MP: 20] [Effect Power: 0] [Accuracy: Perfect (0)]
  1025. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1026. reflect-piercing, runicable, undodgeable
  1027.  
  1028. Tidal Wave: [MP: 50] [Effect Power: 130] [Accuracy: Perfect (0)]
  1029. * elements: Water
  1030. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1031. don't split damage, reflect-piercing, undodgeable
  1032.  
  1033. Northern Cross: [MP: 33] [Effect Power: 95] [Accuracy: 130]
  1034. * [Special effect: 0x29 <50% chance to be targeted (Northern Cross effect)>]
  1035. * elements: Ice, Holy
  1036. * Causes statuses: frozen
  1037. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1038. don't split damage, reflect-piercing, runicable, stamina evasion, displays text if monster hits with this, miss if status immune
  1039.  
  1040. Flare Star: [MP: 60] [Effect Power: 45] [Accuracy: Perfect (0)]
  1041. * [Special effect: 0x2a <Level x effect value damage (Flare Star effect) >]
  1042. * elements: Non-Elemental
  1043. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  1044. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  1045.  
  1046. Love Token: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1047. * [Special effect: 0x2d <Active until death (Declaration of Love effect)>]
  1048. * targetting: defaults to enemies, can't switch sides, can move cursor
  1049. reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this
  1050.  
  1051. Capture: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1052. * [Special effect: 0x2e <Capture effect (HP can't be absorbed gradually)>]
  1053. * targetting: defaults to enemies, can't switch sides, can move cursor
  1054. reflect-piercing, undodgeable
  1055.  
  1056. Reverse Polarity: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1057. * [Special effect: 0x2b <Formation change (R. Polarity effect) >]
  1058. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1059. reflect-piercing, re-target if victim is dead, undodgeable
  1060.  
  1061. Firebird Arts: [MP: 60] [Effect Power: 168] [Accuracy: Perfect (0)]
  1062. * elements: Fire, Wind
  1063. * Causes statuses: disease
  1064. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1065. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  1066.  
  1067. Snort: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1068. * [Special effect: 0x38 <End battle (Sneeze) >]
  1069. * targetting: defaults to enemies, can't switch sides, allow multi-target, can move cursor
  1070. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  1071.  
  1072. Southern Cross: [MP: 34] [Effect Power: 120] [Accuracy: 140]
  1073. * elements: Holy, Fire
  1074. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  1075. don't split damage, reflect-piercing, re-target if victim is dead
  1076.  
  1077. Launcher: [MP: 0] [Effect Power: 4] [Accuracy: 100]
  1078. * [Special effect: 0x2c <4 random attacks (Launcher effect) >]
  1079. * elements: Non-Elemental
  1080. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1081. don't split damage, ignore defense, random target, reflect-piercing, re-target if victim is dead, fraction damage (/16)
  1082.  
  1083. Entice: [MP: 0] [Effect Power: 0] [Accuracy: 99]
  1084. * [Special effect: 0x34 <Attack party until the user dies (Temptation effect)>]
  1085. * targetting: defaults to enemies, can't switch sides, can move cursor
  1086. reflect-piercing, re-target if victim is dead, stamina evasion, displays text if monster hits with this
  1087.  
  1088. Freezing Dust: [MP: 28] [Effect Power: 0] [Accuracy: Perfect (0)]
  1089. * targetting: defaults to enemies, can't switch sides, can move cursor
  1090. reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this, miss if status immune
  1091.  
  1092. Tentacle: [MP: 0] [Effect Power: 146] [Accuracy: Perfect (0)]
  1093. * elements: Non-Elemental
  1094. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  1095. physical damage, reflect-piercing, re-target if victim is dead, undodgeable
  1096.  
  1097. Hyperdrive: [MP: 38] [Effect Power: 118] [Accuracy: Perfect (0)]
  1098. * elements: Non-Elemental
  1099. * targetting: defaults to enemies, can't switch sides, can move cursor
  1100. ignore defense, reflect-piercing, runicable, re-target if victim is dead, undodgeable
  1101.  
  1102. Trine: [MP: 26] [Effect Power: 69] [Accuracy: Perfect (0)]
  1103. * elements: Holy, Thunder
  1104. * Causes statuses: mute, blind
  1105. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1106. reflect-piercing, re-target if victim is dead, undodgeable
  1107.  
  1108. Diabolic Whistle: [MP: 12] [Effect Power: 0] [Accuracy: 120]
  1109. * [Special effect: 0x3b <Randomly triggered from a specified status error (Only one?)>]
  1110. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1111. reflect-piercing, stamina evasion, miss if status immune
  1112.  
  1113. Mustard Bomb: [MP: 0] [Effect Power: 49] [Accuracy: Perfect (0)]
  1114. * [Special effect: 0x28 <Randomly triggered from specified status error (Duplicate?)>]
  1115. * elements: Non-Elemental
  1116. * Causes statuses: condemned
  1117. * targetting: defaults to enemies, can't switch sides, can move cursor
  1118. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  1119.  
  1120. Engulf: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1121. * [Special effect: 0x39 <End battle (Inhale) >]
  1122. * targetting: defaults to enemies, can't switch sides, can move cursor
  1123. random target, reflect-piercing, undodgeable, displays text if monster hits with this
  1124.  
  1125. Disaster: [MP: 44] [Effect Power: 0] [Accuracy: 90]
  1126. * targetting: defaults to enemies, can't switch sides, allow multi-target, can move cursor
  1127. reflect-piercing, runicable, re-target if victim is dead, stamina evasion, miss if status immune
  1128.  
  1129. Shrapnel: [MP: 0] [Effect Power: 120] [Accuracy: Perfect (140)]
  1130. * elements: Non-Elemental
  1131. * targetting: defaults to enemies, can't switch sides, allow multi-target, can move cursor
  1132. reflect-piercing, re-target if victim is dead, undodgeable
  1133.  
  1134. Bomblet: [MP: 0] [Effect Power: 108] [Accuracy: Perfect (0)]
  1135. * elements: Fire
  1136. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1137. ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  1138.  
  1139. Sword Rain: [MP: 0] [Effect Power: 93] [Accuracy: 175]
  1140. * [Special effect: 0x32 <4 consecutive attacks>]
  1141. * elements: Non-Elemental
  1142. * targetting: defaults to enemies, can't switch sides, can move cursor, auto-confirm
  1143. ignore defense, physical damage, reflect-piercing
  1144.  
  1145. Fury: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1146. * [Special effect: 0x3a <Possess (Fury effect) >]
  1147. * targetting: defaults to enemies, can't switch sides, can move cursor
  1148. reflect-piercing, re-target if victim is dead, undodgeable
  1149.  
  1150. Throw Away: [MP: 0] [Effect Power: 20] [Accuracy: Perfect (0)]
  1151. * [Special effect: 0x44 <Throw>]
  1152. * elements: Non-Elemental
  1153. * targetting: defaults to enemies, can't switch sides, can move cursor
  1154. physical damage, reflect-piercing, undodgeable
  1155.  
  1156. Cloudy Heaven: [MP: 42] [Effect Power: 0] [Accuracy: Perfect (0)]
  1157. * [Special effect: 0x37 <Zombie status after death (Cloudy Heaven effect)>]
  1158. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1159. miss vs. death immune, reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this
  1160.  
  1161. Missile: [MP: 0] [Effect Power: 8] [Accuracy: Perfect (0)]
  1162. * elements: Non-Elemental
  1163. * Causes statuses: confusion
  1164. * targetting: defaults to enemies, can't switch sides, can move cursor
  1165. miss vs. death immune, reflect-piercing, re-target if victim is dead, undodgeable, fraction damage (/16)
  1166.  
  1167. Goner: [MP: 100] [Effect Power: 118] [Accuracy: Perfect (0)]
  1168. * [Special effect: 0x56 <Debilitator>]
  1169. * elements: Non-Elemental
  1170. * Removes statuses: equipFloat, haste, reraise, dance, reflect, regen, blink, safe, shell
  1171. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1172. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead, undodgeable
  1173.  
  1174. Galaxy: [MP: 53] [Effect Power: 60] [Accuracy: 130]
  1175. * elements: Earth, Ice, Darkness, Holy, Fire, Thunder, Wind, Water
  1176. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, can move cursor
  1177. don't split damage, ignore defense, reflect-piercing, re-target if victim is dead
  1178.  
  1179. Revenger: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1180. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  1181. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  1182.  
  1183. Poltergeist: [MP: 30] [Effect Power: 0] [Accuracy: Perfect (0)]
  1184. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target
  1185. reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this
  1186.  
  1187. Dread Gaze: [MP: 15] [Effect Power: 0] [Accuracy: Perfect (0)]
  1188. * targetting: defaults to enemies, can't switch sides, can move cursor
  1189. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  1190.  
  1191. Shockwave: [MP: 0] [Effect Power: 25] [Accuracy: 120]
  1192. * elements: Non-Elemental
  1193. * targetting: defaults to enemies, can't switch sides, can move cursor
  1194. reflect-piercing, re-target if victim is dead
  1195.  
  1196. Updraft: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1197. * [Special effect: 0x13 <Palidor effect>]
  1198. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups
  1199. don't split damage, ignore defense, random target, reflect-piercing, re-target if victim is dead, undodgeable
  1200.  
  1201. Soul Extraction: [MP: 4] [Effect Power: 0] [Accuracy: Perfect (0)]
  1202. * targetting: defaults to enemies, can't switch sides, can move cursor
  1203. reflect-piercing, re-target if victim is dead, undodgeable, displays text if monster hits with this, miss if status immune
  1204.  
  1205. Gale Cut: [MP: 0] [Effect Power: 15] [Accuracy: Perfect (0)]
  1206. * elements: Wind
  1207. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1208. reflect-piercing, re-target if victim is dead, undodgeable
  1209.  
  1210. Merton: [MP: 85] [Effect Power: 98] [Accuracy: Perfect (0)]
  1211. * elements: Fire, Wind
  1212. * targetting: select all or select both groups
  1213. ignore defense, random target, reflect-piercing, undodgeable
  1214.  
  1215. Kill: [MP: 44] [Effect Power: 0] [Accuracy: Perfect (95)]
  1216. * [Special effect: 0x35 <Group instant death>]
  1217. * targetting: defaults to enemies, can move cursor
  1218. reflect-piercing, runicable, re-target if victim is dead, undodgeable, miss if status immune
  1219.  
  1220. Saint Beam: [MP: 0] [Effect Power: 32] [Accuracy: Perfect (0)]
  1221. * elements: Holy
  1222. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1223. don't split damage, reflect-piercing, runicable, re-target if victim is dead, undodgeable
  1224.  
  1225. Phunbaba Breath: [MP: 0] [Effect Power: 0] [Accuracy: Perfect (0)]
  1226. * [Special effect: 0x33 <Withdrawl from battle for 1 person (Phunbaba's Breath effect) >]
  1227. * targetting: defaults to enemies, can't switch sides, can move cursor
  1228. reflect-piercing, re-target if victim is dead, undodgeable, miss if status immune
  1229.  
  1230. Life Shaver: [MP: 14] [Effect Power: 42] [Accuracy: 140]
  1231. * elements: Earth
  1232. * targetting: defaults to enemies, can't switch sides, can move cursor
  1233. inverse damage on undead, reflect-piercing, re-target if victim is dead, draining, stamina evasion
  1234.  
  1235. Psychic Waves: [MP: 0] [Effect Power: 3] [Accuracy: Perfect (0)]
  1236. * [Special effect: 0x42 <0.25x damage >]
  1237. * elements: Non-Elemental
  1238. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  1239. don't split damage, ignore defense, reflect-piercing, deals mp damage, undodgeable, healing
  1240.  
  1241. Landslide: [MP: 0] [Effect Power: 75] [Accuracy: Perfect (0)]
  1242. * [Special effect: 0x25 <No effect on Floating targets >]
  1243. * elements: Earth
  1244. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1245. reflect-piercing, re-target if victim is dead, undodgeable
  1246.  
  1247. Fight: [MP: 0] [Effect Power: 0] [Accuracy: 0]
  1248. * targetting: defaults to enemies, can't switch sides, can move cursor
  1249. physical damage, reflect-piercing, re-target if victim is dead
  1250.  
  1251. Special: [MP: 0] [Effect Power: 96] [Accuracy: 130]
  1252. * elements: Non-Elemental
  1253. * targetting: defaults to enemies, can't switch sides, select single group, allow multi-target, select all or select both groups
  1254. don't split damage, ignore defense, physical damage, reflect-piercing
  1255.  
  1256. Riot Blade: [MP: 0] [Effect Power: 65] [Accuracy: Perfect (0)]
  1257. * [Special effect: 0x08 <Flying attack property>]
  1258. * elements: Non-Elemental
  1259. * Causes statuses: disease
  1260. * targetting: defaults to enemies, can't switch sides, can move cursor
  1261. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1262.  
  1263. Mirage Dive: [MP: 0] [Effect Power: 178] [Accuracy: Perfect (0)]
  1264. * [Special effect: 0x01 <Stealing effect>]
  1265. * elements: Non-Elemental
  1266. * targetting: defaults to enemies, can't switch sides, can move cursor
  1267. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1268.  
  1269. Tsubame Gaeshi: [MP: 0] [Effect Power: 185] [Accuracy: Perfect (0)]
  1270. * [Special effect: 0x0d <Chance of instant death, ignoring Undead (Zantetsuken effect) >]
  1271. * elements: Non-Elemental
  1272. * targetting: defaults to enemies, can't switch sides, can move cursor
  1273. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1274.  
  1275. Shadow Fang: [MP: 0] [Effect Power: 162] [Accuracy: Perfect (0)]
  1276. * elements: Non-Elemental
  1277. * Causes statuses: poison
  1278. * targetting: defaults to enemies, can't switch sides, can move cursor
  1279. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1280.  
  1281. Royal Shock: [MP: 0] [Effect Power: 66] [Accuracy: Perfect (0)]
  1282. * elements: Non-Elemental
  1283. * Causes statuses: sleep
  1284. * targetting: defaults to enemies, can't switch sides, can move cursor
  1285. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1286.  
  1287. Tiger Break: [MP: 0] [Effect Power: 190] [Accuracy: Perfect (0)]
  1288. * [Special effect: 0x03 <Chance of instant death >]
  1289. * elements: Non-Elemental
  1290. * targetting: defaults to enemies, can't switch sides, can move cursor
  1291. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1292.  
  1293. Moulin Rouge: [MP: 0] [Effect Power: 175] [Accuracy: Perfect (0)]
  1294. * [Special effect: 0x04 <Damage to humans >]
  1295. * elements: Non-Elemental
  1296. * targetting: defaults to enemies, can't switch sides, can move cursor
  1297. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1298.  
  1299. Saber Soul: [MP: 0] [Effect Power: 74] [Accuracy: Perfect (0)]
  1300. * elements: Non-Elemental
  1301. * targetting: defaults to enemies, can't switch sides, can move cursor
  1302. abort vs allies, reflect-piercing, re-target if victim is dead, deals mp damage, undodgeable
  1303.  
  1304. Star Prism: [MP: 0] [Effect Power: 63] [Accuracy: Perfect (0)]
  1305. * elements: Non-Elemental
  1306. * Causes statuses: imp
  1307. * targetting: defaults to enemies, can't switch sides, can move cursor
  1308. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1309.  
  1310. Bloody Cards: [MP: 0] [Effect Power: 140] [Accuracy: Perfect (0)]
  1311. * elements: Non-Elemental
  1312. * targetting: defaults to enemies, can't switch sides, can move cursor
  1313. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, draining, undodgeable
  1314.  
  1315. Moogle Dance: [MP: 0] [Effect Power: 168] [Accuracy: Perfect (0)]
  1316. * elements: Non-Elemental
  1317. * Causes statuses: confusion
  1318. * targetting: defaults to enemies, can't switch sides, can move cursor
  1319. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1320.  
  1321. Wild Buster: [MP: 0] [Effect Power: 178] [Accuracy: Perfect (0)]
  1322. * elements: Non-Elemental
  1323. * Causes statuses: petrify
  1324. * targetting: defaults to enemies, can't switch sides, can move cursor
  1325. ignore defense, physical damage, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1326.  
  1327. Punishment Meteor: [MP: 0] [Effect Power: 72] [Accuracy: Perfect (0)]
  1328. * [Special effect: 0x22 <Level x Magic (16x effect if target and level are the same)>]
  1329. * elements: Non-Elemental
  1330. * targetting: defaults to enemies, can't switch sides, can move cursor
  1331. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1332.  
  1333. Aura Boost: [MP: 0] [Effect Power: 61] [Accuracy: Perfect (0)]
  1334. * elements: Non-Elemental
  1335. * Causes statuses: berserk
  1336. * targetting: defaults to enemies, can't switch sides, can move cursor
  1337. ignore defense, abort vs allies, reflect-piercing, re-target if victim is dead, undodgeable
  1338.  
  1339. Mysidia Rabbit: [MP: 0] [Effect Power: 14] [Accuracy: Perfect (0)]
  1340. * [Special effect: 0x2a <Level x effect value damage (Flare Star effect) >]
  1341. * elements: Non-Elemental
  1342. * Removes statuses: poison, blind
  1343. * targetting: can't switch sides, select single group, allow multi-target, select all or select both groups, auto-confirm
  1344. reflect-piercing, undodgeable, healing
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