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- Call of Duty Warzone (MWIII variant) ambient noise levels with different audio mixes (while in the firing range)
- I just looked at obs in the background while the ambient audio played
- PC Speaker - avg -40dB/-35dB spikes to around -25dB
- Headphone - avg -40dB spikes to around -35dB
- Headphone Bass boost - avg -40dB spikes to around -35dB (or maybe -30dB)
- Sound Bar - avg -35dB spikes to around -25dB
- Home Theater - avg -45dB/-40dB spikes to around -35dB
- Cinema - avg -47dB/-45db spikes to around -37dB
- Each audio mix has a noticeable change in gun audio as well, dont know how each affect footsteps though...
- If anyone is capable of doing a better test of all the audio mixes please do!
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