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a guest Aug 12th, 2017 62 Never
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  1.     ["Audi R8"] = { // What name should be on the shop menu?
  2.         entity = "audir8tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  3.         price = 3759999, // Cost to spawn this vehicle.
  4.         sellPrice = 2800000, // Cost to sell this vehicle.
  5.         impoundPrice = 200000, // Cost to return this vehicle from being impounded.
  6.     },
  7.     ["Audi S4 Avant"] = { // What name should be on the shop menu?
  8.         entity = "rs4avanttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  9.         price = 833812, // Cost to spawn this vehicle.
  10.         sellPrice = 589900, // Cost to sell this vehicle.
  11.         impoundPrice = 100000, // Cost to return this vehicle from being impounded.
  12.     },
  13.     ["Audi S5"] = { // What name should be on the shop menu?
  14.         entity = "auds5tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  15.         price = 878987, // Cost to spawn this vehicle.
  16.         sellPrice = 549800, // Cost to sell this vehicle.
  17.         impoundPrice = 70000, // Cost to return this vehicle from being impounded.
  18.     },
  19.     ["Audi TT"] = { // What name should be on the shop menu?
  20.         entity = "auditttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  21.         price = 748450, // Cost to spawn this vehicle.
  22.         sellPrice = 249600, // Cost to sell this vehicle.
  23.         impoundPrice = 25000, // Cost to return this vehicle from being impounded.
  24.     },
  25.     ["Ferrari F430"] = { // What name should be on the shop menu?
  26.         entity = "ferf430tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  27.         price = 5536000, // Cost to spawn this vehicle.
  28.         sellPrice = 2800000, // Cost to sell this vehicle.
  29.         impoundPrice = 500000, // Cost to return this vehicle from being impounded.
  30.     },
  31.         ["Ferrari f12 berlinetta"] = { // What name should be on the shop menu?
  32.         entity = "ferf12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  33.         price = 5895000, // Cost to spawn this vehicle.
  34.         sellPrice = 2800000, // Cost to sell this vehicle.
  35.         impoundPrice = 500000, // Cost to return this vehicle from being impounded.
  36.     },    
  37.         ["Ferrari 250 GT"] = { // What name should be on the shop menu?
  38.         entity = "fer_250gttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  39.         price = 6448366, // Cost to spawn this vehicle.
  40.         sellPrice = 300000, // Cost to sell this vehicle.
  41.         impoundPrice = 750000, // Cost to return this vehicle from being impounded.
  42.     },
  43.         ["Ford f350"] = { // What name should be on the shop menu?
  44.         entity = "f350tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  45.         price = 990000, // Cost to spawn this vehicle.
  46.         sellPrice = 165000, // Cost to sell this vehicle.
  47.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  48.     },
  49.         ["Ford Focus"] = { // What name should be on the shop menu?
  50.         entity = "focusrstdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  51.         price = 1019400, // Cost to spawn this vehicle.
  52.         sellPrice = 169900, // Cost to sell this vehicle.
  53.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  54.     },
  55.         ["Ford Raptor"] = { // What name should be on the shop menu?
  56.         entity = "raptorsvttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  57.         price = 375998, // Cost to spawn this vehicle.
  58.         sellPrice = 70000, // Cost to sell this vehicle.
  59.         impoundPrice = 11000, // Cost to return this vehicle from being impounded.
  60.     },
  61.         ["Ford Mustang"] = { // What name should be on the shop menu?
  62.         entity = "mustanggttdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  63.         price = 1304000, // Cost to spawn this vehicle.
  64.         sellPrice = 300000, // Cost to sell this vehicle.
  65.         impoundPrice = 55000, // Cost to return this vehicle from being impounded.
  66.     },
  67.         ["Lamborghini Diablo"] = { // What name should be on the shop menu?
  68.         entity = "diablotdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  69.         price = 5000000, // Cost to spawn this vehicle.
  70.         sellPrice = 1750000, // Cost to sell this vehicle.
  71.         impoundPrice = 155000, // Cost to return this vehicle from being impounded.
  72.     },
  73.         ["Lamborghini Gallardo"] = { // What name should be on the shop menu?
  74.         entity = "gallardotdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  75.         price = 4000000, // Cost to spawn this vehicle.
  76.         sellPrice = 1700000, // Cost to sell this vehicle.
  77.         impoundPrice = 155000, // Cost to return this vehicle from being impounded.
  78.     },
  79.         ["Lamborghini Miura"] = { // What name should be on the shop menu?
  80.         entity = "miurap400tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  81.         price = 17996747, // Cost to spawn this vehicle.
  82.         sellPrice = 7000000, // Cost to sell this vehicle.
  83.         impoundPrice = 550000, // Cost to return this vehicle from being impounded.
  84.     },
  85.         ["Mazda MX 5"] = { // What name should be on the shop menu?
  86.         entity = "mx5tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  87.         price = 1679400, // Cost to spawn this vehicle.
  88.         sellPrice = 279900, // Cost to sell this vehicle.
  89.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  90.     },
  91.         ["Mazda speed 3"] = { // What name should be on the shop menu?
  92.         entity = "speed3tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  93.         price = 192163, // Cost to spawn this vehicle.
  94.         sellPrice = 50000, // Cost to sell this vehicle.
  95.         impoundPrice = 9000, // Cost to return this vehicle from being impounded.
  96.     },
  97.         ["Mercedes McLaren SLR"] = { // What name should be on the shop menu?
  98.         entity = "mer_slrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  99.         price = 3012000, // Cost to spawn this vehicle.
  100.         sellPrice = 100000, // Cost to sell this vehicle.
  101.         impoundPrice = 25000, // Cost to return this vehicle from being impounded.
  102.     },
  103.         ["Mercedes E63 AMG"] = { // What name should be on the shop menu?
  104.         entity = "mere63tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  105.         price = 4012000, // Cost to spawn this vehicle.
  106.         sellPrice = 160000, // Cost to sell this vehicle.
  107.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  108.     },
  109.         ["Mercedes SL65 AMG"] = { // What name should be on the shop menu?
  110.         entity = "sl65amgtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  111.         price = 3374900, // Cost to spawn this vehicle.
  112.         sellPrice = 1900000, // Cost to sell this vehicle.
  113.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  114.     },
  115.     ["Tow Truck"] = { // What name should be on the shop menu?
  116.         entity = "sicknesstowtruck", // What vehicle should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  117.         price = 1000, // Cost to spawn this vehicle.
  118.         sellPrice = 1000, // Cost to sell this vehicle.
  119.         impoundPrice = 1, // Cost to return this vehicle from being impounded.
  120.         canBuy = {TEAM_TOWER}, // What teams or ranks should be allowed to buy this?
  121.     },
  122.     ["Politi Bil"] = { // What name should be on the shop menu?
  123.         entity = "volvo_s60_pol", // What vehicle should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  124.         price = 10, // Cost to spawn this vehicle.
  125.         sellPrice = 5, // Cost to sell this vehicle.
  126.         impoundPrice = 1, // Cost to return this vehicle from being impounded.
  127.         canBuy = {TEAM_PD, TEAM_PDC, TEAM_PDV, TEAM_PDU, TEAM_PDUC }, // What teams or ranks should be allowed to buy this?
  128.         onSpawn = function(vehicle, owner) // Optional setting
  129.             // vehicle = The car that was spawned.
  130.             // owner = The owner of the car.
  131.            
  132.             vehicle:SetSkin(2);
  133.             vehicle:SetBodyGroup(1, 1);
  134.         end
  135.     },
  136.     ["Lamborghini Reventon"] = { // What name should be on the shop menu?
  137.         entity = "reventonrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  138.         price = 7775000, // Cost to spawn this vehicle.
  139.         sellPrice = 3887500, // Cost to sell this vehicle.
  140.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  141.     },
  142.   ["Porsche Cayenne Turbo 12"] = { // What name should be on the shop menu?
  143.         entity = "cayenne12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  144.         price = 2500000, // Cost to spawn this vehicle.
  145.         sellPrice = 1250000, // Cost to sell this vehicle.
  146.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  147.     },
  148.   ["Mercedes Benz SLS AMG"] = { // What name should be on the shop menu?
  149.         entity = "slsamgtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  150.         price = 4000000, // Cost to spawn this vehicle.
  151.         sellPrice = 2000000, // Cost to sell this vehicle.
  152.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  153.     },
  154.   ["Porsche 918 Spyder"] = { // What name should be on the shop menu?
  155.         entity = "918spydtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  156.         price = 10000000, // Cost to spawn this vehicle.
  157.         sellPrice = 5000000, // Cost to sell this vehicle.
  158.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  159.     },
  160.   ["Porsche 997 GT3"] = { // What name should be on the shop menu?
  161.         entity = "997gt3tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  162.         price = 950000, // Cost to spawn this vehicle.
  163.         sellPrice = 475000, // Cost to sell this vehicle.
  164.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  165.     },
  166.   ["Ferrari LaFerrari"] = { // What name should be on the shop menu?
  167.         entity = "fer_lafertdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  168.         price = 16000000, // Cost to spawn this vehicle.
  169.         sellPrice = 8000000, // Cost to sell this vehicle.
  170.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  171.     },
  172.   ["Volkswagen Golf VR6 GTi"] = { // What name should be on the shop menu?
  173.         entity = "golfvr6tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  174.         price = 15000, // Cost to spawn this vehicle.
  175.         sellPrice = 0, // Cost to sell this vehicle.
  176.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  177.     },
  178.   ["Ford Shelby GT500"] = { // What name should be on the shop menu?
  179.         entity = "for_she_gt500tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  180.         price = 160000, // Cost to spawn this vehicle.
  181.         sellPrice = 80000, // Cost to sell this vehicle.
  182.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  183.     },
  184.   ["Mini Cooper 1965"] = { // What name should be on the shop menu?
  185.         entity = "cooper65tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  186.         price = 15000, // Cost to spawn this vehicle.
  187.         sellPrice = 7500, // Cost to sell this vehicle.
  188.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  189.     },
  190.   ["Nissan GT-R Black Edition"] = { // What name should be on the shop menu?
  191.         entity = "gtrtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  192.         price = 750000, // Cost to spawn this vehicle.
  193.         sellPrice = 350000, // Cost to sell this vehicle.
  194.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  195.     },
  196.   ["Honda Civic Type R"] = { // What name should be on the shop menu?
  197.         entity = "civictypertdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  198.         price = 150000, // Cost to spawn this vehicle.
  199.         sellPrice = 75000, // Cost to sell this vehicle.
  200.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  201.     },
  202.   ["Vovlo S60R"] = { // What name should be on the shop menu?
  203.         entity = "vols60tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  204.         price = 100000, // Cost to spawn this vehicle.
  205.         sellPrice = 50000, // Cost to sell this vehicle.
  206.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  207.     },
  208.   ["Ford Transit"] = { // What name should be on the shop menu?
  209.         entity = "transittdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  210.         price = 250000, // Cost to spawn this vehicle.
  211.         sellPrice = 125000, // Cost to sell this vehicle.
  212.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  213.     },
  214.   ["Mazda Furai"] = { // What name should be on the shop menu?
  215.         entity = "furaitdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  216.         price = 55000000, // Cost to spawn this vehicle.
  217.         sellPrice = 25000000, // Cost to sell this vehicle.
  218.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  219.     },
  220.   ["Audi R8 GT Spyder"] = { // What name should be on the shop menu?
  221.         entity = "audir8spydtdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  222.         price = 7000000, // Cost to spawn this vehicle.
  223.         sellPrice = 350000, // Cost to sell this vehicle.
  224.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  225.     },
  226.   ["2017 Chevrolet Camaro"] = { // What name should be on the shop menu?
  227.         entity = "17camaro_sgm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  228.         price = 25000000, // Cost to spawn this vehicle.
  229.         sellPrice = 9000000, // Cost to sell this vehicle.
  230.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  231.     },
  232.   ["Mclaren P1"] = { // What name should be on the shop menu?
  233.         entity = "p1tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  234.         price = 8000000, // Cost to spawn this vehicle.
  235.         sellPrice = 4000000, // Cost to sell this vehicle.
  236.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  237.     },
  238.   ["Bugatti Veyron SS"] = { // What name should be on the shop menu?
  239.         entity = "veyronsstdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  240.         price = 6000000, // Cost to spawn this vehicle.
  241.         sellPrice = 3000000, // Cost to sell this vehicle.
  242.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  243.     },
  244.   ["McLaren F1"] = { // What name should be on the shop menu?
  245.         entity = "mclarenf1tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  246.         price = 16000000, // Cost to spawn this vehicle.
  247.         sellPrice = 8000000, // Cost to sell this vehicle.
  248.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  249.     },
  250.   ["Pagani Zonda C12"] = { // What name should be on the shop menu?
  251.         entity = "c12tdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  252.         price = 5000000, // Cost to spawn this vehicle.
  253.         sellPrice = 2500000, // Cost to sell this vehicle.
  254.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  255.     },
  256.   ["Aston Martin DB11 2017"] = { // What name should be on the shop menu?
  257.         entity = "crsk_aston_db11_2017", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  258.         price = 35000000, // Cost to spawn this vehicle.
  259.         sellPrice = 2500000, // Cost to sell this vehicle.
  260.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  261.     },
  262.   ["Bugatti Chiron Vision GT"] = { // What name should be on the shop menu?
  263.         entity = "crsk_bugatti_visiongt", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  264.         price = 150000000, // Cost to spawn this vehicle.
  265.         sellPrice = 5000000, // Cost to sell this vehicle.
  266.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  267.     },
  268.   ["Maserati Ghibli S"] = { // What name should be on the shop menu?
  269.         entity = "mas_ghiblitdm", // What entity should this sell? (Right click on the car in the Q menu and hit Copy to Clipboard to get this name)
  270.         price = 9000000, // Cost to spawn this vehicle.
  271.         sellPrice = 4500000, // Cost to sell this vehicle.
  272.         impoundPrice = 50000, // Cost to return this vehicle from being impounded.
  273.     },
  274. }
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