KrYn0MoRe

emergency meeting v1.5

Sep 27th, 2020 (edited)
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  1. Folder0 = Instance.new("Folder")
  2. Model1 = Instance.new("Model")
  3. Part2 = Instance.new("Part")
  4. Part3 = Instance.new("Part")
  5. Part4 = Instance.new("Part")
  6. Part5 = Instance.new("Part")
  7. Part6 = Instance.new("Part")
  8. Seat7 = Instance.new("Seat")
  9. Part8 = Instance.new("Part")
  10. Part9 = Instance.new("Part")
  11. Part10 = Instance.new("Part")
  12. Part11 = Instance.new("Part")
  13. Model12 = Instance.new("Model")
  14. Part13 = Instance.new("Part")
  15. Part14 = Instance.new("Part")
  16. Part15 = Instance.new("Part")
  17. Part16 = Instance.new("Part")
  18. Part17 = Instance.new("Part")
  19. Seat18 = Instance.new("Seat")
  20. Part19 = Instance.new("Part")
  21. Part20 = Instance.new("Part")
  22. Part21 = Instance.new("Part")
  23. Part22 = Instance.new("Part")
  24. Model23 = Instance.new("Model")
  25. Part24 = Instance.new("Part")
  26. Part25 = Instance.new("Part")
  27. Part26 = Instance.new("Part")
  28. Part27 = Instance.new("Part")
  29. Part28 = Instance.new("Part")
  30. Seat29 = Instance.new("Seat")
  31. Part30 = Instance.new("Part")
  32. Part31 = Instance.new("Part")
  33. Part32 = Instance.new("Part")
  34. Part33 = Instance.new("Part")
  35. Model34 = Instance.new("Model")
  36. Part35 = Instance.new("Part")
  37. Part36 = Instance.new("Part")
  38. Part37 = Instance.new("Part")
  39. Part38 = Instance.new("Part")
  40. Part39 = Instance.new("Part")
  41. Seat40 = Instance.new("Seat")
  42. Part41 = Instance.new("Part")
  43. Part42 = Instance.new("Part")
  44. Part43 = Instance.new("Part")
  45. Part44 = Instance.new("Part")
  46. Model45 = Instance.new("Model")
  47. Part46 = Instance.new("Part")
  48. Part47 = Instance.new("Part")
  49. Part48 = Instance.new("Part")
  50. Part49 = Instance.new("Part")
  51. Part50 = Instance.new("Part")
  52. Part51 = Instance.new("Part")
  53. Model52 = Instance.new("Model")
  54. Part53 = Instance.new("Part")
  55. Part54 = Instance.new("Part")
  56. Part55 = Instance.new("Part")
  57. Part56 = Instance.new("Part")
  58. Part57 = Instance.new("Part")
  59. Seat58 = Instance.new("Seat")
  60. Part59 = Instance.new("Part")
  61. Part60 = Instance.new("Part")
  62. Part61 = Instance.new("Part")
  63. Part62 = Instance.new("Part")
  64. Model63 = Instance.new("Model")
  65. Part64 = Instance.new("Part")
  66. Part65 = Instance.new("Part")
  67. Part66 = Instance.new("Part")
  68. Part67 = Instance.new("Part")
  69. Part68 = Instance.new("Part")
  70. Seat69 = Instance.new("Seat")
  71. Part70 = Instance.new("Part")
  72. Part71 = Instance.new("Part")
  73. Part72 = Instance.new("Part")
  74. Part73 = Instance.new("Part")
  75. Model74 = Instance.new("Model")
  76. Part75 = Instance.new("Part")
  77. Part76 = Instance.new("Part")
  78. Part77 = Instance.new("Part")
  79. Part78 = Instance.new("Part")
  80. Part79 = Instance.new("Part")
  81. Seat80 = Instance.new("Seat")
  82. Part81 = Instance.new("Part")
  83. Part82 = Instance.new("Part")
  84. Part83 = Instance.new("Part")
  85. Part84 = Instance.new("Part")
  86. Model85 = Instance.new("Model")
  87. Part86 = Instance.new("Part")
  88. Part87 = Instance.new("Part")
  89. Part88 = Instance.new("Part")
  90. Part89 = Instance.new("Part")
  91. Part90 = Instance.new("Part")
  92. Seat91 = Instance.new("Seat")
  93. Part92 = Instance.new("Part")
  94. Part93 = Instance.new("Part")
  95. Part94 = Instance.new("Part")
  96. Part95 = Instance.new("Part")
  97. Model96 = Instance.new("Model")
  98. Part97 = Instance.new("Part")
  99. Part98 = Instance.new("Part")
  100. Part99 = Instance.new("Part")
  101. Part100 = Instance.new("Part")
  102. Part101 = Instance.new("Part")
  103. Seat102 = Instance.new("Seat")
  104. Part103 = Instance.new("Part")
  105. Part104 = Instance.new("Part")
  106. Part105 = Instance.new("Part")
  107. Part106 = Instance.new("Part")
  108. Model107 = Instance.new("Model")
  109. Part108 = Instance.new("Part")
  110. Part109 = Instance.new("Part")
  111. Part110 = Instance.new("Part")
  112. Part111 = Instance.new("Part")
  113. Part112 = Instance.new("Part")
  114. Seat113 = Instance.new("Seat")
  115. Part114 = Instance.new("Part")
  116. Part115 = Instance.new("Part")
  117. Part116 = Instance.new("Part")
  118. Part117 = Instance.new("Part")
  119. Model118 = Instance.new("Model")
  120. Part119 = Instance.new("Part")
  121. Part120 = Instance.new("Part")
  122. Part121 = Instance.new("Part")
  123. Part122 = Instance.new("Part")
  124. Part123 = Instance.new("Part")
  125. Seat124 = Instance.new("Seat")
  126. Part125 = Instance.new("Part")
  127. Part126 = Instance.new("Part")
  128. Part127 = Instance.new("Part")
  129. Part128 = Instance.new("Part")
  130. Model129 = Instance.new("Model")
  131. Part130 = Instance.new("Part")
  132. Part131 = Instance.new("Part")
  133. Part132 = Instance.new("Part")
  134. Part133 = Instance.new("Part")
  135. Part134 = Instance.new("Part")
  136. Seat135 = Instance.new("Seat")
  137. Part136 = Instance.new("Part")
  138. Part137 = Instance.new("Part")
  139. Part138 = Instance.new("Part")
  140. Part139 = Instance.new("Part")
  141. Model140 = Instance.new("Model")
  142. Part141 = Instance.new("Part")
  143. Part142 = Instance.new("Part")
  144. Part143 = Instance.new("Part")
  145. Part144 = Instance.new("Part")
  146. Part145 = Instance.new("Part")
  147. Seat146 = Instance.new("Seat")
  148. Part147 = Instance.new("Part")
  149. Part148 = Instance.new("Part")
  150. Part149 = Instance.new("Part")
  151. Part150 = Instance.new("Part")
  152. Model151 = Instance.new("Model")
  153. Part152 = Instance.new("Part")
  154. Part153 = Instance.new("Part")
  155. Part154 = Instance.new("Part")
  156. Part155 = Instance.new("Part")
  157. Part156 = Instance.new("Part")
  158. Seat157 = Instance.new("Seat")
  159. Part158 = Instance.new("Part")
  160. Part159 = Instance.new("Part")
  161. Part160 = Instance.new("Part")
  162. Part161 = Instance.new("Part")
  163. Model162 = Instance.new("Model")
  164. Part163 = Instance.new("Part")
  165. Part164 = Instance.new("Part")
  166. Part165 = Instance.new("Part")
  167. Part166 = Instance.new("Part")
  168. Part167 = Instance.new("Part")
  169. Seat168 = Instance.new("Seat")
  170. Part169 = Instance.new("Part")
  171. Part170 = Instance.new("Part")
  172. Part171 = Instance.new("Part")
  173. Part172 = Instance.new("Part")
  174. Model173 = Instance.new("Model")
  175. Part174 = Instance.new("Part")
  176. Part175 = Instance.new("Part")
  177. Part176 = Instance.new("Part")
  178. Part177 = Instance.new("Part")
  179. Part178 = Instance.new("Part")
  180. Seat179 = Instance.new("Seat")
  181. Part180 = Instance.new("Part")
  182. Part181 = Instance.new("Part")
  183. Part182 = Instance.new("Part")
  184. Part183 = Instance.new("Part")
  185. Model184 = Instance.new("Model")
  186. Part185 = Instance.new("Part")
  187. Texture186 = Instance.new("Texture")
  188. Part187 = Instance.new("Part")
  189. Part188 = Instance.new("Part")
  190. Part189 = Instance.new("Part")
  191. Folder0.Parent = mas
  192. Model1.Name = "Chair"
  193. Model1.Parent = Folder0
  194. Part2.Parent = Model1
  195. Part2.CFrame = CFrame.new(8.47763729, 2.09900284, -29.1262398, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  196. Part2.Position = Vector3.new(8.47763729, 2.09900284, -29.1262398)
  197. Part2.Color = Color3.new(0.486275, 0.360784, 0.27451)
  198. Part2.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  199. Part2.Anchored = true
  200. Part2.BrickColor = BrickColor.new("Brown")
  201. Part2.Material = Enum.Material.Wood
  202. Part2.brickColor = BrickColor.new("Brown")
  203. Part3.Parent = Model1
  204. Part3.CFrame = CFrame.new(8.47763729, 2.09900284, -27.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  205. Part3.Position = Vector3.new(8.47763729, 2.09900284, -27.1262417)
  206. Part3.Color = Color3.new(0.486275, 0.360784, 0.27451)
  207. Part3.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  208. Part3.Anchored = true
  209. Part3.BrickColor = BrickColor.new("Brown")
  210. Part3.Material = Enum.Material.Wood
  211. Part3.brickColor = BrickColor.new("Brown")
  212. Part4.Parent = Model1
  213. Part4.CFrame = CFrame.new(8.47763729, 4.09900284, -28.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  214. Part4.Position = Vector3.new(8.47763729, 4.09900284, -28.1262417)
  215. Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
  216. Part4.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  217. Part4.Anchored = true
  218. Part4.BrickColor = BrickColor.new("Brown")
  219. Part4.Material = Enum.Material.Wood
  220. Part4.brickColor = BrickColor.new("Brown")
  221. Part5.Parent = Model1
  222. Part5.CFrame = CFrame.new(8.47763729, 3.29900074, -28.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  223. Part5.Position = Vector3.new(8.47763729, 3.29900074, -28.1262417)
  224. Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
  225. Part5.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  226. Part5.Anchored = true
  227. Part5.BrickColor = BrickColor.new("Brown")
  228. Part5.Material = Enum.Material.Wood
  229. Part5.brickColor = BrickColor.new("Brown")
  230. Part6.Parent = Model1
  231. Part6.CFrame = CFrame.new(8.47763729, 3.69900084, -28.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  232. Part6.Position = Vector3.new(8.47763729, 3.69900084, -28.1262417)
  233. Part6.Color = Color3.new(0.486275, 0.360784, 0.27451)
  234. Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  235. Part6.Anchored = true
  236. Part6.BrickColor = BrickColor.new("Brown")
  237. Part6.Material = Enum.Material.Wood
  238. Part6.brickColor = BrickColor.new("Brown")
  239. Seat7.Parent = Model1
  240. Seat7.CFrame = CFrame.new(7.87763786, 1.69900179, -28.1262417, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  241. Seat7.Orientation = Vector3.new(0, 90, 0)
  242. Seat7.Position = Vector3.new(7.87763786, 1.69900179, -28.1262417)
  243. Seat7.Rotation = Vector3.new(0, 90, 0)
  244. Seat7.Color = Color3.new(0.486275, 0.360784, 0.27451)
  245. Seat7.Transparency = 1
  246. Seat7.Size = Vector3.new(1.79999995, 0.200000003, 1)
  247. Seat7.Anchored = true
  248. Seat7.BrickColor = BrickColor.new("Brown")
  249. Seat7.Material = Enum.Material.Wood
  250. Seat7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  251. Seat7.brickColor = BrickColor.new("Brown")
  252. Part8.Parent = Model1
  253. Part8.CFrame = CFrame.new(8.47763729, 2.89899969, -28.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  254. Part8.Position = Vector3.new(8.47763729, 2.89899969, -28.1262417)
  255. Part8.Color = Color3.new(0.486275, 0.360784, 0.27451)
  256. Part8.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  257. Part8.Anchored = true
  258. Part8.BrickColor = BrickColor.new("Brown")
  259. Part8.Material = Enum.Material.Wood
  260. Part8.brickColor = BrickColor.new("Brown")
  261. Part9.Parent = Model1
  262. Part9.CFrame = CFrame.new(6.47763968, 0.899001598, -29.1262398, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  263. Part9.Position = Vector3.new(6.47763968, 0.899001598, -29.1262398)
  264. Part9.Color = Color3.new(0.486275, 0.360784, 0.27451)
  265. Part9.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  266. Part9.Anchored = true
  267. Part9.BrickColor = BrickColor.new("Brown")
  268. Part9.Material = Enum.Material.Wood
  269. Part9.brickColor = BrickColor.new("Brown")
  270. Part10.Parent = Model1
  271. Part10.CFrame = CFrame.new(6.47763968, 0.899001598, -27.1262436, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  272. Part10.Position = Vector3.new(6.47763968, 0.899001598, -27.1262436)
  273. Part10.Color = Color3.new(0.486275, 0.360784, 0.27451)
  274. Part10.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  275. Part10.Anchored = true
  276. Part10.BrickColor = BrickColor.new("Brown")
  277. Part10.Material = Enum.Material.Wood
  278. Part10.brickColor = BrickColor.new("Brown")
  279. Part11.Parent = Model1
  280. Part11.CFrame = CFrame.new(7.4776392, 1.69900179, -28.1262417, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  281. Part11.Position = Vector3.new(7.4776392, 1.69900179, -28.1262417)
  282. Part11.Color = Color3.new(0.486275, 0.360784, 0.27451)
  283. Part11.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  284. Part11.Anchored = true
  285. Part11.BrickColor = BrickColor.new("Brown")
  286. Part11.Material = Enum.Material.Wood
  287. Part11.brickColor = BrickColor.new("Brown")
  288. Model12.Name = "Chair"
  289. Model12.Parent = Folder0
  290. Part13.Parent = Model12
  291. Part13.CFrame = CFrame.new(-2.40279126, 2.09900284, -37.9697037, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  292. Part13.Orientation = Vector3.new(0, 90, 0)
  293. Part13.Position = Vector3.new(-2.40279126, 2.09900284, -37.9697037)
  294. Part13.Rotation = Vector3.new(0, 89.9800034, 0)
  295. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  296. Part13.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  297. Part13.Anchored = true
  298. Part13.BrickColor = BrickColor.new("Brown")
  299. Part13.Material = Enum.Material.Wood
  300. Part13.brickColor = BrickColor.new("Brown")
  301. Part14.Parent = Model12
  302. Part14.CFrame = CFrame.new(-0.402793199, 2.09900284, -37.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  303. Part14.Orientation = Vector3.new(0, 90, 0)
  304. Part14.Position = Vector3.new(-0.402793199, 2.09900284, -37.9697075)
  305. Part14.Rotation = Vector3.new(0, 89.9800034, 0)
  306. Part14.Color = Color3.new(0.486275, 0.360784, 0.27451)
  307. Part14.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  308. Part14.Anchored = true
  309. Part14.BrickColor = BrickColor.new("Brown")
  310. Part14.Material = Enum.Material.Wood
  311. Part14.brickColor = BrickColor.new("Brown")
  312. Part15.Parent = Model12
  313. Part15.CFrame = CFrame.new(-1.40279317, 4.09900284, -37.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  314. Part15.Orientation = Vector3.new(0, 90, 0)
  315. Part15.Position = Vector3.new(-1.40279317, 4.09900284, -37.9697075)
  316. Part15.Rotation = Vector3.new(0, 89.9800034, 0)
  317. Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
  318. Part15.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  319. Part15.Anchored = true
  320. Part15.BrickColor = BrickColor.new("Brown")
  321. Part15.Material = Enum.Material.Wood
  322. Part15.brickColor = BrickColor.new("Brown")
  323. Part16.Parent = Model12
  324. Part16.CFrame = CFrame.new(-1.40279317, 3.29900074, -37.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  325. Part16.Orientation = Vector3.new(0, 90, 0)
  326. Part16.Position = Vector3.new(-1.40279317, 3.29900074, -37.9697075)
  327. Part16.Rotation = Vector3.new(0, 89.9800034, 0)
  328. Part16.Color = Color3.new(0.486275, 0.360784, 0.27451)
  329. Part16.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  330. Part16.Anchored = true
  331. Part16.BrickColor = BrickColor.new("Brown")
  332. Part16.Material = Enum.Material.Wood
  333. Part16.brickColor = BrickColor.new("Brown")
  334. Part17.Parent = Model12
  335. Part17.CFrame = CFrame.new(-1.40279317, 3.69900084, -37.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  336. Part17.Orientation = Vector3.new(0, 90, 0)
  337. Part17.Position = Vector3.new(-1.40279317, 3.69900084, -37.9697075)
  338. Part17.Rotation = Vector3.new(0, 89.9800034, 0)
  339. Part17.Color = Color3.new(0.486275, 0.360784, 0.27451)
  340. Part17.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  341. Part17.Anchored = true
  342. Part17.BrickColor = BrickColor.new("Brown")
  343. Part17.Material = Enum.Material.Wood
  344. Part17.brickColor = BrickColor.new("Brown")
  345. Seat18.Parent = Model12
  346. Seat18.CFrame = CFrame.new(-1.40279317, 1.69900179, -37.369709, -0.99999994, 0, 0, 0, 1, 0, 0, 0, -0.99999994)
  347. Seat18.Orientation = Vector3.new(0, 180, 0)
  348. Seat18.Position = Vector3.new(-1.40279317, 1.69900179, -37.369709)
  349. Seat18.Rotation = Vector3.new(-180, 0, -180)
  350. Seat18.Color = Color3.new(0.486275, 0.360784, 0.27451)
  351. Seat18.Transparency = 1
  352. Seat18.Size = Vector3.new(1.79999995, 0.200000003, 1)
  353. Seat18.Anchored = true
  354. Seat18.BrickColor = BrickColor.new("Brown")
  355. Seat18.Material = Enum.Material.Wood
  356. Seat18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  357. Seat18.brickColor = BrickColor.new("Brown")
  358. Part19.Parent = Model12
  359. Part19.CFrame = CFrame.new(-1.40279317, 2.89899969, -37.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  360. Part19.Orientation = Vector3.new(0, 90, 0)
  361. Part19.Position = Vector3.new(-1.40279317, 2.89899969, -37.9697075)
  362. Part19.Rotation = Vector3.new(0, 89.9800034, 0)
  363. Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
  364. Part19.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  365. Part19.Anchored = true
  366. Part19.BrickColor = BrickColor.new("Brown")
  367. Part19.Material = Enum.Material.Wood
  368. Part19.brickColor = BrickColor.new("Brown")
  369. Part20.Parent = Model12
  370. Part20.CFrame = CFrame.new(-2.40279317, 0.899001598, -35.9697113, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  371. Part20.Orientation = Vector3.new(0, 90, 0)
  372. Part20.Position = Vector3.new(-2.40279317, 0.899001598, -35.9697113)
  373. Part20.Rotation = Vector3.new(0, 89.9800034, 0)
  374. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  375. Part20.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  376. Part20.Anchored = true
  377. Part20.BrickColor = BrickColor.new("Brown")
  378. Part20.Material = Enum.Material.Wood
  379. Part20.brickColor = BrickColor.new("Brown")
  380. Part21.Parent = Model12
  381. Part21.CFrame = CFrame.new(-0.402793199, 0.899001598, -35.9697075, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  382. Part21.Orientation = Vector3.new(0, 90, 0)
  383. Part21.Position = Vector3.new(-0.402793199, 0.899001598, -35.9697075)
  384. Part21.Rotation = Vector3.new(0, 89.9800034, 0)
  385. Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
  386. Part21.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  387. Part21.Anchored = true
  388. Part21.BrickColor = BrickColor.new("Brown")
  389. Part21.Material = Enum.Material.Wood
  390. Part21.brickColor = BrickColor.new("Brown")
  391. Part22.Parent = Model12
  392. Part22.CFrame = CFrame.new(-1.40279508, 1.69900179, -36.9697113, 0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, 0)
  393. Part22.Orientation = Vector3.new(0, 90, 0)
  394. Part22.Position = Vector3.new(-1.40279508, 1.69900179, -36.9697113)
  395. Part22.Rotation = Vector3.new(0, 89.9800034, 0)
  396. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  397. Part22.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  398. Part22.Anchored = true
  399. Part22.BrickColor = BrickColor.new("Brown")
  400. Part22.Material = Enum.Material.Wood
  401. Part22.brickColor = BrickColor.new("Brown")
  402. Model23.Name = "Chair"
  403. Model23.Parent = Folder0
  404. Part24.Parent = Model23
  405. Part24.CFrame = CFrame.new(-11.2962599, 2.09900284, -27.0692806, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  406. Part24.Orientation = Vector3.new(0, -180, 0)
  407. Part24.Position = Vector3.new(-11.2962599, 2.09900284, -27.0692806)
  408. Part24.Rotation = Vector3.new(-180, 0, -180)
  409. Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
  410. Part24.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  411. Part24.Anchored = true
  412. Part24.BrickColor = BrickColor.new("Brown")
  413. Part24.Material = Enum.Material.Wood
  414. Part24.brickColor = BrickColor.new("Brown")
  415. Part25.Parent = Model23
  416. Part25.CFrame = CFrame.new(-11.2962637, 2.09900284, -29.0692749, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  417. Part25.Orientation = Vector3.new(0, -180, 0)
  418. Part25.Position = Vector3.new(-11.2962637, 2.09900284, -29.0692749)
  419. Part25.Rotation = Vector3.new(-180, 0, -180)
  420. Part25.Color = Color3.new(0.486275, 0.360784, 0.27451)
  421. Part25.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  422. Part25.Anchored = true
  423. Part25.BrickColor = BrickColor.new("Brown")
  424. Part25.Material = Enum.Material.Wood
  425. Part25.brickColor = BrickColor.new("Brown")
  426. Part26.Parent = Model23
  427. Part26.CFrame = CFrame.new(-11.2962656, 4.09900284, -28.0692787, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  428. Part26.Orientation = Vector3.new(0, -180, 0)
  429. Part26.Position = Vector3.new(-11.2962656, 4.09900284, -28.0692787)
  430. Part26.Rotation = Vector3.new(-180, 0, -180)
  431. Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
  432. Part26.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  433. Part26.Anchored = true
  434. Part26.BrickColor = BrickColor.new("Brown")
  435. Part26.Material = Enum.Material.Wood
  436. Part26.brickColor = BrickColor.new("Brown")
  437. Part27.Parent = Model23
  438. Part27.CFrame = CFrame.new(-11.2962656, 3.29900074, -28.0692787, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  439. Part27.Orientation = Vector3.new(0, -180, 0)
  440. Part27.Position = Vector3.new(-11.2962656, 3.29900074, -28.0692787)
  441. Part27.Rotation = Vector3.new(-180, 0, -180)
  442. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  443. Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  444. Part27.Anchored = true
  445. Part27.BrickColor = BrickColor.new("Brown")
  446. Part27.Material = Enum.Material.Wood
  447. Part27.brickColor = BrickColor.new("Brown")
  448. Part28.Parent = Model23
  449. Part28.CFrame = CFrame.new(-11.2962656, 3.69900084, -28.0692787, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  450. Part28.Orientation = Vector3.new(0, -180, 0)
  451. Part28.Position = Vector3.new(-11.2962656, 3.69900084, -28.0692787)
  452. Part28.Rotation = Vector3.new(-180, 0, -180)
  453. Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
  454. Part28.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  455. Part28.Anchored = true
  456. Part28.BrickColor = BrickColor.new("Brown")
  457. Part28.Material = Enum.Material.Wood
  458. Part28.brickColor = BrickColor.new("Brown")
  459. Seat29.Parent = Model23
  460. Seat29.CFrame = CFrame.new(-10.6962671, 1.69900179, -28.0692787, 2.68220901e-07, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 2.68220901e-07)
  461. Seat29.Orientation = Vector3.new(0, -90, 0)
  462. Seat29.Position = Vector3.new(-10.6962671, 1.69900179, -28.0692787)
  463. Seat29.Rotation = Vector3.new(0, -89.9800034, 0)
  464. Seat29.Color = Color3.new(0.486275, 0.360784, 0.27451)
  465. Seat29.Transparency = 1
  466. Seat29.Size = Vector3.new(1.79999995, 0.200000003, 1)
  467. Seat29.Anchored = true
  468. Seat29.BrickColor = BrickColor.new("Brown")
  469. Seat29.Material = Enum.Material.Wood
  470. Seat29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  471. Seat29.brickColor = BrickColor.new("Brown")
  472. Part30.Parent = Model23
  473. Part30.CFrame = CFrame.new(-11.2962656, 2.89899969, -28.0692787, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  474. Part30.Orientation = Vector3.new(0, -180, 0)
  475. Part30.Position = Vector3.new(-11.2962656, 2.89899969, -28.0692787)
  476. Part30.Rotation = Vector3.new(-180, 0, -180)
  477. Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
  478. Part30.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  479. Part30.Anchored = true
  480. Part30.BrickColor = BrickColor.new("Brown")
  481. Part30.Material = Enum.Material.Wood
  482. Part30.brickColor = BrickColor.new("Brown")
  483. Part31.Parent = Model23
  484. Part31.CFrame = CFrame.new(-9.2962656, 0.899001598, -27.0692749, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  485. Part31.Orientation = Vector3.new(0, -180, 0)
  486. Part31.Position = Vector3.new(-9.2962656, 0.899001598, -27.0692749)
  487. Part31.Rotation = Vector3.new(-180, 0, -180)
  488. Part31.Color = Color3.new(0.486275, 0.360784, 0.27451)
  489. Part31.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  490. Part31.Anchored = true
  491. Part31.BrickColor = BrickColor.new("Brown")
  492. Part31.Material = Enum.Material.Wood
  493. Part31.brickColor = BrickColor.new("Brown")
  494. Part32.Parent = Model23
  495. Part32.CFrame = CFrame.new(-9.29626369, 0.899001598, -29.0692787, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  496. Part32.Orientation = Vector3.new(0, -180, 0)
  497. Part32.Position = Vector3.new(-9.29626369, 0.899001598, -29.0692787)
  498. Part32.Rotation = Vector3.new(-180, 0, -180)
  499. Part32.Color = Color3.new(0.486275, 0.360784, 0.27451)
  500. Part32.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  501. Part32.Anchored = true
  502. Part32.BrickColor = BrickColor.new("Brown")
  503. Part32.Material = Enum.Material.Wood
  504. Part32.brickColor = BrickColor.new("Brown")
  505. Part33.Parent = Model23
  506. Part33.CFrame = CFrame.new(-10.2962656, 1.69900179, -28.0692749, -0.99999994, 0, -2.68220901e-07, 0, 1, 0, 2.68220901e-07, 0, -0.99999994)
  507. Part33.Orientation = Vector3.new(0, -180, 0)
  508. Part33.Position = Vector3.new(-10.2962656, 1.69900179, -28.0692749)
  509. Part33.Rotation = Vector3.new(-180, 0, -180)
  510. Part33.Color = Color3.new(0.486275, 0.360784, 0.27451)
  511. Part33.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  512. Part33.Anchored = true
  513. Part33.BrickColor = BrickColor.new("Brown")
  514. Part33.Material = Enum.Material.Wood
  515. Part33.brickColor = BrickColor.new("Brown")
  516. Model34.Name = "Chair"
  517. Model34.Parent = Folder0
  518. Part35.Parent = Model34
  519. Part35.CFrame = CFrame.new(-0.365832567, 2.09900284, -18.2058125, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  520. Part35.Orientation = Vector3.new(0, -90, 0)
  521. Part35.Position = Vector3.new(-0.365832567, 2.09900284, -18.2058125)
  522. Part35.Rotation = Vector3.new(0, -89.9700012, 0)
  523. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  524. Part35.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  525. Part35.Anchored = true
  526. Part35.BrickColor = BrickColor.new("Brown")
  527. Part35.Material = Enum.Material.Wood
  528. Part35.brickColor = BrickColor.new("Brown")
  529. Part36.Parent = Model34
  530. Part36.CFrame = CFrame.new(-2.36582685, 2.09900284, -18.2058086, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  531. Part36.Orientation = Vector3.new(0, -90, 0)
  532. Part36.Position = Vector3.new(-2.36582685, 2.09900284, -18.2058086)
  533. Part36.Rotation = Vector3.new(0, -89.9700012, 0)
  534. Part36.Color = Color3.new(0.486275, 0.360784, 0.27451)
  535. Part36.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  536. Part36.Anchored = true
  537. Part36.BrickColor = BrickColor.new("Brown")
  538. Part36.Material = Enum.Material.Wood
  539. Part36.brickColor = BrickColor.new("Brown")
  540. Part37.Parent = Model34
  541. Part37.CFrame = CFrame.new(-1.36583078, 4.09900284, -18.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  542. Part37.Orientation = Vector3.new(0, -90, 0)
  543. Part37.Position = Vector3.new(-1.36583078, 4.09900284, -18.2058067)
  544. Part37.Rotation = Vector3.new(0, -89.9700012, 0)
  545. Part37.Color = Color3.new(0.486275, 0.360784, 0.27451)
  546. Part37.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  547. Part37.Anchored = true
  548. Part37.BrickColor = BrickColor.new("Brown")
  549. Part37.Material = Enum.Material.Wood
  550. Part37.brickColor = BrickColor.new("Brown")
  551. Part38.Parent = Model34
  552. Part38.CFrame = CFrame.new(-1.36583078, 3.29900074, -18.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  553. Part38.Orientation = Vector3.new(0, -90, 0)
  554. Part38.Position = Vector3.new(-1.36583078, 3.29900074, -18.2058067)
  555. Part38.Rotation = Vector3.new(0, -89.9700012, 0)
  556. Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
  557. Part38.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  558. Part38.Anchored = true
  559. Part38.BrickColor = BrickColor.new("Brown")
  560. Part38.Material = Enum.Material.Wood
  561. Part38.brickColor = BrickColor.new("Brown")
  562. Part39.Parent = Model34
  563. Part39.CFrame = CFrame.new(-1.36583078, 3.69900084, -18.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  564. Part39.Orientation = Vector3.new(0, -90, 0)
  565. Part39.Position = Vector3.new(-1.36583078, 3.69900084, -18.2058067)
  566. Part39.Rotation = Vector3.new(0, -89.9700012, 0)
  567. Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
  568. Part39.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  569. Part39.Anchored = true
  570. Part39.BrickColor = BrickColor.new("Brown")
  571. Part39.Material = Enum.Material.Wood
  572. Part39.brickColor = BrickColor.new("Brown")
  573. Seat40.Parent = Model34
  574. Seat40.CFrame = CFrame.new(-1.36583078, 1.69900179, -18.8058052, 0.999999881, 0, 2.38418579e-07, 0, 1, 0, -2.38418579e-07, 0, 0.999999881)
  575. Seat40.Position = Vector3.new(-1.36583078, 1.69900179, -18.8058052)
  576. Seat40.Color = Color3.new(0.486275, 0.360784, 0.27451)
  577. Seat40.Transparency = 1
  578. Seat40.Size = Vector3.new(1.79999995, 0.200000003, 1)
  579. Seat40.Anchored = true
  580. Seat40.BrickColor = BrickColor.new("Brown")
  581. Seat40.Material = Enum.Material.Wood
  582. Seat40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  583. Seat40.brickColor = BrickColor.new("Brown")
  584. Part41.Parent = Model34
  585. Part41.CFrame = CFrame.new(-1.36583078, 2.89899969, -18.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  586. Part41.Orientation = Vector3.new(0, -90, 0)
  587. Part41.Position = Vector3.new(-1.36583078, 2.89899969, -18.2058067)
  588. Part41.Rotation = Vector3.new(0, -89.9700012, 0)
  589. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  590. Part41.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  591. Part41.Anchored = true
  592. Part41.BrickColor = BrickColor.new("Brown")
  593. Part41.Material = Enum.Material.Wood
  594. Part41.brickColor = BrickColor.new("Brown")
  595. Part42.Parent = Model34
  596. Part42.CFrame = CFrame.new(-0.365826845, 0.899001598, -20.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  597. Part42.Orientation = Vector3.new(0, -90, 0)
  598. Part42.Position = Vector3.new(-0.365826845, 0.899001598, -20.2058067)
  599. Part42.Rotation = Vector3.new(0, -89.9700012, 0)
  600. Part42.Color = Color3.new(0.486275, 0.360784, 0.27451)
  601. Part42.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  602. Part42.Anchored = true
  603. Part42.BrickColor = BrickColor.new("Brown")
  604. Part42.Material = Enum.Material.Wood
  605. Part42.brickColor = BrickColor.new("Brown")
  606. Part43.Parent = Model34
  607. Part43.CFrame = CFrame.new(-2.36583257, 0.899001598, -20.2058086, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  608. Part43.Orientation = Vector3.new(0, -90, 0)
  609. Part43.Position = Vector3.new(-2.36583257, 0.899001598, -20.2058086)
  610. Part43.Rotation = Vector3.new(0, -89.9700012, 0)
  611. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  612. Part43.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  613. Part43.Anchored = true
  614. Part43.BrickColor = BrickColor.new("Brown")
  615. Part43.Material = Enum.Material.Wood
  616. Part43.brickColor = BrickColor.new("Brown")
  617. Part44.Parent = Model34
  618. Part44.CFrame = CFrame.new(-1.36582696, 1.69900179, -19.2058067, 2.38418579e-07, 0, -0.999999881, 0, 1, 0, 0.999999881, 0, 2.38418579e-07)
  619. Part44.Orientation = Vector3.new(0, -90, 0)
  620. Part44.Position = Vector3.new(-1.36582696, 1.69900179, -19.2058067)
  621. Part44.Rotation = Vector3.new(0, -89.9700012, 0)
  622. Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
  623. Part44.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  624. Part44.Anchored = true
  625. Part44.BrickColor = BrickColor.new("Brown")
  626. Part44.Material = Enum.Material.Wood
  627. Part44.brickColor = BrickColor.new("Brown")
  628. Model45.Name = "Table"
  629. Model45.Parent = Folder0
  630. Part46.Name = "Cylinder"
  631. Part46.Parent = Model45
  632. Part46.CFrame = CFrame.new(3.2304318, 0.52411896, -33.0340958, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  633. Part46.Orientation = Vector3.new(0, 180, -90)
  634. Part46.Position = Vector3.new(3.2304318, 0.52411896, -33.0340958)
  635. Part46.Rotation = Vector3.new(-180, 0, 90)
  636. Part46.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  637. Part46.Size = Vector3.new(5.89075422, 1.60847044, 0.752014041)
  638. Part46.Anchored = true
  639. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part46.BrickColor = BrickColor.new("Burnt Sienna")
  642. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  643. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part46.Material = Enum.Material.WoodPlanks
  645. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part46.brickColor = BrickColor.new("Burnt Sienna")
  648. Part46.Shape = Enum.PartType.Cylinder
  649. Part47.Name = "Cylinder"
  650. Part47.Parent = Model45
  651. Part47.CFrame = CFrame.new(3.2304318, 0.52411896, -23.3265724, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  652. Part47.Orientation = Vector3.new(0, 180, -90)
  653. Part47.Position = Vector3.new(3.2304318, 0.52411896, -23.3265724)
  654. Part47.Rotation = Vector3.new(-180, 0, 90)
  655. Part47.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  656. Part47.Size = Vector3.new(5.89075422, 1.60847044, 0.752014041)
  657. Part47.Anchored = true
  658. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part47.BrickColor = BrickColor.new("Burnt Sienna")
  661. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part47.Material = Enum.Material.WoodPlanks
  664. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part47.brickColor = BrickColor.new("Burnt Sienna")
  667. Part47.Shape = Enum.PartType.Cylinder
  668. Part48.Name = "Cylinder"
  669. Part48.Parent = Model45
  670. Part48.CFrame = CFrame.new(-1.41499996, 3.5692153, -28.090004, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  671. Part48.Orientation = Vector3.new(0, 180, -90)
  672. Part48.Position = Vector3.new(-1.41499996, 3.5692153, -28.090004)
  673. Part48.Rotation = Vector3.new(-180, 0, 90)
  674. Part48.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  675. Part48.Size = Vector3.new(0.460000008, 15.5, 15.5)
  676. Part48.Anchored = true
  677. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part48.BrickColor = BrickColor.new("Burnt Sienna")
  680. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part48.Material = Enum.Material.WoodPlanks
  683. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part48.brickColor = BrickColor.new("Burnt Sienna")
  686. Part48.Shape = Enum.PartType.Cylinder
  687. Part49.Name = "Cylinder"
  688. Part49.Parent = Model45
  689. Part49.CFrame = CFrame.new(-5.98243523, 0.52411896, -33.0340958, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  690. Part49.Orientation = Vector3.new(0, 180, -90)
  691. Part49.Position = Vector3.new(-5.98243523, 0.52411896, -33.0340958)
  692. Part49.Rotation = Vector3.new(-180, 0, 90)
  693. Part49.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  694. Part49.Size = Vector3.new(5.89075422, 1.60847044, 0.752014041)
  695. Part49.Anchored = true
  696. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part49.BrickColor = BrickColor.new("Burnt Sienna")
  699. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part49.Material = Enum.Material.WoodPlanks
  702. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part49.brickColor = BrickColor.new("Burnt Sienna")
  705. Part49.Shape = Enum.PartType.Cylinder
  706. Part50.Name = "Cylinder"
  707. Part50.Parent = Model45
  708. Part50.CFrame = CFrame.new(-5.98243523, 0.52411896, -23.3265724, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  709. Part50.Orientation = Vector3.new(0, 180, -90)
  710. Part50.Position = Vector3.new(-5.98243523, 0.52411896, -23.3265724)
  711. Part50.Rotation = Vector3.new(-180, 0, 90)
  712. Part50.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  713. Part50.Size = Vector3.new(5.89075422, 1.60847044, 0.752014041)
  714. Part50.Anchored = true
  715. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  716. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  717. Part50.BrickColor = BrickColor.new("Burnt Sienna")
  718. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part50.Material = Enum.Material.WoodPlanks
  721. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part50.brickColor = BrickColor.new("Burnt Sienna")
  724. Part50.Shape = Enum.PartType.Cylinder
  725. Part51.Name = "Cylinder"
  726. Part51.Parent = Model45
  727. Part51.CFrame = CFrame.new(-5.98243523, -0.635226011, -23.3265724, 0, -1, 0, -1, 0, 0, 0, 0, -1)
  728. Part51.Orientation = Vector3.new(0, 180, -90)
  729. Part51.Position = Vector3.new(-5.98243523, -0.635226011, -23.3265724)
  730. Part51.Rotation = Vector3.new(-180, 0, 90)
  731. Part51.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  732. Part51.Size = Vector3.new(3.57205749, 1.60847044, 0.752014041)
  733. Part51.Anchored = true
  734. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part51.BrickColor = BrickColor.new("Burnt Sienna")
  737. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part51.Material = Enum.Material.WoodPlanks
  740. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part51.brickColor = BrickColor.new("Burnt Sienna")
  743. Part51.Shape = Enum.PartType.Cylinder
  744. Model52.Name = "Chair"
  745. Model52.Parent = Folder0
  746. Part53.Parent = Model52
  747. Part53.CFrame = CFrame.new(4.84749794, 2.09900284, -35.8132057, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  748. Part53.Orientation = Vector3.new(0, 45, 0)
  749. Part53.Position = Vector3.new(4.84749794, 2.09900284, -35.8132057)
  750. Part53.Rotation = Vector3.new(0, 45, 0)
  751. Part53.Color = Color3.new(0.486275, 0.360784, 0.27451)
  752. Part53.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  753. Part53.Anchored = true
  754. Part53.BrickColor = BrickColor.new("Brown")
  755. Part53.Material = Enum.Material.Wood
  756. Part53.brickColor = BrickColor.new("Brown")
  757. Part54.Parent = Model52
  758. Part54.CFrame = CFrame.new(6.26171112, 2.09900284, -34.3989944, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  759. Part54.Orientation = Vector3.new(0, 45, 0)
  760. Part54.Position = Vector3.new(6.26171112, 2.09900284, -34.3989944)
  761. Part54.Rotation = Vector3.new(0, 45, 0)
  762. Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
  763. Part54.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  764. Part54.Anchored = true
  765. Part54.BrickColor = BrickColor.new("Brown")
  766. Part54.Material = Enum.Material.Wood
  767. Part54.brickColor = BrickColor.new("Brown")
  768. Part55.Parent = Model52
  769. Part55.CFrame = CFrame.new(5.55460358, 4.09900284, -35.106102, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  770. Part55.Orientation = Vector3.new(0, 45, 0)
  771. Part55.Position = Vector3.new(5.55460358, 4.09900284, -35.106102)
  772. Part55.Rotation = Vector3.new(0, 45, 0)
  773. Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
  774. Part55.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  775. Part55.Anchored = true
  776. Part55.BrickColor = BrickColor.new("Brown")
  777. Part55.Material = Enum.Material.Wood
  778. Part55.brickColor = BrickColor.new("Brown")
  779. Part56.Parent = Model52
  780. Part56.CFrame = CFrame.new(5.55460358, 3.29900074, -35.106102, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  781. Part56.Orientation = Vector3.new(0, 45, 0)
  782. Part56.Position = Vector3.new(5.55460358, 3.29900074, -35.106102)
  783. Part56.Rotation = Vector3.new(0, 45, 0)
  784. Part56.Color = Color3.new(0.486275, 0.360784, 0.27451)
  785. Part56.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  786. Part56.Anchored = true
  787. Part56.BrickColor = BrickColor.new("Brown")
  788. Part56.Material = Enum.Material.Wood
  789. Part56.brickColor = BrickColor.new("Brown")
  790. Part57.Parent = Model52
  791. Part57.CFrame = CFrame.new(5.55460358, 3.69900084, -35.106102, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  792. Part57.Orientation = Vector3.new(0, 45, 0)
  793. Part57.Position = Vector3.new(5.55460358, 3.69900084, -35.106102)
  794. Part57.Rotation = Vector3.new(0, 45, 0)
  795. Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
  796. Part57.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  797. Part57.Anchored = true
  798. Part57.BrickColor = BrickColor.new("Brown")
  799. Part57.Material = Enum.Material.Wood
  800. Part57.brickColor = BrickColor.new("Brown")
  801. Seat58.Parent = Model52
  802. Seat58.CFrame = CFrame.new(5.13034058, 1.69900179, -34.681839, -0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, -0.707106769)
  803. Seat58.Orientation = Vector3.new(0, 135, 0)
  804. Seat58.Position = Vector3.new(5.13034058, 1.69900179, -34.681839)
  805. Seat58.Rotation = Vector3.new(-180, 45, -180)
  806. Seat58.Color = Color3.new(0.486275, 0.360784, 0.27451)
  807. Seat58.Transparency = 1
  808. Seat58.Size = Vector3.new(1.79999995, 0.200000003, 1)
  809. Seat58.Anchored = true
  810. Seat58.BrickColor = BrickColor.new("Brown")
  811. Seat58.Material = Enum.Material.Wood
  812. Seat58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  813. Seat58.brickColor = BrickColor.new("Brown")
  814. Part59.Parent = Model52
  815. Part59.CFrame = CFrame.new(5.55460358, 2.89899969, -35.106102, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  816. Part59.Orientation = Vector3.new(0, 45, 0)
  817. Part59.Position = Vector3.new(5.55460358, 2.89899969, -35.106102)
  818. Part59.Rotation = Vector3.new(0, 45, 0)
  819. Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
  820. Part59.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  821. Part59.Anchored = true
  822. Part59.BrickColor = BrickColor.new("Brown")
  823. Part59.Material = Enum.Material.Wood
  824. Part59.brickColor = BrickColor.new("Brown")
  825. Part60.Parent = Model52
  826. Part60.CFrame = CFrame.new(3.43328667, 0.899001598, -34.3989944, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  827. Part60.Orientation = Vector3.new(0, 45, 0)
  828. Part60.Position = Vector3.new(3.43328667, 0.899001598, -34.3989944)
  829. Part60.Rotation = Vector3.new(0, 45, 0)
  830. Part60.Color = Color3.new(0.486275, 0.360784, 0.27451)
  831. Part60.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  832. Part60.Anchored = true
  833. Part60.BrickColor = BrickColor.new("Brown")
  834. Part60.Material = Enum.Material.Wood
  835. Part60.brickColor = BrickColor.new("Brown")
  836. Part61.Parent = Model52
  837. Part61.CFrame = CFrame.new(4.84749794, 0.899001598, -32.9847832, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  838. Part61.Orientation = Vector3.new(0, 45, 0)
  839. Part61.Position = Vector3.new(4.84749794, 0.899001598, -32.9847832)
  840. Part61.Rotation = Vector3.new(0, 45, 0)
  841. Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
  842. Part61.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  843. Part61.Anchored = true
  844. Part61.BrickColor = BrickColor.new("Brown")
  845. Part61.Material = Enum.Material.Wood
  846. Part61.brickColor = BrickColor.new("Brown")
  847. Part62.Parent = Model52
  848. Part62.CFrame = CFrame.new(4.84749794, 1.69900179, -34.3989944, 0.707106769, 0, 0.707106769, 0, 1, 0, -0.707106769, 0, 0.707106769)
  849. Part62.Orientation = Vector3.new(0, 45, 0)
  850. Part62.Position = Vector3.new(4.84749794, 1.69900179, -34.3989944)
  851. Part62.Rotation = Vector3.new(0, 45, 0)
  852. Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
  853. Part62.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  854. Part62.Anchored = true
  855. Part62.BrickColor = BrickColor.new("Brown")
  856. Part62.Material = Enum.Material.Wood
  857. Part62.brickColor = BrickColor.new("Brown")
  858. Model63.Name = "Chair"
  859. Model63.Parent = Folder0
  860. Part64.Parent = Model63
  861. Part64.CFrame = CFrame.new(-7.68026733, 2.09900284, -20.3764591, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  862. Part64.Orientation = Vector3.new(0, -135, 0)
  863. Part64.Position = Vector3.new(-7.68026733, 2.09900284, -20.3764591)
  864. Part64.Rotation = Vector3.new(-180, -45, -180)
  865. Part64.Color = Color3.new(0.486275, 0.360784, 0.27451)
  866. Part64.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  867. Part64.Anchored = true
  868. Part64.BrickColor = BrickColor.new("Brown")
  869. Part64.Material = Enum.Material.Wood
  870. Part64.brickColor = BrickColor.new("Brown")
  871. Part65.Parent = Model63
  872. Part65.CFrame = CFrame.new(-9.09448051, 2.09900284, -21.7906647, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  873. Part65.Orientation = Vector3.new(0, -135, 0)
  874. Part65.Position = Vector3.new(-9.09448051, 2.09900284, -21.7906647)
  875. Part65.Rotation = Vector3.new(-180, -45, -180)
  876. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  877. Part65.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  878. Part65.Anchored = true
  879. Part65.BrickColor = BrickColor.new("Brown")
  880. Part65.Material = Enum.Material.Wood
  881. Part65.brickColor = BrickColor.new("Brown")
  882. Part66.Parent = Model63
  883. Part66.CFrame = CFrame.new(-8.38737679, 4.09900284, -21.0835609, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  884. Part66.Orientation = Vector3.new(0, -135, 0)
  885. Part66.Position = Vector3.new(-8.38737679, 4.09900284, -21.0835609)
  886. Part66.Rotation = Vector3.new(-180, -45, -180)
  887. Part66.Color = Color3.new(0.486275, 0.360784, 0.27451)
  888. Part66.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  889. Part66.Anchored = true
  890. Part66.BrickColor = BrickColor.new("Brown")
  891. Part66.Material = Enum.Material.Wood
  892. Part66.brickColor = BrickColor.new("Brown")
  893. Part67.Parent = Model63
  894. Part67.CFrame = CFrame.new(-8.38737679, 3.29900074, -21.0835609, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  895. Part67.Orientation = Vector3.new(0, -135, 0)
  896. Part67.Position = Vector3.new(-8.38737679, 3.29900074, -21.0835609)
  897. Part67.Rotation = Vector3.new(-180, -45, -180)
  898. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  899. Part67.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  900. Part67.Anchored = true
  901. Part67.BrickColor = BrickColor.new("Brown")
  902. Part67.Material = Enum.Material.Wood
  903. Part67.brickColor = BrickColor.new("Brown")
  904. Part68.Parent = Model63
  905. Part68.CFrame = CFrame.new(-8.38737679, 3.69900084, -21.0835609, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  906. Part68.Orientation = Vector3.new(0, -135, 0)
  907. Part68.Position = Vector3.new(-8.38737679, 3.69900084, -21.0835609)
  908. Part68.Rotation = Vector3.new(-180, -45, -180)
  909. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  910. Part68.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  911. Part68.Anchored = true
  912. Part68.BrickColor = BrickColor.new("Brown")
  913. Part68.Material = Enum.Material.Wood
  914. Part68.brickColor = BrickColor.new("Brown")
  915. Seat69.Parent = Model63
  916. Seat69.CFrame = CFrame.new(-7.96311378, 1.69900179, -21.5078239, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  917. Seat69.Orientation = Vector3.new(0, -45, 0)
  918. Seat69.Position = Vector3.new(-7.96311378, 1.69900179, -21.5078239)
  919. Seat69.Rotation = Vector3.new(0, -45, 0)
  920. Seat69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  921. Seat69.Transparency = 1
  922. Seat69.Size = Vector3.new(1.79999995, 0.200000003, 1)
  923. Seat69.Anchored = true
  924. Seat69.BrickColor = BrickColor.new("Brown")
  925. Seat69.Material = Enum.Material.Wood
  926. Seat69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  927. Seat69.brickColor = BrickColor.new("Brown")
  928. Part70.Parent = Model63
  929. Part70.CFrame = CFrame.new(-8.38737679, 2.89899969, -21.0835609, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  930. Part70.Orientation = Vector3.new(0, -135, 0)
  931. Part70.Position = Vector3.new(-8.38737679, 2.89899969, -21.0835609)
  932. Part70.Rotation = Vector3.new(-180, -45, -180)
  933. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  934. Part70.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  935. Part70.Anchored = true
  936. Part70.BrickColor = BrickColor.new("Brown")
  937. Part70.Material = Enum.Material.Wood
  938. Part70.brickColor = BrickColor.new("Brown")
  939. Part71.Parent = Model63
  940. Part71.CFrame = CFrame.new(-6.26605415, 0.899001598, -21.7906647, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  941. Part71.Orientation = Vector3.new(0, -135, 0)
  942. Part71.Position = Vector3.new(-6.26605415, 0.899001598, -21.7906647)
  943. Part71.Rotation = Vector3.new(-180, -45, -180)
  944. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  945. Part71.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  946. Part71.Anchored = true
  947. Part71.BrickColor = BrickColor.new("Brown")
  948. Part71.Material = Enum.Material.Wood
  949. Part71.brickColor = BrickColor.new("Brown")
  950. Part72.Parent = Model63
  951. Part72.CFrame = CFrame.new(-7.68027115, 0.899001598, -23.2048836, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  952. Part72.Orientation = Vector3.new(0, -135, 0)
  953. Part72.Position = Vector3.new(-7.68027115, 0.899001598, -23.2048836)
  954. Part72.Rotation = Vector3.new(-180, -45, -180)
  955. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
  956. Part72.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  957. Part72.Anchored = true
  958. Part72.BrickColor = BrickColor.new("Brown")
  959. Part72.Material = Enum.Material.Wood
  960. Part72.brickColor = BrickColor.new("Brown")
  961. Part73.Parent = Model63
  962. Part73.CFrame = CFrame.new(-7.68026924, 1.69900179, -21.7906647, -0.707106531, 0, -0.707106888, 0, 1, 0, 0.707106888, 0, -0.707106531)
  963. Part73.Orientation = Vector3.new(0, -135, 0)
  964. Part73.Position = Vector3.new(-7.68026924, 1.69900179, -21.7906647)
  965. Part73.Rotation = Vector3.new(-180, -45, -180)
  966. Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
  967. Part73.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  968. Part73.Anchored = true
  969. Part73.BrickColor = BrickColor.new("Brown")
  970. Part73.Material = Enum.Material.Wood
  971. Part73.brickColor = BrickColor.new("Brown")
  972. Model74.Name = "Chair"
  973. Model74.Parent = Folder0
  974. Part75.Parent = Model74
  975. Part75.CFrame = CFrame.new(6.31612968, 2.09900284, -21.8380203, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  976. Part75.Orientation = Vector3.new(0, -45, 0)
  977. Part75.Position = Vector3.new(6.31612968, 2.09900284, -21.8380203)
  978. Part75.Rotation = Vector3.new(0, -45, 0)
  979. Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
  980. Part75.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  981. Part75.Anchored = true
  982. Part75.BrickColor = BrickColor.new("Brown")
  983. Part75.Material = Enum.Material.Wood
  984. Part75.brickColor = BrickColor.new("Brown")
  985. Part76.Parent = Model74
  986. Part76.CFrame = CFrame.new(4.90192223, 2.09900284, -20.4238071, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  987. Part76.Orientation = Vector3.new(0, -45, 0)
  988. Part76.Position = Vector3.new(4.90192223, 2.09900284, -20.4238071)
  989. Part76.Rotation = Vector3.new(0, -45, 0)
  990. Part76.Color = Color3.new(0.486275, 0.360784, 0.27451)
  991. Part76.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  992. Part76.Anchored = true
  993. Part76.BrickColor = BrickColor.new("Brown")
  994. Part76.Material = Enum.Material.Wood
  995. Part76.brickColor = BrickColor.new("Brown")
  996. Part77.Parent = Model74
  997. Part77.CFrame = CFrame.new(5.60902786, 4.09900284, -21.1309109, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  998. Part77.Orientation = Vector3.new(0, -45, 0)
  999. Part77.Position = Vector3.new(5.60902786, 4.09900284, -21.1309109)
  1000. Part77.Rotation = Vector3.new(0, -45, 0)
  1001. Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1002. Part77.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1003. Part77.Anchored = true
  1004. Part77.BrickColor = BrickColor.new("Brown")
  1005. Part77.Material = Enum.Material.Wood
  1006. Part77.brickColor = BrickColor.new("Brown")
  1007. Part78.Parent = Model74
  1008. Part78.CFrame = CFrame.new(5.60902786, 3.29900074, -21.1309109, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1009. Part78.Orientation = Vector3.new(0, -45, 0)
  1010. Part78.Position = Vector3.new(5.60902786, 3.29900074, -21.1309109)
  1011. Part78.Rotation = Vector3.new(0, -45, 0)
  1012. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1013. Part78.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1014. Part78.Anchored = true
  1015. Part78.BrickColor = BrickColor.new("Brown")
  1016. Part78.Material = Enum.Material.Wood
  1017. Part78.brickColor = BrickColor.new("Brown")
  1018. Part79.Parent = Model74
  1019. Part79.CFrame = CFrame.new(5.60902786, 3.69900084, -21.1309109, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1020. Part79.Orientation = Vector3.new(0, -45, 0)
  1021. Part79.Position = Vector3.new(5.60902786, 3.69900084, -21.1309109)
  1022. Part79.Rotation = Vector3.new(0, -45, 0)
  1023. Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1024. Part79.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1025. Part79.Anchored = true
  1026. Part79.BrickColor = BrickColor.new("Brown")
  1027. Part79.Material = Enum.Material.Wood
  1028. Part79.brickColor = BrickColor.new("Brown")
  1029. Seat80.Parent = Model74
  1030. Seat80.CFrame = CFrame.new(5.18476486, 1.69900179, -21.5551739, 0.707106531, 0, 0.707106888, 0, 1, 0, -0.707106888, 0, 0.707106531)
  1031. Seat80.Orientation = Vector3.new(0, 45, 0)
  1032. Seat80.Position = Vector3.new(5.18476486, 1.69900179, -21.5551739)
  1033. Seat80.Rotation = Vector3.new(0, 45, 0)
  1034. Seat80.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1035. Seat80.Transparency = 1
  1036. Seat80.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1037. Seat80.Anchored = true
  1038. Seat80.BrickColor = BrickColor.new("Brown")
  1039. Seat80.Material = Enum.Material.Wood
  1040. Seat80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1041. Seat80.brickColor = BrickColor.new("Brown")
  1042. Part81.Parent = Model74
  1043. Part81.CFrame = CFrame.new(5.60902786, 2.89899969, -21.1309109, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1044. Part81.Orientation = Vector3.new(0, -45, 0)
  1045. Part81.Position = Vector3.new(5.60902786, 2.89899969, -21.1309109)
  1046. Part81.Rotation = Vector3.new(0, -45, 0)
  1047. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1048. Part81.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1049. Part81.Anchored = true
  1050. Part81.BrickColor = BrickColor.new("Brown")
  1051. Part81.Material = Enum.Material.Wood
  1052. Part81.brickColor = BrickColor.new("Brown")
  1053. Part82.Parent = Model74
  1054. Part82.CFrame = CFrame.new(4.90192413, 0.899001598, -23.2522335, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1055. Part82.Orientation = Vector3.new(0, -45, 0)
  1056. Part82.Position = Vector3.new(4.90192413, 0.899001598, -23.2522335)
  1057. Part82.Rotation = Vector3.new(0, -45, 0)
  1058. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1059. Part82.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1060. Part82.Anchored = true
  1061. Part82.BrickColor = BrickColor.new("Brown")
  1062. Part82.Material = Enum.Material.Wood
  1063. Part82.brickColor = BrickColor.new("Brown")
  1064. Part83.Parent = Model74
  1065. Part83.CFrame = CFrame.new(3.48770428, 0.899001598, -21.8380165, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1066. Part83.Orientation = Vector3.new(0, -45, 0)
  1067. Part83.Position = Vector3.new(3.48770428, 0.899001598, -21.8380165)
  1068. Part83.Rotation = Vector3.new(0, -45, 0)
  1069. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1070. Part83.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1071. Part83.Anchored = true
  1072. Part83.BrickColor = BrickColor.new("Brown")
  1073. Part83.Material = Enum.Material.Wood
  1074. Part83.brickColor = BrickColor.new("Brown")
  1075. Part84.Parent = Model74
  1076. Part84.CFrame = CFrame.new(4.90192413, 1.69900179, -21.8380203, 0.707106888, 0, -0.707106531, 0, 1, 0, 0.707106531, 0, 0.707106888)
  1077. Part84.Orientation = Vector3.new(0, -45, 0)
  1078. Part84.Position = Vector3.new(4.90192413, 1.69900179, -21.8380203)
  1079. Part84.Rotation = Vector3.new(0, -45, 0)
  1080. Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1081. Part84.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1082. Part84.Anchored = true
  1083. Part84.BrickColor = BrickColor.new("Brown")
  1084. Part84.Material = Enum.Material.Wood
  1085. Part84.brickColor = BrickColor.new("Brown")
  1086. Model85.Name = "Chair"
  1087. Model85.Parent = Folder0
  1088. Part86.Parent = Model85
  1089. Part86.CFrame = CFrame.new(-9.09939957, 2.09900284, -34.3728561, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1090. Part86.Orientation = Vector3.new(0, 135, 0)
  1091. Part86.Position = Vector3.new(-9.09939957, 2.09900284, -34.3728561)
  1092. Part86.Rotation = Vector3.new(-180, 45, -180)
  1093. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1094. Part86.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1095. Part86.Anchored = true
  1096. Part86.BrickColor = BrickColor.new("Brown")
  1097. Part86.Material = Enum.Material.Wood
  1098. Part86.brickColor = BrickColor.new("Brown")
  1099. Part87.Parent = Model85
  1100. Part87.CFrame = CFrame.new(-7.6851902, 2.09900284, -35.7870674, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1101. Part87.Orientation = Vector3.new(0, 135, 0)
  1102. Part87.Position = Vector3.new(-7.6851902, 2.09900284, -35.7870674)
  1103. Part87.Rotation = Vector3.new(-180, 45, -180)
  1104. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1105. Part87.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1106. Part87.Anchored = true
  1107. Part87.BrickColor = BrickColor.new("Brown")
  1108. Part87.Material = Enum.Material.Wood
  1109. Part87.brickColor = BrickColor.new("Brown")
  1110. Part88.Parent = Model85
  1111. Part88.CFrame = CFrame.new(-8.39229584, 4.09900284, -35.0799637, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1112. Part88.Orientation = Vector3.new(0, 135, 0)
  1113. Part88.Position = Vector3.new(-8.39229584, 4.09900284, -35.0799637)
  1114. Part88.Rotation = Vector3.new(-180, 45, -180)
  1115. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1116. Part88.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1117. Part88.Anchored = true
  1118. Part88.BrickColor = BrickColor.new("Brown")
  1119. Part88.Material = Enum.Material.Wood
  1120. Part88.brickColor = BrickColor.new("Brown")
  1121. Part89.Parent = Model85
  1122. Part89.CFrame = CFrame.new(-8.39229584, 3.29900074, -35.0799637, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1123. Part89.Orientation = Vector3.new(0, 135, 0)
  1124. Part89.Position = Vector3.new(-8.39229584, 3.29900074, -35.0799637)
  1125. Part89.Rotation = Vector3.new(-180, 45, -180)
  1126. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1127. Part89.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1128. Part89.Anchored = true
  1129. Part89.BrickColor = BrickColor.new("Brown")
  1130. Part89.Material = Enum.Material.Wood
  1131. Part89.brickColor = BrickColor.new("Brown")
  1132. Part90.Parent = Model85
  1133. Part90.CFrame = CFrame.new(-8.39229584, 3.69900084, -35.0799637, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1134. Part90.Orientation = Vector3.new(0, 135, 0)
  1135. Part90.Position = Vector3.new(-8.39229584, 3.69900084, -35.0799637)
  1136. Part90.Rotation = Vector3.new(-180, 45, -180)
  1137. Part90.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1138. Part90.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1139. Part90.Anchored = true
  1140. Part90.BrickColor = BrickColor.new("Brown")
  1141. Part90.Material = Enum.Material.Wood
  1142. Part90.brickColor = BrickColor.new("Brown")
  1143. Seat91.Parent = Model85
  1144. Seat91.CFrame = CFrame.new(-7.96803284, 1.69900179, -34.6557007, -0.707106709, 0, -0.707106709, 0, 1, 0, 0.707106709, 0, -0.707106709)
  1145. Seat91.Orientation = Vector3.new(0, -135, 0)
  1146. Seat91.Position = Vector3.new(-7.96803284, 1.69900179, -34.6557007)
  1147. Seat91.Rotation = Vector3.new(-180, -45, -180)
  1148. Seat91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1149. Seat91.Transparency = 1
  1150. Seat91.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1151. Seat91.Anchored = true
  1152. Seat91.BrickColor = BrickColor.new("Brown")
  1153. Seat91.Material = Enum.Material.Wood
  1154. Seat91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Seat91.brickColor = BrickColor.new("Brown")
  1156. Part92.Parent = Model85
  1157. Part92.CFrame = CFrame.new(-8.39229584, 2.89899969, -35.0799637, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1158. Part92.Orientation = Vector3.new(0, 135, 0)
  1159. Part92.Position = Vector3.new(-8.39229584, 2.89899969, -35.0799637)
  1160. Part92.Rotation = Vector3.new(-180, 45, -180)
  1161. Part92.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1162. Part92.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1163. Part92.Anchored = true
  1164. Part92.BrickColor = BrickColor.new("Brown")
  1165. Part92.Material = Enum.Material.Wood
  1166. Part92.brickColor = BrickColor.new("Brown")
  1167. Part93.Parent = Model85
  1168. Part93.CFrame = CFrame.new(-7.68519402, 0.899001598, -32.9586449, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1169. Part93.Orientation = Vector3.new(0, 135, 0)
  1170. Part93.Position = Vector3.new(-7.68519402, 0.899001598, -32.9586449)
  1171. Part93.Rotation = Vector3.new(-180, 45, -180)
  1172. Part93.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1173. Part93.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1174. Part93.Anchored = true
  1175. Part93.BrickColor = BrickColor.new("Brown")
  1176. Part93.Material = Enum.Material.Wood
  1177. Part93.brickColor = BrickColor.new("Brown")
  1178. Part94.Parent = Model85
  1179. Part94.CFrame = CFrame.new(-6.27097702, 0.899001598, -34.3728561, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1180. Part94.Orientation = Vector3.new(0, 135, 0)
  1181. Part94.Position = Vector3.new(-6.27097702, 0.899001598, -34.3728561)
  1182. Part94.Rotation = Vector3.new(-180, 45, -180)
  1183. Part94.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1184. Part94.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1185. Part94.Anchored = true
  1186. Part94.BrickColor = BrickColor.new("Brown")
  1187. Part94.Material = Enum.Material.Wood
  1188. Part94.brickColor = BrickColor.new("Brown")
  1189. Part95.Parent = Model85
  1190. Part95.CFrame = CFrame.new(-7.68519402, 1.69900179, -34.3728561, -0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, -0.707106709)
  1191. Part95.Orientation = Vector3.new(0, 135, 0)
  1192. Part95.Position = Vector3.new(-7.68519402, 1.69900179, -34.3728561)
  1193. Part95.Rotation = Vector3.new(-180, 45, -180)
  1194. Part95.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1195. Part95.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1196. Part95.Anchored = true
  1197. Part95.BrickColor = BrickColor.new("Brown")
  1198. Part95.Material = Enum.Material.Wood
  1199. Part95.brickColor = BrickColor.new("Brown")
  1200. Model96.Name = "Chair"
  1201. Model96.Parent = Folder0
  1202. Part97.Parent = Model96
  1203. Part97.CFrame = CFrame.new(-10.1539059, 2.09900284, -23.3632355, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1204. Part97.Orientation = Vector3.new(0, -157.5, 0)
  1205. Part97.Position = Vector3.new(-10.1539059, 2.09900284, -23.3632355)
  1206. Part97.Rotation = Vector3.new(-180, -22.5, -180)
  1207. Part97.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1208. Part97.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1209. Part97.Anchored = true
  1210. Part97.BrickColor = BrickColor.new("Brown")
  1211. Part97.Material = Enum.Material.Wood
  1212. Part97.brickColor = BrickColor.new("Brown")
  1213. Part98.Parent = Model96
  1214. Part98.CFrame = CFrame.new(-10.9192734, 2.09900284, -25.2109871, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1215. Part98.Orientation = Vector3.new(0, -157.5, 0)
  1216. Part98.Position = Vector3.new(-10.9192734, 2.09900284, -25.2109871)
  1217. Part98.Rotation = Vector3.new(-180, -22.5, -180)
  1218. Part98.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1219. Part98.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1220. Part98.Anchored = true
  1221. Part98.BrickColor = BrickColor.new("Brown")
  1222. Part98.Material = Enum.Material.Wood
  1223. Part98.brickColor = BrickColor.new("Brown")
  1224. Part99.Parent = Model96
  1225. Part99.CFrame = CFrame.new(-10.5365925, 4.09900284, -24.2871113, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1226. Part99.Orientation = Vector3.new(0, -157.5, 0)
  1227. Part99.Position = Vector3.new(-10.5365925, 4.09900284, -24.2871113)
  1228. Part99.Rotation = Vector3.new(-180, -22.5, -180)
  1229. Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1230. Part99.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1231. Part99.Anchored = true
  1232. Part99.BrickColor = BrickColor.new("Brown")
  1233. Part99.Material = Enum.Material.Wood
  1234. Part99.brickColor = BrickColor.new("Brown")
  1235. Part100.Parent = Model96
  1236. Part100.CFrame = CFrame.new(-10.5365925, 3.29900074, -24.2871113, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1237. Part100.Orientation = Vector3.new(0, -157.5, 0)
  1238. Part100.Position = Vector3.new(-10.5365925, 3.29900074, -24.2871113)
  1239. Part100.Rotation = Vector3.new(-180, -22.5, -180)
  1240. Part100.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1241. Part100.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1242. Part100.Anchored = true
  1243. Part100.BrickColor = BrickColor.new("Brown")
  1244. Part100.Material = Enum.Material.Wood
  1245. Part100.brickColor = BrickColor.new("Brown")
  1246. Part101.Parent = Model96
  1247. Part101.CFrame = CFrame.new(-10.5365925, 3.69900084, -24.2871113, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1248. Part101.Orientation = Vector3.new(0, -157.5, 0)
  1249. Part101.Position = Vector3.new(-10.5365925, 3.69900084, -24.2871113)
  1250. Part101.Rotation = Vector3.new(-180, -22.5, -180)
  1251. Part101.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1252. Part101.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1253. Part101.Anchored = true
  1254. Part101.BrickColor = BrickColor.new("Brown")
  1255. Part101.Material = Enum.Material.Wood
  1256. Part101.brickColor = BrickColor.new("Brown")
  1257. Seat102.Parent = Model96
  1258. Seat102.CFrame = CFrame.new(-9.98226738, 1.69900179, -24.5167198, 0.382683665, 0, -0.923879325, 0, 1, 0, 0.923879325, 0, 0.382683665)
  1259. Seat102.Orientation = Vector3.new(0, -67.5, 0)
  1260. Seat102.Position = Vector3.new(-9.98226738, 1.69900179, -24.5167198)
  1261. Seat102.Rotation = Vector3.new(0, -67.5, 0)
  1262. Seat102.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1263. Seat102.Transparency = 1
  1264. Seat102.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1265. Seat102.Anchored = true
  1266. Seat102.BrickColor = BrickColor.new("Brown")
  1267. Seat102.Material = Enum.Material.Wood
  1268. Seat102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1269. Seat102.brickColor = BrickColor.new("Brown")
  1270. Part103.Parent = Model96
  1271. Part103.CFrame = CFrame.new(-10.5365925, 2.89899969, -24.2871113, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1272. Part103.Orientation = Vector3.new(0, -157.5, 0)
  1273. Part103.Position = Vector3.new(-10.5365925, 2.89899969, -24.2871113)
  1274. Part103.Rotation = Vector3.new(-180, -22.5, -180)
  1275. Part103.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1276. Part103.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1277. Part103.Anchored = true
  1278. Part103.BrickColor = BrickColor.new("Brown")
  1279. Part103.Material = Enum.Material.Wood
  1280. Part103.brickColor = BrickColor.new("Brown")
  1281. Part104.Parent = Model96
  1282. Part104.CFrame = CFrame.new(-8.30615044, 0.899001598, -24.1285954, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1283. Part104.Orientation = Vector3.new(0, -157.5, 0)
  1284. Part104.Position = Vector3.new(-8.30615044, 0.899001598, -24.1285954)
  1285. Part104.Rotation = Vector3.new(-180, -22.5, -180)
  1286. Part104.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1287. Part104.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1288. Part104.Anchored = true
  1289. Part104.BrickColor = BrickColor.new("Brown")
  1290. Part104.Material = Enum.Material.Wood
  1291. Part104.brickColor = BrickColor.new("Brown")
  1292. Part105.Parent = Model96
  1293. Part105.CFrame = CFrame.new(-9.07151604, 0.899001598, -25.9763584, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1294. Part105.Orientation = Vector3.new(0, -157.5, 0)
  1295. Part105.Position = Vector3.new(-9.07151604, 0.899001598, -25.9763584)
  1296. Part105.Rotation = Vector3.new(-180, -22.5, -180)
  1297. Part105.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1298. Part105.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1299. Part105.Anchored = true
  1300. Part105.BrickColor = BrickColor.new("Brown")
  1301. Part105.Material = Enum.Material.Wood
  1302. Part105.brickColor = BrickColor.new("Brown")
  1303. Part106.Parent = Model96
  1304. Part106.CFrame = CFrame.new(-9.61271095, 1.69900179, -24.6697922, -0.923879325, 0, -0.382683665, 0, 1, 0, 0.382683665, 0, -0.923879325)
  1305. Part106.Orientation = Vector3.new(0, -157.5, 0)
  1306. Part106.Position = Vector3.new(-9.61271095, 1.69900179, -24.6697922)
  1307. Part106.Rotation = Vector3.new(-180, -22.5, -180)
  1308. Part106.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1309. Part106.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1310. Part106.Anchored = true
  1311. Part106.BrickColor = BrickColor.new("Brown")
  1312. Part106.Material = Enum.Material.Wood
  1313. Part106.brickColor = BrickColor.new("Brown")
  1314. Model107.Name = "Chair"
  1315. Model107.Parent = Folder0
  1316. Part108.Parent = Model107
  1317. Part108.CFrame = CFrame.new(-4.25193214, 2.09900284, -18.5636559, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1318. Part108.Orientation = Vector3.new(0, -112.5, 0)
  1319. Part108.Position = Vector3.new(-4.25193214, 2.09900284, -18.5636559)
  1320. Part108.Rotation = Vector3.new(-180, -67.5, -180)
  1321. Part108.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1322. Part108.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1323. Part108.Anchored = true
  1324. Part108.BrickColor = BrickColor.new("Brown")
  1325. Part108.Material = Enum.Material.Wood
  1326. Part108.brickColor = BrickColor.new("Brown")
  1327. Part109.Parent = Model107
  1328. Part109.CFrame = CFrame.new(-6.09968758, 2.09900284, -19.3290157, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1329. Part109.Orientation = Vector3.new(0, -112.5, 0)
  1330. Part109.Position = Vector3.new(-6.09968758, 2.09900284, -19.3290157)
  1331. Part109.Rotation = Vector3.new(-180, -67.5, -180)
  1332. Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1333. Part109.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1334. Part109.Anchored = true
  1335. Part109.BrickColor = BrickColor.new("Brown")
  1336. Part109.Material = Enum.Material.Wood
  1337. Part109.brickColor = BrickColor.new("Brown")
  1338. Part110.Parent = Model107
  1339. Part110.CFrame = CFrame.new(-5.17581177, 4.09900284, -18.9463329, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1340. Part110.Orientation = Vector3.new(0, -112.5, 0)
  1341. Part110.Position = Vector3.new(-5.17581177, 4.09900284, -18.9463329)
  1342. Part110.Rotation = Vector3.new(-180, -67.5, -180)
  1343. Part110.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1344. Part110.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1345. Part110.Anchored = true
  1346. Part110.BrickColor = BrickColor.new("Brown")
  1347. Part110.Material = Enum.Material.Wood
  1348. Part110.brickColor = BrickColor.new("Brown")
  1349. Part111.Parent = Model107
  1350. Part111.CFrame = CFrame.new(-5.17581177, 3.29900074, -18.9463329, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1351. Part111.Orientation = Vector3.new(0, -112.5, 0)
  1352. Part111.Position = Vector3.new(-5.17581177, 3.29900074, -18.9463329)
  1353. Part111.Rotation = Vector3.new(-180, -67.5, -180)
  1354. Part111.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1355. Part111.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1356. Part111.Anchored = true
  1357. Part111.BrickColor = BrickColor.new("Brown")
  1358. Part111.Material = Enum.Material.Wood
  1359. Part111.brickColor = BrickColor.new("Brown")
  1360. Part112.Parent = Model107
  1361. Part112.CFrame = CFrame.new(-5.17581177, 3.69900084, -18.9463329, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1362. Part112.Orientation = Vector3.new(0, -112.5, 0)
  1363. Part112.Position = Vector3.new(-5.17581177, 3.69900084, -18.9463329)
  1364. Part112.Rotation = Vector3.new(-180, -67.5, -180)
  1365. Part112.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1366. Part112.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1367. Part112.Anchored = true
  1368. Part112.BrickColor = BrickColor.new("Brown")
  1369. Part112.Material = Enum.Material.Wood
  1370. Part112.brickColor = BrickColor.new("Brown")
  1371. Seat113.Parent = Model107
  1372. Seat113.CFrame = CFrame.new(-4.94620228, 1.69900179, -19.5006599, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1373. Seat113.Orientation = Vector3.new(0, -22.5, 0)
  1374. Seat113.Position = Vector3.new(-4.94620228, 1.69900179, -19.5006599)
  1375. Seat113.Rotation = Vector3.new(0, -22.5, 0)
  1376. Seat113.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1377. Seat113.Transparency = 1
  1378. Seat113.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1379. Seat113.Anchored = true
  1380. Seat113.BrickColor = BrickColor.new("Brown")
  1381. Seat113.Material = Enum.Material.Wood
  1382. Seat113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1383. Seat113.brickColor = BrickColor.new("Brown")
  1384. Part114.Parent = Model107
  1385. Part114.CFrame = CFrame.new(-5.17581177, 2.89899969, -18.9463329, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1386. Part114.Orientation = Vector3.new(0, -112.5, 0)
  1387. Part114.Position = Vector3.new(-5.17581177, 2.89899969, -18.9463329)
  1388. Part114.Rotation = Vector3.new(-180, -67.5, -180)
  1389. Part114.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1390. Part114.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1391. Part114.Anchored = true
  1392. Part114.BrickColor = BrickColor.new("Brown")
  1393. Part114.Material = Enum.Material.Wood
  1394. Part114.brickColor = BrickColor.new("Brown")
  1395. Part115.Parent = Model107
  1396. Part115.CFrame = CFrame.new(-3.48656273, 0.899001598, -20.4114075, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1397. Part115.Orientation = Vector3.new(0, -112.5, 0)
  1398. Part115.Position = Vector3.new(-3.48656273, 0.899001598, -20.4114075)
  1399. Part115.Rotation = Vector3.new(-180, -67.5, -180)
  1400. Part115.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1401. Part115.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1402. Part115.Anchored = true
  1403. Part115.BrickColor = BrickColor.new("Brown")
  1404. Part115.Material = Enum.Material.Wood
  1405. Part115.brickColor = BrickColor.new("Brown")
  1406. Part116.Parent = Model107
  1407. Part116.CFrame = CFrame.new(-5.33432674, 0.899001598, -21.1767788, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1408. Part116.Orientation = Vector3.new(0, -112.5, 0)
  1409. Part116.Position = Vector3.new(-5.33432674, 0.899001598, -21.1767788)
  1410. Part116.Rotation = Vector3.new(-180, -67.5, -180)
  1411. Part116.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1412. Part116.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1413. Part116.Anchored = true
  1414. Part116.BrickColor = BrickColor.new("Brown")
  1415. Part116.Material = Enum.Material.Wood
  1416. Part116.brickColor = BrickColor.new("Brown")
  1417. Part117.Parent = Model107
  1418. Part117.CFrame = CFrame.new(-4.79312706, 1.69900179, -19.8702106, -0.382683098, 0, -0.923879504, 0, 1, 0, 0.923879504, 0, -0.382683098)
  1419. Part117.Orientation = Vector3.new(0, -112.5, 0)
  1420. Part117.Position = Vector3.new(-4.79312706, 1.69900179, -19.8702106)
  1421. Part117.Rotation = Vector3.new(-180, -67.5, -180)
  1422. Part117.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1423. Part117.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1424. Part117.Anchored = true
  1425. Part117.BrickColor = BrickColor.new("Brown")
  1426. Part117.Material = Enum.Material.Wood
  1427. Part117.brickColor = BrickColor.new("Brown")
  1428. Model118.Name = "Chair"
  1429. Model118.Parent = Folder0
  1430. Part119.Parent = Model118
  1431. Part119.CFrame = CFrame.new(3.33639479, 2.09900284, -19.3573532, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1432. Part119.Orientation = Vector3.new(0, -67.5, 0)
  1433. Part119.Position = Vector3.new(3.33639479, 2.09900284, -19.3573532)
  1434. Part119.Rotation = Vector3.new(0, -67.5, 0)
  1435. Part119.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1436. Part119.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1437. Part119.Anchored = true
  1438. Part119.BrickColor = BrickColor.new("Brown")
  1439. Part119.Material = Enum.Material.Wood
  1440. Part119.brickColor = BrickColor.new("Brown")
  1441. Part120.Parent = Model118
  1442. Part120.CFrame = CFrame.new(1.48864174, 2.09900284, -18.5919838, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1443. Part120.Orientation = Vector3.new(0, -67.5, 0)
  1444. Part120.Position = Vector3.new(1.48864174, 2.09900284, -18.5919838)
  1445. Part120.Rotation = Vector3.new(0, -67.5, 0)
  1446. Part120.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1447. Part120.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1448. Part120.Anchored = true
  1449. Part120.BrickColor = BrickColor.new("Brown")
  1450. Part120.Material = Enum.Material.Wood
  1451. Part120.brickColor = BrickColor.new("Brown")
  1452. Part121.Parent = Model118
  1453. Part121.CFrame = CFrame.new(2.41251945, 4.09900284, -18.9746647, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1454. Part121.Orientation = Vector3.new(0, -67.5, 0)
  1455. Part121.Position = Vector3.new(2.41251945, 4.09900284, -18.9746647)
  1456. Part121.Rotation = Vector3.new(0, -67.5, 0)
  1457. Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1458. Part121.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1459. Part121.Anchored = true
  1460. Part121.BrickColor = BrickColor.new("Brown")
  1461. Part121.Material = Enum.Material.Wood
  1462. Part121.brickColor = BrickColor.new("Brown")
  1463. Part122.Parent = Model118
  1464. Part122.CFrame = CFrame.new(2.41251945, 3.29900074, -18.9746647, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1465. Part122.Orientation = Vector3.new(0, -67.5, 0)
  1466. Part122.Position = Vector3.new(2.41251945, 3.29900074, -18.9746647)
  1467. Part122.Rotation = Vector3.new(0, -67.5, 0)
  1468. Part122.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1469. Part122.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1470. Part122.Anchored = true
  1471. Part122.BrickColor = BrickColor.new("Brown")
  1472. Part122.Material = Enum.Material.Wood
  1473. Part122.brickColor = BrickColor.new("Brown")
  1474. Part123.Parent = Model118
  1475. Part123.CFrame = CFrame.new(2.41251945, 3.69900084, -18.9746647, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1476. Part123.Orientation = Vector3.new(0, -67.5, 0)
  1477. Part123.Position = Vector3.new(2.41251945, 3.69900084, -18.9746647)
  1478. Part123.Rotation = Vector3.new(0, -67.5, 0)
  1479. Part123.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1480. Part123.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1481. Part123.Anchored = true
  1482. Part123.BrickColor = BrickColor.new("Brown")
  1483. Part123.Material = Enum.Material.Wood
  1484. Part123.brickColor = BrickColor.new("Brown")
  1485. Seat124.Parent = Model118
  1486. Seat124.CFrame = CFrame.new(2.18290997, 1.69900179, -19.5289917, 0.923879266, 0, 0.382683605, 0, 1, 0, -0.382683605, 0, 0.923879266)
  1487. Seat124.Orientation = Vector3.new(0, 22.5, 0)
  1488. Seat124.Position = Vector3.new(2.18290997, 1.69900179, -19.5289917)
  1489. Seat124.Rotation = Vector3.new(0, 22.5, 0)
  1490. Seat124.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1491. Seat124.Transparency = 1
  1492. Seat124.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1493. Seat124.Anchored = true
  1494. Seat124.BrickColor = BrickColor.new("Brown")
  1495. Seat124.Material = Enum.Material.Wood
  1496. Seat124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. Seat124.brickColor = BrickColor.new("Brown")
  1498. Part125.Parent = Model118
  1499. Part125.CFrame = CFrame.new(2.41251945, 2.89899969, -18.9746647, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1500. Part125.Orientation = Vector3.new(0, -67.5, 0)
  1501. Part125.Position = Vector3.new(2.41251945, 2.89899969, -18.9746647)
  1502. Part125.Rotation = Vector3.new(0, -67.5, 0)
  1503. Part125.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1504. Part125.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1505. Part125.Anchored = true
  1506. Part125.BrickColor = BrickColor.new("Brown")
  1507. Part125.Material = Enum.Material.Wood
  1508. Part125.brickColor = BrickColor.new("Brown")
  1509. Part126.Parent = Model118
  1510. Part126.CFrame = CFrame.new(2.57103539, 0.899001598, -21.2051086, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1511. Part126.Orientation = Vector3.new(0, -67.5, 0)
  1512. Part126.Position = Vector3.new(2.57103539, 0.899001598, -21.2051086)
  1513. Part126.Rotation = Vector3.new(0, -67.5, 0)
  1514. Part126.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1515. Part126.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1516. Part126.Anchored = true
  1517. Part126.BrickColor = BrickColor.new("Brown")
  1518. Part126.Material = Enum.Material.Wood
  1519. Part126.brickColor = BrickColor.new("Brown")
  1520. Part127.Parent = Model118
  1521. Part127.CFrame = CFrame.new(0.723270416, 0.899001598, -20.4397411, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1522. Part127.Orientation = Vector3.new(0, -67.5, 0)
  1523. Part127.Position = Vector3.new(0.723270416, 0.899001598, -20.4397411)
  1524. Part127.Rotation = Vector3.new(0, -67.5, 0)
  1525. Part127.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1526. Part127.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1527. Part127.Anchored = true
  1528. Part127.BrickColor = BrickColor.new("Brown")
  1529. Part127.Material = Enum.Material.Wood
  1530. Part127.brickColor = BrickColor.new("Brown")
  1531. Part128.Parent = Model118
  1532. Part128.CFrame = CFrame.new(2.02983952, 1.69900179, -19.8985443, 0.382683605, 0, -0.923879266, 0, 1, 0, 0.923879266, 0, 0.382683605)
  1533. Part128.Orientation = Vector3.new(0, -67.5, 0)
  1534. Part128.Position = Vector3.new(2.02983952, 1.69900179, -19.8985443)
  1535. Part128.Rotation = Vector3.new(0, -67.5, 0)
  1536. Part128.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1537. Part128.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1538. Part128.Anchored = true
  1539. Part128.BrickColor = BrickColor.new("Brown")
  1540. Part128.Material = Enum.Material.Wood
  1541. Part128.brickColor = BrickColor.new("Brown")
  1542. Model129.Name = "Chair"
  1543. Model129.Parent = Folder0
  1544. Part130.Parent = Model129
  1545. Part130.CFrame = CFrame.new(8.11973763, 2.09900284, -25.2701511, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1546. Part130.Orientation = Vector3.new(0, -22.5, 0)
  1547. Part130.Position = Vector3.new(8.11973763, 2.09900284, -25.2701511)
  1548. Part130.Rotation = Vector3.new(0, -22.5, 0)
  1549. Part130.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1550. Part130.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1551. Part130.Anchored = true
  1552. Part130.BrickColor = BrickColor.new("Brown")
  1553. Part130.Material = Enum.Material.Wood
  1554. Part130.brickColor = BrickColor.new("Brown")
  1555. Part131.Parent = Model129
  1556. Part131.CFrame = CFrame.new(7.35437584, 2.09900284, -23.4223957, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1557. Part131.Orientation = Vector3.new(0, -22.5, 0)
  1558. Part131.Position = Vector3.new(7.35437584, 2.09900284, -23.4223957)
  1559. Part131.Rotation = Vector3.new(0, -22.5, 0)
  1560. Part131.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1561. Part131.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1562. Part131.Anchored = true
  1563. Part131.BrickColor = BrickColor.new("Brown")
  1564. Part131.Material = Enum.Material.Wood
  1565. Part131.brickColor = BrickColor.new("Brown")
  1566. Part132.Parent = Model129
  1567. Part132.CFrame = CFrame.new(7.73705959, 4.09900284, -24.3462715, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1568. Part132.Orientation = Vector3.new(0, -22.5, 0)
  1569. Part132.Position = Vector3.new(7.73705959, 4.09900284, -24.3462715)
  1570. Part132.Rotation = Vector3.new(0, -22.5, 0)
  1571. Part132.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1572. Part132.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1573. Part132.Anchored = true
  1574. Part132.BrickColor = BrickColor.new("Brown")
  1575. Part132.Material = Enum.Material.Wood
  1576. Part132.brickColor = BrickColor.new("Brown")
  1577. Part133.Parent = Model129
  1578. Part133.CFrame = CFrame.new(7.73705959, 3.29900074, -24.3462715, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1579. Part133.Orientation = Vector3.new(0, -22.5, 0)
  1580. Part133.Position = Vector3.new(7.73705959, 3.29900074, -24.3462715)
  1581. Part133.Rotation = Vector3.new(0, -22.5, 0)
  1582. Part133.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1583. Part133.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1584. Part133.Anchored = true
  1585. Part133.BrickColor = BrickColor.new("Brown")
  1586. Part133.Material = Enum.Material.Wood
  1587. Part133.brickColor = BrickColor.new("Brown")
  1588. Part134.Parent = Model129
  1589. Part134.CFrame = CFrame.new(7.73705959, 3.69900084, -24.3462715, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1590. Part134.Orientation = Vector3.new(0, -22.5, 0)
  1591. Part134.Position = Vector3.new(7.73705959, 3.69900084, -24.3462715)
  1592. Part134.Rotation = Vector3.new(0, -22.5, 0)
  1593. Part134.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1594. Part134.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1595. Part134.Anchored = true
  1596. Part134.BrickColor = BrickColor.new("Brown")
  1597. Part134.Material = Enum.Material.Wood
  1598. Part134.brickColor = BrickColor.new("Brown")
  1599. Seat135.Parent = Model129
  1600. Seat135.CFrame = CFrame.new(7.18273258, 1.69900179, -24.5758801, 0.382683098, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683098)
  1601. Seat135.Orientation = Vector3.new(0, 67.5, 0)
  1602. Seat135.Position = Vector3.new(7.18273258, 1.69900179, -24.5758801)
  1603. Seat135.Rotation = Vector3.new(0, 67.5, 0)
  1604. Seat135.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1605. Seat135.Transparency = 1
  1606. Seat135.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1607. Seat135.Anchored = true
  1608. Seat135.BrickColor = BrickColor.new("Brown")
  1609. Seat135.Material = Enum.Material.Wood
  1610. Seat135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1611. Seat135.brickColor = BrickColor.new("Brown")
  1612. Part136.Parent = Model129
  1613. Part136.CFrame = CFrame.new(7.73705959, 2.89899969, -24.3462715, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1614. Part136.Orientation = Vector3.new(0, -22.5, 0)
  1615. Part136.Position = Vector3.new(7.73705959, 2.89899969, -24.3462715)
  1616. Part136.Rotation = Vector3.new(0, -22.5, 0)
  1617. Part136.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1618. Part136.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1619. Part136.Anchored = true
  1620. Part136.BrickColor = BrickColor.new("Brown")
  1621. Part136.Material = Enum.Material.Wood
  1622. Part136.brickColor = BrickColor.new("Brown")
  1623. Part137.Parent = Model129
  1624. Part137.CFrame = CFrame.new(6.27198553, 0.899001598, -26.0355206, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1625. Part137.Orientation = Vector3.new(0, -22.5, 0)
  1626. Part137.Position = Vector3.new(6.27198553, 0.899001598, -26.0355206)
  1627. Part137.Rotation = Vector3.new(0, -22.5, 0)
  1628. Part137.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1629. Part137.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1630. Part137.Anchored = true
  1631. Part137.BrickColor = BrickColor.new("Brown")
  1632. Part137.Material = Enum.Material.Wood
  1633. Part137.brickColor = BrickColor.new("Brown")
  1634. Part138.Parent = Model129
  1635. Part138.CFrame = CFrame.new(5.50661373, 0.899001598, -24.1877556, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1636. Part138.Orientation = Vector3.new(0, -22.5, 0)
  1637. Part138.Position = Vector3.new(5.50661373, 0.899001598, -24.1877556)
  1638. Part138.Rotation = Vector3.new(0, -22.5, 0)
  1639. Part138.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1640. Part138.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1641. Part138.Anchored = true
  1642. Part138.BrickColor = BrickColor.new("Brown")
  1643. Part138.Material = Enum.Material.Wood
  1644. Part138.brickColor = BrickColor.new("Brown")
  1645. Part139.Parent = Model129
  1646. Part139.CFrame = CFrame.new(6.8131814, 1.69900179, -24.7289581, 0.923879504, 0, -0.382683098, 0, 1, 0, 0.382683098, 0, 0.923879504)
  1647. Part139.Orientation = Vector3.new(0, -22.5, 0)
  1648. Part139.Position = Vector3.new(6.8131814, 1.69900179, -24.7289581)
  1649. Part139.Rotation = Vector3.new(0, -22.5, 0)
  1650. Part139.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1651. Part139.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1652. Part139.Anchored = true
  1653. Part139.BrickColor = BrickColor.new("Brown")
  1654. Part139.Material = Enum.Material.Wood
  1655. Part139.brickColor = BrickColor.new("Brown")
  1656. Model140.Name = "Chair"
  1657. Model140.Parent = Folder0
  1658. Part141.Parent = Model140
  1659. Part141.CFrame = CFrame.new(7.32762814, 2.09900284, -32.830761, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1660. Part141.Orientation = Vector3.new(0, 22.5, 0)
  1661. Part141.Position = Vector3.new(7.32762814, 2.09900284, -32.830761)
  1662. Part141.Rotation = Vector3.new(0, 22.5, 0)
  1663. Part141.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1664. Part141.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1665. Part141.Anchored = true
  1666. Part141.BrickColor = BrickColor.new("Brown")
  1667. Part141.Material = Enum.Material.Wood
  1668. Part141.brickColor = BrickColor.new("Brown")
  1669. Part142.Parent = Model140
  1670. Part142.CFrame = CFrame.new(8.09299469, 2.09900284, -30.9830036, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1671. Part142.Orientation = Vector3.new(0, 22.5, 0)
  1672. Part142.Position = Vector3.new(8.09299469, 2.09900284, -30.9830036)
  1673. Part142.Rotation = Vector3.new(0, 22.5, 0)
  1674. Part142.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1675. Part142.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1676. Part142.Anchored = true
  1677. Part142.BrickColor = BrickColor.new("Brown")
  1678. Part142.Material = Enum.Material.Wood
  1679. Part142.brickColor = BrickColor.new("Brown")
  1680. Part143.Parent = Model140
  1681. Part143.CFrame = CFrame.new(7.71031094, 4.09900284, -31.9068832, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1682. Part143.Orientation = Vector3.new(0, 22.5, 0)
  1683. Part143.Position = Vector3.new(7.71031094, 4.09900284, -31.9068832)
  1684. Part143.Rotation = Vector3.new(0, 22.5, 0)
  1685. Part143.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1686. Part143.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1687. Part143.Anchored = true
  1688. Part143.BrickColor = BrickColor.new("Brown")
  1689. Part143.Material = Enum.Material.Wood
  1690. Part143.brickColor = BrickColor.new("Brown")
  1691. Part144.Parent = Model140
  1692. Part144.CFrame = CFrame.new(7.71031094, 3.29900074, -31.9068832, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1693. Part144.Orientation = Vector3.new(0, 22.5, 0)
  1694. Part144.Position = Vector3.new(7.71031094, 3.29900074, -31.9068832)
  1695. Part144.Rotation = Vector3.new(0, 22.5, 0)
  1696. Part144.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1697. Part144.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1698. Part144.Anchored = true
  1699. Part144.BrickColor = BrickColor.new("Brown")
  1700. Part144.Material = Enum.Material.Wood
  1701. Part144.brickColor = BrickColor.new("Brown")
  1702. Part145.Parent = Model140
  1703. Part145.CFrame = CFrame.new(7.71031094, 3.69900084, -31.9068832, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1704. Part145.Orientation = Vector3.new(0, 22.5, 0)
  1705. Part145.Position = Vector3.new(7.71031094, 3.69900084, -31.9068832)
  1706. Part145.Rotation = Vector3.new(0, 22.5, 0)
  1707. Part145.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1708. Part145.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1709. Part145.Anchored = true
  1710. Part145.BrickColor = BrickColor.new("Brown")
  1711. Part145.Material = Enum.Material.Wood
  1712. Part145.brickColor = BrickColor.new("Brown")
  1713. Seat146.Parent = Model140
  1714. Seat146.CFrame = CFrame.new(7.15598345, 1.69900179, -31.6772747, -0.382683456, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, -0.382683456)
  1715. Seat146.Orientation = Vector3.new(0, 112.5, 0)
  1716. Seat146.Position = Vector3.new(7.15598345, 1.69900179, -31.6772747)
  1717. Seat146.Rotation = Vector3.new(-180, 67.5, -180)
  1718. Seat146.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1719. Seat146.Transparency = 1
  1720. Seat146.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1721. Seat146.Anchored = true
  1722. Seat146.BrickColor = BrickColor.new("Brown")
  1723. Seat146.Material = Enum.Material.Wood
  1724. Seat146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Seat146.brickColor = BrickColor.new("Brown")
  1726. Part147.Parent = Model140
  1727. Part147.CFrame = CFrame.new(7.71031094, 2.89899969, -31.9068832, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1728. Part147.Orientation = Vector3.new(0, 22.5, 0)
  1729. Part147.Position = Vector3.new(7.71031094, 2.89899969, -31.9068832)
  1730. Part147.Rotation = Vector3.new(0, 22.5, 0)
  1731. Part147.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1732. Part147.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1733. Part147.Anchored = true
  1734. Part147.BrickColor = BrickColor.new("Brown")
  1735. Part147.Material = Enum.Material.Wood
  1736. Part147.brickColor = BrickColor.new("Brown")
  1737. Part148.Parent = Model140
  1738. Part148.CFrame = CFrame.new(5.47987127, 0.899001598, -32.0653954, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1739. Part148.Orientation = Vector3.new(0, 22.5, 0)
  1740. Part148.Position = Vector3.new(5.47987127, 0.899001598, -32.0653954)
  1741. Part148.Rotation = Vector3.new(0, 22.5, 0)
  1742. Part148.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1743. Part148.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1744. Part148.Anchored = true
  1745. Part148.BrickColor = BrickColor.new("Brown")
  1746. Part148.Material = Enum.Material.Wood
  1747. Part148.brickColor = BrickColor.new("Brown")
  1748. Part149.Parent = Model140
  1749. Part149.CFrame = CFrame.new(6.24523687, 0.899001598, -30.2176399, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1750. Part149.Orientation = Vector3.new(0, 22.5, 0)
  1751. Part149.Position = Vector3.new(6.24523687, 0.899001598, -30.2176399)
  1752. Part149.Rotation = Vector3.new(0, 22.5, 0)
  1753. Part149.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1754. Part149.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1755. Part149.Anchored = true
  1756. Part149.BrickColor = BrickColor.new("Brown")
  1757. Part149.Material = Enum.Material.Wood
  1758. Part149.brickColor = BrickColor.new("Brown")
  1759. Part150.Parent = Model140
  1760. Part150.CFrame = CFrame.new(6.78643322, 1.69900179, -31.5242004, 0.923879504, 0, 0.382683456, 0, 1, 0, -0.382683456, 0, 0.923879504)
  1761. Part150.Orientation = Vector3.new(0, 22.5, 0)
  1762. Part150.Position = Vector3.new(6.78643322, 1.69900179, -31.5242004)
  1763. Part150.Rotation = Vector3.new(0, 22.5, 0)
  1764. Part150.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1765. Part150.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1766. Part150.Anchored = true
  1767. Part150.BrickColor = BrickColor.new("Brown")
  1768. Part150.Material = Enum.Material.Wood
  1769. Part150.brickColor = BrickColor.new("Brown")
  1770. Model151.Name = "Chair"
  1771. Model151.Parent = Folder0
  1772. Part152.Parent = Model151
  1773. Part152.CFrame = CFrame.new(1.41482639, 2.09900284, -37.6195145, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1774. Part152.Orientation = Vector3.new(0, 67.5, 0)
  1775. Part152.Position = Vector3.new(1.41482639, 2.09900284, -37.6195145)
  1776. Part152.Rotation = Vector3.new(0, 67.5, 0)
  1777. Part152.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1778. Part152.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1779. Part152.Anchored = true
  1780. Part152.BrickColor = BrickColor.new("Brown")
  1781. Part152.Material = Enum.Material.Wood
  1782. Part152.brickColor = BrickColor.new("Brown")
  1783. Part153.Parent = Model151
  1784. Part153.CFrame = CFrame.new(3.26258373, 2.09900284, -36.8541489, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1785. Part153.Orientation = Vector3.new(0, 67.5, 0)
  1786. Part153.Position = Vector3.new(3.26258373, 2.09900284, -36.8541489)
  1787. Part153.Rotation = Vector3.new(0, 67.5, 0)
  1788. Part153.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1789. Part153.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1790. Part153.Anchored = true
  1791. Part153.BrickColor = BrickColor.new("Brown")
  1792. Part153.Material = Enum.Material.Wood
  1793. Part153.brickColor = BrickColor.new("Brown")
  1794. Part154.Parent = Model151
  1795. Part154.CFrame = CFrame.new(2.33870316, 4.09900284, -37.2368393, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1796. Part154.Orientation = Vector3.new(0, 67.5, 0)
  1797. Part154.Position = Vector3.new(2.33870316, 4.09900284, -37.2368393)
  1798. Part154.Rotation = Vector3.new(0, 67.5, 0)
  1799. Part154.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1800. Part154.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1801. Part154.Anchored = true
  1802. Part154.BrickColor = BrickColor.new("Brown")
  1803. Part154.Material = Enum.Material.Wood
  1804. Part154.brickColor = BrickColor.new("Brown")
  1805. Part155.Parent = Model151
  1806. Part155.CFrame = CFrame.new(2.33870316, 3.29900074, -37.2368393, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1807. Part155.Orientation = Vector3.new(0, 67.5, 0)
  1808. Part155.Position = Vector3.new(2.33870316, 3.29900074, -37.2368393)
  1809. Part155.Rotation = Vector3.new(0, 67.5, 0)
  1810. Part155.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1811. Part155.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1812. Part155.Anchored = true
  1813. Part155.BrickColor = BrickColor.new("Brown")
  1814. Part155.Material = Enum.Material.Wood
  1815. Part155.brickColor = BrickColor.new("Brown")
  1816. Part156.Parent = Model151
  1817. Part156.CFrame = CFrame.new(2.33870316, 3.69900084, -37.2368393, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1818. Part156.Orientation = Vector3.new(0, 67.5, 0)
  1819. Part156.Position = Vector3.new(2.33870316, 3.69900084, -37.2368393)
  1820. Part156.Rotation = Vector3.new(0, 67.5, 0)
  1821. Part156.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1822. Part156.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1823. Part156.Anchored = true
  1824. Part156.BrickColor = BrickColor.new("Brown")
  1825. Part156.Material = Enum.Material.Wood
  1826. Part156.brickColor = BrickColor.new("Brown")
  1827. Seat157.Parent = Model151
  1828. Seat157.CFrame = CFrame.new(2.10909367, 1.69900179, -36.6825104, -0.923879504, 0, 0.382683396, 0, 1, 0, -0.382683396, 0, -0.923879504)
  1829. Seat157.Orientation = Vector3.new(0, 157.5, 0)
  1830. Seat157.Position = Vector3.new(2.10909367, 1.69900179, -36.6825104)
  1831. Seat157.Rotation = Vector3.new(-180, 22.5, -180)
  1832. Seat157.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1833. Seat157.Transparency = 1
  1834. Seat157.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1835. Seat157.Anchored = true
  1836. Seat157.BrickColor = BrickColor.new("Brown")
  1837. Seat157.Material = Enum.Material.Wood
  1838. Seat157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Seat157.brickColor = BrickColor.new("Brown")
  1840. Part158.Parent = Model151
  1841. Part158.CFrame = CFrame.new(2.33870316, 2.89899969, -37.2368393, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1842. Part158.Orientation = Vector3.new(0, 67.5, 0)
  1843. Part158.Position = Vector3.new(2.33870316, 2.89899969, -37.2368393)
  1844. Part158.Rotation = Vector3.new(0, 67.5, 0)
  1845. Part158.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1846. Part158.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1847. Part158.Anchored = true
  1848. Part158.BrickColor = BrickColor.new("Brown")
  1849. Part158.Material = Enum.Material.Wood
  1850. Part158.brickColor = BrickColor.new("Brown")
  1851. Part159.Parent = Model151
  1852. Part159.CFrame = CFrame.new(0.649459839, 0.899001598, -35.771759, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1853. Part159.Orientation = Vector3.new(0, 67.5, 0)
  1854. Part159.Position = Vector3.new(0.649459839, 0.899001598, -35.771759)
  1855. Part159.Rotation = Vector3.new(0, 67.5, 0)
  1856. Part159.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1857. Part159.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1858. Part159.Anchored = true
  1859. Part159.BrickColor = BrickColor.new("Brown")
  1860. Part159.Material = Enum.Material.Wood
  1861. Part159.brickColor = BrickColor.new("Brown")
  1862. Part160.Parent = Model151
  1863. Part160.CFrame = CFrame.new(2.49721622, 0.899001598, -35.0063934, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1864. Part160.Orientation = Vector3.new(0, 67.5, 0)
  1865. Part160.Position = Vector3.new(2.49721622, 0.899001598, -35.0063934)
  1866. Part160.Rotation = Vector3.new(0, 67.5, 0)
  1867. Part160.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1868. Part160.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1869. Part160.Anchored = true
  1870. Part160.BrickColor = BrickColor.new("Brown")
  1871. Part160.Material = Enum.Material.Wood
  1872. Part160.brickColor = BrickColor.new("Brown")
  1873. Part161.Parent = Model151
  1874. Part161.CFrame = CFrame.new(1.95602131, 1.69900179, -36.3129578, 0.382683396, 0, 0.923879504, 0, 1, 0, -0.923879504, 0, 0.382683396)
  1875. Part161.Orientation = Vector3.new(0, 67.5, 0)
  1876. Part161.Position = Vector3.new(1.95602131, 1.69900179, -36.3129578)
  1877. Part161.Rotation = Vector3.new(0, 67.5, 0)
  1878. Part161.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1879. Part161.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1880. Part161.Anchored = true
  1881. Part161.BrickColor = BrickColor.new("Brown")
  1882. Part161.Material = Enum.Material.Wood
  1883. Part161.brickColor = BrickColor.new("Brown")
  1884. Model162.Name = "Chair"
  1885. Model162.Parent = Folder0
  1886. Part163.Parent = Model162
  1887. Part163.CFrame = CFrame.new(-10.9192295, 2.09900284, -30.9515629, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1888. Part163.Orientation = Vector3.new(0, 157.5, 0)
  1889. Part163.Position = Vector3.new(-10.9192295, 2.09900284, -30.9515629)
  1890. Part163.Rotation = Vector3.new(-180, 22.5, -180)
  1891. Part163.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1892. Part163.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1893. Part163.Anchored = true
  1894. Part163.BrickColor = BrickColor.new("Brown")
  1895. Part163.Material = Enum.Material.Wood
  1896. Part163.brickColor = BrickColor.new("Brown")
  1897. Part164.Parent = Model162
  1898. Part164.CFrame = CFrame.new(-10.1538658, 2.09900284, -32.7993164, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1899. Part164.Orientation = Vector3.new(0, 157.5, 0)
  1900. Part164.Position = Vector3.new(-10.1538658, 2.09900284, -32.7993164)
  1901. Part164.Rotation = Vector3.new(-180, 22.5, -180)
  1902. Part164.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1903. Part164.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  1904. Part164.Anchored = true
  1905. Part164.BrickColor = BrickColor.new("Brown")
  1906. Part164.Material = Enum.Material.Wood
  1907. Part164.brickColor = BrickColor.new("Brown")
  1908. Part165.Parent = Model162
  1909. Part165.CFrame = CFrame.new(-10.5365486, 4.09900284, -31.8754406, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1910. Part165.Orientation = Vector3.new(0, 157.5, 0)
  1911. Part165.Position = Vector3.new(-10.5365486, 4.09900284, -31.8754406)
  1912. Part165.Rotation = Vector3.new(-180, 22.5, -180)
  1913. Part165.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1914. Part165.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1915. Part165.Anchored = true
  1916. Part165.BrickColor = BrickColor.new("Brown")
  1917. Part165.Material = Enum.Material.Wood
  1918. Part165.brickColor = BrickColor.new("Brown")
  1919. Part166.Parent = Model162
  1920. Part166.CFrame = CFrame.new(-10.5365486, 3.29900074, -31.8754406, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1921. Part166.Orientation = Vector3.new(0, 157.5, 0)
  1922. Part166.Position = Vector3.new(-10.5365486, 3.29900074, -31.8754406)
  1923. Part166.Rotation = Vector3.new(-180, 22.5, -180)
  1924. Part166.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1925. Part166.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1926. Part166.Anchored = true
  1927. Part166.BrickColor = BrickColor.new("Brown")
  1928. Part166.Material = Enum.Material.Wood
  1929. Part166.brickColor = BrickColor.new("Brown")
  1930. Part167.Parent = Model162
  1931. Part167.CFrame = CFrame.new(-10.5365486, 3.69900084, -31.8754406, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1932. Part167.Orientation = Vector3.new(0, 157.5, 0)
  1933. Part167.Position = Vector3.new(-10.5365486, 3.69900084, -31.8754406)
  1934. Part167.Rotation = Vector3.new(-180, 22.5, -180)
  1935. Part167.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1936. Part167.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1937. Part167.Anchored = true
  1938. Part167.BrickColor = BrickColor.new("Brown")
  1939. Part167.Material = Enum.Material.Wood
  1940. Part167.brickColor = BrickColor.new("Brown")
  1941. Seat168.Parent = Model162
  1942. Seat168.CFrame = CFrame.new(-9.9822216, 1.69900179, -31.6458321, -0.382683337, 0, -0.923879445, 0, 1, 0, 0.923879445, 0, -0.382683337)
  1943. Seat168.Orientation = Vector3.new(0, -112.5, 0)
  1944. Seat168.Position = Vector3.new(-9.9822216, 1.69900179, -31.6458321)
  1945. Seat168.Rotation = Vector3.new(-180, -67.5, -180)
  1946. Seat168.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1947. Seat168.Transparency = 1
  1948. Seat168.Size = Vector3.new(1.79999995, 0.200000003, 1)
  1949. Seat168.Anchored = true
  1950. Seat168.BrickColor = BrickColor.new("Brown")
  1951. Seat168.Material = Enum.Material.Wood
  1952. Seat168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. Seat168.brickColor = BrickColor.new("Brown")
  1954. Part169.Parent = Model162
  1955. Part169.CFrame = CFrame.new(-10.5365486, 2.89899969, -31.8754406, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1956. Part169.Orientation = Vector3.new(0, 157.5, 0)
  1957. Part169.Position = Vector3.new(-10.5365486, 2.89899969, -31.8754406)
  1958. Part169.Rotation = Vector3.new(-180, 22.5, -180)
  1959. Part169.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1960. Part169.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  1961. Part169.Anchored = true
  1962. Part169.BrickColor = BrickColor.new("Brown")
  1963. Part169.Material = Enum.Material.Wood
  1964. Part169.brickColor = BrickColor.new("Brown")
  1965. Part170.Parent = Model162
  1966. Part170.CFrame = CFrame.new(-9.07147789, 0.899001598, -30.1861935, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1967. Part170.Orientation = Vector3.new(0, 157.5, 0)
  1968. Part170.Position = Vector3.new(-9.07147789, 0.899001598, -30.1861935)
  1969. Part170.Rotation = Vector3.new(-180, 22.5, -180)
  1970. Part170.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1971. Part170.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1972. Part170.Anchored = true
  1973. Part170.BrickColor = BrickColor.new("Brown")
  1974. Part170.Material = Enum.Material.Wood
  1975. Part170.brickColor = BrickColor.new("Brown")
  1976. Part171.Parent = Model162
  1977. Part171.CFrame = CFrame.new(-8.30610657, 0.899001598, -32.0339508, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1978. Part171.Orientation = Vector3.new(0, 157.5, 0)
  1979. Part171.Position = Vector3.new(-8.30610657, 0.899001598, -32.0339508)
  1980. Part171.Rotation = Vector3.new(-180, 22.5, -180)
  1981. Part171.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1982. Part171.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  1983. Part171.Anchored = true
  1984. Part171.BrickColor = BrickColor.new("Brown")
  1985. Part171.Material = Enum.Material.Wood
  1986. Part171.brickColor = BrickColor.new("Brown")
  1987. Part172.Parent = Model162
  1988. Part172.CFrame = CFrame.new(-9.61267281, 1.69900179, -31.4927559, -0.923879445, 0, 0.382683337, 0, 1, 0, -0.382683337, 0, -0.923879445)
  1989. Part172.Orientation = Vector3.new(0, 157.5, 0)
  1990. Part172.Position = Vector3.new(-9.61267281, 1.69900179, -31.4927559)
  1991. Part172.Rotation = Vector3.new(-180, 22.5, -180)
  1992. Part172.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1993. Part172.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  1994. Part172.Anchored = true
  1995. Part172.BrickColor = BrickColor.new("Brown")
  1996. Part172.Material = Enum.Material.Wood
  1997. Part172.brickColor = BrickColor.new("Brown")
  1998. Model173.Name = "Chair"
  1999. Model173.Parent = Folder0
  2000. Part174.Parent = Model173
  2001. Part174.CFrame = CFrame.new(-6.10882378, 2.09900284, -36.8372955, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2002. Part174.Orientation = Vector3.new(0, 112.5, 0)
  2003. Part174.Position = Vector3.new(-6.10882378, 2.09900284, -36.8372955)
  2004. Part174.Rotation = Vector3.new(-180, 67.5, -180)
  2005. Part174.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2006. Part174.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  2007. Part174.Anchored = true
  2008. Part174.BrickColor = BrickColor.new("Brown")
  2009. Part174.Material = Enum.Material.Wood
  2010. Part174.brickColor = BrickColor.new("Brown")
  2011. Part175.Parent = Model173
  2012. Part175.CFrame = CFrame.new(-4.26106834, 2.09900284, -37.6026688, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2013. Part175.Orientation = Vector3.new(0, 112.5, 0)
  2014. Part175.Position = Vector3.new(-4.26106834, 2.09900284, -37.6026688)
  2015. Part175.Rotation = Vector3.new(-180, 67.5, -180)
  2016. Part175.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2017. Part175.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  2018. Part175.Anchored = true
  2019. Part175.BrickColor = BrickColor.new("Brown")
  2020. Part175.Material = Enum.Material.Wood
  2021. Part175.brickColor = BrickColor.new("Brown")
  2022. Part176.Parent = Model173
  2023. Part176.CFrame = CFrame.new(-5.18494797, 4.09900284, -37.2199783, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2024. Part176.Orientation = Vector3.new(0, 112.5, 0)
  2025. Part176.Position = Vector3.new(-5.18494797, 4.09900284, -37.2199783)
  2026. Part176.Rotation = Vector3.new(-180, 67.5, -180)
  2027. Part176.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2028. Part176.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  2029. Part176.Anchored = true
  2030. Part176.BrickColor = BrickColor.new("Brown")
  2031. Part176.Material = Enum.Material.Wood
  2032. Part176.brickColor = BrickColor.new("Brown")
  2033. Part177.Parent = Model173
  2034. Part177.CFrame = CFrame.new(-5.18494797, 3.29900074, -37.2199783, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2035. Part177.Orientation = Vector3.new(0, 112.5, 0)
  2036. Part177.Position = Vector3.new(-5.18494797, 3.29900074, -37.2199783)
  2037. Part177.Rotation = Vector3.new(-180, 67.5, -180)
  2038. Part177.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2039. Part177.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  2040. Part177.Anchored = true
  2041. Part177.BrickColor = BrickColor.new("Brown")
  2042. Part177.Material = Enum.Material.Wood
  2043. Part177.brickColor = BrickColor.new("Brown")
  2044. Part178.Parent = Model173
  2045. Part178.CFrame = CFrame.new(-5.18494797, 3.69900084, -37.2199783, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2046. Part178.Orientation = Vector3.new(0, 112.5, 0)
  2047. Part178.Position = Vector3.new(-5.18494797, 3.69900084, -37.2199783)
  2048. Part178.Rotation = Vector3.new(-180, 67.5, -180)
  2049. Part178.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2050. Part178.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  2051. Part178.Anchored = true
  2052. Part178.BrickColor = BrickColor.new("Brown")
  2053. Part178.Material = Enum.Material.Wood
  2054. Part178.brickColor = BrickColor.new("Brown")
  2055. Seat179.Parent = Model173
  2056. Seat179.CFrame = CFrame.new(-4.95533848, 1.69900179, -36.665657, -0.923879445, 0, -0.382683426, 0, 1, 0, 0.382683426, 0, -0.923879445)
  2057. Seat179.Orientation = Vector3.new(0, -157.5, 0)
  2058. Seat179.Position = Vector3.new(-4.95533848, 1.69900179, -36.665657)
  2059. Seat179.Rotation = Vector3.new(-180, -22.5, -180)
  2060. Seat179.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2061. Seat179.Transparency = 1
  2062. Seat179.Size = Vector3.new(1.79999995, 0.200000003, 1)
  2063. Seat179.Anchored = true
  2064. Seat179.BrickColor = BrickColor.new("Brown")
  2065. Seat179.Material = Enum.Material.Wood
  2066. Seat179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2067. Seat179.brickColor = BrickColor.new("Brown")
  2068. Part180.Parent = Model173
  2069. Part180.CFrame = CFrame.new(-5.18494797, 2.89899969, -37.2199783, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2070. Part180.Orientation = Vector3.new(0, 112.5, 0)
  2071. Part180.Position = Vector3.new(-5.18494797, 2.89899969, -37.2199783)
  2072. Part180.Rotation = Vector3.new(-180, 67.5, -180)
  2073. Part180.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2074. Part180.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
  2075. Part180.Anchored = true
  2076. Part180.BrickColor = BrickColor.new("Brown")
  2077. Part180.Material = Enum.Material.Wood
  2078. Part180.brickColor = BrickColor.new("Brown")
  2079. Part181.Parent = Model173
  2080. Part181.CFrame = CFrame.new(-5.34346199, 0.899001598, -34.9895401, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2081. Part181.Orientation = Vector3.new(0, 112.5, 0)
  2082. Part181.Position = Vector3.new(-5.34346199, 0.899001598, -34.9895401)
  2083. Part181.Rotation = Vector3.new(-180, 67.5, -180)
  2084. Part181.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2085. Part181.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  2086. Part181.Anchored = true
  2087. Part181.BrickColor = BrickColor.new("Brown")
  2088. Part181.Material = Enum.Material.Wood
  2089. Part181.brickColor = BrickColor.new("Brown")
  2090. Part182.Parent = Model173
  2091. Part182.CFrame = CFrame.new(-3.49570084, 0.899001598, -35.7549057, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2092. Part182.Orientation = Vector3.new(0, 112.5, 0)
  2093. Part182.Position = Vector3.new(-3.49570084, 0.899001598, -35.7549057)
  2094. Part182.Rotation = Vector3.new(-180, 67.5, -180)
  2095. Part182.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2096. Part182.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
  2097. Part182.Anchored = true
  2098. Part182.BrickColor = BrickColor.new("Brown")
  2099. Part182.Material = Enum.Material.Wood
  2100. Part182.brickColor = BrickColor.new("Brown")
  2101. Part183.Parent = Model173
  2102. Part183.CFrame = CFrame.new(-4.80226707, 1.69900179, -36.2961044, -0.382683426, 0, 0.923879445, 0, 1, 0, -0.923879445, 0, -0.382683426)
  2103. Part183.Orientation = Vector3.new(0, 112.5, 0)
  2104. Part183.Position = Vector3.new(-4.80226707, 1.69900179, -36.2961044)
  2105. Part183.Rotation = Vector3.new(-180, 67.5, -180)
  2106. Part183.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2107. Part183.Size = Vector3.new(2.20000005, 0.200000003, 2.20000005)
  2108. Part183.Anchored = true
  2109. Part183.BrickColor = BrickColor.new("Brown")
  2110. Part183.Material = Enum.Material.Wood
  2111. Part183.brickColor = BrickColor.new("Brown")
  2112. Model184.Name = "button"
  2113. Model184.Parent = Folder0
  2114. Model184.PrimaryPart = Part188
  2115. Part185.Parent = Model184
  2116. Part185.CFrame = CFrame.new(-1.58502603, 3.85215139, -28.062603, -3.36313533e-05, 3.67757275e-05, 1, -0.999985456, 0.00540737715, -3.38297177e-05, -0.00540737901, -0.999985397, 3.65933302e-05)
  2117. Part185.Orientation = Vector3.new(0, 90, -89.6900024)
  2118. Part185.Position = Vector3.new(-1.58502603, 3.85215139, -28.062603)
  2119. Part185.Rotation = Vector3.new(-89.6900024, 90, 0)
  2120. Part185.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2121. Part185.Size = Vector3.new(0.0984632969, 1.77233934, 1.77233934)
  2122. Part185.Anchored = true
  2123. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2124. Part185.BrickColor = BrickColor.new("Smoky grey")
  2125. Part185.Material = Enum.Material.DiamondPlate
  2126. Part185.TopSurface = Enum.SurfaceType.Smooth
  2127. Part185.brickColor = BrickColor.new("Smoky grey")
  2128. Texture186.Parent = Part185
  2129. Texture186.Texture = "rbxassetid://3963636328"
  2130. Texture186.Face = Enum.NormalId.Left
  2131. Part187.Name = "main"
  2132. Part187.Parent = Model184
  2133. Part187.CFrame = CFrame.new(-1.58502316, 4.02387762, -28.0617161, -3.36313533e-05, 3.67757275e-05, 1, -0.999985456, 0.00540737715, -3.38297177e-05, -0.00540737901, -0.999985397, 3.65933302e-05)
  2134. Part187.Orientation = Vector3.new(0, 90, -89.6900024)
  2135. Part187.Position = Vector3.new(-1.58502316, 4.02387762, -28.0617161)
  2136. Part187.Rotation = Vector3.new(-89.6900024, 90, 0)
  2137. Part187.Color = Color3.new(1, 0, 0)
  2138. Part187.Size = Vector3.new(0.3319408, 1.37848616, 1.37848616)
  2139. Part187.Anchored = true
  2140. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2141. Part187.BrickColor = BrickColor.new("Really red")
  2142. Part187.Material = Enum.Material.SmoothPlastic
  2143. Part187.TopSurface = Enum.SurfaceType.Smooth
  2144. Part187.brickColor = BrickColor.new("Really red")
  2145. Part187.Shape = Enum.PartType.Cylinder
  2146. Part188.Name = "open"
  2147. Part188.Parent = Model184
  2148. Part188.CFrame = CFrame.new(-1.58501995, 4.09730911, -28.0840836, -3.36313533e-05, 3.67757275e-05, 1, -0.999985456, 0.00540737715, -3.38297177e-05, -0.00540737901, -0.999985397, 3.65933302e-05)
  2149. Part188.Orientation = Vector3.new(0, 90, -89.6900024)
  2150. Part188.Position = Vector3.new(-1.58501995, 4.09730911, -28.0840836)
  2151. Part188.Rotation = Vector3.new(-89.6900024, 90, 0)
  2152. Part188.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2153. Part188.Transparency = 0.5
  2154. Part188.Size = Vector3.new(0.533999979, 1.5, 1.5)
  2155. Part188.Anchored = true
  2156. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2157. Part188.BrickColor = BrickColor.new("Institutional white")
  2158. Part188.TopSurface = Enum.SurfaceType.Smooth
  2159. Part188.brickColor = BrickColor.new("Institutional white")
  2160. Part189.Name = "hinge"
  2161. Part189.Parent = Model184
  2162. Part189.CFrame = CFrame.new(-1.58499897, 3.93323207, -28.8099804, -3.36313533e-05, 3.67757275e-05, 1, -0.999985456, 0.00540737715, -3.38297177e-05, -0.00540737901, -0.999985397, 3.65933302e-05)
  2163. Part189.Orientation = Vector3.new(0, 90, -89.6900024)
  2164. Part189.Position = Vector3.new(-1.58499897, 3.93323207, -28.8099804)
  2165. Part189.Rotation = Vector3.new(-89.6900024, 90, 0)
  2166. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2167. Part189.Transparency = 1
  2168. Part189.Size = Vector3.new(0.0500000007, 0.0500000007, 1.5)
  2169. Part189.Anchored = true
  2170. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2171. Part189.BrickColor = BrickColor.new("Institutional white")
  2172. Part189.TopSurface = Enum.SurfaceType.Smooth
  2173. Part189.brickColor = BrickColor.new("Institutional white")
  2174. --
  2175. local model = Folder0
  2176. local model_button = model.button
  2177. local main_button = model_button.main
  2178. local open_button = model_button.open
  2179. local hinge_button = model_button.hinge
  2180. local cool_time = 15
  2181. local discussion_time = 15
  2182. local vote_time = 60
  2183. local skips = 0
  2184. local kill_cooldown = 30
  2185. local player_min = 3 -- 3
  2186. local sword = nil
  2187. local cooling = false
  2188. local opened = false
  2189. local using = false
  2190. local voting = false
  2191. local confirm = true
  2192. local playing = false
  2193. local testing = false
  2194. local bodies = {}
  2195. local votes = {}
  2196. local vented = {}
  2197. local vents = {}
  2198. local vent_c = {}
  2199.  
  2200. if not _G['am'] then
  2201.     _G['am'] = {}
  2202. end
  2203. if not _G['am']['member'] then
  2204.     _G['am']['member'] = {}
  2205. end
  2206. if not _G['am']['alive'] then
  2207.     _G['am']['alive'] = {}
  2208. end
  2209. if not _G['am']['impostor'] then
  2210.     _G['am']['impostor'] = {}
  2211. end
  2212.  
  2213. _G['am']['cap'] = 1
  2214. _G['am']['impostor'] = {}
  2215. _G['am']['alive'] = {}
  2216.  
  2217. --
  2218. local b1,b2
  2219. pcall(function()
  2220.     b1 = Instance.new("BillboardGui")
  2221.     local TextBox1 = Instance.new("TextBox")
  2222.     local TextBox2 = Instance.new("TextBox")
  2223.     local TextBox3 = Instance.new("TextBox")
  2224.     b1.Parent = main_button
  2225.     b1.LightInfluence = 1
  2226.     b1.Size = UDim2.new(8, 0, 4, 0)
  2227.     b1.Active = true
  2228.     b1.ClipsDescendants = true
  2229.     b1.AlwaysOnTop = true
  2230.     b1.MaxDistance = 40
  2231.     b1.StudsOffset = Vector3.new(0, 3, 0)
  2232.     TextBox1.Name = "t1"
  2233.     TextBox1.Parent = b1
  2234.     TextBox1.Size = UDim2.new(1, 0, 0.300000012, 0)
  2235.     TextBox1.BackgroundColor = BrickColor.new("Dark grey metallic")
  2236.     TextBox1.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
  2237.     TextBox1.BackgroundTransparency = 0.5
  2238.     TextBox1.Font = Enum.Font.SourceSans
  2239.     TextBox1.FontSize = Enum.FontSize.Size14
  2240.     TextBox1.Text = "vote/NAME to vote"
  2241.     TextBox1.TextColor = BrickColor.new("Institutional white")
  2242.     TextBox1.TextColor3 = Color3.new(1, 1, 1)
  2243.     TextBox1.TextScaled = true
  2244.     TextBox1.TextSize = 14
  2245.     TextBox1.TextStrokeTransparency = 0
  2246.     TextBox1.TextWrap = true
  2247.     TextBox1.TextWrapped = true
  2248.     TextBox2.Name = "t2"
  2249.     TextBox2.Parent = b1
  2250.     TextBox2.Position = UDim2.new(0, 0, 0.300000012, 0)
  2251.     TextBox2.Size = UDim2.new(1, 0, 0.300000012, 0)
  2252.     TextBox2.BackgroundColor = BrickColor.new("Dark grey metallic")
  2253.     TextBox2.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
  2254.     TextBox2.BackgroundTransparency = 0.5
  2255.     TextBox2.Font = Enum.Font.SourceSans
  2256.     TextBox2.FontSize = Enum.FontSize.Size14
  2257.     TextBox2.Text = "Time: 0"
  2258.     TextBox2.TextColor = BrickColor.new("Institutional white")
  2259.     TextBox2.TextColor3 = Color3.new(1, 1, 1)
  2260.     TextBox2.TextScaled = true
  2261.     TextBox2.TextSize = 14
  2262.     TextBox2.TextStrokeTransparency = 0
  2263.     TextBox2.TextWrap = true
  2264.     TextBox2.TextWrapped = true
  2265.     TextBox3.Name = "t3"
  2266.     TextBox3.Parent = b1
  2267.     TextBox3.Position = UDim2.new(0, 0, 0.600000024, 0)
  2268.     TextBox3.Size = UDim2.new(1, 0, 0.300000012, 0)
  2269.     TextBox3.BackgroundColor = BrickColor.new("Dark grey metallic")
  2270.     TextBox3.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
  2271.     TextBox3.BackgroundTransparency = 0.5
  2272.     TextBox3.Font = Enum.Font.SourceSans
  2273.     TextBox3.FontSize = Enum.FontSize.Size14
  2274.     TextBox3.Text = "Time: 0"
  2275.     TextBox3.TextColor = BrickColor.new("Institutional white")
  2276.     TextBox3.TextColor3 = Color3.new(1, 1, 1)
  2277.     TextBox3.TextScaled = true
  2278.     TextBox3.TextSize = 14
  2279.     TextBox3.TextStrokeTransparency = 0
  2280.     TextBox3.TextWrap = true
  2281.     TextBox3.TextWrapped = true
  2282. end)
  2283. --
  2284. pcall(function()
  2285.     b2 = Instance.new("BillboardGui")
  2286.     local TextBox1 = Instance.new("TextBox")
  2287.     local ImageLabel2 = Instance.new("ImageLabel")
  2288.     b2.Parent = nil
  2289.     b2.LightInfluence = 1
  2290.     b2.Size = UDim2.new(4, 0, 4, 0)
  2291.     b2.Active = true
  2292.     b2.ClipsDescendants = true
  2293.     b2.AlwaysOnTop = true
  2294.     b2.MaxDistance = 40
  2295.     b2.StudsOffset = Vector3.new(0, 4, 0)
  2296.     TextBox1.Name = "t1"
  2297.     TextBox1.Parent = b2
  2298.     TextBox1.Size = UDim2.new(1, 0, 0.5, 0)
  2299.     TextBox1.BackgroundColor = BrickColor.new("Dark grey metallic")
  2300.     TextBox1.BackgroundColor3 = Color3.new(0.337255, 0.337255, 0.337255)
  2301.     TextBox1.BackgroundTransparency = 0.5
  2302.     TextBox1.Font = Enum.Font.SourceSans
  2303.     TextBox1.FontSize = Enum.FontSize.Size14
  2304.     TextBox1.Text = "plr"
  2305.     TextBox1.TextColor = BrickColor.new("Institutional white")
  2306.     TextBox1.TextColor3 = Color3.new(1, 1, 1)
  2307.     TextBox1.TextScaled = true
  2308.     TextBox1.TextSize = 14
  2309.     TextBox1.TextStrokeTransparency = 0
  2310.     TextBox1.TextWrap = true
  2311.     TextBox1.TextWrapped = true
  2312.     ImageLabel2.Name = "t2"
  2313.     ImageLabel2.Parent = b2
  2314.     ImageLabel2.Position = UDim2.new(0.25, 0, 0.5, 0)
  2315.     ImageLabel2.Size = UDim2.new(0.5, 0, 0.5, 0)
  2316.     ImageLabel2.BackgroundColor = BrickColor.new("Institutional white")
  2317.     ImageLabel2.BackgroundColor3 = Color3.new(1, 1, 1)
  2318.     ImageLabel2.BackgroundTransparency = 1
  2319. end)
  2320. --
  2321.  
  2322. local wait = function(t)
  2323.     wait(t or 0)
  2324. end
  2325.  
  2326. function GetPlr(plr, str)
  2327.     local p = nil
  2328.     str = str:lower()
  2329.     local sn = {1} local en = {}
  2330.     for x = 1, #sn do
  2331.         for a, plyr in pairs(game:GetService("Players"):children()) do
  2332.             if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x],en[x])) == 1) or (sn[x] and str:sub(sn[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x])) == 1) or (str ~= "" and plyr.Name:lower():find(str) == 1) then
  2333.                 p = plyr;
  2334.                 break;
  2335.             end
  2336.         end
  2337.     end
  2338.     return p
  2339. end
  2340.  
  2341. for i,v in pairs(model:GetDescendants()) do
  2342.     if v:IsA("BasePart") then
  2343.         v.Locked = true
  2344.     end
  2345. end
  2346.  
  2347. function set_timer()
  2348.     spawn(function()
  2349.         cooling = true
  2350.         for i = 1,cool_time do
  2351.             wait(1)
  2352.         end
  2353.         cooling = false
  2354.     end)
  2355. end
  2356.  
  2357. function open(clicker)
  2358.     spawn(function()
  2359.         if not cooling and not opened and not using and check(clicker) and playing then else return end
  2360.         opened = true
  2361.         local par = open_button.Parent
  2362.         --open_button.Parent = nil
  2363.         for i = 1,12 do
  2364.             local center = hinge_button.CFrame
  2365.             local newcenter
  2366.             newcenter = center*CFrame.Angles(0, 0, math.rad(-11))
  2367.             open_button.CFrame = (newcenter*(center:Inverse()*open_button.CFrame))
  2368.             wait()
  2369.         end
  2370.         wait(3)
  2371.         opened = false
  2372.         --open_button.Parent = par
  2373.         for i = 1,12 do
  2374.             local center = hinge_button.CFrame
  2375.             local newcenter
  2376.             newcenter = center*CFrame.Angles(0, 0, math.rad(11))
  2377.             open_button.CFrame = (newcenter*(center:Inverse()*open_button.CFrame))
  2378.             wait()
  2379.         end
  2380.     end)
  2381. end
  2382.  
  2383. function spawn_head(plr)
  2384.     spawn(function()
  2385.         local p = Instance.new("Part")
  2386.         p.Transparency = 1
  2387.         p.CanCollide = false
  2388.         p.Anchored = true
  2389.         p.Locked = true
  2390.         p.Size = Vector3.new()
  2391.         p.Position = main_button.Position+Vector3.new(math.random(-5,5),0,math.random(-5,5))
  2392.         p.Parent = script
  2393.         local b = b2:Clone()
  2394.         b.Parent = p
  2395.         b.t1.Text = plr.Name
  2396.         b.t2.Image = game:GetService("Players"):GetUserThumbnailAsync(plr.UserId,Enum.ThumbnailType.HeadShot,Enum.ThumbnailSize.Size100x100)
  2397.         game:GetService("TweenService"):Create(p,TweenInfo.new(2),{CFrame = p.CFrame*CFrame.new(0,3,0)}):Play()
  2398.         for i,v in pairs(b:GetChildren()) do
  2399.             game:GetService("TweenService"):Create(v,TweenInfo.new(2),{Transparency = 1}):Play()
  2400.         end
  2401.         game:GetService("Debris"):AddItem(p,2)
  2402.     end)
  2403. end
  2404.  
  2405. function check(plr)
  2406.     local r,impostor = false,false
  2407.     pcall(function()
  2408.         if _G['am']['member'][plr.Character] and _G['am']['alive'][plr] then
  2409.             r = true
  2410.         end
  2411.     end)
  2412.     pcall(function()
  2413.         if _G['am']['impostor'][plr] then
  2414.             impostor = true
  2415.         end
  2416.     end)
  2417.     return r,impostor
  2418. end
  2419.  
  2420. function vote_connect(plr)
  2421.     if plr then
  2422.         plr.Chatted:Connect(function(msg)
  2423.             if msg:lower():sub(1,5) == 'vote/' and not votes[plr] and check(plr) and using and voting and playing then
  2424.                 local choice = GetPlr(nil,msg:sub(6))
  2425.                 if msg:lower():sub(6) == 'skip' then
  2426.                     skips += 1
  2427.                     votes[plr] = 0
  2428.                     local blop = Instance.new("Sound")
  2429.                     blop.SoundId = 'rbxassetid://406220148'
  2430.                     blop.Volume = 5
  2431.                     blop.PlayOnRemove = true
  2432.                     blop.Parent = main_button
  2433.                     blop:Destroy()
  2434.                     spawn_head(plr)
  2435.                 elseif choice and check(choice) then
  2436.                     votes[plr] = choice
  2437.                     local blop = Instance.new("Sound")
  2438.                     blop.SoundId = 'rbxassetid://406220148'
  2439.                     blop.Volume = 5
  2440.                     blop.PlayOnRemove = true
  2441.                     blop.Parent = main_button
  2442.                     blop:Destroy()
  2443.                     spawn_head(plr)
  2444.                 end
  2445.             elseif msg:lower():sub(1,8) == '/e vote/' and not votes[plr] and check(plr) and using and voting and playing then
  2446.                 local choice = GetPlr(nil,msg:sub(9))
  2447.                 if msg:lower():sub(9) == 'skip' then
  2448.                     skips += 1
  2449.                     votes[plr] = 0
  2450.                     local blop = Instance.new("Sound")
  2451.                     blop.SoundId = 'rbxassetid://406220148'
  2452.                     blop.Volume = 5
  2453.                     blop.PlayOnRemove = true
  2454.                     blop.Parent = main_button
  2455.                     blop:Destroy()
  2456.                     spawn_head(plr)
  2457.                 elseif choice and check(choice) then
  2458.                     votes[plr] = choice
  2459.                     local blop = Instance.new("Sound")
  2460.                     blop.SoundId = 'rbxassetid://406220148'
  2461.                     blop.Volume = 5
  2462.                     blop.PlayOnRemove = true
  2463.                     blop.Parent = main_button
  2464.                     blop:Destroy()
  2465.                     spawn_head(plr)
  2466.                 end
  2467.             end
  2468.         end)
  2469.     end
  2470. end
  2471.  
  2472. for i,plr in pairs(game:GetService("Players"):GetPlayers()) do
  2473.     vote_connect(plr)
  2474. end
  2475.  
  2476. game:GetService("Players").PlayerAdded:Connect(vote_connect)
  2477.  
  2478. function getvotes()
  2479.     local n = 0
  2480.     for i,v in pairs(votes) do
  2481.         n += 1
  2482.     end
  2483.     return n
  2484. end
  2485.  
  2486. for i,v in ipairs(b1:GetChildren()) do
  2487.     if v:IsA("TextBox") then
  2488.         v.BackgroundTransparency = 1
  2489.         v.TextTransparency = 1
  2490.         v.TextStrokeTransparency = 1
  2491.     end
  2492. end
  2493.  
  2494. function chat(msg)
  2495.     for i = 1,string.len(msg) do
  2496.         b1.t2.Text = string.sub(msg,1,i)
  2497.         local dialog = Instance.new("Sound")
  2498.         dialog.SoundId = 'rbxassetid://5710022772'
  2499.         dialog.Volume = 5
  2500.         dialog.PlayOnRemove = true
  2501.         dialog.Parent = main_button
  2502.         dialog:Destroy()
  2503.         wait(0.09)
  2504.     end
  2505. end
  2506.  
  2507. function decide(impostor)
  2508.     if not testing then else return end
  2509.     local id = ''
  2510.     local str2 = ''
  2511.     local alive = 0
  2512.     local impostors = 0
  2513.     local left = 0
  2514.     local end_game = false
  2515.    
  2516.     for i,v in pairs(_G['am']['alive']) do
  2517.         if v and v.Parent and v.Character then
  2518.             alive += 1
  2519.         else
  2520.             _G['am']['alive'][i] = nil;
  2521.             _G['am']['impostor'][i] = nil;
  2522.         end;
  2523.     end
  2524.    
  2525.     for i,v in pairs(_G['am']['impostor']) do
  2526.         impostors += 1
  2527.     end
  2528.     left = alive - impostors
  2529.     if impostor or 0 >= impostors then
  2530.         id = 'rbxassetid://5718304997'
  2531.         str2 = 'The Crewmates win.'
  2532.         end_game = true
  2533.         playing = false
  2534.     elseif impostors >= left or 0 >= alive then
  2535.         id = 'rbxassetid://5718289898'
  2536.         pcall(function()
  2537.             str2 = 'The Impostors win.'
  2538.         end)
  2539.         end_game = true
  2540.         playing = false
  2541.     end
  2542.     if end_game then
  2543.         b1.Enabled = true
  2544.         pcall(function()
  2545.             sword:Destroy()
  2546.         end)
  2547.         for i,v in pairs(_G['am']['alive']) do
  2548.             spawn(function()
  2549.                 local char,torso,hum
  2550.                 pcall(function()
  2551.                     char = v.Character
  2552.                 end)
  2553.                 pcall(function()
  2554.                     torso = char:FindFirstChild("HumanoidRootPart")
  2555.                 end)
  2556.                 pcall(function()
  2557.                     hum = char:FindFirstChildOfClass("Humanoid")
  2558.                 end)
  2559.                 if char and torso and hum and hum.Health > 0 then
  2560.                     hum.Jump = true
  2561.                     pcall(function()
  2562.                         torso.Anchored = false
  2563.                     end)
  2564.                     vented[char] = nil
  2565.                     pcall(function()
  2566.                         vent_c[char]:Disconnect()
  2567.                         vent_c[char] = nil
  2568.                     end)
  2569.                     wait(0.3)
  2570.                     torso.CFrame = CFrame.new(main_button.Position+Vector3.new(math.random(-7,7),5,math.random(-7,7)))
  2571.                 end
  2572.             end)
  2573.         end
  2574.         _G['am']['impostor'] = {}
  2575.         _G['am']['alive'] = {}
  2576.         for i,v in ipairs(b1:GetChildren()) do
  2577.             if v:IsA("TextBox") then
  2578.                 game:GetService("TweenService"):Create(v,TweenInfo.new(3),{BackgroundTransparency = 0.5,TextTransparency = 0,TextStrokeTransparency = 0}):Play()
  2579.             end
  2580.         end
  2581.         local finish = Instance.new("Sound")
  2582.         finish.SoundId = id
  2583.         finish.Volume = 10
  2584.         finish.PlayOnRemove = true
  2585.         finish.Parent = main_button
  2586.         finish:Destroy()
  2587.         chat(str2)
  2588.         wait(5)
  2589.         for i,v in ipairs(bodies) do
  2590.             pcall(function()
  2591.                 v:Destroy()
  2592.             end)
  2593.         end
  2594.         for i,v in ipairs(b1:GetChildren()) do
  2595.             if v:IsA("TextBox") then
  2596.                 game:GetService("TweenService"):Create(v,TweenInfo.new(3),{BackgroundTransparency = 1,TextTransparency = 1,TextStrokeTransparency = 1}):Play()
  2597.             end
  2598.         end
  2599.         wait(3)
  2600.         b1.Enabled = false
  2601.     end
  2602. end
  2603.  
  2604. function start_game()
  2605.     spawn(function()
  2606.         playing = true
  2607.         while playing do
  2608.             for i,v in pairs(_G['am']['alive']) do
  2609.                 if v and v.Parent and v.Character then
  2610.                 else
  2611.                     _G['am']['alive'][i] = nil;
  2612.                     _G['am']['impostor'][i] = nil;
  2613.                 end;
  2614.             end
  2615.             if not using and not voting then
  2616.                 decide(false)
  2617.             end
  2618.             wait(0.1)
  2619.         end
  2620.     end)
  2621. end
  2622.  
  2623. function make_vent(pos)
  2624.     local Model0 = Instance.new("Model")
  2625.     local Part1 = Instance.new("Part")
  2626.     local Part2 = Instance.new("Part")
  2627.     local Decal3 = Instance.new("Decal")
  2628.     local Part4 = Instance.new("Part")
  2629.     Model0.Name = "Vent"
  2630.     Model0.Parent = script
  2631.     Part1.Name = "Main"
  2632.     Part1.Parent = Model0
  2633.     Part1.CFrame = CFrame.new(-0.0400011837, 0.140004009, 0.125000954)
  2634.     Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2635.     Part1.Size = Vector3.new(4, 0.279999971, 4)
  2636.     Part1.Anchored = true
  2637.     Part1.BottomSurface = Enum.SurfaceType.Smooth
  2638.     Part1.BrickColor = BrickColor.new("Really black")
  2639.     Part1.Locked = true
  2640.     Part1.Material = Enum.Material.DiamondPlate
  2641.     Part1.TopSurface = Enum.SurfaceType.Smooth
  2642.     Part1.brickColor = BrickColor.new("Really black")
  2643.     Part2.Name = "Click"
  2644.     Part2.Parent = Model0
  2645.     Part2.CFrame = CFrame.new(-0.0400011837, 0.195004016, 0.125000954)
  2646.     Part2.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2647.     Part2.Size = Vector3.new(3.5, 0.389999986, 3.5)
  2648.     Part2.Anchored = true
  2649.     Part2.BottomSurface = Enum.SurfaceType.Smooth
  2650.     Part2.BrickColor = BrickColor.new("Smoky grey")
  2651.     Part2.Locked = true
  2652.     Part2.Material = Enum.Material.DiamondPlate
  2653.     Part2.TopSurface = Enum.SurfaceType.Smooth
  2654.     Part2.brickColor = BrickColor.new("Smoky grey")
  2655.     Decal3.Parent = Part2
  2656.     Decal3.Texture = "rbxassetid://5720691243"
  2657.     Decal3.Face = Enum.NormalId.Top
  2658.     Part4.Name = "Hinge"
  2659.     Part4.Parent = Model0
  2660.     Part4.CFrame = CFrame.new(-0.0400011837, 0.195004016, -1.59999847)
  2661.     Part4.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2662.     Part4.Transparency = 1
  2663.     Part4.Size = Vector3.new(3.5, 0.05, 0.05)
  2664.     Part4.Anchored = true
  2665.     Part4.BottomSurface = Enum.SurfaceType.Smooth
  2666.     Part4.BrickColor = BrickColor.new("Smoky grey")
  2667.     Part4.Locked = true
  2668.     Part4.Material = Enum.Material.DiamondPlate
  2669.     Part4.TopSurface = Enum.SurfaceType.Smooth
  2670.     Part4.brickColor = BrickColor.new("Smoky grey")
  2671.     for i,v in pairs(Model0:GetChildren()) do
  2672.         if v:IsA("BasePart") then
  2673.             v.CFrame = v.CFrame*pos
  2674.         end
  2675.     end
  2676.     local vn = #vents + 1
  2677.     table.insert(vents,vn,Model0)
  2678.     local clicker_vent = Instance.new("ClickDetector")
  2679.     clicker_vent.MaxActivationDistance = 7
  2680.     clicker_vent.Parent = Part2
  2681.     local venting = false
  2682.     clicker_vent.MouseClick:Connect(function(clicker)
  2683.         local member,impostor = check(clicker)
  2684.         if member and impostor and playing and not venting then else return end
  2685.         venting = true
  2686.         local char,torso,hum
  2687.         pcall(function()
  2688.             char = clicker.Character
  2689.         end)
  2690.         pcall(function()
  2691.             torso = char:FindFirstChild("HumanoidRootPart")
  2692.         end)
  2693.         pcall(function()
  2694.             hum = char:FindFirstChildOfClass("Humanoid")
  2695.         end)
  2696.         if char and torso and hum and hum.Health > 0 then
  2697.             torso.Anchored = true
  2698.             local vent_s = Instance.new("Sound")
  2699.             vent_s.SoundId = 'rbxassetid://5723907702'
  2700.             vent_s.MaxDistance = 40
  2701.             vent_s.Volume = 2
  2702.             vent_s.PlayOnRemove = true
  2703.             vent_s.Parent = Part1
  2704.             vent_s:Destroy()
  2705.             if not vented[char] then
  2706.                 torso.CFrame = CFrame.new(Part1.Position+Vector3.new(0,3,0))
  2707.                 vented[char] = char
  2708.                 for i = 1,5 do
  2709.                     local center = Model0.Hinge.CFrame
  2710.                     local newcenter
  2711.                     newcenter = center*CFrame.Angles(math.rad(-27), 0, 0)
  2712.                     Model0.Click.CFrame = (newcenter*(center:Inverse()*Model0.Click.CFrame))
  2713.                     wait()
  2714.                 end
  2715.                 game:GetService("TweenService"):Create(torso,TweenInfo.new(0.2),{CFrame = CFrame.new(Part1.Position+Vector3.new(0,4,0))}):Play()
  2716.                 wait(0.2)
  2717.                 game:GetService("TweenService"):Create(torso,TweenInfo.new(0.2),{CFrame = CFrame.new(Part1.Position-Vector3.new(0,1.5,0))}):Play()
  2718.                 wait(0.2)
  2719.                 local n = vn
  2720.                 pcall(function()
  2721.                     char:FindFirstChild("Name").Enabled = false
  2722.                 end)
  2723.                 pcall(function()
  2724.                     for i,v in pairs(char.pf:GetChildren()) do
  2725.                         if v:IsA("BasePart") or v:IsA("SpecialMesh") then
  2726.                             game:GetService("TweenService"):Create(v,TweenInfo.new(0.1),{Transparency = 1}):Play()
  2727.                         end
  2728.                     end
  2729.                 end)
  2730.                 local c
  2731.                 c = hum:GetPropertyChangedSignal("Jump"):Connect(function()
  2732.                     if hum.Jump and vented[char] and vent_c[char] then
  2733.                         n += 1
  2734.                         if n > #vents then
  2735.                             n = 1
  2736.                         end
  2737.                         local vnp = vents[n].Main
  2738.                         torso.CFrame = CFrame.new(vnp.Position-Vector3.new(0,1.5,0))
  2739.                     end
  2740.                 end)
  2741.                 vent_c[char] = c
  2742.             elseif vented[char] then
  2743.                 torso.CFrame = CFrame.new(Part1.Position-Vector3.new(0,2,0))
  2744.                 vented[char] = nil
  2745.                 pcall(function()
  2746.                     vent_c[char]:Disconnect()
  2747.                     vent_c[char] = nil
  2748.                 end)
  2749.                 for i = 1,5 do
  2750.                     local center = Model0.Hinge.CFrame
  2751.                     local newcenter
  2752.                     newcenter = center*CFrame.Angles(math.rad(-27), 0, 0)
  2753.                     Model0.Click.CFrame = (newcenter*(center:Inverse()*Model0.Click.CFrame))
  2754.                     wait()
  2755.                 end
  2756.                 pcall(function()
  2757.                     char:FindFirstChild("Name").Enabled = true
  2758.                 end)
  2759.                 pcall(function()
  2760.                     for i,v in pairs(char.pf:GetChildren()) do
  2761.                         if v:IsA("BasePart") or v:IsA("SpecialMesh") then
  2762.                             game:GetService("TweenService"):Create(v,TweenInfo.new(0.1),{Transparency = 0}):Play()
  2763.                         end
  2764.                     end
  2765.                 end)
  2766.                 game:GetService("TweenService"):Create(torso,TweenInfo.new(0.2),{CFrame = CFrame.new(Part1.Position+Vector3.new(0,4,0))}):Play()
  2767.                 wait(0.2)
  2768.                 game:GetService("TweenService"):Create(torso,TweenInfo.new(0.2),{CFrame = CFrame.new(Part1.Position+Vector3.new(0,3,0))}):Play()
  2769.                 wait(0.2)
  2770.                
  2771.                 torso.Anchored = false
  2772.             end
  2773.             for i = 1,5 do
  2774.                 local center = Model0.Hinge.CFrame
  2775.                 local newcenter
  2776.                 newcenter = center*CFrame.Angles(math.rad(27), 0, 0)
  2777.                 Model0.Click.CFrame = (newcenter*(center:Inverse()*Model0.Click.CFrame))
  2778.                 wait()
  2779.             end
  2780.             venting = false
  2781.         end
  2782.     end)
  2783. end
  2784.  
  2785. for i = 1,10 do
  2786.     local dist = 300/2
  2787.     local x = math.random(-dist,dist)
  2788.     local z = math.random(-dist,dist)
  2789.     local cf = CFrame.new(0,0,0)
  2790.     if x > 0 then
  2791.         cf = cf*CFrame.new(20+x,0,0)
  2792.     else
  2793.         cf = cf*CFrame.new(-20+x,0,0)
  2794.     end
  2795.     if z > 0 then
  2796.         cf = cf*CFrame.new(0,0,20+z)
  2797.     else
  2798.         cf = cf*CFrame.new(0,0,-20+z)
  2799.     end
  2800.     make_vent(cf)
  2801. end
  2802.  
  2803. function roll()
  2804.     local members = 0
  2805.     local impostors = 0
  2806.    
  2807.     for i,v in pairs(_G['am']['member']) do
  2808.         if i and i.Parent and i:FindFirstChildOfClass("Humanoid") then
  2809.             members += 1
  2810.             _G['am']['alive'][v] = v
  2811.             --warn(v)
  2812.         else
  2813.             _G['am']['member'][i] = nil
  2814.         end
  2815.     end
  2816.    
  2817.     for i,v in pairs(_G['am']['impostor']) do
  2818.         impostors += 1
  2819.     end
  2820.    
  2821.     if _G['am']['cap'] > impostors and members >= player_min then
  2822.         local random = nil
  2823.         local mrd = math.random(1,members)
  2824.         local c = 0
  2825.         for i,v in pairs(_G['am']['member']) do
  2826.             c += 1
  2827.             if mrd == c then
  2828.                 random = v
  2829.                 break
  2830.             end
  2831.         end
  2832.         if not _G['am']['impostor'][random] then
  2833.             _G['am']['impostor'][random] = random
  2834.             --print(random)
  2835.             give_sword(random)
  2836.             wait(0)
  2837.             roll()
  2838.         else
  2839.             wait(0)
  2840.             roll()
  2841.         end
  2842.     elseif impostors >= _G['am']['cap'] and members >= player_min then
  2843.         start_game()
  2844.     --[[
  2845.     else
  2846.         _G['am']['impostor'] = {}
  2847.         _G['am']['alive'] = {}
  2848.     ]]
  2849.     end
  2850. end
  2851.  
  2852. function Ragdoll(targchar,headless,insta,kill)
  2853.     local pc = targchar
  2854.     local targhum = pc:FindFirstChild("Humanoid")
  2855.     local js,js2 = {},{}
  2856.     for _,obj in pairs(pc:GetDescendants()) do
  2857.         if obj:IsA("BasePart") or obj:IsA("UnionOperation") then
  2858.             obj.Massless = true
  2859.             obj.Locked = true
  2860.         end
  2861.     end
  2862.     if kill == true then
  2863.         pc.Archivable = true
  2864.         local old_pc = pc
  2865.         pc = pc:Clone()
  2866.         table.insert(bodies,1,pc)
  2867.         for i,v in pairs(pc:GetDescendants()) do
  2868.             --limb_collide(v,true)
  2869.             if v:IsA("ParticleEmitter") then
  2870.                 v.Enabled = false
  2871.             end
  2872.             if v:IsA("SelectionBox") or v:IsA("BodyVelocity") or v:IsA("BodyPosition") or v:IsA("BodyAngularVelocity") or v:IsA("BodyForce") or v:IsA("BodyGyro") or v:IsA("BodyThrust") or v:IsA("BodyMover") then
  2873.                 if v:IsA("BodyVelocity") then
  2874.                     game:GetService("Debris"):AddItem(v,0.15)
  2875.                 else
  2876.                     v:Destroy()
  2877.                 end
  2878.             end
  2879.             if (v:IsA("Script") and v.Name == 'Health') or (v:IsA("LocalScript") and v.Name == 'Animate') then
  2880.                 v:Destroy()
  2881.             end
  2882.             if v:IsA("Humanoid") then
  2883.                 v.BreakJointsOnDeath = false
  2884.                 v.Health = 0
  2885.                 v.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  2886.                 v.PlatformStand = true
  2887.             end
  2888.             if v:IsA("BasePart") then
  2889.                 local clicker_body = Instance.new("ClickDetector")
  2890.                 clicker_body.MaxActivationDistance = 12
  2891.                 clicker_body.Parent = v
  2892.                 clicker_body.MouseClick:Connect(function(clicker)
  2893.                     if check(clicker) and playing then else return end
  2894.                     for i,v in ipairs(bodies) do
  2895.                         pcall(function()
  2896.                             v:Destroy()
  2897.                         end)
  2898.                     end
  2899.                     meet(clicker,true)
  2900.                 end)
  2901.             end
  2902.         end
  2903.         for i,v in pairs(old_pc:GetDescendants()) do
  2904.             if v:IsA("BasePart") or v:IsA("UnionOperation") or v:IsA("ForceField") or v:IsA("Accessory") or v:IsA("Decal") or v:IsA("Texture") or v:IsA("SurfaceGui") then
  2905.                 v:destroy()
  2906.             end
  2907.             if v:IsA("Humanoid") then
  2908.                 v.BreakJointsOnDeath = true
  2909.                 v.Health = 0
  2910.                 v.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  2911.                 v.PlatformStand = true
  2912.             end
  2913.         end
  2914.         pc.Parent = workspace
  2915.         --game:GetService("Debris"):AddItem(pc,30)
  2916.     end
  2917.     --if kill and targhum:FindFirstChild("Ragdolled") then return; end;
  2918.     if pc ~= nil then
  2919.         local hum = pc:FindFirstChild'Humanoid'
  2920.         local LArm = pc:FindFirstChild'Left Arm'
  2921.         local RArm = pc:FindFirstChild'Right Arm'
  2922.         local LLeg = pc:FindFirstChild'Left Leg'
  2923.         local RLeg = pc:FindFirstChild'Right Leg'
  2924.         local torso = pc:FindFirstChild'Torso'
  2925.         local head = pc:FindFirstChild'Head'
  2926.        
  2927.        
  2928.         local LUA = pc:FindFirstChild'LeftUpperArm'
  2929.         local LLA = pc:FindFirstChild'LeftLowerArm'
  2930.         local LH = pc:FindFirstChild'LeftHand'
  2931.        
  2932.         local RUA = pc:FindFirstChild'RightUpperArm'
  2933.         local RLA = pc:FindFirstChild'RightLowerArm'
  2934.         local RH = pc:FindFirstChild'RightHand'
  2935.        
  2936.         local LUL = pc:FindFirstChild'LeftUpperLeg'
  2937.         local LLL = pc:FindFirstChild'LeftLowerLeg'
  2938.         local LF = pc:FindFirstChild'LeftFoot'
  2939.        
  2940.         local RUL = pc:FindFirstChild'RightUpperLeg'
  2941.         local RLL = pc:FindFirstChild'RightLowerLeg'
  2942.         local RF = pc:FindFirstChild'RightFoot'
  2943.        
  2944.         local UT = pc:FindFirstChild'UpperTorso'
  2945.         local LT = pc:FindFirstChild'LowerTorso'
  2946.        
  2947.         if hum and LArm and RArm and LLeg and RLeg and head then
  2948.             hum.BreakJointsOnDeath = false
  2949.             if insta then
  2950.                 if hum.RigType==Enum.HumanoidRigType.R6 then
  2951.                     for _,v in pairs(torso:GetDescendants()) do
  2952.                         if (v:IsA('Motor6D') or v:IsA('Motor') or v:IsA('Weld') or v:IsA("BallSocketConstraint")) and (not string.match(v.Name:lower(),'root')) then
  2953.                             if not kill then
  2954.                                 table.insert(js2,1,{obj = v,par = v.Parent})
  2955.                                 v.Parent = nil
  2956.                             elseif kill then
  2957.                                 v:Destroy()
  2958.                             end
  2959.                         end
  2960.                     end
  2961.                     local vis = false
  2962.                     local vis2 = false
  2963.                     if LArm and not LArm:FindFirstChild('Dismembered') then
  2964.                         local at1 = Instance.new("Attachment")
  2965.                         at1.Parent = torso
  2966.                         at1.Visible = vis
  2967.                         at1.Orientation = torso.Orientation + Vector3.new(0,180,0)
  2968.                         at1.Position = Vector3.new(-1,1,0)
  2969.                        
  2970.                         local at1p2 = Instance.new("Attachment")
  2971.                         at1p2.Parent = LArm
  2972.                         at1p2.Visible = vis
  2973.                         at1p2.Orientation = LArm.Orientation + Vector3.new(0,180,0)
  2974.                         at1p2.Position = Vector3.new(.5,1,0)
  2975.                        
  2976.                         local bis = Instance.new("BallSocketConstraint")
  2977.                         bis.Parent = LArm
  2978.                         bis.Attachment0 = at1
  2979.                         bis.Attachment1 = at1p2
  2980.                         bis.LimitsEnabled = true
  2981.                         bis.UpperAngle = 15
  2982.                         bis.Visible = vis2
  2983.                         bis.TwistLimitsEnabled = true
  2984.                         bis.UpperAngle = -45
  2985.                         bis.TwistLowerAngle = -45
  2986.                         table.insert(js,1,bis)
  2987.                     end
  2988.                     if RArm and not RArm:FindFirstChild('Dismembered') then    
  2989.                         local at2 = Instance.new("Attachment")
  2990.                         at2.Parent = torso
  2991.                         at2.Visible = vis
  2992.                         at2.Orientation = torso.Orientation + Vector3.new(0,0,0)
  2993.                         at2.Position = Vector3.new(1,1,0)
  2994.                        
  2995.                         local at2p2 = Instance.new("Attachment")
  2996.                         at2p2.Parent = RArm
  2997.                         at2p2.Visible = vis
  2998.                         at2p2.Orientation = RArm.Orientation + Vector3.new(0,0,0)
  2999.                         at2p2.Position = Vector3.new(-.5,1,0)
  3000.                        
  3001.                         local bis2 = Instance.new("BallSocketConstraint")
  3002.                         bis2.Parent = RArm
  3003.                         bis2.Attachment0 = at2
  3004.                         bis2.Attachment1 = at2p2
  3005.                         bis2.LimitsEnabled = true
  3006.                         bis2.UpperAngle = 15
  3007.                         bis2.Visible = vis2
  3008.                         bis2.TwistLimitsEnabled = true
  3009.                         bis2.UpperAngle = -45
  3010.                         bis2.TwistLowerAngle = -45
  3011.                         table.insert(js,1,bis2)
  3012.                     end
  3013.                     if RLeg and not RLeg:FindFirstChild('Dismembered') then
  3014.                         local at3 = Instance.new("Attachment")
  3015.                         at3.Parent = torso
  3016.                         at3.Visible = vis
  3017.                         at3.Orientation = torso.Orientation + Vector3.new(90,0,-90)
  3018.                         at3.Position = Vector3.new(.5,-1,0)
  3019.                        
  3020.                         local at3p2 = Instance.new("Attachment")
  3021.                         at3p2.Parent = RLeg
  3022.                         at3p2.Visible = vis
  3023.                         at3p2.Orientation = RLeg.Orientation + Vector3.new(90,0,-90)
  3024.                         at3p2.Position = Vector3.new(0,1,0)
  3025.                        
  3026.                         local bis3 = Instance.new("BallSocketConstraint")
  3027.                         bis3.Parent = RLeg
  3028.                         bis3.Attachment0 = at3
  3029.                         bis3.Attachment1 = at3p2
  3030.                         bis3.LimitsEnabled = true
  3031.                         bis3.UpperAngle = 180-15
  3032.                         bis3.Visible = vis2
  3033.                         table.insert(js,1,bis3)
  3034.                     end
  3035.                    
  3036.                     if LLeg and not LLeg:FindFirstChild('Dismembered') then  
  3037.                         local at4 = Instance.new("Attachment")
  3038.                         at4.Parent = torso
  3039.                         at4.Visible = vis
  3040.                         at4.Orientation = torso.Orientation + Vector3.new(90,0,-90)
  3041.                         at4.Position = Vector3.new(-.5,-1,0)
  3042.                        
  3043.                         local at4p2 = Instance.new("Attachment")
  3044.                         at4p2.Parent = LLeg
  3045.                         at4p2.Visible = vis
  3046.                         at4p2.Orientation = LLeg.Orientation + Vector3.new(90,0,-90)
  3047.                         at4p2.Position = Vector3.new(0,1,0)
  3048.                        
  3049.                         local bis4 = Instance.new("BallSocketConstraint")
  3050.                         bis4.Parent = LLeg
  3051.                         bis4.Attachment0 = at4
  3052.                         bis4.Attachment1 = at4p2
  3053.                         bis4.LimitsEnabled = true
  3054.                         bis4.UpperAngle = 180-15
  3055.                         bis4.Visible = vis2
  3056.                         table.insert(js,1,bis4)
  3057.                     end
  3058.                    
  3059.                     if head and not headless and not head:FindFirstChild('Dismembered') then  
  3060.                         local at5 = Instance.new("Attachment")
  3061.                         at5.Parent = torso
  3062.                         at5.Visible = vis
  3063.                         at5.Orientation = torso.Orientation + Vector3.new(180,90,0)
  3064.                         at5.Position = Vector3.new(0,1,0)
  3065.                        
  3066.                         local at5p2 = Instance.new("Attachment")
  3067.                         at5p2.Parent = head
  3068.                         at5p2.Visible = vis
  3069.                         at5p2.Orientation = head.Orientation + Vector3.new(180,90,0)
  3070.                         at5p2.Position = Vector3.new(0,-.5,0)
  3071.                        
  3072.                         local bis5 = Instance.new("BallSocketConstraint")
  3073.                         bis5.Parent = head
  3074.                         bis5.Attachment0 = at5p2
  3075.                         bis5.Attachment1 = at5
  3076.                         bis5.LimitsEnabled = true
  3077.                         bis5.UpperAngle = 75
  3078.                         bis5.Visible = vis2
  3079.                         bis5.TwistLimitsEnabled = true
  3080.                         bis5.UpperAngle = -45
  3081.                         bis5.TwistLowerAngle = -45
  3082.                         table.insert(js,1,bis5)
  3083.                     else
  3084.                         --head:BreakJoints()
  3085.                     end
  3086.                 end
  3087.             else
  3088.                 hum.Died:Connect(function()
  3089.                     if hum.RigType==Enum.HumanoidRigType.R6 then
  3090.                         for _,v in pairs(torso:GetDescendants()) do
  3091.                             if (v:IsA('Motor6D') or v:IsA('Motor') or v:IsA('Weld') or v:IsA("BallSocketConstraint")) and (not string.match(v.Name:lower(),'root')) then
  3092.                                 if not kill then
  3093.                                     table.insert(js2,1,{obj = v,par = v.Parent})
  3094.                                     v.Parent = nil
  3095.                                 elseif kill then
  3096.                                     v:Destroy()
  3097.                                 end
  3098.                             end
  3099.                         end
  3100.                         local vis = false
  3101.                         local vis2 = false
  3102.                         if LArm and not LArm:FindFirstChild('Dismembered') then
  3103.                             local at1 = Instance.new("Attachment")
  3104.                             at1.Parent = torso
  3105.                             at1.Visible = vis
  3106.                             at1.Orientation = torso.Orientation + Vector3.new(0,180,0)
  3107.                             at1.Position = Vector3.new(-1,1,0)
  3108.                            
  3109.                             local at1p2 = Instance.new("Attachment")
  3110.                             at1p2.Parent = LArm
  3111.                             at1p2.Visible = vis
  3112.                             at1p2.Orientation = LArm.Orientation + Vector3.new(0,180,0)
  3113.                             at1p2.Position = Vector3.new(.5,1,0)
  3114.                            
  3115.                             local bis = Instance.new("BallSocketConstraint")
  3116.                             bis.Parent = LArm
  3117.                             bis.Attachment0 = at1
  3118.                             bis.Attachment1 = at1p2
  3119.                             bis.LimitsEnabled = true
  3120.                             bis.UpperAngle = 15
  3121.                             bis.Visible = vis2
  3122.                             bis.TwistLimitsEnabled = true
  3123.                             bis.UpperAngle = -45
  3124.                             bis.TwistLowerAngle = -45
  3125.                             table.insert(js,1,bis)
  3126.                         end
  3127.                         if RArm and not RArm:FindFirstChild('Dismembered') then    
  3128.                             local at2 = Instance.new("Attachment")
  3129.                             at2.Parent = torso
  3130.                             at2.Visible = vis
  3131.                             at2.Orientation = torso.Orientation + Vector3.new(0,0,0)
  3132.                             at2.Position = Vector3.new(1,1,0)
  3133.                            
  3134.                             local at2p2 = Instance.new("Attachment")
  3135.                             at2p2.Parent = RArm
  3136.                             at2p2.Visible = vis
  3137.                             at2p2.Orientation = RArm.Orientation + Vector3.new(0,0,0)
  3138.                             at2p2.Position = Vector3.new(-.5,1,0)
  3139.                            
  3140.                             local bis2 = Instance.new("BallSocketConstraint")
  3141.                             bis2.Parent = RArm
  3142.                             bis2.Attachment0 = at2
  3143.                             bis2.Attachment1 = at2p2
  3144.                             bis2.LimitsEnabled = true
  3145.                             bis2.UpperAngle = 15
  3146.                             bis2.Visible = vis2
  3147.                             bis2.TwistLimitsEnabled = true
  3148.                             bis2.UpperAngle = -45
  3149.                             bis2.TwistLowerAngle = -45
  3150.                             table.insert(js,1,bis2)
  3151.                         end
  3152.                         if RLeg and not RLeg:FindFirstChild('Dismembered') then
  3153.                             local at3 = Instance.new("Attachment")
  3154.                             at3.Parent = torso
  3155.                             at3.Visible = vis
  3156.                             at3.Orientation = torso.Orientation + Vector3.new(90,0,-90)
  3157.                             at3.Position = Vector3.new(.5,-1,0)
  3158.                            
  3159.                             local at3p2 = Instance.new("Attachment")
  3160.                             at3p2.Parent = RLeg
  3161.                             at3p2.Visible = vis
  3162.                             at3p2.Orientation = RLeg.Orientation + Vector3.new(90,0,-90)
  3163.                             at3p2.Position = Vector3.new(0,1,0)
  3164.                            
  3165.                             local bis3 = Instance.new("BallSocketConstraint")
  3166.                             bis3.Parent = RLeg
  3167.                             bis3.Attachment0 = at3
  3168.                             bis3.Attachment1 = at3p2
  3169.                             bis3.LimitsEnabled = true
  3170.                             bis3.UpperAngle = 180-15
  3171.                             bis3.Visible = vis2
  3172.                             table.insert(js,1,bis3)
  3173.                         end
  3174.                        
  3175.                         if LLeg and not LLeg:FindFirstChild('Dismembered') then  
  3176.                             local at4 = Instance.new("Attachment")
  3177.                             at4.Parent = torso
  3178.                             at4.Visible = vis
  3179.                             at4.Orientation = torso.Orientation + Vector3.new(90,0,-90)
  3180.                             at4.Position = Vector3.new(-.5,-1,0)
  3181.                            
  3182.                             local at4p2 = Instance.new("Attachment")
  3183.                             at4p2.Parent = LLeg
  3184.                             at4p2.Visible = vis
  3185.                             at4p2.Orientation = LLeg.Orientation + Vector3.new(90,0,-90)
  3186.                             at4p2.Position = Vector3.new(0,1,0)
  3187.                            
  3188.                             local bis4 = Instance.new("BallSocketConstraint")
  3189.                             bis4.Parent = LLeg
  3190.                             bis4.Attachment0 = at4
  3191.                             bis4.Attachment1 = at4p2
  3192.                             bis4.LimitsEnabled = true
  3193.                             bis4.UpperAngle = 180-15
  3194.                             bis4.Visible = vis2
  3195.                             table.insert(js,1,bis4)
  3196.                         end
  3197.                        
  3198.                         if head and not headless and not head:FindFirstChild('Dismembered') then  
  3199.                             local at5 = Instance.new("Attachment")
  3200.                             at5.Parent = torso
  3201.                             at5.Visible = vis
  3202.                             at5.Orientation = torso.Orientation + Vector3.new(180,90,0)
  3203.                             at5.Position = Vector3.new(0,1,0)
  3204.                            
  3205.                             local at5p2 = Instance.new("Attachment")
  3206.                             at5p2.Parent = head
  3207.                             at5p2.Visible = vis
  3208.                             at5p2.Orientation = head.Orientation + Vector3.new(180,90,0)
  3209.                             at5p2.Position = Vector3.new(0,-.5,0)
  3210.                            
  3211.                             local bis5 = Instance.new("BallSocketConstraint")
  3212.                             bis5.Parent = head
  3213.                             bis5.Attachment0 = at5p2
  3214.                             bis5.Attachment1 = at5
  3215.                             bis5.LimitsEnabled = true
  3216.                             bis5.UpperAngle = 75
  3217.                             bis5.Visible = vis2
  3218.                             bis5.TwistLimitsEnabled = true
  3219.                             bis5.UpperAngle = -45
  3220.                             bis5.TwistLowerAngle = -45
  3221.                             table.insert(js,1,bis5)
  3222.                         else
  3223.                             --head:BreakJoints()
  3224.                         end
  3225.                     end
  3226.                 end)
  3227.             end
  3228.         elseif head and hum then
  3229.             hum.BreakJointsOnDeath = false
  3230.             if insta then
  3231.                 if hum.RigType==Enum.HumanoidRigType.R15 then
  3232.                     for _,v in pairs(pc:GetDescendants()) do
  3233.                         if (v:IsA('Motor6D') or v:IsA('Motor') or v:IsA("BallSocketConstraint")) and (not string.match(v.Name:lower(),'root')) then
  3234.                             if not kill then
  3235.                                 table.insert(js2,1,{obj = v,par = v.Parent})
  3236.                                 v.Parent = nil
  3237.                             elseif kill then
  3238.                                 v:Destroy()
  3239.                             end
  3240.                         end
  3241.                     end
  3242.                     local vis = false
  3243.                     local vis2 = false
  3244.                    
  3245.                     if LF and not LF:FindFirstChild('Dismembered') then  
  3246.                         local bsc1 = Instance.new("BallSocketConstraint",LF)
  3247.                         bsc1.Attachment0 = LF.LeftAnkleRigAttachment
  3248.                         bsc1.Attachment1 = LLL.LeftAnkleRigAttachment
  3249.                         table.insert(js,1,bsc1)
  3250.                     end
  3251.                     if LLL and not LLL:FindFirstChild('Dismembered') then  
  3252.                         local bsc2 = Instance.new("BallSocketConstraint",LLL)
  3253.                         bsc2.Attachment0 = LLL.LeftKneeRigAttachment
  3254.                         bsc2.Attachment1 = LUL.LeftKneeRigAttachment
  3255.                         table.insert(js,1,bsc2)
  3256.                     end
  3257.                     if LUL and not LUL:FindFirstChild('Dismembered') then  
  3258.                         local bsc3 = Instance.new("BallSocketConstraint",LUL)
  3259.                         bsc3.Attachment0 = LUL.LeftHipRigAttachment
  3260.                         bsc3.Attachment1 = LT.LeftHipRigAttachment
  3261.                         table.insert(js,1,bsc3)
  3262.                     end
  3263.                     if RF and not RF:FindFirstChild('Dismembered') then  
  3264.                         local bsc4 = Instance.new("BallSocketConstraint",RF)
  3265.                         bsc4.Attachment0 = RF.RightAnkleRigAttachment
  3266.                         bsc4.Attachment1 = RLL.RightAnkleRigAttachment
  3267.                         table.insert(js,1,bsc4)
  3268.                     end
  3269.                     if RLL and not RLL:FindFirstChild('Dismembered') then  
  3270.                         local bsc5 = Instance.new("BallSocketConstraint",RLL)
  3271.                         bsc5.Attachment0 = RLL.RightKneeRigAttachment
  3272.                         bsc5.Attachment1 = RUL.RightKneeRigAttachment
  3273.                         table.insert(js,1,bsc5)
  3274.                     end
  3275.                     if RUL and not RUL:FindFirstChild('Dismembered') then  
  3276.                         local bsc6 = Instance.new("BallSocketConstraint",RUL)
  3277.                         bsc6.Attachment0 = RUL.RightHipRigAttachment
  3278.                         bsc6.Attachment1 = LT.RightHipRigAttachment
  3279.                         table.insert(js,1,bsc6)
  3280.                     end
  3281.                     if LH and not LH:FindFirstChild('Dismembered') then  
  3282.                         local bsc7 = Instance.new("BallSocketConstraint",LH)
  3283.                         bsc7.Attachment0 = LH.LeftWristRigAttachment
  3284.                         bsc7.Attachment1 = LLA.LeftWristRigAttachment
  3285.                         table.insert(js,1,bsc7)
  3286.                     end
  3287.                     if LLA and not LLA:FindFirstChild('Dismembered') then  
  3288.                         local bsc8 = Instance.new("BallSocketConstraint",LLA)
  3289.                         bsc8.Attachment0 = LLA.LeftElbowRigAttachment
  3290.                         bsc8.Attachment1 = LUA.LeftElbowRigAttachment
  3291.                         table.insert(js,1,bsc8)
  3292.                     end
  3293.                     if LUA and not LUA:FindFirstChild('Dismembered') then  
  3294.                         local bsc9 = Instance.new("BallSocketConstraint",LUA)
  3295.                         bsc9.Attachment0 = LUA.LeftShoulderAttachment
  3296.                         bsc9.Attachment1 = UT.LeftCollarAttachment
  3297.                         table.insert(js,1,bsc9)
  3298.                     end
  3299.                     if RH and not RH:FindFirstChild('Dismembered') then  
  3300.                         local bsc10 = Instance.new("BallSocketConstraint",RH)
  3301.                         bsc10.Attachment0 = RH.RightWristRigAttachment
  3302.                         bsc10.Attachment1 = RLA.RightWristRigAttachment
  3303.                         table.insert(js,1,bsc10)
  3304.                     end
  3305.                     if RLA and not RLA:FindFirstChild('Dismembered') then  
  3306.                         local bsc11 = Instance.new("BallSocketConstraint",RLA)
  3307.                         bsc11.Attachment0 = RLA.RightElbowRigAttachment
  3308.                         bsc11.Attachment1 = RUA.RightElbowRigAttachment
  3309.                         table.insert(js,1,bsc11)
  3310.                     end
  3311.                     if RUA and not RUA:FindFirstChild('Dismembered') then  
  3312.                         local bsc12 = Instance.new("BallSocketConstraint",RUA)
  3313.                         bsc12.Attachment0 = RUA.RightShoulderAttachment
  3314.                         bsc12.Attachment1 = UT.RightCollarAttachment
  3315.                         table.insert(js,1,bsc12)
  3316.                     end
  3317.                     if LT and not LT:FindFirstChild('Dismembered') then  
  3318.                         local bsc13 = Instance.new("BallSocketConstraint",LT)
  3319.                         bsc13.Attachment0 = LT.WaistRigAttachment
  3320.                         bsc13.Attachment1 = UT.WaistRigAttachment
  3321.                         table.insert(js,1,bsc13)
  3322.                     end
  3323.                     if head and not headless and not head:FindFirstChild('Dismembered')  then
  3324.                         local bsc14 = Instance.new("BallSocketConstraint",head)
  3325.                         bsc14.Attachment0 = UT.NeckRigAttachment
  3326.                         bsc14.Attachment1 = head.NeckRigAttachment
  3327.                         bsc14.LimitsEnabled = true
  3328.                         bsc14.UpperAngle = -75
  3329.                         bsc14.TwistLimitsEnabled = true
  3330.                         bsc14.UpperAngle = -45
  3331.                         bsc14.TwistLowerAngle = -45
  3332.                         table.insert(js,1,bsc14)
  3333.                     else
  3334.                         --head:BreakJoints()
  3335.                     end
  3336.                 end
  3337.             else
  3338.                 hum.Died:Connect(function()
  3339.                     if hum.RigType==Enum.HumanoidRigType.R15 then
  3340.                         for _,v in pairs(pc:GetDescendants()) do
  3341.                             if (v:IsA('Motor6D') or v:IsA('Motor') or v:IsA("BallSocketConstraint")) and (not string.match(v.Name:lower(),'root')) then
  3342.                                 if not kill then
  3343.                                     table.insert(js2,1,{obj = v,par = v.Parent})
  3344.                                     v.Parent = nil
  3345.                                 elseif kill then
  3346.                                     v:Destroy()
  3347.                                 end
  3348.                             end
  3349.                         end
  3350.                         local vis = false
  3351.                         local vis2 = false
  3352.                        
  3353.                         if LF and not LF:FindFirstChild('Dismembered') then  
  3354.                             local bsc1 = Instance.new("BallSocketConstraint",LF)
  3355.                             bsc1.Attachment0 = LF.LeftAnkleRigAttachment
  3356.                             bsc1.Attachment1 = LLL.LeftAnkleRigAttachment
  3357.                             table.insert(js,1,bsc1)
  3358.                         end
  3359.                         if LLL and not LLL:FindFirstChild('Dismembered') then  
  3360.                             local bsc2 = Instance.new("BallSocketConstraint",LLL)
  3361.                             bsc2.Attachment0 = LLL.LeftKneeRigAttachment
  3362.                             bsc2.Attachment1 = LUL.LeftKneeRigAttachment
  3363.                             table.insert(js,1,bsc2)
  3364.                         end
  3365.                         if LUL and not LUL:FindFirstChild('Dismembered') then  
  3366.                             local bsc3 = Instance.new("BallSocketConstraint",LUL)
  3367.                             bsc3.Attachment0 = LUL.LeftHipRigAttachment
  3368.                             bsc3.Attachment1 = LT.LeftHipRigAttachment
  3369.                             table.insert(js,1,bsc3)
  3370.                         end
  3371.                         if RF and not RF:FindFirstChild('Dismembered') then  
  3372.                             local bsc4 = Instance.new("BallSocketConstraint",RF)
  3373.                             bsc4.Attachment0 = RF.RightAnkleRigAttachment
  3374.                             bsc4.Attachment1 = RLL.RightAnkleRigAttachment
  3375.                             table.insert(js,1,bsc4)
  3376.                         end
  3377.                         if RLL and not RLL:FindFirstChild('Dismembered') then  
  3378.                             local bsc5 = Instance.new("BallSocketConstraint",RLL)
  3379.                             bsc5.Attachment0 = RLL.RightKneeRigAttachment
  3380.                             bsc5.Attachment1 = RUL.RightKneeRigAttachment
  3381.                             table.insert(js,1,bsc5)
  3382.                         end
  3383.                         if RUL and not RUL:FindFirstChild('Dismembered') then  
  3384.                             local bsc6 = Instance.new("BallSocketConstraint",RUL)
  3385.                             bsc6.Attachment0 = RUL.RightHipRigAttachment
  3386.                             bsc6.Attachment1 = LT.RightHipRigAttachment
  3387.                             table.insert(js,1,bsc6)
  3388.                         end
  3389.                         if LH and not LH:FindFirstChild('Dismembered') then  
  3390.                             local bsc7 = Instance.new("BallSocketConstraint",LH)
  3391.                             bsc7.Attachment0 = LH.LeftWristRigAttachment
  3392.                             bsc7.Attachment1 = LLA.LeftWristRigAttachment
  3393.                             table.insert(js,1,bsc7)
  3394.                         end
  3395.                         if LLA and not LLA:FindFirstChild('Dismembered') then  
  3396.                             local bsc8 = Instance.new("BallSocketConstraint",LLA)
  3397.                             bsc8.Attachment0 = LLA.LeftElbowRigAttachment
  3398.                             bsc8.Attachment1 = LUA.LeftElbowRigAttachment
  3399.                             table.insert(js,1,bsc8)
  3400.                         end
  3401.                         if LUA and not LUA:FindFirstChild('Dismembered') then  
  3402.                             local bsc9 = Instance.new("BallSocketConstraint",LUA)
  3403.                             bsc9.Attachment0 = LUA.LeftShoulderAttachment
  3404.                             bsc9.Attachment1 = UT.LeftCollarAttachment
  3405.                             table.insert(js,1,bsc9)
  3406.                         end
  3407.                         if RH and not RH:FindFirstChild('Dismembered') then  
  3408.                             local bsc10 = Instance.new("BallSocketConstraint",RH)
  3409.                             bsc10.Attachment0 = RH.RightWristRigAttachment
  3410.                             bsc10.Attachment1 = RLA.RightWristRigAttachment
  3411.                             table.insert(js,1,bsc10)
  3412.                         end
  3413.                         if RLA and not RLA:FindFirstChild('Dismembered') then  
  3414.                             local bsc11 = Instance.new("BallSocketConstraint",RLA)
  3415.                             bsc11.Attachment0 = RLA.RightElbowRigAttachment
  3416.                             bsc11.Attachment1 = RUA.RightElbowRigAttachment
  3417.                             table.insert(js,1,bsc11)
  3418.                         end
  3419.                         if RUA and not RUA:FindFirstChild('Dismembered') then  
  3420.                             local bsc12 = Instance.new("BallSocketConstraint",RUA)
  3421.                             bsc12.Attachment0 = RUA.RightShoulderAttachment
  3422.                             bsc12.Attachment1 = UT.RightCollarAttachment
  3423.                             table.insert(js,1,bsc12)
  3424.                         end
  3425.                         if LT and not LT:FindFirstChild('Dismembered') then  
  3426.                             local bsc13 = Instance.new("BallSocketConstraint",LT)
  3427.                             bsc13.Attachment0 = LT.WaistRigAttachment
  3428.                             bsc13.Attachment1 = UT.WaistRigAttachment
  3429.                             table.insert(js,1,bsc13)
  3430.                         end
  3431.                         if head and not headless and not head:FindFirstChild('Dismembered')  then
  3432.                             local bsc14 = Instance.new("BallSocketConstraint",head)
  3433.                             bsc14.Attachment0 = UT.NeckRigAttachment
  3434.                             bsc14.Attachment1 = head.NeckRigAttachment
  3435.                             bsc14.LimitsEnabled = true
  3436.                             bsc14.UpperAngle = -75
  3437.                             bsc14.TwistLimitsEnabled = true
  3438.                             bsc14.UpperAngle = -45
  3439.                             bsc14.TwistLowerAngle = -45
  3440.                             table.insert(js,1,bsc14)
  3441.                         else
  3442.                             --head:BreakJoints()
  3443.                         end
  3444.                     end
  3445.                 end)
  3446.             end
  3447.         end
  3448.     end
  3449.     return js,js2
  3450. end
  3451.  
  3452. function give_sword(plr)
  3453.     sword = Instance.new("Tool")
  3454.     local Part1 = Instance.new("Part")
  3455.     local SpecialMesh2 = Instance.new("SpecialMesh")
  3456.     local Sound3 = Instance.new("Sound")
  3457.     local Sound4 = Instance.new("Sound")
  3458.     local Sound5 = Instance.new("Sound")
  3459.     local Sound6 = Instance.new("Sound")
  3460.     local Sound7 = Instance.new("Sound")
  3461.     sword.Name = "Impostor Sword"
  3462.     sword.TextureId = "rbxasset://Textures/Sword128.png"
  3463.     sword.Grip = CFrame.new(0, 0, -1.5, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  3464.     sword.GripForward = Vector3.new(-1, -0, -0)
  3465.     sword.GripPos = Vector3.new(0, 0, -1.5)
  3466.     sword.GripRight = Vector3.new(0, 1, 0)
  3467.     sword.GripUp = Vector3.new(0, 0, 1)
  3468.     Part1.Name = "Handle"
  3469.     Part1.Parent = sword
  3470.     Part1.CFrame = CFrame.new(214.957138, 4.28734684, -190.317474, 0.0910440385, -0.881099463, 0.464084357, 0.537011683, 0.435894847, 0.722229123, -0.838648558, 0.183463722, 0.512845576)
  3471.     Part1.Orientation = Vector3.new(-46.2400017, 42.1399994, 50.9300003)
  3472.     Part1.Position = Vector3.new(214.957138, 4.28734684, -190.317474)
  3473.     Part1.Rotation = Vector3.new(-54.6199989, 27.6499996, 84.0999985)
  3474.     Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3475.     Part1.Size = Vector3.new(1, 0.800000012, 4)
  3476.     Part1.BottomSurface = Enum.SurfaceType.Smooth
  3477.     Part1.BrickColor = BrickColor.new("Dark stone grey")
  3478.     Part1.Locked = true
  3479.     Part1.Reflectance = 0.40000000596046
  3480.     Part1.TopSurface = Enum.SurfaceType.Smooth
  3481.     Part1.brickColor = BrickColor.new("Dark stone grey")
  3482.     Part1.FormFactor = Enum.FormFactor.Plate
  3483.     Part1.formFactor = Enum.FormFactor.Plate
  3484.     SpecialMesh2.Parent = Part1
  3485.     SpecialMesh2.MeshId = "rbxasset://fonts/sword.mesh"
  3486.     SpecialMesh2.TextureId = "rbxasset://textures/SwordTexture.png"
  3487.     SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  3488.     Sound3.Name = "SwordSlash"
  3489.     Sound3.Parent = Part1
  3490.     Sound3.SoundId = "rbxassetid://12222216"
  3491.     Sound3.MaxDistance = 50
  3492.     Sound3.Volume = 0.5
  3493.     Sound4.Name = "SwordLunge"
  3494.     Sound4.Parent = Part1
  3495.     Sound4.SoundId = "rbxassetid://12222208"
  3496.     Sound4.MaxDistance = 50
  3497.     Sound4.Volume = 0.5
  3498.     Sound5.Name = "Unsheath"
  3499.     Sound5.Parent = Part1
  3500.     Sound5.SoundId = "rbxassetid://12222225"
  3501.     Sound5.MaxDistance = 50
  3502.     Sound5.Volume = 2
  3503.     Sound6.Name = "Kill"
  3504.     Sound6.Parent = Part1
  3505.     Sound6.SoundId = "rbxassetid://5700183626"
  3506.     Sound6.MaxDistance = 25
  3507.     Sound6.EmitterSize = 3
  3508.     Sound6.Volume = 2
  3509.     Sound7.Name = "Death"
  3510.     Sound7.Parent = Part1
  3511.     Sound7.SoundId = "rbxassetid://5663179979"
  3512.     Sound7.MaxDistance = 25
  3513.     Sound7.EmitterSize = 3
  3514.     Sound7.Volume = 2
  3515.    
  3516.     local Tool = sword
  3517.     local Handle = Tool:WaitForChild("Handle")
  3518.     Tool.Parent = plr['Backpack']
  3519.    
  3520.     local tag = Instance.new("ObjectValue")
  3521.     tag.Name = 'par'
  3522.     tag.Value = plr['Backpack']
  3523.     tag.Parent = sword
  3524.    
  3525.     local function Create(ty)
  3526.         return function(data)
  3527.             local obj = Instance.new(ty)
  3528.             for k, v in pairs(data) do
  3529.                 if type(k) == 'number' then
  3530.                     v.Parent = obj
  3531.                 else
  3532.                     obj[k] = v
  3533.                 end
  3534.             end
  3535.             return obj
  3536.         end
  3537.     end
  3538.    
  3539.     local BaseUrl = "rbxassetid://"
  3540.    
  3541.     local Players = game:GetService("Players")
  3542.     local Debris = game:GetService("Debris")
  3543.     local RunService = game:GetService("RunService")
  3544.    
  3545.     local DamageValues = {
  3546.         BaseDamage = 1/0,
  3547.         SlashDamage = 1/0,
  3548.         LungeDamage = 1/0
  3549.     }
  3550.    
  3551.     --For R15 avatars
  3552.     local Animations = {
  3553.         R15Slash = 522635514,
  3554.         R15Lunge = 522638767
  3555.     }
  3556.    
  3557.     local Damage = DamageValues.BaseDamage
  3558.    
  3559.     local Grips = {
  3560.         Up = CFrame.new(0, 0, -1.70000005, 0, 0, 1, 1, 0, 0, 0, 1, 0),
  3561.         Out = CFrame.new(0, 0, -1.70000005, 0, 1, 0, 1, -0, 0, 0, 0, -1)
  3562.     }
  3563.    
  3564.     local Sounds = {
  3565.         Slash = Handle:WaitForChild("SwordSlash"),
  3566.         Lunge = Handle:WaitForChild("SwordLunge"),
  3567.         Unsheath = Handle:WaitForChild("Unsheath"),
  3568.         Kill = Handle:WaitForChild("Kill"),
  3569.         Death = Handle:WaitForChild("Death"),
  3570.     }
  3571.    
  3572.     local ToolEquipped = false
  3573.    
  3574.     --For Omega Rainbow Katana thumbnail to display a lot of particles.
  3575.     for i, v in pairs(Handle:GetChildren()) do
  3576.         if v:IsA("ParticleEmitter") then
  3577.             v.Rate = 20
  3578.         end
  3579.     end
  3580.    
  3581.     Tool.Grip = Grips.Up
  3582.     Tool.Enabled = true
  3583.    
  3584.     local function CheckIfAlive()
  3585.         return (((Player and Player.Parent and Character and Character.Parent and Humanoid and Humanoid.Parent and Humanoid.Health > 0 and Torso and Torso.Parent) and true) or false)
  3586.     end
  3587.    
  3588.     local function TagHumanoid(humanoid, player)
  3589.         local Creator_Tag = Instance.new("ObjectValue")
  3590.         Creator_Tag.Name = "creator"
  3591.         Creator_Tag.Value = player
  3592.         Debris:AddItem(Creator_Tag, 2)
  3593.         Creator_Tag.Parent = humanoid
  3594.     end
  3595.    
  3596.     local can_kill = true
  3597.    
  3598.     local function Blow(Hit)
  3599.         if not Hit or not Hit.Parent or not CheckIfAlive() or not ToolEquipped then
  3600.             return
  3601.         end
  3602.         local RightArm = Character:FindFirstChild("Right Arm") or Character:FindFirstChild("RightHand")
  3603.         if not RightArm then
  3604.             return
  3605.         end
  3606.         local RightGrip = RightArm:FindFirstChild("RightGrip")
  3607.         if not RightGrip or (RightGrip.Part0 ~= Handle and RightGrip.Part1 ~= Handle) then
  3608.             return
  3609.         end
  3610.         local character = Hit.Parent
  3611.         if character == Character then
  3612.             return
  3613.         end
  3614.         local humanoid = character:FindFirstChildOfClass("Humanoid")
  3615.         if not humanoid or humanoid.Health == 0 then
  3616.             return
  3617.         end
  3618.         local player = Players:GetPlayerFromCharacter(character)
  3619.         if player and ((player == Player) or not _G['am']['alive'][player] or using or voting) then
  3620.             return
  3621.         end
  3622.         if can_kill then
  3623.             _G['am']['alive'][player] = nil
  3624.             humanoid:TakeDamage(Damage)
  3625.             local sp = Instance.new("Part")
  3626.             sp.Size = Vector3.new()
  3627.             sp.Transparency = 1
  3628.             sp.CanCollide = false
  3629.             sp.Anchored = true
  3630.             sp.Locked = true
  3631.             sp.Position = Handle.Position
  3632.             sp.Parent = script
  3633.             local s1 = Sounds.Kill:Clone()
  3634.             s1.Parent = sp
  3635.             s1:Play()
  3636.             local s2 = Sounds.Death:Clone()
  3637.             s2.Parent = sp
  3638.             s2:Play()
  3639.             spawn(function()
  3640.                 wait(0.5)
  3641.                 local tempkillval = Instance.new("ObjectValue")
  3642.                 tempkillval.Name = 'killer'
  3643.                 tempkillval.Value = nil -- plr
  3644.                 tempkillval.Parent = humanoid
  3645.                 humanoid:TakeDamage(1/0)
  3646.                 local ragval = Instance.new("ObjectValue")
  3647.                 ragval.Name = 'Ragdolled'
  3648.                 ragval.Parent = humanoid
  3649.                 humanoid.AutoRotate = false
  3650.                 humanoid.PlatformStand = true
  3651.                 Ragdoll(character,false,true,true)
  3652.             end)
  3653.         end
  3654.         spawn(function()
  3655.             can_kill = false
  3656.             if not voting and not using then
  3657.                 Tool.Parent = plr['Backpack']
  3658.             end
  3659.             wait(3)
  3660.             Tool.Parent = nil
  3661.             wait(kill_cooldown-3)
  3662.             if not voting and not using then
  3663.                 Tool.Parent = plr['Backpack']
  3664.             end
  3665.             can_kill = true
  3666.         end)
  3667.     end
  3668.     local function Attack()
  3669.         Damage = DamageValues.SlashDamage
  3670.         Sounds.Slash:Play()
  3671.        
  3672.         if Humanoid then
  3673.             if Humanoid.RigType == Enum.HumanoidRigType.R6 then
  3674.                 local Anim = Instance.new("StringValue")
  3675.                 Anim.Name = "toolanim"
  3676.                 Anim.Value = "Slash"
  3677.                 Anim.Parent = Tool
  3678.             elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
  3679.                 local Anim = Tool:FindFirstChild("R15Slash")
  3680.                 if Anim then
  3681.                     local Track = Humanoid:LoadAnimation(Anim)
  3682.                     Track:Play(0)
  3683.                 end
  3684.             end
  3685.         end
  3686.     end
  3687.     local function Lunge()
  3688.         Damage = DamageValues.LungeDamage
  3689.         Sounds.Lunge:Play()
  3690.         if Humanoid then
  3691.             if Humanoid.RigType == Enum.HumanoidRigType.R6 then
  3692.                 local Anim = Instance.new("StringValue")
  3693.                 Anim.Name = "toolanim"
  3694.                 Anim.Value = "Lunge"
  3695.                 Anim.Parent = Tool
  3696.             elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
  3697.                 local Anim = Tool:FindFirstChild("R15Lunge")
  3698.                 if Anim then
  3699.                     local Track = Humanoid:LoadAnimation(Anim)
  3700.                     Track:Play(0)
  3701.                 end
  3702.             end
  3703.         end    
  3704.         wait(0.2)
  3705.         Tool.Grip = Grips.Out
  3706.         wait(0.6)
  3707.         Tool.Grip = Grips.Up
  3708.        
  3709.         Damage = DamageValues.SlashDamage
  3710.     end
  3711.     Tool.Enabled = true
  3712.     local LastAttack = 0
  3713.     local function Activated()
  3714.         if not Tool.Enabled or not ToolEquipped or not CheckIfAlive() then
  3715.             return
  3716.         end
  3717.         Tool.Enabled = false
  3718.         local Tick = RunService.Stepped:wait()
  3719.         if (Tick - LastAttack < 0.2) then
  3720.             Lunge()
  3721.         else
  3722.             Attack()
  3723.         end
  3724.         LastAttack = Tick
  3725.         --wait(0.5)
  3726.         Damage = DamageValues.BaseDamage
  3727.         local SlashAnim = (Tool:FindFirstChild("R15Slash") or Create("Animation"){
  3728.             Name = "R15Slash",
  3729.             AnimationId = BaseUrl .. Animations.R15Slash,
  3730.             Parent = Tool
  3731.         })
  3732.        
  3733.         local LungeAnim = (Tool:FindFirstChild("R15Lunge") or Create("Animation"){
  3734.             Name = "R15Lunge",
  3735.             AnimationId = BaseUrl .. Animations.R15Lunge,
  3736.             Parent = Tool
  3737.         })
  3738.         Tool.Enabled = true
  3739.     end
  3740.     local function Equipped()
  3741.         Character = Tool.Parent
  3742.         Player = Players:GetPlayerFromCharacter(Character)
  3743.         Humanoid = Character:FindFirstChildOfClass("Humanoid")
  3744.         Torso = Character:FindFirstChild("Torso") or Character:FindFirstChild("HumanoidRootPart")
  3745.         if not CheckIfAlive() then
  3746.             return
  3747.         end
  3748.         ToolEquipped = true
  3749.         --Sounds.Unsheath:Play()
  3750.     end
  3751.     local function Unequipped()
  3752.         Tool.Grip = Grips.Up
  3753.         ToolEquipped = false
  3754.     end
  3755.     Tool.Activated:Connect(Activated)
  3756.     Tool.Equipped:Connect(Equipped)
  3757.     Tool.Unequipped:Connect(Unequipped)
  3758.     local Connection = Handle.Touched:Connect(Blow)
  3759. end
  3760.  
  3761. function meet(clicker,body)
  3762.     if (not cooling or body) and (opened or body) and not using and not voting and check(clicker) and playing then else return end
  3763.     using = true
  3764.     b1.Enabled = true
  3765.     local em = Instance.new("Sound")
  3766.     em.SoundId = 'rbxassetid://5676457861'
  3767.     em.Volume = 10
  3768.     em.PlayOnRemove = true
  3769.     em.Parent = main_button
  3770.     em:Destroy()
  3771.     pcall(function()
  3772.         sword.Parent = nil
  3773.     end)
  3774.     repeat wait() until not em.IsPlaying
  3775.     for i,v in pairs(_G['am']['alive']) do
  3776.         spawn(function()
  3777.             local char,torso,hum
  3778.             pcall(function()
  3779.                 char = v.Character
  3780.             end)
  3781.             pcall(function()
  3782.                 torso = char:FindFirstChild("HumanoidRootPart")
  3783.             end)
  3784.             pcall(function()
  3785.                 hum = char:FindFirstChildOfClass("Humanoid")
  3786.             end)
  3787.             if char and torso and hum and hum.Health > 0 then
  3788.                 hum.Jump = true
  3789.                 pcall(function()
  3790.                     torso.Anchored = false
  3791.                 end)
  3792.                 vented[char] = nil
  3793.                 pcall(function()
  3794.                     vent_c[char]:Disconnect()
  3795.                     vent_c[char] = nil
  3796.                 end)
  3797.                 wait(0.3)
  3798.                 torso.CFrame = CFrame.new(main_button.Position+Vector3.new(math.random(-7,7),5,math.random(-7,7)))
  3799.             end
  3800.         end)
  3801.     end
  3802.     for i,v in ipairs(b1:GetChildren()) do
  3803.         if v:IsA("TextBox") then
  3804.             game:GetService("TweenService"):Create(v,TweenInfo.new(3),{BackgroundTransparency = 0.5,TextTransparency = 0,TextStrokeTransparency = 0}):Play()
  3805.         end
  3806.     end
  3807.     local count1 = discussion_time
  3808.     b1.t1.Text = 'Discuss who\'s the Impostor';
  3809.     b1.t2.Text = 'Discussion Time: ' .. count1;
  3810.     pcall(function()
  3811.         if clicker then
  3812.             if body then
  3813.                 b1.t3.Text = 'Reported by ' .. clicker.Name;
  3814.             else
  3815.                 b1.t3.Text = 'Called by ' .. clicker.Name;
  3816.             end
  3817.         else
  3818.             b1.t3.Text = 'Called by REDACTED'
  3819.         end
  3820.     end)
  3821.     repeat
  3822.         wait(1);
  3823.         count1 -= 1;
  3824.         b1.t1.Text = 'Discuss who\'s the Impostor';
  3825.         b1.t2.Text = 'Discussion Time: ' .. count1;
  3826.     until 0 >= count1
  3827.     voting = true
  3828.     for i,v in ipairs(bodies) do
  3829.         pcall(function()
  3830.             v:Destroy()
  3831.         end)
  3832.     end
  3833.     local count2 = vote_time
  3834.     local alive = 0
  3835.     local impostors = 0
  3836.     local left = 0
  3837.     repeat
  3838.         wait(1);
  3839.         count2 -= 1;
  3840.         b1.t1.Text = 'vote/[NAME] or skip';
  3841.         b1.t2.Text = 'Vote Time: ' .. count2;
  3842.         alive = 0
  3843.         for i,v in pairs(_G['am']['alive']) do
  3844.             if v and v.Parent and v.Character then
  3845.                 alive += 1
  3846.             else
  3847.                 _G['am']['alive'][i] = nil;
  3848.                 _G['am']['impostor'][i] = nil;
  3849.             end;
  3850.         end
  3851.         impostors = 0
  3852.         for i,v in pairs(_G['am']['impostor']) do
  3853.             if v and v.Parent and v.Character then
  3854.                 impostors += 1
  3855.             else
  3856.                 _G['am']['alive'][i] = nil;
  3857.                 _G['am']['impostor'][i] = nil;
  3858.             end;
  3859.         end
  3860.         left = alive - impostors
  3861.     until 0 >= count2 or getvotes() >= alive or 0 >= impostors or 0 >= alive or impostors >= alive
  3862.     if 0 >= impostors or 0 >= alive or impostors >= alive then
  3863.         decide()
  3864.         votes = {}
  3865.         skips = 0
  3866.         voting = false
  3867.         b1.Enabled = false
  3868.         using = false
  3869.         return
  3870.     end
  3871.     voting = false
  3872.     b1.t1.Text = 'Result'
  3873.     b1.t2.Text = 'Calculating..'
  3874.     local most,voted,tie = 0,nil,false
  3875.     local v2 = {}
  3876.     for i,v in pairs(votes) do
  3877.         if v and v ~= 0 then
  3878.             if not v2[v] then
  3879.                 v2[v] = 0
  3880.             end
  3881.             v2[v] += 1
  3882.         end
  3883.     end
  3884.     for i,v in pairs(v2) do
  3885.         if v > most then
  3886.             --print(i.Name .. ' : ' .. v)
  3887.             most = v
  3888.             voted = i
  3889.         end
  3890.     end
  3891.     for i,v in pairs(v2) do
  3892.         if v >= most and i ~= voted then
  3893.             tie = true
  3894.             break
  3895.         end
  3896.     end
  3897.     wait(3)
  3898.     if not tie and voted and voted.Parent and most > skips then
  3899.         local c = voted.Character
  3900.         local member,impostor = check(voted)
  3901.         if c then
  3902.             c:BreakJoints()
  3903.             local h = c:FindFirstChildOfClass("Humanoid")
  3904.             if h then
  3905.                 h.BreakJointsOnDeath = true
  3906.                 h.Health = 0
  3907.                 h.MaxHealth = 0
  3908.             end
  3909.         end
  3910.         voted:LoadCharacter()
  3911.         local str = 'Voted out ' .. voted.Name .. '.'
  3912.         if confirm then
  3913.             if impostor then
  3914.                 str = voted.Name .. ' was An Impostor.'
  3915.             else
  3916.                 str = voted.Name .. ' was not An Impostor.'
  3917.                 _G['am']['impostor'][voted] = nil
  3918.             end
  3919.         end
  3920.         chat(str)
  3921.         _G['am']['alive'][voted] = nil
  3922.         wait(2)
  3923.         decide(impostor)
  3924.     elseif skips > most then
  3925.         local str = 'Nobody was ejected. (skip)'
  3926.         chat(str)
  3927.     elseif tie then
  3928.         local str = 'Nobody was ejected. (tie)'
  3929.         chat(str)
  3930.     elseif not voted or not voted.Parent then
  3931.         local str = 'Nobody was ejected. (left)'
  3932.         chat(str)
  3933.     else
  3934.         local str = 'Nobody was ejected. (error?)'
  3935.         chat(str)
  3936.     end
  3937.     if playing then
  3938.         local impostors = 0
  3939.         for i,v in pairs(_G['am']['impostor']) do
  3940.             impostors += 1
  3941.         end
  3942.         pcall(function()
  3943.             sword.Parent = sword.par.Value
  3944.         end)
  3945.         local str2 = impostors .. ' Impostors remain.'
  3946.         chat(str2)
  3947.     end
  3948.     wait(5)
  3949.     votes = {}
  3950.     skips = 0
  3951.     for i,v in ipairs(b1:GetChildren()) do
  3952.         if v:IsA("TextBox") then
  3953.             game:GetService("TweenService"):Create(v,TweenInfo.new(3),{BackgroundTransparency = 1,TextTransparency = 1,TextStrokeTransparency = 1}):Play()
  3954.         end
  3955.     end
  3956.     wait(3)
  3957.     b1.Enabled = false
  3958.     using = false
  3959.     set_timer()
  3960. end
  3961.  
  3962. --set_timer()
  3963.  
  3964. b1.Enabled = false
  3965.  
  3966. cd1 = Instance.new("ClickDetector")
  3967. cd1.MaxActivationDistance = 12
  3968. cd1.Parent = open_button
  3969. cd1.MouseClick:Connect(open)
  3970.  
  3971. cd2 = Instance.new("ClickDetector")
  3972. cd2.MaxActivationDistance = 12
  3973. cd2.Parent = main_button
  3974. cd2.MouseClick:Connect(meet)
  3975.  
  3976. Folder0.Parent = script
  3977.  
  3978. owner.Chatted:Connect(function(msg)
  3979.     if msg:lower():sub(1,6) == 'start/' then
  3980.         roll()
  3981.     end
  3982. end)
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