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- game:GetService("RunService").Stepped:connect(function()
- for i,v in pairs(game.Workspace.Interiors.MainMap.GingerbreadRig:GetChildren()) do
- if v.Name == "ParticleHolder" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position)
- wait(0.1)
- end end end)
- spawn(function()
- while wait (2.5) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Interiors.MainMap.RaceScriptable.Collection.Part.CFrame
- end end)
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
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