Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- If the pokemon is moved by an entire Tab of distance, it is too good by current standards to see a real buff. A simple solution would be recommending a basic "imposing" ability like Unnerve/Pressure.
- Regular pokemon with a singular none-unique ability:
- Turtonator is the ONLY pokemon with 1 ability that isn't unique. It has no pokedex or description implications to have 1 ability, thus I will list a few options cause Gamefreak seems to not give a dime about this pokemon.
- - White Smoke (generic)
- - Flash Fire (generic)
- - Stalwart (thematic and decent for doubles)
- - Aftermath (thematic and decent in general)
- Pseudo-Legendary Pokemon with 2 abilities:
- Dragonite line Serene Grace?
- Larvitar Pressure
- Tyranitar Pressure
- Salamance line Unnerve
- Metagross line Pressure
- Garchomp line Unnerve
- Other pokemon with 2 abilities:
- Butterfree Shield Dust (insufficient)
- Beedrill Merciless (insufficient, by a lot, Sniper >>)
- Fearow line Big Pecks(Massively insufficient, why does Big Pecks even exist anymore)
- Raichu line Battery (potentially broken)
- Sandslash line Tough Claws
- Sandslash-Alola line Ice Scales
- Ninetales line Cursed Body?(insufficient)
- Ninetales-Alola line Pastel Veil(insufficient)
- Crobat line Gale Wing (stupid good for it, but fits the dex description 1:1)
- Vileplume line Aroma Veil
- Bellossom Triage
- Victreebel line Liquid Ooze
- Farfetch'd-Galar Justified??(insufficient)
- Sirfetch'd Justified??(insufficient)
- Exeggutor line Telepathy
- Exeggutor-Alola Solar Power
- Electivire line Sheer Force
- Magmortar line Mega Launcher / Sheer Force / Magma Armor(insufficient)
- Gyarados line Unnerve
- Eeveelutions: Eevee Normalize(insufficient)
- Flareon
- Vaporeon
- Jolteon
- Espeon
- Umbreon
- Leafeon Grass Pelt
- Glaceon Slush Rush? Ice Scales? Refridgerate?
- Sylveon
- Mareep/Flaaffy Fluffy
- Ampharos Illuminate (thematic, but useless), Volt Absorb(insufficient)
- Wobbuffet line Stalwart??? Stall?
- Forretress line Shield Dust (It breaks pieces of its shell instinctively to ward off anything)
- Weavile Infiltrator (Technician would be logical but massively broken)
- Donphan line Bulletproof
- Wormple Rattled
- Beautifly Shield Dust (insufficient)
- Dustox Tinted Lense
- Swellow line Infiltrator (insufficient) / Gale Wing
- Gallade Defiant?(insufficient)
- Masquerain line Shield Dust
- Ninjask line
- Exploud line Punk Rock-like ability
- Plusle Run Away(Fairy Egg group + Rodent) / Battery
- Minun Run Away(Fairy Egg group + Rodent) / Battery
- Sharpedo line Strong Jaw(BORING)
- Cacturne line Sand Rush (GOOD), Stakeout/Aftermath (insufficient)
- Altaria line Cotton Down
- Zangoose Tough Claws
- Seviper Merciless
- Cradily line
- Armaldo line Tough Claws
- Kecleon line Mimicry???
- Dusknoir line Perish Body
- Froslass Perish Body
- Clamperl Weak Armor ? (insufficient)
- Huntail Strong Jaw ?
- Gorebyss Serence Grace? / Sniper ? (insufficient)
- Luvdisc Friend Guard
- Staraptor line Unnerve / Pressure
- Kricketune line Classical version of Punk Rock???
- Rampardos line Rock Head / Reckless
- Bastiodon line Solid Rock / Rock Head? / Steadfast? / Stalwart / Defiant???
- Wormadam line Shield Dust
- Mothim Rivalry / Shield Dust (both insufficient)
- Vespiquen line Queenly Majesty
- Floatzel line Stakeout??? Way too boring, would prefer a utility ability instead of damage, it's an inflatable rescue boat for christ sake. They even mention it as a lifeguard pokemon.
- Spiritomb Perish Body???
- Hippowdon line
- Abomasnow line
- Emolga Wind Power / Cheek Pouch / Pickup (insufficient)
- Amoonguss line
- Volcarona line
- Spewpa Shield Dust
- Florges line
- Aromatisse line
- Slurpuff line
- Tyrantrum line
- Aurorus line
- Carbink Mirror Armor
- Klefki Soundproof
- Palossand line Sand Force or Sand Spit
- Boltund line Friend Guard (Makes 0 sense distribution wise but a lot of sense irl; a man's best friend.)
- Greedent line Frisk???(insufficient)
- Alcremie line
- Polteageist line
- Grapploct line Suction Cups HOW IS THIS NOT A THING YET, LIKE WHAT???
- Falinks Steadfast (heavily insufficient), Justified (also insufficient)
- Pincurchin Innards Out
- Copperajah line Heatproof
- Unique abilities;
- Ditto THE best ability that doesn't do a fixed form change not named Wonder Guard.
- Medicham line (sorta unique, copy of Hugh Power)
- Darmanitan line (form unique)
- Darmanitan-galar line (2 unique)
- Talonflame line (still unique ability... for now)
- Gogoat line (still unique ability... for now)
- Araquanid line (still unique ability... for now)
- Pyukumuku line (still unique ability... for now)
- Frosmoth line (still unique ability... for now)
- Barraskewda line (still unique ability... for now)
- Cursola line (still unique ability... for now)
- Simisage line
- Simisear line
- Simipour line These are unique in that they behave similar to starter pokemon, aka 2 ability limit
- Galarian-Zapdos Quick Feet (It does not get more perfect than this)
- Galarian-Articuno
- Galarian-Moltres
- Eternatus Zygard like unique ability.... somehow?
- Replaces:
- (Gamefreak has done a few replaces; Cursed Body Gengar, Inner Focus Mythical Beasts(gen7) and some HA's pre-release for gen 6.)
- Muk
- Ability: Liquid Ooze *Replace Stench
- Dodrio
- Ability: Reckless *Replace Early Bird by design, replace Tangled Feet for any other aspects.
- Primape
- Ability: Gorilla Tactics *Replaces Anger Point
- => got a regional evolution
- Jumpluff
- Ability: Cotton Down *Replaces Leafguard
- Lilligant
- Ability: Dazzling *Replaces Leaf Guard
- Furret
- Ability: Fur Coat *Replaces Keen Eye or Run Away
- Whiscash
- Ability: Simple *Replaces Hydration
- Gourgeist
- Ability: Flare Boost *replacing Insomnia
- Wailord
- Ability: Thick Fat *Replacing Water Veil or Oblivious
- Thematic, but not a buff.
- Exploud
- Ability: Punk Rock
- - Overdrive <Idea from Radical Red>
- Chatot
- Ability: increased sound moves, like Punk Rock, but more classical themed *Replaces Big Pecks
- Even more unlikely; Starters being given a different Hidden ability:
- Meganium: Aroma Veil
- Torterra: Harvest
- Typhlosion: Fire version of Gale Wing <Idea by Radical Red>
- Empoleon: Justified / Mirror Armor -> was given Competitive over Defiant
- Redundant abilities:
- Overcoat Leavanny
- Overcoat Wormadam
- Limber Stunfisk
- Insomnia Gourgeist
- Insomnia Scorvillain
- Levitate Rotom-Spin (Rotom-fan)
- Levitate pokemon:
- Vibrava/Flygon:
- Ability 2: Compound Eyes, Hidden Ability: Tinted Lens <Idea from Radical Red>
- Mismagius:
- Ability 2: Magician/Magic Bounce, Hidden Ability: Magic Guard?
- => Ideal pokemon to get a stat buff, but an ability addition would work just fine. Its just 20 base points too weak. If they do stat buff it like implied by its counterpart (+10 BST), it would still be 10 points too weak in special attack. Adaptability would help it too much, but there is no other ability to increase Shadow Ball/Hex's damage.
- Rotom:
- Hidden Ability: Motor Drive (Too much of a buff for now)
- => Rotom-Wash most certainly gets a major buff with this while Rotom-Mow benefits from a new alternitive ability, but the biggest gainer would be Rotom-Fan.
- The problem is that this ability thanks to the Nasty Plot addition, simply is too much of a buff for the Rotom's right now. Alternitively each Rotom form can be given a hidden ability that is unique to each form. For example
- Base Rotom = Cursed Body
- Rotom-Wash =
- Rotom-Heat =
- Rotom-Frost =
- Rotom-Fan = Wind Power
- Rotom-Mow =
- But GF did most certainly mess up by adding that many.
- Previous signatures:
- Furfrou:
- Ability 1: , Hidden Ability:
- Info regarding balancing calcs of Gorilla Tactics Primape: (*)
- 252 Atk Primeape Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 446-528 (63.4 - 75.1%) -- guaranteed 2HKO
- 252 Atk Gorilla Tactics Primeape Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 672-792 (95.5 - 112.6%) -- 68.8% chance to OHKO
- 252+ Atk Urshifu Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 572-674 (81.3 - 95.8%) -- guaranteed 2HKO
- 252+ Atk Urshifu Close Combat vs. 252 HP / 4 Def Corviknight: 205-243 (51.2 - 60.7%) -- 91.8% chance to 2HKO after Leftovers recovery
- 252 Atk Gorilla Tactics Darmanitan-Galar Superpower vs. 248 HP / 252+ Def Eviolite Chansey: 548-646 (77.9 - 91.8%) -- guaranteed 2HKO
- 252 Atk Reckless Mienshao High Jump Kick vs. 252 HP / 4 Def Corviknight: 237-280 (59.2 - 70%) -- guaranteed 2HKO after Leftovers recovery
- 252 Atk Reckless Mienshao High Jump Kick vs. 248 HP / 252+ Def Eviolite Chansey: 656-774 (93.3 - 110%) -- 56.3% chance to OHKO
- 252 Atk Gorilla Tactics Primeape Close Combat vs. 252 HP / 4 Def Corviknight: 241-285 (60.2 - 71.2%) -- guaranteed 2HKO after Leftovers recovery
- 252 Atk Gorilla Tactics Darmanitan-Galar Icicle Crash vs. 252 HP / 4 Def Corviknight: 211-249 (52.7 - 62.2%) -- 98.8% chance to 2HKO after Leftovers recovery
- 252 Atk Gorilla Tactics Darmanitan-Galar Flare Blitz vs. 252 HP / 4 Def Corviknight: 396-466 (99 - 116.5%) -- 93.8% chance to OHKO
- if 30%;
- 252 Atk 30%GT Primeape Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 582-686 (82.7 - 97.5%) -- guaranteed 2HKO
- 252 Atk 30%GT Primeape Close Combat vs. 252 HP / 4 Def Corviknight: 210-247 (52.5 - 61.7%) -- 97.7% chance to 2HKO after Leftovers recovery
- 252 Atk 30%GT Darmanitan-Galar Icicle Crash vs. 252 HP / 4 Def Corviknight: 184-217 (46 - 54.2%) -- 5.1% chance to 2HKO after Leftovers recovery
- 252 Atk 30%GT Darmanitan-Galar Icicle Crash vs. 248 HP / 252+ Def Eviolite Chansey: 255-300 (36.2 - 42.6%) -- guaranteed 3HKO
- 252 Atk 30%GT Darmanitan-Galar Flare Blitz vs. 252 HP / 4 Def Corviknight: 344-406 (86 - 101.5%) -- 12.5% chance to OHKO
- Seems like overkill... untill you realise these are CHOICE SCARFED, NOT CHOICE BAND OR LIFE ORB.
- If Close Combat also was 110 Basepower:
- 252 Atk Tough Claws(30%GT) Primeape Close Combat vs. 252 HP / 4 Def Corviknight: 193-228 (48.2 - 57%) -- 36.3% chance to 2HKO after Leftovers recovery
- 252 Atk Tough Claws(30%GT) Primeape Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 534-630 (75.9 - 89.6%) -- guaranteed 2HKO
- 252+ Atk Urshifu Close Combat vs. 248 HP / 252+ Def Eviolite Chansey: 524-618 (74.5 - 87.9%) -- guaranteed 2HKO
- 252+ Atk Urshifu Close Combat vs. 252 HP / 4 Def Corviknight: 189-223 (47.2 - 55.7%) -- 21.5% chance to 2HKO after Leftovers recovery
- (still OHKO's blissey by 101%. Urshifu does 100.2% min vs Blissey)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement