EVA01X

Barquiel and Narcariel

Aug 24th, 2011
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.18 KB | None | 0 0
  1. NAME
  2. Barquiel
  3.  
  4.  
  5. Talents: <REDACTED> (TB 8), Size (Normal), Celerity, Perfect Shot*, Homing Beam**, Obscuring Barrage, Data-Link***
  6.  
  7. AT Powers: Dirac Sea, Illusion, Diffused Field, Deflect, Neutralize, Bunker Field, Barrier Field, Dirac Cache, Resonance Bomb***, Rapid Recall****
  8.  
  9. Weapons:
  10. Positron Cannon Special 2d10+10E Pen 4 Recharge, Positron,
  11. Burst Cannon 200dm 1d10+6 -/3/8 Pen 1 Storm, Gyro-Stabilized
  12.  
  13. Perfect Shot*: Barquiel suffers no Penalities for Firing into a Melee
  14. Homing Beam**: Barquiel may as a Free Action alter its Positron Cannon with the following a number of times equal to its Intellegence Bonus Per Day:
  15. Barquiel's Positron Cannon Gains Blast (4)
  16. Barquiel's Positron Cannon Gains the benefits of Wrap Beam
  17. In addition, it may Spend a Fate Point and and add its WP Bonus to Damage as well as apply the Following Firing Profile to the Attack -/-/WP*2 with the Storm Quality as it Fully Defuses the Beam and rains death down upon the Evas.
  18. Data-Link***: Barquiel and Narcariel share the benefits of each others Aim actions as long as they have Celerity in effect
  19. Resonance Bomb****: As Dissonance Bomb, but Narcariel is unaffected by it as long as it has Celerity Active.
  20. Rapid Recall*****: As a Full Round Action, Barquiel may use its connection to Narcariel to completly replace a damaged limb, minus the head or body, with a replacement it has ready in Dirac Space. It may do this a number of times equal to 1d5 plus its Intelligence bonus. It may also use this action to heal 1d10+Int*2 Wounds to a single body location. Barquiel may also use all of its actions to draw Narcariel into itself to fully heal it once per battle. After using all of its actions to heal the other angel, it may attempt a challenging (-0) int test to do the action anyway, incuring a -10 penalty to all future tests if it fails. If either of these effects would restore Narcariel to above Critical Damage, it regains Celerity.
  21. Diffused Field******: Barquiel's field is spread over a wide area as long as it is hiding inside of its Dirac Cache. AT Pings to Detect it are subject to a Hard (-20) Awareness Test to even detect it and even then, without at least 2 Degrees of Success it only appears as a strange Distortion of normal space around the battlefield.
  22.  
  23. Weapon Skill: 20
  24. Ballistic Skill: 60
  25. Strength: 20
  26. Toughness: 40 (8)
  27. Agility: 40
  28. Intelligence: 50
  29. Perception: 40
  30. Will Power: 40
  31. Fellowship: 60
  32. Synch Ratio: 180
  33.  
  34. Body
  35. Location % to Hit AP Wounds
  36. Head 3 14
  37. R. Arm 4 16
  38. L. Arm 4 16
  39. Core 5 20
  40. Body 6 24
  41. R. Leg 3 14
  42. L. Leg 3 14
  43.  
  44. NAME
  45. Narcariel
  46.  
  47. Talents: <REDACTED> (TB 10), Size (Normal), Celerity, Inflict Pain, Data-Link*, Wall of Steel, Berserk Charge, Swift Attack, Preternatural Speed, Decentralized Core, Machine
  48.  
  49. AT Powers: Deflect, Neutralize, Maximum Momentum
  50.  
  51. Weapons:
  52. Arm Rams 2d10+10 Pen 5 Melee Pneumatic, Balanced
  53. Chain Punch 30dm 1d10+12 Pen 2 S/2/-
  54.  
  55.  
  56. Weapon Skill: 65
  57. Ballistic Skill: 20
  58. Strength: 55
  59. Toughness: 50
  60. Agility: 50
  61. Intelligence: 20
  62. Perception: 20
  63. Will Power: 20
  64. Fellowship: 10
  65. Synch Ratio: 180
  66.  
  67. Body
  68. Location % to Hit AP Wounds
  69. Head 6 25
  70. R. Arm 7 28
  71. L. Arm 7 28
  72. Core N/A
  73. Body 10 40
  74. R. Leg 4 20
  75. L. Leg 4 20
Advertisement
Add Comment
Please, Sign In to add comment