JensChup

Rogue Plague Doctor

Sep 20th, 2023
662
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
JSON 3.30 KB | None | 0 0
  1. {"fields":[{"inline":false,"name":"Medical Training","value":"When you choose this archetype at 3rd level, you gain proficiency with the herbalism kit and the poisoner's kit, as well as the Medicine skill. Your proficiency bonus is doubled for any ability check you make that uses the Medicine skill.\n\nAdditionally, any vials from this class or poisons you use add your Intelligence modifier to the save DC to resist them."},{"inline":false,"name":"What's in the Vial","value":"Starting at 3rd level, you learn to prepare specialized potions and draughts. At the end of a long rest you may spend time checking your research to see which vials you will prepare for the day. The list of available vials at this level are listed as “lesser vials” below. You can prepare 3 lesser vials at level 3 and one additional lesser vial at rogue level 9, 13 and 17.\n\nDuring the day you can create a number of vials equal to half your rogue level, rounded down, plus your intelligence modifier (minimum of 1). It takes 1 minute to create a vial and you can create any combination of vials from the list you have prepared for that day. Any unused vials expire when you take a long rest and become unusable, becoming a slush of chemicals that taste bad but are not poisonous. Using a vial on yourself or on another creature uses the 'Use an Object' action unless specified otherwise, and you can give the vial to other creatures to be used with their action. Vials are not spells and do not gain any benefit from modif"},{"inline":false,"name":"Experienced Doctor","value":"Starting at 9th level, when any creature rolls healing for a vial you created or a healing potion you crafted they treat any 1 on a die as a 2.\n\nIn addition, you have advantage on saving throws to resist diseases and poisons, and when you deal poison damage with a vial or poison you crafted, you can treat any 1 on a die as a 2."},{"inline":false,"name":"A Greater Vial","value":"At 13th level you are becoming better at your crafts. At the start of the day you can prepare two vials from the greater vial list. During the day you can spend one minute to create a greater vial. You can craft one greater vial during the day.\n\nAt 17th level you can prepare two additional greater vials at the start of each day and you’re able to craft 3 greater vials between long rests. You can create at most one of each of the greater vials in a day."},{"inline":false,"name":"A Master At Your Craft","value":"Starting at 17th level, When you deal poison damage with a vial or poison you crafted, you can roll one of the poison’s damage dice one additional time and add it to the extra damage of the poison.\n\nIn addition to this, whenever you consume or feed someone a vial that restores hp, you can roll one additional die and add it to the total of the roll."},{"inline":false,"name":"Lesser and greater vials list","value":"The list of lesser and greater vials can be found in [here](https://docs.google.com/document/d/1aXdZgnFJqZ9_WgcgARMbX6MQzleJXleIBZAKPSJOLSE/edit)."}],"title":"Plague Doctor","description":"You have trained with doctors and medicine men, learning about herbs, tonics, potions, and poisons","thumbnail":{"url":"https://images-ext-1.discordapp.net/external/862HQTBrBQRc8r4bRMMCebgsFvs5ItBogOhunrI7BRk/https/images-cdn.9gag.com/photo/aEx2YZe_700b.jpg"},"author":{"name":"Rogue"},"color":5198940}
Advertisement
Add Comment
Please, Sign In to add comment