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- • There's gonna be some changes done to light Armour and to heavy armor. Basically we're doing some slight changes to armor values and some changes to dodging and what that means is that if you are wearing light armor your dodge will be much better if you're wearing heavy armor your dodge will be not as good as it used to be because heavy armor is meant to take a lot of damage and it's supposed to be very heavy so you're not supposed to be able to move that much with it but with light armor you're supposed to be much lighter and much quicker so you'll be able to dodge more and dodge further basically.
- • heavy dodges have too many iframes to start with so we're reducing my frames but we're also making heavy armor a lot more powerful and meaningful
- • we have some problems with the armor values that are in the game right now. um and yeah exactly we needed to buff heavy armor so armor matters more than it used to.
- • we've removed all poise so heavy armor does not protect you from being knocked over or anything
- • some changes to the perks and the attributes because what we based on your feedback eventually realized is that if you put all your points into vitality and then we're heavy armor you would basically be a giant walking tank and you will almost be immortal because if you had full vitality you would get a special perk that gave you 20% damage reduction and so you had a bunch of hit points and reduced damage value like reduced damage done to you in addition to if you were then wearing heavy armor you would have even further reduced damage done to you so we've basically taken that from vitality moved it to survival instead and reduced it by 10% so you get a 10% damage reduction if you have full points in survival in your attributes
- • bronze for the physique for people who've been playing on test live you've been moved that it's been moved from vitality to survival so there's you first that's what you mentioned that's the damage reduction the antidote of one in survival perk 50 has been moved down to survival perk 40 so 40 points gluttonous gains which is the survival perk 40 has now been moved to be vitality 50 the grounded the encumbrance 30 the grounded where you couldn't be knocked back has been removed right it's been replaced by I can put in the new perk the new perk is a perk that gives you a chance to reduce you durability damage on hits so it changes durability. durability and the yeah the pack mule on which was encumbrance 40 have been moved down to encumbrance 30.
- • people keep saying all you know PvP needs to be perfectly balanced. it's just never gonna happen.
- • there's also Tom new items new law stones being placed out in the world
- • hopefully if you play through the game and finish everything, the sky drop says it's working, encouraging words.
- • why is there a neutral City? okay the idea of this is a on PvE service there can be a point for people to meet without having to invite everybody into your base where at the moment they're being attacked by thralls. secondly I need to play some Story characters around this is a good place for them it's it makes sense that they would have made their way here the there is a pub here where you can buy drinks there are entertainers here who will remove corruption so if you're a person who hasn't found a Thrall that can get rid of the the corruption on your character then you can come here and find entertainers dancing around in the city that will remove some of your corruption. you will also if I get my way which may not be the case so this is not a people always go promises this is not as we do though Jesus my own my hope is that I can get a thrall who sells for a merchant who sells throws in here yes sells you random thralls so it's like a loot box in the game don't use the l word you spend on use the l word on these streets and spend a certain amount of silver which you can earn in the game get in the game - by a random thrall you don't know whether it'll be a good one or a bad one you just pay this merchant for a random thrall.
- • how deep will the economy simulation be? it'll be extremely shallow; I didn't have to I didn't have time to do anything. money can be exchanged for goods and services. pretty much mostly goods. good sorry I would have done I would have done a deep economy system if I had time but what I had time to do was make some merchants have dialogue that they can sell you things.
- • in terms of coinage we're adding silver coins and we're adding gold coins and I don't know how much silver there's going to be in one gold. I'm assuming it's gonna be like wow rules where 100 silvers one gold or something. at the moment they're just completely separate trading currencies.
- • you'll be able to make coins as well; you can harvest silver. the competition is good for everybody. there will be crazy inflation when everyone makes their own coins and in the end fiberbed rolls will be used for currency.
- • we have this for sure: bed rolls right now they are they last forever so they're no longer are one use. we're changing them when you place one down you're automatically bound to it. it automatically destroys any other bed rolls you've placed. if those things get destroyed you will get a message telling you sorry if you if you do not have a bed roll or a bed bound because someone destroyed them you will get a buff telling you that you are not currently bound to a better a bed roll to let you know that you need to create a new one
- • we're getting close to the end of development, getting close to our content lock which ends we won't be doing more to where yeah we're working towards that once content lock is in will just be always be like bug fix or bug fixing and reiterating we're done with what we'll have in the game for launch.
- • okay teleport system yay let's talk about that yes one of the more I guess controversial things we've added to the game or talked about adding to the game. this is what we intend to allow players to teleport and fast travel. notice that you're taking corruption when you're by the obelisks. it's important because in pvp like people like to to wait around in areas where people might teleport in to go and kill them. good, hang around by the obelisks and get really hammered by corruption.
- • we have cut some features from launch, that doesn't mean we will never do them
- • imagine tiny people being trampled by giant baby deer
- • monsters will do corruption damage to people so if you fight monsters that hit you and reduce your stats, enjoy that.
- • we almost hired a VFX guy last week and we didn't
- • I'm an idiot and I didn't notice. that's fine I don't expect everybody to notice or pay attention to my genius. that's why I have to explain it to people all the time I have to continually tell people I'm really smart.
- • places in Norway are nice. I mean, sort of.
- • we're not professional streamers at all. we we do this because we want to show parts of the game talks about talk about part of the game.
- • one bit of trivia about Guns N'Roses songs, you can basically just sing them like you're a meowing cat and it sounds completely the same
- • will traps vapor an explosive everything is visible only by clan members? no
- • will there be a setting for disabling battle music but not the ambient music? no
- • someone says call my music needs to be disabled ASAP but I don't agree with that because our composer worked hard on that combat music
- • we don't have time to go in and implement a separate system for removing the combat music it's not gonna happen
- • will the crocodile ever bite you while swimming or make them not stalk you or make them not stalk you in the water? we want them to be able to go through water but there's problems with making underwater combat so we're just making them follow you. yeah that's it. I'd say the answer is no. I guess they will never bite you all swimming, they will follow you through water.
- • for people asking about the next patch the next update, we mentioned this at the top of the stream we can mention it again: it's like we will be able to start patching and start updating once we have wrapped up certification we are in the wrap-up phase right now but it's taking a while because of localization taking well because of bug fixing or like other stuff. certifications a pain in the ass. but hopefully very very soon and there will be patches and updates before launch.
- • for pre-order we have tattoos in the form of war paint which is body prints
- • will we be able to use fire arrows bolts to set grease rules mobs and players on fire? no no we don't have a fire propagation system.
- • are you planning on making official servers without avatars enabled? we did and they were not popular so we closed them down and we repurposed them
- • now that we have protection domes avatars are coming back to full strength, so enjoy. That's gonna be fun. they're getting stronger again so yeah it'll be fun okay it'll be fun we're gonna make avatars great again
- • probably won't have patrolling thralls for launch
- • could we be able to toggle the automatic fov adjustments off and on as in where the camera zooms in out depending on what you're doing such as walking running combat etc? I don't believe we're adding that as a setting. no no no, it's it's no. it's complicated. yeah and if we did it it'll break
- • will there be a Windows Store version? I don't think that's in the plans
- • when will the server optimizations be implemented? that is an ongoing thing that we're doing and like once we yeah like we said once we've been able to wrap up content locking and certification all that stuff it's all it's pure like optimization and polishing and bug fixing and all that kind of stuff.
- • so yeah we realize the 1970s bush on the females just a little lecher that's scary well it is like pre it is it is it is like 10,000 BC yeah technically everyone the game should be hairier a lot area that's radically technically yeah but I'd be like cuz they don't well I mean maybe they shave with knives
- • there will be nudity on consoles like full nudity on consoles in Europe there will be partial nudity on consoles in the USA which is covered by and never user no nudity on consoles in China and Japan
- • so what happens to the steam forums? well the steam forums will be closing next week which is March 23rd will be archiving them but they will still be available for viewing so you'll be able to go in and read threads but you won't be able to make a new one or comment on all threats and after a month so like the end of April we will be closing down the like no way yeah the steam forums will close next week and March 1 March 23rd then after month we'll see if maybe we'll keep them archives or if we'll just remove them entirely. most likely they'll just be kept as archives
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