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- (All item quantities are in decimal)
- 1. Modify stored fossil after depositing a fossil and leaving Cinnabar Lab,
- combined with setting a party slot 1 Pokémon's internal type to a pure type (note: effects do not show on summary, but type effectiveness in battle against your Pokémon changes)
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x215
- X Accuracy x 16 [x15 in Yellow]
- Lemonade x (desired Generation I glitch Pokémon, see https://glitchcity.wiki/The_Big_HEX_List )
- Water Stone x38
- TM09 x46
- Gn S| glitch item x4 (you can get this glitch item with the expanded inventory and find it with Celadon looping map glitch. If it appears as a key item, try saving the game and checking, if still a key item save and reset and check it again.) [For Yellow, use QGnS I instead. It still has to be x4. You can deposit it in the PC 4 times with a hidden stack of x0 if the former doesn't work. ]
- Lemonade x [desired pure type in decimal, see https://glitchcity.wiki/TypeDex ]
- Poké Ball x50
- Poké Ball x50
- TM01 x any
- 2. The same again for party slot 1 but for dual-types;
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x215
- X Accuracy x 16 [x15 in Yellow]
- Lemonade x (desired Generation I glitch Pokémon, see https://glitchcity.wiki/The_Big_HEX_List )
- Water Stone x38
- TM09 x46
- Gn S| glitch item x4 (you can get this glitch item with the expanded inventory and find it with Celadon looping map glitch. If it appears as a key item, try saving the game and checking, if still a key item save and reset and check it again.) [For Yellow, use QGnS I instead. It still has to be x4. You can deposit it in the PC 4 times with a hidden stack of x0 if the former doesn't work. ]
- Lemonade x [desired type 2 in decimal, see https://glitchcity.wiki/TypeDex ]
- Poké Ball x50
- Lemonade x [desired type 1 in decimal]
- TM01 x any
- 3. If you just want a smaller code to make a pure type for party slot 1 and are getting the glitch Pokémon another way;
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x209
- X Accuracy x 113 (x112 in Yellow)
- Lemonade x [desired pure type in decimal, see https://glitchcity.wiki/TypeDex ]
- PP Up (not a normal one; the unused fake one hex:32) x 50
- TM01 x [any]
- 4. If you want that but for dual types (smaller code specific purpose);
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Poké Ball x38
- TM09 x 46
- Gn S| x4 [For Yellow, use QGnS I instead. It still has to be x4. You can deposit it in the PC 4 times with a hidden stack of x0 if the former doesn't work. ]
- Lemonade x [desired type 2 in decimal]
- Poké Ball x50
- Lemonade x [desired type 1 in decimal]
- PP Up (not a normal one; the unused fake one hex:32) x201
- 5. If you just want to change the fossil Pokémon;
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x D7 (x215 in decimal)
- X Accuracy x 16
- Lemonade x (desired Generation I glitch Pokémon, see https://glitchcity.wiki/The_Big_HEX_List )
- Water Stone x201
- 6. Convert Pokémon 1 into a Shiny if you don't want to grind (max DVs for one, usually will be male)
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x 209
- X Accuracy x 134 (x133 in Yellow)
- Lemonade x 250 (quantity is Attack/Def DV combination, which is 15 and 10 respectively here)
- Water Stone x4
- Lemonade x170 (quantity is Speed/Special DV combination, which is 10 and 10 here; this and the above secures a Shiny)
- Water Stone x201
- 7. Changing the species of party Pokémon slot 1 directly (helps with the two Yellow division by zero experience freeze Pokémon)
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x 209
- X Accuracy x100 (x99 in Yellow)
- Lemonade x[species ID] (for https://glitchcity.wiki/GlitchDex/Y:202 ; Glitch Pokémon (CA) ) or Lemonade x237 (for https://glitchcity.wiki/GlitchDex/Y:237 ; 4( h 4 ? (ED) i)
- Water Stone x4
- X Accuracy x 107 (x106 in Yellow)
- Water Stone x201
- 8. OT and Trainer ID of Pokémon 1 is "GF" and 22796 (for event Mew)
- Item 1 any x any
- Item 2 any x any
- Item 3 onward Carbos x210 [h=D2]
- X Accuracy x115 (x114 in Yellow) [l=0x73 or 0x72) ; OT]
- Lemonade x 134 [G]
- Water Stone x4
- Lemonade x 133 [F]
- Water Stone x4
- Lemonade x 80 [END]
- Water Stone x4
- Iron x4 [h=D1]
- X Accuracy x119 (x118 in Yellow) [l=0x77 or 0x76); Trainer ID]
- Lemonade x89 [byte 0x59]
- Water Stone x4
- Lemonade x12 [byte 0x0C] ; 0x590C is 22796 in hex
- Water Stone x4
- TM01 x [any]
- Types (second copy for convenience); Hex (second) and Dec (third) rows:
- Normal 00 00
- Fighting 01 01
- Flying 02 02
- Poison 03 03
- Ground 04 04
- Rock 05 05
- Bug 07 07
- Ghost 08 08
- Fire 14 20
- Water 15 21
- Grass 16 22
- Electric 17 23
- Psychic 18 24
- Ice 19 25
- Dragon 1A 26
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