Palazikaka

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Mar 9th, 2020
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  1. local library = loadstring(game:HttpGet("https://pastebin.com/raw/aBJpKFPR"))();
  2. loadstring(game:HttpGetAsync("https://pastebin.com/raw/Ts8TSAZN", 0, true))()
  3.  
  4.  
  5.  
  6. local Gamer2 = library:CreateSection("Auto-Teleport");
  7. Gamer2:Toggle("Anti-Afk", function(s12)
  8. _G.cool = s12
  9. if _G.cool == true then
  10. notify("Anti-Afk enabled", warn(":)"))
  11. else
  12. notify("Anti afk disabled", warn(":)"))
  13. end
  14. local vu = game:GetService("VirtualUser")
  15. game:GetService("Players").LocalPlayer.Idled:connect(function()
  16. vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  17. wait(1)
  18. vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  19. end)
  20. end)
  21. Gamer2:Toggle("Investigators auto teleport", function(s12)
  22. local vu = game:GetService("VirtualUser")
  23. loadstring(game:HttpGetAsync("https://pastebin.com/raw/Ts8TSAZN", 0, true))()
  24. local plr = game:service"Players".LocalPlayer;
  25. local tween_s = game:service"TweenService";
  26. local info = TweenInfo.new(20,Enum.EasingStyle.Quad);
  27. function tp(...)
  28. local tic_k = tick();
  29. local params = {...};
  30. local cframe = CFrame.new(params[1],params[2],params[3]);
  31. local tween,err = pcall(function()
  32. local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  33. tween:Play();
  34. end)
  35. if not tween then return err end
  36. end
  37. tp(-1525.38, 65.75, 318.09);
  38. notify("Preparing auto teleport. Please wait", warn(":)"))
  39. wait(16)
  40. notify("Starting", warn(":)"))
  41. while wait() do
  42. local plr = game:service"Players".LocalPlayer;
  43. local tween_s = game:service"TweenService";
  44. local info = TweenInfo.new(2,Enum.EasingStyle.Quad);
  45. function tp(...)
  46. local tic_k = tick();
  47. local params = {...};
  48. local cframe = CFrame.new(params[1],params[2],params[3]);
  49. local tween,err = pcall(function()
  50. local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  51. tween:Play();
  52. end)
  53. if not tween then return err end
  54. end
  55. tp(-1424.90, 65.75, 200.51);
  56.  
  57. wait(2.3)
  58.  
  59. tp(-1686.49, 64.75, 130.37);
  60.  
  61. wait(2.3)
  62.  
  63. tp(-1617.68, 64.75, 517.69);
  64.  
  65. wait(2.3)
  66.  
  67. tp(-1470.89, 65.75, 384.30);
  68.  
  69. wait(2.3)
  70.  
  71.  
  72. local plr = game:service"Players".LocalPlayer;
  73. local tween_s = game:service"TweenService";
  74. local info = TweenInfo.new(5.4,Enum.EasingStyle.Quad);
  75. function tp(...)
  76. local tic_k = tick();
  77. local params = {...};
  78. local cframe = CFrame.new(params[1],params[2],params[3]);
  79. local tween,err = pcall(function()
  80. local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  81. tween:Play();
  82. end)
  83. if not tween then return err end
  84. end
  85.  
  86. tp(-1469.33, 66.75, 1259.22);
  87.  
  88. wait(5.4)
  89.  
  90. local plr = game:service"Players".LocalPlayer;
  91. local tween_s = game:service"TweenService";
  92. local info = TweenInfo.new(6.3,Enum.EasingStyle.Quad);
  93. function tp(...)
  94. local tic_k = tick();
  95. local params = {...};
  96. local cframe = CFrame.new(params[1],params[2],params[3]);
  97. local tween,err = pcall(function()
  98. local tween = tween_s:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  99. tween:Play();
  100. end)
  101. if not tween then return err end
  102. end
  103.  
  104. tp(-1468.73, 65.62, 275.36);
  105.  
  106. wait(3.2)
  107. end
  108. end)
  109.  
  110. Gamer2:Toggle("Aogiri auto teleport(soon)", function(s123)
  111.  
  112. end)
  113.  
  114. local Gamer1 = library:CreateSection("User");
  115.  
  116. Gamer1:Box("Fly speed", function(hey2)
  117. loadstring(game:HttpGetAsync("https://pastebin.com/raw/Ts8TSAZN", 0, true))()
  118. notify("Press left alt to fly", warn(":)"))
  119.  
  120. local Settings = {
  121.  
  122. Speed = hey2,
  123. SprintSpeed = 30,
  124. ToggleKey = Enum.KeyCode.LeftAlt,
  125. SprintKey = Enum.KeyCode.LeftControl,
  126.  
  127. ForwardKey = Enum.KeyCode.W,
  128. LeftKey = Enum.KeyCode.A,
  129. BackwardKey = Enum.KeyCode.S,
  130. RightKey = Enum.KeyCode.D,
  131. UpKey = Enum.KeyCode.E,
  132. DownKey = Enum.KeyCode.Q,
  133.  
  134. }
  135.  
  136. local Screen = Instance.new("ScreenGui",game.CoreGui)
  137. local Distance = Instance.new("TextLabel",Screen)
  138. Distance.BackgroundTransparency = 1
  139. Distance.Size = UDim2.new(0,10,0,10)
  140. Distance.ZIndex = 2
  141. Distance.Text = "0"
  142. Distance.TextStrokeTransparency = .5
  143. Distance.TextSize = 20
  144. Distance.TextStrokeColor3 = Color3.fromRGB(33, 33, 33)
  145. Distance.Font = Enum.Font.Gotham
  146. Distance.TextColor3 = Color3.new(1,1,1)
  147. Distance.TextXAlignment = Enum.TextXAlignment.Left
  148. Distance.TextYAlignment = Enum.TextYAlignment.Top
  149.  
  150.  
  151. local Mouse = game.Players.LocalPlayer:GetMouse()
  152. local Direction = Vector3.new(0,0,0)
  153. local InterpolatedDir = Direction
  154. local Tilt = 0
  155. local InterpolatedTilt = Tilt
  156. local RunService = game:GetService("RunService")
  157. local Toggled = false
  158. local Sprinting = false
  159. local CameraPos = game.Workspace.CurrentCamera.CFrame.Position
  160.  
  161. pcall(function()
  162. game.Players.LocalPlayer.DevCameraOcclusionMode = Enum.DevCameraOcclusionMode.Invisicam
  163. end)
  164.  
  165. function Lerp(a, b, t)
  166. return a + (b - a) * t
  167. end
  168.  
  169. local LastPos = nil
  170.  
  171. function KeyHandler(actionName, userInputState)
  172. if true and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  173. if actionName == "Toggle" and userInputState == Enum.UserInputState.Begin then
  174. Toggled = not Toggled
  175. if Toggled then
  176. LastPos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  177. --game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
  178. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  179. else
  180. LastPos = nil
  181. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
  182. --game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
  183. end
  184. elseif actionName == "Forward" then
  185. Tilt = userInputState == Enum.UserInputState.Begin and -20 or 0
  186. Direction = Vector3.new(Direction.x,Direction.y,userInputState == Enum.UserInputState.Begin and -1 or 0)
  187. elseif actionName == "Left" then
  188. Direction = Vector3.new(userInputState == Enum.UserInputState.Begin and -1 or 0,Direction.y,Direction.z)
  189. elseif actionName == "Backward" then
  190. Tilt = userInputState == Enum.UserInputState.Begin and 20 or 0
  191. Direction = Vector3.new(Direction.x,Direction.y,userInputState == Enum.UserInputState.Begin and 1 or 0)
  192. elseif actionName == "Right" then
  193. Direction = Vector3.new(userInputState == Enum.UserInputState.Begin and 1 or 0,Direction.y,Direction.z)
  194. elseif actionName == "Up" then
  195. Direction = Vector3.new(Direction.x,userInputState == Enum.UserInputState.Begin and 1 or 0,Direction.z)
  196. elseif actionName == "Down" then
  197. Direction = Vector3.new(Direction.x,userInputState == Enum.UserInputState.Begin and -1 or 0,Direction.z)
  198. elseif actionName == "Sprint" then
  199. Sprinting = userInputState == Enum.UserInputState.Begin
  200. end
  201. end
  202. end
  203.  
  204.  
  205.  
  206. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  207.  
  208. if inputObject.KeyCode == Settings.ToggleKey then
  209. KeyHandler("Toggle", Enum.UserInputState.Begin, inputObject)
  210. elseif inputObject.KeyCode == Settings.ForwardKey then
  211. KeyHandler("Forward", Enum.UserInputState.Begin, inputObject)
  212. elseif inputObject.KeyCode == Settings.LeftKey then
  213. KeyHandler("Left", Enum.UserInputState.Begin, inputObject)
  214. elseif inputObject.KeyCode == Settings.BackwardKey then
  215. KeyHandler("Backward", Enum.UserInputState.Begin, inputObject)
  216. elseif inputObject.KeyCode == Settings.RightKey then
  217. KeyHandler("Right", Enum.UserInputState.Begin, inputObject)
  218. elseif inputObject.KeyCode == Settings.UpKey then
  219. KeyHandler("Up", Enum.UserInputState.Begin, inputObject)
  220. elseif inputObject.KeyCode == Settings.DownKey then
  221. KeyHandler("Down", Enum.UserInputState.Begin, inputObject)
  222. elseif inputObject.KeyCode == Settings.SprintKey then
  223. KeyHandler("Sprint", Enum.UserInputState.Begin, inputObject)
  224. end
  225.  
  226.  
  227. end)
  228.  
  229.  
  230. game:GetService("UserInputService").InputEnded:connect(function(inputObject, gameProcessedEvent)
  231.  
  232. if inputObject.KeyCode == Settings.ToggleKey then
  233. KeyHandler("Toggle", Enum.UserInputState.End, inputObject)
  234. elseif inputObject.KeyCode == Settings.ForwardKey then
  235. KeyHandler("Forward", Enum.UserInputState.End, inputObject)
  236. elseif inputObject.KeyCode == Settings.LeftKey then
  237. KeyHandler("Left", Enum.UserInputState.End, inputObject)
  238. elseif inputObject.KeyCode == Settings.BackwardKey then
  239. KeyHandler("Backward", Enum.UserInputState.End, inputObject)
  240. elseif inputObject.KeyCode == Settings.RightKey then
  241. KeyHandler("Right", Enum.UserInputState.End, inputObject)
  242. elseif inputObject.KeyCode == Settings.UpKey then
  243. KeyHandler("Up", Enum.UserInputState.End, inputObject)
  244. elseif inputObject.KeyCode == Settings.DownKey then
  245. KeyHandler("Down", Enum.UserInputState.End, inputObject)
  246. elseif inputObject.KeyCode == Settings.SprintKey then
  247. KeyHandler("Sprint", Enum.UserInputState.End, inputObject)
  248. end
  249.  
  250.  
  251. end)
  252.  
  253.  
  254. RunService.RenderStepped:Connect(function()
  255. if Toggled and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
  256. for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
  257. if v:IsA("BasePart") then
  258. v.Velocity = Vector3.new(0,0,0)
  259. end
  260. end
  261. local RootPart = game.Players.LocalPlayer.Character.HumanoidRootPart
  262. if LastPos then
  263. Distance.Text = math.floor((LastPos-RootPart.Position).Magnitude+.5)
  264. if (LastPos-RootPart.Position).Magnitude >= 350 then
  265. Distance.TextColor3 = Color3.new(1,0,0)
  266. else
  267. Distance.TextColor3 = Color3.new(1,1,1)
  268. end
  269. else
  270. Distance.TextColor3 = Color3.new(1,1,1)
  271. Distance.Text = 0
  272. end
  273. InterpolatedDir = InterpolatedDir:Lerp((Direction * (Sprinting and Settings.SprintSpeed or Settings.Speed)),.2)
  274. InterpolatedTilt = Lerp(InterpolatedTilt ,Tilt* (Sprinting and 2 or 1),Tilt == 0 and .2 or .1)
  275. RootPart.CFrame = RootPart.CFrame:Lerp(CFrame.new(RootPart.Position,RootPart.Position + Mouse.UnitRay.Direction) * CFrame.Angles(0,math.rad(00),0) * CFrame.new(InterpolatedDir) * CFrame.Angles(math.rad(InterpolatedTilt),0,0),.2)
  276. else
  277. Distance.TextColor3 = Color3.new(1,1,1)
  278. Distance.Text = 0
  279. end
  280. end)
  281.  
  282.  
  283.  
  284. end)
  285.  
  286. Gamer1:Button("ClickTP", function()
  287. local plr=game:service"Players".LocalPlayer;
  288. local tween=game:service"TweenService";
  289. local input=game:service"UserInputService";
  290. local info=TweenInfo.new(11,Enum.EasingStyle.Quad);
  291. local mouse=plr:GetMouse();
  292.  
  293. mouse.Button1Down:connect(function()
  294. if input:IsKeyDown(Enum.KeyCode.LeftControl) then
  295. local cframe=CFrame.new(mouse.Hit.x,mouse.Hit.y,mouse.Hit.z);
  296. plr.Character["Head"].Anchored=true;
  297. local t=tween:Create(plr.Character["HumanoidRootPart"],info,{CFrame=cframe});
  298. t:Play();
  299. t.Completed:connect(function()
  300. plr.Character["Head"].Anchored=false;
  301. end)
  302. end
  303. end)
  304.  
  305. notify("Hold Ctrl and click(2x)", warn(":)"))
  306. end)
  307.  
  308. Gamer1:Button("Infinity jump", function()
  309. while wait() do
  310. game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
  311. end
  312. end)
  313.  
  314. Gamer1:Button("Give btools", function()
  315. loadstring(game:HttpGet("https://pastebin.com/raw/qQHiGeXA", true))()
  316. end)
  317.  
  318. library:Ready();
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