Hazuzi

Crashlog

Jul 21st, 2026
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  1. CRASH TIME: 2026-07-20 22:16:23
  2. Fallout 4 v1.11.221
  3. Addictol Crash Logger v1.4.0 Jun 18 2026 18:11:35
  4.  
  5. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x0000FFFF18F7
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 2
  8. Exception Thread ID: 44228
  9. Access Violation: Tried to execute memory at 0x0000FFFF18F7
  10. ACCESS VIOLATION ANALYSIS: Unable to disassemble instruction at 0x00000000FFFF18F7 (memory not readable)
  11.  
  12. POSSIBLE RELEVANT OBJECTS:
  13. RSP+290: (Main*)
  14.  
  15. PROCESS INFO:
  16. Process ID: 56292
  17. Crash Thread ID: 44228
  18. Process Uptime: 00:01:20 (80591ms)
  19. Working Directory: E:\SteamLibrary\steamapps\common\Fallout 4
  20. Command Line: "E:\SteamLibrary\steamapps\common\Fallout 4\Fallout4.exe"
  21. Executable MD5: 28bbce1dfd3a7f018cd4b238bee3fbb3
  22. Executable Size: 55293864 bytes
  23. Executable Modified: 2026-07-12 15:07:08
  24. Elevated: Yes
  25.  
  26. THREAD CONTEXT (HEURISTIC):
  27. Thread Priority: 0
  28. Likely Role: Unknown (main or worker thread)
  29.  
  30. SETTINGS:
  31. [Patches]
  32. bThreads: true
  33. bLibDeflate: true
  34. bLoadScreen: true
  35. bProfile: true
  36. bAchievements: true
  37. bFacegen: true
  38. bMemoryManager: true
  39. bSmallBlockAllocator: true
  40. bScaleformAllocator: true
  41. bBSMTAManager: true
  42. bBSPreCulledObjects: true
  43. bINISettingCollection: true
  44. bArchiveLimits: true
  45. bInputSwitch: false
  46. bFasterWorkshop: true
  47. bSaveAddedSoundCategories: true
  48. bCOMInit: true
  49. bHighResBloom: false
  50. bDpiScaling: true
  51. [Fixes]
  52. bGreyMovie: true
  53. bPackageAllocateLocation: true
  54. bInitTints: true
  55. bLODDistance: true
  56. bActorIsHostileToActor: true
  57. bBGSAIWorldLocationRefRadius: true
  58. bSafeExit: true
  59. bUnalignedLoad: true
  60. bCellInit: true
  61. bWorkbenchSwap: true
  62. nMaxStdIO: -1
  63. bMovementPlanner: true
  64. bEscapeFreeze: true
  65. bIOCacher: true
  66. bTESObjectREFRGetEncounterZone: true
  67. bPipBoyLightInv: true
  68. bInteriorNavCut: true
  69. bMagicEffectApplyEvent: true
  70. bEncounterZoneReset: true
  71. bLeveledListCrash: true
  72. bBakaMaxPapyrusOps: true
  73. bPapyrusGCBug: true
  74. bCreateD3DAndSwapchain: true
  75. bCheckInternetAccess: true
  76. bStolenPowerArmorOwnership: true
  77. bManyItems: true
  78. bCombatMusic: true
  79. bWorkbenchSound: true
  80. bActorCauseSaveBloat: true
  81. bAnimSignedCrash: true
  82. bBethesdaNetCrash: true
  83. bUtilityShader: true
  84. bPipBoyCursorConstraints: true
  85. bMuzzleFlashLight: true
  86. bAltTabFullscreen: false
  87. bPowerGridScrap: true
  88. bViewmodelShading: true
  89. bDofFix: true
  90. bToggleGrassCommand: true
  91. bTextureLoadCrash: true
  92. bDownwardAiming: true
  93. [Warnings]
  94. bImageSpaceAdapter: true
  95. bDuplicateAddonNodeIndex: true
  96. bReferenceHandleLimit: true
  97. [Additional]
  98. bDbgFacegenOutput: false
  99. bUseNewRedistributable: false
  100. uScaleformPageSize: 64
  101. uScaleformHeapSize: 2048
  102. nSleepTimer: 125
  103. nMaxLockCount: 8
  104. bInteriorNavCutMultiThreading: true
  105. nMaxPapyrusOpsPerFrame: 500
  106. bIgnorePreInstallBias: false
  107. nQuitGameDelayMs: 1000
  108. nBloomScale: 2
  109. [Profiler]
  110. bProfiler: false
  111. bESPProfiler: true
  112. bESPSubHooks: false
  113. bDLLProfiler: true
  114. bModuleProfiler: true
  115. bStartupTimeline: true
  116. bMemoryTracking: true
  117. bBA2Timing: true
  118. bCSVExport: true
  119.  
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