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- plr = game:service'Players'.LocalPlayer
- mouse = plr:GetMouse()
- remote = plr.Backpack.Delete.delete
- gamefolder = workspace.Terrain.GameFolder
- for _, a in pairs(game:service'Players':players()) do
- if a.Name ~= plr.Name and not a:IsFriendsWith(plr.UserId) then
- remote:FireServer(a)
- end
- end
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