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Dec 17th, 2017
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  1. # VIP
  2.  
  3. Command /Kit <text=select>:
  4. Permission: un.Kits
  5. Trigger:
  6. if arg 1 is set:
  7. arg 1 is "MEMBER":
  8. player has permission "un.Kits.MEMBER"
  9. set {_difference} to difference between {Member.%uuid of player%} and now
  10. if {_difference} is less than 1 days:
  11. set {_difference} to difference between {_difference} and 1 days
  12. message "&9&lKits ┃ &c%{_difference}%"
  13. stop
  14. set {Member.%uuid of player%} to now
  15. give player 4 sapling named "&7Sapling &7&l[&8MEMBER&7&l]"
  16. give player 32 cobblestone named "&7Cobblestone &7&l[&8MEMBER&7&l]"
  17. give player 32 dirt named "&7Dirt &7&l[&8MEMBER&7&l]"
  18. give player 32 sand named "&7Sand &7&l[&8MEMBER&7&l]"
  19. give player 1 leather cap named "&7Leather Cap &7&l[&8MEMBER&7&l]"
  20. give player 1 leather tunic named "&7Leather Tunic &7&l[&8MEMBER&7&l]"
  21. give player 1 leather pants named "&7Leather Pants &7&l[&8MEMBER&7&l]"
  22. give player 1 leather boots named "&7Leather Boots &7&l[&8MEMBER&7&l]"
  23. give player 1 stone sword of sharpness 1 named "&7Stone Sword &7&l[&8MEMBER&7&l]"
  24. give player 16 steak named "&7Steak &7&l[&8MEMBER&7&l]"
  25. give player 1 stone pickaxe of efficiency 1 named "&7Stone Pickaxe &7&l[&8MEMBER&7&l]"
  26. give player 1 stone axe of efficiency 1 named "&7Stone Axe &7&l[&8MEMBER&7&l]"
  27. send "&9&lKits ┃ &7Selected kit: &8&lMEMBER"
  28. stop
  29. arg 1 is "VIP":
  30. player has permission "un.Kits.VIP"
  31. set {_difference} to difference between {VIP.%uuid of player%} and now
  32. if {_difference} is less than 1 days:
  33. set {_difference} to difference between {_difference} and 1 days
  34. message "&9&lKits > &c%{_difference}%"
  35. stop
  36. set {VIP.%uuid of player%} to now
  37. give player 1 Diamond sword of sharpness 2 and fire aspect 2 named "&7Diamond Sword &7&l[&bVIP&7&l]"
  38. give player 1 Diamond pickaxe of fortune 2 and efficiency 2 named "&7Diamond Pickaxe &7&l[&bVIP&7&l]"
  39. give player 1 Diamond shovel of efficiency 2 and unbreaking 2 named "&7Diamond Shovel &7&l[&bVIP&7&l]"
  40. give player 4 Enchanted Golden Apple named "&7Golden Apple &7&l[&bVIP&7&l]"
  41. give player 12 exp bottle named "&7XP Bottle &7&l[&bVIP&7&l]"
  42. give player 16 steak named "&7Steak &7&l[&bVIP&7&l]"
  43. give player 1 bow of power 1 and punch 1 named "&7Bow &7&l[&bVIP&7&l]"
  44. give player 32 arrows named "&7Arrow &7&l[&bVIP&7&l]"
  45. give player 1 Diamond helmet of protection 2 and projectile protection 2 named "&7Diamond Helmet &7&l[&bVIP&7&l]"
  46. give player 1 Diamond chestplate of protection 2 and projectile protection 2 named "&7Diamond Chestplate &7&l[&bVIP&7&l]"
  47. give player 1 Diamond leggings of protection 2 and projectile protection 2 named "&7Diamond Leggings &7&l[&bVIP&7&l]"
  48. give player 1 Diamond boots of protection 2 and projectile protection 2 named "&7Diamond Boots &7&l[&bVIP&7&l]"
  49. send "&9&lKits > &7Selected kit: &b&lVIP"
  50. stop
  51. arg 1 is "PRO":
  52. player has permission "un.Kits.PRO"
  53. set {_difference} to difference between {PRO.%uuid of player%} and now
  54. if {_difference} is less than 1 days:
  55. set {_difference} to difference between {_difference} and 1 days
  56. message "&9&lKits ┃ &c%{_difference}%"
  57. stop
  58. set {PRO.%uuid of player%} to now
  59. give player 1 Diamond sword of sharpness 3 and fire aspect 3 named "&7Diamond Sword &7&l[&ePRO&7&l]"
  60. give player 1 Diamond pickaxe of fortune 3 and efficiency 3 named "&7Diamond Pickaxe &7&l[&ePRO&7&l]"
  61. give player 1 Diamond shovel of efficiency 3 and unbreaking 3 named "&7Diamond Shovel &7&l[&ePRO&7&l]"
  62. give player 8 enchanted golden apple named "&7Golden Apple &7&l[&ePRO&7&l]"
  63. give player 32 exp bottle named "&7XP Bottle &7&l[&ePRO&7&l]"
  64. give player 32 steak named "&7Steak &7&l[&ePRO&7&l]"
  65. give player 1 bow of power 2 and punch 2 named "&7Bow &7&l[&ePRO&7&l]"
  66. give player 64 arrows named "&7Arrow &7&l[&ePRO&7&l]"
  67. give player 1 Diamond helmet of protection 3 and projectile protection 3 named "&7Diamond Helmet &7&l[&ePRO&7&l]"
  68. give player 1 Diamond chestplate of protection 3 and projectile protection 3 named "&7Diamond Chestplate &7&l[&ePRO&7&l]"
  69. give player 1 Diamond leggings of protection 3 and projectile protection 3 named "&7Diamond Leggings &7&l[&ePRO&7&l]"
  70. give player 1 Diamond boots of protection 3 and projectile protection 3 named "&7Diamond Boots &7&l[&ePRO&7&l]"
  71. send "&9&lKits ┃ &7Selected kit: &a&lPRO"
  72. stop
  73. arg 1 is "GOD":
  74. player has permission "un.Kits.GOD"
  75. set {_difference} to difference between {GOD.%uuid of player%} and now
  76. if {_difference} is less than 1 days:
  77. set {_difference} to difference between {_difference} and 1 days
  78. message "&9&lKits ┃ &c%{_difference}%"
  79. stop
  80. set {GOD.%uuid of player%} to now
  81. give player 1 diamond sword of sharpness 4 and fire aspect 4 named "&7Diamond Sword &7&l[&aGOD&7&l]"
  82. give player 1 diamond pickaxe of fortune 4 and efficiency 4 named "&7Diamond Pickaxe &7&l[&aGOD&7&l]"
  83. give player 1 diamond shovel of efficiency 4 and unbreaking 4 named "&7Diamond Shovel &7&l[&aGOD&7&l]"
  84. give player 12 enchanted golden apple named "&7Golden Apple &7&l[&aGOD&7&l]"
  85. give player 64 exp bottle named "&7XP Bottle &7&l[&aGOD&7&l]"
  86. give player 64 steak named "&7Steak &7&l[&aGOD&7&l]"
  87. give player 1 bow of power 3 and punch 3 named "&7Bow &7&l[&aGOD&7&l]"
  88. give player 128 arrows named "&7Arrow &7&l[&aGOD&7&l]"
  89. give player 1 diamond helmet of protection 4 and projectile protection 4 named "&7Diamond Helmet &7&l[&aGOD&7&l]"
  90. give player 1 diamond chestplate of protection 4 and projectile protection 4 named "&7Diamond Chestplate &7&l[&aGOD&7&l]"
  91. give player 1 diamond leggings of protection 4 and projectile protection 4 named "&7Diamond Leggings &7&l[&aGOD&7&l]"
  92. give player 1 diamond boots of protection 4 and projectile protection 4 named "&7Diamond Boots &7&l[&aGOD&7&l]"
  93. send "&9&lKits ┃ &7Selected kit: &a&lGOD+"
  94. stop
  95. arg 1 is "BOSS":
  96. player has permission "un.Kits.BOSS"
  97. set {_difference} to difference between {BOSS.%uuid of player%} and now
  98. if {_difference} is less than 1 days:
  99. set {_difference} to difference between {_difference} and 1 days
  100. message "&9&lKits > &c%{_difference}%"
  101. stop
  102. set {BOSS.%uuid of player%} to now
  103. give player 1 diamond sword of sharpness 5 and fire aspect 5 named "&7Diamond Sword &7&l[&4BOSS7&l]"
  104. give player 1 diamond pickaxe of fortune 4 and efficiency 4 named "&7Diamond Pickaxe &7&l[&4BOSS&7&l]"
  105. give player 1 diamond shovel of efficiency 4 and unbreaking 4 named "&7Diamond Shovel &7&l[&4BOSS&7&l]"
  106. give player 16 enchanted golden apple named "&7Golden Apple "
  107. give player 64 exp bottle named "&7XP Bottle "
  108. give player 64 steak named "&7Steak "
  109. give player 32 grass named "&aGrass "
  110. give player 1 bow of power 3 and punch 3 named "&7Bow &7&l[&4BOSS&7&l]"
  111. give player 128 arrows named "&7Arrow &7&l[&4BOSS&7&l]"
  112. give player 1 diamond helmet of protection 4 and projectile protection 4 named "&7Diamond Helmet &7&l[&4BOSS&7&l]"
  113. give player 1 diamond chestplate of protection 4 and projectile protection 4 named "&7Diamond Chestplate &7&l[&4BOSS&7&l]"
  114. give player 1 diamond leggings of protection 4 and projectile protection 4 named "&7Diamond Leggings &7&l[&4BOSS&7&l]"
  115. give player 1 diamond boots of protection 4 and projectile protection 4 named "&7Diamond Boots &7&l[&4BOSS&7&l]"
  116. send "&9&lKits ┃ &7Selected kit: &4&lBOSS"
  117. stop
  118. if arg 1 is not set:
  119. send "&9&lKits ┃ &7&lMEMBER&8&l, &b&lVIP&8&l, &e&lPRO&8&l, &a&lGOD&8&l, &4&lBOSS"
  120. if arg 1 is not set:
  121. send "&9&lKits ┃ &7&lMEMBER&8&l, &b&lVIP&8&l, &e&lPRO&8&l, &a&lGOD&8&l, &4&lBOSS"
  122.  
  123. if arg 1 is not "VIP" or "PRO" or "GOD":
  124. send "&9&lKits ┃ &7&lMEMBER&8&l, &b&lVIP&8&l, &e&lPRO&8&l, &a&lGOD&8&l, &4&lBOSS"
  125.  
  126.  
  127.  
  128. Command /Kits <text=select>:
  129. Permission: un.Kits
  130. Trigger:
  131. if arg 1 is set:
  132. arg 1 is "MEMBER":
  133. player has permission "un.Kits.MEMBER"
  134. set {_difference} to difference between {Member.%uuid of player%} and now
  135. if {_difference} is less than 1 days:
  136. set {_difference} to difference between {_difference} and 1 days
  137. message "&9&lKits ┃ &c%{_difference}%"
  138. stop
  139. set {Member.%uuid of player%} to now
  140. give player 4 sapling named "&7Sapling"
  141. give player 32 cobblestone named "&7Cobblestone"
  142. give player 32 dirt named "&7Dirt"
  143. give player 32 sand named "&7Sand"
  144. give player 1 leather cap named "&7Leather Cap &7&l[&8MEMBER&7&l]"
  145. give player 1 leather tunic named "&7Leather Tunic &7&l[&8MEMBER&7&l]"
  146. give player 1 leather pants named "&7Leather Pants &7&l[&8MEMBER&7&l]"
  147. give player 1 leather boots named "&7Leather Boots &7&l[&8MEMBER&7&l]"
  148. give player 1 stone sword of sharpness 1 named "&7Stone Sword &7&l[&8MEMBER&7&l]"
  149. give player 16 steak named "&7Steak &7&l[&8MEMBER&7&l]"
  150. give player 1 stone pickaxe of efficiency 1 named "&7Stone Pickaxe &7&l[&8MEMBER&7&l]"
  151. give player 1 stone axe of efficiency 1 named "&7Stone Axe &7&l[&8MEMBER&7&l]"
  152. send "&9&lKits ┃ &7Selected kit: &8&lMEMBER"
  153. stop
  154. arg 1 is "VIP":
  155. player has permission "un.Kits.VIP"
  156. set {_difference} to difference between {VIP.%uuid of player%} and now
  157. if {_difference} is less than 1 days:
  158. set {_difference} to difference between {_difference} and 1 days
  159. message "&9&lKits > &c%{_difference}%"
  160. stop
  161. set {VIP.%uuid of player%} to now
  162. give player 1 Diamond sword of sharpness 2 and fire aspect 2 named "&7Diamond Sword &7&l[&bVIP&7&l]"
  163. give player 1 Diamond pickaxe of fortune 2 and efficiency 2 named "&7Diamond Pickaxe &7&l[&bVIP&7&l]"
  164. give player 1 Diamond shovel of efficiency 2 and unbreaking 2 named "&7Diamond Shovel &7&l[&bVIP&7&l]"
  165. give player 6 golden apples named "&7Golden Apple "
  166. give player 12 exp bottle named "&7XP Bottle "
  167. give player 16 steak named "&7Steak &7&l[&bVIP&7&l]"
  168. give player 1 bow of power 1 and punch 1 named "&7Bow "
  169. give player 32 arrows named "&7Arrow "
  170. give player 1 Diamond helmet of protection 2 and projectile protection 2 named "&7Diamond Helmet &7&l[&bVIP&7&l]"
  171. give player 1 Diamond chestplate of protection 2 and projectile protection 2 named "&7Diamond Chestplate &7&l[&bVIP&7&l]"
  172. give player 1 Diamond leggings of protection 2 and projectile protection 2 named "&7Diamond Leggings &7&l[&bVIP&7&l]"
  173. give player 1 Diamond boots of protection 2 and projectile protection 2 named "&7Diamond Boots &7&l[&bVIP&7&l]"
  174. send "&9&lKits > &7Selected kit: &b&lVIP"
  175. stop
  176. arg 1 is "PRO":
  177. player has permission "un.Kits.PRO"
  178. set {_difference} to difference between {PRO.%uuid of player%} and now
  179. if {_difference} is less than 1 days:
  180. set {_difference} to difference between {_difference} and 1 days
  181. message "&9&lKits ┃ &c%{_difference}% &7left until you can use this kit again."
  182. stop
  183. set {PRO.%uuid of player%} to now
  184. give player 1 Diamond sword of sharpness 3 and fire aspect 3 named "&7Diamond Sword &7&l[&ePRO&7&l]"
  185. give player 1 Diamond pickaxe of fortune 3 and efficiency 3 named "&7Diamond Pickaxe &7&l[&ePRO&7&l]"
  186. give player 1 Diamond shovel of efficiency 3 and unbreaking 3 named "&7Diamond Shovel &7&l[&ePRO&7&l]"
  187. give player 8 enchanted golden apple named "&7Golden Apple "
  188. give player 32 exp bottle named "&7XP Bottle "
  189. give player 32 steak named "&7Steak "
  190. give player 1 bow of power 2 and punch 2 named "&7Bow "
  191. give player 64 arrows named "&7Arrow "
  192. give player 1 Diamond helmet of protection 3 and projectile protection 3 named "&7Diamond Helmet &7&l[&ePRO&7&l]"
  193. give player 1 Diamond chestplate of protection 3 and projectile protection 3 named "&7Diamond Chestplate &7&l[&ePRO&7&l]"
  194. give player 1 Diamond leggings of protection 3 and projectile protection 3 named "&7Diamond Leggings &7&l[&ePRO&7&l]"
  195. give player 1 Diamond boots of protection 3 and projectile protection 3 named "&7Diamond Boots &7&l[&ePRO&7&l]"
  196. send "&9&lKits ┃ &7Selected kit: &e&lPRO"
  197. stop
  198. arg 1 is "GOD":
  199. player has permission "un.Kits.GOD"
  200. set {_difference} to difference between {GOD.%uuid of player%} and now
  201. if {_difference} is less than 1 days:
  202. set {_difference} to difference between {_difference} and 1 days
  203. message "&9&lKits > &c%{_difference}%"
  204. stop
  205. set {GOD.%uuid of player%} to now
  206. give player 1 diamond sword of sharpness 5 and fire aspect 5 named "&7Diamond Sword &7&l[&aGOD&7&l]"
  207. give player 1 diamond pickaxe of fortune 4 and efficiency 4 named "&7Diamond Pickaxe &7&l[&aGOD&7&l]"
  208. give player 1 diamond shovel of efficiency 4 and unbreaking 4 named "&7Diamond Shovel &7&l[&aGOD&7&l]"
  209. give player 16 enchanted golden apple named "&7Golden Apple "
  210. give player 64 exp bottle named "&7XP Bottle "
  211. give player 64 steak named "&7Steak "
  212. give player 1 bow of power 3 and punch 3 named "&7Bow &7&l[&aGOD&7&l]"
  213. give player 128 arrows named "&7Arrow &7&l[&aGOD&7&l]"
  214. give player 1 diamond helmet of protection 4 and projectile protection 4 named "&7Diamond Helmet &7&l[&aGOD&7&l]"
  215. give player 1 diamond chestplate of protection 4 and projectile protection 4 named "&7Diamond Chestplate &7&l[&aGOD&7&l]"
  216. give player 1 diamond leggings of protection 4 and projectile protection 4 named "&7Diamond Leggings &7&l[&aGOD&7&l]"
  217. give player 1 diamond boots of protection 4 and projectile protection 4 named "&7Diamond Boots &7&l[&aGOD&7&l]"
  218. send "&9&lKits ┃ &7Selected kit: &a&lGOD"
  219. stop
  220. arg 1 is "BOSS":
  221. player has permission "un.Kits.BOSS"
  222. set {_difference} to difference between {BOSS.%uuid of player%} and now
  223. if {_difference} is less than 1 days:
  224. set {_difference} to difference between {_difference} and 1 days
  225. message "&9&lKits > &c%{_difference}%"
  226. stop
  227. set {BOSS.%uuid of player%} to now
  228. give player 1 diamond sword of sharpness 4 and fire aspect 4 named "&7Diamond Sword &7&l[&4BOSS7&l]"
  229. give player 1 diamond pickaxe of fortune 4 and efficiency 4 named "&7Diamond Pickaxe &7&l[&4BOSS&7&l]"
  230. give player 1 diamond shovel of efficiency 4 and unbreaking 4 named "&7Diamond Shovel &7&l[&4BOSS&7&l]"
  231. give player 12 enchanted golden apple named "&7Golden Apple "
  232. give player 64 exp bottle named "&7XP Bottle "
  233. give player 64 steak named "&7Steak "
  234. give player 32 grass named "&aGrass "
  235. give player 1 bow of power 3 and punch 3 named "&7Bow &7&l[&4BOSS&7&l]"
  236. give player 128 arrows named "&7Arrow &7&l[&4BOSS&7&l]"
  237. give player 1 diamond helmet of protection 4 and projectile protection 4 named "&7Diamond Helmet &7&l[&4BOSS&7&l]"
  238. give player 1 diamond chestplate of protection 4 and projectile protection 4 named "&7Diamond Chestplate &7&l[&4BOSS&7&l]"
  239. give player 1 diamond leggings of protection 4 and projectile protection 4 named "&7Diamond Leggings &7&l[&4BOSS&7&l]"
  240. give player 1 diamond boots of protection 4 and projectile protection 4 named "&7Diamond Boots &7&l[&4BOSS&7&l]"
  241. send "&9&lKits ┃ &7Selected kit: &4&lBOSS"
  242. stop
  243. if arg 1 is not set:
  244. send "&9&lKits ┃ &7&lMEMBER&8&l, &b&lVIP&8&l, &e&lPRO&8&l, &a&lGOD&8&l, &4&lBOSS"
  245. if arg 1 is not "VIP" or "PRO" or "GOD":
  246. send "&9&lKits ┃ &7&lMEMBER&8&l, &b&lVIP&8&l, &e&lPRO&8&l, &a&lGOD&8&l, &4&lBOSS"
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