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- FEKP:
- Item_Information:
- Item_Name: "&eDragonKnight&r/&6357_FEKP"
- Item_Type: 417
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Melee_Attachment: FEKnife
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Projectile_Amount: 3
- Projectile_Type: Snowball
- Remove_Arrows_On_Impact: true
- Recoil_Amount: 5
- Projectile_Speed: 1000
- Remove_Bullet_Drop: true
- Projectile_Damage: 100
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_LIGHTNING_THUNDER-1-2-0,ENTITY_GENERIC_EXPLODE-1-1-1,BLOCK_ANVIL_FALL-1-0-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 24
- Take_Ammo_On_Reload: true
- Sounds_Reloading: ENTITY_SHEEP_SHEAR-1-2-8,BLOCK_NOTE_SNARE-1-2-8,ENTITY_SHEEP_SHEAR-1-2-10,BLOCK_NOTE_SNARE-1-2-10,ENTITY_SHEEP_SHEAR-1-2-12,BLOCK_NOTE_SNARE-1-2-12,ENTITY_SHEEP_SHEAR-1-2-14,BLOCK_NOTE_SNARE-1-2-14,ENTITY_SHEEP_SHEAR-1-2-16,BLOCK_NOTE_SNARE-1-2-16,ITEM_FLINTANDSTEEL_USE-1-2-9,ITEM_FLINTANDSTEEL_USE-1-2-11,ITEM_FLINTANDSTEEL_USE-1-2-13,ITEM_FLINTANDSTEEL_USE-1-2-15,ITEM_FLINTANDSTEEL_USE-1-2-17,ITEM_FLINTANDSTEEL_USE-1-2-19
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 22
- Sound_Open: ITEM_FLINTANDSTEEL_USE-1-2-0,BLOCK_WOODEN_DOOR_OPEN-1-2-2
- Sound_Close: ENTITY_HORSE_ARMOR-1-2-0,BLOCK_WOODEN_DOOR_CLOSE-1-2-2
- Headshot:
- Enable: true
- Bonus_Damage: 100
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
- Sounds_Victim: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1,SMOKE
- Particle_Terrain: true
- Abilities:
- Reset_Hit_Cooldown: true
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SPEED-1200-10
- FEKnife:
- Item_Information:
- Item_Name: "&eFE"
- Item_Type: 288
- Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
- Melee_Mode: true
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 20
- Projectile_Damage: 1000
- Particles:
- Enable: true
- Particle_Hit: BLOCK_BREAK-152
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_PLAYER_ATTACK_SWEEPE-1-0-0,ENTITY_PLAYER_ATTACK_STRONG-1-1-0,ITEM_FLINTANDSTEEL_USE-1–2-0,ENTITY_SHEEP_SHEAR-1-1-1
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