youkeynob

FEKP

Apr 4th, 2017
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  1. FEKP:
  2. Item_Information:
  3. Item_Name: "&eDragonKnight&r/&6357_FEKP"
  4. Item_Type: 417
  5. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  6. Melee_Attachment: FEKnife
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Projectile_Amount: 3
  11. Projectile_Type: Snowball
  12. Remove_Arrows_On_Impact: true
  13. Recoil_Amount: 5
  14. Projectile_Speed: 1000
  15. Remove_Bullet_Drop: true
  16. Projectile_Damage: 100
  17. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_LIGHTNING_THUNDER-1-2-0,ENTITY_GENERIC_EXPLODE-1-1-1,BLOCK_ANVIL_FALL-1-0-0
  18. Reload:
  19. Enable: true
  20. Reload_Amount: 6
  21. Reload_Duration: 24
  22. Take_Ammo_On_Reload: true
  23. Sounds_Reloading: ENTITY_SHEEP_SHEAR-1-2-8,BLOCK_NOTE_SNARE-1-2-8,ENTITY_SHEEP_SHEAR-1-2-10,BLOCK_NOTE_SNARE-1-2-10,ENTITY_SHEEP_SHEAR-1-2-12,BLOCK_NOTE_SNARE-1-2-12,ENTITY_SHEEP_SHEAR-1-2-14,BLOCK_NOTE_SNARE-1-2-14,ENTITY_SHEEP_SHEAR-1-2-16,BLOCK_NOTE_SNARE-1-2-16,ITEM_FLINTANDSTEEL_USE-1-2-9,ITEM_FLINTANDSTEEL_USE-1-2-11,ITEM_FLINTANDSTEEL_USE-1-2-13,ITEM_FLINTANDSTEEL_USE-1-2-15,ITEM_FLINTANDSTEEL_USE-1-2-17,ITEM_FLINTANDSTEEL_USE-1-2-19
  24. Firearm_Action:
  25. Type: revolver
  26. Open_Duration: 5
  27. Close_Duration: 22
  28. Sound_Open: ITEM_FLINTANDSTEEL_USE-1-2-0,BLOCK_WOODEN_DOOR_OPEN-1-2-2
  29. Sound_Close: ENTITY_HORSE_ARMOR-1-2-0,BLOCK_WOODEN_DOOR_CLOSE-1-2-2
  30. Headshot:
  31. Enable: true
  32. Bonus_Damage: 100
  33. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
  34. Sounds_Victim: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
  35. Particles:
  36. Enable: true
  37. Particle_Player_Shoot: FLAMES-1,SMOKE
  38. Particle_Terrain: true
  39. Abilities:
  40. Reset_Hit_Cooldown: true
  41. Potion_Effects:
  42. Activation: shoot
  43. Potion_Effect_Shooter: SPEED-1200-10
  44.  
  45. FEKnife:
  46. Item_Information:
  47. Item_Name: "&eFE"
  48. Item_Type: 288
  49. Item_Lore: "&eA melee attachment.|&eNot intended for standalone use."
  50. Melee_Mode: true
  51. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  52. Shooting:
  53. Cancel_Left_Click_Block_Damage: true
  54. Cancel_Right_Click_Interactions: true
  55. Delay_Between_Shots: 20
  56. Projectile_Damage: 1000
  57. Particles:
  58. Enable: true
  59. Particle_Hit: BLOCK_BREAK-152
  60. Hit_Events:
  61. Enable: true
  62. Sounds_Shooter: ENTITY_PLAYER_ATTACK_SWEEPE-1-0-0,ENTITY_PLAYER_ATTACK_STRONG-1-1-0,ITEM_FLINTANDSTEEL_USE-1–2-0,ENTITY_SHEEP_SHEAR-1-1-1
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