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  1. July8th
  2.  
  3. + Buccaneer
  4. - Admiral's Wings: 1.5x -> 1.7x
  5.  
  6. + Bowmaster
  7. - Illusion Step: 2.3x -> 2.5x
  8.  
  9. + Thunder Breaker
  10. - Seawall: 1.9x -> 1.8x
  11.  
  12. + Evan
  13. - Dragon Spark: Activation increased further
  14.  
  15. + Corsair
  16. - Jolly Roger: +20% ATT
  17.  
  18. + Aran
  19. - Combo Recharge: +10% ATT
  20.  
  21. + Kaiser
  22. - Catalyze: 1.5x -> 1.6x
  23.  
  24. + Bishop
  25. - Angelic Vengeance: +10% M.ATT
  26.  
  27. + Paladin
  28. - Void Elemental: 2.0x -> 1.9x
  29.  
  30. [Quality of Life]
  31. + Bishop
  32. - Heal: Debuff duration tripled (10s -> 30s)
  33.  
  34. + Mihile
  35. - Sacred Cube: Duration doubled (2 mins -> 4 mins)
  36.  
  37. + Dual Master
  38. - Asura's Anger: Does not trigger damage reflect
  39.  
  40.  
  41. + Mercedes
  42. - Ignis' Roar: 1.9x -> 2.1x
  43.  
  44.  
  45.  
  46.  
  47. Multiplier buffs may not properly show on your range, but will apply properly in your final damage.
  48. - Critical multiplier buffs multiply both your maximum and minimum critical damage.
  49. - All damage is halved, but enemy HP is also halved.
  50. - Buff duration applies to buffs you give to party members. However, it does not work on beginner skills, runes, Hyper Skills and soul weapons.
  51.  
  52.  
  53. All
  54. -----------
  55. Booster - breaks the attack speed cap
  56. Epic Adventure/For Liberty/Glory of the Guardians/Princess's Vow/Heroic Memories - Changed to ATT/M.ATT % and +20 all stat
  57. Map warp skills (such as Elven Blessing) - Cooldown removed
  58. Binding skills - prevent monsters from using skills, but does not prevent attacks
  59. Runes - Duration is 5 minutes but have a cooldown of 30 minutes
  60. Dice Roll skills - Level 200+ characters cannot roll a 1 or 2, and Double Down always occurs for classes that have it, and max level characters cannot roll a 6, and if you have over 500k HP, you cannot roll a 3, and if you have over 100% critical, you cannot roll a 4
  61. Decent Mystic Door - Magic Rock requirement removed
  62. Damage over Time (DoT) skills - Includes critical rate and average critical damage in the damage
  63.  
  64. Beginner classes
  65. -----------
  66. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  67.  
  68. Every 1-5 levels from level 70 to 250, a new skill will be obtained.
  69. Custom Hypers are also available for these classes, and vary between the beginner classes.
  70.  
  71. Warring States Manifesto - 7 second cooldown
  72.  
  73. Hero
  74. -----------
  75. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  76.  
  77. Panic - adjusted to take 5 orbs maximum, duration lowered, chance to activate increased to 100% at max level
  78. Raging Blow, Rush - Gives a darkness effect when not in Enrage
  79. Enrage - removed damage, critical rate and minimum critical damage buff
  80. Valhalla - Duration unlimited, cooldown removed, ATT removed, adds 2.0x multiplier, status resistance changed to 30%, adds 45% critical rate, 30% maximum critical damage and 50% minimum critical damage, +1 attack speed
  81. Booster - Gives 1 more weapon speed
  82. Self Recovery - Heals 1.5% HP, 2% MP at max level
  83.  
  84. Paladin
  85. -----------
  86. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  87. After level 200, +1 mob count to skills that hit multiple enemies
  88.  
  89. Divine Shield - ATT moved to Parashock Guard
  90. Element Charge - You do not have to switch charges to accumulate the count, lasts for 1 minute
  91. Void Elemental - Damage % changed to Attack %, added elemental reset effect, 2.0x damage
  92. Booster - Gives 2 more weapon speed
  93. Smite Shield - Cooldown changed to 30 seconds
  94. Blast - Duration unlimited
  95. Heaven's Hammer - Cooldown divided by 3
  96.  
  97. Dark Knight
  98. -----------
  99. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  100.  
  101. Nightshade Explosion - Cooldown halved
  102. Gungnir's Descent - Cooldown removed
  103. Cross Surge - 2.8x damage at max level, gives full damage at all HP levels
  104. Sacrifice - Doubled defense ignore, duration quadrupled, does not consume Beholder
  105. Booster - Gives 2 more weapon speed
  106.  
  107. F/P Archmage
  108. -----------
  109. Flame Haze - Damage over Time, speed debuff and untouchable debuff removed, cooldown reduced to 5 seconds
  110. Paralyze - Damage over Time stacks twice, speed debuff and untouchable debuff added
  111. Infinity - Gives more Stance (100% at all levels)
  112. Ifrit- Infinite duration, +20% status resistance, +15% critical rate
  113. Booster - Gives 3 more weapon speed
  114. Megiddo Flame - When this is on cooldown, when using any attack, has a 50% chance to spawn Megiddo Flame on affected enemies
  115. Meteor Shower - When on cooldown, 100% process rate for attack
  116.  
  117. I/L Archmage
  118. -----------
  119. After level 200, +1 mob count to skills that hit multiple enemies
  120.  
  121. Chilling Step - +40% process rate (100% at max level) and 30 seconds duration
  122. Infinity - Gives more Stance (100% at all levels)
  123. Arcane Aim - 3.5x critical multiplier
  124. Elquines - Infinite duration, 40% magic attack, 40% ignore defense
  125. Blizzard - When on cooldown, 100% process rate for attack
  126. Lightning Sphere, Chain Lightning, Blizzard (final attack) - Contributes to freezing stack
  127. Lightning Sphere- gives 120% damage when using it.
  128. Chain Lightning - 400% DoT at master level, gives a 30% M.DEF debuff
  129. Booster - Also increases weapon speed further by 4 stages
  130. Freezing Crush - All stacks occur at once
  131. Freezing Breath - Cooldown divided by 4
  132.  
  133. Bishop
  134. -----------
  135. Big Bang - defense ignore removed; charge removal buff duration tripled
  136. Infinity - Gives more Stance (100% at all levels)
  137. Bahamut - Infinite duration, gives 100% element reset
  138. Blessed Ensemble - Infinite duration, gives full buff regardless of party member amount
  139. Arcane Aim - 2.4x critical multiplier, gives 50% defense ignore
  140. Booster - Gives 5 more weapon speed
  141.  
  142. Bowmaster
  143. -----------
  144. After level 200, +1 mob count to skills that hit multiple enemies
  145.  
  146. Illusion Step - Evade chance is passive, 2.3x damage
  147. Binding Shot - Duration doubled
  148. Flame Surge - Duration 6x (30 seconds at max level)
  149. Arrow Platter (Turret) - Is now a buff, affected by buff duration, does not trigger Damage Reflect
  150. Enchanted Quiver - Gives all 3 effects, duration 6x, cooldown removed, Magic Arrows have doubled activation chance
  151. Armor Break - Effect removed, gives 7% defense ignore per failure to activate and 70% defense ignore when it does activate
  152. Booster - Gives 2 more weapon speed
  153. Concentration - Duration unlimited, cooldown removed
  154. Hurricane - Gives 120% damage when using it
  155. Focused Fury - Always gives a set amount of status resistance after it is activated once, resists a status in between cooldowns
  156.  
  157.  
  158. Marksman
  159. -----------
  160. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  161. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.4x damage. It is an ON/OFF skill.
  162.  
  163. Illusion Step - Evade chance is passive, blinds enemies at a low chance
  164. Vital Hunter - Removed skill
  165. Reckless Hunt: Crossbow - Gives 15% critical minimum damage, gives 1.6x multiplier
  166. Net Toss - +30% chance of success
  167. Bullseye - +20% attack, +20% critical rate, +40% minimum critical damage, +35% ignore defense, unlimited duration, cooldown removed
  168. Long Range True Shot - Cooldown halved
  169. Arrow Illusion - HP x50, duration tripled
  170. Booster - Also increases weapon speed further by 2 stages
  171.  
  172. Night Lord
  173. -----------
  174. Shadow Stars - Only takes up 1 star
  175. Shadow Partner - Visual effect removed, unlimited duration, doubles lines and gives a 0.8x multiplier
  176. Bleed Dart - Duration multiplied by 6
  177. Sudden Raid - Cooldown divided by 4
  178. Assassin's Mark - +40% activation chance
  179. Death Star - Cooldown set to 2 seconds
  180. Booster - Increases attack speed by 1 more
  181.  
  182. Shadower
  183. -----------
  184. Shadow Partner - Visual effect removed, unlimited duration, triples lines and gives a 0.4x multiplier
  185. Shadower's Instinct - Duration doubled to 240 seconds, this buff gives 1.5x per killing point
  186. Flip the Coin - Damage % changed to Attack %
  187. Sudden Raid - Cooldown divided by 4
  188. Assassinate - Does not remove killing points
  189. Booster - Increases attack speed by 1 more
  190. Veil of Shadow - Cooldown changed to 15 seconds
  191. Steal - Adds the buff automatically for bosses
  192. Dark Sight - Self-buffs no longer expire while in Dark Sight (they will blink forever)
  193.  
  194. Dual Master
  195. -----------
  196. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill. It does not stack with Mirror Image.
  197. After level 200, you get another nameless skill that allows you to use Mirrored Target without having Mirror Image up.
  198.  
  199. Mirror Image - Damage halved, is now a toggle skill
  200. Final Cut - Duration doubled
  201. Sudden Raid - Cooldown divided by 4
  202. Advanced Dark Sight - Processes when you attack, chance to remain in Dark Sight increased to 100%, Pet buffs no longer expire while in Dark Sight (they will blink forever)
  203. Thorns - Gives Stance (100% at level 30), 2.0x damage
  204. Hidden Blade - duration unlimited, cooldown removed, +15% critical rate, damage removed and changed to 20% attack
  205. Mirrored Target - HP x50
  206. Asura's Anger - Cooldown reduced to 30 seconds
  207. Booster - Increases attack speed by 1 more
  208.  
  209.  
  210. Buccaneer
  211. -----------
  212. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage.
  213.  
  214. Stimulating Conversation - Cooldown removed, duration tripled
  215. Admiral's Wings - Gives 1.5x damage, critical rate (40% at max level), ignore defense (60% at max level), also gives a Stun Mastery buff that allows you to stun monsters
  216. Time Leap - Cooldown changed from 1500 seconds to 600 seconds
  217. Stun Mastery - Removed skill
  218. Typhoon Crush - Removed skill
  219. Unity of Power - Duration tripled, gives all stacks at once
  220. Booster - Also increases weapon speed further by 2 stages
  221.  
  222. Corsair
  223. -----------
  224. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage.
  225.  
  226. Infinity Bullet - Takes up 1 bullet
  227. Jolly Roger - Gives more Stance (100% at max level), 2.2x damage, 20% minimum and maximum critical damage
  228. Quickdraw - Automatically processes
  229. Ugly Bomb - Cooldown set to 2 seconds
  230. Whaler's Potion - Duration doubled
  231. Rapid Fire - 120% damage, 30% minimum and maximum critical damage when used
  232. Brain Scrambler - Cooldown changed to 2 seconds
  233. Ahoy Mateys - All effects are on at once, but damage taken buff is removed, unlimited duration
  234. Broadside - Gives 120% damage when using it
  235. Gun Booster - Also increases weapon speed further by 2 stages
  236.  
  237. Cannon Master
  238. -----------
  239. Pirate's Spirit - Added 2.2x damage, 50% ignore defense, 20% ATT, 30% maximum and minimum critical damage, gives more Stance (100% at level 30)
  240. Booster - Increases attack speed by 3 more
  241. Monkey Militia - Gives 15% status resistance
  242. Monkey Fury - Gives -20% W.DEF debuff and DoT doubled
  243. Buck Shot - Unlimited duration
  244. Barrel Roulette - Cooldown removed
  245. Rolling Rainbow - Duration tripled
  246.  
  247. Jett
  248. -----------
  249. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  250.  
  251. High Gravity - Gives more Stance (100% at level 30), 2.1x damage
  252. Planet Buster- Cooldown removed
  253. Starforce Salvo - Gives 120% damage, 50% ATT, 30% minimum and maximum critical damage when using it
  254. Turret Deployment - Duration tripled
  255. Slipstream Suit - Duration increased by 30 seconds
  256. Bionic Maximizer - Gives double the damage taken buff, double duration
  257. Booster - Also increases weapon speed further by 3 stages
  258.  
  259. Dawn Warrior
  260. -----------
  261. At level 200+, you get a nameless skill in the Beginner Tab that casts fully charged Styx Crossing.
  262.  
  263. Nimble Finger Booster - Also increases weapon speed further by 2 stages
  264. Soul Forge - Unlimited duration
  265. Soul Pledge - Also gives 2.3x damage, +20% status resistance, +20% minimum and maximum critical damage, +10% critical rate, more Stance, unlimited duration
  266. Styx Crossing - Cooldown reduced to 6 seconds
  267. Rising Sun, Master of the Sword - Damage % changed to Attack %
  268. True Sight - Replaced with a buff that gives the mob debuff for any given attack you do
  269.  
  270. Blaze Wizard
  271. -----------
  272. Blazing Extinction - Does not activate Damage Reflect
  273. Ignition - Gives 3.2x critical multiplier, 50% M.ATT, 20% critical rate, damage over time duration halved
  274. Booster - +3 attack speeds
  275. Flame Barrier - Duration increased to 75 seconds at max level
  276. Orbital Flame - Speed increased greatly
  277. Burning Conduit - Cooldown removed
  278. Phoenix Run - 100% HP recovery, unlimited duration, cooldown activates when skill activates
  279. Towering Inferno - Cooldown 60 seconds -> 10 seconds
  280. Cataclysm - Cooldown divided by 3
  281. Dragon Blaze - Cooldown divided by 10
  282.  
  283. Wind Archer
  284. -----------
  285. After level 200, +1 mob count to skills that hit multiple enemies
  286.  
  287. Trifling Whim - 60% more chance to activate
  288. Storm Bringer - 70% more chance to activate
  289. Albatross Max - 1.5x multiplier, 20% more ignore defense
  290. Emerald Flower - HP x50
  291. Monsoon - Cooldown halved
  292. Song of Heaven - +120% damage when used
  293.  
  294. Night Walker
  295. -----------
  296. After level 200, +1 mob count to skills that hit multiple enemies
  297.  
  298. Shadow Bats - Healing halved, hits the same monster if no other monsters are nearby
  299. Dominion - Cooldown halved, invincibility removed
  300. Vitality Siphon - HP and defense boosts quintupled, but only goes up to 2 stacks instead of 10
  301. Dark Servant - effect removed, gives 0.9x multiplier with double attack count, stacks with Shadow Illusion
  302. Booster - +1 attack speed
  303. Dark Omen - Cooldown reduced by 4 seconds
  304. Spirit Projection - Only takes up 1 star
  305. Shadow Illusion - Cooldown halved
  306.  
  307. Thunder Breaker
  308. -----------
  309. Electric Charge - Cooldown removed, unlimited duration, effect removed and replaced with a doubling of attack count and a 0.7x multiplier
  310. Link Mastery - Gives 100% Stance
  311. Primal Bolt - Duration unlimited
  312. Ironclad - Damage % tripled and changed to Attack %
  313. Typhoon - Damage % changed to Attack %
  314. Booster - Increases attack speed by 1 more
  315. Seawall - +10% status resistance, +15% critical, 1.9x multiplier
  316.  
  317. Aran
  318. -----------
  319. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  320. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.4x damage. It is an ON/OFF skill.
  321.  
  322. Polearm Booster - Also increases weapon speed further by 1 stage
  323. Might - ATT removed, unlimited duration
  324. Combo Recharge - gives a buff of 50 ATT, 2.2x damage, unlimited duration
  325.  
  326. Evan
  327. -----------
  328. Flame Wheel - Gives more Damage over Time (6% -> 324% at master level)
  329. Onyx Will - Stance increased to 100%
  330. Magic Resistance- Duration doubled
  331. Blessing of the Onyx- Gives 3.5x critical, 50% ignore defense, 50% magic attack
  332. Blaze - 400% DoT at master level and -30% M.DEF debuff
  333. Dragon Fury - Skill removed
  334. Magic Booster - +2 attack speed more
  335. Magic Shield - Cooldown removed, duration tripled
  336. Summon Onyx Dragon - Duration unlimited
  337. Frenzied Soul - Cooldown removed, duration multiplied by 6
  338. Soul Stone - Cooldown halved
  339. Dragon Spark - Activation chance increased
  340.  
  341. Mercedes
  342. -----------
  343. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  344.  
  345. Ignis' Roar - Gives 1.9x damage and 30% defense ignore, gives all stacks at once
  346. Wrath of Enreal - Cooldown is 1 second and can be reduced by linking any skill; cooldown removed for level 225+ players
  347. Unicorn Spike, Legendary Spear - Cooldown removed
  348. Unicorn Spike, Lightning Edge, Spikes Royale - 6x duration
  349. Booster - +1 attack speed
  350. Advanced Final Attack - Chance increased
  351. Elemental Knights - Cooldown removed, unlimited duration
  352. Elvish Blessing - ON/OFF, cooldown removed
  353. Ishtar's Ring - +120% total damage when used, +30% maximum/minimum critical, +50% ATT when used
  354.  
  355. Phantom
  356. -----------
  357. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  358. Unstealable skills: Shadower Instinct, multiplier buffs
  359.  
  360. Impeccable Memory (All) - Cooldown removed
  361. Judgment Draw - Auto-attacks
  362. Priere d'Aria - Damage % changed to Attack %, 2.6x multiplier
  363. Rose Carte Finale - Cooldown reduced to 30 seconds
  364. Milles Aiguilles - +120% total damage when used
  365. Booster - Increases attack speed by 1 more
  366. Final Judgment Draw - Duration 6x, cooldown removed
  367.  
  368. Shade
  369. -----------
  370. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  371. After level 200, gain +50 speed, +20 jump, +30 max. speed passively
  372.  
  373. Spirit Bond Max - Damage % changed to Attack %, cooldown removed, duration increased to 5 minutes, gives +1 more attack speed
  374. Spirit Ward - Effect removed, gives 1.5x damage, 45% critical rate, 25% status resistance, duration increased to 3 minutes, cooldown removed
  375. Critical Insight - Skill removed
  376. Spirit Trap - Cooldown changed to 120 seconds at max level
  377. Death Mark - Cooldown changed to 5 seconds
  378. Spirit Frenzy - Gives 120% damage to itself when used
  379. Fire Fox Spirits - +90% chance to activate, separate from the actual chance to activate
  380.  
  381. Luminous
  382. -----------
  383. KMS system of Light and Darkness. There is no cooldown on changing modes, but you cannot control it; it changes modes for you when you use a certain affinity's skills.
  384. Increased gauge increments when you attack more enemies or when you attack bosses.
  385.  
  386. Lunar Tide - Conditions changed (you get critical rate if you have less than 80% critical rate without the buff, damage otherwise)
  387. Morning Star - Cooldown removed
  388. Booster - Increases attack speed by 3 more
  389. Dark Crescendo - Increases count based on how many mobs were hit, or if you attack a boss
  390. Arcane Pitch - Gives 3.3x critical, 30% M.ATT and 20% critical rate
  391. Equilibrium - Lasts for 10 more seconds
  392. Armageddon - Cooldown divided by 3
  393.  
  394.  
  395. Demon Slayer
  396. -----------
  397. Gets a nameless skill at level 200 that activates Infernal Concussion's explosion.
  398.  
  399. Insult to Injury - Skill removed (due to a bug) -- extra critical rate given to Dark Metamorphosis
  400. Blue Blood - ON/OFF, cooldown removed, visual effect removed, doubles lines and gives a 0.7x multiplier
  401. Dark Metamorphosis - Gives Damage % changed to Attack %, 2.2x damage, 20% maximum/minimum critical damage, 30% critical rate
  402. Carrion Breath - DoT multiplied by 2, gives +200% total damage when used
  403. Booster - +1 attack speed
  404. Leech Aura - Heals every 5 seconds instead of every 15
  405. Black-hearted Strength - Status resistance halved (30% at max level)
  406.  
  407. Demon Avenger
  408. -----------
  409. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  410. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.4x damage. It is an ON/OFF skill.
  411. After level 200, +1 mob count to skills that hit multiple enemies
  412.  
  413. HP damage ranges from 60% to 90%, instead of 70% to 100% (i.e. if you have 90% HP, you'll do full damage)
  414. HP calculation for damage can go above HP cap; look at this HP in check command
  415. All Stat % from Flames of Reincarnation and potential as well as Link Skills also apply to HP, but only to damage.
  416. Sources that give more +STR than +HP (equipment, abilities, cards, etc.) will have the difference made up by giving to HP damage.
  417.  
  418. Ward Evil - Status resistance halved (30% at max level)
  419. Overload Release - Unlimited duration, gives 15% max and min. critical damage
  420. Booster - +2 attack speed
  421. Thousand Sword - Cooldown halved
  422. Blood Prison - Cooldown divided by 3
  423. Nether Shield - At any time, your other Exceed attacks have an 25% chance to spawn two Nether Shields only on affected enemies
  424.  
  425. Battle Mage
  426. -----------
  427. After level 200, +1 mob count to skills that hit multiple enemies
  428.  
  429. Condemnation - Every hit on a boss increases the counter, cooldown between hits removed
  430. Battle Rage - Does not lower amount of mobs hit
  431. Battle Master - Gives 1.5x critical, 90% element reset, +8 attack count to Blow skills, duration unlimited
  432. Booster - +1 more attack speed
  433. Finishing Blow, Battle King Bar - Gives Dark Shock orbs
  434. Draining Aura - Passively heals 1% HP per 4 seconds at max level
  435. Draining, Dark, Hasty, Weakening Aura - If Blue Aura is active before using these, these stack but without a visual effect
  436. Battle King Bar - Cooldown divided by 3
  437.  
  438. Wild Hunter
  439. -----------
  440. Summon Jaguar - +50% stance
  441. Wild Arrow Blast - +120% total damage when used
  442. Jaguar Rampage - Cooldown divided by 3
  443. Sonic Roar - Cooldown halved
  444. Extended Magazine - Gives 1.6x damage
  445. Silent Rampage - Cooldown removed, unlimited duration
  446.  
  447. Mechanic
  448. -----------
  449. After level 200, +1 mob count to skills that hit multiple enemies
  450.  
  451. Overclocking - Gives 1.9x damage, duration increased to 5 minutes
  452. Booster - +1 attack speed
  453. Humanoid Mech - +15% critical rate
  454. Enhanced Support Unit H-EX - Range quadrupled, duration tripled
  455.  
  456. Xenon
  457. -----------
  458. Offensive Matrix - Gives 10% more stance, gives 2.4x damage, duration 240 seconds at max level
  459. Booster - Gives 2 more weapon speeds
  460. Emergency Resupply - Gives twice the amount of energy
  461. Efficiency Streamline - duration 240 seconds at max level
  462. Virtual Projection - Visual effect removed, does not have an HP counter, doubles lines and gives a 0.7x multiplier
  463. OOPArts Code - Duration x8, Damage % changed to Attack %, +30% minimum and maximum critical damage
  464. Amaranth Generator - Duration changed to 30 seconds; when active, your attacks activate Pinpoint Salvo on affected enemies
  465.  
  466. Hayato
  467. -----------
  468. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  469. At level 200, a skill is gained: Ice Dragon Strike
  470.  
  471. Hitokiri Strike - Gives Falcon Dive's status effect
  472. Willow Dodge - Does all stacks at once
  473. Tornado Spin - Cooldown removed
  474. Booster - Increases attack speed by 1 more
  475. Summer Rain - Duration multiplied by 5, gives attack % instead of damage %
  476. God of Blades - Duration unlimited, cooldown removed, ATT removed, status resistance changed to 30%, adds 20% ATT, adds 45% critical rate, 20% maximum critical damage and 40% minimum critical damage, 1.6x damage
  477.  
  478. Kanna
  479. -----------
  480. At level 200, a skill is gained: Frozen Advent, with 7 seconds of cooldown.
  481. After level 200, +1 mob count to skills that hit multiple enemies
  482.  
  483. Mana regeneration 8x for level 200+ characters. Max MP is equal to four times level at level 200+.
  484. Fans are equipped in the secondary weapon slot and have all their potentials working.
  485.  
  486. Haku's Blessing (4th) - Gives M. Attack for both your fan and Haku's fan, grants additional 35% M.ATT, 20% critical rate, 3.0x critical, +25% status resistance, +100% element reset
  487. Wrath of the Unseen - Gives 20% more Stance (100% total)
  488. Booster - Gives 2 more attack speeds
  489. Mighty Shikigami Blessing - Duration unlimited
  490. Blossom Barrier - +50 seconds of duration
  491. Veritable Pandemonium - Cooldown divided by 3
  492. Shikigami Charm, Falling Sakura, Blossom Barrier, Demon's Fury - Cooldown removed
  493. Orochi- Cooldown halved
  494. Nimbus Curse - Cooldown at 10 seconds, not affected by cooldown reduction
  495. Nine-tailed Fury - Duration multiplied by 5, damage % changed to M. Attack %
  496. Vanquisher's Charm - +150% total damage, +50% M.ATT, +30% minimum/maximum critical damage when used
  497. Binding Tempest - Cooldown removed, immobilizing removed
  498.  
  499. Ayame
  500. -----------
  501. A Warrior-Pirate hybrid that wields common weapons, two-handed axes or two-handed blunt weapons, as well as shields.
  502. You get 1 SP per 5 levels, but that 1 SP is enough to max a skill.
  503. You can view skills, link skills and Hyper Skills by allocating SP to any skill. All active skills will be in the Beginner Tab.
  504.  
  505. Gunflower Blossom - Ultimate Range - cooldown divided by 3
  506. Gunflower Blossom - Ice - cooldown set to 7 seconds
  507. Iron Flower Gun - Mysterious Burst - cooldown removed, is now a toggle skill, damage halved when using this skill, delay every 10 hits
  508. Cleansing Ring - Cooldown decreased every level (180 sec, 135 sec, 108 sec, 90 sec)
  509. Overdrive Ring - Duration increased every level (9 sec, 14 sec, 21 sec, 30 sec)
  510.  
  511.  
  512. Mihile
  513. -----------
  514. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  515. After level 200, you get two skills in the Beginner Tab: Empress's Prayer and Empress's Will
  516.  
  517. Knight's Watch - Cooldown changed (90 seconds for level 2, 0 for level 3), duration changed (135 seconds for level 2, unlimited for level 3)
  518. Stance - Gives more Stance (100% at level 30)
  519. Roiling Soul - Unlimited duration, cooldown removed, hits 10 monsters, +20% critical rate more, increased minimum critical to 30%, also gives 30% maximum critical damage
  520. Radiant Charge - 2.1x damage, unlimited duration, +3 attack speed
  521. Four-Point Assault - Chance to debuff tripled
  522. Final Attack - Chance to occur increased
  523. Radiant Blast - Gives darkness effect at the same rate as Stun, chance to debuff tripled
  524. Self Recovery - Heals 3% HP, 0.9% MP at max level
  525. Sacred Light - Cooldown divided by 12
  526. Righteous Indignation - Skill removed, buffs moved to Sacred Cube
  527. Sacred Cube - Duration doubled, +30% damage, +20% critical rate
  528.  
  529. Kaiser
  530. -----------
  531. Final Form - Booster effect increased, duration increased, damage removed, critical rate given to Catalyze
  532. Catalyze - Damage % changed to Attack %, gives 100% stance, gives 1.5x damage
  533.  
  534. Angelic Buster
  535. -----------
  536. After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  537.  
  538. Iron Blossom - Gives 100% stance
  539. Pretty Exaltation - Allows you to bypass Damage Reflection
  540. Affinity Heart IV - Gives 1.3x multiplier, Damage % changed to Attack %
  541. Trinity - Stacks damage twice as much, first hit has a doubled chance to activate Soul Seeker Expert
  542. Finale Ribbon - Cooldown decreased by 15 seconds
  543. Supernova - Cooldown decreased by 30 seconds
  544. Melody Cross - Gives 3 more attack speeds
  545. Soul Seeker - Delay removed, increased success rate to recreate
  546. Soul Seeker Expert - Does not have a damage reduction
  547. Soul Resonance - +120% damage when using
  548. Final Contract - +10% ATT and +20 all stat
  549.  
  550. Zero
  551. -----------
  552. The character starts at level 10 (instead of 100) and is able to use a red, weaker version of the Moon Strike combo (as either character) with the basic attack, for no cost. You get 280 STR at level 10 but you don't gain any AP until level 54.
  553.  
  554. Alpha/Beta gets half the status resistance from Solid Body, but it will say otherwise in the stats window.
  555.  
  556. Immune Barrier, Rhinne's Blessing (Link Skill) - Does not protect against OHKO skills
  557. Immune Barrier, Divine Leer, Critical Bind, Armor Split, Time Generator - EXTERNAL EFFECTS are applicable as both characters, but has half chance to activate (passive effects are NOT shared)
  558. Critical Bind - Bind effect removed, but critical rate and critical damage debuff on monsters applies for both Alpha and Beta
  559. Divine Speed, Divine Force - Now stack with each other, +4 attack speeds, +10% critical rate
  560. Doubletime - 1.2x multiplier, duration doubled
  561.  
  562. Beast Tamer
  563. -----------
  564. Beast Tamers get +4 SP per level (level 10-200) and +7 SP per level (level 201-250)
  565.  
  566. Majestic Trumpet - Can be stacked up to 6 times in one spot
  567. Purr Zone - Duration doubled
  568. Thunder Trail - Can be stacked 6 times in one spot, duration 5x
  569. Meow Card (all) - Once you have points in Gold Meow Card, this activates Gold Meow Card instead, duration tripled
  570. Bear Assault - Hits 10 monsters, gives 100% stance, lasts for unlimited duration, not removed upon changing animals, gives 3.0x critical, gives attack speed boost, +30% status resistance, +100% element reset
  571. Razor Beak, Hawk Flock, Bird's Eye View, Raptor Talons - Not removed when you change animals, lasts for 15 minutes each
  572. Three Point Pounce, Tornado Flight, Fishy Slap, Meow Card - Cooldown removed
  573. Bro Attack - Changed to an ON/OFF skill, affects bosses, does not go away when changing form, tripled duration for summons, gives 2% total damage per leopard
  574.  
  575. Monster changes
  576. -----------
  577. - All monsters have increased defenses
  578. - Pierce system: You can do additional damage to level 201-250 mobs and receive less damage from them if you increase your "Pierce" stat in check by accomplishing various things or accumulating certain bonuses. (Find out how to increase it in the Tips board in FM)
  579.  
  580.  
  581. General information
  582. -----------
  583. Zero's Link Skill: 115, 140, 165, 190, 215
  584. Wild Hunter, Battle Mage, Mechanic: 110, 130, 150, 170, 190, 210
  585. Ayame's Link Skills: 100, 140, 180, 230
  586. Others: 100, 160, 210
  587.  
  588. Also, there is no limit of 12 link skills; you can have as many as you like on one character. Linking also gives (or removes, if already given) the skill to all characters on the account.
  589.  
  590. Ultimate Explorers are available. Talk to Neinheart as a level 150+ revamped Cygnus Knight or Mihile.
  591.  
  592. Pierce system: You can do additional damage to level 201-250 mobs and receive less damage from them if you increase your "Pierce" stat by accomplishing various things or accumulating certain bonuses. (Find out how to increase it in the Tips board in FM)
  593.  
  594. All jobs require mastery books (except Beast Tamer and Ayame). Maple Warrior is not available within Epic Mastery Books or Mastery Book 20/30, and must be hunted. (You can use Maple Warrior 20/30 on any job except Novas who have their own Nova Warrior book)
  595. #1Khaini, Jul 8, 2017 Last edited: Jul 8, 2017
  596.  
  597.  
  598.  
  599.  
  600. September 19th, 2017
  601.  
  602. Angelic Buster:
  603. - Now gets a nameless skill at Lv. 255 that triples your attack count, gives you 0.3x damage.
  604.  
  605. Corsair:
  606. - Now gets a nameless skill at Lv. 255 that triples your attack count, gives you 0.3x damage.
  607.  
  608. Ayame:
  609. - Ayame's charge buff now loses half of it's current charge per death (instead of dropping down to 100 charge every death)
  610.  
  611. Demon Avenger:
  612. - Overload Release: Critical damage removed
  613. - Nether Shield: At any time, your other Exceed attacks have an 15% chance to spawn one Nether Shield, and a 10% chance to spawn two Nether Shields, only on affected enemies
  614.  
  615. Dark Knight:
  616. - Sacrifice: +15% min & max critical damage
  617.  
  618. Blaze Wizard:
  619. - Ignition: 3.2x -> 2.9x
  620.  
  621. Shade:
  622. - Spirit Frenzy: +15% min & max critical damage when used
  623.  
  624. Zero:
  625. - Doubletime: 1.2x -> 1.3x
  626.  
  627. Bowmaster:
  628. - Enchanted Quiver: Magic Arrow activation chance increased to 100%
  629. - Illusion Step: 2.5x -> 2.1x
  630.  
  631.  
  632.  
  633. November 19th, 2017
  634.  
  635. + Evan
  636. - Dragon Spark: Activation proc. -> 100%
  637.  
  638. + Wind Archer
  639. - Song of Heaven: 15% min & crit. dmg when used
  640.  
  641. + Shade
  642. - Spirit Ward: 1.5x -> 1.6%
  643.  
  644. + Demon Avenger
  645. - Overload Release: 15% min & max crit. dmg -> 0%
  646.  
  647. + Mechanic
  648. - Humanoid Mech: 20% min & max crit. dmg
  649.  
  650. + Mercedes
  651. - Ignis Roar: 2.1x -> 2.2x
  652.  
  653. + Hayato
  654. - 1.6x -> 2.0x, 10% crit. and 20% att. removed
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