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- if (GameUtils::Iszeus(pWeapon))
- {
- Menu::Window.RageBotTab.AccuracyHitchance.SetValue((float)0());
- Menu::Window.RageBotTab.AccuracyMinimumDamage.SetValue((float)100);
- }
- bool GameUtils::Iszeus(void* weapon)
- {
- bigdick125555555();
- bigdick11231243423365t555();
- if (weapon == nullptr) return false;
- C_BaseCombatWeapon pWeapon = (C_BaseCombatWeapon)weapon;
- int id = *pWeapon->m_AttributeManager()->m_Item()->ItemDefinitionIndex();
- static const std::vector<int> v = { WEAPON_TASER };
- return (std::find(v.begin(), v.end(), id) != v.end());
- }
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