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Cyberpunk2077 Clothes part 2/2

Dec 24th, 2020
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  1. if (ImGui::Button("MediumQualityJewellery3")) {
  2. std::string doublequote = "\"";
  3. std::string power = "Game.AddToInventory(" + doublequote;
  4. std::string ofdark = "Items.MediumQualityJewellery3" + doublequote;
  5. std::string ofdarkside = power + ofdark;
  6. std::string powerof = ofdarkside + ", 1)";
  7. char* commandline = new char[powerof.length() + 1];
  8. strcpy(commandline, powerof.c_str());
  9. Scripting::Get().ExecuteLua(commandline);
  10. std::memset(commandline, 0, sizeof(commandline));
  11. }
  12. if (ImGui::Button("MediumQualityJewellery4")) {
  13. std::string doublequote = "\"";
  14. std::string power = "Game.AddToInventory(" + doublequote;
  15. std::string ofdark = "Items.MediumQualityJewellery4" + doublequote;
  16. std::string ofdarkside = power + ofdark;
  17. std::string powerof = ofdarkside + ", 1)";
  18. char* commandline = new char[powerof.length() + 1];
  19. strcpy(commandline, powerof.c_str());
  20. Scripting::Get().ExecuteLua(commandline);
  21. std::memset(commandline, 0, sizeof(commandline));
  22. }
  23. if (ImGui::Button("MediumQualityJewellery5")) {
  24. std::string doublequote = "\"";
  25. std::string power = "Game.AddToInventory(" + doublequote;
  26. std::string ofdark = "Items.MediumQualityJewellery5" + doublequote;
  27. std::string ofdarkside = power + ofdark;
  28. std::string powerof = ofdarkside + ", 1)";
  29. char* commandline = new char[powerof.length() + 1];
  30. strcpy(commandline, powerof.c_str());
  31. Scripting::Get().ExecuteLua(commandline);
  32. std::memset(commandline, 0, sizeof(commandline));
  33. }
  34. if (ImGui::Button("TygerClawsJewellery1")) {
  35. std::string doublequote = "\"";
  36. std::string power = "Game.AddToInventory(" + doublequote;
  37. std::string ofdark = "Items.TygerClawsJewellery1" + doublequote;
  38. std::string ofdarkside = power + ofdark;
  39. std::string powerof = ofdarkside + ", 1)";
  40. char* commandline = new char[powerof.length() + 1];
  41. strcpy(commandline, powerof.c_str());
  42. Scripting::Get().ExecuteLua(commandline);
  43. std::memset(commandline, 0, sizeof(commandline));
  44. }
  45. if (ImGui::Button("TygerClawsJewellery2")) {
  46. std::string doublequote = "\"";
  47. std::string power = "Game.AddToInventory(" + doublequote;
  48. std::string ofdark = "Items.TygerClawsJewellery2" + doublequote;
  49. std::string ofdarkside = power + ofdark;
  50. std::string powerof = ofdarkside + ", 1)";
  51. char* commandline = new char[powerof.length() + 1];
  52. strcpy(commandline, powerof.c_str());
  53. Scripting::Get().ExecuteLua(commandline);
  54. std::memset(commandline, 0, sizeof(commandline));
  55. }
  56. if (ImGui::Button("TygerClawsJewellery3")) {
  57. std::string doublequote = "\"";
  58. std::string power = "Game.AddToInventory(" + doublequote;
  59. std::string ofdark = "Items.TygerClawsJewellery3" + doublequote;
  60. std::string ofdarkside = power + ofdark;
  61. std::string powerof = ofdarkside + ", 1)";
  62. char* commandline = new char[powerof.length() + 1];
  63. strcpy(commandline, powerof.c_str());
  64. Scripting::Get().ExecuteLua(commandline);
  65. std::memset(commandline, 0, sizeof(commandline));
  66. }
  67. ImGui::TreePop();
  68. }
  69. if (ImGui::TreeNode("Jacket")) {
  70. if (ImGui::Button("Jacket_01_basic_01")) {
  71. std::string doublequote = "\"";
  72. std::string power = "Game.AddToInventory(" + doublequote;
  73. std::string ofdark = "Items.Jacket_01_basic_01" + doublequote;
  74. std::string ofdarkside = power + ofdark;
  75. std::string powerof = ofdarkside + ", 1)";
  76. char* commandline = new char[powerof.length() + 1];
  77. strcpy(commandline, powerof.c_str());
  78. Scripting::Get().ExecuteLua(commandline);
  79. std::memset(commandline, 0, sizeof(commandline));
  80. }
  81. if (ImGui::Button("Jacket_01_basic_02")) {
  82. std::string doublequote = "\"";
  83. std::string power = "Game.AddToInventory(" + doublequote;
  84. std::string ofdark = "Items.Jacket_01_basic_02" + doublequote;
  85. std::string ofdarkside = power + ofdark;
  86. std::string powerof = ofdarkside + ", 1)";
  87. char* commandline = new char[powerof.length() + 1];
  88. strcpy(commandline, powerof.c_str());
  89. Scripting::Get().ExecuteLua(commandline);
  90. std::memset(commandline, 0, sizeof(commandline));
  91. }
  92. if (ImGui::Button("Jacket_01_old_01")) {
  93. std::string doublequote = "\"";
  94. std::string power = "Game.AddToInventory(" + doublequote;
  95. std::string ofdark = "Items.Jacket_01_old_01" + doublequote;
  96. std::string ofdarkside = power + ofdark;
  97. std::string powerof = ofdarkside + ", 1)";
  98. char* commandline = new char[powerof.length() + 1];
  99. strcpy(commandline, powerof.c_str());
  100. Scripting::Get().ExecuteLua(commandline);
  101. std::memset(commandline, 0, sizeof(commandline));
  102. }
  103. if (ImGui::Button("Jacket_01_old_02")) {
  104. std::string doublequote = "\"";
  105. std::string power = "Game.AddToInventory(" + doublequote;
  106. std::string ofdark = "Items.Jacket_01_old_02" + doublequote;
  107. std::string ofdarkside = power + ofdark;
  108. std::string powerof = ofdarkside + ", 1)";
  109. char* commandline = new char[powerof.length() + 1];
  110. strcpy(commandline, powerof.c_str());
  111. Scripting::Get().ExecuteLua(commandline);
  112. std::memset(commandline, 0, sizeof(commandline));
  113. }
  114. if (ImGui::Button("Jacket_01_rich_01")) {
  115. std::string doublequote = "\"";
  116. std::string power = "Game.AddToInventory(" + doublequote;
  117. std::string ofdark = "Items.Jacket_01_rich_01" + doublequote;
  118. std::string ofdarkside = power + ofdark;
  119. std::string powerof = ofdarkside + ", 1)";
  120. char* commandline = new char[powerof.length() + 1];
  121. strcpy(commandline, powerof.c_str());
  122. Scripting::Get().ExecuteLua(commandline);
  123. std::memset(commandline, 0, sizeof(commandline));
  124. }
  125. if (ImGui::Button("Jacket_01_rich_02")) {
  126. std::string doublequote = "\"";
  127. std::string power = "Game.AddToInventory(" + doublequote;
  128. std::string ofdark = "Items.Jacket_01_rich_02" + doublequote;
  129. std::string ofdarkside = power + ofdark;
  130. std::string powerof = ofdarkside + ", 1)";
  131. char* commandline = new char[powerof.length() + 1];
  132. strcpy(commandline, powerof.c_str());
  133. Scripting::Get().ExecuteLua(commandline);
  134. std::memset(commandline, 0, sizeof(commandline));
  135. }
  136. if (ImGui::Button("Jacket_02_basic_01")) {
  137. std::string doublequote = "\"";
  138. std::string power = "Game.AddToInventory(" + doublequote;
  139. std::string ofdark = "Items.Jacket_02_basic_01" + doublequote;
  140. std::string ofdarkside = power + ofdark;
  141. std::string powerof = ofdarkside + ", 1)";
  142. char* commandline = new char[powerof.length() + 1];
  143. strcpy(commandline, powerof.c_str());
  144. Scripting::Get().ExecuteLua(commandline);
  145. std::memset(commandline, 0, sizeof(commandline));
  146. }
  147. if (ImGui::Button("Jacket_02_basic_02")) {
  148. std::string doublequote = "\"";
  149. std::string power = "Game.AddToInventory(" + doublequote;
  150. std::string ofdark = "Items.Jacket_02_basic_02" + doublequote;
  151. std::string ofdarkside = power + ofdark;
  152. std::string powerof = ofdarkside + ", 1)";
  153. char* commandline = new char[powerof.length() + 1];
  154. strcpy(commandline, powerof.c_str());
  155. Scripting::Get().ExecuteLua(commandline);
  156. std::memset(commandline, 0, sizeof(commandline));
  157. }
  158. if (ImGui::Button("Jacket_02_old_01")) {
  159. std::string doublequote = "\"";
  160. std::string power = "Game.AddToInventory(" + doublequote;
  161. std::string ofdark = "Items.Jacket_02_old_01" + doublequote;
  162. std::string ofdarkside = power + ofdark;
  163. std::string powerof = ofdarkside + ", 1)";
  164. char* commandline = new char[powerof.length() + 1];
  165. strcpy(commandline, powerof.c_str());
  166. Scripting::Get().ExecuteLua(commandline);
  167. std::memset(commandline, 0, sizeof(commandline));
  168. }
  169. if (ImGui::Button("Jacket_02_old_02")) {
  170. std::string doublequote = "\"";
  171. std::string power = "Game.AddToInventory(" + doublequote;
  172. std::string ofdark = "Items.Jacket_02_old_02" + doublequote;
  173. std::string ofdarkside = power + ofdark;
  174. std::string powerof = ofdarkside + ", 1)";
  175. char* commandline = new char[powerof.length() + 1];
  176. strcpy(commandline, powerof.c_str());
  177. Scripting::Get().ExecuteLua(commandline);
  178. std::memset(commandline, 0, sizeof(commandline));
  179. }
  180. if (ImGui::Button("Jacket_02_old_03")) {
  181. std::string doublequote = "\"";
  182. std::string power = "Game.AddToInventory(" + doublequote;
  183. std::string ofdark = "Items.Jacket_02_old_03" + doublequote;
  184. std::string ofdarkside = power + ofdark;
  185. std::string powerof = ofdarkside + ", 1)";
  186. char* commandline = new char[powerof.length() + 1];
  187. strcpy(commandline, powerof.c_str());
  188. Scripting::Get().ExecuteLua(commandline);
  189. std::memset(commandline, 0, sizeof(commandline));
  190. }
  191. if (ImGui::Button("Jacket_02_rich_01")) {
  192. std::string doublequote = "\"";
  193. std::string power = "Game.AddToInventory(" + doublequote;
  194. std::string ofdark = "Items.Jacket_02_rich_01" + doublequote;
  195. std::string ofdarkside = power + ofdark;
  196. std::string powerof = ofdarkside + ", 1)";
  197. char* commandline = new char[powerof.length() + 1];
  198. strcpy(commandline, powerof.c_str());
  199. Scripting::Get().ExecuteLua(commandline);
  200. std::memset(commandline, 0, sizeof(commandline));
  201. }
  202. if (ImGui::Button("Jacket_02_rich_02")) {
  203. std::string doublequote = "\"";
  204. std::string power = "Game.AddToInventory(" + doublequote;
  205. std::string ofdark = "Items.Jacket_02_rich_02" + doublequote;
  206. std::string ofdarkside = power + ofdark;
  207. std::string powerof = ofdarkside + ", 1)";
  208. char* commandline = new char[powerof.length() + 1];
  209. strcpy(commandline, powerof.c_str());
  210. Scripting::Get().ExecuteLua(commandline);
  211. std::memset(commandline, 0, sizeof(commandline));
  212. }
  213. if (ImGui::Button("Jacket_02_rich_03")) {
  214. std::string doublequote = "\"";
  215. std::string power = "Game.AddToInventory(" + doublequote;
  216. std::string ofdark = "Items.Jacket_02_rich_03" + doublequote;
  217. std::string ofdarkside = power + ofdark;
  218. std::string powerof = ofdarkside + ", 1)";
  219. char* commandline = new char[powerof.length() + 1];
  220. strcpy(commandline, powerof.c_str());
  221. Scripting::Get().ExecuteLua(commandline);
  222. std::memset(commandline, 0, sizeof(commandline));
  223. }
  224. if (ImGui::Button("Jacket_03_basic_01")) {
  225. std::string doublequote = "\"";
  226. std::string power = "Game.AddToInventory(" + doublequote;
  227. std::string ofdark = "Items.Jacket_03_basic_01" + doublequote;
  228. std::string ofdarkside = power + ofdark;
  229. std::string powerof = ofdarkside + ", 1)";
  230. char* commandline = new char[powerof.length() + 1];
  231. strcpy(commandline, powerof.c_str());
  232. Scripting::Get().ExecuteLua(commandline);
  233. std::memset(commandline, 0, sizeof(commandline));
  234. }
  235. if (ImGui::Button("Jacket_03_basic_02")) {
  236. std::string doublequote = "\"";
  237. std::string power = "Game.AddToInventory(" + doublequote;
  238. std::string ofdark = "Items.Jacket_03_basic_02" + doublequote;
  239. std::string ofdarkside = power + ofdark;
  240. std::string powerof = ofdarkside + ", 1)";
  241. char* commandline = new char[powerof.length() + 1];
  242. strcpy(commandline, powerof.c_str());
  243. Scripting::Get().ExecuteLua(commandline);
  244. std::memset(commandline, 0, sizeof(commandline));
  245. }
  246. if (ImGui::Button("Jacket_03_basic_03")) {
  247. std::string doublequote = "\"";
  248. std::string power = "Game.AddToInventory(" + doublequote;
  249. std::string ofdark = "Items.Jacket_03_basic_03" + doublequote;
  250. std::string ofdarkside = power + ofdark;
  251. std::string powerof = ofdarkside + ", 1)";
  252. char* commandline = new char[powerof.length() + 1];
  253. strcpy(commandline, powerof.c_str());
  254. Scripting::Get().ExecuteLua(commandline);
  255. std::memset(commandline, 0, sizeof(commandline));
  256. }
  257. if (ImGui::Button("Jacket_03_basic_04")) {
  258. std::string doublequote = "\"";
  259. std::string power = "Game.AddToInventory(" + doublequote;
  260. std::string ofdark = "Items.Jacket_03_basic_04" + doublequote;
  261. std::string ofdarkside = power + ofdark;
  262. std::string powerof = ofdarkside + ", 1)";
  263. char* commandline = new char[powerof.length() + 1];
  264. strcpy(commandline, powerof.c_str());
  265. Scripting::Get().ExecuteLua(commandline);
  266. std::memset(commandline, 0, sizeof(commandline));
  267. }
  268. if (ImGui::Button("Jacket_03_old_01")) {
  269. std::string doublequote = "\"";
  270. std::string power = "Game.AddToInventory(" + doublequote;
  271. std::string ofdark = "Items.Jacket_03_old_01" + doublequote;
  272. std::string ofdarkside = power + ofdark;
  273. std::string powerof = ofdarkside + ", 1)";
  274. char* commandline = new char[powerof.length() + 1];
  275. strcpy(commandline, powerof.c_str());
  276. Scripting::Get().ExecuteLua(commandline);
  277. std::memset(commandline, 0, sizeof(commandline));
  278. }
  279. if (ImGui::Button("Jacket_03_old_02")) {
  280. std::string doublequote = "\"";
  281. std::string power = "Game.AddToInventory(" + doublequote;
  282. std::string ofdark = "Items.Jacket_03_old_02" + doublequote;
  283. std::string ofdarkside = power + ofdark;
  284. std::string powerof = ofdarkside + ", 1)";
  285. char* commandline = new char[powerof.length() + 1];
  286. strcpy(commandline, powerof.c_str());
  287. Scripting::Get().ExecuteLua(commandline);
  288. std::memset(commandline, 0, sizeof(commandline));
  289. }
  290. if (ImGui::Button("Jacket_03_old_03")) {
  291. std::string doublequote = "\"";
  292. std::string power = "Game.AddToInventory(" + doublequote;
  293. std::string ofdark = "Items.Jacket_03_old_03" + doublequote;
  294. std::string ofdarkside = power + ofdark;
  295. std::string powerof = ofdarkside + ", 1)";
  296. char* commandline = new char[powerof.length() + 1];
  297. strcpy(commandline, powerof.c_str());
  298. Scripting::Get().ExecuteLua(commandline);
  299. std::memset(commandline, 0, sizeof(commandline));
  300. }
  301. if (ImGui::Button("Jacket_03_old_04")) {
  302. std::string doublequote = "\"";
  303. std::string power = "Game.AddToInventory(" + doublequote;
  304. std::string ofdark = "Items.Jacket_03_old_04" + doublequote;
  305. std::string ofdarkside = power + ofdark;
  306. std::string powerof = ofdarkside + ", 1)";
  307. char* commandline = new char[powerof.length() + 1];
  308. strcpy(commandline, powerof.c_str());
  309. Scripting::Get().ExecuteLua(commandline);
  310. std::memset(commandline, 0, sizeof(commandline));
  311. }
  312. if (ImGui::Button("Jacket_03_rich_01")) {
  313. std::string doublequote = "\"";
  314. std::string power = "Game.AddToInventory(" + doublequote;
  315. std::string ofdark = "Items.Jacket_03_rich_01" + doublequote;
  316. std::string ofdarkside = power + ofdark;
  317. std::string powerof = ofdarkside + ", 1)";
  318. char* commandline = new char[powerof.length() + 1];
  319. strcpy(commandline, powerof.c_str());
  320. Scripting::Get().ExecuteLua(commandline);
  321. std::memset(commandline, 0, sizeof(commandline));
  322. }
  323. if (ImGui::Button("Jacket_03_rich_02")) {
  324. std::string doublequote = "\"";
  325. std::string power = "Game.AddToInventory(" + doublequote;
  326. std::string ofdark = "Items.Jacket_03_rich_02" + doublequote;
  327. std::string ofdarkside = power + ofdark;
  328. std::string powerof = ofdarkside + ", 1)";
  329. char* commandline = new char[powerof.length() + 1];
  330. strcpy(commandline, powerof.c_str());
  331. Scripting::Get().ExecuteLua(commandline);
  332. std::memset(commandline, 0, sizeof(commandline));
  333. }
  334. if (ImGui::Button("Jacket_03_rich_03")) {
  335. std::string doublequote = "\"";
  336. std::string power = "Game.AddToInventory(" + doublequote;
  337. std::string ofdark = "Items.Jacket_03_rich_03" + doublequote;
  338. std::string ofdarkside = power + ofdark;
  339. std::string powerof = ofdarkside + ", 1)";
  340. char* commandline = new char[powerof.length() + 1];
  341. strcpy(commandline, powerof.c_str());
  342. Scripting::Get().ExecuteLua(commandline);
  343. std::memset(commandline, 0, sizeof(commandline));
  344. }
  345. if (ImGui::Button("Jacket_04_basic_01")) {
  346. std::string doublequote = "\"";
  347. std::string power = "Game.AddToInventory(" + doublequote;
  348. std::string ofdark = "Items.Jacket_04_basic_01" + doublequote;
  349. std::string ofdarkside = power + ofdark;
  350. std::string powerof = ofdarkside + ", 1)";
  351. char* commandline = new char[powerof.length() + 1];
  352. strcpy(commandline, powerof.c_str());
  353. Scripting::Get().ExecuteLua(commandline);
  354. std::memset(commandline, 0, sizeof(commandline));
  355. }
  356. if (ImGui::Button("Jacket_04_basic_02")) {
  357. std::string doublequote = "\"";
  358. std::string power = "Game.AddToInventory(" + doublequote;
  359. std::string ofdark = "Items.Jacket_04_basic_02" + doublequote;
  360. std::string ofdarkside = power + ofdark;
  361. std::string powerof = ofdarkside + ", 1)";
  362. char* commandline = new char[powerof.length() + 1];
  363. strcpy(commandline, powerof.c_str());
  364. Scripting::Get().ExecuteLua(commandline);
  365. std::memset(commandline, 0, sizeof(commandline));
  366. }
  367. if (ImGui::Button("Jacket_04_basic_03")) {
  368. std::string doublequote = "\"";
  369. std::string power = "Game.AddToInventory(" + doublequote;
  370. std::string ofdark = "Items.Jacket_04_basic_03" + doublequote;
  371. std::string ofdarkside = power + ofdark;
  372. std::string powerof = ofdarkside + ", 1)";
  373. char* commandline = new char[powerof.length() + 1];
  374. strcpy(commandline, powerof.c_str());
  375. Scripting::Get().ExecuteLua(commandline);
  376. std::memset(commandline, 0, sizeof(commandline));
  377. }
  378. if (ImGui::Button("Jacket_04_old_01")) {
  379. std::string doublequote = "\"";
  380. std::string power = "Game.AddToInventory(" + doublequote;
  381. std::string ofdark = "Items.Jacket_04_old_01" + doublequote;
  382. std::string ofdarkside = power + ofdark;
  383. std::string powerof = ofdarkside + ", 1)";
  384. char* commandline = new char[powerof.length() + 1];
  385. strcpy(commandline, powerof.c_str());
  386. Scripting::Get().ExecuteLua(commandline);
  387. std::memset(commandline, 0, sizeof(commandline));
  388. }
  389. if (ImGui::Button("Jacket_04_old_02")) {
  390. std::string doublequote = "\"";
  391. std::string power = "Game.AddToInventory(" + doublequote;
  392. std::string ofdark = "Items.Jacket_04_old_02" + doublequote;
  393. std::string ofdarkside = power + ofdark;
  394. std::string powerof = ofdarkside + ", 1)";
  395. char* commandline = new char[powerof.length() + 1];
  396. strcpy(commandline, powerof.c_str());
  397. Scripting::Get().ExecuteLua(commandline);
  398. std::memset(commandline, 0, sizeof(commandline));
  399. }
  400. if (ImGui::Button("Jacket_04_old_03")) {
  401. std::string doublequote = "\"";
  402. std::string power = "Game.AddToInventory(" + doublequote;
  403. std::string ofdark = "Items.Jacket_04_old_03" + doublequote;
  404. std::string ofdarkside = power + ofdark;
  405. std::string powerof = ofdarkside + ", 1)";
  406. char* commandline = new char[powerof.length() + 1];
  407. strcpy(commandline, powerof.c_str());
  408. Scripting::Get().ExecuteLua(commandline);
  409. std::memset(commandline, 0, sizeof(commandline));
  410. }
  411. if (ImGui::Button("Jacket_04_rich_01")) {
  412. std::string doublequote = "\"";
  413. std::string power = "Game.AddToInventory(" + doublequote;
  414. std::string ofdark = "Items.Jacket_04_rich_01" + doublequote;
  415. std::string ofdarkside = power + ofdark;
  416. std::string powerof = ofdarkside + ", 1)";
  417. char* commandline = new char[powerof.length() + 1];
  418. strcpy(commandline, powerof.c_str());
  419. Scripting::Get().ExecuteLua(commandline);
  420. std::memset(commandline, 0, sizeof(commandline));
  421. }
  422. if (ImGui::Button("Jacket_04_rich_02")) {
  423. std::string doublequote = "\"";
  424. std::string power = "Game.AddToInventory(" + doublequote;
  425. std::string ofdark = "Items.Jacket_04_rich_02" + doublequote;
  426. std::string ofdarkside = power + ofdark;
  427. std::string powerof = ofdarkside + ", 1)";
  428. char* commandline = new char[powerof.length() + 1];
  429. strcpy(commandline, powerof.c_str());
  430. Scripting::Get().ExecuteLua(commandline);
  431. std::memset(commandline, 0, sizeof(commandline));
  432. }
  433. if (ImGui::Button("Jacket_04_rich_03")) {
  434. std::string doublequote = "\"";
  435. std::string power = "Game.AddToInventory(" + doublequote;
  436. std::string ofdark = "Items.Jacket_04_rich_03" + doublequote;
  437. std::string ofdarkside = power + ofdark;
  438. std::string powerof = ofdarkside + ", 1)";
  439. char* commandline = new char[powerof.length() + 1];
  440. strcpy(commandline, powerof.c_str());
  441. Scripting::Get().ExecuteLua(commandline);
  442. std::memset(commandline, 0, sizeof(commandline));
  443. }
  444. if (ImGui::Button("Jacket_05_basic_01")) {
  445. std::string doublequote = "\"";
  446. std::string power = "Game.AddToInventory(" + doublequote;
  447. std::string ofdark = "Items.Jacket_05_basic_01" + doublequote;
  448. std::string ofdarkside = power + ofdark;
  449. std::string powerof = ofdarkside + ", 1)";
  450. char* commandline = new char[powerof.length() + 1];
  451. strcpy(commandline, powerof.c_str());
  452. Scripting::Get().ExecuteLua(commandline);
  453. std::memset(commandline, 0, sizeof(commandline));
  454. }
  455. if (ImGui::Button("Jacket_05_basic_02")) {
  456. std::string doublequote = "\"";
  457. std::string power = "Game.AddToInventory(" + doublequote;
  458. std::string ofdark = "Items.Jacket_05_basic_02" + doublequote;
  459. std::string ofdarkside = power + ofdark;
  460. std::string powerof = ofdarkside + ", 1)";
  461. char* commandline = new char[powerof.length() + 1];
  462. strcpy(commandline, powerof.c_str());
  463. Scripting::Get().ExecuteLua(commandline);
  464. std::memset(commandline, 0, sizeof(commandline));
  465. }
  466. if (ImGui::Button("Jacket_05_old_01")) {
  467. std::string doublequote = "\"";
  468. std::string power = "Game.AddToInventory(" + doublequote;
  469. std::string ofdark = "Items.Jacket_05_old_01" + doublequote;
  470. std::string ofdarkside = power + ofdark;
  471. std::string powerof = ofdarkside + ", 1)";
  472. char* commandline = new char[powerof.length() + 1];
  473. strcpy(commandline, powerof.c_str());
  474. Scripting::Get().ExecuteLua(commandline);
  475. std::memset(commandline, 0, sizeof(commandline));
  476. }
  477. if (ImGui::Button("Jacket_05_old_02")) {
  478. std::string doublequote = "\"";
  479. std::string power = "Game.AddToInventory(" + doublequote;
  480. std::string ofdark = "Items.Jacket_05_old_02" + doublequote;
  481. std::string ofdarkside = power + ofdark;
  482. std::string powerof = ofdarkside + ", 1)";
  483. char* commandline = new char[powerof.length() + 1];
  484. strcpy(commandline, powerof.c_str());
  485. Scripting::Get().ExecuteLua(commandline);
  486. std::memset(commandline, 0, sizeof(commandline));
  487. }
  488. if (ImGui::Button("Jacket_05_rich_01")) {
  489. std::string doublequote = "\"";
  490. std::string power = "Game.AddToInventory(" + doublequote;
  491. std::string ofdark = "Items.Jacket_05_rich_01" + doublequote;
  492. std::string ofdarkside = power + ofdark;
  493. std::string powerof = ofdarkside + ", 1)";
  494. char* commandline = new char[powerof.length() + 1];
  495. strcpy(commandline, powerof.c_str());
  496. Scripting::Get().ExecuteLua(commandline);
  497. std::memset(commandline, 0, sizeof(commandline));
  498. }
  499. if (ImGui::Button("Jacket_05_rich_02")) {
  500. std::string doublequote = "\"";
  501. std::string power = "Game.AddToInventory(" + doublequote;
  502. std::string ofdark = "Items.Jacket_05_rich_02" + doublequote;
  503. std::string ofdarkside = power + ofdark;
  504. std::string powerof = ofdarkside + ", 1)";
  505. char* commandline = new char[powerof.length() + 1];
  506. strcpy(commandline, powerof.c_str());
  507. Scripting::Get().ExecuteLua(commandline);
  508. std::memset(commandline, 0, sizeof(commandline));
  509. }
  510. if (ImGui::Button("Jacket_06_basic_01")) {
  511. std::string doublequote = "\"";
  512. std::string power = "Game.AddToInventory(" + doublequote;
  513. std::string ofdark = "Items.Jacket_06_basic_01" + doublequote;
  514. std::string ofdarkside = power + ofdark;
  515. std::string powerof = ofdarkside + ", 1)";
  516. char* commandline = new char[powerof.length() + 1];
  517. strcpy(commandline, powerof.c_str());
  518. Scripting::Get().ExecuteLua(commandline);
  519. std::memset(commandline, 0, sizeof(commandline));
  520. }
  521. if (ImGui::Button("Jacket_06_basic_02")) {
  522. std::string doublequote = "\"";
  523. std::string power = "Game.AddToInventory(" + doublequote;
  524. std::string ofdark = "Items.Jacket_06_basic_02" + doublequote;
  525. std::string ofdarkside = power + ofdark;
  526. std::string powerof = ofdarkside + ", 1)";
  527. char* commandline = new char[powerof.length() + 1];
  528. strcpy(commandline, powerof.c_str());
  529. Scripting::Get().ExecuteLua(commandline);
  530. std::memset(commandline, 0, sizeof(commandline));
  531. }
  532. if (ImGui::Button("Jacket_06_old_01")) {
  533. std::string doublequote = "\"";
  534. std::string power = "Game.AddToInventory(" + doublequote;
  535. std::string ofdark = "Items.Jacket_06_old_01" + doublequote;
  536. std::string ofdarkside = power + ofdark;
  537. std::string powerof = ofdarkside + ", 1)";
  538. char* commandline = new char[powerof.length() + 1];
  539. strcpy(commandline, powerof.c_str());
  540. Scripting::Get().ExecuteLua(commandline);
  541. std::memset(commandline, 0, sizeof(commandline));
  542. }
  543. if (ImGui::Button("Jacket_06_old_02")) {
  544. std::string doublequote = "\"";
  545. std::string power = "Game.AddToInventory(" + doublequote;
  546. std::string ofdark = "Items.Jacket_06_old_02" + doublequote;
  547. std::string ofdarkside = power + ofdark;
  548. std::string powerof = ofdarkside + ", 1)";
  549. char* commandline = new char[powerof.length() + 1];
  550. strcpy(commandline, powerof.c_str());
  551. Scripting::Get().ExecuteLua(commandline);
  552. std::memset(commandline, 0, sizeof(commandline));
  553. }
  554. if (ImGui::Button("Jacket_06_rich_01")) {
  555. std::string doublequote = "\"";
  556. std::string power = "Game.AddToInventory(" + doublequote;
  557. std::string ofdark = "Items.Jacket_06_rich_01" + doublequote;
  558. std::string ofdarkside = power + ofdark;
  559. std::string powerof = ofdarkside + ", 1)";
  560. char* commandline = new char[powerof.length() + 1];
  561. strcpy(commandline, powerof.c_str());
  562. Scripting::Get().ExecuteLua(commandline);
  563. std::memset(commandline, 0, sizeof(commandline));
  564. }
  565. if (ImGui::Button("Jacket_06_rich_02")) {
  566. std::string doublequote = "\"";
  567. std::string power = "Game.AddToInventory(" + doublequote;
  568. std::string ofdark = "Items.Jacket_06_rich_02" + doublequote;
  569. std::string ofdarkside = power + ofdark;
  570. std::string powerof = ofdarkside + ", 1)";
  571. char* commandline = new char[powerof.length() + 1];
  572. strcpy(commandline, powerof.c_str());
  573. Scripting::Get().ExecuteLua(commandline);
  574. std::memset(commandline, 0, sizeof(commandline));
  575. }
  576. if (ImGui::Button("Jacket_07_basic_01")) {
  577. std::string doublequote = "\"";
  578. std::string power = "Game.AddToInventory(" + doublequote;
  579. std::string ofdark = "Items.Jacket_07_basic_01" + doublequote;
  580. std::string ofdarkside = power + ofdark;
  581. std::string powerof = ofdarkside + ", 1)";
  582. char* commandline = new char[powerof.length() + 1];
  583. strcpy(commandline, powerof.c_str());
  584. Scripting::Get().ExecuteLua(commandline);
  585. std::memset(commandline, 0, sizeof(commandline));
  586. }
  587. if (ImGui::Button("Jacket_07_basic_02")) {
  588. std::string doublequote = "\"";
  589. std::string power = "Game.AddToInventory(" + doublequote;
  590. std::string ofdark = "Items.Jacket_07_basic_02" + doublequote;
  591. std::string ofdarkside = power + ofdark;
  592. std::string powerof = ofdarkside + ", 1)";
  593. char* commandline = new char[powerof.length() + 1];
  594. strcpy(commandline, powerof.c_str());
  595. Scripting::Get().ExecuteLua(commandline);
  596. std::memset(commandline, 0, sizeof(commandline));
  597. }
  598. if (ImGui::Button("Jacket_07_old_01")) {
  599. std::string doublequote = "\"";
  600. std::string power = "Game.AddToInventory(" + doublequote;
  601. std::string ofdark = "Items.Jacket_07_old_01" + doublequote;
  602. std::string ofdarkside = power + ofdark;
  603. std::string powerof = ofdarkside + ", 1)";
  604. char* commandline = new char[powerof.length() + 1];
  605. strcpy(commandline, powerof.c_str());
  606. Scripting::Get().ExecuteLua(commandline);
  607. std::memset(commandline, 0, sizeof(commandline));
  608. }
  609. if (ImGui::Button("Jacket_07_old_02")) {
  610. std::string doublequote = "\"";
  611. std::string power = "Game.AddToInventory(" + doublequote;
  612. std::string ofdark = "Items.Jacket_07_old_02" + doublequote;
  613. std::string ofdarkside = power + ofdark;
  614. std::string powerof = ofdarkside + ", 1)";
  615. char* commandline = new char[powerof.length() + 1];
  616. strcpy(commandline, powerof.c_str());
  617. Scripting::Get().ExecuteLua(commandline);
  618. std::memset(commandline, 0, sizeof(commandline));
  619. }
  620. if (ImGui::Button("Jacket_07_rich_01")) {
  621. std::string doublequote = "\"";
  622. std::string power = "Game.AddToInventory(" + doublequote;
  623. std::string ofdark = "Items.Jacket_07_rich_01" + doublequote;
  624. std::string ofdarkside = power + ofdark;
  625. std::string powerof = ofdarkside + ", 1)";
  626. char* commandline = new char[powerof.length() + 1];
  627. strcpy(commandline, powerof.c_str());
  628. Scripting::Get().ExecuteLua(commandline);
  629. std::memset(commandline, 0, sizeof(commandline));
  630. }
  631. if (ImGui::Button("Jacket_07_rich_02")) {
  632. std::string doublequote = "\"";
  633. std::string power = "Game.AddToInventory(" + doublequote;
  634. std::string ofdark = "Items.Jacket_07_rich_02" + doublequote;
  635. std::string ofdarkside = power + ofdark;
  636. std::string powerof = ofdarkside + ", 1)";
  637. char* commandline = new char[powerof.length() + 1];
  638. strcpy(commandline, powerof.c_str());
  639. Scripting::Get().ExecuteLua(commandline);
  640. std::memset(commandline, 0, sizeof(commandline));
  641. }
  642. if (ImGui::Button("Jacket_08_basic_01")) {
  643. std::string doublequote = "\"";
  644. std::string power = "Game.AddToInventory(" + doublequote;
  645. std::string ofdark = "Items.Jacket_08_basic_01" + doublequote;
  646. std::string ofdarkside = power + ofdark;
  647. std::string powerof = ofdarkside + ", 1)";
  648. char* commandline = new char[powerof.length() + 1];
  649. strcpy(commandline, powerof.c_str());
  650. Scripting::Get().ExecuteLua(commandline);
  651. std::memset(commandline, 0, sizeof(commandline));
  652. }
  653. if (ImGui::Button("Jacket_08_basic_02")) {
  654. std::string doublequote = "\"";
  655. std::string power = "Game.AddToInventory(" + doublequote;
  656. std::string ofdark = "Items.Jacket_08_basic_02" + doublequote;
  657. std::string ofdarkside = power + ofdark;
  658. std::string powerof = ofdarkside + ", 1)";
  659. char* commandline = new char[powerof.length() + 1];
  660. strcpy(commandline, powerof.c_str());
  661. Scripting::Get().ExecuteLua(commandline);
  662. std::memset(commandline, 0, sizeof(commandline));
  663. }
  664. if (ImGui::Button("Jacket_08_old_01")) {
  665. std::string doublequote = "\"";
  666. std::string power = "Game.AddToInventory(" + doublequote;
  667. std::string ofdark = "Items.Jacket_08_old_01" + doublequote;
  668. std::string ofdarkside = power + ofdark;
  669. std::string powerof = ofdarkside + ", 1)";
  670. char* commandline = new char[powerof.length() + 1];
  671. strcpy(commandline, powerof.c_str());
  672. Scripting::Get().ExecuteLua(commandline);
  673. std::memset(commandline, 0, sizeof(commandline));
  674. }
  675. if (ImGui::Button("Jacket_08_old_02")) {
  676. std::string doublequote = "\"";
  677. std::string power = "Game.AddToInventory(" + doublequote;
  678. std::string ofdark = "Items.Jacket_08_old_02" + doublequote;
  679. std::string ofdarkside = power + ofdark;
  680. std::string powerof = ofdarkside + ", 1)";
  681. char* commandline = new char[powerof.length() + 1];
  682. strcpy(commandline, powerof.c_str());
  683. Scripting::Get().ExecuteLua(commandline);
  684. std::memset(commandline, 0, sizeof(commandline));
  685. }
  686. if (ImGui::Button("Jacket_09_basic_01")) {
  687. std::string doublequote = "\"";
  688. std::string power = "Game.AddToInventory(" + doublequote;
  689. std::string ofdark = "Items.Jacket_09_basic_01" + doublequote;
  690. std::string ofdarkside = power + ofdark;
  691. std::string powerof = ofdarkside + ", 1)";
  692. char* commandline = new char[powerof.length() + 1];
  693. strcpy(commandline, powerof.c_str());
  694. Scripting::Get().ExecuteLua(commandline);
  695. std::memset(commandline, 0, sizeof(commandline));
  696. }
  697. if (ImGui::Button("Jacket_09_basic_02")) {
  698. std::string doublequote = "\"";
  699. std::string power = "Game.AddToInventory(" + doublequote;
  700. std::string ofdark = "Items.Jacket_09_basic_02" + doublequote;
  701. std::string ofdarkside = power + ofdark;
  702. std::string powerof = ofdarkside + ", 1)";
  703. char* commandline = new char[powerof.length() + 1];
  704. strcpy(commandline, powerof.c_str());
  705. Scripting::Get().ExecuteLua(commandline);
  706. std::memset(commandline, 0, sizeof(commandline));
  707. }
  708. if (ImGui::Button("Jacket_09_old_01")) {
  709. std::string doublequote = "\"";
  710. std::string power = "Game.AddToInventory(" + doublequote;
  711. std::string ofdark = "Items.Jacket_09_old_01" + doublequote;
  712. std::string ofdarkside = power + ofdark;
  713. std::string powerof = ofdarkside + ", 1)";
  714. char* commandline = new char[powerof.length() + 1];
  715. strcpy(commandline, powerof.c_str());
  716. Scripting::Get().ExecuteLua(commandline);
  717. std::memset(commandline, 0, sizeof(commandline));
  718. }
  719. if (ImGui::Button("Jacket_09_old_02")) {
  720. std::string doublequote = "\"";
  721. std::string power = "Game.AddToInventory(" + doublequote;
  722. std::string ofdark = "Items.Jacket_09_old_02" + doublequote;
  723. std::string ofdarkside = power + ofdark;
  724. std::string powerof = ofdarkside + ", 1)";
  725. char* commandline = new char[powerof.length() + 1];
  726. strcpy(commandline, powerof.c_str());
  727. Scripting::Get().ExecuteLua(commandline);
  728. std::memset(commandline, 0, sizeof(commandline));
  729. }
  730. if (ImGui::Button("Jacket_09_rich_01")) {
  731. std::string doublequote = "\"";
  732. std::string power = "Game.AddToInventory(" + doublequote;
  733. std::string ofdark = "Items.Jacket_09_rich_01" + doublequote;
  734. std::string ofdarkside = power + ofdark;
  735. std::string powerof = ofdarkside + ", 1)";
  736. char* commandline = new char[powerof.length() + 1];
  737. strcpy(commandline, powerof.c_str());
  738. Scripting::Get().ExecuteLua(commandline);
  739. std::memset(commandline, 0, sizeof(commandline));
  740. }
  741. if (ImGui::Button("Jacket_09_rich_02")) {
  742. std::string doublequote = "\"";
  743. std::string power = "Game.AddToInventory(" + doublequote;
  744. std::string ofdark = "Items.Jacket_09_rich_02" + doublequote;
  745. std::string ofdarkside = power + ofdark;
  746. std::string powerof = ofdarkside + ", 1)";
  747. char* commandline = new char[powerof.length() + 1];
  748. strcpy(commandline, powerof.c_str());
  749. Scripting::Get().ExecuteLua(commandline);
  750. std::memset(commandline, 0, sizeof(commandline));
  751. }
  752. if (ImGui::Button("Jacket_10_basic_01")) {
  753. std::string doublequote = "\"";
  754. std::string power = "Game.AddToInventory(" + doublequote;
  755. std::string ofdark = "Items.Jacket_10_basic_01" + doublequote;
  756. std::string ofdarkside = power + ofdark;
  757. std::string powerof = ofdarkside + ", 1)";
  758. char* commandline = new char[powerof.length() + 1];
  759. strcpy(commandline, powerof.c_str());
  760. Scripting::Get().ExecuteLua(commandline);
  761. std::memset(commandline, 0, sizeof(commandline));
  762. }
  763. if (ImGui::Button("Jacket_10_basic_02")) {
  764. std::string doublequote = "\"";
  765. std::string power = "Game.AddToInventory(" + doublequote;
  766. std::string ofdark = "Items.Jacket_10_basic_02" + doublequote;
  767. std::string ofdarkside = power + ofdark;
  768. std::string powerof = ofdarkside + ", 1)";
  769. char* commandline = new char[powerof.length() + 1];
  770. strcpy(commandline, powerof.c_str());
  771. Scripting::Get().ExecuteLua(commandline);
  772. std::memset(commandline, 0, sizeof(commandline));
  773. }
  774. if (ImGui::Button("Jacket_10_old_01")) {
  775. std::string doublequote = "\"";
  776. std::string power = "Game.AddToInventory(" + doublequote;
  777. std::string ofdark = "Items.Jacket_10_old_01" + doublequote;
  778. std::string ofdarkside = power + ofdark;
  779. std::string powerof = ofdarkside + ", 1)";
  780. char* commandline = new char[powerof.length() + 1];
  781. strcpy(commandline, powerof.c_str());
  782. Scripting::Get().ExecuteLua(commandline);
  783. std::memset(commandline, 0, sizeof(commandline));
  784. }
  785. if (ImGui::Button("Jacket_10_old_02")) {
  786. std::string doublequote = "\"";
  787. std::string power = "Game.AddToInventory(" + doublequote;
  788. std::string ofdark = "Items.Jacket_10_old_02" + doublequote;
  789. std::string ofdarkside = power + ofdark;
  790. std::string powerof = ofdarkside + ", 1)";
  791. char* commandline = new char[powerof.length() + 1];
  792. strcpy(commandline, powerof.c_str());
  793. Scripting::Get().ExecuteLua(commandline);
  794. std::memset(commandline, 0, sizeof(commandline));
  795. }
  796. if (ImGui::Button("Jacket_10_rich_01")) {
  797. std::string doublequote = "\"";
  798. std::string power = "Game.AddToInventory(" + doublequote;
  799. std::string ofdark = "Items.Jacket_10_rich_01" + doublequote;
  800. std::string ofdarkside = power + ofdark;
  801. std::string powerof = ofdarkside + ", 1)";
  802. char* commandline = new char[powerof.length() + 1];
  803. strcpy(commandline, powerof.c_str());
  804. Scripting::Get().ExecuteLua(commandline);
  805. std::memset(commandline, 0, sizeof(commandline));
  806. }
  807. if (ImGui::Button("Jacket_10_rich_02")) {
  808. std::string doublequote = "\"";
  809. std::string power = "Game.AddToInventory(" + doublequote;
  810. std::string ofdark = "Items.Jacket_10_rich_02" + doublequote;
  811. std::string ofdarkside = power + ofdark;
  812. std::string powerof = ofdarkside + ", 1)";
  813. char* commandline = new char[powerof.length() + 1];
  814. strcpy(commandline, powerof.c_str());
  815. Scripting::Get().ExecuteLua(commandline);
  816. std::memset(commandline, 0, sizeof(commandline));
  817. }
  818. if (ImGui::Button("Jacket_11_basic_01")) {
  819. std::string doublequote = "\"";
  820. std::string power = "Game.AddToInventory(" + doublequote;
  821. std::string ofdark = "Items.Jacket_11_basic_01" + doublequote;
  822. std::string ofdarkside = power + ofdark;
  823. std::string powerof = ofdarkside + ", 1)";
  824. char* commandline = new char[powerof.length() + 1];
  825. strcpy(commandline, powerof.c_str());
  826. Scripting::Get().ExecuteLua(commandline);
  827. std::memset(commandline, 0, sizeof(commandline));
  828. }
  829. if (ImGui::Button("Jacket_11_basic_02")) {
  830. std::string doublequote = "\"";
  831. std::string power = "Game.AddToInventory(" + doublequote;
  832. std::string ofdark = "Items.Jacket_11_basic_02" + doublequote;
  833. std::string ofdarkside = power + ofdark;
  834. std::string powerof = ofdarkside + ", 1)";
  835. char* commandline = new char[powerof.length() + 1];
  836. strcpy(commandline, powerof.c_str());
  837. Scripting::Get().ExecuteLua(commandline);
  838. std::memset(commandline, 0, sizeof(commandline));
  839. }
  840. if (ImGui::Button("Jacket_11_old_01")) {
  841. std::string doublequote = "\"";
  842. std::string power = "Game.AddToInventory(" + doublequote;
  843. std::string ofdark = "Items.Jacket_11_old_01" + doublequote;
  844. std::string ofdarkside = power + ofdark;
  845. std::string powerof = ofdarkside + ", 1)";
  846. char* commandline = new char[powerof.length() + 1];
  847. strcpy(commandline, powerof.c_str());
  848. Scripting::Get().ExecuteLua(commandline);
  849. std::memset(commandline, 0, sizeof(commandline));
  850. }
  851. if (ImGui::Button("Jacket_11_old_02")) {
  852. std::string doublequote = "\"";
  853. std::string power = "Game.AddToInventory(" + doublequote;
  854. std::string ofdark = "Items.Jacket_11_old_02" + doublequote;
  855. std::string ofdarkside = power + ofdark;
  856. std::string powerof = ofdarkside + ", 1)";
  857. char* commandline = new char[powerof.length() + 1];
  858. strcpy(commandline, powerof.c_str());
  859. Scripting::Get().ExecuteLua(commandline);
  860. std::memset(commandline, 0, sizeof(commandline));
  861. }
  862. if (ImGui::Button("Jacket_11_rich_01")) {
  863. std::string doublequote = "\"";
  864. std::string power = "Game.AddToInventory(" + doublequote;
  865. std::string ofdark = "Items.Jacket_11_rich_01" + doublequote;
  866. std::string ofdarkside = power + ofdark;
  867. std::string powerof = ofdarkside + ", 1)";
  868. char* commandline = new char[powerof.length() + 1];
  869. strcpy(commandline, powerof.c_str());
  870. Scripting::Get().ExecuteLua(commandline);
  871. std::memset(commandline, 0, sizeof(commandline));
  872. }
  873. if (ImGui::Button("Jacket_11_rich_02")) {
  874. std::string doublequote = "\"";
  875. std::string power = "Game.AddToInventory(" + doublequote;
  876. std::string ofdark = "Items.Jacket_11_rich_02" + doublequote;
  877. std::string ofdarkside = power + ofdark;
  878. std::string powerof = ofdarkside + ", 1)";
  879. char* commandline = new char[powerof.length() + 1];
  880. strcpy(commandline, powerof.c_str());
  881. Scripting::Get().ExecuteLua(commandline);
  882. std::memset(commandline, 0, sizeof(commandline));
  883. }
  884. if (ImGui::Button("Jacket_12_basic_01")) {
  885. std::string doublequote = "\"";
  886. std::string power = "Game.AddToInventory(" + doublequote;
  887. std::string ofdark = "Items.Jacket_12_basic_01" + doublequote;
  888. std::string ofdarkside = power + ofdark;
  889. std::string powerof = ofdarkside + ", 1)";
  890. char* commandline = new char[powerof.length() + 1];
  891. strcpy(commandline, powerof.c_str());
  892. Scripting::Get().ExecuteLua(commandline);
  893. std::memset(commandline, 0, sizeof(commandline));
  894. }
  895. if (ImGui::Button("Jacket_12_basic_02")) {
  896. std::string doublequote = "\"";
  897. std::string power = "Game.AddToInventory(" + doublequote;
  898. std::string ofdark = "Items.Jacket_12_basic_02" + doublequote;
  899. std::string ofdarkside = power + ofdark;
  900. std::string powerof = ofdarkside + ", 1)";
  901. char* commandline = new char[powerof.length() + 1];
  902. strcpy(commandline, powerof.c_str());
  903. Scripting::Get().ExecuteLua(commandline);
  904. std::memset(commandline, 0, sizeof(commandline));
  905. }
  906. if (ImGui::Button("Jacket_12_old_01")) {
  907. std::string doublequote = "\"";
  908. std::string power = "Game.AddToInventory(" + doublequote;
  909. std::string ofdark = "Items.Jacket_12_old_01" + doublequote;
  910. std::string ofdarkside = power + ofdark;
  911. std::string powerof = ofdarkside + ", 1)";
  912. char* commandline = new char[powerof.length() + 1];
  913. strcpy(commandline, powerof.c_str());
  914. Scripting::Get().ExecuteLua(commandline);
  915. std::memset(commandline, 0, sizeof(commandline));
  916. }
  917. if (ImGui::Button("Jacket_12_old_02")) {
  918. std::string doublequote = "\"";
  919. std::string power = "Game.AddToInventory(" + doublequote;
  920. std::string ofdark = "Items.Jacket_12_old_02" + doublequote;
  921. std::string ofdarkside = power + ofdark;
  922. std::string powerof = ofdarkside + ", 1)";
  923. char* commandline = new char[powerof.length() + 1];
  924. strcpy(commandline, powerof.c_str());
  925. Scripting::Get().ExecuteLua(commandline);
  926. std::memset(commandline, 0, sizeof(commandline));
  927. }
  928. if (ImGui::Button("Jacket_12_rich_01")) {
  929. std::string doublequote = "\"";
  930. std::string power = "Game.AddToInventory(" + doublequote;
  931. std::string ofdark = "Items.Jacket_12_rich_01" + doublequote;
  932. std::string ofdarkside = power + ofdark;
  933. std::string powerof = ofdarkside + ", 1)";
  934. char* commandline = new char[powerof.length() + 1];
  935. strcpy(commandline, powerof.c_str());
  936. Scripting::Get().ExecuteLua(commandline);
  937. std::memset(commandline, 0, sizeof(commandline));
  938. }
  939. if (ImGui::Button("Jacket_12_rich_02")) {
  940. std::string doublequote = "\"";
  941. std::string power = "Game.AddToInventory(" + doublequote;
  942. std::string ofdark = "Items.Jacket_12_rich_02" + doublequote;
  943. std::string ofdarkside = power + ofdark;
  944. std::string powerof = ofdarkside + ", 1)";
  945. char* commandline = new char[powerof.length() + 1];
  946. strcpy(commandline, powerof.c_str());
  947. Scripting::Get().ExecuteLua(commandline);
  948. std::memset(commandline, 0, sizeof(commandline));
  949. }
  950. if (ImGui::Button("Jacket_13_basic_01")) {
  951. std::string doublequote = "\"";
  952. std::string power = "Game.AddToInventory(" + doublequote;
  953. std::string ofdark = "Items.Jacket_13_basic_01" + doublequote;
  954. std::string ofdarkside = power + ofdark;
  955. std::string powerof = ofdarkside + ", 1)";
  956. char* commandline = new char[powerof.length() + 1];
  957. strcpy(commandline, powerof.c_str());
  958. Scripting::Get().ExecuteLua(commandline);
  959. std::memset(commandline, 0, sizeof(commandline));
  960. }
  961. if (ImGui::Button("Jacket_13_basic_02")) {
  962. std::string doublequote = "\"";
  963. std::string power = "Game.AddToInventory(" + doublequote;
  964. std::string ofdark = "Items.Jacket_13_basic_02" + doublequote;
  965. std::string ofdarkside = power + ofdark;
  966. std::string powerof = ofdarkside + ", 1)";
  967. char* commandline = new char[powerof.length() + 1];
  968. strcpy(commandline, powerof.c_str());
  969. Scripting::Get().ExecuteLua(commandline);
  970. std::memset(commandline, 0, sizeof(commandline));
  971. }
  972. if (ImGui::Button("Jacket_13_basic_03")) {
  973. std::string doublequote = "\"";
  974. std::string power = "Game.AddToInventory(" + doublequote;
  975. std::string ofdark = "Items.Jacket_13_basic_03" + doublequote;
  976. std::string ofdarkside = power + ofdark;
  977. std::string powerof = ofdarkside + ", 1)";
  978. char* commandline = new char[powerof.length() + 1];
  979. strcpy(commandline, powerof.c_str());
  980. Scripting::Get().ExecuteLua(commandline);
  981. std::memset(commandline, 0, sizeof(commandline));
  982. }
  983. if (ImGui::Button("Jacket_13_old_01")) {
  984. std::string doublequote = "\"";
  985. std::string power = "Game.AddToInventory(" + doublequote;
  986. std::string ofdark = "Items.Jacket_13_old_01" + doublequote;
  987. std::string ofdarkside = power + ofdark;
  988. std::string powerof = ofdarkside + ", 1)";
  989. char* commandline = new char[powerof.length() + 1];
  990. strcpy(commandline, powerof.c_str());
  991. Scripting::Get().ExecuteLua(commandline);
  992. std::memset(commandline, 0, sizeof(commandline));
  993. }
  994. if (ImGui::Button("Jacket_13_old_02")) {
  995. std::string doublequote = "\"";
  996. std::string power = "Game.AddToInventory(" + doublequote;
  997. std::string ofdark = "Items.Jacket_13_old_02" + doublequote;
  998. std::string ofdarkside = power + ofdark;
  999. std::string powerof = ofdarkside + ", 1)";
  1000. char* commandline = new char[powerof.length() + 1];
  1001. strcpy(commandline, powerof.c_str());
  1002. Scripting::Get().ExecuteLua(commandline);
  1003. std::memset(commandline, 0, sizeof(commandline));
  1004. }
  1005. if (ImGui::Button("Jacket_13_old_03")) {
  1006. std::string doublequote = "\"";
  1007. std::string power = "Game.AddToInventory(" + doublequote;
  1008. std::string ofdark = "Items.Jacket_13_old_03" + doublequote;
  1009. std::string ofdarkside = power + ofdark;
  1010. std::string powerof = ofdarkside + ", 1)";
  1011. char* commandline = new char[powerof.length() + 1];
  1012. strcpy(commandline, powerof.c_str());
  1013. Scripting::Get().ExecuteLua(commandline);
  1014. std::memset(commandline, 0, sizeof(commandline));
  1015. }
  1016. if (ImGui::Button("Jacket_13_rich_01")) {
  1017. std::string doublequote = "\"";
  1018. std::string power = "Game.AddToInventory(" + doublequote;
  1019. std::string ofdark = "Items.Jacket_13_rich_01" + doublequote;
  1020. std::string ofdarkside = power + ofdark;
  1021. std::string powerof = ofdarkside + ", 1)";
  1022. char* commandline = new char[powerof.length() + 1];
  1023. strcpy(commandline, powerof.c_str());
  1024. Scripting::Get().ExecuteLua(commandline);
  1025. std::memset(commandline, 0, sizeof(commandline));
  1026. }
  1027. if (ImGui::Button("Jacket_13_rich_02")) {
  1028. std::string doublequote = "\"";
  1029. std::string power = "Game.AddToInventory(" + doublequote;
  1030. std::string ofdark = "Items.Jacket_13_rich_02" + doublequote;
  1031. std::string ofdarkside = power + ofdark;
  1032. std::string powerof = ofdarkside + ", 1)";
  1033. char* commandline = new char[powerof.length() + 1];
  1034. strcpy(commandline, powerof.c_str());
  1035. Scripting::Get().ExecuteLua(commandline);
  1036. std::memset(commandline, 0, sizeof(commandline));
  1037. }
  1038. if (ImGui::Button("Jacket_13_rich_03")) {
  1039. std::string doublequote = "\"";
  1040. std::string power = "Game.AddToInventory(" + doublequote;
  1041. std::string ofdark = "Items.Jacket_13_rich_03" + doublequote;
  1042. std::string ofdarkside = power + ofdark;
  1043. std::string powerof = ofdarkside + ", 1)";
  1044. char* commandline = new char[powerof.length() + 1];
  1045. strcpy(commandline, powerof.c_str());
  1046. Scripting::Get().ExecuteLua(commandline);
  1047. std::memset(commandline, 0, sizeof(commandline));
  1048. }
  1049. if (ImGui::Button("Jacket_14_basic_01")) {
  1050. std::string doublequote = "\"";
  1051. std::string power = "Game.AddToInventory(" + doublequote;
  1052. std::string ofdark = "Items.Jacket_14_basic_01" + doublequote;
  1053. std::string ofdarkside = power + ofdark;
  1054. std::string powerof = ofdarkside + ", 1)";
  1055. char* commandline = new char[powerof.length() + 1];
  1056. strcpy(commandline, powerof.c_str());
  1057. Scripting::Get().ExecuteLua(commandline);
  1058. std::memset(commandline, 0, sizeof(commandline));
  1059. }
  1060. if (ImGui::Button("Jacket_14_basic_02")) {
  1061. std::string doublequote = "\"";
  1062. std::string power = "Game.AddToInventory(" + doublequote;
  1063. std::string ofdark = "Items.Jacket_14_basic_02" + doublequote;
  1064. std::string ofdarkside = power + ofdark;
  1065. std::string powerof = ofdarkside + ", 1)";
  1066. char* commandline = new char[powerof.length() + 1];
  1067. strcpy(commandline, powerof.c_str());
  1068. Scripting::Get().ExecuteLua(commandline);
  1069. std::memset(commandline, 0, sizeof(commandline));
  1070. }
  1071. if (ImGui::Button("Jacket_14_old_01")) {
  1072. std::string doublequote = "\"";
  1073. std::string power = "Game.AddToInventory(" + doublequote;
  1074. std::string ofdark = "Items.Jacket_14_old_01" + doublequote;
  1075. std::string ofdarkside = power + ofdark;
  1076. std::string powerof = ofdarkside + ", 1)";
  1077. char* commandline = new char[powerof.length() + 1];
  1078. strcpy(commandline, powerof.c_str());
  1079. Scripting::Get().ExecuteLua(commandline);
  1080. std::memset(commandline, 0, sizeof(commandline));
  1081. }
  1082. if (ImGui::Button("Jacket_14_rich_01")) {
  1083. std::string doublequote = "\"";
  1084. std::string power = "Game.AddToInventory(" + doublequote;
  1085. std::string ofdark = "Items.Jacket_14_rich_01" + doublequote;
  1086. std::string ofdarkside = power + ofdark;
  1087. std::string powerof = ofdarkside + ", 1)";
  1088. char* commandline = new char[powerof.length() + 1];
  1089. strcpy(commandline, powerof.c_str());
  1090. Scripting::Get().ExecuteLua(commandline);
  1091. std::memset(commandline, 0, sizeof(commandline));
  1092. }
  1093. if (ImGui::Button("Jacket_14_rich_02")) {
  1094. std::string doublequote = "\"";
  1095. std::string power = "Game.AddToInventory(" + doublequote;
  1096. std::string ofdark = "Items.Jacket_14_rich_02" + doublequote;
  1097. std::string ofdarkside = power + ofdark;
  1098. std::string powerof = ofdarkside + ", 1)";
  1099. char* commandline = new char[powerof.length() + 1];
  1100. strcpy(commandline, powerof.c_str());
  1101. Scripting::Get().ExecuteLua(commandline);
  1102. std::memset(commandline, 0, sizeof(commandline));
  1103. }
  1104. if (ImGui::Button("Jacket_15_basic_01")) {
  1105. std::string doublequote = "\"";
  1106. std::string power = "Game.AddToInventory(" + doublequote;
  1107. std::string ofdark = "Items.Jacket_15_basic_01" + doublequote;
  1108. std::string ofdarkside = power + ofdark;
  1109. std::string powerof = ofdarkside + ", 1)";
  1110. char* commandline = new char[powerof.length() + 1];
  1111. strcpy(commandline, powerof.c_str());
  1112. Scripting::Get().ExecuteLua(commandline);
  1113. std::memset(commandline, 0, sizeof(commandline));
  1114. }
  1115. if (ImGui::Button("Jacket_15_basic_02")) {
  1116. std::string doublequote = "\"";
  1117. std::string power = "Game.AddToInventory(" + doublequote;
  1118. std::string ofdark = "Items.Jacket_15_basic_02" + doublequote;
  1119. std::string ofdarkside = power + ofdark;
  1120. std::string powerof = ofdarkside + ", 1)";
  1121. char* commandline = new char[powerof.length() + 1];
  1122. strcpy(commandline, powerof.c_str());
  1123. Scripting::Get().ExecuteLua(commandline);
  1124. std::memset(commandline, 0, sizeof(commandline));
  1125. }
  1126. if (ImGui::Button("Jacket_15_old_01")) {
  1127. std::string doublequote = "\"";
  1128. std::string power = "Game.AddToInventory(" + doublequote;
  1129. std::string ofdark = "Items.Jacket_15_old_01" + doublequote;
  1130. std::string ofdarkside = power + ofdark;
  1131. std::string powerof = ofdarkside + ", 1)";
  1132. char* commandline = new char[powerof.length() + 1];
  1133. strcpy(commandline, powerof.c_str());
  1134. Scripting::Get().ExecuteLua(commandline);
  1135. std::memset(commandline, 0, sizeof(commandline));
  1136. }
  1137. if (ImGui::Button("Jacket_15_rich_01")) {
  1138. std::string doublequote = "\"";
  1139. std::string power = "Game.AddToInventory(" + doublequote;
  1140. std::string ofdark = "Items.Jacket_15_rich_01" + doublequote;
  1141. std::string ofdarkside = power + ofdark;
  1142. std::string powerof = ofdarkside + ", 1)";
  1143. char* commandline = new char[powerof.length() + 1];
  1144. strcpy(commandline, powerof.c_str());
  1145. Scripting::Get().ExecuteLua(commandline);
  1146. std::memset(commandline, 0, sizeof(commandline));
  1147. }
  1148. if (ImGui::Button("Jacket_16_basic_01")) {
  1149. std::string doublequote = "\"";
  1150. std::string power = "Game.AddToInventory(" + doublequote;
  1151. std::string ofdark = "Items.Jacket_16_basic_01" + doublequote;
  1152. std::string ofdarkside = power + ofdark;
  1153. std::string powerof = ofdarkside + ", 1)";
  1154. char* commandline = new char[powerof.length() + 1];
  1155. strcpy(commandline, powerof.c_str());
  1156. Scripting::Get().ExecuteLua(commandline);
  1157. std::memset(commandline, 0, sizeof(commandline));
  1158. }
  1159. if (ImGui::Button("Jacket_16_basic_02")) {
  1160. std::string doublequote = "\"";
  1161. std::string power = "Game.AddToInventory(" + doublequote;
  1162. std::string ofdark = "Items.Jacket_16_basic_02" + doublequote;
  1163. std::string ofdarkside = power + ofdark;
  1164. std::string powerof = ofdarkside + ", 1)";
  1165. char* commandline = new char[powerof.length() + 1];
  1166. strcpy(commandline, powerof.c_str());
  1167. Scripting::Get().ExecuteLua(commandline);
  1168. std::memset(commandline, 0, sizeof(commandline));
  1169. }
  1170. if (ImGui::Button("Jacket_16_old_01")) {
  1171. std::string doublequote = "\"";
  1172. std::string power = "Game.AddToInventory(" + doublequote;
  1173. std::string ofdark = "Items.Jacket_16_old_01" + doublequote;
  1174. std::string ofdarkside = power + ofdark;
  1175. std::string powerof = ofdarkside + ", 1)";
  1176. char* commandline = new char[powerof.length() + 1];
  1177. strcpy(commandline, powerof.c_str());
  1178. Scripting::Get().ExecuteLua(commandline);
  1179. std::memset(commandline, 0, sizeof(commandline));
  1180. }
  1181. if (ImGui::Button("Jacket_16_old_02")) {
  1182. std::string doublequote = "\"";
  1183. std::string power = "Game.AddToInventory(" + doublequote;
  1184. std::string ofdark = "Items.Jacket_16_old_02" + doublequote;
  1185. std::string ofdarkside = power + ofdark;
  1186. std::string powerof = ofdarkside + ", 1)";
  1187. char* commandline = new char[powerof.length() + 1];
  1188. strcpy(commandline, powerof.c_str());
  1189. Scripting::Get().ExecuteLua(commandline);
  1190. std::memset(commandline, 0, sizeof(commandline));
  1191. }
  1192. if (ImGui::Button("Jacket_16_rich_01")) {
  1193. std::string doublequote = "\"";
  1194. std::string power = "Game.AddToInventory(" + doublequote;
  1195. std::string ofdark = "Items.Jacket_16_rich_01" + doublequote;
  1196. std::string ofdarkside = power + ofdark;
  1197. std::string powerof = ofdarkside + ", 1)";
  1198. char* commandline = new char[powerof.length() + 1];
  1199. strcpy(commandline, powerof.c_str());
  1200. Scripting::Get().ExecuteLua(commandline);
  1201. std::memset(commandline, 0, sizeof(commandline));
  1202. }
  1203. if (ImGui::Button("Jacket_17_basic_01")) {
  1204. std::string doublequote = "\"";
  1205. std::string power = "Game.AddToInventory(" + doublequote;
  1206. std::string ofdark = "Items.Jacket_17_basic_01" + doublequote;
  1207. std::string ofdarkside = power + ofdark;
  1208. std::string powerof = ofdarkside + ", 1)";
  1209. char* commandline = new char[powerof.length() + 1];
  1210. strcpy(commandline, powerof.c_str());
  1211. Scripting::Get().ExecuteLua(commandline);
  1212. std::memset(commandline, 0, sizeof(commandline));
  1213. }
  1214. if (ImGui::Button("Jacket_17_basic_02")) {
  1215. std::string doublequote = "\"";
  1216. std::string power = "Game.AddToInventory(" + doublequote;
  1217. std::string ofdark = "Items.Jacket_17_basic_02" + doublequote;
  1218. std::string ofdarkside = power + ofdark;
  1219. std::string powerof = ofdarkside + ", 1)";
  1220. char* commandline = new char[powerof.length() + 1];
  1221. strcpy(commandline, powerof.c_str());
  1222. Scripting::Get().ExecuteLua(commandline);
  1223. std::memset(commandline, 0, sizeof(commandline));
  1224. }
  1225. if (ImGui::Button("Jacket_17_basic_03")) {
  1226. std::string doublequote = "\"";
  1227. std::string power = "Game.AddToInventory(" + doublequote;
  1228. std::string ofdark = "Items.Jacket_17_basic_03" + doublequote;
  1229. std::string ofdarkside = power + ofdark;
  1230. std::string powerof = ofdarkside + ", 1)";
  1231. char* commandline = new char[powerof.length() + 1];
  1232. strcpy(commandline, powerof.c_str());
  1233. Scripting::Get().ExecuteLua(commandline);
  1234. std::memset(commandline, 0, sizeof(commandline));
  1235. }
  1236. if (ImGui::Button("Jacket_17_basic_04")) {
  1237. std::string doublequote = "\"";
  1238. std::string power = "Game.AddToInventory(" + doublequote;
  1239. std::string ofdark = "Items.Jacket_17_basic_04" + doublequote;
  1240. std::string ofdarkside = power + ofdark;
  1241. std::string powerof = ofdarkside + ", 1)";
  1242. char* commandline = new char[powerof.length() + 1];
  1243. strcpy(commandline, powerof.c_str());
  1244. Scripting::Get().ExecuteLua(commandline);
  1245. std::memset(commandline, 0, sizeof(commandline));
  1246. }
  1247. if (ImGui::Button("Jacket_17_old_01")) {
  1248. std::string doublequote = "\"";
  1249. std::string power = "Game.AddToInventory(" + doublequote;
  1250. std::string ofdark = "Items.Jacket_17_old_01" + doublequote;
  1251. std::string ofdarkside = power + ofdark;
  1252. std::string powerof = ofdarkside + ", 1)";
  1253. char* commandline = new char[powerof.length() + 1];
  1254. strcpy(commandline, powerof.c_str());
  1255. Scripting::Get().ExecuteLua(commandline);
  1256. std::memset(commandline, 0, sizeof(commandline));
  1257. }
  1258. if (ImGui::Button("Jacket_17_old_02")) {
  1259. std::string doublequote = "\"";
  1260. std::string power = "Game.AddToInventory(" + doublequote;
  1261. std::string ofdark = "Items.Jacket_17_old_02" + doublequote;
  1262. std::string ofdarkside = power + ofdark;
  1263. std::string powerof = ofdarkside + ", 1)";
  1264. char* commandline = new char[powerof.length() + 1];
  1265. strcpy(commandline, powerof.c_str());
  1266. Scripting::Get().ExecuteLua(commandline);
  1267. std::memset(commandline, 0, sizeof(commandline));
  1268. }
  1269. if (ImGui::Button("Jacket_17_old_03")) {
  1270. std::string doublequote = "\"";
  1271. std::string power = "Game.AddToInventory(" + doublequote;
  1272. std::string ofdark = "Items.Jacket_17_old_03" + doublequote;
  1273. std::string ofdarkside = power + ofdark;
  1274. std::string powerof = ofdarkside + ", 1)";
  1275. char* commandline = new char[powerof.length() + 1];
  1276. strcpy(commandline, powerof.c_str());
  1277. Scripting::Get().ExecuteLua(commandline);
  1278. std::memset(commandline, 0, sizeof(commandline));
  1279. }
  1280. if (ImGui::Button("Jacket_17_rich_01")) {
  1281. std::string doublequote = "\"";
  1282. std::string power = "Game.AddToInventory(" + doublequote;
  1283. std::string ofdark = "Items.Jacket_17_rich_01" + doublequote;
  1284. std::string ofdarkside = power + ofdark;
  1285. std::string powerof = ofdarkside + ", 1)";
  1286. char* commandline = new char[powerof.length() + 1];
  1287. strcpy(commandline, powerof.c_str());
  1288. Scripting::Get().ExecuteLua(commandline);
  1289. std::memset(commandline, 0, sizeof(commandline));
  1290. }
  1291. if (ImGui::Button("Jacket_17_rich_02")) {
  1292. std::string doublequote = "\"";
  1293. std::string power = "Game.AddToInventory(" + doublequote;
  1294. std::string ofdark = "Items.Jacket_17_rich_02" + doublequote;
  1295. std::string ofdarkside = power + ofdark;
  1296. std::string powerof = ofdarkside + ", 1)";
  1297. char* commandline = new char[powerof.length() + 1];
  1298. strcpy(commandline, powerof.c_str());
  1299. Scripting::Get().ExecuteLua(commandline);
  1300. std::memset(commandline, 0, sizeof(commandline));
  1301. }
  1302. if (ImGui::Button("Jacket_17_rich_03")) {
  1303. std::string doublequote = "\"";
  1304. std::string power = "Game.AddToInventory(" + doublequote;
  1305. std::string ofdark = "Items.Jacket_17_rich_03" + doublequote;
  1306. std::string ofdarkside = power + ofdark;
  1307. std::string powerof = ofdarkside + ", 1)";
  1308. char* commandline = new char[powerof.length() + 1];
  1309. strcpy(commandline, powerof.c_str());
  1310. Scripting::Get().ExecuteLua(commandline);
  1311. std::memset(commandline, 0, sizeof(commandline));
  1312. }
  1313. if (ImGui::Button("Jacket_17_rich_04")) {
  1314. std::string doublequote = "\"";
  1315. std::string power = "Game.AddToInventory(" + doublequote;
  1316. std::string ofdark = "Items.Jacket_17_rich_04" + doublequote;
  1317. std::string ofdarkside = power + ofdark;
  1318. std::string powerof = ofdarkside + ", 1)";
  1319. char* commandline = new char[powerof.length() + 1];
  1320. strcpy(commandline, powerof.c_str());
  1321. Scripting::Get().ExecuteLua(commandline);
  1322. std::memset(commandline, 0, sizeof(commandline));
  1323. }
  1324. if (ImGui::Button("Jacket_17_rich_05")) {
  1325. std::string doublequote = "\"";
  1326. std::string power = "Game.AddToInventory(" + doublequote;
  1327. std::string ofdark = "Items.Jacket_17_rich_05" + doublequote;
  1328. std::string ofdarkside = power + ofdark;
  1329. std::string powerof = ofdarkside + ", 1)";
  1330. char* commandline = new char[powerof.length() + 1];
  1331. strcpy(commandline, powerof.c_str());
  1332. Scripting::Get().ExecuteLua(commandline);
  1333. std::memset(commandline, 0, sizeof(commandline));
  1334. }
  1335. if (ImGui::Button("Jacket_17_rich_06")) {
  1336. std::string doublequote = "\"";
  1337. std::string power = "Game.AddToInventory(" + doublequote;
  1338. std::string ofdark = "Items.Jacket_17_rich_06" + doublequote;
  1339. std::string ofdarkside = power + ofdark;
  1340. std::string powerof = ofdarkside + ", 1)";
  1341. char* commandline = new char[powerof.length() + 1];
  1342. strcpy(commandline, powerof.c_str());
  1343. Scripting::Get().ExecuteLua(commandline);
  1344. std::memset(commandline, 0, sizeof(commandline));
  1345. }
  1346. if (ImGui::Button("MQ017_Samerai_Jacket")) {
  1347. std::string doublequote = "\"";
  1348. std::string power = "Game.AddToInventory(" + doublequote;
  1349. std::string ofdark = "Items.MQ017_Samerai_Jacket" + doublequote;
  1350. std::string ofdarkside = power + ofdark;
  1351. std::string powerof = ofdarkside + ", 1)";
  1352. char* commandline = new char[powerof.length() + 1];
  1353. strcpy(commandline, powerof.c_str());
  1354. Scripting::Get().ExecuteLua(commandline);
  1355. std::memset(commandline, 0, sizeof(commandline));
  1356. }
  1357. if (ImGui::Button("mq017_SameraiJacket")) {
  1358. std::string doublequote = "\"";
  1359. std::string power = "Game.AddToInventory(" + doublequote;
  1360. std::string ofdark = "Items.mq017_SameraiJacket" + doublequote;
  1361. std::string ofdarkside = power + ofdark;
  1362. std::string powerof = ofdarkside + ", 1)";
  1363. char* commandline = new char[powerof.length() + 1];
  1364. strcpy(commandline, powerof.c_str());
  1365. Scripting::Get().ExecuteLua(commandline);
  1366. std::memset(commandline, 0, sizeof(commandline));
  1367. }
  1368. ImGui::TreePop();
  1369. }
  1370. if (ImGui::TreeNode("Jumpsuit")) {
  1371. if (ImGui::Button("Jumpsuit_01_basic_01")) {
  1372. std::string doublequote = "\"";
  1373. std::string power = "Game.AddToInventory(" + doublequote;
  1374. std::string ofdark = "Items.Jumpsuit_01_basic_01" + doublequote;
  1375. std::string ofdarkside = power + ofdark;
  1376. std::string powerof = ofdarkside + ", 1)";
  1377. char* commandline = new char[powerof.length() + 1];
  1378. strcpy(commandline, powerof.c_str());
  1379. Scripting::Get().ExecuteLua(commandline);
  1380. std::memset(commandline, 0, sizeof(commandline));
  1381. }
  1382. if (ImGui::Button("Jumpsuit_01_basic_02")) {
  1383. std::string doublequote = "\"";
  1384. std::string power = "Game.AddToInventory(" + doublequote;
  1385. std::string ofdark = "Items.Jumpsuit_01_basic_02" + doublequote;
  1386. std::string ofdarkside = power + ofdark;
  1387. std::string powerof = ofdarkside + ", 1)";
  1388. char* commandline = new char[powerof.length() + 1];
  1389. strcpy(commandline, powerof.c_str());
  1390. Scripting::Get().ExecuteLua(commandline);
  1391. std::memset(commandline, 0, sizeof(commandline));
  1392. }
  1393. if (ImGui::Button("Jumpsuit_01_basic_03")) {
  1394. std::string doublequote = "\"";
  1395. std::string power = "Game.AddToInventory(" + doublequote;
  1396. std::string ofdark = "Items.Jumpsuit_01_basic_03" + doublequote;
  1397. std::string ofdarkside = power + ofdark;
  1398. std::string powerof = ofdarkside + ", 1)";
  1399. char* commandline = new char[powerof.length() + 1];
  1400. strcpy(commandline, powerof.c_str());
  1401. Scripting::Get().ExecuteLua(commandline);
  1402. std::memset(commandline, 0, sizeof(commandline));
  1403. }
  1404. if (ImGui::Button("Jumpsuit_01_old_01")) {
  1405. std::string doublequote = "\"";
  1406. std::string power = "Game.AddToInventory(" + doublequote;
  1407. std::string ofdark = "Items.Jumpsuit_01_old_01" + doublequote;
  1408. std::string ofdarkside = power + ofdark;
  1409. std::string powerof = ofdarkside + ", 1)";
  1410. char* commandline = new char[powerof.length() + 1];
  1411. strcpy(commandline, powerof.c_str());
  1412. Scripting::Get().ExecuteLua(commandline);
  1413. std::memset(commandline, 0, sizeof(commandline));
  1414. }
  1415. if (ImGui::Button("Jumpsuit_01_old_02")) {
  1416. std::string doublequote = "\"";
  1417. std::string power = "Game.AddToInventory(" + doublequote;
  1418. std::string ofdark = "Items.Jumpsuit_01_old_02" + doublequote;
  1419. std::string ofdarkside = power + ofdark;
  1420. std::string powerof = ofdarkside + ", 1)";
  1421. char* commandline = new char[powerof.length() + 1];
  1422. strcpy(commandline, powerof.c_str());
  1423. Scripting::Get().ExecuteLua(commandline);
  1424. std::memset(commandline, 0, sizeof(commandline));
  1425. }
  1426. if (ImGui::Button("Jumpsuit_01_old_03")) {
  1427. std::string doublequote = "\"";
  1428. std::string power = "Game.AddToInventory(" + doublequote;
  1429. std::string ofdark = "Items.Jumpsuit_01_old_03" + doublequote;
  1430. std::string ofdarkside = power + ofdark;
  1431. std::string powerof = ofdarkside + ", 1)";
  1432. char* commandline = new char[powerof.length() + 1];
  1433. strcpy(commandline, powerof.c_str());
  1434. Scripting::Get().ExecuteLua(commandline);
  1435. std::memset(commandline, 0, sizeof(commandline));
  1436. }
  1437. if (ImGui::Button("Jumpsuit_01_rich_01")) {
  1438. std::string doublequote = "\"";
  1439. std::string power = "Game.AddToInventory(" + doublequote;
  1440. std::string ofdark = "Items.Jumpsuit_01_rich_01" + doublequote;
  1441. std::string ofdarkside = power + ofdark;
  1442. std::string powerof = ofdarkside + ", 1)";
  1443. char* commandline = new char[powerof.length() + 1];
  1444. strcpy(commandline, powerof.c_str());
  1445. Scripting::Get().ExecuteLua(commandline);
  1446. std::memset(commandline, 0, sizeof(commandline));
  1447. }
  1448. if (ImGui::Button("Jumpsuit_01_rich_02")) {
  1449. std::string doublequote = "\"";
  1450. std::string power = "Game.AddToInventory(" + doublequote;
  1451. std::string ofdark = "Items.Jumpsuit_01_rich_02" + doublequote;
  1452. std::string ofdarkside = power + ofdark;
  1453. std::string powerof = ofdarkside + ", 1)";
  1454. char* commandline = new char[powerof.length() + 1];
  1455. strcpy(commandline, powerof.c_str());
  1456. Scripting::Get().ExecuteLua(commandline);
  1457. std::memset(commandline, 0, sizeof(commandline));
  1458. }
  1459. if (ImGui::Button("Jumpsuit_02_basic_01")) {
  1460. std::string doublequote = "\"";
  1461. std::string power = "Game.AddToInventory(" + doublequote;
  1462. std::string ofdark = "Items.Jumpsuit_02_basic_01" + doublequote;
  1463. std::string ofdarkside = power + ofdark;
  1464. std::string powerof = ofdarkside + ", 1)";
  1465. char* commandline = new char[powerof.length() + 1];
  1466. strcpy(commandline, powerof.c_str());
  1467. Scripting::Get().ExecuteLua(commandline);
  1468. std::memset(commandline, 0, sizeof(commandline));
  1469. }
  1470. if (ImGui::Button("Jumpsuit_02_basic_02")) {
  1471. std::string doublequote = "\"";
  1472. std::string power = "Game.AddToInventory(" + doublequote;
  1473. std::string ofdark = "Items.Jumpsuit_02_basic_02" + doublequote;
  1474. std::string ofdarkside = power + ofdark;
  1475. std::string powerof = ofdarkside + ", 1)";
  1476. char* commandline = new char[powerof.length() + 1];
  1477. strcpy(commandline, powerof.c_str());
  1478. Scripting::Get().ExecuteLua(commandline);
  1479. std::memset(commandline, 0, sizeof(commandline));
  1480. }
  1481. if (ImGui::Button("Jumpsuit_02_old_01")) {
  1482. std::string doublequote = "\"";
  1483. std::string power = "Game.AddToInventory(" + doublequote;
  1484. std::string ofdark = "Items.Jumpsuit_02_old_01" + doublequote;
  1485. std::string ofdarkside = power + ofdark;
  1486. std::string powerof = ofdarkside + ", 1)";
  1487. char* commandline = new char[powerof.length() + 1];
  1488. strcpy(commandline, powerof.c_str());
  1489. Scripting::Get().ExecuteLua(commandline);
  1490. std::memset(commandline, 0, sizeof(commandline));
  1491. }
  1492. if (ImGui::Button("Jumpsuit_02_old_02")) {
  1493. std::string doublequote = "\"";
  1494. std::string power = "Game.AddToInventory(" + doublequote;
  1495. std::string ofdark = "Items.Jumpsuit_02_old_02" + doublequote;
  1496. std::string ofdarkside = power + ofdark;
  1497. std::string powerof = ofdarkside + ", 1)";
  1498. char* commandline = new char[powerof.length() + 1];
  1499. strcpy(commandline, powerof.c_str());
  1500. Scripting::Get().ExecuteLua(commandline);
  1501. std::memset(commandline, 0, sizeof(commandline));
  1502. }
  1503. if (ImGui::Button("Jumpsuit_02_rich_01")) {
  1504. std::string doublequote = "\"";
  1505. std::string power = "Game.AddToInventory(" + doublequote;
  1506. std::string ofdark = "Items.Jumpsuit_02_rich_01" + doublequote;
  1507. std::string ofdarkside = power + ofdark;
  1508. std::string powerof = ofdarkside + ", 1)";
  1509. char* commandline = new char[powerof.length() + 1];
  1510. strcpy(commandline, powerof.c_str());
  1511. Scripting::Get().ExecuteLua(commandline);
  1512. std::memset(commandline, 0, sizeof(commandline));
  1513. }
  1514. if (ImGui::Button("Jumpsuit_02_rich_02")) {
  1515. std::string doublequote = "\"";
  1516. std::string power = "Game.AddToInventory(" + doublequote;
  1517. std::string ofdark = "Items.Jumpsuit_02_rich_02" + doublequote;
  1518. std::string ofdarkside = power + ofdark;
  1519. std::string powerof = ofdarkside + ", 1)";
  1520. char* commandline = new char[powerof.length() + 1];
  1521. strcpy(commandline, powerof.c_str());
  1522. Scripting::Get().ExecuteLua(commandline);
  1523. std::memset(commandline, 0, sizeof(commandline));
  1524. }
  1525. if (ImGui::Button("Jumpsuit_02_rich_03")) {
  1526. std::string doublequote = "\"";
  1527. std::string power = "Game.AddToInventory(" + doublequote;
  1528. std::string ofdark = "Items.Jumpsuit_02_rich_03" + doublequote;
  1529. std::string ofdarkside = power + ofdark;
  1530. std::string powerof = ofdarkside + ", 1)";
  1531. char* commandline = new char[powerof.length() + 1];
  1532. strcpy(commandline, powerof.c_str());
  1533. Scripting::Get().ExecuteLua(commandline);
  1534. std::memset(commandline, 0, sizeof(commandline));
  1535. }
  1536. if (ImGui::Button("Jumpsuit_03_old_01")) {
  1537. std::string doublequote = "\"";
  1538. std::string power = "Game.AddToInventory(" + doublequote;
  1539. std::string ofdark = "Items.Jumpsuit_03_old_01" + doublequote;
  1540. std::string ofdarkside = power + ofdark;
  1541. std::string powerof = ofdarkside + ", 1)";
  1542. char* commandline = new char[powerof.length() + 1];
  1543. strcpy(commandline, powerof.c_str());
  1544. Scripting::Get().ExecuteLua(commandline);
  1545. std::memset(commandline, 0, sizeof(commandline));
  1546. }
  1547. if (ImGui::Button("Jumpsuit_03_old_02")) {
  1548. std::string doublequote = "\"";
  1549. std::string power = "Game.AddToInventory(" + doublequote;
  1550. std::string ofdark = "Items.Jumpsuit_03_old_02" + doublequote;
  1551. std::string ofdarkside = power + ofdark;
  1552. std::string powerof = ofdarkside + ", 1)";
  1553. char* commandline = new char[powerof.length() + 1];
  1554. strcpy(commandline, powerof.c_str());
  1555. Scripting::Get().ExecuteLua(commandline);
  1556. std::memset(commandline, 0, sizeof(commandline));
  1557. }
  1558. if (ImGui::Button("Jumpsuit_03_old_03")) {
  1559. std::string doublequote = "\"";
  1560. std::string power = "Game.AddToInventory(" + doublequote;
  1561. std::string ofdark = "Items.Jumpsuit_03_old_03" + doublequote;
  1562. std::string ofdarkside = power + ofdark;
  1563. std::string powerof = ofdarkside + ", 1)";
  1564. char* commandline = new char[powerof.length() + 1];
  1565. strcpy(commandline, powerof.c_str());
  1566. Scripting::Get().ExecuteLua(commandline);
  1567. std::memset(commandline, 0, sizeof(commandline));
  1568. }
  1569. ImGui::TreePop();
  1570. }
  1571. if (ImGui::TreeNode("LooseShirt")) {
  1572. if (ImGui::Button("LooseShirt_01_basic_01")) {
  1573. std::string doublequote = "\"";
  1574. std::string power = "Game.AddToInventory(" + doublequote;
  1575. std::string ofdark = "Items.LooseShirt_01_basic_01" + doublequote;
  1576. std::string ofdarkside = power + ofdark;
  1577. std::string powerof = ofdarkside + ", 1)";
  1578. char* commandline = new char[powerof.length() + 1];
  1579. strcpy(commandline, powerof.c_str());
  1580. Scripting::Get().ExecuteLua(commandline);
  1581. std::memset(commandline, 0, sizeof(commandline));
  1582. }
  1583. if (ImGui::Button("LooseShirt_01_basic_02")) {
  1584. std::string doublequote = "\"";
  1585. std::string power = "Game.AddToInventory(" + doublequote;
  1586. std::string ofdark = "Items.LooseShirt_01_basic_02" + doublequote;
  1587. std::string ofdarkside = power + ofdark;
  1588. std::string powerof = ofdarkside + ", 1)";
  1589. char* commandline = new char[powerof.length() + 1];
  1590. strcpy(commandline, powerof.c_str());
  1591. Scripting::Get().ExecuteLua(commandline);
  1592. std::memset(commandline, 0, sizeof(commandline));
  1593. }
  1594. if (ImGui::Button("LooseShirt_01_old_01")) {
  1595. std::string doublequote = "\"";
  1596. std::string power = "Game.AddToInventory(" + doublequote;
  1597. std::string ofdark = "Items.LooseShirt_01_old_01" + doublequote;
  1598. std::string ofdarkside = power + ofdark;
  1599. std::string powerof = ofdarkside + ", 1)";
  1600. char* commandline = new char[powerof.length() + 1];
  1601. strcpy(commandline, powerof.c_str());
  1602. Scripting::Get().ExecuteLua(commandline);
  1603. std::memset(commandline, 0, sizeof(commandline));
  1604. }
  1605. if (ImGui::Button("LooseShirt_01_old_02")) {
  1606. std::string doublequote = "\"";
  1607. std::string power = "Game.AddToInventory(" + doublequote;
  1608. std::string ofdark = "Items.LooseShirt_01_old_02" + doublequote;
  1609. std::string ofdarkside = power + ofdark;
  1610. std::string powerof = ofdarkside + ", 1)";
  1611. char* commandline = new char[powerof.length() + 1];
  1612. strcpy(commandline, powerof.c_str());
  1613. Scripting::Get().ExecuteLua(commandline);
  1614. std::memset(commandline, 0, sizeof(commandline));
  1615. }
  1616. if (ImGui::Button("LooseShirt_01_rich_01")) {
  1617. std::string doublequote = "\"";
  1618. std::string power = "Game.AddToInventory(" + doublequote;
  1619. std::string ofdark = "Items.LooseShirt_01_rich_01" + doublequote;
  1620. std::string ofdarkside = power + ofdark;
  1621. std::string powerof = ofdarkside + ", 1)";
  1622. char* commandline = new char[powerof.length() + 1];
  1623. strcpy(commandline, powerof.c_str());
  1624. Scripting::Get().ExecuteLua(commandline);
  1625. std::memset(commandline, 0, sizeof(commandline));
  1626. }
  1627. if (ImGui::Button("LooseShirt_01_rich_02")) {
  1628. std::string doublequote = "\"";
  1629. std::string power = "Game.AddToInventory(" + doublequote;
  1630. std::string ofdark = "Items.LooseShirt_01_rich_02" + doublequote;
  1631. std::string ofdarkside = power + ofdark;
  1632. std::string powerof = ofdarkside + ", 1)";
  1633. char* commandline = new char[powerof.length() + 1];
  1634. strcpy(commandline, powerof.c_str());
  1635. Scripting::Get().ExecuteLua(commandline);
  1636. std::memset(commandline, 0, sizeof(commandline));
  1637. }
  1638. if (ImGui::Button("LooseShirt_02_basic_01")) {
  1639. std::string doublequote = "\"";
  1640. std::string power = "Game.AddToInventory(" + doublequote;
  1641. std::string ofdark = "Items.LooseShirt_02_basic_01" + doublequote;
  1642. std::string ofdarkside = power + ofdark;
  1643. std::string powerof = ofdarkside + ", 1)";
  1644. char* commandline = new char[powerof.length() + 1];
  1645. strcpy(commandline, powerof.c_str());
  1646. Scripting::Get().ExecuteLua(commandline);
  1647. std::memset(commandline, 0, sizeof(commandline));
  1648. }
  1649. if (ImGui::Button("LooseShirt_02_basic_02")) {
  1650. std::string doublequote = "\"";
  1651. std::string power = "Game.AddToInventory(" + doublequote;
  1652. std::string ofdark = "Items.LooseShirt_02_basic_02" + doublequote;
  1653. std::string ofdarkside = power + ofdark;
  1654. std::string powerof = ofdarkside + ", 1)";
  1655. char* commandline = new char[powerof.length() + 1];
  1656. strcpy(commandline, powerof.c_str());
  1657. Scripting::Get().ExecuteLua(commandline);
  1658. std::memset(commandline, 0, sizeof(commandline));
  1659. }
  1660. if (ImGui::Button("LooseShirt_02_old_01")) {
  1661. std::string doublequote = "\"";
  1662. std::string power = "Game.AddToInventory(" + doublequote;
  1663. std::string ofdark = "Items.LooseShirt_02_old_01" + doublequote;
  1664. std::string ofdarkside = power + ofdark;
  1665. std::string powerof = ofdarkside + ", 1)";
  1666. char* commandline = new char[powerof.length() + 1];
  1667. strcpy(commandline, powerof.c_str());
  1668. Scripting::Get().ExecuteLua(commandline);
  1669. std::memset(commandline, 0, sizeof(commandline));
  1670. }
  1671. if (ImGui::Button("LooseShirt_02_old_02")) {
  1672. std::string doublequote = "\"";
  1673. std::string power = "Game.AddToInventory(" + doublequote;
  1674. std::string ofdark = "Items.LooseShirt_02_old_02" + doublequote;
  1675. std::string ofdarkside = power + ofdark;
  1676. std::string powerof = ofdarkside + ", 1)";
  1677. char* commandline = new char[powerof.length() + 1];
  1678. strcpy(commandline, powerof.c_str());
  1679. Scripting::Get().ExecuteLua(commandline);
  1680. std::memset(commandline, 0, sizeof(commandline));
  1681. }
  1682. if (ImGui::Button("LooseShirt_02_rich_01")) {
  1683. std::string doublequote = "\"";
  1684. std::string power = "Game.AddToInventory(" + doublequote;
  1685. std::string ofdark = "Items.LooseShirt_02_rich_01" + doublequote;
  1686. std::string ofdarkside = power + ofdark;
  1687. std::string powerof = ofdarkside + ", 1)";
  1688. char* commandline = new char[powerof.length() + 1];
  1689. strcpy(commandline, powerof.c_str());
  1690. Scripting::Get().ExecuteLua(commandline);
  1691. std::memset(commandline, 0, sizeof(commandline));
  1692. }
  1693. if (ImGui::Button("LooseShirt_02_rich_02")) {
  1694. std::string doublequote = "\"";
  1695. std::string power = "Game.AddToInventory(" + doublequote;
  1696. std::string ofdark = "Items.LooseShirt_02_rich_02" + doublequote;
  1697. std::string ofdarkside = power + ofdark;
  1698. std::string powerof = ofdarkside + ", 1)";
  1699. char* commandline = new char[powerof.length() + 1];
  1700. strcpy(commandline, powerof.c_str());
  1701. Scripting::Get().ExecuteLua(commandline);
  1702. std::memset(commandline, 0, sizeof(commandline));
  1703. }
  1704. ImGui::TreePop();
  1705. }
  1706. if (ImGui::TreeNode("Mask")) {
  1707. if (ImGui::Button("Mask_02_basic_01")) {
  1708. std::string doublequote = "\"";
  1709. std::string power = "Game.AddToInventory(" + doublequote;
  1710. std::string ofdark = "Items.Mask_02_basic_01" + doublequote;
  1711. std::string ofdarkside = power + ofdark;
  1712. std::string powerof = ofdarkside + ", 1)";
  1713. char* commandline = new char[powerof.length() + 1];
  1714. strcpy(commandline, powerof.c_str());
  1715. Scripting::Get().ExecuteLua(commandline);
  1716. std::memset(commandline, 0, sizeof(commandline));
  1717. }
  1718. if (ImGui::Button("Mask_02_basic_02")) {
  1719. std::string doublequote = "\"";
  1720. std::string power = "Game.AddToInventory(" + doublequote;
  1721. std::string ofdark = "Items.Mask_02_basic_02" + doublequote;
  1722. std::string ofdarkside = power + ofdark;
  1723. std::string powerof = ofdarkside + ", 1)";
  1724. char* commandline = new char[powerof.length() + 1];
  1725. strcpy(commandline, powerof.c_str());
  1726. Scripting::Get().ExecuteLua(commandline);
  1727. std::memset(commandline, 0, sizeof(commandline));
  1728. }
  1729. if (ImGui::Button("Mask_02_old_01")) {
  1730. std::string doublequote = "\"";
  1731. std::string power = "Game.AddToInventory(" + doublequote;
  1732. std::string ofdark = "Items.Mask_02_old_01" + doublequote;
  1733. std::string ofdarkside = power + ofdark;
  1734. std::string powerof = ofdarkside + ", 1)";
  1735. char* commandline = new char[powerof.length() + 1];
  1736. strcpy(commandline, powerof.c_str());
  1737. Scripting::Get().ExecuteLua(commandline);
  1738. std::memset(commandline, 0, sizeof(commandline));
  1739. }
  1740. if (ImGui::Button("Mask_02_old_02")) {
  1741. std::string doublequote = "\"";
  1742. std::string power = "Game.AddToInventory(" + doublequote;
  1743. std::string ofdark = "Items.Mask_02_old_02" + doublequote;
  1744. std::string ofdarkside = power + ofdark;
  1745. std::string powerof = ofdarkside + ", 1)";
  1746. char* commandline = new char[powerof.length() + 1];
  1747. strcpy(commandline, powerof.c_str());
  1748. Scripting::Get().ExecuteLua(commandline);
  1749. std::memset(commandline, 0, sizeof(commandline));
  1750. }
  1751. if (ImGui::Button("Mask_02_old_03")) {
  1752. std::string doublequote = "\"";
  1753. std::string power = "Game.AddToInventory(" + doublequote;
  1754. std::string ofdark = "Items.Mask_02_old_03" + doublequote;
  1755. std::string ofdarkside = power + ofdark;
  1756. std::string powerof = ofdarkside + ", 1)";
  1757. char* commandline = new char[powerof.length() + 1];
  1758. strcpy(commandline, powerof.c_str());
  1759. Scripting::Get().ExecuteLua(commandline);
  1760. std::memset(commandline, 0, sizeof(commandline));
  1761. }
  1762. if (ImGui::Button("Mask_02_rich_01")) {
  1763. std::string doublequote = "\"";
  1764. std::string power = "Game.AddToInventory(" + doublequote;
  1765. std::string ofdark = "Items.Mask_02_rich_01" + doublequote;
  1766. std::string ofdarkside = power + ofdark;
  1767. std::string powerof = ofdarkside + ", 1)";
  1768. char* commandline = new char[powerof.length() + 1];
  1769. strcpy(commandline, powerof.c_str());
  1770. Scripting::Get().ExecuteLua(commandline);
  1771. std::memset(commandline, 0, sizeof(commandline));
  1772. }
  1773. if (ImGui::Button("Mask_02_rich_02")) {
  1774. std::string doublequote = "\"";
  1775. std::string power = "Game.AddToInventory(" + doublequote;
  1776. std::string ofdark = "Items.Mask_02_rich_02" + doublequote;
  1777. std::string ofdarkside = power + ofdark;
  1778. std::string powerof = ofdarkside + ", 1)";
  1779. char* commandline = new char[powerof.length() + 1];
  1780. strcpy(commandline, powerof.c_str());
  1781. Scripting::Get().ExecuteLua(commandline);
  1782. std::memset(commandline, 0, sizeof(commandline));
  1783. }
  1784. if (ImGui::Button("Mask_03_basic_01")) {
  1785. std::string doublequote = "\"";
  1786. std::string power = "Game.AddToInventory(" + doublequote;
  1787. std::string ofdark = "Items.Mask_03_basic_01" + doublequote;
  1788. std::string ofdarkside = power + ofdark;
  1789. std::string powerof = ofdarkside + ", 1)";
  1790. char* commandline = new char[powerof.length() + 1];
  1791. strcpy(commandline, powerof.c_str());
  1792. Scripting::Get().ExecuteLua(commandline);
  1793. std::memset(commandline, 0, sizeof(commandline));
  1794. }
  1795. if (ImGui::Button("Mask_03_basic_02")) {
  1796. std::string doublequote = "\"";
  1797. std::string power = "Game.AddToInventory(" + doublequote;
  1798. std::string ofdark = "Items.Mask_03_basic_02" + doublequote;
  1799. std::string ofdarkside = power + ofdark;
  1800. std::string powerof = ofdarkside + ", 1)";
  1801. char* commandline = new char[powerof.length() + 1];
  1802. strcpy(commandline, powerof.c_str());
  1803. Scripting::Get().ExecuteLua(commandline);
  1804. std::memset(commandline, 0, sizeof(commandline));
  1805. }
  1806. if (ImGui::Button("Mask_03_old_01")) {
  1807. std::string doublequote = "\"";
  1808. std::string power = "Game.AddToInventory(" + doublequote;
  1809. std::string ofdark = "Items.Mask_03_old_01" + doublequote;
  1810. std::string ofdarkside = power + ofdark;
  1811. std::string powerof = ofdarkside + ", 1)";
  1812. char* commandline = new char[powerof.length() + 1];
  1813. strcpy(commandline, powerof.c_str());
  1814. Scripting::Get().ExecuteLua(commandline);
  1815. std::memset(commandline, 0, sizeof(commandline));
  1816. }
  1817. if (ImGui::Button("Mask_03_old_02")) {
  1818. std::string doublequote = "\"";
  1819. std::string power = "Game.AddToInventory(" + doublequote;
  1820. std::string ofdark = "Items.Mask_03_old_02" + doublequote;
  1821. std::string ofdarkside = power + ofdark;
  1822. std::string powerof = ofdarkside + ", 1)";
  1823. char* commandline = new char[powerof.length() + 1];
  1824. strcpy(commandline, powerof.c_str());
  1825. Scripting::Get().ExecuteLua(commandline);
  1826. std::memset(commandline, 0, sizeof(commandline));
  1827. }
  1828. if (ImGui::Button("Mask_03_rich_01")) {
  1829. std::string doublequote = "\"";
  1830. std::string power = "Game.AddToInventory(" + doublequote;
  1831. std::string ofdark = "Items.Mask_03_rich_01" + doublequote;
  1832. std::string ofdarkside = power + ofdark;
  1833. std::string powerof = ofdarkside + ", 1)";
  1834. char* commandline = new char[powerof.length() + 1];
  1835. strcpy(commandline, powerof.c_str());
  1836. Scripting::Get().ExecuteLua(commandline);
  1837. std::memset(commandline, 0, sizeof(commandline));
  1838. }
  1839. if (ImGui::Button("Mask_03_rich_02")) {
  1840. std::string doublequote = "\"";
  1841. std::string power = "Game.AddToInventory(" + doublequote;
  1842. std::string ofdark = "Items.Mask_03_rich_02" + doublequote;
  1843. std::string ofdarkside = power + ofdark;
  1844. std::string powerof = ofdarkside + ", 1)";
  1845. char* commandline = new char[powerof.length() + 1];
  1846. strcpy(commandline, powerof.c_str());
  1847. Scripting::Get().ExecuteLua(commandline);
  1848. std::memset(commandline, 0, sizeof(commandline));
  1849. }
  1850. ImGui::TreePop();
  1851. }
  1852. if (ImGui::TreeNode("Corpo Other")) {
  1853. if (ImGui::Button("Q000_Corpo")) {
  1854. std::string doublequote = "\"";
  1855. std::string power = "Game.AddToInventory(" + doublequote;
  1856. std::string ofdark = "Items.Q000_Corpo" + doublequote;
  1857. std::string ofdarkside = power + ofdark;
  1858. std::string powerof = ofdarkside + ", 1)";
  1859. char* commandline = new char[powerof.length() + 1];
  1860. strcpy(commandline, powerof.c_str());
  1861. Scripting::Get().ExecuteLua(commandline);
  1862. std::memset(commandline, 0, sizeof(commandline));
  1863. }
  1864. if (ImGui::Button("Q000_Corpo_FormalJacket")) {
  1865. std::string doublequote = "\"";
  1866. std::string power = "Game.AddToInventory(" + doublequote;
  1867. std::string ofdark = "Items.Q000_Corpo_FormalJacket" + doublequote;
  1868. std::string ofdarkside = power + ofdark;
  1869. std::string powerof = ofdarkside + ", 1)";
  1870. char* commandline = new char[powerof.length() + 1];
  1871. strcpy(commandline, powerof.c_str());
  1872. Scripting::Get().ExecuteLua(commandline);
  1873. std::memset(commandline, 0, sizeof(commandline));
  1874. }
  1875. if (ImGui::Button("Q000_Corpo_FormalPants")) {
  1876. std::string doublequote = "\"";
  1877. std::string power = "Game.AddToInventory(" + doublequote;
  1878. std::string ofdark = "Items.Q000_Corpo_FormalPants" + doublequote;
  1879. std::string ofdarkside = power + ofdark;
  1880. std::string powerof = ofdarkside + ", 1)";
  1881. char* commandline = new char[powerof.length() + 1];
  1882. strcpy(commandline, powerof.c_str());
  1883. Scripting::Get().ExecuteLua(commandline);
  1884. std::memset(commandline, 0, sizeof(commandline));
  1885. }
  1886. if (ImGui::Button("Q000_Corpo_FormalShoes")) {
  1887. std::string doublequote = "\"";
  1888. std::string power = "Game.AddToInventory(" + doublequote;
  1889. std::string ofdark = "Items.Q000_Corpo_FormalShoes" + doublequote;
  1890. std::string ofdarkside = power + ofdark;
  1891. std::string powerof = ofdarkside + ", 1)";
  1892. char* commandline = new char[powerof.length() + 1];
  1893. strcpy(commandline, powerof.c_str());
  1894. Scripting::Get().ExecuteLua(commandline);
  1895. std::memset(commandline, 0, sizeof(commandline));
  1896. }
  1897. if (ImGui::Button("Q000_half_Corpo")) {
  1898. std::string doublequote = "\"";
  1899. std::string power = "Game.AddToInventory(" + doublequote;
  1900. std::string ofdark = "Items.Q000_half_Corpo" + doublequote;
  1901. std::string ofdarkside = power + ofdark;
  1902. std::string powerof = ofdarkside + ", 1)";
  1903. char* commandline = new char[powerof.length() + 1];
  1904. strcpy(commandline, powerof.c_str());
  1905. Scripting::Get().ExecuteLua(commandline);
  1906. std::memset(commandline, 0, sizeof(commandline));
  1907. }
  1908. if (ImGui::Button("Q000_half_Nomad")) {
  1909. std::string doublequote = "\"";
  1910. std::string power = "Game.AddToInventory(" + doublequote;
  1911. std::string ofdark = "Items.Q000_half_Nomad" + doublequote;
  1912. std::string ofdarkside = power + ofdark;
  1913. std::string powerof = ofdarkside + ", 1)";
  1914. char* commandline = new char[powerof.length() + 1];
  1915. strcpy(commandline, powerof.c_str());
  1916. Scripting::Get().ExecuteLua(commandline);
  1917. std::memset(commandline, 0, sizeof(commandline));
  1918. }
  1919. if (ImGui::Button("Q000_half_StreetKid")) {
  1920. std::string doublequote = "\"";
  1921. std::string power = "Game.AddToInventory(" + doublequote;
  1922. std::string ofdark = "Items.Q000_half_StreetKid" + doublequote;
  1923. std::string ofdarkside = power + ofdark;
  1924. std::string powerof = ofdarkside + ", 1)";
  1925. char* commandline = new char[powerof.length() + 1];
  1926. strcpy(commandline, powerof.c_str());
  1927. Scripting::Get().ExecuteLua(commandline);
  1928. std::memset(commandline, 0, sizeof(commandline));
  1929. }
  1930. if (ImGui::Button("Q000_Nomad")) {
  1931. std::string doublequote = "\"";
  1932. std::string power = "Game.AddToInventory(" + doublequote;
  1933. std::string ofdark = "Items.Q000_Nomad" + doublequote;
  1934. std::string ofdarkside = power + ofdark;
  1935. std::string powerof = ofdarkside + ", 1)";
  1936. char* commandline = new char[powerof.length() + 1];
  1937. strcpy(commandline, powerof.c_str());
  1938. Scripting::Get().ExecuteLua(commandline);
  1939. std::memset(commandline, 0, sizeof(commandline));
  1940. }
  1941. if (ImGui::Button("Q000_Nomad_Boots")) {
  1942. std::string doublequote = "\"";
  1943. std::string power = "Game.AddToInventory(" + doublequote;
  1944. std::string ofdark = "Items.Q000_Nomad_Boots" + doublequote;
  1945. std::string ofdarkside = power + ofdark;
  1946. std::string powerof = ofdarkside + ", 1)";
  1947. char* commandline = new char[powerof.length() + 1];
  1948. strcpy(commandline, powerof.c_str());
  1949. Scripting::Get().ExecuteLua(commandline);
  1950. std::memset(commandline, 0, sizeof(commandline));
  1951. }
  1952. if (ImGui::Button("Q000_Nomad_noPatch")) {
  1953. std::string doublequote = "\"";
  1954. std::string power = "Game.AddToInventory(" + doublequote;
  1955. std::string ofdark = "Items.Q000_Nomad_noPatch" + doublequote;
  1956. std::string ofdarkside = power + ofdark;
  1957. std::string powerof = ofdarkside + ", 1)";
  1958. char* commandline = new char[powerof.length() + 1];
  1959. strcpy(commandline, powerof.c_str());
  1960. Scripting::Get().ExecuteLua(commandline);
  1961. std::memset(commandline, 0, sizeof(commandline));
  1962. }
  1963. if (ImGui::Button("Q000_Nomad_noPatch_Vest")) {
  1964. std::string doublequote = "\"";
  1965. std::string power = "Game.AddToInventory(" + doublequote;
  1966. std::string ofdark = "Items.Q000_Nomad_noPatch_Vest" + doublequote;
  1967. std::string ofdarkside = power + ofdark;
  1968. std::string powerof = ofdarkside + ", 1)";
  1969. char* commandline = new char[powerof.length() + 1];
  1970. strcpy(commandline, powerof.c_str());
  1971. Scripting::Get().ExecuteLua(commandline);
  1972. std::memset(commandline, 0, sizeof(commandline));
  1973. }
  1974. if (ImGui::Button("Q000_Nomad_Pants")) {
  1975. std::string doublequote = "\"";
  1976. std::string power = "Game.AddToInventory(" + doublequote;
  1977. std::string ofdark = "Items.Q000_Nomad_Pants" + doublequote;
  1978. std::string ofdarkside = power + ofdark;
  1979. std::string powerof = ofdarkside + ", 1)";
  1980. char* commandline = new char[powerof.length() + 1];
  1981. strcpy(commandline, powerof.c_str());
  1982. Scripting::Get().ExecuteLua(commandline);
  1983. std::memset(commandline, 0, sizeof(commandline));
  1984. }
  1985. if (ImGui::Button("Q000_Nomad_TShirt")) {
  1986. std::string doublequote = "\"";
  1987. std::string power = "Game.AddToInventory(" + doublequote;
  1988. std::string ofdark = "Items.Q000_Nomad_TShirt" + doublequote;
  1989. std::string ofdarkside = power + ofdark;
  1990. std::string powerof = ofdarkside + ", 1)";
  1991. char* commandline = new char[powerof.length() + 1];
  1992. strcpy(commandline, powerof.c_str());
  1993. Scripting::Get().ExecuteLua(commandline);
  1994. std::memset(commandline, 0, sizeof(commandline));
  1995. }
  1996. if (ImGui::Button("Q000_Nomad_Vest")) {
  1997. std::string doublequote = "\"";
  1998. std::string power = "Game.AddToInventory(" + doublequote;
  1999. std::string ofdark = "Items.Q000_Nomad_Vest" + doublequote;
  2000. std::string ofdarkside = power + ofdark;
  2001. std::string powerof = ofdarkside + ", 1)";
  2002. char* commandline = new char[powerof.length() + 1];
  2003. strcpy(commandline, powerof.c_str());
  2004. Scripting::Get().ExecuteLua(commandline);
  2005. std::memset(commandline, 0, sizeof(commandline));
  2006. }
  2007. if (ImGui::Button("Q000_StreetKid")) {
  2008. std::string doublequote = "\"";
  2009. std::string power = "Game.AddToInventory(" + doublequote;
  2010. std::string ofdark = "Items.Q000_StreetKid" + doublequote;
  2011. std::string ofdarkside = power + ofdark;
  2012. std::string powerof = ofdarkside + ", 1)";
  2013. char* commandline = new char[powerof.length() + 1];
  2014. strcpy(commandline, powerof.c_str());
  2015. Scripting::Get().ExecuteLua(commandline);
  2016. std::memset(commandline, 0, sizeof(commandline));
  2017. }
  2018. if (ImGui::Button("Q000_StreetKid_Pants")) {
  2019. std::string doublequote = "\"";
  2020. std::string power = "Game.AddToInventory(" + doublequote;
  2021. std::string ofdark = "Items.Q000_StreetKid_Pants" + doublequote;
  2022. std::string ofdarkside = power + ofdark;
  2023. std::string powerof = ofdarkside + ", 1)";
  2024. char* commandline = new char[powerof.length() + 1];
  2025. strcpy(commandline, powerof.c_str());
  2026. Scripting::Get().ExecuteLua(commandline);
  2027. std::memset(commandline, 0, sizeof(commandline));
  2028. }
  2029. if (ImGui::Button("Q000_StreetKid_Shoes")) {
  2030. std::string doublequote = "\"";
  2031. std::string power = "Game.AddToInventory(" + doublequote;
  2032. std::string ofdark = "Items.Q000_StreetKid_Shoes" + doublequote;
  2033. std::string ofdarkside = power + ofdark;
  2034. std::string powerof = ofdarkside + ", 1)";
  2035. char* commandline = new char[powerof.length() + 1];
  2036. strcpy(commandline, powerof.c_str());
  2037. Scripting::Get().ExecuteLua(commandline);
  2038. std::memset(commandline, 0, sizeof(commandline));
  2039. }
  2040. if (ImGui::Button("Q000_StreetKid_TShirt")) {
  2041. std::string doublequote = "\"";
  2042. std::string power = "Game.AddToInventory(" + doublequote;
  2043. std::string ofdark = "Items.Q000_StreetKid_TShirt" + doublequote;
  2044. std::string ofdarkside = power + ofdark;
  2045. std::string powerof = ofdarkside + ", 1)";
  2046. char* commandline = new char[powerof.length() + 1];
  2047. strcpy(commandline, powerof.c_str());
  2048. Scripting::Get().ExecuteLua(commandline);
  2049. std::memset(commandline, 0, sizeof(commandline));
  2050. }
  2051. if (ImGui::Button("Q001_Pants")) {
  2052. std::string doublequote = "\"";
  2053. std::string power = "Game.AddToInventory(" + doublequote;
  2054. std::string ofdark = "Items.Q001_Pants" + doublequote;
  2055. std::string ofdarkside = power + ofdark;
  2056. std::string powerof = ofdarkside + ", 1)";
  2057. char* commandline = new char[powerof.length() + 1];
  2058. strcpy(commandline, powerof.c_str());
  2059. Scripting::Get().ExecuteLua(commandline);
  2060. std::memset(commandline, 0, sizeof(commandline));
  2061. }
  2062. if (ImGui::Button("Q001_Shoes")) {
  2063. std::string doublequote = "\"";
  2064. std::string power = "Game.AddToInventory(" + doublequote;
  2065. std::string ofdark = "Items.Q001_Shoes" + doublequote;
  2066. std::string ofdarkside = power + ofdark;
  2067. std::string powerof = ofdarkside + ", 1)";
  2068. char* commandline = new char[powerof.length() + 1];
  2069. strcpy(commandline, powerof.c_str());
  2070. Scripting::Get().ExecuteLua(commandline);
  2071. std::memset(commandline, 0, sizeof(commandline));
  2072. }
  2073. if (ImGui::Button("q001_temp_jacket")) {
  2074. std::string doublequote = "\"";
  2075. std::string power = "Game.AddToInventory(" + doublequote;
  2076. std::string ofdark = "Items.q001_temp_jacket" + doublequote;
  2077. std::string ofdarkside = power + ofdark;
  2078. std::string powerof = ofdarkside + ", 1)";
  2079. char* commandline = new char[powerof.length() + 1];
  2080. strcpy(commandline, powerof.c_str());
  2081. Scripting::Get().ExecuteLua(commandline);
  2082. std::memset(commandline, 0, sizeof(commandline));
  2083. }
  2084. if (ImGui::Button("Q001_TShirt")) {
  2085. std::string doublequote = "\"";
  2086. std::string power = "Game.AddToInventory(" + doublequote;
  2087. std::string ofdark = "Items.Q001_TShirt" + doublequote;
  2088. std::string ofdarkside = power + ofdark;
  2089. std::string powerof = ofdarkside + ", 1)";
  2090. char* commandline = new char[powerof.length() + 1];
  2091. strcpy(commandline, powerof.c_str());
  2092. Scripting::Get().ExecuteLua(commandline);
  2093. std::memset(commandline, 0, sizeof(commandline));
  2094. }
  2095. if (ImGui::Button("q004_slippers")) {
  2096. std::string doublequote = "\"";
  2097. std::string power = "Game.AddToInventory(" + doublequote;
  2098. std::string ofdark = "Items.q004_slippers" + doublequote;
  2099. std::string ofdarkside = power + ofdark;
  2100. std::string powerof = ofdarkside + ", 1)";
  2101. char* commandline = new char[powerof.length() + 1];
  2102. strcpy(commandline, powerof.c_str());
  2103. Scripting::Get().ExecuteLua(commandline);
  2104. std::memset(commandline, 0, sizeof(commandline));
  2105. }
  2106. if (ImGui::Button("Q005_Johnny_Glasses")) {
  2107. std::string doublequote = "\"";
  2108. std::string power = "Game.AddToInventory(" + doublequote;
  2109. std::string ofdark = "Items.Q005_Johnny_Glasses" + doublequote;
  2110. std::string ofdarkside = power + ofdark;
  2111. std::string powerof = ofdarkside + ", 1)";
  2112. char* commandline = new char[powerof.length() + 1];
  2113. strcpy(commandline, powerof.c_str());
  2114. Scripting::Get().ExecuteLua(commandline);
  2115. std::memset(commandline, 0, sizeof(commandline));
  2116. }
  2117. if (ImGui::Button("Q005_Johnny_Pants")) {
  2118. std::string doublequote = "\"";
  2119. std::string power = "Game.AddToInventory(" + doublequote;
  2120. std::string ofdark = "Items.Q005_Johnny_Pants" + doublequote;
  2121. std::string ofdarkside = power + ofdark;
  2122. std::string powerof = ofdarkside + ", 1)";
  2123. char* commandline = new char[powerof.length() + 1];
  2124. strcpy(commandline, powerof.c_str());
  2125. Scripting::Get().ExecuteLua(commandline);
  2126. std::memset(commandline, 0, sizeof(commandline));
  2127. }
  2128. if (ImGui::Button("Q005_Johnny_Shirt")) {
  2129. std::string doublequote = "\"";
  2130. std::string power = "Game.AddToInventory(" + doublequote;
  2131. std::string ofdark = "Items.Q005_Johnny_Shirt" + doublequote;
  2132. std::string ofdarkside = power + ofdark;
  2133. std::string powerof = ofdarkside + ", 1)";
  2134. char* commandline = new char[powerof.length() + 1];
  2135. strcpy(commandline, powerof.c_str());
  2136. Scripting::Get().ExecuteLua(commandline);
  2137. std::memset(commandline, 0, sizeof(commandline));
  2138. }
  2139. if (ImGui::Button("Q005_Johnny_Shoes")) {
  2140. std::string doublequote = "\"";
  2141. std::string power = "Game.AddToInventory(" + doublequote;
  2142. std::string ofdark = "Items.Q005_Johnny_Shoes" + doublequote;
  2143. std::string ofdarkside = power + ofdark;
  2144. std::string powerof = ofdarkside + ", 1)";
  2145. char* commandline = new char[powerof.length() + 1];
  2146. strcpy(commandline, powerof.c_str());
  2147. Scripting::Get().ExecuteLua(commandline);
  2148. std::memset(commandline, 0, sizeof(commandline));
  2149. }
  2150. if (ImGui::Button("q005_militech_blazer")) {
  2151. std::string doublequote = "\"";
  2152. std::string power = "Game.AddToInventory(" + doublequote;
  2153. std::string ofdark = "Items.q005_militech_blazer" + doublequote;
  2154. std::string ofdarkside = power + ofdark;
  2155. std::string powerof = ofdarkside + ", 1)";
  2156. char* commandline = new char[powerof.length() + 1];
  2157. strcpy(commandline, powerof.c_str());
  2158. Scripting::Get().ExecuteLua(commandline);
  2159. std::memset(commandline, 0, sizeof(commandline));
  2160. }
  2161. if (ImGui::Button("q005_militech_pants")) {
  2162. std::string doublequote = "\"";
  2163. std::string power = "Game.AddToInventory(" + doublequote;
  2164. std::string ofdark = "Items.q005_militech_pants" + doublequote;
  2165. std::string ofdarkside = power + ofdark;
  2166. std::string powerof = ofdarkside + ", 1)";
  2167. char* commandline = new char[powerof.length() + 1];
  2168. strcpy(commandline, powerof.c_str());
  2169. Scripting::Get().ExecuteLua(commandline);
  2170. std::memset(commandline, 0, sizeof(commandline));
  2171. }
  2172. if (ImGui::Button("q005_militech_shoes")) {
  2173. std::string doublequote = "\"";
  2174. std::string power = "Game.AddToInventory(" + doublequote;
  2175. std::string ofdark = "Items.q005_militech_shoes" + doublequote;
  2176. std::string ofdarkside = power + ofdark;
  2177. std::string powerof = ofdarkside + ", 1)";
  2178. char* commandline = new char[powerof.length() + 1];
  2179. strcpy(commandline, powerof.c_str());
  2180. Scripting::Get().ExecuteLua(commandline);
  2181. std::memset(commandline, 0, sizeof(commandline));
  2182. }
  2183. if (ImGui::Button("Q005_Militech_Suit")) {
  2184. std::string doublequote = "\"";
  2185. std::string power = "Game.AddToInventory(" + doublequote;
  2186. std::string ofdark = "Items.Q005_Militech_Suit" + doublequote;
  2187. std::string ofdarkside = power + ofdark;
  2188. std::string powerof = ofdarkside + ", 1)";
  2189. char* commandline = new char[powerof.length() + 1];
  2190. strcpy(commandline, powerof.c_str());
  2191. Scripting::Get().ExecuteLua(commandline);
  2192. std::memset(commandline, 0, sizeof(commandline));
  2193. }
  2194. if (ImGui::Button("Q005_Militech_Suit_Dirty")) {
  2195. std::string doublequote = "\"";
  2196. std::string power = "Game.AddToInventory(" + doublequote;
  2197. std::string ofdark = "Items.Q005_Militech_Suit_Dirty" + doublequote;
  2198. std::string ofdarkside = power + ofdark;
  2199. std::string powerof = ofdarkside + ", 1)";
  2200. char* commandline = new char[powerof.length() + 1];
  2201. strcpy(commandline, powerof.c_str());
  2202. Scripting::Get().ExecuteLua(commandline);
  2203. std::memset(commandline, 0, sizeof(commandline));
  2204. }
  2205. if (ImGui::Button("Q005_Militech_Suit_Filthy")) {
  2206. std::string doublequote = "\"";
  2207. std::string power = "Game.AddToInventory(" + doublequote;
  2208. std::string ofdark = "Items.Q005_Militech_Suit_Filthy" + doublequote;
  2209. std::string ofdarkside = power + ofdark;
  2210. std::string powerof = ofdarkside + ", 1)";
  2211. char* commandline = new char[powerof.length() + 1];
  2212. strcpy(commandline, powerof.c_str());
  2213. Scripting::Get().ExecuteLua(commandline);
  2214. std::memset(commandline, 0, sizeof(commandline));
  2215. }
  2216. if (ImGui::Button("Q005_Steel_Dragons_Coat")) {
  2217. std::string doublequote = "\"";
  2218. std::string power = "Game.AddToInventory(" + doublequote;
  2219. std::string ofdark = "Items.Q005_Steel_Dragons_Coat" + doublequote;
  2220. std::string ofdarkside = power + ofdark;
  2221. std::string powerof = ofdarkside + ", 1)";
  2222. char* commandline = new char[powerof.length() + 1];
  2223. strcpy(commandline, powerof.c_str());
  2224. Scripting::Get().ExecuteLua(commandline);
  2225. std::memset(commandline, 0, sizeof(commandline));
  2226. }
  2227. if (ImGui::Button("Q005_Yorinobu_FormalPants")) {
  2228. std::string doublequote = "\"";
  2229. std::string power = "Game.AddToInventory(" + doublequote;
  2230. std::string ofdark = "Items.Q005_Yorinobu_FormalPants" + doublequote;
  2231. std::string ofdarkside = power + ofdark;
  2232. std::string powerof = ofdarkside + ", 1)";
  2233. char* commandline = new char[powerof.length() + 1];
  2234. strcpy(commandline, powerof.c_str());
  2235. Scripting::Get().ExecuteLua(commandline);
  2236. std::memset(commandline, 0, sizeof(commandline));
  2237. }
  2238. if (ImGui::Button("Q005_Yorinobu_FormalShirt")) {
  2239. std::string doublequote = "\"";
  2240. std::string power = "Game.AddToInventory(" + doublequote;
  2241. std::string ofdark = "Items.Q005_Yorinobu_FormalShirt" + doublequote;
  2242. std::string ofdarkside = power + ofdark;
  2243. std::string powerof = ofdarkside + ", 1)";
  2244. char* commandline = new char[powerof.length() + 1];
  2245. strcpy(commandline, powerof.c_str());
  2246. Scripting::Get().ExecuteLua(commandline);
  2247. std::memset(commandline, 0, sizeof(commandline));
  2248. }
  2249. if (ImGui::Button("Q101_Recovery_Bandage_Outfit")) {
  2250. std::string doublequote = "\"";
  2251. std::string power = "Game.AddToInventory(" + doublequote;
  2252. std::string ofdark = "Items.Q101_Recovery_Bandage_Outfit" + doublequote;
  2253. std::string ofdarkside = power + ofdark;
  2254. std::string powerof = ofdarkside + ", 1)";
  2255. char* commandline = new char[powerof.length() + 1];
  2256. strcpy(commandline, powerof.c_str());
  2257. Scripting::Get().ExecuteLua(commandline);
  2258. std::memset(commandline, 0, sizeof(commandline));
  2259. }
  2260. if (ImGui::Button("Q101_Tracksuit_Jacket")) {
  2261. std::string doublequote = "\"";
  2262. std::string power = "Game.AddToInventory(" + doublequote;
  2263. std::string ofdark = "Items.Q101_Tracksuit_Jacket" + doublequote;
  2264. std::string ofdarkside = power + ofdark;
  2265. std::string powerof = ofdarkside + ", 1)";
  2266. char* commandline = new char[powerof.length() + 1];
  2267. strcpy(commandline, powerof.c_str());
  2268. Scripting::Get().ExecuteLua(commandline);
  2269. std::memset(commandline, 0, sizeof(commandline));
  2270. }
  2271. if (ImGui::Button("Q101_Tracksuit_Pants")) {
  2272. std::string doublequote = "\"";
  2273. std::string power = "Game.AddToInventory(" + doublequote;
  2274. std::string ofdark = "Items.Q101_Tracksuit_Pants" + doublequote;
  2275. std::string ofdarkside = power + ofdark;
  2276. std::string powerof = ofdarkside + ", 1)";
  2277. char* commandline = new char[powerof.length() + 1];
  2278. strcpy(commandline, powerof.c_str());
  2279. Scripting::Get().ExecuteLua(commandline);
  2280. std::memset(commandline, 0, sizeof(commandline));
  2281. }
  2282. if (ImGui::Button("Q114_Aldecaldo_Jacket")) {
  2283. std::string doublequote = "\"";
  2284. std::string power = "Game.AddToInventory(" + doublequote;
  2285. std::string ofdark = "Items.Q114_Aldecaldo_Jacket" + doublequote;
  2286. std::string ofdarkside = power + ofdark;
  2287. std::string powerof = ofdarkside + ", 1)";
  2288. char* commandline = new char[powerof.length() + 1];
  2289. strcpy(commandline, powerof.c_str());
  2290. Scripting::Get().ExecuteLua(commandline);
  2291. std::memset(commandline, 0, sizeof(commandline));
  2292. }
  2293. if (ImGui::Button("Q114_Cyberspace_Jumpsuit")) {
  2294. std::string doublequote = "\"";
  2295. std::string power = "Game.AddToInventory(" + doublequote;
  2296. std::string ofdark = "Items.Q114_Cyberspace_Jumpsuit" + doublequote;
  2297. std::string ofdarkside = power + ofdark;
  2298. std::string powerof = ofdarkside + ", 1)";
  2299. char* commandline = new char[powerof.length() + 1];
  2300. strcpy(commandline, powerof.c_str());
  2301. Scripting::Get().ExecuteLua(commandline);
  2302. std::memset(commandline, 0, sizeof(commandline));
  2303. }
  2304. if (ImGui::Button("Q115_Afterlife_Netrunner")) {
  2305. std::string doublequote = "\"";
  2306. std::string power = "Game.AddToInventory(" + doublequote;
  2307. std::string ofdark = "Items.Q115_Afterlife_Netrunner" + doublequote;
  2308. std::string ofdarkside = power + ofdark;
  2309. std::string powerof = ofdarkside + ", 1)";
  2310. char* commandline = new char[powerof.length() + 1];
  2311. strcpy(commandline, powerof.c_str());
  2312. Scripting::Get().ExecuteLua(commandline);
  2313. std::memset(commandline, 0, sizeof(commandline));
  2314. }
  2315. if (ImGui::Button("q115_armor")) {
  2316. std::string doublequote = "\"";
  2317. std::string power = "Game.AddToInventory(" + doublequote;
  2318. std::string ofdark = "Items.q115_armor" + doublequote;
  2319. std::string ofdarkside = power + ofdark;
  2320. std::string powerof = ofdarkside + ", 1)";
  2321. char* commandline = new char[powerof.length() + 1];
  2322. strcpy(commandline, powerof.c_str());
  2323. Scripting::Get().ExecuteLua(commandline);
  2324. std::memset(commandline, 0, sizeof(commandline));
  2325. }
  2326. if (ImGui::Button("Q115_Custom_Predator_Armor")) {
  2327. std::string doublequote = "\"";
  2328. std::string power = "Game.AddToInventory(" + doublequote;
  2329. std::string ofdark = "Items.Q115_Custom_Predator_Armor" + doublequote;
  2330. std::string ofdarkside = power + ofdark;
  2331. std::string powerof = ofdarkside + ", 1)";
  2332. char* commandline = new char[powerof.length() + 1];
  2333. strcpy(commandline, powerof.c_str());
  2334. Scripting::Get().ExecuteLua(commandline);
  2335. std::memset(commandline, 0, sizeof(commandline));
  2336. }
  2337. if (ImGui::Button("Q115_Custom_Predator_Boots")) {
  2338. std::string doublequote = "\"";
  2339. std::string power = "Game.AddToInventory(" + doublequote;
  2340. std::string ofdark = "Items.Q115_Custom_Predator_Boots" + doublequote;
  2341. std::string ofdarkside = power + ofdark;
  2342. std::string powerof = ofdarkside + ", 1)";
  2343. char* commandline = new char[powerof.length() + 1];
  2344. strcpy(commandline, powerof.c_str());
  2345. Scripting::Get().ExecuteLua(commandline);
  2346. std::memset(commandline, 0, sizeof(commandline));
  2347. }
  2348. if (ImGui::Button("q115_thrusters")) {
  2349. std::string doublequote = "\"";
  2350. std::string power = "Game.AddToInventory(" + doublequote;
  2351. std::string ofdark = "Items.q115_thrusters" + doublequote;
  2352. std::string ofdarkside = power + ofdark;
  2353. std::string powerof = ofdarkside + ", 1)";
  2354. char* commandline = new char[powerof.length() + 1];
  2355. strcpy(commandline, powerof.c_str());
  2356. Scripting::Get().ExecuteLua(commandline);
  2357. std::memset(commandline, 0, sizeof(commandline));
  2358. }
  2359. if (ImGui::Button("q115_thrusters_rogue")) {
  2360. std::string doublequote = "\"";
  2361. std::string power = "Game.AddToInventory(" + doublequote;
  2362. std::string ofdark = "Items.q115_thrusters_rogue" + doublequote;
  2363. std::string ofdarkside = power + ofdark;
  2364. std::string powerof = ofdarkside + ", 1)";
  2365. char* commandline = new char[powerof.length() + 1];
  2366. strcpy(commandline, powerof.c_str());
  2367. Scripting::Get().ExecuteLua(commandline);
  2368. std::memset(commandline, 0, sizeof(commandline));
  2369. }
  2370. if (ImGui::Button("q115_thrusters_weyland")) {
  2371. std::string doublequote = "\"";
  2372. std::string power = "Game.AddToInventory(" + doublequote;
  2373. std::string ofdark = "Items.q115_thrusters_weyland" + doublequote;
  2374. std::string ofdarkside = power + ofdark;
  2375. std::string powerof = ofdarkside + ", 1)";
  2376. char* commandline = new char[powerof.length() + 1];
  2377. strcpy(commandline, powerof.c_str());
  2378. Scripting::Get().ExecuteLua(commandline);
  2379. std::memset(commandline, 0, sizeof(commandline));
  2380. }
  2381. if (ImGui::Button("Q201_SpaceHospitalPants")) {
  2382. std::string doublequote = "\"";
  2383. std::string power = "Game.AddToInventory(" + doublequote;
  2384. std::string ofdark = "Items.Q201_SpaceHospitalPants" + doublequote;
  2385. std::string ofdarkside = power + ofdark;
  2386. std::string powerof = ofdarkside + ", 1)";
  2387. char* commandline = new char[powerof.length() + 1];
  2388. strcpy(commandline, powerof.c_str());
  2389. Scripting::Get().ExecuteLua(commandline);
  2390. std::memset(commandline, 0, sizeof(commandline));
  2391. }
  2392. if (ImGui::Button("Q201_SpaceHospitalShirt")) {
  2393. std::string doublequote = "\"";
  2394. std::string power = "Game.AddToInventory(" + doublequote;
  2395. std::string ofdark = "Items.Q201_SpaceHospitalShirt" + doublequote;
  2396. std::string ofdarkside = power + ofdark;
  2397. std::string powerof = ofdarkside + ", 1)";
  2398. char* commandline = new char[powerof.length() + 1];
  2399. strcpy(commandline, powerof.c_str());
  2400. Scripting::Get().ExecuteLua(commandline);
  2401. std::memset(commandline, 0, sizeof(commandline));
  2402. }
  2403. if (ImGui::Button("Q202_Epilogue_Boots")) {
  2404. std::string doublequote = "\"";
  2405. std::string power = "Game.AddToInventory(" + doublequote;
  2406. std::string ofdark = "Items.Q202_Epilogue_Boots" + doublequote;
  2407. std::string ofdarkside = power + ofdark;
  2408. std::string powerof = ofdarkside + ", 1)";
  2409. char* commandline = new char[powerof.length() + 1];
  2410. strcpy(commandline, powerof.c_str());
  2411. Scripting::Get().ExecuteLua(commandline);
  2412. std::memset(commandline, 0, sizeof(commandline));
  2413. }
  2414. if (ImGui::Button("Q202_Epilogue_TShirt")) {
  2415. std::string doublequote = "\"";
  2416. std::string power = "Game.AddToInventory(" + doublequote;
  2417. std::string ofdark = "Items.Q202_Epilogue_TShirt" + doublequote;
  2418. std::string ofdarkside = power + ofdark;
  2419. std::string powerof = ofdarkside + ", 1)";
  2420. char* commandline = new char[powerof.length() + 1];
  2421. strcpy(commandline, powerof.c_str());
  2422. Scripting::Get().ExecuteLua(commandline);
  2423. std::memset(commandline, 0, sizeof(commandline));
  2424. }
  2425. if (ImGui::Button("Q203_Epilogue_Boots")) {
  2426. std::string doublequote = "\"";
  2427. std::string power = "Game.AddToInventory(" + doublequote;
  2428. std::string ofdark = "Items.Q203_Epilogue_Boots" + doublequote;
  2429. std::string ofdarkside = power + ofdark;
  2430. std::string powerof = ofdarkside + ", 1)";
  2431. char* commandline = new char[powerof.length() + 1];
  2432. strcpy(commandline, powerof.c_str());
  2433. Scripting::Get().ExecuteLua(commandline);
  2434. std::memset(commandline, 0, sizeof(commandline));
  2435. }
  2436. if (ImGui::Button("Q203_Epilogue_Glasses")) {
  2437. std::string doublequote = "\"";
  2438. std::string power = "Game.AddToInventory(" + doublequote;
  2439. std::string ofdark = "Items.Q203_Epilogue_Glasses" + doublequote;
  2440. std::string ofdarkside = power + ofdark;
  2441. std::string powerof = ofdarkside + ", 1)";
  2442. char* commandline = new char[powerof.length() + 1];
  2443. strcpy(commandline, powerof.c_str());
  2444. Scripting::Get().ExecuteLua(commandline);
  2445. std::memset(commandline, 0, sizeof(commandline));
  2446. }
  2447. if (ImGui::Button("Q203_Epilogue_Pants")) {
  2448. std::string doublequote = "\"";
  2449. std::string power = "Game.AddToInventory(" + doublequote;
  2450. std::string ofdark = "Items.Q203_Epilogue_Pants" + doublequote;
  2451. std::string ofdarkside = power + ofdark;
  2452. std::string powerof = ofdarkside + ", 1)";
  2453. char* commandline = new char[powerof.length() + 1];
  2454. strcpy(commandline, powerof.c_str());
  2455. Scripting::Get().ExecuteLua(commandline);
  2456. std::memset(commandline, 0, sizeof(commandline));
  2457. }
  2458. if (ImGui::Button("Q203_Epilogue_TShirt")) {
  2459. std::string doublequote = "\"";
  2460. std::string power = "Game.AddToInventory(" + doublequote;
  2461. std::string ofdark = "Items.Q203_Epilogue_TShirt" + doublequote;
  2462. std::string ofdarkside = power + ofdark;
  2463. std::string powerof = ofdarkside + ", 1)";
  2464. char* commandline = new char[powerof.length() + 1];
  2465. strcpy(commandline, powerof.c_str());
  2466. Scripting::Get().ExecuteLua(commandline);
  2467. std::memset(commandline, 0, sizeof(commandline));
  2468. }
  2469. if (ImGui::Button("Q203_folded_jacket")) {
  2470. std::string doublequote = "\"";
  2471. std::string power = "Game.AddToInventory(" + doublequote;
  2472. std::string ofdark = "Items.Q203_folded_jacket" + doublequote;
  2473. std::string ofdarkside = power + ofdark;
  2474. std::string powerof = ofdarkside + ", 1)";
  2475. char* commandline = new char[powerof.length() + 1];
  2476. strcpy(commandline, powerof.c_str());
  2477. Scripting::Get().ExecuteLua(commandline);
  2478. std::memset(commandline, 0, sizeof(commandline));
  2479. }
  2480. if (ImGui::Button("q203_pants")) {
  2481. std::string doublequote = "\"";
  2482. std::string power = "Game.AddToInventory(" + doublequote;
  2483. std::string ofdark = "Items.q203_pants" + doublequote;
  2484. std::string ofdarkside = power + ofdark;
  2485. std::string powerof = ofdarkside + ", 1)";
  2486. char* commandline = new char[powerof.length() + 1];
  2487. strcpy(commandline, powerof.c_str());
  2488. Scripting::Get().ExecuteLua(commandline);
  2489. std::memset(commandline, 0, sizeof(commandline));
  2490. }
  2491. if (ImGui::Button("q203_samurai_jacket")) {
  2492. std::string doublequote = "\"";
  2493. std::string power = "Game.AddToInventory(" + doublequote;
  2494. std::string ofdark = "Items.q203_samurai_jacket" + doublequote;
  2495. std::string ofdarkside = power + ofdark;
  2496. std::string powerof = ofdarkside + ", 1)";
  2497. char* commandline = new char[powerof.length() + 1];
  2498. strcpy(commandline, powerof.c_str());
  2499. Scripting::Get().ExecuteLua(commandline);
  2500. std::memset(commandline, 0, sizeof(commandline));
  2501. }
  2502. if (ImGui::Button("Q203_Spacesuit_Helmet")) {
  2503. std::string doublequote = "\"";
  2504. std::string power = "Game.AddToInventory(" + doublequote;
  2505. std::string ofdark = "Items.Q203_Spacesuit_Helmet" + doublequote;
  2506. std::string ofdarkside = power + ofdark;
  2507. std::string powerof = ofdarkside + ", 1)";
  2508. char* commandline = new char[powerof.length() + 1];
  2509. strcpy(commandline, powerof.c_str());
  2510. Scripting::Get().ExecuteLua(commandline);
  2511. std::memset(commandline, 0, sizeof(commandline));
  2512. }
  2513. if (ImGui::Button("Q203_Spacesuit_Outfit_NoHelmet")) {
  2514. std::string doublequote = "\"";
  2515. std::string power = "Game.AddToInventory(" + doublequote;
  2516. std::string ofdark = "Items.Q203_Spacesuit_Outfit_NoHelmet" + doublequote;
  2517. std::string ofdarkside = power + ofdark;
  2518. std::string powerof = ofdarkside + ", 1)";
  2519. char* commandline = new char[powerof.length() + 1];
  2520. strcpy(commandline, powerof.c_str());
  2521. Scripting::Get().ExecuteLua(commandline);
  2522. std::memset(commandline, 0, sizeof(commandline));
  2523. }
  2524. if (ImGui::Button("Q203_Spacesuit_Outfit_WithHelmet")) {
  2525. std::string doublequote = "\"";
  2526. std::string power = "Game.AddToInventory(" + doublequote;
  2527. std::string ofdark = "Items.Q203_Spacesuit_Outfit_WithHelmet" + doublequote;
  2528. std::string ofdarkside = power + ofdark;
  2529. std::string powerof = ofdarkside + ", 1)";
  2530. char* commandline = new char[powerof.length() + 1];
  2531. strcpy(commandline, powerof.c_str());
  2532. Scripting::Get().ExecuteLua(commandline);
  2533. std::memset(commandline, 0, sizeof(commandline));
  2534. }
  2535. if (ImGui::Button("Q204_Epilogue_Boots")) {
  2536. std::string doublequote = "\"";
  2537. std::string power = "Game.AddToInventory(" + doublequote;
  2538. std::string ofdark = "Items.Q204_Epilogue_Boots" + doublequote;
  2539. std::string ofdarkside = power + ofdark;
  2540. std::string powerof = ofdarkside + ", 1)";
  2541. char* commandline = new char[powerof.length() + 1];
  2542. strcpy(commandline, powerof.c_str());
  2543. Scripting::Get().ExecuteLua(commandline);
  2544. std::memset(commandline, 0, sizeof(commandline));
  2545. }
  2546. if (ImGui::Button("Q204_Epilogue_Pants")) {
  2547. std::string doublequote = "\"";
  2548. std::string power = "Game.AddToInventory(" + doublequote;
  2549. std::string ofdark = "Items.Q204_Epilogue_Pants" + doublequote;
  2550. std::string ofdarkside = power + ofdark;
  2551. std::string powerof = ofdarkside + ", 1)";
  2552. char* commandline = new char[powerof.length() + 1];
  2553. strcpy(commandline, powerof.c_str());
  2554. Scripting::Get().ExecuteLua(commandline);
  2555. std::memset(commandline, 0, sizeof(commandline));
  2556. }
  2557. if (ImGui::Button("Q204_Epilogue_TShirt")) {
  2558. std::string doublequote = "\"";
  2559. std::string power = "Game.AddToInventory(" + doublequote;
  2560. std::string ofdark = "Items.Q204_Epilogue_TShirt" + doublequote;
  2561. std::string ofdarkside = power + ofdark;
  2562. std::string powerof = ofdarkside + ", 1)";
  2563. char* commandline = new char[powerof.length() + 1];
  2564. strcpy(commandline, powerof.c_str());
  2565. Scripting::Get().ExecuteLua(commandline);
  2566. std::memset(commandline, 0, sizeof(commandline));
  2567. }
  2568. if (ImGui::Button("q204_samurai_jacket")) {
  2569. std::string doublequote = "\"";
  2570. std::string power = "Game.AddToInventory(" + doublequote;
  2571. std::string ofdark = "Items.q204_samurai_jacket" + doublequote;
  2572. std::string ofdarkside = power + ofdark;
  2573. std::string powerof = ofdarkside + ", 1)";
  2574. char* commandline = new char[powerof.length() + 1];
  2575. strcpy(commandline, powerof.c_str());
  2576. Scripting::Get().ExecuteLua(commandline);
  2577. std::memset(commandline, 0, sizeof(commandline));
  2578. }
  2579. if (ImGui::Button("SamuraiWorldTour_TShirt")) {
  2580. std::string doublequote = "\"";
  2581. std::string power = "Game.AddToInventory(" + doublequote;
  2582. std::string ofdark = "Items.SamuraiWorldTour_TShirt" + doublequote;
  2583. std::string ofdarkside = power + ofdark;
  2584. std::string powerof = ofdarkside + ", 1)";
  2585. char* commandline = new char[powerof.length() + 1];
  2586. strcpy(commandline, powerof.c_str());
  2587. Scripting::Get().ExecuteLua(commandline);
  2588. std::memset(commandline, 0, sizeof(commandline));
  2589. }
  2590. ImGui::TreePop();
  2591. }
  2592. if (ImGui::TreeNode("Scarf")) {
  2593. if (ImGui::Button("Scarf_01_basic_01")) {
  2594. std::string doublequote = "\"";
  2595. std::string power = "Game.AddToInventory(" + doublequote;
  2596. std::string ofdark = "Items.Scarf_01_basic_01" + doublequote;
  2597. std::string ofdarkside = power + ofdark;
  2598. std::string powerof = ofdarkside + ", 1)";
  2599. char* commandline = new char[powerof.length() + 1];
  2600. strcpy(commandline, powerof.c_str());
  2601. Scripting::Get().ExecuteLua(commandline);
  2602. std::memset(commandline, 0, sizeof(commandline));
  2603. }
  2604. if (ImGui::Button("Scarf_01_basic_02")) {
  2605. std::string doublequote = "\"";
  2606. std::string power = "Game.AddToInventory(" + doublequote;
  2607. std::string ofdark = "Items.Scarf_01_basic_02" + doublequote;
  2608. std::string ofdarkside = power + ofdark;
  2609. std::string powerof = ofdarkside + ", 1)";
  2610. char* commandline = new char[powerof.length() + 1];
  2611. strcpy(commandline, powerof.c_str());
  2612. Scripting::Get().ExecuteLua(commandline);
  2613. std::memset(commandline, 0, sizeof(commandline));
  2614. }
  2615. if (ImGui::Button("Scarf_01_basic_03")) {
  2616. std::string doublequote = "\"";
  2617. std::string power = "Game.AddToInventory(" + doublequote;
  2618. std::string ofdark = "Items.Scarf_01_basic_03" + doublequote;
  2619. std::string ofdarkside = power + ofdark;
  2620. std::string powerof = ofdarkside + ", 1)";
  2621. char* commandline = new char[powerof.length() + 1];
  2622. strcpy(commandline, powerof.c_str());
  2623. Scripting::Get().ExecuteLua(commandline);
  2624. std::memset(commandline, 0, sizeof(commandline));
  2625. }
  2626. if (ImGui::Button("Scarf_01_old_01")) {
  2627. std::string doublequote = "\"";
  2628. std::string power = "Game.AddToInventory(" + doublequote;
  2629. std::string ofdark = "Items.Scarf_01_old_01" + doublequote;
  2630. std::string ofdarkside = power + ofdark;
  2631. std::string powerof = ofdarkside + ", 1)";
  2632. char* commandline = new char[powerof.length() + 1];
  2633. strcpy(commandline, powerof.c_str());
  2634. Scripting::Get().ExecuteLua(commandline);
  2635. std::memset(commandline, 0, sizeof(commandline));
  2636. }
  2637. if (ImGui::Button("Scarf_01_old_02")) {
  2638. std::string doublequote = "\"";
  2639. std::string power = "Game.AddToInventory(" + doublequote;
  2640. std::string ofdark = "Items.Scarf_01_old_02" + doublequote;
  2641. std::string ofdarkside = power + ofdark;
  2642. std::string powerof = ofdarkside + ", 1)";
  2643. char* commandline = new char[powerof.length() + 1];
  2644. strcpy(commandline, powerof.c_str());
  2645. Scripting::Get().ExecuteLua(commandline);
  2646. std::memset(commandline, 0, sizeof(commandline));
  2647. }
  2648. if (ImGui::Button("Scarf_01_old_03")) {
  2649. std::string doublequote = "\"";
  2650. std::string power = "Game.AddToInventory(" + doublequote;
  2651. std::string ofdark = "Items.Scarf_01_old_03" + doublequote;
  2652. std::string ofdarkside = power + ofdark;
  2653. std::string powerof = ofdarkside + ", 1)";
  2654. char* commandline = new char[powerof.length() + 1];
  2655. strcpy(commandline, powerof.c_str());
  2656. Scripting::Get().ExecuteLua(commandline);
  2657. std::memset(commandline, 0, sizeof(commandline));
  2658. }
  2659. if (ImGui::Button("Scarf_01_rich_01")) {
  2660. std::string doublequote = "\"";
  2661. std::string power = "Game.AddToInventory(" + doublequote;
  2662. std::string ofdark = "Items.Scarf_01_rich_01" + doublequote;
  2663. std::string ofdarkside = power + ofdark;
  2664. std::string powerof = ofdarkside + ", 1)";
  2665. char* commandline = new char[powerof.length() + 1];
  2666. strcpy(commandline, powerof.c_str());
  2667. Scripting::Get().ExecuteLua(commandline);
  2668. std::memset(commandline, 0, sizeof(commandline));
  2669. }
  2670. if (ImGui::Button("Scarf_01_rich_02")) {
  2671. std::string doublequote = "\"";
  2672. std::string power = "Game.AddToInventory(" + doublequote;
  2673. std::string ofdark = "Items.Scarf_01_rich_02" + doublequote;
  2674. std::string ofdarkside = power + ofdark;
  2675. std::string powerof = ofdarkside + ", 1)";
  2676. char* commandline = new char[powerof.length() + 1];
  2677. strcpy(commandline, powerof.c_str());
  2678. Scripting::Get().ExecuteLua(commandline);
  2679. std::memset(commandline, 0, sizeof(commandline));
  2680. }
  2681. if (ImGui::Button("Scarf_01_rich_03")) {
  2682. std::string doublequote = "\"";
  2683. std::string power = "Game.AddToInventory(" + doublequote;
  2684. std::string ofdark = "Items.Scarf_01_rich_03" + doublequote;
  2685. std::string ofdarkside = power + ofdark;
  2686. std::string powerof = ofdarkside + ", 1)";
  2687. char* commandline = new char[powerof.length() + 1];
  2688. strcpy(commandline, powerof.c_str());
  2689. Scripting::Get().ExecuteLua(commandline);
  2690. std::memset(commandline, 0, sizeof(commandline));
  2691. }
  2692. if (ImGui::Button("Scarf_02_basic_01")) {
  2693. std::string doublequote = "\"";
  2694. std::string power = "Game.AddToInventory(" + doublequote;
  2695. std::string ofdark = "Items.Scarf_02_basic_01" + doublequote;
  2696. std::string ofdarkside = power + ofdark;
  2697. std::string powerof = ofdarkside + ", 1)";
  2698. char* commandline = new char[powerof.length() + 1];
  2699. strcpy(commandline, powerof.c_str());
  2700. Scripting::Get().ExecuteLua(commandline);
  2701. std::memset(commandline, 0, sizeof(commandline));
  2702. }
  2703. if (ImGui::Button("Scarf_02_basic_02")) {
  2704. std::string doublequote = "\"";
  2705. std::string power = "Game.AddToInventory(" + doublequote;
  2706. std::string ofdark = "Items.Scarf_02_basic_02" + doublequote;
  2707. std::string ofdarkside = power + ofdark;
  2708. std::string powerof = ofdarkside + ", 1)";
  2709. char* commandline = new char[powerof.length() + 1];
  2710. strcpy(commandline, powerof.c_str());
  2711. Scripting::Get().ExecuteLua(commandline);
  2712. std::memset(commandline, 0, sizeof(commandline));
  2713. }
  2714. if (ImGui::Button("Scarf_02_old_01")) {
  2715. std::string doublequote = "\"";
  2716. std::string power = "Game.AddToInventory(" + doublequote;
  2717. std::string ofdark = "Items.Scarf_02_old_01" + doublequote;
  2718. std::string ofdarkside = power + ofdark;
  2719. std::string powerof = ofdarkside + ", 1)";
  2720. char* commandline = new char[powerof.length() + 1];
  2721. strcpy(commandline, powerof.c_str());
  2722. Scripting::Get().ExecuteLua(commandline);
  2723. std::memset(commandline, 0, sizeof(commandline));
  2724. }
  2725. if (ImGui::Button("Scarf_02_old_02")) {
  2726. std::string doublequote = "\"";
  2727. std::string power = "Game.AddToInventory(" + doublequote;
  2728. std::string ofdark = "Items.Scarf_02_old_02" + doublequote;
  2729. std::string ofdarkside = power + ofdark;
  2730. std::string powerof = ofdarkside + ", 1)";
  2731. char* commandline = new char[powerof.length() + 1];
  2732. strcpy(commandline, powerof.c_str());
  2733. Scripting::Get().ExecuteLua(commandline);
  2734. std::memset(commandline, 0, sizeof(commandline));
  2735. }
  2736. if (ImGui::Button("Scarf_02_rich_01")) {
  2737. std::string doublequote = "\"";
  2738. std::string power = "Game.AddToInventory(" + doublequote;
  2739. std::string ofdark = "Items.Scarf_02_rich_01" + doublequote;
  2740. std::string ofdarkside = power + ofdark;
  2741. std::string powerof = ofdarkside + ", 1)";
  2742. char* commandline = new char[powerof.length() + 1];
  2743. strcpy(commandline, powerof.c_str());
  2744. Scripting::Get().ExecuteLua(commandline);
  2745. std::memset(commandline, 0, sizeof(commandline));
  2746. }
  2747. if (ImGui::Button("Scarf_03_basic_01")) {
  2748. std::string doublequote = "\"";
  2749. std::string power = "Game.AddToInventory(" + doublequote;
  2750. std::string ofdark = "Items.Scarf_03_basic_01" + doublequote;
  2751. std::string ofdarkside = power + ofdark;
  2752. std::string powerof = ofdarkside + ", 1)";
  2753. char* commandline = new char[powerof.length() + 1];
  2754. strcpy(commandline, powerof.c_str());
  2755. Scripting::Get().ExecuteLua(commandline);
  2756. std::memset(commandline, 0, sizeof(commandline));
  2757. }
  2758. if (ImGui::Button("Scarf_03_basic_02")) {
  2759. std::string doublequote = "\"";
  2760. std::string power = "Game.AddToInventory(" + doublequote;
  2761. std::string ofdark = "Items.Scarf_03_basic_02" + doublequote;
  2762. std::string ofdarkside = power + ofdark;
  2763. std::string powerof = ofdarkside + ", 1)";
  2764. char* commandline = new char[powerof.length() + 1];
  2765. strcpy(commandline, powerof.c_str());
  2766. Scripting::Get().ExecuteLua(commandline);
  2767. std::memset(commandline, 0, sizeof(commandline));
  2768. }
  2769. if (ImGui::Button("Scarf_03_basic_03")) {
  2770. std::string doublequote = "\"";
  2771. std::string power = "Game.AddToInventory(" + doublequote;
  2772. std::string ofdark = "Items.Scarf_03_basic_03" + doublequote;
  2773. std::string ofdarkside = power + ofdark;
  2774. std::string powerof = ofdarkside + ", 1)";
  2775. char* commandline = new char[powerof.length() + 1];
  2776. strcpy(commandline, powerof.c_str());
  2777. Scripting::Get().ExecuteLua(commandline);
  2778. std::memset(commandline, 0, sizeof(commandline));
  2779. }
  2780. if (ImGui::Button("Scarf_03_old_01")) {
  2781. std::string doublequote = "\"";
  2782. std::string power = "Game.AddToInventory(" + doublequote;
  2783. std::string ofdark = "Items.Scarf_03_old_01" + doublequote;
  2784. std::string ofdarkside = power + ofdark;
  2785. std::string powerof = ofdarkside + ", 1)";
  2786. char* commandline = new char[powerof.length() + 1];
  2787. strcpy(commandline, powerof.c_str());
  2788. Scripting::Get().ExecuteLua(commandline);
  2789. std::memset(commandline, 0, sizeof(commandline));
  2790. }
  2791. if (ImGui::Button("Scarf_03_old_02")) {
  2792. std::string doublequote = "\"";
  2793. std::string power = "Game.AddToInventory(" + doublequote;
  2794. std::string ofdark = "Items.Scarf_03_old_02" + doublequote;
  2795. std::string ofdarkside = power + ofdark;
  2796. std::string powerof = ofdarkside + ", 1)";
  2797. char* commandline = new char[powerof.length() + 1];
  2798. strcpy(commandline, powerof.c_str());
  2799. Scripting::Get().ExecuteLua(commandline);
  2800. std::memset(commandline, 0, sizeof(commandline));
  2801. }
  2802. if (ImGui::Button("Scarf_03_old_03")) {
  2803. std::string doublequote = "\"";
  2804. std::string power = "Game.AddToInventory(" + doublequote;
  2805. std::string ofdark = "Items.Scarf_03_old_03" + doublequote;
  2806. std::string ofdarkside = power + ofdark;
  2807. std::string powerof = ofdarkside + ", 1)";
  2808. char* commandline = new char[powerof.length() + 1];
  2809. strcpy(commandline, powerof.c_str());
  2810. Scripting::Get().ExecuteLua(commandline);
  2811. std::memset(commandline, 0, sizeof(commandline));
  2812. }
  2813. if (ImGui::Button("Scarf_03_rich_01")) {
  2814. std::string doublequote = "\"";
  2815. std::string power = "Game.AddToInventory(" + doublequote;
  2816. std::string ofdark = "Items.Scarf_03_rich_01" + doublequote;
  2817. std::string ofdarkside = power + ofdark;
  2818. std::string powerof = ofdarkside + ", 1)";
  2819. char* commandline = new char[powerof.length() + 1];
  2820. strcpy(commandline, powerof.c_str());
  2821. Scripting::Get().ExecuteLua(commandline);
  2822. std::memset(commandline, 0, sizeof(commandline));
  2823. }
  2824. if (ImGui::Button("Scarf_03_rich_02")) {
  2825. std::string doublequote = "\"";
  2826. std::string power = "Game.AddToInventory(" + doublequote;
  2827. std::string ofdark = "Items.Scarf_03_rich_02" + doublequote;
  2828. std::string ofdarkside = power + ofdark;
  2829. std::string powerof = ofdarkside + ", 1)";
  2830. char* commandline = new char[powerof.length() + 1];
  2831. strcpy(commandline, powerof.c_str());
  2832. Scripting::Get().ExecuteLua(commandline);
  2833. std::memset(commandline, 0, sizeof(commandline));
  2834. }
  2835. if (ImGui::Button("Scarf_03_rich_03")) {
  2836. std::string doublequote = "\"";
  2837. std::string power = "Game.AddToInventory(" + doublequote;
  2838. std::string ofdark = "Items.Scarf_03_rich_03" + doublequote;
  2839. std::string ofdarkside = power + ofdark;
  2840. std::string powerof = ofdarkside + ", 1)";
  2841. char* commandline = new char[powerof.length() + 1];
  2842. strcpy(commandline, powerof.c_str());
  2843. Scripting::Get().ExecuteLua(commandline);
  2844. std::memset(commandline, 0, sizeof(commandline));
  2845. }
  2846. ImGui::TreePop();
  2847. }
  2848. if (ImGui::TreeNode("Shirt 2")) {
  2849. if (ImGui::Button("Shirt_01_basic_01")) {
  2850. std::string doublequote = "\"";
  2851. std::string power = "Game.AddToInventory(" + doublequote;
  2852. std::string ofdark = "Items.Shirt_01_basic_01" + doublequote;
  2853. std::string ofdarkside = power + ofdark;
  2854. std::string powerof = ofdarkside + ", 1)";
  2855. char* commandline = new char[powerof.length() + 1];
  2856. strcpy(commandline, powerof.c_str());
  2857. Scripting::Get().ExecuteLua(commandline);
  2858. std::memset(commandline, 0, sizeof(commandline));
  2859. }
  2860. if (ImGui::Button("Shirt_01_basic_02")) {
  2861. std::string doublequote = "\"";
  2862. std::string power = "Game.AddToInventory(" + doublequote;
  2863. std::string ofdark = "Items.Shirt_01_basic_02" + doublequote;
  2864. std::string ofdarkside = power + ofdark;
  2865. std::string powerof = ofdarkside + ", 1)";
  2866. char* commandline = new char[powerof.length() + 1];
  2867. strcpy(commandline, powerof.c_str());
  2868. Scripting::Get().ExecuteLua(commandline);
  2869. std::memset(commandline, 0, sizeof(commandline));
  2870. }
  2871. if (ImGui::Button("Shirt_01_old_01")) {
  2872. std::string doublequote = "\"";
  2873. std::string power = "Game.AddToInventory(" + doublequote;
  2874. std::string ofdark = "Items.Shirt_01_old_01" + doublequote;
  2875. std::string ofdarkside = power + ofdark;
  2876. std::string powerof = ofdarkside + ", 1)";
  2877. char* commandline = new char[powerof.length() + 1];
  2878. strcpy(commandline, powerof.c_str());
  2879. Scripting::Get().ExecuteLua(commandline);
  2880. std::memset(commandline, 0, sizeof(commandline));
  2881. }
  2882. if (ImGui::Button("Shirt_01_old_02")) {
  2883. std::string doublequote = "\"";
  2884. std::string power = "Game.AddToInventory(" + doublequote;
  2885. std::string ofdark = "Items.Shirt_01_old_02" + doublequote;
  2886. std::string ofdarkside = power + ofdark;
  2887. std::string powerof = ofdarkside + ", 1)";
  2888. char* commandline = new char[powerof.length() + 1];
  2889. strcpy(commandline, powerof.c_str());
  2890. Scripting::Get().ExecuteLua(commandline);
  2891. std::memset(commandline, 0, sizeof(commandline));
  2892. }
  2893. if (ImGui::Button("Shirt_01_rich_01")) {
  2894. std::string doublequote = "\"";
  2895. std::string power = "Game.AddToInventory(" + doublequote;
  2896. std::string ofdark = "Items.Shirt_01_rich_01" + doublequote;
  2897. std::string ofdarkside = power + ofdark;
  2898. std::string powerof = ofdarkside + ", 1)";
  2899. char* commandline = new char[powerof.length() + 1];
  2900. strcpy(commandline, powerof.c_str());
  2901. Scripting::Get().ExecuteLua(commandline);
  2902. std::memset(commandline, 0, sizeof(commandline));
  2903. }
  2904. if (ImGui::Button("Shirt_01_rich_02")) {
  2905. std::string doublequote = "\"";
  2906. std::string power = "Game.AddToInventory(" + doublequote;
  2907. std::string ofdark = "Items.Shirt_01_rich_02" + doublequote;
  2908. std::string ofdarkside = power + ofdark;
  2909. std::string powerof = ofdarkside + ", 1)";
  2910. char* commandline = new char[powerof.length() + 1];
  2911. strcpy(commandline, powerof.c_str());
  2912. Scripting::Get().ExecuteLua(commandline);
  2913. std::memset(commandline, 0, sizeof(commandline));
  2914. }
  2915. if (ImGui::Button("Shirt_02_basic_01")) {
  2916. std::string doublequote = "\"";
  2917. std::string power = "Game.AddToInventory(" + doublequote;
  2918. std::string ofdark = "Items.Shirt_02_basic_01" + doublequote;
  2919. std::string ofdarkside = power + ofdark;
  2920. std::string powerof = ofdarkside + ", 1)";
  2921. char* commandline = new char[powerof.length() + 1];
  2922. strcpy(commandline, powerof.c_str());
  2923. Scripting::Get().ExecuteLua(commandline);
  2924. std::memset(commandline, 0, sizeof(commandline));
  2925. }
  2926. if (ImGui::Button("Shirt_02_basic_02")) {
  2927. std::string doublequote = "\"";
  2928. std::string power = "Game.AddToInventory(" + doublequote;
  2929. std::string ofdark = "Items.Shirt_02_basic_02" + doublequote;
  2930. std::string ofdarkside = power + ofdark;
  2931. std::string powerof = ofdarkside + ", 1)";
  2932. char* commandline = new char[powerof.length() + 1];
  2933. strcpy(commandline, powerof.c_str());
  2934. Scripting::Get().ExecuteLua(commandline);
  2935. std::memset(commandline, 0, sizeof(commandline));
  2936. }
  2937. if (ImGui::Button("Shirt_02_basic_03")) {
  2938. std::string doublequote = "\"";
  2939. std::string power = "Game.AddToInventory(" + doublequote;
  2940. std::string ofdark = "Items.Shirt_02_basic_03" + doublequote;
  2941. std::string ofdarkside = power + ofdark;
  2942. std::string powerof = ofdarkside + ", 1)";
  2943. char* commandline = new char[powerof.length() + 1];
  2944. strcpy(commandline, powerof.c_str());
  2945. Scripting::Get().ExecuteLua(commandline);
  2946. std::memset(commandline, 0, sizeof(commandline));
  2947. }
  2948. if (ImGui::Button("Shirt_02_basic_04")) {
  2949. std::string doublequote = "\"";
  2950. std::string power = "Game.AddToInventory(" + doublequote;
  2951. std::string ofdark = "Items.Shirt_02_basic_04" + doublequote;
  2952. std::string ofdarkside = power + ofdark;
  2953. std::string powerof = ofdarkside + ", 1)";
  2954. char* commandline = new char[powerof.length() + 1];
  2955. strcpy(commandline, powerof.c_str());
  2956. Scripting::Get().ExecuteLua(commandline);
  2957. std::memset(commandline, 0, sizeof(commandline));
  2958. }
  2959. if (ImGui::Button("Shirt_02_old_01")) {
  2960. std::string doublequote = "\"";
  2961. std::string power = "Game.AddToInventory(" + doublequote;
  2962. std::string ofdark = "Items.Shirt_02_old_01" + doublequote;
  2963. std::string ofdarkside = power + ofdark;
  2964. std::string powerof = ofdarkside + ", 1)";
  2965. char* commandline = new char[powerof.length() + 1];
  2966. strcpy(commandline, powerof.c_str());
  2967. Scripting::Get().ExecuteLua(commandline);
  2968. std::memset(commandline, 0, sizeof(commandline));
  2969. }
  2970. if (ImGui::Button("Shirt_02_old_02")) {
  2971. std::string doublequote = "\"";
  2972. std::string power = "Game.AddToInventory(" + doublequote;
  2973. std::string ofdark = "Items.Shirt_02_old_02" + doublequote;
  2974. std::string ofdarkside = power + ofdark;
  2975. std::string powerof = ofdarkside + ", 1)";
  2976. char* commandline = new char[powerof.length() + 1];
  2977. strcpy(commandline, powerof.c_str());
  2978. Scripting::Get().ExecuteLua(commandline);
  2979. std::memset(commandline, 0, sizeof(commandline));
  2980. }
  2981. if (ImGui::Button("Shirt_02_old_03")) {
  2982. std::string doublequote = "\"";
  2983. std::string power = "Game.AddToInventory(" + doublequote;
  2984. std::string ofdark = "Items.Shirt_02_old_03" + doublequote;
  2985. std::string ofdarkside = power + ofdark;
  2986. std::string powerof = ofdarkside + ", 1)";
  2987. char* commandline = new char[powerof.length() + 1];
  2988. strcpy(commandline, powerof.c_str());
  2989. Scripting::Get().ExecuteLua(commandline);
  2990. std::memset(commandline, 0, sizeof(commandline));
  2991. }
  2992. if (ImGui::Button("Shirt_02_rich_01")) {
  2993. std::string doublequote = "\"";
  2994. std::string power = "Game.AddToInventory(" + doublequote;
  2995. std::string ofdark = "Items.Shirt_02_rich_01" + doublequote;
  2996. std::string ofdarkside = power + ofdark;
  2997. std::string powerof = ofdarkside + ", 1)";
  2998. char* commandline = new char[powerof.length() + 1];
  2999. strcpy(commandline, powerof.c_str());
  3000. Scripting::Get().ExecuteLua(commandline);
  3001. std::memset(commandline, 0, sizeof(commandline));
  3002. }
  3003. if (ImGui::Button("Shirt_02_rich_02")) {
  3004. std::string doublequote = "\"";
  3005. std::string power = "Game.AddToInventory(" + doublequote;
  3006. std::string ofdark = "Items.Shirt_02_rich_02" + doublequote;
  3007. std::string ofdarkside = power + ofdark;
  3008. std::string powerof = ofdarkside + ", 1)";
  3009. char* commandline = new char[powerof.length() + 1];
  3010. strcpy(commandline, powerof.c_str());
  3011. Scripting::Get().ExecuteLua(commandline);
  3012. std::memset(commandline, 0, sizeof(commandline));
  3013. }
  3014. if (ImGui::Button("Shirt_02_rich_03")) {
  3015. std::string doublequote = "\"";
  3016. std::string power = "Game.AddToInventory(" + doublequote;
  3017. std::string ofdark = "Items.Shirt_02_rich_03" + doublequote;
  3018. std::string ofdarkside = power + ofdark;
  3019. std::string powerof = ofdarkside + ", 1)";
  3020. char* commandline = new char[powerof.length() + 1];
  3021. strcpy(commandline, powerof.c_str());
  3022. Scripting::Get().ExecuteLua(commandline);
  3023. std::memset(commandline, 0, sizeof(commandline));
  3024. }
  3025. if (ImGui::Button("Shirt_03_basic_01")) {
  3026. std::string doublequote = "\"";
  3027. std::string power = "Game.AddToInventory(" + doublequote;
  3028. std::string ofdark = "Items.Shirt_03_basic_01" + doublequote;
  3029. std::string ofdarkside = power + ofdark;
  3030. std::string powerof = ofdarkside + ", 1)";
  3031. char* commandline = new char[powerof.length() + 1];
  3032. strcpy(commandline, powerof.c_str());
  3033. Scripting::Get().ExecuteLua(commandline);
  3034. std::memset(commandline, 0, sizeof(commandline));
  3035. }
  3036. if (ImGui::Button("Shirt_03_basic_02")) {
  3037. std::string doublequote = "\"";
  3038. std::string power = "Game.AddToInventory(" + doublequote;
  3039. std::string ofdark = "Items.Shirt_03_basic_02" + doublequote;
  3040. std::string ofdarkside = power + ofdark;
  3041. std::string powerof = ofdarkside + ", 1)";
  3042. char* commandline = new char[powerof.length() + 1];
  3043. strcpy(commandline, powerof.c_str());
  3044. Scripting::Get().ExecuteLua(commandline);
  3045. std::memset(commandline, 0, sizeof(commandline));
  3046. }
  3047. if (ImGui::Button("Shirt_03_basic_03")) {
  3048. std::string doublequote = "\"";
  3049. std::string power = "Game.AddToInventory(" + doublequote;
  3050. std::string ofdark = "Items.Shirt_03_basic_03" + doublequote;
  3051. std::string ofdarkside = power + ofdark;
  3052. std::string powerof = ofdarkside + ", 1)";
  3053. char* commandline = new char[powerof.length() + 1];
  3054. strcpy(commandline, powerof.c_str());
  3055. Scripting::Get().ExecuteLua(commandline);
  3056. std::memset(commandline, 0, sizeof(commandline));
  3057. }
  3058. if (ImGui::Button("Shirt_03_old_01")) {
  3059. std::string doublequote = "\"";
  3060. std::string power = "Game.AddToInventory(" + doublequote;
  3061. std::string ofdark = "Items.Shirt_03_old_01" + doublequote;
  3062. std::string ofdarkside = power + ofdark;
  3063. std::string powerof = ofdarkside + ", 1)";
  3064. char* commandline = new char[powerof.length() + 1];
  3065. strcpy(commandline, powerof.c_str());
  3066. Scripting::Get().ExecuteLua(commandline);
  3067. std::memset(commandline, 0, sizeof(commandline));
  3068. }
  3069. if (ImGui::Button("Shirt_03_old_02")) {
  3070. std::string doublequote = "\"";
  3071. std::string power = "Game.AddToInventory(" + doublequote;
  3072. std::string ofdark = "Items.Shirt_03_old_02" + doublequote;
  3073. std::string ofdarkside = power + ofdark;
  3074. std::string powerof = ofdarkside + ", 1)";
  3075. char* commandline = new char[powerof.length() + 1];
  3076. strcpy(commandline, powerof.c_str());
  3077. Scripting::Get().ExecuteLua(commandline);
  3078. std::memset(commandline, 0, sizeof(commandline));
  3079. }
  3080. if (ImGui::Button("Shirt_03_old_03")) {
  3081. std::string doublequote = "\"";
  3082. std::string power = "Game.AddToInventory(" + doublequote;
  3083. std::string ofdark = "Items.Shirt_03_old_03" + doublequote;
  3084. std::string ofdarkside = power + ofdark;
  3085. std::string powerof = ofdarkside + ", 1)";
  3086. char* commandline = new char[powerof.length() + 1];
  3087. strcpy(commandline, powerof.c_str());
  3088. Scripting::Get().ExecuteLua(commandline);
  3089. std::memset(commandline, 0, sizeof(commandline));
  3090. }
  3091. if (ImGui::Button("Shirt_03_rich_01")) {
  3092. std::string doublequote = "\"";
  3093. std::string power = "Game.AddToInventory(" + doublequote;
  3094. std::string ofdark = "Items.Shirt_03_rich_01" + doublequote;
  3095. std::string ofdarkside = power + ofdark;
  3096. std::string powerof = ofdarkside + ", 1)";
  3097. char* commandline = new char[powerof.length() + 1];
  3098. strcpy(commandline, powerof.c_str());
  3099. Scripting::Get().ExecuteLua(commandline);
  3100. std::memset(commandline, 0, sizeof(commandline));
  3101. }
  3102. if (ImGui::Button("Shirt_03_rich_02")) {
  3103. std::string doublequote = "\"";
  3104. std::string power = "Game.AddToInventory(" + doublequote;
  3105. std::string ofdark = "Items.Shirt_03_rich_02" + doublequote;
  3106. std::string ofdarkside = power + ofdark;
  3107. std::string powerof = ofdarkside + ", 1)";
  3108. char* commandline = new char[powerof.length() + 1];
  3109. strcpy(commandline, powerof.c_str());
  3110. Scripting::Get().ExecuteLua(commandline);
  3111. std::memset(commandline, 0, sizeof(commandline));
  3112. }
  3113. if (ImGui::Button("Shirt_03_rich_03")) {
  3114. std::string doublequote = "\"";
  3115. std::string power = "Game.AddToInventory(" + doublequote;
  3116. std::string ofdark = "Items.Shirt_03_rich_03" + doublequote;
  3117. std::string ofdarkside = power + ofdark;
  3118. std::string powerof = ofdarkside + ", 1)";
  3119. char* commandline = new char[powerof.length() + 1];
  3120. strcpy(commandline, powerof.c_str());
  3121. Scripting::Get().ExecuteLua(commandline);
  3122. std::memset(commandline, 0, sizeof(commandline));
  3123. }
  3124. ImGui::TreePop();
  3125. }
  3126. if (ImGui::TreeNode("Shorts")) {
  3127. if (ImGui::Button("Shorts_01_basic_01")) {
  3128. std::string doublequote = "\"";
  3129. std::string power = "Game.AddToInventory(" + doublequote;
  3130. std::string ofdark = "Items.Shorts_01_basic_01" + doublequote;
  3131. std::string ofdarkside = power + ofdark;
  3132. std::string powerof = ofdarkside + ", 1)";
  3133. char* commandline = new char[powerof.length() + 1];
  3134. strcpy(commandline, powerof.c_str());
  3135. Scripting::Get().ExecuteLua(commandline);
  3136. std::memset(commandline, 0, sizeof(commandline));
  3137. }
  3138. if (ImGui::Button("Shorts_01_old_01")) {
  3139. std::string doublequote = "\"";
  3140. std::string power = "Game.AddToInventory(" + doublequote;
  3141. std::string ofdark = "Items.Shorts_01_old_01" + doublequote;
  3142. std::string ofdarkside = power + ofdark;
  3143. std::string powerof = ofdarkside + ", 1)";
  3144. char* commandline = new char[powerof.length() + 1];
  3145. strcpy(commandline, powerof.c_str());
  3146. Scripting::Get().ExecuteLua(commandline);
  3147. std::memset(commandline, 0, sizeof(commandline));
  3148. }
  3149. if (ImGui::Button("Shorts_01_old_02")) {
  3150. std::string doublequote = "\"";
  3151. std::string power = "Game.AddToInventory(" + doublequote;
  3152. std::string ofdark = "Items.Shorts_01_old_02" + doublequote;
  3153. std::string ofdarkside = power + ofdark;
  3154. std::string powerof = ofdarkside + ", 1)";
  3155. char* commandline = new char[powerof.length() + 1];
  3156. strcpy(commandline, powerof.c_str());
  3157. Scripting::Get().ExecuteLua(commandline);
  3158. std::memset(commandline, 0, sizeof(commandline));
  3159. }
  3160. if (ImGui::Button("Shorts_01_old_03")) {
  3161. std::string doublequote = "\"";
  3162. std::string power = "Game.AddToInventory(" + doublequote;
  3163. std::string ofdark = "Items.Shorts_01_old_03" + doublequote;
  3164. std::string ofdarkside = power + ofdark;
  3165. std::string powerof = ofdarkside + ", 1)";
  3166. char* commandline = new char[powerof.length() + 1];
  3167. strcpy(commandline, powerof.c_str());
  3168. Scripting::Get().ExecuteLua(commandline);
  3169. std::memset(commandline, 0, sizeof(commandline));
  3170. }
  3171. if (ImGui::Button("Shorts_01_rich_01")) {
  3172. std::string doublequote = "\"";
  3173. std::string power = "Game.AddToInventory(" + doublequote;
  3174. std::string ofdark = "Items.Shorts_01_rich_01" + doublequote;
  3175. std::string ofdarkside = power + ofdark;
  3176. std::string powerof = ofdarkside + ", 1)";
  3177. char* commandline = new char[powerof.length() + 1];
  3178. strcpy(commandline, powerof.c_str());
  3179. Scripting::Get().ExecuteLua(commandline);
  3180. std::memset(commandline, 0, sizeof(commandline));
  3181. }
  3182. if (ImGui::Button("Shorts_02_basic_01")) {
  3183. std::string doublequote = "\"";
  3184. std::string power = "Game.AddToInventory(" + doublequote;
  3185. std::string ofdark = "Items.Shorts_02_basic_01" + doublequote;
  3186. std::string ofdarkside = power + ofdark;
  3187. std::string powerof = ofdarkside + ", 1)";
  3188. char* commandline = new char[powerof.length() + 1];
  3189. strcpy(commandline, powerof.c_str());
  3190. Scripting::Get().ExecuteLua(commandline);
  3191. std::memset(commandline, 0, sizeof(commandline));
  3192. }
  3193. if (ImGui::Button("Shorts_02_basic_02")) {
  3194. std::string doublequote = "\"";
  3195. std::string power = "Game.AddToInventory(" + doublequote;
  3196. std::string ofdark = "Items.Shorts_02_basic_02" + doublequote;
  3197. std::string ofdarkside = power + ofdark;
  3198. std::string powerof = ofdarkside + ", 1)";
  3199. char* commandline = new char[powerof.length() + 1];
  3200. strcpy(commandline, powerof.c_str());
  3201. Scripting::Get().ExecuteLua(commandline);
  3202. std::memset(commandline, 0, sizeof(commandline));
  3203. }
  3204. if (ImGui::Button("Shorts_02_old_01")) {
  3205. std::string doublequote = "\"";
  3206. std::string power = "Game.AddToInventory(" + doublequote;
  3207. std::string ofdark = "Items.Shorts_02_old_01" + doublequote;
  3208. std::string ofdarkside = power + ofdark;
  3209. std::string powerof = ofdarkside + ", 1)";
  3210. char* commandline = new char[powerof.length() + 1];
  3211. strcpy(commandline, powerof.c_str());
  3212. Scripting::Get().ExecuteLua(commandline);
  3213. std::memset(commandline, 0, sizeof(commandline));
  3214. }
  3215. if (ImGui::Button("Shorts_02_old_02")) {
  3216. std::string doublequote = "\"";
  3217. std::string power = "Game.AddToInventory(" + doublequote;
  3218. std::string ofdark = "Items.Shorts_02_old_02" + doublequote;
  3219. std::string ofdarkside = power + ofdark;
  3220. std::string powerof = ofdarkside + ", 1)";
  3221. char* commandline = new char[powerof.length() + 1];
  3222. strcpy(commandline, powerof.c_str());
  3223. Scripting::Get().ExecuteLua(commandline);
  3224. std::memset(commandline, 0, sizeof(commandline));
  3225. }
  3226. if (ImGui::Button("Shorts_02_rich_01")) {
  3227. std::string doublequote = "\"";
  3228. std::string power = "Game.AddToInventory(" + doublequote;
  3229. std::string ofdark = "Items.Shorts_02_rich_01" + doublequote;
  3230. std::string ofdarkside = power + ofdark;
  3231. std::string powerof = ofdarkside + ", 1)";
  3232. char* commandline = new char[powerof.length() + 1];
  3233. strcpy(commandline, powerof.c_str());
  3234. Scripting::Get().ExecuteLua(commandline);
  3235. std::memset(commandline, 0, sizeof(commandline));
  3236. }
  3237. if (ImGui::Button("Shorts_02_rich_02")) {
  3238. std::string doublequote = "\"";
  3239. std::string power = "Game.AddToInventory(" + doublequote;
  3240. std::string ofdark = "Items.Shorts_02_rich_02" + doublequote;
  3241. std::string ofdarkside = power + ofdark;
  3242. std::string powerof = ofdarkside + ", 1)";
  3243. char* commandline = new char[powerof.length() + 1];
  3244. strcpy(commandline, powerof.c_str());
  3245. Scripting::Get().ExecuteLua(commandline);
  3246. std::memset(commandline, 0, sizeof(commandline));
  3247. }
  3248. if (ImGui::Button("Shorts_03_basic_01")) {
  3249. std::string doublequote = "\"";
  3250. std::string power = "Game.AddToInventory(" + doublequote;
  3251. std::string ofdark = "Items.Shorts_03_basic_01" + doublequote;
  3252. std::string ofdarkside = power + ofdark;
  3253. std::string powerof = ofdarkside + ", 1)";
  3254. char* commandline = new char[powerof.length() + 1];
  3255. strcpy(commandline, powerof.c_str());
  3256. Scripting::Get().ExecuteLua(commandline);
  3257. std::memset(commandline, 0, sizeof(commandline));
  3258. }
  3259. if (ImGui::Button("Shorts_03_basic_02")) {
  3260. std::string doublequote = "\"";
  3261. std::string power = "Game.AddToInventory(" + doublequote;
  3262. std::string ofdark = "Items.Shorts_03_basic_02" + doublequote;
  3263. std::string ofdarkside = power + ofdark;
  3264. std::string powerof = ofdarkside + ", 1)";
  3265. char* commandline = new char[powerof.length() + 1];
  3266. strcpy(commandline, powerof.c_str());
  3267. Scripting::Get().ExecuteLua(commandline);
  3268. std::memset(commandline, 0, sizeof(commandline));
  3269. }
  3270. if (ImGui::Button("Shorts_03_basic_03")) {
  3271. std::string doublequote = "\"";
  3272. std::string power = "Game.AddToInventory(" + doublequote;
  3273. std::string ofdark = "Items.Shorts_03_basic_03" + doublequote;
  3274. std::string ofdarkside = power + ofdark;
  3275. std::string powerof = ofdarkside + ", 1)";
  3276. char* commandline = new char[powerof.length() + 1];
  3277. strcpy(commandline, powerof.c_str());
  3278. Scripting::Get().ExecuteLua(commandline);
  3279. std::memset(commandline, 0, sizeof(commandline));
  3280. }
  3281. if (ImGui::Button("Shorts_03_old_01")) {
  3282. std::string doublequote = "\"";
  3283. std::string power = "Game.AddToInventory(" + doublequote;
  3284. std::string ofdark = "Items.Shorts_03_old_01" + doublequote;
  3285. std::string ofdarkside = power + ofdark;
  3286. std::string powerof = ofdarkside + ", 1)";
  3287. char* commandline = new char[powerof.length() + 1];
  3288. strcpy(commandline, powerof.c_str());
  3289. Scripting::Get().ExecuteLua(commandline);
  3290. std::memset(commandline, 0, sizeof(commandline));
  3291. }
  3292. if (ImGui::Button("Shorts_03_rich_01")) {
  3293. std::string doublequote = "\"";
  3294. std::string power = "Game.AddToInventory(" + doublequote;
  3295. std::string ofdark = "Items.Shorts_03_rich_01" + doublequote;
  3296. std::string ofdarkside = power + ofdark;
  3297. std::string powerof = ofdarkside + ", 1)";
  3298. char* commandline = new char[powerof.length() + 1];
  3299. strcpy(commandline, powerof.c_str());
  3300. Scripting::Get().ExecuteLua(commandline);
  3301. std::memset(commandline, 0, sizeof(commandline));
  3302. }
  3303. if (ImGui::Button("Shorts_04_old_01")) {
  3304. std::string doublequote = "\"";
  3305. std::string power = "Game.AddToInventory(" + doublequote;
  3306. std::string ofdark = "Items.Shorts_04_old_01" + doublequote;
  3307. std::string ofdarkside = power + ofdark;
  3308. std::string powerof = ofdarkside + ", 1)";
  3309. char* commandline = new char[powerof.length() + 1];
  3310. strcpy(commandline, powerof.c_str());
  3311. Scripting::Get().ExecuteLua(commandline);
  3312. std::memset(commandline, 0, sizeof(commandline));
  3313. }
  3314. if (ImGui::Button("Shorts_04_old_02")) {
  3315. std::string doublequote = "\"";
  3316. std::string power = "Game.AddToInventory(" + doublequote;
  3317. std::string ofdark = "Items.Shorts_04_old_02" + doublequote;
  3318. std::string ofdarkside = power + ofdark;
  3319. std::string powerof = ofdarkside + ", 1)";
  3320. char* commandline = new char[powerof.length() + 1];
  3321. strcpy(commandline, powerof.c_str());
  3322. Scripting::Get().ExecuteLua(commandline);
  3323. std::memset(commandline, 0, sizeof(commandline));
  3324. }
  3325. if (ImGui::Button("Shorts_04_old_04")) {
  3326. std::string doublequote = "\"";
  3327. std::string power = "Game.AddToInventory(" + doublequote;
  3328. std::string ofdark = "Items.Shorts_04_old_04" + doublequote;
  3329. std::string ofdarkside = power + ofdark;
  3330. std::string powerof = ofdarkside + ", 1)";
  3331. char* commandline = new char[powerof.length() + 1];
  3332. strcpy(commandline, powerof.c_str());
  3333. Scripting::Get().ExecuteLua(commandline);
  3334. std::memset(commandline, 0, sizeof(commandline));
  3335. }
  3336. if (ImGui::Button("Shorts_05_old_01")) {
  3337. std::string doublequote = "\"";
  3338. std::string power = "Game.AddToInventory(" + doublequote;
  3339. std::string ofdark = "Items.Shorts_05_old_01" + doublequote;
  3340. std::string ofdarkside = power + ofdark;
  3341. std::string powerof = ofdarkside + ", 1)";
  3342. char* commandline = new char[powerof.length() + 1];
  3343. strcpy(commandline, powerof.c_str());
  3344. Scripting::Get().ExecuteLua(commandline);
  3345. std::memset(commandline, 0, sizeof(commandline));
  3346. }
  3347. if (ImGui::Button("Shorts_05_old_02")) {
  3348. std::string doublequote = "\"";
  3349. std::string power = "Game.AddToInventory(" + doublequote;
  3350. std::string ofdark = "Items.Shorts_05_old_02" + doublequote;
  3351. std::string ofdarkside = power + ofdark;
  3352. std::string powerof = ofdarkside + ", 1)";
  3353. char* commandline = new char[powerof.length() + 1];
  3354. strcpy(commandline, powerof.c_str());
  3355. Scripting::Get().ExecuteLua(commandline);
  3356. std::memset(commandline, 0, sizeof(commandline));
  3357. }
  3358. if (ImGui::Button("Shorts_05_old_03")) {
  3359. std::string doublequote = "\"";
  3360. std::string power = "Game.AddToInventory(" + doublequote;
  3361. std::string ofdark = "Items.Shorts_05_old_03" + doublequote;
  3362. std::string ofdarkside = power + ofdark;
  3363. std::string powerof = ofdarkside + ", 1)";
  3364. char* commandline = new char[powerof.length() + 1];
  3365. strcpy(commandline, powerof.c_str());
  3366. Scripting::Get().ExecuteLua(commandline);
  3367. std::memset(commandline, 0, sizeof(commandline));
  3368. }
  3369. if (ImGui::Button("Shorts_05_old_04")) {
  3370. std::string doublequote = "\"";
  3371. std::string power = "Game.AddToInventory(" + doublequote;
  3372. std::string ofdark = "Items.Shorts_05_old_04" + doublequote;
  3373. std::string ofdarkside = power + ofdark;
  3374. std::string powerof = ofdarkside + ", 1)";
  3375. char* commandline = new char[powerof.length() + 1];
  3376. strcpy(commandline, powerof.c_str());
  3377. Scripting::Get().ExecuteLua(commandline);
  3378. std::memset(commandline, 0, sizeof(commandline));
  3379. }
  3380. if (ImGui::Button("Shorts_05_old_05")) {
  3381. std::string doublequote = "\"";
  3382. std::string power = "Game.AddToInventory(" + doublequote;
  3383. std::string ofdark = "Items.Shorts_05_old_05" + doublequote;
  3384. std::string ofdarkside = power + ofdark;
  3385. std::string powerof = ofdarkside + ", 1)";
  3386. char* commandline = new char[powerof.length() + 1];
  3387. strcpy(commandline, powerof.c_str());
  3388. Scripting::Get().ExecuteLua(commandline);
  3389. std::memset(commandline, 0, sizeof(commandline));
  3390. }
  3391. ImGui::TreePop();
  3392. }
  3393. if (ImGui::TreeNode("Other")) {
  3394. if (ImGui::Button("SQ004_RaffenShiv_Mask")) {
  3395. std::string doublequote = "\"";
  3396. std::string power = "Game.AddToInventory(" + doublequote;
  3397. std::string ofdark = "Items.SQ004_RaffenShiv_Mask" + doublequote;
  3398. std::string ofdarkside = power + ofdark;
  3399. std::string powerof = ofdarkside + ", 1)";
  3400. char* commandline = new char[powerof.length() + 1];
  3401. strcpy(commandline, powerof.c_str());
  3402. Scripting::Get().ExecuteLua(commandline);
  3403. std::memset(commandline, 0, sizeof(commandline));
  3404. }
  3405. if (ImGui::Button("SQ012_Shirt_VoteForPeralez")) {
  3406. std::string doublequote = "\"";
  3407. std::string power = "Game.AddToInventory(" + doublequote;
  3408. std::string ofdark = "Items.SQ012_Shirt_VoteForPeralez" + doublequote;
  3409. std::string ofdarkside = power + ofdark;
  3410. std::string powerof = ofdarkside + ", 1)";
  3411. char* commandline = new char[powerof.length() + 1];
  3412. strcpy(commandline, powerof.c_str());
  3413. Scripting::Get().ExecuteLua(commandline);
  3414. std::memset(commandline, 0, sizeof(commandline));
  3415. }
  3416. if (ImGui::Button("SQ021_Lab_Costume")) {
  3417. std::string doublequote = "\"";
  3418. std::string power = "Game.AddToInventory(" + doublequote;
  3419. std::string ofdark = "Items.SQ021_Lab_Costume" + doublequote;
  3420. std::string ofdarkside = power + ofdark;
  3421. std::string powerof = ofdarkside + ", 1)";
  3422. char* commandline = new char[powerof.length() + 1];
  3423. strcpy(commandline, powerof.c_str());
  3424. Scripting::Get().ExecuteLua(commandline);
  3425. std::memset(commandline, 0, sizeof(commandline));
  3426. }
  3427. if (ImGui::Button("sq021_lab_costume_folded")) {
  3428. std::string doublequote = "\"";
  3429. std::string power = "Game.AddToInventory(" + doublequote;
  3430. std::string ofdark = "Items.sq021_lab_costume_folded" + doublequote;
  3431. std::string ofdarkside = power + ofdark;
  3432. std::string powerof = ofdarkside + ", 1)";
  3433. char* commandline = new char[powerof.length() + 1];
  3434. strcpy(commandline, powerof.c_str());
  3435. Scripting::Get().ExecuteLua(commandline);
  3436. std::memset(commandline, 0, sizeof(commandline));
  3437. }
  3438. if (ImGui::Button("SQ021_Wraiths_Vest")) {
  3439. std::string doublequote = "\"";
  3440. std::string power = "Game.AddToInventory(" + doublequote;
  3441. std::string ofdark = "Items.SQ021_Wraiths_Vest" + doublequote;
  3442. std::string ofdarkside = power + ofdark;
  3443. std::string powerof = ofdarkside + ", 1)";
  3444. char* commandline = new char[powerof.length() + 1];
  3445. strcpy(commandline, powerof.c_str());
  3446. Scripting::Get().ExecuteLua(commandline);
  3447. std::memset(commandline, 0, sizeof(commandline));
  3448. }
  3449. if (ImGui::Button("sq021_wraiths_vest_folded")) {
  3450. std::string doublequote = "\"";
  3451. std::string power = "Game.AddToInventory(" + doublequote;
  3452. std::string ofdark = "Items.sq021_wraiths_vest_folded" + doublequote;
  3453. std::string ofdarkside = power + ofdark;
  3454. std::string powerof = ofdarkside + ", 1)";
  3455. char* commandline = new char[powerof.length() + 1];
  3456. strcpy(commandline, powerof.c_str());
  3457. Scripting::Get().ExecuteLua(commandline);
  3458. std::memset(commandline, 0, sizeof(commandline));
  3459. }
  3460. if (ImGui::Button("SQ023_Joshua_Prisonwear")) {
  3461. std::string doublequote = "\"";
  3462. std::string power = "Game.AddToInventory(" + doublequote;
  3463. std::string ofdark = "Items.SQ023_Joshua_Prisonwear" + doublequote;
  3464. std::string ofdarkside = power + ofdark;
  3465. std::string powerof = ofdarkside + ", 1)";
  3466. char* commandline = new char[powerof.length() + 1];
  3467. strcpy(commandline, powerof.c_str());
  3468. Scripting::Get().ExecuteLua(commandline);
  3469. std::memset(commandline, 0, sizeof(commandline));
  3470. }
  3471. if (ImGui::Button("sq023_prisonwear_folded")) {
  3472. std::string doublequote = "\"";
  3473. std::string power = "Game.AddToInventory(" + doublequote;
  3474. std::string ofdark = "Items.sq023_prisonwear_folded" + doublequote;
  3475. std::string ofdarkside = power + ofdark;
  3476. std::string powerof = ofdarkside + ", 1)";
  3477. char* commandline = new char[powerof.length() + 1];
  3478. strcpy(commandline, powerof.c_str());
  3479. Scripting::Get().ExecuteLua(commandline);
  3480. std::memset(commandline, 0, sizeof(commandline));
  3481. }
  3482. if (ImGui::Button("sq023_switchblade_folded")) {
  3483. std::string doublequote = "\"";
  3484. std::string power = "Game.AddToInventory(" + doublequote;
  3485. std::string ofdark = "Items.sq023_switchblade_folded" + doublequote;
  3486. std::string ofdarkside = power + ofdark;
  3487. std::string powerof = ofdarkside + ", 1)";
  3488. char* commandline = new char[powerof.length() + 1];
  3489. strcpy(commandline, powerof.c_str());
  3490. Scripting::Get().ExecuteLua(commandline);
  3491. std::memset(commandline, 0, sizeof(commandline));
  3492. }
  3493. if (ImGui::Button("SQ023_Switchblade_Pants")) {
  3494. std::string doublequote = "\"";
  3495. std::string power = "Game.AddToInventory(" + doublequote;
  3496. std::string ofdark = "Items.SQ023_Switchblade_Pants" + doublequote;
  3497. std::string ofdarkside = power + ofdark;
  3498. std::string powerof = ofdarkside + ", 1)";
  3499. char* commandline = new char[powerof.length() + 1];
  3500. strcpy(commandline, powerof.c_str());
  3501. Scripting::Get().ExecuteLua(commandline);
  3502. std::memset(commandline, 0, sizeof(commandline));
  3503. }
  3504. if (ImGui::Button("SQ023_Switchblade_Shirt")) {
  3505. std::string doublequote = "\"";
  3506. std::string power = "Game.AddToInventory(" + doublequote;
  3507. std::string ofdark = "Items.SQ023_Switchblade_Shirt" + doublequote;
  3508. std::string ofdarkside = power + ofdark;
  3509. std::string powerof = ofdarkside + ", 1)";
  3510. char* commandline = new char[powerof.length() + 1];
  3511. strcpy(commandline, powerof.c_str());
  3512. Scripting::Get().ExecuteLua(commandline);
  3513. std::memset(commandline, 0, sizeof(commandline));
  3514. }
  3515. if (ImGui::Button("SQ029_Police_Suit")) {
  3516. std::string doublequote = "\"";
  3517. std::string power = "Game.AddToInventory(" + doublequote;
  3518. std::string ofdark = "Items.SQ029_Police_Suit" + doublequote;
  3519. std::string ofdarkside = power + ofdark;
  3520. std::string powerof = ofdarkside + ", 1)";
  3521. char* commandline = new char[powerof.length() + 1];
  3522. strcpy(commandline, powerof.c_str());
  3523. Scripting::Get().ExecuteLua(commandline);
  3524. std::memset(commandline, 0, sizeof(commandline));
  3525. }
  3526. if (ImGui::Button("SQ029_River_Romance_Shirt")) {
  3527. std::string doublequote = "\"";
  3528. std::string power = "Game.AddToInventory(" + doublequote;
  3529. std::string ofdark = "Items.SQ029_River_Romance_Shirt" + doublequote;
  3530. std::string ofdarkside = power + ofdark;
  3531. std::string powerof = ofdarkside + ", 1)";
  3532. char* commandline = new char[powerof.length() + 1];
  3533. strcpy(commandline, powerof.c_str());
  3534. Scripting::Get().ExecuteLua(commandline);
  3535. std::memset(commandline, 0, sizeof(commandline));
  3536. }
  3537. if (ImGui::Button("SQ030_Diving_Suit")) {
  3538. std::string doublequote = "\"";
  3539. std::string power = "Game.AddToInventory(" + doublequote;
  3540. std::string ofdark = "Items.SQ030_Diving_Suit" + doublequote;
  3541. std::string ofdarkside = power + ofdark;
  3542. std::string powerof = ofdarkside + ", 1)";
  3543. char* commandline = new char[powerof.length() + 1];
  3544. strcpy(commandline, powerof.c_str());
  3545. Scripting::Get().ExecuteLua(commandline);
  3546. std::memset(commandline, 0, sizeof(commandline));
  3547. }
  3548. if (ImGui::Button("sq030_diving_suit_female")) {
  3549. std::string doublequote = "\"";
  3550. std::string power = "Game.AddToInventory(" + doublequote;
  3551. std::string ofdark = "Items.sq030_diving_suit_female" + doublequote;
  3552. std::string ofdarkside = power + ofdark;
  3553. std::string powerof = ofdarkside + ", 1)";
  3554. char* commandline = new char[powerof.length() + 1];
  3555. strcpy(commandline, powerof.c_str());
  3556. Scripting::Get().ExecuteLua(commandline);
  3557. std::memset(commandline, 0, sizeof(commandline));
  3558. }
  3559. if (ImGui::Button("sq030_diving_suit_male")) {
  3560. std::string doublequote = "\"";
  3561. std::string power = "Game.AddToInventory(" + doublequote;
  3562. std::string ofdark = "Items.sq030_diving_suit_male" + doublequote;
  3563. std::string ofdarkside = power + ofdark;
  3564. std::string powerof = ofdarkside + ", 1)";
  3565. char* commandline = new char[powerof.length() + 1];
  3566. strcpy(commandline, powerof.c_str());
  3567. Scripting::Get().ExecuteLua(commandline);
  3568. std::memset(commandline, 0, sizeof(commandline));
  3569. }
  3570. if (ImGui::Button("SQ030_Diving_Suit_NoShoes")) {
  3571. std::string doublequote = "\"";
  3572. std::string power = "Game.AddToInventory(" + doublequote;
  3573. std::string ofdark = "Items.SQ030_Diving_Suit_NoShoes" + doublequote;
  3574. std::string ofdarkside = power + ofdark;
  3575. std::string powerof = ofdarkside + ", 1)";
  3576. char* commandline = new char[powerof.length() + 1];
  3577. strcpy(commandline, powerof.c_str());
  3578. Scripting::Get().ExecuteLua(commandline);
  3579. std::memset(commandline, 0, sizeof(commandline));
  3580. }
  3581. if (ImGui::Button("SQ030_MaxTac_Chest")) {
  3582. std::string doublequote = "\"";
  3583. std::string power = "Game.AddToInventory(" + doublequote;
  3584. std::string ofdark = "Items.SQ030_MaxTac_Chest" + doublequote;
  3585. std::string ofdarkside = power + ofdark;
  3586. std::string powerof = ofdarkside + ", 1)";
  3587. char* commandline = new char[powerof.length() + 1];
  3588. strcpy(commandline, powerof.c_str());
  3589. Scripting::Get().ExecuteLua(commandline);
  3590. std::memset(commandline, 0, sizeof(commandline));
  3591. }
  3592. if (ImGui::Button("SQ030_MaxTac_Helmet")) {
  3593. std::string doublequote = "\"";
  3594. std::string power = "Game.AddToInventory(" + doublequote;
  3595. std::string ofdark = "Items.SQ030_MaxTac_Helmet" + doublequote;
  3596. std::string ofdarkside = power + ofdark;
  3597. std::string powerof = ofdarkside + ", 1)";
  3598. char* commandline = new char[powerof.length() + 1];
  3599. strcpy(commandline, powerof.c_str());
  3600. Scripting::Get().ExecuteLua(commandline);
  3601. std::memset(commandline, 0, sizeof(commandline));
  3602. }
  3603. if (ImGui::Button("SQ030_MaxTac_Pants")) {
  3604. std::string doublequote = "\"";
  3605. std::string power = "Game.AddToInventory(" + doublequote;
  3606. std::string ofdark = "Items.SQ030_MaxTac_Pants" + doublequote;
  3607. std::string ofdarkside = power + ofdark;
  3608. std::string powerof = ofdarkside + ", 1)";
  3609. char* commandline = new char[powerof.length() + 1];
  3610. strcpy(commandline, powerof.c_str());
  3611. Scripting::Get().ExecuteLua(commandline);
  3612. std::memset(commandline, 0, sizeof(commandline));
  3613. }
  3614. if (ImGui::Button("SQ031_Samurai_Jacket")) {
  3615. std::string doublequote = "\"";
  3616. std::string power = "Game.AddToInventory(" + doublequote;
  3617. std::string ofdark = "Items.SQ031_Samurai_Jacket" + doublequote;
  3618. std::string ofdarkside = power + ofdark;
  3619. std::string powerof = ofdarkside + ", 1)";
  3620. char* commandline = new char[powerof.length() + 1];
  3621. strcpy(commandline, powerof.c_str());
  3622. Scripting::Get().ExecuteLua(commandline);
  3623. std::memset(commandline, 0, sizeof(commandline));
  3624. }
  3625. if (ImGui::Button("sq032_dogtags")) {
  3626. std::string doublequote = "\"";
  3627. std::string power = "Game.AddToInventory(" + doublequote;
  3628. std::string ofdark = "Items.sq032_dogtags" + doublequote;
  3629. std::string ofdarkside = power + ofdark;
  3630. std::string powerof = ofdarkside + ", 1)";
  3631. char* commandline = new char[powerof.length() + 1];
  3632. strcpy(commandline, powerof.c_str());
  3633. Scripting::Get().ExecuteLua(commandline);
  3634. std::memset(commandline, 0, sizeof(commandline));
  3635. }
  3636. ImGui::TreePop();
  3637. }
  3638. if (ImGui::TreeNode("Tech")) {
  3639. if (ImGui::Button("Tech_01_basic_01")) {
  3640. std::string doublequote = "\"";
  3641. std::string power = "Game.AddToInventory(" + doublequote;
  3642. std::string ofdark = "Items.Tech_01_basic_01" + doublequote;
  3643. std::string ofdarkside = power + ofdark;
  3644. std::string powerof = ofdarkside + ", 1)";
  3645. char* commandline = new char[powerof.length() + 1];
  3646. strcpy(commandline, powerof.c_str());
  3647. Scripting::Get().ExecuteLua(commandline);
  3648. std::memset(commandline, 0, sizeof(commandline));
  3649. }
  3650. if (ImGui::Button("Tech_01_basic_02")) {
  3651. std::string doublequote = "\"";
  3652. std::string power = "Game.AddToInventory(" + doublequote;
  3653. std::string ofdark = "Items.Tech_01_basic_02" + doublequote;
  3654. std::string ofdarkside = power + ofdark;
  3655. std::string powerof = ofdarkside + ", 1)";
  3656. char* commandline = new char[powerof.length() + 1];
  3657. strcpy(commandline, powerof.c_str());
  3658. Scripting::Get().ExecuteLua(commandline);
  3659. std::memset(commandline, 0, sizeof(commandline));
  3660. }
  3661. if (ImGui::Button("Tech_01_old_01")) {
  3662. std::string doublequote = "\"";
  3663. std::string power = "Game.AddToInventory(" + doublequote;
  3664. std::string ofdark = "Items.Tech_01_old_01" + doublequote;
  3665. std::string ofdarkside = power + ofdark;
  3666. std::string powerof = ofdarkside + ", 1)";
  3667. char* commandline = new char[powerof.length() + 1];
  3668. strcpy(commandline, powerof.c_str());
  3669. Scripting::Get().ExecuteLua(commandline);
  3670. std::memset(commandline, 0, sizeof(commandline));
  3671. }
  3672. if (ImGui::Button("Tech_01_rich_01")) {
  3673. std::string doublequote = "\"";
  3674. std::string power = "Game.AddToInventory(" + doublequote;
  3675. std::string ofdark = "Items.Tech_01_rich_01" + doublequote;
  3676. std::string ofdarkside = power + ofdark;
  3677. std::string powerof = ofdarkside + ", 1)";
  3678. char* commandline = new char[powerof.length() + 1];
  3679. strcpy(commandline, powerof.c_str());
  3680. Scripting::Get().ExecuteLua(commandline);
  3681. std::memset(commandline, 0, sizeof(commandline));
  3682. }
  3683. if (ImGui::Button("Tech_01_rich_02")) {
  3684. std::string doublequote = "\"";
  3685. std::string power = "Game.AddToInventory(" + doublequote;
  3686. std::string ofdark = "Items.Tech_01_rich_02" + doublequote;
  3687. std::string ofdarkside = power + ofdark;
  3688. std::string powerof = ofdarkside + ", 1)";
  3689. char* commandline = new char[powerof.length() + 1];
  3690. strcpy(commandline, powerof.c_str());
  3691. Scripting::Get().ExecuteLua(commandline);
  3692. std::memset(commandline, 0, sizeof(commandline));
  3693. }
  3694. if (ImGui::Button("Tech_02_basic_01")) {
  3695. std::string doublequote = "\"";
  3696. std::string power = "Game.AddToInventory(" + doublequote;
  3697. std::string ofdark = "Items.Tech_02_basic_01" + doublequote;
  3698. std::string ofdarkside = power + ofdark;
  3699. std::string powerof = ofdarkside + ", 1)";
  3700. char* commandline = new char[powerof.length() + 1];
  3701. strcpy(commandline, powerof.c_str());
  3702. Scripting::Get().ExecuteLua(commandline);
  3703. std::memset(commandline, 0, sizeof(commandline));
  3704. }
  3705. if (ImGui::Button("Tech_02_basic_02")) {
  3706. std::string doublequote = "\"";
  3707. std::string power = "Game.AddToInventory(" + doublequote;
  3708. std::string ofdark = "Items.Tech_02_basic_02" + doublequote;
  3709. std::string ofdarkside = power + ofdark;
  3710. std::string powerof = ofdarkside + ", 1)";
  3711. char* commandline = new char[powerof.length() + 1];
  3712. strcpy(commandline, powerof.c_str());
  3713. Scripting::Get().ExecuteLua(commandline);
  3714. std::memset(commandline, 0, sizeof(commandline));
  3715. }
  3716. if (ImGui::Button("Tech_02_old_01")) {
  3717. std::string doublequote = "\"";
  3718. std::string power = "Game.AddToInventory(" + doublequote;
  3719. std::string ofdark = "Items.Tech_02_old_01" + doublequote;
  3720. std::string ofdarkside = power + ofdark;
  3721. std::string powerof = ofdarkside + ", 1)";
  3722. char* commandline = new char[powerof.length() + 1];
  3723. strcpy(commandline, powerof.c_str());
  3724. Scripting::Get().ExecuteLua(commandline);
  3725. std::memset(commandline, 0, sizeof(commandline));
  3726. }
  3727. if (ImGui::Button("Tech_02_rich_01")) {
  3728. std::string doublequote = "\"";
  3729. std::string power = "Game.AddToInventory(" + doublequote;
  3730. std::string ofdark = "Items.Tech_02_rich_01" + doublequote;
  3731. std::string ofdarkside = power + ofdark;
  3732. std::string powerof = ofdarkside + ", 1)";
  3733. char* commandline = new char[powerof.length() + 1];
  3734. strcpy(commandline, powerof.c_str());
  3735. Scripting::Get().ExecuteLua(commandline);
  3736. std::memset(commandline, 0, sizeof(commandline));
  3737. }
  3738. if (ImGui::Button("Tech_02_rich_02")) {
  3739. std::string doublequote = "\"";
  3740. std::string power = "Game.AddToInventory(" + doublequote;
  3741. std::string ofdark = "Items.Tech_02_rich_02" + doublequote;
  3742. std::string ofdarkside = power + ofdark;
  3743. std::string powerof = ofdarkside + ", 1)";
  3744. char* commandline = new char[powerof.length() + 1];
  3745. strcpy(commandline, powerof.c_str());
  3746. Scripting::Get().ExecuteLua(commandline);
  3747. std::memset(commandline, 0, sizeof(commandline));
  3748. }
  3749. ImGui::TreePop();
  3750. }
  3751. if (ImGui::TreeNode("Tight")) {
  3752. if (ImGui::Button("TightJumpsuit_01_basic_01")) {
  3753. std::string doublequote = "\"";
  3754. std::string power = "Game.AddToInventory(" + doublequote;
  3755. std::string ofdark = "Items.TightJumpsuit_01_basic_01" + doublequote;
  3756. std::string ofdarkside = power + ofdark;
  3757. std::string powerof = ofdarkside + ", 1)";
  3758. char* commandline = new char[powerof.length() + 1];
  3759. strcpy(commandline, powerof.c_str());
  3760. Scripting::Get().ExecuteLua(commandline);
  3761. std::memset(commandline, 0, sizeof(commandline));
  3762. }
  3763. if (ImGui::Button("TightJumpsuit_01_basic_02")) {
  3764. std::string doublequote = "\"";
  3765. std::string power = "Game.AddToInventory(" + doublequote;
  3766. std::string ofdark = "Items.TightJumpsuit_01_basic_02" + doublequote;
  3767. std::string ofdarkside = power + ofdark;
  3768. std::string powerof = ofdarkside + ", 1)";
  3769. char* commandline = new char[powerof.length() + 1];
  3770. strcpy(commandline, powerof.c_str());
  3771. Scripting::Get().ExecuteLua(commandline);
  3772. std::memset(commandline, 0, sizeof(commandline));
  3773. }
  3774. if (ImGui::Button("TightJumpsuit_01_old_01")) {
  3775. std::string doublequote = "\"";
  3776. std::string power = "Game.AddToInventory(" + doublequote;
  3777. std::string ofdark = "Items.TightJumpsuit_01_old_01" + doublequote;
  3778. std::string ofdarkside = power + ofdark;
  3779. std::string powerof = ofdarkside + ", 1)";
  3780. char* commandline = new char[powerof.length() + 1];
  3781. strcpy(commandline, powerof.c_str());
  3782. Scripting::Get().ExecuteLua(commandline);
  3783. std::memset(commandline, 0, sizeof(commandline));
  3784. }
  3785. if (ImGui::Button("TightJumpsuit_01_old_02")) {
  3786. std::string doublequote = "\"";
  3787. std::string power = "Game.AddToInventory(" + doublequote;
  3788. std::string ofdark = "Items.TightJumpsuit_01_old_02" + doublequote;
  3789. std::string ofdarkside = power + ofdark;
  3790. std::string powerof = ofdarkside + ", 1)";
  3791. char* commandline = new char[powerof.length() + 1];
  3792. strcpy(commandline, powerof.c_str());
  3793. Scripting::Get().ExecuteLua(commandline);
  3794. std::memset(commandline, 0, sizeof(commandline));
  3795. }
  3796. if (ImGui::Button("TightJumpsuit_01_rich_01")) {
  3797. std::string doublequote = "\"";
  3798. std::string power = "Game.AddToInventory(" + doublequote;
  3799. std::string ofdark = "Items.TightJumpsuit_01_rich_01" + doublequote;
  3800. std::string ofdarkside = power + ofdark;
  3801. std::string powerof = ofdarkside + ", 1)";
  3802. char* commandline = new char[powerof.length() + 1];
  3803. strcpy(commandline, powerof.c_str());
  3804. Scripting::Get().ExecuteLua(commandline);
  3805. std::memset(commandline, 0, sizeof(commandline));
  3806. }
  3807. if (ImGui::Button("TightJumpsuit_01_rich_02")) {
  3808. std::string doublequote = "\"";
  3809. std::string power = "Game.AddToInventory(" + doublequote;
  3810. std::string ofdark = "Items.TightJumpsuit_01_rich_02" + doublequote;
  3811. std::string ofdarkside = power + ofdark;
  3812. std::string powerof = ofdarkside + ", 1)";
  3813. char* commandline = new char[powerof.length() + 1];
  3814. strcpy(commandline, powerof.c_str());
  3815. Scripting::Get().ExecuteLua(commandline);
  3816. std::memset(commandline, 0, sizeof(commandline));
  3817. }
  3818. ImGui::TreePop();
  3819. }
  3820. if (ImGui::TreeNode("TShirt")) {
  3821. if (ImGui::Button("TShirt_01_basic_01")) {
  3822. std::string doublequote = "\"";
  3823. std::string power = "Game.AddToInventory(" + doublequote;
  3824. std::string ofdark = "Items.TShirt_01_basic_01" + doublequote;
  3825. std::string ofdarkside = power + ofdark;
  3826. std::string powerof = ofdarkside + ", 1)";
  3827. char* commandline = new char[powerof.length() + 1];
  3828. strcpy(commandline, powerof.c_str());
  3829. Scripting::Get().ExecuteLua(commandline);
  3830. std::memset(commandline, 0, sizeof(commandline));
  3831. }
  3832. if (ImGui::Button("TShirt_01_basic_02")) {
  3833. std::string doublequote = "\"";
  3834. std::string power = "Game.AddToInventory(" + doublequote;
  3835. std::string ofdark = "Items.TShirt_01_basic_02" + doublequote;
  3836. std::string ofdarkside = power + ofdark;
  3837. std::string powerof = ofdarkside + ", 1)";
  3838. char* commandline = new char[powerof.length() + 1];
  3839. strcpy(commandline, powerof.c_str());
  3840. Scripting::Get().ExecuteLua(commandline);
  3841. std::memset(commandline, 0, sizeof(commandline));
  3842. }
  3843. if (ImGui::Button("TShirt_01_basic_03")) {
  3844. std::string doublequote = "\"";
  3845. std::string power = "Game.AddToInventory(" + doublequote;
  3846. std::string ofdark = "Items.TShirt_01_basic_03" + doublequote;
  3847. std::string ofdarkside = power + ofdark;
  3848. std::string powerof = ofdarkside + ", 1)";
  3849. char* commandline = new char[powerof.length() + 1];
  3850. strcpy(commandline, powerof.c_str());
  3851. Scripting::Get().ExecuteLua(commandline);
  3852. std::memset(commandline, 0, sizeof(commandline));
  3853. }
  3854. if (ImGui::Button("TShirt_01_old_01")) {
  3855. std::string doublequote = "\"";
  3856. std::string power = "Game.AddToInventory(" + doublequote;
  3857. std::string ofdark = "Items.TShirt_01_old_01" + doublequote;
  3858. std::string ofdarkside = power + ofdark;
  3859. std::string powerof = ofdarkside + ", 1)";
  3860. char* commandline = new char[powerof.length() + 1];
  3861. strcpy(commandline, powerof.c_str());
  3862. Scripting::Get().ExecuteLua(commandline);
  3863. std::memset(commandline, 0, sizeof(commandline));
  3864. }
  3865. if (ImGui::Button("TShirt_01_old_02")) {
  3866. std::string doublequote = "\"";
  3867. std::string power = "Game.AddToInventory(" + doublequote;
  3868. std::string ofdark = "Items.TShirt_01_old_02" + doublequote;
  3869. std::string ofdarkside = power + ofdark;
  3870. std::string powerof = ofdarkside + ", 1)";
  3871. char* commandline = new char[powerof.length() + 1];
  3872. strcpy(commandline, powerof.c_str());
  3873. Scripting::Get().ExecuteLua(commandline);
  3874. std::memset(commandline, 0, sizeof(commandline));
  3875. }
  3876. if (ImGui::Button("TShirt_01_old_03")) {
  3877. std::string doublequote = "\"";
  3878. std::string power = "Game.AddToInventory(" + doublequote;
  3879. std::string ofdark = "Items.TShirt_01_old_03" + doublequote;
  3880. std::string ofdarkside = power + ofdark;
  3881. std::string powerof = ofdarkside + ", 1)";
  3882. char* commandline = new char[powerof.length() + 1];
  3883. strcpy(commandline, powerof.c_str());
  3884. Scripting::Get().ExecuteLua(commandline);
  3885. std::memset(commandline, 0, sizeof(commandline));
  3886. }
  3887. if (ImGui::Button("TShirt_01_rich_01")) {
  3888. std::string doublequote = "\"";
  3889. std::string power = "Game.AddToInventory(" + doublequote;
  3890. std::string ofdark = "Items.TShirt_01_rich_01" + doublequote;
  3891. std::string ofdarkside = power + ofdark;
  3892. std::string powerof = ofdarkside + ", 1)";
  3893. char* commandline = new char[powerof.length() + 1];
  3894. strcpy(commandline, powerof.c_str());
  3895. Scripting::Get().ExecuteLua(commandline);
  3896. std::memset(commandline, 0, sizeof(commandline));
  3897. }
  3898. if (ImGui::Button("TShirt_01_rich_02")) {
  3899. std::string doublequote = "\"";
  3900. std::string power = "Game.AddToInventory(" + doublequote;
  3901. std::string ofdark = "Items.TShirt_01_rich_02" + doublequote;
  3902. std::string ofdarkside = power + ofdark;
  3903. std::string powerof = ofdarkside + ", 1)";
  3904. char* commandline = new char[powerof.length() + 1];
  3905. strcpy(commandline, powerof.c_str());
  3906. Scripting::Get().ExecuteLua(commandline);
  3907. std::memset(commandline, 0, sizeof(commandline));
  3908. }
  3909. if (ImGui::Button("TShirt_01_rich_03")) {
  3910. std::string doublequote = "\"";
  3911. std::string power = "Game.AddToInventory(" + doublequote;
  3912. std::string ofdark = "Items.TShirt_01_rich_03" + doublequote;
  3913. std::string ofdarkside = power + ofdark;
  3914. std::string powerof = ofdarkside + ", 1)";
  3915. char* commandline = new char[powerof.length() + 1];
  3916. strcpy(commandline, powerof.c_str());
  3917. Scripting::Get().ExecuteLua(commandline);
  3918. std::memset(commandline, 0, sizeof(commandline));
  3919. }
  3920. if (ImGui::Button("TShirt_02_basic_01")) {
  3921. std::string doublequote = "\"";
  3922. std::string power = "Game.AddToInventory(" + doublequote;
  3923. std::string ofdark = "Items.TShirt_02_basic_01" + doublequote;
  3924. std::string ofdarkside = power + ofdark;
  3925. std::string powerof = ofdarkside + ", 1)";
  3926. char* commandline = new char[powerof.length() + 1];
  3927. strcpy(commandline, powerof.c_str());
  3928. Scripting::Get().ExecuteLua(commandline);
  3929. std::memset(commandline, 0, sizeof(commandline));
  3930. }
  3931. if (ImGui::Button("TShirt_02_basic_02")) {
  3932. std::string doublequote = "\"";
  3933. std::string power = "Game.AddToInventory(" + doublequote;
  3934. std::string ofdark = "Items.TShirt_02_basic_02" + doublequote;
  3935. std::string ofdarkside = power + ofdark;
  3936. std::string powerof = ofdarkside + ", 1)";
  3937. char* commandline = new char[powerof.length() + 1];
  3938. strcpy(commandline, powerof.c_str());
  3939. Scripting::Get().ExecuteLua(commandline);
  3940. std::memset(commandline, 0, sizeof(commandline));
  3941. }
  3942. if (ImGui::Button("TShirt_02_basic_03")) {
  3943. std::string doublequote = "\"";
  3944. std::string power = "Game.AddToInventory(" + doublequote;
  3945. std::string ofdark = "Items.TShirt_02_basic_03" + doublequote;
  3946. std::string ofdarkside = power + ofdark;
  3947. std::string powerof = ofdarkside + ", 1)";
  3948. char* commandline = new char[powerof.length() + 1];
  3949. strcpy(commandline, powerof.c_str());
  3950. Scripting::Get().ExecuteLua(commandline);
  3951. std::memset(commandline, 0, sizeof(commandline));
  3952. }
  3953. if (ImGui::Button("TShirt_02_basic_04")) {
  3954. std::string doublequote = "\"";
  3955. std::string power = "Game.AddToInventory(" + doublequote;
  3956. std::string ofdark = "Items.TShirt_02_basic_04" + doublequote;
  3957. std::string ofdarkside = power + ofdark;
  3958. std::string powerof = ofdarkside + ", 1)";
  3959. char* commandline = new char[powerof.length() + 1];
  3960. strcpy(commandline, powerof.c_str());
  3961. Scripting::Get().ExecuteLua(commandline);
  3962. std::memset(commandline, 0, sizeof(commandline));
  3963. }
  3964. if (ImGui::Button("TShirt_02_basic_05")) {
  3965. std::string doublequote = "\"";
  3966. std::string power = "Game.AddToInventory(" + doublequote;
  3967. std::string ofdark = "Items.TShirt_02_basic_05" + doublequote;
  3968. std::string ofdarkside = power + ofdark;
  3969. std::string powerof = ofdarkside + ", 1)";
  3970. char* commandline = new char[powerof.length() + 1];
  3971. strcpy(commandline, powerof.c_str());
  3972. Scripting::Get().ExecuteLua(commandline);
  3973. std::memset(commandline, 0, sizeof(commandline));
  3974. }
  3975. if (ImGui::Button("TShirt_02_old_01")) {
  3976. std::string doublequote = "\"";
  3977. std::string power = "Game.AddToInventory(" + doublequote;
  3978. std::string ofdark = "Items.TShirt_02_old_01" + doublequote;
  3979. std::string ofdarkside = power + ofdark;
  3980. std::string powerof = ofdarkside + ", 1)";
  3981. char* commandline = new char[powerof.length() + 1];
  3982. strcpy(commandline, powerof.c_str());
  3983. Scripting::Get().ExecuteLua(commandline);
  3984. std::memset(commandline, 0, sizeof(commandline));
  3985. }
  3986. if (ImGui::Button("TShirt_02_old_02")) {
  3987. std::string doublequote = "\"";
  3988. std::string power = "Game.AddToInventory(" + doublequote;
  3989. std::string ofdark = "Items.TShirt_02_old_02" + doublequote;
  3990. std::string ofdarkside = power + ofdark;
  3991. std::string powerof = ofdarkside + ", 1)";
  3992. char* commandline = new char[powerof.length() + 1];
  3993. strcpy(commandline, powerof.c_str());
  3994. Scripting::Get().ExecuteLua(commandline);
  3995. std::memset(commandline, 0, sizeof(commandline));
  3996. }
  3997. if (ImGui::Button("TShirt_02_old_03")) {
  3998. std::string doublequote = "\"";
  3999. std::string power = "Game.AddToInventory(" + doublequote;
  4000. std::string ofdark = "Items.TShirt_02_old_03" + doublequote;
  4001. std::string ofdarkside = power + ofdark;
  4002. std::string powerof = ofdarkside + ", 1)";
  4003. char* commandline = new char[powerof.length() + 1];
  4004. strcpy(commandline, powerof.c_str());
  4005. Scripting::Get().ExecuteLua(commandline);
  4006. std::memset(commandline, 0, sizeof(commandline));
  4007. }
  4008. if (ImGui::Button("TShirt_02_old_04")) {
  4009. std::string doublequote = "\"";
  4010. std::string power = "Game.AddToInventory(" + doublequote;
  4011. std::string ofdark = "Items.TShirt_02_old_04" + doublequote;
  4012. std::string ofdarkside = power + ofdark;
  4013. std::string powerof = ofdarkside + ", 1)";
  4014. char* commandline = new char[powerof.length() + 1];
  4015. strcpy(commandline, powerof.c_str());
  4016. Scripting::Get().ExecuteLua(commandline);
  4017. std::memset(commandline, 0, sizeof(commandline));
  4018. }
  4019. if (ImGui::Button("TShirt_02_rich_01")) {
  4020. std::string doublequote = "\"";
  4021. std::string power = "Game.AddToInventory(" + doublequote;
  4022. std::string ofdark = "Items.TShirt_02_rich_01" + doublequote;
  4023. std::string ofdarkside = power + ofdark;
  4024. std::string powerof = ofdarkside + ", 1)";
  4025. char* commandline = new char[powerof.length() + 1];
  4026. strcpy(commandline, powerof.c_str());
  4027. Scripting::Get().ExecuteLua(commandline);
  4028. std::memset(commandline, 0, sizeof(commandline));
  4029. }
  4030. if (ImGui::Button("TShirt_02_rich_02")) {
  4031. std::string doublequote = "\"";
  4032. std::string power = "Game.AddToInventory(" + doublequote;
  4033. std::string ofdark = "Items.TShirt_02_rich_02" + doublequote;
  4034. std::string ofdarkside = power + ofdark;
  4035. std::string powerof = ofdarkside + ", 1)";
  4036. char* commandline = new char[powerof.length() + 1];
  4037. strcpy(commandline, powerof.c_str());
  4038. Scripting::Get().ExecuteLua(commandline);
  4039. std::memset(commandline, 0, sizeof(commandline));
  4040. }
  4041. if (ImGui::Button("TShirt_02_rich_03")) {
  4042. std::string doublequote = "\"";
  4043. std::string power = "Game.AddToInventory(" + doublequote;
  4044. std::string ofdark = "Items.TShirt_02_rich_03" + doublequote;
  4045. std::string ofdarkside = power + ofdark;
  4046. std::string powerof = ofdarkside + ", 1)";
  4047. char* commandline = new char[powerof.length() + 1];
  4048. strcpy(commandline, powerof.c_str());
  4049. Scripting::Get().ExecuteLua(commandline);
  4050. std::memset(commandline, 0, sizeof(commandline));
  4051. }
  4052. if (ImGui::Button("TShirt_02_rich_04")) {
  4053. std::string doublequote = "\"";
  4054. std::string power = "Game.AddToInventory(" + doublequote;
  4055. std::string ofdark = "Items.TShirt_02_rich_04" + doublequote;
  4056. std::string ofdarkside = power + ofdark;
  4057. std::string powerof = ofdarkside + ", 1)";
  4058. char* commandline = new char[powerof.length() + 1];
  4059. strcpy(commandline, powerof.c_str());
  4060. Scripting::Get().ExecuteLua(commandline);
  4061. std::memset(commandline, 0, sizeof(commandline));
  4062. }
  4063. if (ImGui::Button("TShirt_03_basic_01")) {
  4064. std::string doublequote = "\"";
  4065. std::string power = "Game.AddToInventory(" + doublequote;
  4066. std::string ofdark = "Items.TShirt_03_basic_01" + doublequote;
  4067. std::string ofdarkside = power + ofdark;
  4068. std::string powerof = ofdarkside + ", 1)";
  4069. char* commandline = new char[powerof.length() + 1];
  4070. strcpy(commandline, powerof.c_str());
  4071. Scripting::Get().ExecuteLua(commandline);
  4072. std::memset(commandline, 0, sizeof(commandline));
  4073. }
  4074. if (ImGui::Button("TShirt_03_basic_02")) {
  4075. std::string doublequote = "\"";
  4076. std::string power = "Game.AddToInventory(" + doublequote;
  4077. std::string ofdark = "Items.TShirt_03_basic_02" + doublequote;
  4078. std::string ofdarkside = power + ofdark;
  4079. std::string powerof = ofdarkside + ", 1)";
  4080. char* commandline = new char[powerof.length() + 1];
  4081. strcpy(commandline, powerof.c_str());
  4082. Scripting::Get().ExecuteLua(commandline);
  4083. std::memset(commandline, 0, sizeof(commandline));
  4084. }
  4085. if (ImGui::Button("TShirt_03_basic_03")) {
  4086. std::string doublequote = "\"";
  4087. std::string power = "Game.AddToInventory(" + doublequote;
  4088. std::string ofdark = "Items.TShirt_03_basic_03" + doublequote;
  4089. std::string ofdarkside = power + ofdark;
  4090. std::string powerof = ofdarkside + ", 1)";
  4091. char* commandline = new char[powerof.length() + 1];
  4092. strcpy(commandline, powerof.c_str());
  4093. Scripting::Get().ExecuteLua(commandline);
  4094. std::memset(commandline, 0, sizeof(commandline));
  4095. }
  4096. if (ImGui::Button("TShirt_03_old_01")) {
  4097. std::string doublequote = "\"";
  4098. std::string power = "Game.AddToInventory(" + doublequote;
  4099. std::string ofdark = "Items.TShirt_03_old_01" + doublequote;
  4100. std::string ofdarkside = power + ofdark;
  4101. std::string powerof = ofdarkside + ", 1)";
  4102. char* commandline = new char[powerof.length() + 1];
  4103. strcpy(commandline, powerof.c_str());
  4104. Scripting::Get().ExecuteLua(commandline);
  4105. std::memset(commandline, 0, sizeof(commandline));
  4106. }
  4107. if (ImGui::Button("TShirt_03_old_02")) {
  4108. std::string doublequote = "\"";
  4109. std::string power = "Game.AddToInventory(" + doublequote;
  4110. std::string ofdark = "Items.TShirt_03_old_02" + doublequote;
  4111. std::string ofdarkside = power + ofdark;
  4112. std::string powerof = ofdarkside + ", 1)";
  4113. char* commandline = new char[powerof.length() + 1];
  4114. strcpy(commandline, powerof.c_str());
  4115. Scripting::Get().ExecuteLua(commandline);
  4116. std::memset(commandline, 0, sizeof(commandline));
  4117. }
  4118. if (ImGui::Button("TShirt_03_old_03")) {
  4119. std::string doublequote = "\"";
  4120. std::string power = "Game.AddToInventory(" + doublequote;
  4121. std::string ofdark = "Items.TShirt_03_old_03" + doublequote;
  4122. std::string ofdarkside = power + ofdark;
  4123. std::string powerof = ofdarkside + ", 1)";
  4124. char* commandline = new char[powerof.length() + 1];
  4125. strcpy(commandline, powerof.c_str());
  4126. Scripting::Get().ExecuteLua(commandline);
  4127. std::memset(commandline, 0, sizeof(commandline));
  4128. }
  4129. if (ImGui::Button("TShirt_03_rich_01")) {
  4130. std::string doublequote = "\"";
  4131. std::string power = "Game.AddToInventory(" + doublequote;
  4132. std::string ofdark = "Items.TShirt_03_rich_01" + doublequote;
  4133. std::string ofdarkside = power + ofdark;
  4134. std::string powerof = ofdarkside + ", 1)";
  4135. char* commandline = new char[powerof.length() + 1];
  4136. strcpy(commandline, powerof.c_str());
  4137. Scripting::Get().ExecuteLua(commandline);
  4138. std::memset(commandline, 0, sizeof(commandline));
  4139. }
  4140. if (ImGui::Button("TShirt_03_rich_02")) {
  4141. std::string doublequote = "\"";
  4142. std::string power = "Game.AddToInventory(" + doublequote;
  4143. std::string ofdark = "Items.TShirt_03_rich_02" + doublequote;
  4144. std::string ofdarkside = power + ofdark;
  4145. std::string powerof = ofdarkside + ", 1)";
  4146. char* commandline = new char[powerof.length() + 1];
  4147. strcpy(commandline, powerof.c_str());
  4148. Scripting::Get().ExecuteLua(commandline);
  4149. std::memset(commandline, 0, sizeof(commandline));
  4150. }
  4151. if (ImGui::Button("TShirt_03_rich_03")) {
  4152. std::string doublequote = "\"";
  4153. std::string power = "Game.AddToInventory(" + doublequote;
  4154. std::string ofdark = "Items.TShirt_03_rich_03" + doublequote;
  4155. std::string ofdarkside = power + ofdark;
  4156. std::string powerof = ofdarkside + ", 1)";
  4157. char* commandline = new char[powerof.length() + 1];
  4158. strcpy(commandline, powerof.c_str());
  4159. Scripting::Get().ExecuteLua(commandline);
  4160. std::memset(commandline, 0, sizeof(commandline));
  4161. }
  4162. if (ImGui::Button("TShirt_04_old_01")) {
  4163. std::string doublequote = "\"";
  4164. std::string power = "Game.AddToInventory(" + doublequote;
  4165. std::string ofdark = "Items.TShirt_04_old_01" + doublequote;
  4166. std::string ofdarkside = power + ofdark;
  4167. std::string powerof = ofdarkside + ", 1)";
  4168. char* commandline = new char[powerof.length() + 1];
  4169. strcpy(commandline, powerof.c_str());
  4170. Scripting::Get().ExecuteLua(commandline);
  4171. std::memset(commandline, 0, sizeof(commandline));
  4172. }
  4173. if (ImGui::Button("TShirt_04_old_02")) {
  4174. std::string doublequote = "\"";
  4175. std::string power = "Game.AddToInventory(" + doublequote;
  4176. std::string ofdark = "Items.TShirt_04_old_02" + doublequote;
  4177. std::string ofdarkside = power + ofdark;
  4178. std::string powerof = ofdarkside + ", 1)";
  4179. char* commandline = new char[powerof.length() + 1];
  4180. strcpy(commandline, powerof.c_str());
  4181. Scripting::Get().ExecuteLua(commandline);
  4182. std::memset(commandline, 0, sizeof(commandline));
  4183. }
  4184. if (ImGui::Button("TShirt_04_old_03")) {
  4185. std::string doublequote = "\"";
  4186. std::string power = "Game.AddToInventory(" + doublequote;
  4187. std::string ofdark = "Items.TShirt_04_old_03" + doublequote;
  4188. std::string ofdarkside = power + ofdark;
  4189. std::string powerof = ofdarkside + ", 1)";
  4190. char* commandline = new char[powerof.length() + 1];
  4191. strcpy(commandline, powerof.c_str());
  4192. Scripting::Get().ExecuteLua(commandline);
  4193. std::memset(commandline, 0, sizeof(commandline));
  4194. }
  4195. if (ImGui::Button("TShirt_04_old_04")) {
  4196. std::string doublequote = "\"";
  4197. std::string power = "Game.AddToInventory(" + doublequote;
  4198. std::string ofdark = "Items.TShirt_04_old_04" + doublequote;
  4199. std::string ofdarkside = power + ofdark;
  4200. std::string powerof = ofdarkside + ", 1)";
  4201. char* commandline = new char[powerof.length() + 1];
  4202. strcpy(commandline, powerof.c_str());
  4203. Scripting::Get().ExecuteLua(commandline);
  4204. std::memset(commandline, 0, sizeof(commandline));
  4205. }
  4206. if (ImGui::Button("TShirt_04_old_05")) {
  4207. std::string doublequote = "\"";
  4208. std::string power = "Game.AddToInventory(" + doublequote;
  4209. std::string ofdark = "Items.TShirt_04_old_05" + doublequote;
  4210. std::string ofdarkside = power + ofdark;
  4211. std::string powerof = ofdarkside + ", 1)";
  4212. char* commandline = new char[powerof.length() + 1];
  4213. strcpy(commandline, powerof.c_str());
  4214. Scripting::Get().ExecuteLua(commandline);
  4215. std::memset(commandline, 0, sizeof(commandline));
  4216. }
  4217. if (ImGui::Button("TShirt_04_old_06")) {
  4218. std::string doublequote = "\"";
  4219. std::string power = "Game.AddToInventory(" + doublequote;
  4220. std::string ofdark = "Items.TShirt_04_old_06" + doublequote;
  4221. std::string ofdarkside = power + ofdark;
  4222. std::string powerof = ofdarkside + ", 1)";
  4223. char* commandline = new char[powerof.length() + 1];
  4224. strcpy(commandline, powerof.c_str());
  4225. Scripting::Get().ExecuteLua(commandline);
  4226. std::memset(commandline, 0, sizeof(commandline));
  4227. }
  4228. if (ImGui::Button("TShirt_05_old_01")) {
  4229. std::string doublequote = "\"";
  4230. std::string power = "Game.AddToInventory(" + doublequote;
  4231. std::string ofdark = "Items.TShirt_05_old_01" + doublequote;
  4232. std::string ofdarkside = power + ofdark;
  4233. std::string powerof = ofdarkside + ", 1)";
  4234. char* commandline = new char[powerof.length() + 1];
  4235. strcpy(commandline, powerof.c_str());
  4236. Scripting::Get().ExecuteLua(commandline);
  4237. std::memset(commandline, 0, sizeof(commandline));
  4238. }
  4239. if (ImGui::Button("TShirt_05_old_02")) {
  4240. std::string doublequote = "\"";
  4241. std::string power = "Game.AddToInventory(" + doublequote;
  4242. std::string ofdark = "Items.TShirt_05_old_02" + doublequote;
  4243. std::string ofdarkside = power + ofdark;
  4244. std::string powerof = ofdarkside + ", 1)";
  4245. char* commandline = new char[powerof.length() + 1];
  4246. strcpy(commandline, powerof.c_str());
  4247. Scripting::Get().ExecuteLua(commandline);
  4248. std::memset(commandline, 0, sizeof(commandline));
  4249. }
  4250. if (ImGui::Button("TShirt_05_old_03")) {
  4251. std::string doublequote = "\"";
  4252. std::string power = "Game.AddToInventory(" + doublequote;
  4253. std::string ofdark = "Items.TShirt_05_old_03" + doublequote;
  4254. std::string ofdarkside = power + ofdark;
  4255. std::string powerof = ofdarkside + ", 1)";
  4256. char* commandline = new char[powerof.length() + 1];
  4257. strcpy(commandline, powerof.c_str());
  4258. Scripting::Get().ExecuteLua(commandline);
  4259. std::memset(commandline, 0, sizeof(commandline));
  4260. }
  4261. if (ImGui::Button("TShirt_05_old_04")) {
  4262. std::string doublequote = "\"";
  4263. std::string power = "Game.AddToInventory(" + doublequote;
  4264. std::string ofdark = "Items.TShirt_05_old_04" + doublequote;
  4265. std::string ofdarkside = power + ofdark;
  4266. std::string powerof = ofdarkside + ", 1)";
  4267. char* commandline = new char[powerof.length() + 1];
  4268. strcpy(commandline, powerof.c_str());
  4269. Scripting::Get().ExecuteLua(commandline);
  4270. std::memset(commandline, 0, sizeof(commandline));
  4271. }
  4272. if (ImGui::Button("TShirt_05_old_05")) {
  4273. std::string doublequote = "\"";
  4274. std::string power = "Game.AddToInventory(" + doublequote;
  4275. std::string ofdark = "Items.TShirt_05_old_05" + doublequote;
  4276. std::string ofdarkside = power + ofdark;
  4277. std::string powerof = ofdarkside + ", 1)";
  4278. char* commandline = new char[powerof.length() + 1];
  4279. strcpy(commandline, powerof.c_str());
  4280. Scripting::Get().ExecuteLua(commandline);
  4281. std::memset(commandline, 0, sizeof(commandline));
  4282. }
  4283. if (ImGui::Button("TShirt_05_old_06")) {
  4284. std::string doublequote = "\"";
  4285. std::string power = "Game.AddToInventory(" + doublequote;
  4286. std::string ofdark = "Items.TShirt_05_old_06" + doublequote;
  4287. std::string ofdarkside = power + ofdark;
  4288. std::string powerof = ofdarkside + ", 1)";
  4289. char* commandline = new char[powerof.length() + 1];
  4290. strcpy(commandline, powerof.c_str());
  4291. Scripting::Get().ExecuteLua(commandline);
  4292. std::memset(commandline, 0, sizeof(commandline));
  4293. }
  4294. if (ImGui::Button("TShirt_06_basic_01")) {
  4295. std::string doublequote = "\"";
  4296. std::string power = "Game.AddToInventory(" + doublequote;
  4297. std::string ofdark = "Items.TShirt_06_basic_01" + doublequote;
  4298. std::string ofdarkside = power + ofdark;
  4299. std::string powerof = ofdarkside + ", 1)";
  4300. char* commandline = new char[powerof.length() + 1];
  4301. strcpy(commandline, powerof.c_str());
  4302. Scripting::Get().ExecuteLua(commandline);
  4303. std::memset(commandline, 0, sizeof(commandline));
  4304. }
  4305. if (ImGui::Button("TShirt_06_basic_02")) {
  4306. std::string doublequote = "\"";
  4307. std::string power = "Game.AddToInventory(" + doublequote;
  4308. std::string ofdark = "Items.TShirt_06_basic_02" + doublequote;
  4309. std::string ofdarkside = power + ofdark;
  4310. std::string powerof = ofdarkside + ", 1)";
  4311. char* commandline = new char[powerof.length() + 1];
  4312. strcpy(commandline, powerof.c_str());
  4313. Scripting::Get().ExecuteLua(commandline);
  4314. std::memset(commandline, 0, sizeof(commandline));
  4315. }
  4316. if (ImGui::Button("TShirt_06_old_01")) {
  4317. std::string doublequote = "\"";
  4318. std::string power = "Game.AddToInventory(" + doublequote;
  4319. std::string ofdark = "Items.TShirt_06_old_01" + doublequote;
  4320. std::string ofdarkside = power + ofdark;
  4321. std::string powerof = ofdarkside + ", 1)";
  4322. char* commandline = new char[powerof.length() + 1];
  4323. strcpy(commandline, powerof.c_str());
  4324. Scripting::Get().ExecuteLua(commandline);
  4325. std::memset(commandline, 0, sizeof(commandline));
  4326. }
  4327. if (ImGui::Button("TShirt_06_old_02")) {
  4328. std::string doublequote = "\"";
  4329. std::string power = "Game.AddToInventory(" + doublequote;
  4330. std::string ofdark = "Items.TShirt_06_old_02" + doublequote;
  4331. std::string ofdarkside = power + ofdark;
  4332. std::string powerof = ofdarkside + ", 1)";
  4333. char* commandline = new char[powerof.length() + 1];
  4334. strcpy(commandline, powerof.c_str());
  4335. Scripting::Get().ExecuteLua(commandline);
  4336. std::memset(commandline, 0, sizeof(commandline));
  4337. }
  4338. if (ImGui::Button("TShirt_06_rich_01")) {
  4339. std::string doublequote = "\"";
  4340. std::string power = "Game.AddToInventory(" + doublequote;
  4341. std::string ofdark = "Items.TShirt_06_rich_01" + doublequote;
  4342. std::string ofdarkside = power + ofdark;
  4343. std::string powerof = ofdarkside + ", 1)";
  4344. char* commandline = new char[powerof.length() + 1];
  4345. strcpy(commandline, powerof.c_str());
  4346. Scripting::Get().ExecuteLua(commandline);
  4347. std::memset(commandline, 0, sizeof(commandline));
  4348. }
  4349. if (ImGui::Button("TShirt_06_rich_02")) {
  4350. std::string doublequote = "\"";
  4351. std::string power = "Game.AddToInventory(" + doublequote;
  4352. std::string ofdark = "Items.TShirt_06_rich_02" + doublequote;
  4353. std::string ofdarkside = power + ofdark;
  4354. std::string powerof = ofdarkside + ", 1)";
  4355. char* commandline = new char[powerof.length() + 1];
  4356. strcpy(commandline, powerof.c_str());
  4357. Scripting::Get().ExecuteLua(commandline);
  4358. std::memset(commandline, 0, sizeof(commandline));
  4359. }
  4360. if (ImGui::Button("TShirt_07_basic_01")) {
  4361. std::string doublequote = "\"";
  4362. std::string power = "Game.AddToInventory(" + doublequote;
  4363. std::string ofdark = "Items.TShirt_07_basic_01" + doublequote;
  4364. std::string ofdarkside = power + ofdark;
  4365. std::string powerof = ofdarkside + ", 1)";
  4366. char* commandline = new char[powerof.length() + 1];
  4367. strcpy(commandline, powerof.c_str());
  4368. Scripting::Get().ExecuteLua(commandline);
  4369. std::memset(commandline, 0, sizeof(commandline));
  4370. }
  4371. if (ImGui::Button("TShirt_07_basic_02")) {
  4372. std::string doublequote = "\"";
  4373. std::string power = "Game.AddToInventory(" + doublequote;
  4374. std::string ofdark = "Items.TShirt_07_basic_02" + doublequote;
  4375. std::string ofdarkside = power + ofdark;
  4376. std::string powerof = ofdarkside + ", 1)";
  4377. char* commandline = new char[powerof.length() + 1];
  4378. strcpy(commandline, powerof.c_str());
  4379. Scripting::Get().ExecuteLua(commandline);
  4380. std::memset(commandline, 0, sizeof(commandline));
  4381. }
  4382. if (ImGui::Button("TShirt_07_old_01")) {
  4383. std::string doublequote = "\"";
  4384. std::string power = "Game.AddToInventory(" + doublequote;
  4385. std::string ofdark = "Items.TShirt_07_old_01" + doublequote;
  4386. std::string ofdarkside = power + ofdark;
  4387. std::string powerof = ofdarkside + ", 1)";
  4388. char* commandline = new char[powerof.length() + 1];
  4389. strcpy(commandline, powerof.c_str());
  4390. Scripting::Get().ExecuteLua(commandline);
  4391. std::memset(commandline, 0, sizeof(commandline));
  4392. }
  4393. if (ImGui::Button("TShirt_07_old_02")) {
  4394. std::string doublequote = "\"";
  4395. std::string power = "Game.AddToInventory(" + doublequote;
  4396. std::string ofdark = "Items.TShirt_07_old_02" + doublequote;
  4397. std::string ofdarkside = power + ofdark;
  4398. std::string powerof = ofdarkside + ", 1)";
  4399. char* commandline = new char[powerof.length() + 1];
  4400. strcpy(commandline, powerof.c_str());
  4401. Scripting::Get().ExecuteLua(commandline);
  4402. std::memset(commandline, 0, sizeof(commandline));
  4403. }
  4404. if (ImGui::Button("TShirt_07_rich_01")) {
  4405. std::string doublequote = "\"";
  4406. std::string power = "Game.AddToInventory(" + doublequote;
  4407. std::string ofdark = "Items.TShirt_07_rich_01" + doublequote;
  4408. std::string ofdarkside = power + ofdark;
  4409. std::string powerof = ofdarkside + ", 1)";
  4410. char* commandline = new char[powerof.length() + 1];
  4411. strcpy(commandline, powerof.c_str());
  4412. Scripting::Get().ExecuteLua(commandline);
  4413. std::memset(commandline, 0, sizeof(commandline));
  4414. }
  4415. if (ImGui::Button("TShirt_07_rich_02")) {
  4416. std::string doublequote = "\"";
  4417. std::string power = "Game.AddToInventory(" + doublequote;
  4418. std::string ofdark = "Items.TShirt_07_rich_02" + doublequote;
  4419. std::string ofdarkside = power + ofdark;
  4420. std::string powerof = ofdarkside + ", 1)";
  4421. char* commandline = new char[powerof.length() + 1];
  4422. strcpy(commandline, powerof.c_str());
  4423. Scripting::Get().ExecuteLua(commandline);
  4424. std::memset(commandline, 0, sizeof(commandline));
  4425. }
  4426. if (ImGui::Button("TShirt_08_basic_01")) {
  4427. std::string doublequote = "\"";
  4428. std::string power = "Game.AddToInventory(" + doublequote;
  4429. std::string ofdark = "Items.TShirt_08_basic_01" + doublequote;
  4430. std::string ofdarkside = power + ofdark;
  4431. std::string powerof = ofdarkside + ", 1)";
  4432. char* commandline = new char[powerof.length() + 1];
  4433. strcpy(commandline, powerof.c_str());
  4434. Scripting::Get().ExecuteLua(commandline);
  4435. std::memset(commandline, 0, sizeof(commandline));
  4436. }
  4437. if (ImGui::Button("TShirt_08_basic_02")) {
  4438. std::string doublequote = "\"";
  4439. std::string power = "Game.AddToInventory(" + doublequote;
  4440. std::string ofdark = "Items.TShirt_08_basic_02" + doublequote;
  4441. std::string ofdarkside = power + ofdark;
  4442. std::string powerof = ofdarkside + ", 1)";
  4443. char* commandline = new char[powerof.length() + 1];
  4444. strcpy(commandline, powerof.c_str());
  4445. Scripting::Get().ExecuteLua(commandline);
  4446. std::memset(commandline, 0, sizeof(commandline));
  4447. }
  4448. if (ImGui::Button("TShirt_08_old_01")) {
  4449. std::string doublequote = "\"";
  4450. std::string power = "Game.AddToInventory(" + doublequote;
  4451. std::string ofdark = "Items.TShirt_08_old_01" + doublequote;
  4452. std::string ofdarkside = power + ofdark;
  4453. std::string powerof = ofdarkside + ", 1)";
  4454. char* commandline = new char[powerof.length() + 1];
  4455. strcpy(commandline, powerof.c_str());
  4456. Scripting::Get().ExecuteLua(commandline);
  4457. std::memset(commandline, 0, sizeof(commandline));
  4458. }
  4459. if (ImGui::Button("TShirt_08_old_02")) {
  4460. std::string doublequote = "\"";
  4461. std::string power = "Game.AddToInventory(" + doublequote;
  4462. std::string ofdark = "Items.TShirt_08_old_02" + doublequote;
  4463. std::string ofdarkside = power + ofdark;
  4464. std::string powerof = ofdarkside + ", 1)";
  4465. char* commandline = new char[powerof.length() + 1];
  4466. strcpy(commandline, powerof.c_str());
  4467. Scripting::Get().ExecuteLua(commandline);
  4468. std::memset(commandline, 0, sizeof(commandline));
  4469. }
  4470. if (ImGui::Button("TShirt_08_rich_01")) {
  4471. std::string doublequote = "\"";
  4472. std::string power = "Game.AddToInventory(" + doublequote;
  4473. std::string ofdark = "Items.TShirt_08_rich_01" + doublequote;
  4474. std::string ofdarkside = power + ofdark;
  4475. std::string powerof = ofdarkside + ", 1)";
  4476. char* commandline = new char[powerof.length() + 1];
  4477. strcpy(commandline, powerof.c_str());
  4478. Scripting::Get().ExecuteLua(commandline);
  4479. std::memset(commandline, 0, sizeof(commandline));
  4480. }
  4481. if (ImGui::Button("TShirt_08_rich_02")) {
  4482. std::string doublequote = "\"";
  4483. std::string power = "Game.AddToInventory(" + doublequote;
  4484. std::string ofdark = "Items.TShirt_08_rich_02" + doublequote;
  4485. std::string ofdarkside = power + ofdark;
  4486. std::string powerof = ofdarkside + ", 1)";
  4487. char* commandline = new char[powerof.length() + 1];
  4488. strcpy(commandline, powerof.c_str());
  4489. Scripting::Get().ExecuteLua(commandline);
  4490. std::memset(commandline, 0, sizeof(commandline));
  4491. }
  4492. if (ImGui::Button("TShirt_09_basic_01")) {
  4493. std::string doublequote = "\"";
  4494. std::string power = "Game.AddToInventory(" + doublequote;
  4495. std::string ofdark = "Items.TShirt_09_basic_01" + doublequote;
  4496. std::string ofdarkside = power + ofdark;
  4497. std::string powerof = ofdarkside + ", 1)";
  4498. char* commandline = new char[powerof.length() + 1];
  4499. strcpy(commandline, powerof.c_str());
  4500. Scripting::Get().ExecuteLua(commandline);
  4501. std::memset(commandline, 0, sizeof(commandline));
  4502. }
  4503. if (ImGui::Button("TShirt_09_basic_02")) {
  4504. std::string doublequote = "\"";
  4505. std::string power = "Game.AddToInventory(" + doublequote;
  4506. std::string ofdark = "Items.TShirt_09_basic_02" + doublequote;
  4507. std::string ofdarkside = power + ofdark;
  4508. std::string powerof = ofdarkside + ", 1)";
  4509. char* commandline = new char[powerof.length() + 1];
  4510. strcpy(commandline, powerof.c_str());
  4511. Scripting::Get().ExecuteLua(commandline);
  4512. std::memset(commandline, 0, sizeof(commandline));
  4513. }
  4514. if (ImGui::Button("TShirt_09_old_01")) {
  4515. std::string doublequote = "\"";
  4516. std::string power = "Game.AddToInventory(" + doublequote;
  4517. std::string ofdark = "Items.TShirt_09_old_01" + doublequote;
  4518. std::string ofdarkside = power + ofdark;
  4519. std::string powerof = ofdarkside + ", 1)";
  4520. char* commandline = new char[powerof.length() + 1];
  4521. strcpy(commandline, powerof.c_str());
  4522. Scripting::Get().ExecuteLua(commandline);
  4523. std::memset(commandline, 0, sizeof(commandline));
  4524. }
  4525. if (ImGui::Button("TShirt_09_old_02")) {
  4526. std::string doublequote = "\"";
  4527. std::string power = "Game.AddToInventory(" + doublequote;
  4528. std::string ofdark = "Items.TShirt_09_old_02" + doublequote;
  4529. std::string ofdarkside = power + ofdark;
  4530. std::string powerof = ofdarkside + ", 1)";
  4531. char* commandline = new char[powerof.length() + 1];
  4532. strcpy(commandline, powerof.c_str());
  4533. Scripting::Get().ExecuteLua(commandline);
  4534. std::memset(commandline, 0, sizeof(commandline));
  4535. }
  4536. if (ImGui::Button("TShirt_10_basic_01")) {
  4537. std::string doublequote = "\"";
  4538. std::string power = "Game.AddToInventory(" + doublequote;
  4539. std::string ofdark = "Items.TShirt_10_basic_01" + doublequote;
  4540. std::string ofdarkside = power + ofdark;
  4541. std::string powerof = ofdarkside + ", 1)";
  4542. char* commandline = new char[powerof.length() + 1];
  4543. strcpy(commandline, powerof.c_str());
  4544. Scripting::Get().ExecuteLua(commandline);
  4545. std::memset(commandline, 0, sizeof(commandline));
  4546. }
  4547. if (ImGui::Button("TShirt_10_old_01")) {
  4548. std::string doublequote = "\"";
  4549. std::string power = "Game.AddToInventory(" + doublequote;
  4550. std::string ofdark = "Items.TShirt_10_old_01" + doublequote;
  4551. std::string ofdarkside = power + ofdark;
  4552. std::string powerof = ofdarkside + ", 1)";
  4553. char* commandline = new char[powerof.length() + 1];
  4554. strcpy(commandline, powerof.c_str());
  4555. Scripting::Get().ExecuteLua(commandline);
  4556. std::memset(commandline, 0, sizeof(commandline));
  4557. }
  4558. if (ImGui::Button("TShirt_10_rich_01")) {
  4559. std::string doublequote = "\"";
  4560. std::string power = "Game.AddToInventory(" + doublequote;
  4561. std::string ofdark = "Items.TShirt_10_rich_01" + doublequote;
  4562. std::string ofdarkside = power + ofdark;
  4563. std::string powerof = ofdarkside + ", 1)";
  4564. char* commandline = new char[powerof.length() + 1];
  4565. strcpy(commandline, powerof.c_str());
  4566. Scripting::Get().ExecuteLua(commandline);
  4567. std::memset(commandline, 0, sizeof(commandline));
  4568. }
  4569. if (ImGui::Button("TShirt_11_basic_01")) {
  4570. std::string doublequote = "\"";
  4571. std::string power = "Game.AddToInventory(" + doublequote;
  4572. std::string ofdark = "Items.TShirt_11_basic_01" + doublequote;
  4573. std::string ofdarkside = power + ofdark;
  4574. std::string powerof = ofdarkside + ", 1)";
  4575. char* commandline = new char[powerof.length() + 1];
  4576. strcpy(commandline, powerof.c_str());
  4577. Scripting::Get().ExecuteLua(commandline);
  4578. std::memset(commandline, 0, sizeof(commandline));
  4579. }
  4580. if (ImGui::Button("TShirt_11_old_01")) {
  4581. std::string doublequote = "\"";
  4582. std::string power = "Game.AddToInventory(" + doublequote;
  4583. std::string ofdark = "Items.TShirt_11_old_01" + doublequote;
  4584. std::string ofdarkside = power + ofdark;
  4585. std::string powerof = ofdarkside + ", 1)";
  4586. char* commandline = new char[powerof.length() + 1];
  4587. strcpy(commandline, powerof.c_str());
  4588. Scripting::Get().ExecuteLua(commandline);
  4589. std::memset(commandline, 0, sizeof(commandline));
  4590. }
  4591. if (ImGui::Button("TShirt_11_rich_01")) {
  4592. std::string doublequote = "\"";
  4593. std::string power = "Game.AddToInventory(" + doublequote;
  4594. std::string ofdark = "Items.TShirt_11_rich_01" + doublequote;
  4595. std::string ofdarkside = power + ofdark;
  4596. std::string powerof = ofdarkside + ", 1)";
  4597. char* commandline = new char[powerof.length() + 1];
  4598. strcpy(commandline, powerof.c_str());
  4599. Scripting::Get().ExecuteLua(commandline);
  4600. std::memset(commandline, 0, sizeof(commandline));
  4601. }
  4602. ImGui::TreePop();
  4603. }
  4604. if (ImGui::TreeNode("Under")) {
  4605. if (ImGui::Button("Undershirt_01_basic_01")) {
  4606. std::string doublequote = "\"";
  4607. std::string power = "Game.AddToInventory(" + doublequote;
  4608. std::string ofdark = "Items.Undershirt_01_basic_01" + doublequote;
  4609. std::string ofdarkside = power + ofdark;
  4610. std::string powerof = ofdarkside + ", 1)";
  4611. char* commandline = new char[powerof.length() + 1];
  4612. strcpy(commandline, powerof.c_str());
  4613. Scripting::Get().ExecuteLua(commandline);
  4614. std::memset(commandline, 0, sizeof(commandline));
  4615. }
  4616. if (ImGui::Button("Undershirt_01_basic_02")) {
  4617. std::string doublequote = "\"";
  4618. std::string power = "Game.AddToInventory(" + doublequote;
  4619. std::string ofdark = "Items.Undershirt_01_basic_02" + doublequote;
  4620. std::string ofdarkside = power + ofdark;
  4621. std::string powerof = ofdarkside + ", 1)";
  4622. char* commandline = new char[powerof.length() + 1];
  4623. strcpy(commandline, powerof.c_str());
  4624. Scripting::Get().ExecuteLua(commandline);
  4625. std::memset(commandline, 0, sizeof(commandline));
  4626. }
  4627. if (ImGui::Button("Undershirt_01_old_01")) {
  4628. std::string doublequote = "\"";
  4629. std::string power = "Game.AddToInventory(" + doublequote;
  4630. std::string ofdark = "Items.Undershirt_01_old_01" + doublequote;
  4631. std::string ofdarkside = power + ofdark;
  4632. std::string powerof = ofdarkside + ", 1)";
  4633. char* commandline = new char[powerof.length() + 1];
  4634. strcpy(commandline, powerof.c_str());
  4635. Scripting::Get().ExecuteLua(commandline);
  4636. std::memset(commandline, 0, sizeof(commandline));
  4637. }
  4638. if (ImGui::Button("Undershirt_01_old_02")) {
  4639. std::string doublequote = "\"";
  4640. std::string power = "Game.AddToInventory(" + doublequote;
  4641. std::string ofdark = "Items.Undershirt_01_old_02" + doublequote;
  4642. std::string ofdarkside = power + ofdark;
  4643. std::string powerof = ofdarkside + ", 1)";
  4644. char* commandline = new char[powerof.length() + 1];
  4645. strcpy(commandline, powerof.c_str());
  4646. Scripting::Get().ExecuteLua(commandline);
  4647. std::memset(commandline, 0, sizeof(commandline));
  4648. }
  4649. if (ImGui::Button("Undershirt_02_basic_01")) {
  4650. std::string doublequote = "\"";
  4651. std::string power = "Game.AddToInventory(" + doublequote;
  4652. std::string ofdark = "Items.Undershirt_02_basic_01" + doublequote;
  4653. std::string ofdarkside = power + ofdark;
  4654. std::string powerof = ofdarkside + ", 1)";
  4655. char* commandline = new char[powerof.length() + 1];
  4656. strcpy(commandline, powerof.c_str());
  4657. Scripting::Get().ExecuteLua(commandline);
  4658. std::memset(commandline, 0, sizeof(commandline));
  4659. }
  4660. if (ImGui::Button("Undershirt_02_basic_02")) {
  4661. std::string doublequote = "\"";
  4662. std::string power = "Game.AddToInventory(" + doublequote;
  4663. std::string ofdark = "Items.Undershirt_02_basic_02" + doublequote;
  4664. std::string ofdarkside = power + ofdark;
  4665. std::string powerof = ofdarkside + ", 1)";
  4666. char* commandline = new char[powerof.length() + 1];
  4667. strcpy(commandline, powerof.c_str());
  4668. Scripting::Get().ExecuteLua(commandline);
  4669. std::memset(commandline, 0, sizeof(commandline));
  4670. }
  4671. if (ImGui::Button("Undershirt_02_rich_01")) {
  4672. std::string doublequote = "\"";
  4673. std::string power = "Game.AddToInventory(" + doublequote;
  4674. std::string ofdark = "Items.Undershirt_02_rich_01" + doublequote;
  4675. std::string ofdarkside = power + ofdark;
  4676. std::string powerof = ofdarkside + ", 1)";
  4677. char* commandline = new char[powerof.length() + 1];
  4678. strcpy(commandline, powerof.c_str());
  4679. Scripting::Get().ExecuteLua(commandline);
  4680. std::memset(commandline, 0, sizeof(commandline));
  4681. }
  4682. if (ImGui::Button("Undershirt_02_rich_02")) {
  4683. std::string doublequote = "\"";
  4684. std::string power = "Game.AddToInventory(" + doublequote;
  4685. std::string ofdark = "Items.Undershirt_02_rich_02" + doublequote;
  4686. std::string ofdarkside = power + ofdark;
  4687. std::string powerof = ofdarkside + ", 1)";
  4688. char* commandline = new char[powerof.length() + 1];
  4689. strcpy(commandline, powerof.c_str());
  4690. Scripting::Get().ExecuteLua(commandline);
  4691. std::memset(commandline, 0, sizeof(commandline));
  4692. }
  4693. if (ImGui::Button("Undershirt_03_basic_01")) {
  4694. std::string doublequote = "\"";
  4695. std::string power = "Game.AddToInventory(" + doublequote;
  4696. std::string ofdark = "Items.Undershirt_03_basic_01" + doublequote;
  4697. std::string ofdarkside = power + ofdark;
  4698. std::string powerof = ofdarkside + ", 1)";
  4699. char* commandline = new char[powerof.length() + 1];
  4700. strcpy(commandline, powerof.c_str());
  4701. Scripting::Get().ExecuteLua(commandline);
  4702. std::memset(commandline, 0, sizeof(commandline));
  4703. }
  4704. if (ImGui::Button("Undershirt_03_basic_02")) {
  4705. std::string doublequote = "\"";
  4706. std::string power = "Game.AddToInventory(" + doublequote;
  4707. std::string ofdark = "Items.Undershirt_03_basic_02" + doublequote;
  4708. std::string ofdarkside = power + ofdark;
  4709. std::string powerof = ofdarkside + ", 1)";
  4710. char* commandline = new char[powerof.length() + 1];
  4711. strcpy(commandline, powerof.c_str());
  4712. Scripting::Get().ExecuteLua(commandline);
  4713. std::memset(commandline, 0, sizeof(commandline));
  4714. }
  4715. if (ImGui::Button("Undershirt_03_basic_03")) {
  4716. std::string doublequote = "\"";
  4717. std::string power = "Game.AddToInventory(" + doublequote;
  4718. std::string ofdark = "Items.Undershirt_03_basic_03" + doublequote;
  4719. std::string ofdarkside = power + ofdark;
  4720. std::string powerof = ofdarkside + ", 1)";
  4721. char* commandline = new char[powerof.length() + 1];
  4722. strcpy(commandline, powerof.c_str());
  4723. Scripting::Get().ExecuteLua(commandline);
  4724. std::memset(commandline, 0, sizeof(commandline));
  4725. }
  4726. if (ImGui::Button("Undershirt_03_basic_04")) {
  4727. std::string doublequote = "\"";
  4728. std::string power = "Game.AddToInventory(" + doublequote;
  4729. std::string ofdark = "Items.Undershirt_03_basic_04" + doublequote;
  4730. std::string ofdarkside = power + ofdark;
  4731. std::string powerof = ofdarkside + ", 1)";
  4732. char* commandline = new char[powerof.length() + 1];
  4733. strcpy(commandline, powerof.c_str());
  4734. Scripting::Get().ExecuteLua(commandline);
  4735. std::memset(commandline, 0, sizeof(commandline));
  4736. }
  4737. if (ImGui::Button("Undershirt_03_rich_01")) {
  4738. std::string doublequote = "\"";
  4739. std::string power = "Game.AddToInventory(" + doublequote;
  4740. std::string ofdark = "Items.Undershirt_03_rich_01" + doublequote;
  4741. std::string ofdarkside = power + ofdark;
  4742. std::string powerof = ofdarkside + ", 1)";
  4743. char* commandline = new char[powerof.length() + 1];
  4744. strcpy(commandline, powerof.c_str());
  4745. Scripting::Get().ExecuteLua(commandline);
  4746. std::memset(commandline, 0, sizeof(commandline));
  4747. }
  4748. if (ImGui::Button("Undershirt_03_rich_02")) {
  4749. std::string doublequote = "\"";
  4750. std::string power = "Game.AddToInventory(" + doublequote;
  4751. std::string ofdark = "Items.Undershirt_03_rich_02" + doublequote;
  4752. std::string ofdarkside = power + ofdark;
  4753. std::string powerof = ofdarkside + ", 1)";
  4754. char* commandline = new char[powerof.length() + 1];
  4755. strcpy(commandline, powerof.c_str());
  4756. Scripting::Get().ExecuteLua(commandline);
  4757. std::memset(commandline, 0, sizeof(commandline));
  4758. }
  4759. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4760. std::string doublequote = "\"";
  4761. std::string power = "Game.AddToInventory(" + doublequote;
  4762. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4763. std::string ofdarkside = power + ofdark;
  4764. std::string powerof = ofdarkside + ", 1)";
  4765. char* commandline = new char[powerof.length() + 1];
  4766. strcpy(commandline, powerof.c_str());
  4767. Scripting::Get().ExecuteLua(commandline);
  4768. std::memset(commandline, 0, sizeof(commandline));
  4769. }
  4770. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4771. std::string doublequote = "\"";
  4772. std::string power = "Game.AddToInventory(" + doublequote;
  4773. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4774. std::string ofdarkside = power + ofdark;
  4775. std::string powerof = ofdarkside + ", 1)";
  4776. char* commandline = new char[powerof.length() + 1];
  4777. strcpy(commandline, powerof.c_str());
  4778. Scripting::Get().ExecuteLua(commandline);
  4779. std::memset(commandline, 0, sizeof(commandline));
  4780. }
  4781. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4782. std::string doublequote = "\"";
  4783. std::string power = "Game.AddToInventory(" + doublequote;
  4784. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4785. std::string ofdarkside = power + ofdark;
  4786. std::string powerof = ofdarkside + ", 1)";
  4787. char* commandline = new char[powerof.length() + 1];
  4788. strcpy(commandline, powerof.c_str());
  4789. Scripting::Get().ExecuteLua(commandline);
  4790. std::memset(commandline, 0, sizeof(commandline));
  4791. }
  4792. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4793. std::string doublequote = "\"";
  4794. std::string power = "Game.AddToInventory(" + doublequote;
  4795. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4796. std::string ofdarkside = power + ofdark;
  4797. std::string powerof = ofdarkside + ", 1)";
  4798. char* commandline = new char[powerof.length() + 1];
  4799. strcpy(commandline, powerof.c_str());
  4800. Scripting::Get().ExecuteLua(commandline);
  4801. std::memset(commandline, 0, sizeof(commandline));
  4802. }
  4803. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4804. std::string doublequote = "\"";
  4805. std::string power = "Game.AddToInventory(" + doublequote;
  4806. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4807. std::string ofdarkside = power + ofdark;
  4808. std::string powerof = ofdarkside + ", 1)";
  4809. char* commandline = new char[powerof.length() + 1];
  4810. strcpy(commandline, powerof.c_str());
  4811. Scripting::Get().ExecuteLua(commandline);
  4812. std::memset(commandline, 0, sizeof(commandline));
  4813. }
  4814. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4815. std::string doublequote = "\"";
  4816. std::string power = "Game.AddToInventory(" + doublequote;
  4817. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4818. std::string ofdarkside = power + ofdark;
  4819. std::string powerof = ofdarkside + ", 1)";
  4820. char* commandline = new char[powerof.length() + 1];
  4821. strcpy(commandline, powerof.c_str());
  4822. Scripting::Get().ExecuteLua(commandline);
  4823. std::memset(commandline, 0, sizeof(commandline));
  4824. }
  4825. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4826. std::string doublequote = "\"";
  4827. std::string power = "Game.AddToInventory(" + doublequote;
  4828. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4829. std::string ofdarkside = power + ofdark;
  4830. std::string powerof = ofdarkside + ", 1)";
  4831. char* commandline = new char[powerof.length() + 1];
  4832. strcpy(commandline, powerof.c_str());
  4833. Scripting::Get().ExecuteLua(commandline);
  4834. std::memset(commandline, 0, sizeof(commandline));
  4835. }
  4836. if (ImGui::Button("Underwear_Basic_01_Bottom")) {
  4837. std::string doublequote = "\"";
  4838. std::string power = "Game.AddToInventory(" + doublequote;
  4839. std::string ofdark = "Items.Underwear_Basic_01_Bottom" + doublequote;
  4840. std::string ofdarkside = power + ofdark;
  4841. std::string powerof = ofdarkside + ", 1)";
  4842. char* commandline = new char[powerof.length() + 1];
  4843. strcpy(commandline, powerof.c_str());
  4844. Scripting::Get().ExecuteLua(commandline);
  4845. std::memset(commandline, 0, sizeof(commandline));
  4846. }
  4847. ImGui::TreePop();
  4848. }
  4849. if (ImGui::TreeNode("Valentinos")) {
  4850. if (ImGui::Button("ValentinosJewellery1")) {
  4851. std::string doublequote = "\"";
  4852. std::string power = "Game.AddToInventory(" + doublequote;
  4853. std::string ofdark = "Items.ValentinosJewellery1" + doublequote;
  4854. std::string ofdarkside = power + ofdark;
  4855. std::string powerof = ofdarkside + ", 1)";
  4856. char* commandline = new char[powerof.length() + 1];
  4857. strcpy(commandline, powerof.c_str());
  4858. Scripting::Get().ExecuteLua(commandline);
  4859. std::memset(commandline, 0, sizeof(commandline));
  4860. }
  4861. if (ImGui::Button("ValentinosJewellery2")) {
  4862. std::string doublequote = "\"";
  4863. std::string power = "Game.AddToInventory(" + doublequote;
  4864. std::string ofdark = "Items.ValentinosJewellery2" + doublequote;
  4865. std::string ofdarkside = power + ofdark;
  4866. std::string powerof = ofdarkside + ", 1)";
  4867. char* commandline = new char[powerof.length() + 1];
  4868. strcpy(commandline, powerof.c_str());
  4869. Scripting::Get().ExecuteLua(commandline);
  4870. std::memset(commandline, 0, sizeof(commandline));
  4871. }
  4872. if (ImGui::Button("ValentinosJewellery3")) {
  4873. std::string doublequote = "\"";
  4874. std::string power = "Game.AddToInventory(" + doublequote;
  4875. std::string ofdark = "Items.ValentinosJewellery3" + doublequote;
  4876. std::string ofdarkside = power + ofdark;
  4877. std::string powerof = ofdarkside + ", 1)";
  4878. char* commandline = new char[powerof.length() + 1];
  4879. strcpy(commandline, powerof.c_str());
  4880. Scripting::Get().ExecuteLua(commandline);
  4881. std::memset(commandline, 0, sizeof(commandline));
  4882. }
  4883. if (ImGui::Button("ValentinosJewellery4")) {
  4884. std::string doublequote = "\"";
  4885. std::string power = "Game.AddToInventory(" + doublequote;
  4886. std::string ofdark = "Items.ValentinosJewellery4" + doublequote;
  4887. std::string ofdarkside = power + ofdark;
  4888. std::string powerof = ofdarkside + ", 1)";
  4889. char* commandline = new char[powerof.length() + 1];
  4890. strcpy(commandline, powerof.c_str());
  4891. Scripting::Get().ExecuteLua(commandline);
  4892. std::memset(commandline, 0, sizeof(commandline));
  4893. }
  4894. ImGui::TreePop();
  4895. }
  4896. if (ImGui::TreeNode("Vest")) {
  4897. if (ImGui::Button("Vest_01_basic_01")) {
  4898. std::string doublequote = "\"";
  4899. std::string power = "Game.AddToInventory(" + doublequote;
  4900. std::string ofdark = "Items.Vest_01_basic_01" + doublequote;
  4901. std::string ofdarkside = power + ofdark;
  4902. std::string powerof = ofdarkside + ", 1)";
  4903. char* commandline = new char[powerof.length() + 1];
  4904. strcpy(commandline, powerof.c_str());
  4905. Scripting::Get().ExecuteLua(commandline);
  4906. std::memset(commandline, 0, sizeof(commandline));
  4907. }
  4908. if (ImGui::Button("Vest_01_basic_02")) {
  4909. std::string doublequote = "\"";
  4910. std::string power = "Game.AddToInventory(" + doublequote;
  4911. std::string ofdark = "Items.Vest_01_basic_02" + doublequote;
  4912. std::string ofdarkside = power + ofdark;
  4913. std::string powerof = ofdarkside + ", 1)";
  4914. char* commandline = new char[powerof.length() + 1];
  4915. strcpy(commandline, powerof.c_str());
  4916. Scripting::Get().ExecuteLua(commandline);
  4917. std::memset(commandline, 0, sizeof(commandline));
  4918. }
  4919. if (ImGui::Button("Vest_01_old_01")) {
  4920. std::string doublequote = "\"";
  4921. std::string power = "Game.AddToInventory(" + doublequote;
  4922. std::string ofdark = "Items.Vest_01_old_01" + doublequote;
  4923. std::string ofdarkside = power + ofdark;
  4924. std::string powerof = ofdarkside + ", 1)";
  4925. char* commandline = new char[powerof.length() + 1];
  4926. strcpy(commandline, powerof.c_str());
  4927. Scripting::Get().ExecuteLua(commandline);
  4928. std::memset(commandline, 0, sizeof(commandline));
  4929. }
  4930. if (ImGui::Button("Vest_01_old_02")) {
  4931. std::string doublequote = "\"";
  4932. std::string power = "Game.AddToInventory(" + doublequote;
  4933. std::string ofdark = "Items.Vest_01_old_02" + doublequote;
  4934. std::string ofdarkside = power + ofdark;
  4935. std::string powerof = ofdarkside + ", 1)";
  4936. char* commandline = new char[powerof.length() + 1];
  4937. strcpy(commandline, powerof.c_str());
  4938. Scripting::Get().ExecuteLua(commandline);
  4939. std::memset(commandline, 0, sizeof(commandline));
  4940. }
  4941. if (ImGui::Button("Vest_01_rich_01")) {
  4942. std::string doublequote = "\"";
  4943. std::string power = "Game.AddToInventory(" + doublequote;
  4944. std::string ofdark = "Items.Vest_01_rich_01" + doublequote;
  4945. std::string ofdarkside = power + ofdark;
  4946. std::string powerof = ofdarkside + ", 1)";
  4947. char* commandline = new char[powerof.length() + 1];
  4948. strcpy(commandline, powerof.c_str());
  4949. Scripting::Get().ExecuteLua(commandline);
  4950. std::memset(commandline, 0, sizeof(commandline));
  4951. }
  4952. if (ImGui::Button("Vest_01_rich_02")) {
  4953. std::string doublequote = "\"";
  4954. std::string power = "Game.AddToInventory(" + doublequote;
  4955. std::string ofdark = "Items.Vest_01_rich_02" + doublequote;
  4956. std::string ofdarkside = power + ofdark;
  4957. std::string powerof = ofdarkside + ", 1)";
  4958. char* commandline = new char[powerof.length() + 1];
  4959. strcpy(commandline, powerof.c_str());
  4960. Scripting::Get().ExecuteLua(commandline);
  4961. std::memset(commandline, 0, sizeof(commandline));
  4962. }
  4963. if (ImGui::Button("Vest_02_basic_01")) {
  4964. std::string doublequote = "\"";
  4965. std::string power = "Game.AddToInventory(" + doublequote;
  4966. std::string ofdark = "Items.Vest_02_basic_01" + doublequote;
  4967. std::string ofdarkside = power + ofdark;
  4968. std::string powerof = ofdarkside + ", 1)";
  4969. char* commandline = new char[powerof.length() + 1];
  4970. strcpy(commandline, powerof.c_str());
  4971. Scripting::Get().ExecuteLua(commandline);
  4972. std::memset(commandline, 0, sizeof(commandline));
  4973. }
  4974. if (ImGui::Button("Vest_02_basic_02")) {
  4975. std::string doublequote = "\"";
  4976. std::string power = "Game.AddToInventory(" + doublequote;
  4977. std::string ofdark = "Items.Vest_02_basic_02" + doublequote;
  4978. std::string ofdarkside = power + ofdark;
  4979. std::string powerof = ofdarkside + ", 1)";
  4980. char* commandline = new char[powerof.length() + 1];
  4981. strcpy(commandline, powerof.c_str());
  4982. Scripting::Get().ExecuteLua(commandline);
  4983. std::memset(commandline, 0, sizeof(commandline));
  4984. }
  4985. if (ImGui::Button("Vest_02_old_01")) {
  4986. std::string doublequote = "\"";
  4987. std::string power = "Game.AddToInventory(" + doublequote;
  4988. std::string ofdark = "Items.Vest_02_old_01" + doublequote;
  4989. std::string ofdarkside = power + ofdark;
  4990. std::string powerof = ofdarkside + ", 1)";
  4991. char* commandline = new char[powerof.length() + 1];
  4992. strcpy(commandline, powerof.c_str());
  4993. Scripting::Get().ExecuteLua(commandline);
  4994. std::memset(commandline, 0, sizeof(commandline));
  4995. }
  4996. if (ImGui::Button("Vest_02_old_02")) {
  4997. std::string doublequote = "\"";
  4998. std::string power = "Game.AddToInventory(" + doublequote;
  4999. std::string ofdark = "Items.Vest_02_old_02" + doublequote;
  5000. std::string ofdarkside = power + ofdark;
  5001. std::string powerof = ofdarkside + ", 1)";
  5002. char* commandline = new char[powerof.length() + 1];
  5003. strcpy(commandline, powerof.c_str());
  5004. Scripting::Get().ExecuteLua(commandline);
  5005. std::memset(commandline, 0, sizeof(commandline));
  5006. }
  5007. if (ImGui::Button("Vest_02_rich_01")) {
  5008. std::string doublequote = "\"";
  5009. std::string power = "Game.AddToInventory(" + doublequote;
  5010. std::string ofdark = "Items.Vest_02_rich_01" + doublequote;
  5011. std::string ofdarkside = power + ofdark;
  5012. std::string powerof = ofdarkside + ", 1)";
  5013. char* commandline = new char[powerof.length() + 1];
  5014. strcpy(commandline, powerof.c_str());
  5015. Scripting::Get().ExecuteLua(commandline);
  5016. std::memset(commandline, 0, sizeof(commandline));
  5017. }
  5018. if (ImGui::Button("Vest_02_rich_02")) {
  5019. std::string doublequote = "\"";
  5020. std::string power = "Game.AddToInventory(" + doublequote;
  5021. std::string ofdark = "Items.Vest_02_rich_02" + doublequote;
  5022. std::string ofdarkside = power + ofdark;
  5023. std::string powerof = ofdarkside + ", 1)";
  5024. char* commandline = new char[powerof.length() + 1];
  5025. strcpy(commandline, powerof.c_str());
  5026. Scripting::Get().ExecuteLua(commandline);
  5027. std::memset(commandline, 0, sizeof(commandline));
  5028. }
  5029. if (ImGui::Button("Vest_03_basic_01")) {
  5030. std::string doublequote = "\"";
  5031. std::string power = "Game.AddToInventory(" + doublequote;
  5032. std::string ofdark = "Items.Vest_03_basic_01" + doublequote;
  5033. std::string ofdarkside = power + ofdark;
  5034. std::string powerof = ofdarkside + ", 1)";
  5035. char* commandline = new char[powerof.length() + 1];
  5036. strcpy(commandline, powerof.c_str());
  5037. Scripting::Get().ExecuteLua(commandline);
  5038. std::memset(commandline, 0, sizeof(commandline));
  5039. }
  5040. if (ImGui::Button("Vest_03_basic_02")) {
  5041. std::string doublequote = "\"";
  5042. std::string power = "Game.AddToInventory(" + doublequote;
  5043. std::string ofdark = "Items.Vest_03_basic_02" + doublequote;
  5044. std::string ofdarkside = power + ofdark;
  5045. std::string powerof = ofdarkside + ", 1)";
  5046. char* commandline = new char[powerof.length() + 1];
  5047. strcpy(commandline, powerof.c_str());
  5048. Scripting::Get().ExecuteLua(commandline);
  5049. std::memset(commandline, 0, sizeof(commandline));
  5050. }
  5051. if (ImGui::Button("Vest_03_old_01")) {
  5052. std::string doublequote = "\"";
  5053. std::string power = "Game.AddToInventory(" + doublequote;
  5054. std::string ofdark = "Items.Vest_03_old_01" + doublequote;
  5055. std::string ofdarkside = power + ofdark;
  5056. std::string powerof = ofdarkside + ", 1)";
  5057. char* commandline = new char[powerof.length() + 1];
  5058. strcpy(commandline, powerof.c_str());
  5059. Scripting::Get().ExecuteLua(commandline);
  5060. std::memset(commandline, 0, sizeof(commandline));
  5061. }
  5062. if (ImGui::Button("Vest_03_old_02")) {
  5063. std::string doublequote = "\"";
  5064. std::string power = "Game.AddToInventory(" + doublequote;
  5065. std::string ofdark = "Items.Vest_03_old_02" + doublequote;
  5066. std::string ofdarkside = power + ofdark;
  5067. std::string powerof = ofdarkside + ", 1)";
  5068. char* commandline = new char[powerof.length() + 1];
  5069. strcpy(commandline, powerof.c_str());
  5070. Scripting::Get().ExecuteLua(commandline);
  5071. std::memset(commandline, 0, sizeof(commandline));
  5072. }
  5073. if (ImGui::Button("Vest_03_rich_01")) {
  5074. std::string doublequote = "\"";
  5075. std::string power = "Game.AddToInventory(" + doublequote;
  5076. std::string ofdark = "Items.Vest_03_rich_01" + doublequote;
  5077. std::string ofdarkside = power + ofdark;
  5078. std::string powerof = ofdarkside + ", 1)";
  5079. char* commandline = new char[powerof.length() + 1];
  5080. strcpy(commandline, powerof.c_str());
  5081. Scripting::Get().ExecuteLua(commandline);
  5082. std::memset(commandline, 0, sizeof(commandline));
  5083. }
  5084. if (ImGui::Button("Vest_03_rich_02")) {
  5085. std::string doublequote = "\"";
  5086. std::string power = "Game.AddToInventory(" + doublequote;
  5087. std::string ofdark = "Items.Vest_03_rich_02" + doublequote;
  5088. std::string ofdarkside = power + ofdark;
  5089. std::string powerof = ofdarkside + ", 1)";
  5090. char* commandline = new char[powerof.length() + 1];
  5091. strcpy(commandline, powerof.c_str());
  5092. Scripting::Get().ExecuteLua(commandline);
  5093. std::memset(commandline, 0, sizeof(commandline));
  5094. }
  5095. if (ImGui::Button("Vest_04_basic_01")) {
  5096. std::string doublequote = "\"";
  5097. std::string power = "Game.AddToInventory(" + doublequote;
  5098. std::string ofdark = "Items.Vest_04_basic_01" + doublequote;
  5099. std::string ofdarkside = power + ofdark;
  5100. std::string powerof = ofdarkside + ", 1)";
  5101. char* commandline = new char[powerof.length() + 1];
  5102. strcpy(commandline, powerof.c_str());
  5103. Scripting::Get().ExecuteLua(commandline);
  5104. std::memset(commandline, 0, sizeof(commandline));
  5105. }
  5106. if (ImGui::Button("Vest_04_basic_02")) {
  5107. std::string doublequote = "\"";
  5108. std::string power = "Game.AddToInventory(" + doublequote;
  5109. std::string ofdark = "Items.Vest_04_basic_02" + doublequote;
  5110. std::string ofdarkside = power + ofdark;
  5111. std::string powerof = ofdarkside + ", 1)";
  5112. char* commandline = new char[powerof.length() + 1];
  5113. strcpy(commandline, powerof.c_str());
  5114. Scripting::Get().ExecuteLua(commandline);
  5115. std::memset(commandline, 0, sizeof(commandline));
  5116. }
  5117. if (ImGui::Button("Vest_04_old_01")) {
  5118. std::string doublequote = "\"";
  5119. std::string power = "Game.AddToInventory(" + doublequote;
  5120. std::string ofdark = "Items.Vest_04_old_01" + doublequote;
  5121. std::string ofdarkside = power + ofdark;
  5122. std::string powerof = ofdarkside + ", 1)";
  5123. char* commandline = new char[powerof.length() + 1];
  5124. strcpy(commandline, powerof.c_str());
  5125. Scripting::Get().ExecuteLua(commandline);
  5126. std::memset(commandline, 0, sizeof(commandline));
  5127. }
  5128. if (ImGui::Button("Vest_04_old_02")) {
  5129. std::string doublequote = "\"";
  5130. std::string power = "Game.AddToInventory(" + doublequote;
  5131. std::string ofdark = "Items.Vest_04_old_02" + doublequote;
  5132. std::string ofdarkside = power + ofdark;
  5133. std::string powerof = ofdarkside + ", 1)";
  5134. char* commandline = new char[powerof.length() + 1];
  5135. strcpy(commandline, powerof.c_str());
  5136. Scripting::Get().ExecuteLua(commandline);
  5137. std::memset(commandline, 0, sizeof(commandline));
  5138. }
  5139. if (ImGui::Button("Vest_04_rich_01")) {
  5140. std::string doublequote = "\"";
  5141. std::string power = "Game.AddToInventory(" + doublequote;
  5142. std::string ofdark = "Items.Vest_04_rich_01" + doublequote;
  5143. std::string ofdarkside = power + ofdark;
  5144. std::string powerof = ofdarkside + ", 1)";
  5145. char* commandline = new char[powerof.length() + 1];
  5146. strcpy(commandline, powerof.c_str());
  5147. Scripting::Get().ExecuteLua(commandline);
  5148. std::memset(commandline, 0, sizeof(commandline));
  5149. }
  5150. if (ImGui::Button("Vest_04_rich_02")) {
  5151. std::string doublequote = "\"";
  5152. std::string power = "Game.AddToInventory(" + doublequote;
  5153. std::string ofdark = "Items.Vest_04_rich_02" + doublequote;
  5154. std::string ofdarkside = power + ofdark;
  5155. std::string powerof = ofdarkside + ", 1)";
  5156. char* commandline = new char[powerof.length() + 1];
  5157. strcpy(commandline, powerof.c_str());
  5158. Scripting::Get().ExecuteLua(commandline);
  5159. std::memset(commandline, 0, sizeof(commandline));
  5160. }
  5161. if (ImGui::Button("Vest_06_basic_01")) {
  5162. std::string doublequote = "\"";
  5163. std::string power = "Game.AddToInventory(" + doublequote;
  5164. std::string ofdark = "Items.Vest_06_basic_01" + doublequote;
  5165. std::string ofdarkside = power + ofdark;
  5166. std::string powerof = ofdarkside + ", 1)";
  5167. char* commandline = new char[powerof.length() + 1];
  5168. strcpy(commandline, powerof.c_str());
  5169. Scripting::Get().ExecuteLua(commandline);
  5170. std::memset(commandline, 0, sizeof(commandline));
  5171. }
  5172. if (ImGui::Button("Vest_06_basic_02")) {
  5173. std::string doublequote = "\"";
  5174. std::string power = "Game.AddToInventory(" + doublequote;
  5175. std::string ofdark = "Items.Vest_06_basic_02" + doublequote;
  5176. std::string ofdarkside = power + ofdark;
  5177. std::string powerof = ofdarkside + ", 1)";
  5178. char* commandline = new char[powerof.length() + 1];
  5179. strcpy(commandline, powerof.c_str());
  5180. Scripting::Get().ExecuteLua(commandline);
  5181. std::memset(commandline, 0, sizeof(commandline));
  5182. }
  5183. if (ImGui::Button("Vest_06_old_01")) {
  5184. std::string doublequote = "\"";
  5185. std::string power = "Game.AddToInventory(" + doublequote;
  5186. std::string ofdark = "Items.Vest_06_old_01" + doublequote;
  5187. std::string ofdarkside = power + ofdark;
  5188. std::string powerof = ofdarkside + ", 1)";
  5189. char* commandline = new char[powerof.length() + 1];
  5190. strcpy(commandline, powerof.c_str());
  5191. Scripting::Get().ExecuteLua(commandline);
  5192. std::memset(commandline, 0, sizeof(commandline));
  5193. }
  5194. if (ImGui::Button("Vest_06_old_02")) {
  5195. std::string doublequote = "\"";
  5196. std::string power = "Game.AddToInventory(" + doublequote;
  5197. std::string ofdark = "Items.Vest_06_old_02" + doublequote;
  5198. std::string ofdarkside = power + ofdark;
  5199. std::string powerof = ofdarkside + ", 1)";
  5200. char* commandline = new char[powerof.length() + 1];
  5201. strcpy(commandline, powerof.c_str());
  5202. Scripting::Get().ExecuteLua(commandline);
  5203. std::memset(commandline, 0, sizeof(commandline));
  5204. }
  5205. if (ImGui::Button("Vest_06_rich_01")) {
  5206. std::string doublequote = "\"";
  5207. std::string power = "Game.AddToInventory(" + doublequote;
  5208. std::string ofdark = "Items.Vest_06_rich_01" + doublequote;
  5209. std::string ofdarkside = power + ofdark;
  5210. std::string powerof = ofdarkside + ", 1)";
  5211. char* commandline = new char[powerof.length() + 1];
  5212. strcpy(commandline, powerof.c_str());
  5213. Scripting::Get().ExecuteLua(commandline);
  5214. std::memset(commandline, 0, sizeof(commandline));
  5215. }
  5216. if (ImGui::Button("Vest_06_rich_02")) {
  5217. std::string doublequote = "\"";
  5218. std::string power = "Game.AddToInventory(" + doublequote;
  5219. std::string ofdark = "Items.Vest_06_rich_02" + doublequote;
  5220. std::string ofdarkside = power + ofdark;
  5221. std::string powerof = ofdarkside + ", 1)";
  5222. char* commandline = new char[powerof.length() + 1];
  5223. strcpy(commandline, powerof.c_str());
  5224. Scripting::Get().ExecuteLua(commandline);
  5225. std::memset(commandline, 0, sizeof(commandline));
  5226. }
  5227. if (ImGui::Button("Vest_06_rich_03")) {
  5228. std::string doublequote = "\"";
  5229. std::string power = "Game.AddToInventory(" + doublequote;
  5230. std::string ofdark = "Items.Vest_06_rich_03" + doublequote;
  5231. std::string ofdarkside = power + ofdark;
  5232. std::string powerof = ofdarkside + ", 1)";
  5233. char* commandline = new char[powerof.length() + 1];
  5234. strcpy(commandline, powerof.c_str());
  5235. Scripting::Get().ExecuteLua(commandline);
  5236. std::memset(commandline, 0, sizeof(commandline));
  5237. }
  5238. if (ImGui::Button("Vest_06_rich_04")) {
  5239. std::string doublequote = "\"";
  5240. std::string power = "Game.AddToInventory(" + doublequote;
  5241. std::string ofdark = "Items.Vest_06_rich_04" + doublequote;
  5242. std::string ofdarkside = power + ofdark;
  5243. std::string powerof = ofdarkside + ", 1)";
  5244. char* commandline = new char[powerof.length() + 1];
  5245. strcpy(commandline, powerof.c_str());
  5246. Scripting::Get().ExecuteLua(commandline);
  5247. std::memset(commandline, 0, sizeof(commandline));
  5248. }
  5249. if (ImGui::Button("Vest_07_basic_01")) {
  5250. std::string doublequote = "\"";
  5251. std::string power = "Game.AddToInventory(" + doublequote;
  5252. std::string ofdark = "Items.Vest_07_basic_01" + doublequote;
  5253. std::string ofdarkside = power + ofdark;
  5254. std::string powerof = ofdarkside + ", 1)";
  5255. char* commandline = new char[powerof.length() + 1];
  5256. strcpy(commandline, powerof.c_str());
  5257. Scripting::Get().ExecuteLua(commandline);
  5258. std::memset(commandline, 0, sizeof(commandline));
  5259. }
  5260. if (ImGui::Button("Vest_07_basic_02")) {
  5261. std::string doublequote = "\"";
  5262. std::string power = "Game.AddToInventory(" + doublequote;
  5263. std::string ofdark = "Items.Vest_07_basic_02" + doublequote;
  5264. std::string ofdarkside = power + ofdark;
  5265. std::string powerof = ofdarkside + ", 1)";
  5266. char* commandline = new char[powerof.length() + 1];
  5267. strcpy(commandline, powerof.c_str());
  5268. Scripting::Get().ExecuteLua(commandline);
  5269. std::memset(commandline, 0, sizeof(commandline));
  5270. }
  5271. if (ImGui::Button("Vest_07_basic_03")) {
  5272. std::string doublequote = "\"";
  5273. std::string power = "Game.AddToInventory(" + doublequote;
  5274. std::string ofdark = "Items.Vest_07_basic_03" + doublequote;
  5275. std::string ofdarkside = power + ofdark;
  5276. std::string powerof = ofdarkside + ", 1)";
  5277. char* commandline = new char[powerof.length() + 1];
  5278. strcpy(commandline, powerof.c_str());
  5279. Scripting::Get().ExecuteLua(commandline);
  5280. std::memset(commandline, 0, sizeof(commandline));
  5281. }
  5282. if (ImGui::Button("Vest_07_old_01")) {
  5283. std::string doublequote = "\"";
  5284. std::string power = "Game.AddToInventory(" + doublequote;
  5285. std::string ofdark = "Items.Vest_07_old_01" + doublequote;
  5286. std::string ofdarkside = power + ofdark;
  5287. std::string powerof = ofdarkside + ", 1)";
  5288. char* commandline = new char[powerof.length() + 1];
  5289. strcpy(commandline, powerof.c_str());
  5290. Scripting::Get().ExecuteLua(commandline);
  5291. std::memset(commandline, 0, sizeof(commandline));
  5292. }
  5293. if (ImGui::Button("Vest_07_old_02")) {
  5294. std::string doublequote = "\"";
  5295. std::string power = "Game.AddToInventory(" + doublequote;
  5296. std::string ofdark = "Items.Vest_07_old_02" + doublequote;
  5297. std::string ofdarkside = power + ofdark;
  5298. std::string powerof = ofdarkside + ", 1)";
  5299. char* commandline = new char[powerof.length() + 1];
  5300. strcpy(commandline, powerof.c_str());
  5301. Scripting::Get().ExecuteLua(commandline);
  5302. std::memset(commandline, 0, sizeof(commandline));
  5303. }
  5304. if (ImGui::Button("Vest_07_old_03")) {
  5305. std::string doublequote = "\"";
  5306. std::string power = "Game.AddToInventory(" + doublequote;
  5307. std::string ofdark = "Items.Vest_07_old_03" + doublequote;
  5308. std::string ofdarkside = power + ofdark;
  5309. std::string powerof = ofdarkside + ", 1)";
  5310. char* commandline = new char[powerof.length() + 1];
  5311. strcpy(commandline, powerof.c_str());
  5312. Scripting::Get().ExecuteLua(commandline);
  5313. std::memset(commandline, 0, sizeof(commandline));
  5314. }
  5315. if (ImGui::Button("Vest_07_rich_01")) {
  5316. std::string doublequote = "\"";
  5317. std::string power = "Game.AddToInventory(" + doublequote;
  5318. std::string ofdark = "Items.Vest_07_rich_01" + doublequote;
  5319. std::string ofdarkside = power + ofdark;
  5320. std::string powerof = ofdarkside + ", 1)";
  5321. char* commandline = new char[powerof.length() + 1];
  5322. strcpy(commandline, powerof.c_str());
  5323. Scripting::Get().ExecuteLua(commandline);
  5324. std::memset(commandline, 0, sizeof(commandline));
  5325. }
  5326. if (ImGui::Button("Vest_07_rich_02")) {
  5327. std::string doublequote = "\"";
  5328. std::string power = "Game.AddToInventory(" + doublequote;
  5329. std::string ofdark = "Items.Vest_07_rich_02" + doublequote;
  5330. std::string ofdarkside = power + ofdark;
  5331. std::string powerof = ofdarkside + ", 1)";
  5332. char* commandline = new char[powerof.length() + 1];
  5333. strcpy(commandline, powerof.c_str());
  5334. Scripting::Get().ExecuteLua(commandline);
  5335. std::memset(commandline, 0, sizeof(commandline));
  5336. }
  5337. if (ImGui::Button("Vest_07_rich_03")) {
  5338. std::string doublequote = "\"";
  5339. std::string power = "Game.AddToInventory(" + doublequote;
  5340. std::string ofdark = "Items.Vest_07_rich_03" + doublequote;
  5341. std::string ofdarkside = power + ofdark;
  5342. std::string powerof = ofdarkside + ", 1)";
  5343. char* commandline = new char[powerof.length() + 1];
  5344. strcpy(commandline, powerof.c_str());
  5345. Scripting::Get().ExecuteLua(commandline);
  5346. std::memset(commandline, 0, sizeof(commandline));
  5347. }
  5348. if (ImGui::Button("Vest_08_basic_01")) {
  5349. std::string doublequote = "\"";
  5350. std::string power = "Game.AddToInventory(" + doublequote;
  5351. std::string ofdark = "Items.Vest_08_basic_01" + doublequote;
  5352. std::string ofdarkside = power + ofdark;
  5353. std::string powerof = ofdarkside + ", 1)";
  5354. char* commandline = new char[powerof.length() + 1];
  5355. strcpy(commandline, powerof.c_str());
  5356. Scripting::Get().ExecuteLua(commandline);
  5357. std::memset(commandline, 0, sizeof(commandline));
  5358. }
  5359. if (ImGui::Button("Vest_08_basic_02")) {
  5360. std::string doublequote = "\"";
  5361. std::string power = "Game.AddToInventory(" + doublequote;
  5362. std::string ofdark = "Items.Vest_08_basic_02" + doublequote;
  5363. std::string ofdarkside = power + ofdark;
  5364. std::string powerof = ofdarkside + ", 1)";
  5365. char* commandline = new char[powerof.length() + 1];
  5366. strcpy(commandline, powerof.c_str());
  5367. Scripting::Get().ExecuteLua(commandline);
  5368. std::memset(commandline, 0, sizeof(commandline));
  5369. }
  5370. if (ImGui::Button("Vest_08_old_01")) {
  5371. std::string doublequote = "\"";
  5372. std::string power = "Game.AddToInventory(" + doublequote;
  5373. std::string ofdark = "Items.Vest_08_old_01" + doublequote;
  5374. std::string ofdarkside = power + ofdark;
  5375. std::string powerof = ofdarkside + ", 1)";
  5376. char* commandline = new char[powerof.length() + 1];
  5377. strcpy(commandline, powerof.c_str());
  5378. Scripting::Get().ExecuteLua(commandline);
  5379. std::memset(commandline, 0, sizeof(commandline));
  5380. }
  5381. if (ImGui::Button("Vest_08_old_02")) {
  5382. std::string doublequote = "\"";
  5383. std::string power = "Game.AddToInventory(" + doublequote;
  5384. std::string ofdark = "Items.Vest_08_old_02" + doublequote;
  5385. std::string ofdarkside = power + ofdark;
  5386. std::string powerof = ofdarkside + ", 1)";
  5387. char* commandline = new char[powerof.length() + 1];
  5388. strcpy(commandline, powerof.c_str());
  5389. Scripting::Get().ExecuteLua(commandline);
  5390. std::memset(commandline, 0, sizeof(commandline));
  5391. }
  5392. if (ImGui::Button("Vest_08_rich_01")) {
  5393. std::string doublequote = "\"";
  5394. std::string power = "Game.AddToInventory(" + doublequote;
  5395. std::string ofdark = "Items.Vest_08_rich_01" + doublequote;
  5396. std::string ofdarkside = power + ofdark;
  5397. std::string powerof = ofdarkside + ", 1)";
  5398. char* commandline = new char[powerof.length() + 1];
  5399. strcpy(commandline, powerof.c_str());
  5400. Scripting::Get().ExecuteLua(commandline);
  5401. std::memset(commandline, 0, sizeof(commandline));
  5402. }
  5403. if (ImGui::Button("Vest_08_rich_02")) {
  5404. std::string doublequote = "\"";
  5405. std::string power = "Game.AddToInventory(" + doublequote;
  5406. std::string ofdark = "Items.Vest_08_rich_02" + doublequote;
  5407. std::string ofdarkside = power + ofdark;
  5408. std::string powerof = ofdarkside + ", 1)";
  5409. char* commandline = new char[powerof.length() + 1];
  5410. strcpy(commandline, powerof.c_str());
  5411. Scripting::Get().ExecuteLua(commandline);
  5412. std::memset(commandline, 0, sizeof(commandline));
  5413. }
  5414. if (ImGui::Button("Vest_10_basic_01")) {
  5415. std::string doublequote = "\"";
  5416. std::string power = "Game.AddToInventory(" + doublequote;
  5417. std::string ofdark = "Items.Vest_10_basic_01" + doublequote;
  5418. std::string ofdarkside = power + ofdark;
  5419. std::string powerof = ofdarkside + ", 1)";
  5420. char* commandline = new char[powerof.length() + 1];
  5421. strcpy(commandline, powerof.c_str());
  5422. Scripting::Get().ExecuteLua(commandline);
  5423. std::memset(commandline, 0, sizeof(commandline));
  5424. }
  5425. if (ImGui::Button("Vest_10_basic_02")) {
  5426. std::string doublequote = "\"";
  5427. std::string power = "Game.AddToInventory(" + doublequote;
  5428. std::string ofdark = "Items.Vest_10_basic_02" + doublequote;
  5429. std::string ofdarkside = power + ofdark;
  5430. std::string powerof = ofdarkside + ", 1)";
  5431. char* commandline = new char[powerof.length() + 1];
  5432. strcpy(commandline, powerof.c_str());
  5433. Scripting::Get().ExecuteLua(commandline);
  5434. std::memset(commandline, 0, sizeof(commandline));
  5435. }
  5436. if (ImGui::Button("Vest_10_old_01")) {
  5437. std::string doublequote = "\"";
  5438. std::string power = "Game.AddToInventory(" + doublequote;
  5439. std::string ofdark = "Items.Vest_10_old_01" + doublequote;
  5440. std::string ofdarkside = power + ofdark;
  5441. std::string powerof = ofdarkside + ", 1)";
  5442. char* commandline = new char[powerof.length() + 1];
  5443. strcpy(commandline, powerof.c_str());
  5444. Scripting::Get().ExecuteLua(commandline);
  5445. std::memset(commandline, 0, sizeof(commandline));
  5446. }
  5447. if (ImGui::Button("Vest_10_old_02")) {
  5448. std::string doublequote = "\"";
  5449. std::string power = "Game.AddToInventory(" + doublequote;
  5450. std::string ofdark = "Items.Vest_10_old_02" + doublequote;
  5451. std::string ofdarkside = power + ofdark;
  5452. std::string powerof = ofdarkside + ", 1)";
  5453. char* commandline = new char[powerof.length() + 1];
  5454. strcpy(commandline, powerof.c_str());
  5455. Scripting::Get().ExecuteLua(commandline);
  5456. std::memset(commandline, 0, sizeof(commandline));
  5457. }
  5458. if (ImGui::Button("Vest_10_rich_01")) {
  5459. std::string doublequote = "\"";
  5460. std::string power = "Game.AddToInventory(" + doublequote;
  5461. std::string ofdark = "Items.Vest_10_rich_01" + doublequote;
  5462. std::string ofdarkside = power + ofdark;
  5463. std::string powerof = ofdarkside + ", 1)";
  5464. char* commandline = new char[powerof.length() + 1];
  5465. strcpy(commandline, powerof.c_str());
  5466. Scripting::Get().ExecuteLua(commandline);
  5467. std::memset(commandline, 0, sizeof(commandline));
  5468. }
  5469. if (ImGui::Button("Vest_10_rich_02")) {
  5470. std::string doublequote = "\"";
  5471. std::string power = "Game.AddToInventory(" + doublequote;
  5472. std::string ofdark = "Items.Vest_10_rich_02" + doublequote;
  5473. std::string ofdarkside = power + ofdark;
  5474. std::string powerof = ofdarkside + ", 1)";
  5475. char* commandline = new char[powerof.length() + 1];
  5476. strcpy(commandline, powerof.c_str());
  5477. Scripting::Get().ExecuteLua(commandline);
  5478. std::memset(commandline, 0, sizeof(commandline));
  5479. }
  5480. if (ImGui::Button("Vest_11_basic_01")) {
  5481. std::string doublequote = "\"";
  5482. std::string power = "Game.AddToInventory(" + doublequote;
  5483. std::string ofdark = "Items.Vest_11_basic_01" + doublequote;
  5484. std::string ofdarkside = power + ofdark;
  5485. std::string powerof = ofdarkside + ", 1)";
  5486. char* commandline = new char[powerof.length() + 1];
  5487. strcpy(commandline, powerof.c_str());
  5488. Scripting::Get().ExecuteLua(commandline);
  5489. std::memset(commandline, 0, sizeof(commandline));
  5490. }
  5491. if (ImGui::Button("Vest_11_basic_02")) {
  5492. std::string doublequote = "\"";
  5493. std::string power = "Game.AddToInventory(" + doublequote;
  5494. std::string ofdark = "Items.Vest_11_basic_02" + doublequote;
  5495. std::string ofdarkside = power + ofdark;
  5496. std::string powerof = ofdarkside + ", 1)";
  5497. char* commandline = new char[powerof.length() + 1];
  5498. strcpy(commandline, powerof.c_str());
  5499. Scripting::Get().ExecuteLua(commandline);
  5500. std::memset(commandline, 0, sizeof(commandline));
  5501. }
  5502. if (ImGui::Button("Vest_11_old_01")) {
  5503. std::string doublequote = "\"";
  5504. std::string power = "Game.AddToInventory(" + doublequote;
  5505. std::string ofdark = "Items.Vest_11_old_01" + doublequote;
  5506. std::string ofdarkside = power + ofdark;
  5507. std::string powerof = ofdarkside + ", 1)";
  5508. char* commandline = new char[powerof.length() + 1];
  5509. strcpy(commandline, powerof.c_str());
  5510. Scripting::Get().ExecuteLua(commandline);
  5511. std::memset(commandline, 0, sizeof(commandline));
  5512. }
  5513. if (ImGui::Button("Vest_11_old_02")) {
  5514. std::string doublequote = "\"";
  5515. std::string power = "Game.AddToInventory(" + doublequote;
  5516. std::string ofdark = "Items.Vest_11_old_02" + doublequote;
  5517. std::string ofdarkside = power + ofdark;
  5518. std::string powerof = ofdarkside + ", 1)";
  5519. char* commandline = new char[powerof.length() + 1];
  5520. strcpy(commandline, powerof.c_str());
  5521. Scripting::Get().ExecuteLua(commandline);
  5522. std::memset(commandline, 0, sizeof(commandline));
  5523. }
  5524. if (ImGui::Button("Vest_11_rich_01")) {
  5525. std::string doublequote = "\"";
  5526. std::string power = "Game.AddToInventory(" + doublequote;
  5527. std::string ofdark = "Items.Vest_11_rich_01" + doublequote;
  5528. std::string ofdarkside = power + ofdark;
  5529. std::string powerof = ofdarkside + ", 1)";
  5530. char* commandline = new char[powerof.length() + 1];
  5531. strcpy(commandline, powerof.c_str());
  5532. Scripting::Get().ExecuteLua(commandline);
  5533. std::memset(commandline, 0, sizeof(commandline));
  5534. }
  5535. if (ImGui::Button("Vest_11_rich_02")) {
  5536. std::string doublequote = "\"";
  5537. std::string power = "Game.AddToInventory(" + doublequote;
  5538. std::string ofdark = "Items.Vest_11_rich_02" + doublequote;
  5539. std::string ofdarkside = power + ofdark;
  5540. std::string powerof = ofdarkside + ", 1)";
  5541. char* commandline = new char[powerof.length() + 1];
  5542. strcpy(commandline, powerof.c_str());
  5543. Scripting::Get().ExecuteLua(commandline);
  5544. std::memset(commandline, 0, sizeof(commandline));
  5545. }
  5546. if (ImGui::Button("Vest_12_basic_01")) {
  5547. std::string doublequote = "\"";
  5548. std::string power = "Game.AddToInventory(" + doublequote;
  5549. std::string ofdark = "Items.Vest_12_basic_01" + doublequote;
  5550. std::string ofdarkside = power + ofdark;
  5551. std::string powerof = ofdarkside + ", 1)";
  5552. char* commandline = new char[powerof.length() + 1];
  5553. strcpy(commandline, powerof.c_str());
  5554. Scripting::Get().ExecuteLua(commandline);
  5555. std::memset(commandline, 0, sizeof(commandline));
  5556. }
  5557. if (ImGui::Button("Vest_12_basic_02")) {
  5558. std::string doublequote = "\"";
  5559. std::string power = "Game.AddToInventory(" + doublequote;
  5560. std::string ofdark = "Items.Vest_12_basic_02" + doublequote;
  5561. std::string ofdarkside = power + ofdark;
  5562. std::string powerof = ofdarkside + ", 1)";
  5563. char* commandline = new char[powerof.length() + 1];
  5564. strcpy(commandline, powerof.c_str());
  5565. Scripting::Get().ExecuteLua(commandline);
  5566. std::memset(commandline, 0, sizeof(commandline));
  5567. }
  5568. if (ImGui::Button("Vest_12_old_01")) {
  5569. std::string doublequote = "\"";
  5570. std::string power = "Game.AddToInventory(" + doublequote;
  5571. std::string ofdark = "Items.Vest_12_old_01" + doublequote;
  5572. std::string ofdarkside = power + ofdark;
  5573. std::string powerof = ofdarkside + ", 1)";
  5574. char* commandline = new char[powerof.length() + 1];
  5575. strcpy(commandline, powerof.c_str());
  5576. Scripting::Get().ExecuteLua(commandline);
  5577. std::memset(commandline, 0, sizeof(commandline));
  5578. }
  5579. if (ImGui::Button("Vest_12_old_02")) {
  5580. std::string doublequote = "\"";
  5581. std::string power = "Game.AddToInventory(" + doublequote;
  5582. std::string ofdark = "Items.Vest_12_old_02" + doublequote;
  5583. std::string ofdarkside = power + ofdark;
  5584. std::string powerof = ofdarkside + ", 1)";
  5585. char* commandline = new char[powerof.length() + 1];
  5586. strcpy(commandline, powerof.c_str());
  5587. Scripting::Get().ExecuteLua(commandline);
  5588. std::memset(commandline, 0, sizeof(commandline));
  5589. }
  5590. if (ImGui::Button("Vest_12_rich_01")) {
  5591. std::string doublequote = "\"";
  5592. std::string power = "Game.AddToInventory(" + doublequote;
  5593. std::string ofdark = "Items.Vest_12_rich_01" + doublequote;
  5594. std::string ofdarkside = power + ofdark;
  5595. std::string powerof = ofdarkside + ", 1)";
  5596. char* commandline = new char[powerof.length() + 1];
  5597. strcpy(commandline, powerof.c_str());
  5598. Scripting::Get().ExecuteLua(commandline);
  5599. std::memset(commandline, 0, sizeof(commandline));
  5600. }
  5601. if (ImGui::Button("Vest_12_rich_02")) {
  5602. std::string doublequote = "\"";
  5603. std::string power = "Game.AddToInventory(" + doublequote;
  5604. std::string ofdark = "Items.Vest_12_rich_02" + doublequote;
  5605. std::string ofdarkside = power + ofdark;
  5606. std::string powerof = ofdarkside + ", 1)";
  5607. char* commandline = new char[powerof.length() + 1];
  5608. strcpy(commandline, powerof.c_str());
  5609. Scripting::Get().ExecuteLua(commandline);
  5610. std::memset(commandline, 0, sizeof(commandline));
  5611. }
  5612. if (ImGui::Button("Vest_13_basic_01")) {
  5613. std::string doublequote = "\"";
  5614. std::string power = "Game.AddToInventory(" + doublequote;
  5615. std::string ofdark = "Items.Vest_13_basic_01" + doublequote;
  5616. std::string ofdarkside = power + ofdark;
  5617. std::string powerof = ofdarkside + ", 1)";
  5618. char* commandline = new char[powerof.length() + 1];
  5619. strcpy(commandline, powerof.c_str());
  5620. Scripting::Get().ExecuteLua(commandline);
  5621. std::memset(commandline, 0, sizeof(commandline));
  5622. }
  5623. if (ImGui::Button("Vest_13_basic_02")) {
  5624. std::string doublequote = "\"";
  5625. std::string power = "Game.AddToInventory(" + doublequote;
  5626. std::string ofdark = "Items.Vest_13_basic_02" + doublequote;
  5627. std::string ofdarkside = power + ofdark;
  5628. std::string powerof = ofdarkside + ", 1)";
  5629. char* commandline = new char[powerof.length() + 1];
  5630. strcpy(commandline, powerof.c_str());
  5631. Scripting::Get().ExecuteLua(commandline);
  5632. std::memset(commandline, 0, sizeof(commandline));
  5633. }
  5634. if (ImGui::Button("Vest_13_rich_01")) {
  5635. std::string doublequote = "\"";
  5636. std::string power = "Game.AddToInventory(" + doublequote;
  5637. std::string ofdark = "Items.Vest_13_rich_01" + doublequote;
  5638. std::string ofdarkside = power + ofdark;
  5639. std::string powerof = ofdarkside + ", 1)";
  5640. char* commandline = new char[powerof.length() + 1];
  5641. strcpy(commandline, powerof.c_str());
  5642. Scripting::Get().ExecuteLua(commandline);
  5643. std::memset(commandline, 0, sizeof(commandline));
  5644. }
  5645. if (ImGui::Button("Vest_13_rich_02")) {
  5646. std::string doublequote = "\"";
  5647. std::string power = "Game.AddToInventory(" + doublequote;
  5648. std::string ofdark = "Items.Vest_13_rich_02" + doublequote;
  5649. std::string ofdarkside = power + ofdark;
  5650. std::string powerof = ofdarkside + ", 1)";
  5651. char* commandline = new char[powerof.length() + 1];
  5652. strcpy(commandline, powerof.c_str());
  5653. Scripting::Get().ExecuteLua(commandline);
  5654. std::memset(commandline, 0, sizeof(commandline));
  5655. }
  5656. if (ImGui::Button("Vest_13_rich_03")) {
  5657. std::string doublequote = "\"";
  5658. std::string power = "Game.AddToInventory(" + doublequote;
  5659. std::string ofdark = "Items.Vest_13_rich_03" + doublequote;
  5660. std::string ofdarkside = power + ofdark;
  5661. std::string powerof = ofdarkside + ", 1)";
  5662. char* commandline = new char[powerof.length() + 1];
  5663. strcpy(commandline, powerof.c_str());
  5664. Scripting::Get().ExecuteLua(commandline);
  5665. std::memset(commandline, 0, sizeof(commandline));
  5666. }
  5667. if (ImGui::Button("Vest_13_rich_04")) {
  5668. std::string doublequote = "\"";
  5669. std::string power = "Game.AddToInventory(" + doublequote;
  5670. std::string ofdark = "Items.Vest_13_rich_04" + doublequote;
  5671. std::string ofdarkside = power + ofdark;
  5672. std::string powerof = ofdarkside + ", 1)";
  5673. char* commandline = new char[powerof.length() + 1];
  5674. strcpy(commandline, powerof.c_str());
  5675. Scripting::Get().ExecuteLua(commandline);
  5676. std::memset(commandline, 0, sizeof(commandline));
  5677. }
  5678. if (ImGui::Button("Vest_14_basic_01")) {
  5679. std::string doublequote = "\"";
  5680. std::string power = "Game.AddToInventory(" + doublequote;
  5681. std::string ofdark = "Items.Vest_14_basic_01" + doublequote;
  5682. std::string ofdarkside = power + ofdark;
  5683. std::string powerof = ofdarkside + ", 1)";
  5684. char* commandline = new char[powerof.length() + 1];
  5685. strcpy(commandline, powerof.c_str());
  5686. Scripting::Get().ExecuteLua(commandline);
  5687. std::memset(commandline, 0, sizeof(commandline));
  5688. }
  5689. if (ImGui::Button("Vest_14_basic_02")) {
  5690. std::string doublequote = "\"";
  5691. std::string power = "Game.AddToInventory(" + doublequote;
  5692. std::string ofdark = "Items.Vest_14_basic_02" + doublequote;
  5693. std::string ofdarkside = power + ofdark;
  5694. std::string powerof = ofdarkside + ", 1)";
  5695. char* commandline = new char[powerof.length() + 1];
  5696. strcpy(commandline, powerof.c_str());
  5697. Scripting::Get().ExecuteLua(commandline);
  5698. std::memset(commandline, 0, sizeof(commandline));
  5699. }
  5700. if (ImGui::Button("Vest_14_old_01")) {
  5701. std::string doublequote = "\"";
  5702. std::string power = "Game.AddToInventory(" + doublequote;
  5703. std::string ofdark = "Items.Vest_14_old_01" + doublequote;
  5704. std::string ofdarkside = power + ofdark;
  5705. std::string powerof = ofdarkside + ", 1)";
  5706. char* commandline = new char[powerof.length() + 1];
  5707. strcpy(commandline, powerof.c_str());
  5708. Scripting::Get().ExecuteLua(commandline);
  5709. std::memset(commandline, 0, sizeof(commandline));
  5710. }
  5711. if (ImGui::Button("Vest_14_old_02")) {
  5712. std::string doublequote = "\"";
  5713. std::string power = "Game.AddToInventory(" + doublequote;
  5714. std::string ofdark = "Items.Vest_14_old_02" + doublequote;
  5715. std::string ofdarkside = power + ofdark;
  5716. std::string powerof = ofdarkside + ", 1)";
  5717. char* commandline = new char[powerof.length() + 1];
  5718. strcpy(commandline, powerof.c_str());
  5719. Scripting::Get().ExecuteLua(commandline);
  5720. std::memset(commandline, 0, sizeof(commandline));
  5721. }
  5722. if (ImGui::Button("Vest_14_rich_01")) {
  5723. std::string doublequote = "\"";
  5724. std::string power = "Game.AddToInventory(" + doublequote;
  5725. std::string ofdark = "Items.Vest_14_rich_01" + doublequote;
  5726. std::string ofdarkside = power + ofdark;
  5727. std::string powerof = ofdarkside + ", 1)";
  5728. char* commandline = new char[powerof.length() + 1];
  5729. strcpy(commandline, powerof.c_str());
  5730. Scripting::Get().ExecuteLua(commandline);
  5731. std::memset(commandline, 0, sizeof(commandline));
  5732. }
  5733. if (ImGui::Button("Vest_14_rich_02")) {
  5734. std::string doublequote = "\"";
  5735. std::string power = "Game.AddToInventory(" + doublequote;
  5736. std::string ofdark = "Items.Vest_14_rich_02" + doublequote;
  5737. std::string ofdarkside = power + ofdark;
  5738. std::string powerof = ofdarkside + ", 1)";
  5739. char* commandline = new char[powerof.length() + 1];
  5740. strcpy(commandline, powerof.c_str());
  5741. Scripting::Get().ExecuteLua(commandline);
  5742. std::memset(commandline, 0, sizeof(commandline));
  5743. }
  5744. if (ImGui::Button("Vest_15_basic_01")) {
  5745. std::string doublequote = "\"";
  5746. std::string power = "Game.AddToInventory(" + doublequote;
  5747. std::string ofdark = "Items.Vest_15_basic_01" + doublequote;
  5748. std::string ofdarkside = power + ofdark;
  5749. std::string powerof = ofdarkside + ", 1)";
  5750. char* commandline = new char[powerof.length() + 1];
  5751. strcpy(commandline, powerof.c_str());
  5752. Scripting::Get().ExecuteLua(commandline);
  5753. std::memset(commandline, 0, sizeof(commandline));
  5754. }
  5755. if (ImGui::Button("Vest_15_basic_02")) {
  5756. std::string doublequote = "\"";
  5757. std::string power = "Game.AddToInventory(" + doublequote;
  5758. std::string ofdark = "Items.Vest_15_basic_02" + doublequote;
  5759. std::string ofdarkside = power + ofdark;
  5760. std::string powerof = ofdarkside + ", 1)";
  5761. char* commandline = new char[powerof.length() + 1];
  5762. strcpy(commandline, powerof.c_str());
  5763. Scripting::Get().ExecuteLua(commandline);
  5764. std::memset(commandline, 0, sizeof(commandline));
  5765. }
  5766. if (ImGui::Button("Vest_15_basic_03")) {
  5767. std::string doublequote = "\"";
  5768. std::string power = "Game.AddToInventory(" + doublequote;
  5769. std::string ofdark = "Items.Vest_15_basic_03" + doublequote;
  5770. std::string ofdarkside = power + ofdark;
  5771. std::string powerof = ofdarkside + ", 1)";
  5772. char* commandline = new char[powerof.length() + 1];
  5773. strcpy(commandline, powerof.c_str());
  5774. Scripting::Get().ExecuteLua(commandline);
  5775. std::memset(commandline, 0, sizeof(commandline));
  5776. }
  5777. if (ImGui::Button("Vest_15_old_01")) {
  5778. std::string doublequote = "\"";
  5779. std::string power = "Game.AddToInventory(" + doublequote;
  5780. std::string ofdark = "Items.Vest_15_old_01" + doublequote;
  5781. std::string ofdarkside = power + ofdark;
  5782. std::string powerof = ofdarkside + ", 1)";
  5783. char* commandline = new char[powerof.length() + 1];
  5784. strcpy(commandline, powerof.c_str());
  5785. Scripting::Get().ExecuteLua(commandline);
  5786. std::memset(commandline, 0, sizeof(commandline));
  5787. }
  5788. if (ImGui::Button("Vest_15_old_02")) {
  5789. std::string doublequote = "\"";
  5790. std::string power = "Game.AddToInventory(" + doublequote;
  5791. std::string ofdark = "Items.Vest_15_old_02" + doublequote;
  5792. std::string ofdarkside = power + ofdark;
  5793. std::string powerof = ofdarkside + ", 1)";
  5794. char* commandline = new char[powerof.length() + 1];
  5795. strcpy(commandline, powerof.c_str());
  5796. Scripting::Get().ExecuteLua(commandline);
  5797. std::memset(commandline, 0, sizeof(commandline));
  5798. }
  5799. if (ImGui::Button("Vest_15_old_03")) {
  5800. std::string doublequote = "\"";
  5801. std::string power = "Game.AddToInventory(" + doublequote;
  5802. std::string ofdark = "Items.Vest_15_old_03" + doublequote;
  5803. std::string ofdarkside = power + ofdark;
  5804. std::string powerof = ofdarkside + ", 1)";
  5805. char* commandline = new char[powerof.length() + 1];
  5806. strcpy(commandline, powerof.c_str());
  5807. Scripting::Get().ExecuteLua(commandline);
  5808. std::memset(commandline, 0, sizeof(commandline));
  5809. }
  5810. if (ImGui::Button("Vest_16_basic_01")) {
  5811. std::string doublequote = "\"";
  5812. std::string power = "Game.AddToInventory(" + doublequote;
  5813. std::string ofdark = "Items.Vest_16_basic_01" + doublequote;
  5814. std::string ofdarkside = power + ofdark;
  5815. std::string powerof = ofdarkside + ", 1)";
  5816. char* commandline = new char[powerof.length() + 1];
  5817. strcpy(commandline, powerof.c_str());
  5818. Scripting::Get().ExecuteLua(commandline);
  5819. std::memset(commandline, 0, sizeof(commandline));
  5820. }
  5821. if (ImGui::Button("Vest_16_old_01")) {
  5822. std::string doublequote = "\"";
  5823. std::string power = "Game.AddToInventory(" + doublequote;
  5824. std::string ofdark = "Items.Vest_16_old_01" + doublequote;
  5825. std::string ofdarkside = power + ofdark;
  5826. std::string powerof = ofdarkside + ", 1)";
  5827. char* commandline = new char[powerof.length() + 1];
  5828. strcpy(commandline, powerof.c_str());
  5829. Scripting::Get().ExecuteLua(commandline);
  5830. std::memset(commandline, 0, sizeof(commandline));
  5831. }
  5832. if (ImGui::Button("Vest_16_old_02")) {
  5833. std::string doublequote = "\"";
  5834. std::string power = "Game.AddToInventory(" + doublequote;
  5835. std::string ofdark = "Items.Vest_16_old_02" + doublequote;
  5836. std::string ofdarkside = power + ofdark;
  5837. std::string powerof = ofdarkside + ", 1)";
  5838. char* commandline = new char[powerof.length() + 1];
  5839. strcpy(commandline, powerof.c_str());
  5840. Scripting::Get().ExecuteLua(commandline);
  5841. std::memset(commandline, 0, sizeof(commandline));
  5842. }
  5843. if (ImGui::Button("Vest_16_rich_01")) {
  5844. std::string doublequote = "\"";
  5845. std::string power = "Game.AddToInventory(" + doublequote;
  5846. std::string ofdark = "Items.Vest_16_rich_01" + doublequote;
  5847. std::string ofdarkside = power + ofdark;
  5848. std::string powerof = ofdarkside + ", 1)";
  5849. char* commandline = new char[powerof.length() + 1];
  5850. strcpy(commandline, powerof.c_str());
  5851. Scripting::Get().ExecuteLua(commandline);
  5852. std::memset(commandline, 0, sizeof(commandline));
  5853. }
  5854. if (ImGui::Button("Vest_16_rich_02")) {
  5855. std::string doublequote = "\"";
  5856. std::string power = "Game.AddToInventory(" + doublequote;
  5857. std::string ofdark = "Items.Vest_16_rich_02" + doublequote;
  5858. std::string ofdarkside = power + ofdark;
  5859. std::string powerof = ofdarkside + ", 1)";
  5860. char* commandline = new char[powerof.length() + 1];
  5861. strcpy(commandline, powerof.c_str());
  5862. Scripting::Get().ExecuteLua(commandline);
  5863. std::memset(commandline, 0, sizeof(commandline));
  5864. }
  5865. if (ImGui::Button("Vest_17_basic_01")) {
  5866. std::string doublequote = "\"";
  5867. std::string power = "Game.AddToInventory(" + doublequote;
  5868. std::string ofdark = "Items.Vest_17_basic_01" + doublequote;
  5869. std::string ofdarkside = power + ofdark;
  5870. std::string powerof = ofdarkside + ", 1)";
  5871. char* commandline = new char[powerof.length() + 1];
  5872. strcpy(commandline, powerof.c_str());
  5873. Scripting::Get().ExecuteLua(commandline);
  5874. std::memset(commandline, 0, sizeof(commandline));
  5875. }
  5876. if (ImGui::Button("Vest_17_basic_02")) {
  5877. std::string doublequote = "\"";
  5878. std::string power = "Game.AddToInventory(" + doublequote;
  5879. std::string ofdark = "Items.Vest_17_basic_02" + doublequote;
  5880. std::string ofdarkside = power + ofdark;
  5881. std::string powerof = ofdarkside + ", 1)";
  5882. char* commandline = new char[powerof.length() + 1];
  5883. strcpy(commandline, powerof.c_str());
  5884. Scripting::Get().ExecuteLua(commandline);
  5885. std::memset(commandline, 0, sizeof(commandline));
  5886. }
  5887. if (ImGui::Button("Vest_17_rich_01")) {
  5888. std::string doublequote = "\"";
  5889. std::string power = "Game.AddToInventory(" + doublequote;
  5890. std::string ofdark = "Items.Vest_17_rich_01" + doublequote;
  5891. std::string ofdarkside = power + ofdark;
  5892. std::string powerof = ofdarkside + ", 1)";
  5893. char* commandline = new char[powerof.length() + 1];
  5894. strcpy(commandline, powerof.c_str());
  5895. Scripting::Get().ExecuteLua(commandline);
  5896. std::memset(commandline, 0, sizeof(commandline));
  5897. }
  5898. if (ImGui::Button("Vest_17_rich_02")) {
  5899. std::string doublequote = "\"";
  5900. std::string power = "Game.AddToInventory(" + doublequote;
  5901. std::string ofdark = "Items.Vest_17_rich_02" + doublequote;
  5902. std::string ofdarkside = power + ofdark;
  5903. std::string powerof = ofdarkside + ", 1)";
  5904. char* commandline = new char[powerof.length() + 1];
  5905. strcpy(commandline, powerof.c_str());
  5906. Scripting::Get().ExecuteLua(commandline);
  5907. std::memset(commandline, 0, sizeof(commandline));
  5908. }
  5909. if (ImGui::Button("Vest_18_basic_01")) {
  5910. std::string doublequote = "\"";
  5911. std::string power = "Game.AddToInventory(" + doublequote;
  5912. std::string ofdark = "Items.Vest_18_basic_01" + doublequote;
  5913. std::string ofdarkside = power + ofdark;
  5914. std::string powerof = ofdarkside + ", 1)";
  5915. char* commandline = new char[powerof.length() + 1];
  5916. strcpy(commandline, powerof.c_str());
  5917. Scripting::Get().ExecuteLua(commandline);
  5918. std::memset(commandline, 0, sizeof(commandline));
  5919. }
  5920. if (ImGui::Button("Vest_18_basic_02")) {
  5921. std::string doublequote = "\"";
  5922. std::string power = "Game.AddToInventory(" + doublequote;
  5923. std::string ofdark = "Items.Vest_18_basic_02" + doublequote;
  5924. std::string ofdarkside = power + ofdark;
  5925. std::string powerof = ofdarkside + ", 1)";
  5926. char* commandline = new char[powerof.length() + 1];
  5927. strcpy(commandline, powerof.c_str());
  5928. Scripting::Get().ExecuteLua(commandline);
  5929. std::memset(commandline, 0, sizeof(commandline));
  5930. }
  5931. if (ImGui::Button("Vest_18_old_01")) {
  5932. std::string doublequote = "\"";
  5933. std::string power = "Game.AddToInventory(" + doublequote;
  5934. std::string ofdark = "Items.Vest_18_old_01" + doublequote;
  5935. std::string ofdarkside = power + ofdark;
  5936. std::string powerof = ofdarkside + ", 1)";
  5937. char* commandline = new char[powerof.length() + 1];
  5938. strcpy(commandline, powerof.c_str());
  5939. Scripting::Get().ExecuteLua(commandline);
  5940. std::memset(commandline, 0, sizeof(commandline));
  5941. }
  5942. if (ImGui::Button("Vest_18_rich_01")) {
  5943. std::string doublequote = "\"";
  5944. std::string power = "Game.AddToInventory(" + doublequote;
  5945. std::string ofdark = "Items.Vest_18_rich_01" + doublequote;
  5946. std::string ofdarkside = power + ofdark;
  5947. std::string powerof = ofdarkside + ", 1)";
  5948. char* commandline = new char[powerof.length() + 1];
  5949. strcpy(commandline, powerof.c_str());
  5950. Scripting::Get().ExecuteLua(commandline);
  5951. std::memset(commandline, 0, sizeof(commandline));
  5952. }
  5953. if (ImGui::Button("Vest_18_rich_02")) {
  5954. std::string doublequote = "\"";
  5955. std::string power = "Game.AddToInventory(" + doublequote;
  5956. std::string ofdark = "Items.Vest_18_rich_02" + doublequote;
  5957. std::string ofdarkside = power + ofdark;
  5958. std::string powerof = ofdarkside + ", 1)";
  5959. char* commandline = new char[powerof.length() + 1];
  5960. strcpy(commandline, powerof.c_str());
  5961. Scripting::Get().ExecuteLua(commandline);
  5962. std::memset(commandline, 0, sizeof(commandline));
  5963. }
  5964. if (ImGui::Button("Vest_19_basic_01")) {
  5965. std::string doublequote = "\"";
  5966. std::string power = "Game.AddToInventory(" + doublequote;
  5967. std::string ofdark = "Items.Vest_19_basic_01" + doublequote;
  5968. std::string ofdarkside = power + ofdark;
  5969. std::string powerof = ofdarkside + ", 1)";
  5970. char* commandline = new char[powerof.length() + 1];
  5971. strcpy(commandline, powerof.c_str());
  5972. Scripting::Get().ExecuteLua(commandline);
  5973. std::memset(commandline, 0, sizeof(commandline));
  5974. }
  5975. if (ImGui::Button("Vest_19_basic_02")) {
  5976. std::string doublequote = "\"";
  5977. std::string power = "Game.AddToInventory(" + doublequote;
  5978. std::string ofdark = "Items.Vest_19_basic_02" + doublequote;
  5979. std::string ofdarkside = power + ofdark;
  5980. std::string powerof = ofdarkside + ", 1)";
  5981. char* commandline = new char[powerof.length() + 1];
  5982. strcpy(commandline, powerof.c_str());
  5983. Scripting::Get().ExecuteLua(commandline);
  5984. std::memset(commandline, 0, sizeof(commandline));
  5985. }
  5986. if (ImGui::Button("Vest_19_old_01")) {
  5987. std::string doublequote = "\"";
  5988. std::string power = "Game.AddToInventory(" + doublequote;
  5989. std::string ofdark = "Items.Vest_19_old_01" + doublequote;
  5990. std::string ofdarkside = power + ofdark;
  5991. std::string powerof = ofdarkside + ", 1)";
  5992. char* commandline = new char[powerof.length() + 1];
  5993. strcpy(commandline, powerof.c_str());
  5994. Scripting::Get().ExecuteLua(commandline);
  5995. std::memset(commandline, 0, sizeof(commandline));
  5996. }
  5997. if (ImGui::Button("Vest_19_rich_01")) {
  5998. std::string doublequote = "\"";
  5999. std::string power = "Game.AddToInventory(" + doublequote;
  6000. std::string ofdark = "Items.Vest_19_rich_01" + doublequote;
  6001. std::string ofdarkside = power + ofdark;
  6002. std::string powerof = ofdarkside + ", 1)";
  6003. char* commandline = new char[powerof.length() + 1];
  6004. strcpy(commandline, powerof.c_str());
  6005. Scripting::Get().ExecuteLua(commandline);
  6006. std::memset(commandline, 0, sizeof(commandline));
  6007. }
  6008. if (ImGui::Button("Vest_19_rich_02")) {
  6009. std::string doublequote = "\"";
  6010. std::string power = "Game.AddToInventory(" + doublequote;
  6011. std::string ofdark = "Items.Vest_19_rich_02" + doublequote;
  6012. std::string ofdarkside = power + ofdark;
  6013. std::string powerof = ofdarkside + ", 1)";
  6014. char* commandline = new char[powerof.length() + 1];
  6015. strcpy(commandline, powerof.c_str());
  6016. Scripting::Get().ExecuteLua(commandline);
  6017. std::memset(commandline, 0, sizeof(commandline));
  6018. }
  6019. if (ImGui::Button("Vest_20_basic_01")) {
  6020. std::string doublequote = "\"";
  6021. std::string power = "Game.AddToInventory(" + doublequote;
  6022. std::string ofdark = "Items.Vest_20_basic_01" + doublequote;
  6023. std::string ofdarkside = power + ofdark;
  6024. std::string powerof = ofdarkside + ", 1)";
  6025. char* commandline = new char[powerof.length() + 1];
  6026. strcpy(commandline, powerof.c_str());
  6027. Scripting::Get().ExecuteLua(commandline);
  6028. std::memset(commandline, 0, sizeof(commandline));
  6029. }
  6030. if (ImGui::Button("Vest_20_basic_02")) {
  6031. std::string doublequote = "\"";
  6032. std::string power = "Game.AddToInventory(" + doublequote;
  6033. std::string ofdark = "Items.Vest_20_basic_02" + doublequote;
  6034. std::string ofdarkside = power + ofdark;
  6035. std::string powerof = ofdarkside + ", 1)";
  6036. char* commandline = new char[powerof.length() + 1];
  6037. strcpy(commandline, powerof.c_str());
  6038. Scripting::Get().ExecuteLua(commandline);
  6039. std::memset(commandline, 0, sizeof(commandline));
  6040. }
  6041. if (ImGui::Button("Vest_20_old_01")) {
  6042. std::string doublequote = "\"";
  6043. std::string power = "Game.AddToInventory(" + doublequote;
  6044. std::string ofdark = "Items.Vest_20_old_01" + doublequote;
  6045. std::string ofdarkside = power + ofdark;
  6046. std::string powerof = ofdarkside + ", 1)";
  6047. char* commandline = new char[powerof.length() + 1];
  6048. strcpy(commandline, powerof.c_str());
  6049. Scripting::Get().ExecuteLua(commandline);
  6050. std::memset(commandline, 0, sizeof(commandline));
  6051. }
  6052. if (ImGui::Button("Vest_20_old_02")) {
  6053. std::string doublequote = "\"";
  6054. std::string power = "Game.AddToInventory(" + doublequote;
  6055. std::string ofdark = "Items.Vest_20_old_02" + doublequote;
  6056. std::string ofdarkside = power + ofdark;
  6057. std::string powerof = ofdarkside + ", 1)";
  6058. char* commandline = new char[powerof.length() + 1];
  6059. strcpy(commandline, powerof.c_str());
  6060. Scripting::Get().ExecuteLua(commandline);
  6061. std::memset(commandline, 0, sizeof(commandline));
  6062. }
  6063. if (ImGui::Button("Vest_20_rich_01")) {
  6064. std::string doublequote = "\"";
  6065. std::string power = "Game.AddToInventory(" + doublequote;
  6066. std::string ofdark = "Items.Vest_20_rich_01" + doublequote;
  6067. std::string ofdarkside = power + ofdark;
  6068. std::string powerof = ofdarkside + ", 1)";
  6069. char* commandline = new char[powerof.length() + 1];
  6070. strcpy(commandline, powerof.c_str());
  6071. Scripting::Get().ExecuteLua(commandline);
  6072. std::memset(commandline, 0, sizeof(commandline));
  6073. }
  6074. if (ImGui::Button("Vest_20_rich_02")) {
  6075. std::string doublequote = "\"";
  6076. std::string power = "Game.AddToInventory(" + doublequote;
  6077. std::string ofdark = "Items.Vest_20_rich_02" + doublequote;
  6078. std::string ofdarkside = power + ofdark;
  6079. std::string powerof = ofdarkside + ", 1)";
  6080. char* commandline = new char[powerof.length() + 1];
  6081. strcpy(commandline, powerof.c_str());
  6082. Scripting::Get().ExecuteLua(commandline);
  6083. std::memset(commandline, 0, sizeof(commandline));
  6084. }
  6085. ImGui::TreePop();
  6086. }
  6087. if (ImGui::TreeNode("Visor")) {
  6088. if (ImGui::Button("Visor_01_basic_01")) {
  6089. std::string doublequote = "\"";
  6090. std::string power = "Game.AddToInventory(" + doublequote;
  6091. std::string ofdark = "Items.Visor_01_basic_01" + doublequote;
  6092. std::string ofdarkside = power + ofdark;
  6093. std::string powerof = ofdarkside + ", 1)";
  6094. char* commandline = new char[powerof.length() + 1];
  6095. strcpy(commandline, powerof.c_str());
  6096. Scripting::Get().ExecuteLua(commandline);
  6097. std::memset(commandline, 0, sizeof(commandline));
  6098. }
  6099. if (ImGui::Button("Visor_01_basic_02")) {
  6100. std::string doublequote = "\"";
  6101. std::string power = "Game.AddToInventory(" + doublequote;
  6102. std::string ofdark = "Items.Visor_01_basic_02" + doublequote;
  6103. std::string ofdarkside = power + ofdark;
  6104. std::string powerof = ofdarkside + ", 1)";
  6105. char* commandline = new char[powerof.length() + 1];
  6106. strcpy(commandline, powerof.c_str());
  6107. Scripting::Get().ExecuteLua(commandline);
  6108. std::memset(commandline, 0, sizeof(commandline));
  6109. }
  6110. if (ImGui::Button("Visor_01_basic_03")) {
  6111. std::string doublequote = "\"";
  6112. std::string power = "Game.AddToInventory(" + doublequote;
  6113. std::string ofdark = "Items.Visor_01_basic_03" + doublequote;
  6114. std::string ofdarkside = power + ofdark;
  6115. std::string powerof = ofdarkside + ", 1)";
  6116. char* commandline = new char[powerof.length() + 1];
  6117. strcpy(commandline, powerof.c_str());
  6118. Scripting::Get().ExecuteLua(commandline);
  6119. std::memset(commandline, 0, sizeof(commandline));
  6120. }
  6121. if (ImGui::Button("Visor_01_basic_04")) {
  6122. std::string doublequote = "\"";
  6123. std::string power = "Game.AddToInventory(" + doublequote;
  6124. std::string ofdark = "Items.Visor_01_basic_04" + doublequote;
  6125. std::string ofdarkside = power + ofdark;
  6126. std::string powerof = ofdarkside + ", 1)";
  6127. char* commandline = new char[powerof.length() + 1];
  6128. strcpy(commandline, powerof.c_str());
  6129. Scripting::Get().ExecuteLua(commandline);
  6130. std::memset(commandline, 0, sizeof(commandline));
  6131. }
  6132. if (ImGui::Button("Visor_01_basic_05")) {
  6133. std::string doublequote = "\"";
  6134. std::string power = "Game.AddToInventory(" + doublequote;
  6135. std::string ofdark = "Items.Visor_01_basic_05" + doublequote;
  6136. std::string ofdarkside = power + ofdark;
  6137. std::string powerof = ofdarkside + ", 1)";
  6138. char* commandline = new char[powerof.length() + 1];
  6139. strcpy(commandline, powerof.c_str());
  6140. Scripting::Get().ExecuteLua(commandline);
  6141. std::memset(commandline, 0, sizeof(commandline));
  6142. }
  6143. if (ImGui::Button("Visor_02_basic_01")) {
  6144. std::string doublequote = "\"";
  6145. std::string power = "Game.AddToInventory(" + doublequote;
  6146. std::string ofdark = "Items.Visor_02_basic_01" + doublequote;
  6147. std::string ofdarkside = power + ofdark;
  6148. std::string powerof = ofdarkside + ", 1)";
  6149. char* commandline = new char[powerof.length() + 1];
  6150. strcpy(commandline, powerof.c_str());
  6151. Scripting::Get().ExecuteLua(commandline);
  6152. std::memset(commandline, 0, sizeof(commandline));
  6153. }
  6154. if (ImGui::Button("Visor_02_basic_02")) {
  6155. std::string doublequote = "\"";
  6156. std::string power = "Game.AddToInventory(" + doublequote;
  6157. std::string ofdark = "Items.Visor_02_basic_02" + doublequote;
  6158. std::string ofdarkside = power + ofdark;
  6159. std::string powerof = ofdarkside + ", 1)";
  6160. char* commandline = new char[powerof.length() + 1];
  6161. strcpy(commandline, powerof.c_str());
  6162. Scripting::Get().ExecuteLua(commandline);
  6163. std::memset(commandline, 0, sizeof(commandline));
  6164. }
  6165. if (ImGui::Button("Visor_02_basic_03")) {
  6166. std::string doublequote = "\"";
  6167. std::string power = "Game.AddToInventory(" + doublequote;
  6168. std::string ofdark = "Items.Visor_02_basic_03" + doublequote;
  6169. std::string ofdarkside = power + ofdark;
  6170. std::string powerof = ofdarkside + ", 1)";
  6171. char* commandline = new char[powerof.length() + 1];
  6172. strcpy(commandline, powerof.c_str());
  6173. Scripting::Get().ExecuteLua(commandline);
  6174. std::memset(commandline, 0, sizeof(commandline));
  6175. }
  6176. if (ImGui::Button("Visor_02_old_01")) {
  6177. std::string doublequote = "\"";
  6178. std::string power = "Game.AddToInventory(" + doublequote;
  6179. std::string ofdark = "Items.Visor_02_old_01" + doublequote;
  6180. std::string ofdarkside = power + ofdark;
  6181. std::string powerof = ofdarkside + ", 1)";
  6182. char* commandline = new char[powerof.length() + 1];
  6183. strcpy(commandline, powerof.c_str());
  6184. Scripting::Get().ExecuteLua(commandline);
  6185. std::memset(commandline, 0, sizeof(commandline));
  6186. }
  6187. if (ImGui::Button("Visor_02_old_02")) {
  6188. std::string doublequote = "\"";
  6189. std::string power = "Game.AddToInventory(" + doublequote;
  6190. std::string ofdark = "Items.Visor_02_old_02" + doublequote;
  6191. std::string ofdarkside = power + ofdark;
  6192. std::string powerof = ofdarkside + ", 1)";
  6193. char* commandline = new char[powerof.length() + 1];
  6194. strcpy(commandline, powerof.c_str());
  6195. Scripting::Get().ExecuteLua(commandline);
  6196. std::memset(commandline, 0, sizeof(commandline));
  6197. }
  6198. if (ImGui::Button("Visor_02_rich_01")) {
  6199. std::string doublequote = "\"";
  6200. std::string power = "Game.AddToInventory(" + doublequote;
  6201. std::string ofdark = "Items.Visor_02_rich_01" + doublequote;
  6202. std::string ofdarkside = power + ofdark;
  6203. std::string powerof = ofdarkside + ", 1)";
  6204. char* commandline = new char[powerof.length() + 1];
  6205. strcpy(commandline, powerof.c_str());
  6206. Scripting::Get().ExecuteLua(commandline);
  6207. std::memset(commandline, 0, sizeof(commandline));
  6208. }
  6209. if (ImGui::Button("Visor_02_rich_02")) {
  6210. std::string doublequote = "\"";
  6211. std::string power = "Game.AddToInventory(" + doublequote;
  6212. std::string ofdark = "Items.Visor_02_rich_02" + doublequote;
  6213. std::string ofdarkside = power + ofdark;
  6214. std::string powerof = ofdarkside + ", 1)";
  6215. char* commandline = new char[powerof.length() + 1];
  6216. strcpy(commandline, powerof.c_str());
  6217. Scripting::Get().ExecuteLua(commandline);
  6218. std::memset(commandline, 0, sizeof(commandline));
  6219. }
  6220. if (ImGui::Button("Visor_02_rich_03")) {
  6221. std::string doublequote = "\"";
  6222. std::string power = "Game.AddToInventory(" + doublequote;
  6223. std::string ofdark = "Items.Visor_02_rich_03" + doublequote;
  6224. std::string ofdarkside = power + ofdark;
  6225. std::string powerof = ofdarkside + ", 1)";
  6226. char* commandline = new char[powerof.length() + 1];
  6227. strcpy(commandline, powerof.c_str());
  6228. Scripting::Get().ExecuteLua(commandline);
  6229. std::memset(commandline, 0, sizeof(commandline));
  6230. }
  6231. ImGui::TreePop();
  6232. }
  6233.  
  6234. ImGui::TreePop();
  6235. }
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