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- Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 570 (ID=0x1086)
- Vendor:
- VRAM: 1233 MB
- Driver: 10.18.13.6175
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.950 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.461216 ms
- 2021-02-06T13:56:36 0.024 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-02-06T13:56:36 0.203 INF Localization language: english
- 2021-02-06T13:56:36 0.227 INF Texture quality is set to 2
- 2021-02-06T13:56:36 0.228 INF Precaching...
- 2021-02-06T13:56:36 0.230 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-02-06T13:56:36 0.358 INF [EAC] Initializing ...
- 2021-02-06T13:56:36 0.361 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-02-06T13:56:51 15.009 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-02-06T13:56:51 15.044 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-02-06T13:57:06 30.065 INF Precaching file: Data/Bundles/terraintextures
- 2021-02-06T13:57:26 50.319 INF Precaching done
- 2021-02-06T13:57:26 50.321 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.053349 ms
- 2021-02-06T13:57:26 50.812 INF [GSM] Singleton Initialized...
- 2021-02-06T13:57:27 50.906 INF Awake IsFocused: True
- 2021-02-06T13:57:27 50.906 INF Awake
- 2021-02-06T13:57:27 50.954 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
- 2021-02-06T13:57:27 50.954 INF System information:
- 2021-02-06T13:57:27 50.955 INF OS: Windows 7 (6.1.0) 64bit
- 2021-02-06T13:57:27 50.955 INF CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (cores: 4)
- 2021-02-06T13:57:27 50.955 INF RAM: 8104 MB
- 2021-02-06T13:57:27 50.955 INF GPU: NVIDIA GeForce GTX 570 (1233 MB)
- 2021-02-06T13:57:27 50.956 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2021-02-06T13:57:27 50.956 INF Last played version: Alpha 19.3
- 2021-02-06T13:57:27 50.957 INF Local UTC offset: -5 hours
- 2021-02-06T13:57:27 50.966 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-02-06__13-56-11.txt -eac_executablename 7daystodie.exe
- 2021-02-06T13:57:27 50.967 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-02-06T13:57:27 50.968 INF Starting PlayerInputManager...
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-02-06T13:57:27 51.391 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-02-06T13:57:27 51.415 INF Starting UserProfileManager...
- 2021-02-06T13:57:27 51.530 INF Occlusion: Awake
- 2021-02-06T13:57:27 51.539 INF ApplyAllOptions streaming budget 1109.7 MB
- 2021-02-06T13:57:27 51.539 INF ApplyAllOptions current screen 2048 x 1152, 60hz, window 2048 x 1152, fullscreen True FullScreenWindow
- 2021-02-06T13:57:27 51.540 INF Texture quality is set to 2
- 2021-02-06T13:57:27 51.540 INF ApplyTextureFilter 0, AF Disable
- 2021-02-06T13:57:27 51.541 INF ApplyTerrainOptions 1
- 2021-02-06T13:57:29 53.371 INF [MODS] No mods folder found
- 2021-02-06T13:57:29 53.485 INF Loading permissions file at 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-02-06T13:57:29 53.704 INF Loading permissions file done.
- 2021-02-06T13:57:29 53.785 INF GameSense server not found (no props file), disabling
- 2021-02-06T13:57:29 53.785 INF Awake done in 2949 ms
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4302.
- Total: 24.398133 ms (FindLiveObjects: 0.374758 ms CreateObjectMapping: 0.074641 ms MarkObjects: 23.849214 ms DeleteObjects: 0.098899 ms)
- 2021-02-06T13:57:30 54.563 INF Reloading serveradmin.xml
- 2021-02-06T13:57:30 54.563 INF Loading permissions file at 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-02-06T13:57:30 54.564 INF Loading permissions file done.
- 2021-02-06T13:57:30 54.564 INF User joined: pohebe.lamb
- 2021-02-06T13:57:31 54.934 INF Updated culture for display texts
- 2021-02-06T13:57:44 68.124 INF UMA Overlay loading took 10944 ms
- 2021-02-06T13:57:44 68.128 INF UMA Slot loading took 4 ms
- 2021-02-06T13:57:44 68.253 INF [GSM] GameSparks Connected
- 2021-02-06T13:57:53 77.373 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2021-02-06T13:57:53 77.675 INF [GSM] Skipping me
- 2021-02-06T13:57:54 78.191 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:57:54 78.191 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- XUiC_SavegamesList:scanDirectory(String)
- XUiC_SavegamesList:RebuildList(Boolean)
- XUiC_List`1:Init()
- XUiC_SavegamesList:Init()
- XUiController:Init()
- XUiController:Init()
- XUiController:Init()
- XUiC_NewContinueGame:Init()
- XUiController:Init()
- XUiWindowGroup:Init()
- <LoadAsync>d__205:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:57:54 78.201 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw
- 2021-02-06T13:57:54 78.203 INF Trying backup header: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw.bak
- 2021-02-06T13:57:54 78.213 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:57:54 78.213 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- XUiC_SavegamesList:scanDirectory(String)
- XUiC_SavegamesList:RebuildList(Boolean)
- XUiC_List`1:Init()
- XUiC_SavegamesList:Init()
- XUiController:Init()
- XUiController:Init()
- XUiController:Init()
- XUiC_NewContinueGame:Init()
- XUiController:Init()
- XUiWindowGroup:Init()
- <LoadAsync>d__205:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:57:54 78.215 ERR Failed loading backup header file!
- 2021-02-06T13:57:56 79.988 INF WorldStaticData.Init() needed 11.678s
- 2021-02-06T13:57:56 80.366 INF [Steamworks.NET] Login ok.
- 2021-02-06T13:57:56 80.594 INF AchievementManager: Received stats and achievements from Steam
- 2021-02-06T13:58:04 88.082 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:58:04 88.082 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- XUiC_SavegamesList:scanDirectory(String)
- XUiC_SavegamesList:RebuildList(Boolean)
- XUiC_SavegamesList:OnOpen()
- XUiController:OnOpen()
- XUiController:OnOpen()
- XUiController:OnOpen()
- XUiC_NewContinueGame:OnOpen()
- XUiController:OnOpen()
- XUiWindowGroup:OnOpen()
- GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
- GUIWindowManager:Open(String, Boolean, Boolean, Boolean)
- XUiC_MainMenu:CheckProfile(String)
- XUiC_MainMenu:btnContinueGame_OnPressed(XUiController, OnPressEventArgs)
- XUiC_SimpleButton:Btn_OnPress(XUiController, OnPressEventArgs)
- XUiController:OnPressed(OnPressEventArgs)
- XUiController:Pressed(Int32)
- XUiView:OnClick(GameObject)
- UIEventListener:OnClick()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:58:04 88.083 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw
- 2021-02-06T13:58:04 88.084 INF Trying backup header: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw.bak
- 2021-02-06T13:58:04 88.085 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:58:04 88.085 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- XUiC_SavegamesList:scanDirectory(String)
- XUiC_SavegamesList:RebuildList(Boolean)
- XUiC_SavegamesList:OnOpen()
- XUiController:OnOpen()
- XUiController:OnOpen()
- XUiController:OnOpen()
- XUiC_NewContinueGame:OnOpen()
- XUiController:OnOpen()
- XUiWindowGroup:OnOpen()
- GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
- GUIWindowManager:Open(String, Boolean, Boolean, Boolean)
- XUiC_MainMenu:CheckProfile(String)
- XUiC_MainMenu:btnContinueGame_OnPressed(XUiController, OnPressEventArgs)
- XUiC_SimpleButton:Btn_OnPress(XUiController, OnPressEventArgs)
- XUiController:OnPressed(OnPressEventArgs)
- XUiController:Pressed(Int32)
- XUiView:OnClick(GameObject)
- UIEventListener:OnClick()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:58:04 88.086 ERR Failed loading backup header file!
- 2021-02-06T13:58:08 92.381 INF NET: Starting server protocols
- 2021-02-06T13:58:08 92.395 INF NET: LiteNetLib server started
- 2021-02-06T13:58:08 92.397 INF [Steamworks.NET] NET: Server started
- 2021-02-06T13:58:08 92.397 INF Started thread SteamNetworkingServer
- 2021-02-06T13:58:08 92.399 INF StartGame
- 2021-02-06T13:58:08 92.400 INF NetPackageManager Init
- 2021-02-06T13:58:08 92.501 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = polish meat only
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 13
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 61
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.25
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 1
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 1
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 2
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 2
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.2
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198448362912
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = pohebe.lamb
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Jadren\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-02-06T13:58:08 92.542 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-02-06T13:58:09 93.324 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-02-06T13:58:09 93.324 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-02-06T13:58:09 93.324 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2021-02-06T13:59:11 155.205 INF Block IDs with mapping
- 2021-02-06T13:59:11 155.206 INF BlockIDs from Mapping
- 2021-02-06T13:59:26 170.103 INF Item IDs with mapping
- 2021-02-06T13:59:26 170.104 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-02-06T13:59:42 185.959 INF createWorld: Navezgane, polish meat only, GameModeSurvival
- 2021-02-06T13:59:42 185.985 INF Occlusion: Enabled
- 2021-02-06T13:59:42 186.086 INF Started thread ChunkRegeneration
- 2021-02-06T13:59:42 186.086 INF Started thread ChunkCalc
- 2021-02-06T13:59:42 186.414 INF World.Load: Navezgane
- 2021-02-06T13:59:42 186.415 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:59:42 186.415 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- <LoadWorld>d__62:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__176:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:59:42 186.416 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw
- 2021-02-06T13:59:42 186.418 INF Trying backup header: C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw.bak
- 2021-02-06T13:59:42 186.419 ERR Exception reading world header at pos 421284:
- 2021-02-06T13:59:42 186.419 EXC Attempted to read past the end of the stream.
- EndOfStreamException: Attempted to read past the end of the stream.
- at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
- WorldState:Load(String, Boolean, Boolean)
- <LoadWorld>d__62:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__176:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:59:42 186.420 ERR Failed loading backup header file!
- 2021-02-06T13:59:42 186.420 ERR Could not load file 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw'!
- 2021-02-06T13:59:42 186.428 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
- NullReferenceException: Object reference not set to an instance of an object
- at SleeperVolume+SpawnPoint.Read (System.IO.BinaryReader _br, System.Int32 _version) [0x00059] in <e9521218400243e9ac8c145545b586cf>:0
- at SleeperVolume.Read (System.IO.BinaryReader _br) [0x001d5] in <e9521218400243e9ac8c145545b586cf>:0
- at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <e9521218400243e9ac8c145545b586cf>:0
- at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <e9521218400243e9ac8c145545b586cf>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__176:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:59:42 186.752 INF ShapeControllers: 64
- 2021-02-06T13:59:42 186.759 INF AstarManager Init
- NullReferenceException: Object reference not set to an instance of an object
- at AstarManager.Awake () [0x0005a] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- AstarManager:Init(GameObject)
- <createWorld>d__176:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T13:59:46 189.936 INF Weather Packages Created FROM BIOMES
- 2021-02-06T13:59:46 189.937 INF createWorld() done
- NullReferenceException: Object reference not set to an instance of an object
- at NetPackageWorldInfo.PrepareWorldHashes () [0x00015] in <e9521218400243e9ac8c145545b586cf>:0
- at GameManager+<StartAsServer>d__135.MoveNext () [0x0029a] in <e9521218400243e9ac8c145545b586cf>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T14:01:48 312.231 INF Preparing quit
- 2021-02-06T14:01:48 312.232 INF Disconnect
- 2021-02-06T14:01:48 312.233 INF [NET] ServerShutdown
- 2021-02-06T14:01:48 312.233 INF NET: Stopping server protocols
- 2021-02-06T14:01:48 312.256 INF NET: LiteNetLib server stopped
- 2021-02-06T14:01:48 312.258 INF SaveAndCleanupWorld
- 2021-02-06T14:01:48 312.259 ERR Disconnecting failed:
- 2021-02-06T14:01:48 312.259 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at World.Save () [0x00013] in <e9521218400243e9ac8c145545b586cf>:0
- at GameManager.SaveWorld () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- at GameManager.SaveAndCleanupWorld () [0x0005c] in <e9521218400243e9ac8c145545b586cf>:0
- at ConnectionManager.StopServers () [0x00028] in <e9521218400243e9ac8c145545b586cf>:0
- at GameManager.Disconnect () [0x00136] in <e9521218400243e9ac8c145545b586cf>:0
- at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__151:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T14:01:48 312.396 INF [GSM] GameSparks Disconnected
- 2021-02-06T14:01:48 312.506 INF Persistent GamePrefs saved
- 2021-02-06T14:01:48 312.507 INF Cleanup
- 2021-02-06T14:01:48 312.520 INF AchievementManager.Cleanup
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <e9521218400243e9ac8c145545b586cf>:0
- at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiUpdater.Update () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiUpdateHelper.LateUpdate () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiController.Update (System.Single _dt) [0x0004f] in <e9521218400243e9ac8c145545b586cf>:0
- at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiUpdater.Update () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
- at XUiUpdateHelper.LateUpdate () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
- (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
- 2021-02-06T14:01:48 312.615 INF Terminating threads
- 2021-02-06T14:01:48 312.617 INF Exited thread ChunkRegeneration
- 2021-02-06T14:01:48 312.706 INF Exited thread SteamNetworkingServer
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