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  1. Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: NVIDIA GeForce GTX 570 (ID=0x1086)
  11. Vendor:
  12. VRAM: 1233 MB
  13. Driver: 10.18.13.6175
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 1.950 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.461216 ms
  23. 2021-02-06T13:56:36 0.024 INF [Steamworks.NET] SteamAPI_Init() ok
  24. 2021-02-06T13:56:36 0.203 INF Localization language: english
  25. 2021-02-06T13:56:36 0.227 INF Texture quality is set to 2
  26. 2021-02-06T13:56:36 0.228 INF Precaching...
  27. 2021-02-06T13:56:36 0.230 INF Precaching file: 7DaysToDie_Data/resources.assets
  28. 2021-02-06T13:56:36 0.358 INF [EAC] Initializing ...
  29. 2021-02-06T13:56:36 0.361 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  30. 2021-02-06T13:56:51 15.009 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  31. 2021-02-06T13:56:51 15.044 INF Precaching file: Data/Bundles/blocktextureatlases
  32. 2021-02-06T13:57:06 30.065 INF Precaching file: Data/Bundles/terraintextures
  33. 2021-02-06T13:57:26 50.319 INF Precaching done
  34. 2021-02-06T13:57:26 50.321 INF Loading main scene
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. UnloadTime: 6.053349 ms
  37. 2021-02-06T13:57:26 50.812 INF [GSM] Singleton Initialized...
  38. 2021-02-06T13:57:27 50.906 INF Awake IsFocused: True
  39. 2021-02-06T13:57:27 50.906 INF Awake
  40. 2021-02-06T13:57:27 50.954 INF Version: Alpha 19.3 (b6) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  41. 2021-02-06T13:57:27 50.954 INF System information:
  42. 2021-02-06T13:57:27 50.955 INF OS: Windows 7 (6.1.0) 64bit
  43. 2021-02-06T13:57:27 50.955 INF CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (cores: 4)
  44. 2021-02-06T13:57:27 50.955 INF RAM: 8104 MB
  45. 2021-02-06T13:57:27 50.955 INF GPU: NVIDIA GeForce GTX 570 (1233 MB)
  46. 2021-02-06T13:57:27 50.956 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
  47. 2021-02-06T13:57:27 50.956 INF Last played version: Alpha 19.3
  48. 2021-02-06T13:57:27 50.957 INF Local UTC offset: -5 hours
  49. 2021-02-06T13:57:27 50.966 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-02-06__13-56-11.txt -eac_executablename 7daystodie.exe
  50. 2021-02-06T13:57:27 50.967 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2021-02-06T13:57:27 50.968 INF Starting PlayerInputManager...
  52. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  54. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  57. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  58. 2021-02-06T13:57:27 51.391 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  59. 2021-02-06T13:57:27 51.415 INF Starting UserProfileManager...
  60. 2021-02-06T13:57:27 51.530 INF Occlusion: Awake
  61. 2021-02-06T13:57:27 51.539 INF ApplyAllOptions streaming budget 1109.7 MB
  62. 2021-02-06T13:57:27 51.539 INF ApplyAllOptions current screen 2048 x 1152, 60hz, window 2048 x 1152, fullscreen True FullScreenWindow
  63. 2021-02-06T13:57:27 51.540 INF Texture quality is set to 2
  64. 2021-02-06T13:57:27 51.540 INF ApplyTextureFilter 0, AF Disable
  65. 2021-02-06T13:57:27 51.541 INF ApplyTerrainOptions 1
  66. 2021-02-06T13:57:29 53.371 INF [MODS] No mods folder found
  67. 2021-02-06T13:57:29 53.485 INF Loading permissions file at 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  68. 2021-02-06T13:57:29 53.704 INF Loading permissions file done.
  69. 2021-02-06T13:57:29 53.785 INF GameSense server not found (no props file), disabling
  70. 2021-02-06T13:57:29 53.785 INF Awake done in 2949 ms
  71. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  73. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  74.  
  75. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4302.
  76. Total: 24.398133 ms (FindLiveObjects: 0.374758 ms CreateObjectMapping: 0.074641 ms MarkObjects: 23.849214 ms DeleteObjects: 0.098899 ms)
  77.  
  78. 2021-02-06T13:57:30 54.563 INF Reloading serveradmin.xml
  79. 2021-02-06T13:57:30 54.563 INF Loading permissions file at 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  80. 2021-02-06T13:57:30 54.564 INF Loading permissions file done.
  81. 2021-02-06T13:57:30 54.564 INF User joined: pohebe.lamb
  82. 2021-02-06T13:57:31 54.934 INF Updated culture for display texts
  83. 2021-02-06T13:57:44 68.124 INF UMA Overlay loading took 10944 ms
  84. 2021-02-06T13:57:44 68.128 INF UMA Slot loading took 4 ms
  85. 2021-02-06T13:57:44 68.253 INF [GSM] GameSparks Connected
  86. 2021-02-06T13:57:53 77.373 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  87. 2021-02-06T13:57:53 77.675 INF [GSM] Skipping me
  88. 2021-02-06T13:57:54 78.191 ERR Exception reading world header at pos 421284:
  89. 2021-02-06T13:57:54 78.191 EXC Attempted to read past the end of the stream.
  90. EndOfStreamException: Attempted to read past the end of the stream.
  91. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  92. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  93. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  94. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  95. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  96. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  97. UnityEngine.Logger:LogException(Exception, Object)
  98. UnityEngine.Debug:LogException(Exception)
  99. Logger:masterLogException(Exception)
  100. Logger:Exception(Exception)
  101. Log:Exception(Exception)
  102. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  103. WorldState:Load(String, Boolean, Boolean)
  104. XUiC_SavegamesList:scanDirectory(String)
  105. XUiC_SavegamesList:RebuildList(Boolean)
  106. XUiC_List`1:Init()
  107. XUiC_SavegamesList:Init()
  108. XUiController:Init()
  109. XUiController:Init()
  110. XUiController:Init()
  111. XUiC_NewContinueGame:Init()
  112. XUiController:Init()
  113. XUiWindowGroup:Init()
  114. <LoadAsync>d__205:MoveNext()
  115. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  116.  
  117. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  118.  
  119. 2021-02-06T13:57:54 78.201 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw
  120. 2021-02-06T13:57:54 78.203 INF Trying backup header: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw.bak
  121. 2021-02-06T13:57:54 78.213 ERR Exception reading world header at pos 421284:
  122. 2021-02-06T13:57:54 78.213 EXC Attempted to read past the end of the stream.
  123. EndOfStreamException: Attempted to read past the end of the stream.
  124. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  125. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  126. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  127. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  128. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  129. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  130. UnityEngine.Logger:LogException(Exception, Object)
  131. UnityEngine.Debug:LogException(Exception)
  132. Logger:masterLogException(Exception)
  133. Logger:Exception(Exception)
  134. Log:Exception(Exception)
  135. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  136. WorldState:Load(String, Boolean, Boolean)
  137. XUiC_SavegamesList:scanDirectory(String)
  138. XUiC_SavegamesList:RebuildList(Boolean)
  139. XUiC_List`1:Init()
  140. XUiC_SavegamesList:Init()
  141. XUiController:Init()
  142. XUiController:Init()
  143. XUiController:Init()
  144. XUiC_NewContinueGame:Init()
  145. XUiController:Init()
  146. XUiWindowGroup:Init()
  147. <LoadAsync>d__205:MoveNext()
  148. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  149.  
  150. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  151.  
  152. 2021-02-06T13:57:54 78.215 ERR Failed loading backup header file!
  153. 2021-02-06T13:57:56 79.988 INF WorldStaticData.Init() needed 11.678s
  154. 2021-02-06T13:57:56 80.366 INF [Steamworks.NET] Login ok.
  155. 2021-02-06T13:57:56 80.594 INF AchievementManager: Received stats and achievements from Steam
  156. 2021-02-06T13:58:04 88.082 ERR Exception reading world header at pos 421284:
  157. 2021-02-06T13:58:04 88.082 EXC Attempted to read past the end of the stream.
  158. EndOfStreamException: Attempted to read past the end of the stream.
  159. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  160. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  161. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  162. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  163. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  164. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  165. UnityEngine.Logger:LogException(Exception, Object)
  166. UnityEngine.Debug:LogException(Exception)
  167. Logger:masterLogException(Exception)
  168. Logger:Exception(Exception)
  169. Log:Exception(Exception)
  170. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  171. WorldState:Load(String, Boolean, Boolean)
  172. XUiC_SavegamesList:scanDirectory(String)
  173. XUiC_SavegamesList:RebuildList(Boolean)
  174. XUiC_SavegamesList:OnOpen()
  175. XUiController:OnOpen()
  176. XUiController:OnOpen()
  177. XUiController:OnOpen()
  178. XUiC_NewContinueGame:OnOpen()
  179. XUiController:OnOpen()
  180. XUiWindowGroup:OnOpen()
  181. GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
  182. GUIWindowManager:Open(String, Boolean, Boolean, Boolean)
  183. XUiC_MainMenu:CheckProfile(String)
  184. XUiC_MainMenu:btnContinueGame_OnPressed(XUiController, OnPressEventArgs)
  185. XUiC_SimpleButton:Btn_OnPress(XUiController, OnPressEventArgs)
  186. XUiController:OnPressed(OnPressEventArgs)
  187. XUiController:Pressed(Int32)
  188. XUiView:OnClick(GameObject)
  189. UIEventListener:OnClick()
  190. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  191. UICamera:Notify(GameObject, String, Object)
  192. UICamera:ProcessTouch(Boolean, Boolean, Boolean)
  193. UICamera:ProcessMouse()
  194. UICamera:ProcessTouches()
  195. UICamera:Update()
  196.  
  197. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  198.  
  199. 2021-02-06T13:58:04 88.083 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw
  200. 2021-02-06T13:58:04 88.084 INF Trying backup header: C:\Users\Jadren\AppData\Roaming\7DaysToDie\Saves\Navezgane\polish meat only/main.ttw.bak
  201. 2021-02-06T13:58:04 88.085 ERR Exception reading world header at pos 421284:
  202. 2021-02-06T13:58:04 88.085 EXC Attempted to read past the end of the stream.
  203. EndOfStreamException: Attempted to read past the end of the stream.
  204. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  205. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  206. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  207. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  208. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  209. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  210. UnityEngine.Logger:LogException(Exception, Object)
  211. UnityEngine.Debug:LogException(Exception)
  212. Logger:masterLogException(Exception)
  213. Logger:Exception(Exception)
  214. Log:Exception(Exception)
  215. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  216. WorldState:Load(String, Boolean, Boolean)
  217. XUiC_SavegamesList:scanDirectory(String)
  218. XUiC_SavegamesList:RebuildList(Boolean)
  219. XUiC_SavegamesList:OnOpen()
  220. XUiController:OnOpen()
  221. XUiController:OnOpen()
  222. XUiController:OnOpen()
  223. XUiC_NewContinueGame:OnOpen()
  224. XUiController:OnOpen()
  225. XUiWindowGroup:OnOpen()
  226. GUIWindowManager:Open(GUIWindow, Boolean, Boolean, Boolean)
  227. GUIWindowManager:Open(String, Boolean, Boolean, Boolean)
  228. XUiC_MainMenu:CheckProfile(String)
  229. XUiC_MainMenu:btnContinueGame_OnPressed(XUiController, OnPressEventArgs)
  230. XUiC_SimpleButton:Btn_OnPress(XUiController, OnPressEventArgs)
  231. XUiController:OnPressed(OnPressEventArgs)
  232. XUiController:Pressed(Int32)
  233. XUiView:OnClick(GameObject)
  234. UIEventListener:OnClick()
  235. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  236. UICamera:Notify(GameObject, String, Object)
  237. UICamera:ProcessTouch(Boolean, Boolean, Boolean)
  238. UICamera:ProcessMouse()
  239. UICamera:ProcessTouches()
  240. UICamera:Update()
  241.  
  242. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  243.  
  244. 2021-02-06T13:58:04 88.086 ERR Failed loading backup header file!
  245. 2021-02-06T13:58:08 92.381 INF NET: Starting server protocols
  246. 2021-02-06T13:58:08 92.395 INF NET: LiteNetLib server started
  247. 2021-02-06T13:58:08 92.397 INF [Steamworks.NET] NET: Server started
  248. 2021-02-06T13:58:08 92.397 INF Started thread SteamNetworkingServer
  249. 2021-02-06T13:58:08 92.399 INF StartGame
  250. 2021-02-06T13:58:08 92.400 INF NetPackageManager Init
  251. 2021-02-06T13:58:08 92.501 INF Persistent GamePrefs saved
  252. GamePref.AdminFileName = serveradmin.xml
  253. GamePref.AirDropFrequency = 72
  254. GamePref.AirDropMarker = False
  255. GamePref.AutopilotMode = 0
  256. GamePref.BedrollDeadZoneSize = 15
  257. GamePref.BedrollExpiryTime = 45
  258. GamePref.BlockDamageAI = 100
  259. GamePref.BlockDamageAIBM = 100
  260. GamePref.BlockDamagePlayer = 100
  261. GamePref.BloodMoonEnemyCount = 8
  262. GamePref.BloodMoonFrequency = 7
  263. GamePref.BloodMoonRange = 0
  264. GamePref.BloodMoonWarning = 8
  265. GamePref.BuildCreate = False
  266. GamePref.ConnectToServerIP = 127.0.0.1
  267. GamePref.ConnectToServerPort = 26900
  268. GamePref.ControlPanelEnabled = False
  269. GamePref.ControlPanelPort = 8080
  270. GamePref.CraftTimer =
  271. GamePref.CreateLevelDim = 8
  272. GamePref.CreateLevelName = My Level
  273. GamePref.CreativeMenuEnabled = False
  274. GamePref.DayCount = 3
  275. GamePref.DayLightLength = 18
  276. GamePref.DayNightLength = 60
  277. GamePref.DebugMenuEnabled = False
  278. GamePref.DebugMenuShowTasks = False
  279. GamePref.DebugStopEnemiesMoving = False
  280. GamePref.DropOnDeath = 1
  281. GamePref.DropOnQuit = 0
  282. GamePref.DynamicSpawner =
  283. GamePref.EACEnabled = False
  284. GamePref.EnemyDifficulty = 0
  285. GamePref.EnemySpawnMode = True
  286. GamePref.FavoriteServersList =
  287. GamePref.FragLimit = 20
  288. GamePref.GameDifficulty = 1
  289. GamePref.GameGuidClient =
  290. GamePref.GameMode = GameModeSurvival
  291. GamePref.GameName = polish meat only
  292. GamePref.GameNameClient = My Game
  293. GamePref.GameVersion = Alpha 19.3
  294. GamePref.GameWorld = Navezgane
  295. GamePref.HideCommandExecutionLog = 0
  296. GamePref.JoiningOptions = True
  297. GamePref.LandClaimCount = 1
  298. GamePref.LandClaimDeadZone = 30
  299. GamePref.LandClaimDecayMode = 0
  300. GamePref.LandClaimExpiryTime = 7
  301. GamePref.LandClaimOfflineDelay = 0
  302. GamePref.LandClaimOfflineDurabilityModifier = 4
  303. GamePref.LandClaimOnlineDurabilityModifier = 4
  304. GamePref.LandClaimSize = 41
  305. GamePref.LastGameResetRevision = 13
  306. GamePref.LastLoadedPrefab =
  307. GamePref.LastLoadedPrefabSize =
  308. GamePref.LastLoadingTipRead = 13
  309. GamePref.LootAbundance = 100
  310. GamePref.LootRespawnDays = 30
  311. GamePref.LootTimer =
  312. GamePref.MatchLength = 10
  313. GamePref.MaxSpawnedAnimals = 50
  314. GamePref.MaxSpawnedZombies = 64
  315. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  316. GamePref.NoGraphicsMode = False
  317. GamePref.OptionsAllowController = True
  318. GamePref.OptionsAmbientVolumeLevel = 1
  319. GamePref.OptionsAudioOcclusion = False
  320. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  321. GamePref.OptionsControllerVibration = True
  322. GamePref.OptionsControlsResetRevision = 2
  323. GamePref.OptionsDisableChunkLODs = False
  324. GamePref.OptionsDynamicMusicDailyTime = 0.45
  325. GamePref.OptionsDynamicMusicEnabled = True
  326. GamePref.OptionsForegroundGlobalOpacity = 1
  327. GamePref.OptionsGfxAA = 1
  328. GamePref.OptionsGfxBloom = False
  329. GamePref.OptionsGfxBrightness = 0.5
  330. GamePref.OptionsGfxDOF = False
  331. GamePref.OptionsGfxDynamicMinFPS = 30
  332. GamePref.OptionsGfxDynamicMode = 0
  333. GamePref.OptionsGfxDynamicScale = 1
  334. GamePref.OptionsGfxFOV = 61
  335. GamePref.OptionsGfxGrassDistance = 1
  336. GamePref.OptionsGfxLODDistance = 0.25
  337. GamePref.OptionsGfxMotionBlur = 0
  338. GamePref.OptionsGfxObjQuality = 1
  339. GamePref.OptionsGfxOcclusion = True
  340. GamePref.OptionsGfxQualityPreset = 1
  341. GamePref.OptionsGfxReflectQuality = 0
  342. GamePref.OptionsGfxReflectShadows = False
  343. GamePref.OptionsGfxResetRevision = 1
  344. GamePref.OptionsGfxResolution = 0
  345. GamePref.OptionsGfxShadowDistance = 0
  346. GamePref.OptionsGfxSSAO = False
  347. GamePref.OptionsGfxSSReflections = 1
  348. GamePref.OptionsGfxStreamMipmaps = True
  349. GamePref.OptionsGfxSunShafts = False
  350. GamePref.OptionsGfxTerrainQuality = 1
  351. GamePref.OptionsGfxTexFilter = 0
  352. GamePref.OptionsGfxTexQuality = 2
  353. GamePref.OptionsGfxTreeDistance = 4
  354. GamePref.OptionsGfxUMATexQuality = 2
  355. GamePref.OptionsGfxViewDistance = 6
  356. GamePref.OptionsGfxVsync = 1
  357. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  358. GamePref.OptionsGfxWaterQuality = 0
  359. GamePref.OptionsHudOpacity = 1
  360. GamePref.OptionsHudSize = 1
  361. GamePref.OptionsInterfaceSensitivity = 0.75
  362. GamePref.OptionsInvertMouse = False
  363. GamePref.OptionsJournalPopup = True
  364. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  365. GamePref.OptionsMicVolumeLevel = 0.75
  366. GamePref.OptionsMouseSensitivity = 0.5
  367. GamePref.OptionsMusicVolumeLevel = 0.6
  368. GamePref.OptionsOverallAudioVolumeLevel = 1
  369. GamePref.OptionsPlayChanceFrequency = 3
  370. GamePref.OptionsPlayChanceProbability = 0.983
  371. GamePref.OptionsPlayerModel = playerMale
  372. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  373. GamePref.OptionsPOICulling = 1
  374. GamePref.OptionsScreenBoundsValue = 1
  375. GamePref.OptionsShowCompass = True
  376. GamePref.OptionsShowCrosshair = True
  377. GamePref.OptionsStabSpawnBlocksOnGround = True
  378. GamePref.OptionsTempCelsius = False
  379. GamePref.OptionsUiFpsScaling = 1
  380. GamePref.OptionsVoiceChatEnabled = True
  381. GamePref.OptionsVoiceVolumeLevel = 0.75
  382. GamePref.OptionsZoomMouseSensitivity = 0.5
  383. GamePref.PartySharedKillRange = 100
  384. GamePref.PersistentPlayerProfiles = True
  385. GamePref.PlayerAutologin = False
  386. GamePref.PlayerId = 76561198448362912
  387. GamePref.PlayerKillingMode = 2
  388. GamePref.PlayerName = pohebe.lamb
  389. GamePref.PlayerSafeZoneHours = 7
  390. GamePref.PlayerSafeZoneLevel = 5
  391. GamePref.PlayerToken =
  392. GamePref.RebuildMap = False
  393. GamePref.SaveGameFolder = C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves
  394. GamePref.SelectionContextMode = 0
  395. GamePref.SelectionOperationMode = 0
  396. GamePref.ServerAdminSlots = 0
  397. GamePref.ServerAdminSlotsPermission = 0
  398. GamePref.ServerDescription =
  399. GamePref.ServerDisabledNetworkProtocols =
  400. GamePref.ServerIP =
  401. GamePref.ServerIsPublic = True
  402. GamePref.ServerLoginConfirmationText =
  403. GamePref.ServerMaxAllowedViewDistance = 12
  404. GamePref.ServerMaxPlayerCount = 8
  405. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  406. GamePref.ServerName = Default Server
  407. GamePref.ServerPort = 26900
  408. GamePref.ServerReservedSlots = 0
  409. GamePref.ServerReservedSlotsPermission = 100
  410. GamePref.ServerVisibility = 1
  411. GamePref.ServerWebsiteURL =
  412. GamePref.ShowFriendPlayerOnMap = True
  413. GamePref.TelnetEnabled = False
  414. GamePref.TelnetFailedLoginLimit = 10
  415. GamePref.TelnetFailedLoginsBlocktime = 10
  416. GamePref.TelnetPort = 25003
  417. GamePref.TerminalWindowEnabled = True
  418. GamePref.UNUSED_OptionsBloom =
  419. GamePref.UNUSED_OptionsDeferredLighting =
  420. GamePref.UNUSED_OptionsDOF =
  421. GamePref.UNUSED_OptionsFieldOfViewNew =
  422. GamePref.UNUSED_OptionsGamma =
  423. GamePref.UNUSED_OptionsImageEffects =
  424. GamePref.UNUSED_OptionsMotionBlur =
  425. GamePref.UNUSED_OptionsObjectBlur =
  426. GamePref.UNUSED_OptionsReflectionBounces =
  427. GamePref.UNUSED_OptionsReflectionCullList =
  428. GamePref.UNUSED_OptionsReflectionFarClip =
  429. GamePref.UNUSED_OptionsReflectionRefreshMode =
  430. GamePref.UNUSED_OptionsReflectionShadowDistance =
  431. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  432. GamePref.UNUSED_OptionsSSAO =
  433. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  434. GamePref.UNUSED_OptionsSunShafts =
  435. GamePref.UserDataFolder = C:\Users\Jadren\AppData\Roaming/7DaysToDie
  436. GamePref.WorldGenSeed =
  437. GamePref.WorldGenSize = 8192
  438. GamePref.XPMultiplier = 100
  439. GamePref.ZombieBMMove = 0
  440. GamePref.ZombieFeralMove = 0
  441. GamePref.ZombieMove = 0
  442. GamePref.ZombieMoveNight = 0
  443. GamePref.ZombiePlayers = True
  444. GameStat.AirDropFrequency = 0
  445. GameStat.AirDropMarker = False
  446. GameStat.AllowedViewDistance = 12
  447. GameStat.AnimalCount = 0
  448. GameStat.AutoParty = False
  449. GameStat.BedrollExpiryTime = 45
  450. GameStat.BlockDamagePlayer = 100
  451. GameStat.BloodMoonDay = 0
  452. GameStat.BloodMoonEnemyCount = 8
  453. GameStat.BloodMoonWarning = 8
  454. GameStat.ChunkStabilityEnabled = True
  455. GameStat.CraftTimer =
  456. GameStat.CurrentRoundIx = 0
  457. GameStat.DayLightLength = 18
  458. GameStat.DayLimitActive = False
  459. GameStat.DayLimitThisRound = 0
  460. GameStat.DropOnDeath = 1
  461. GameStat.DropOnQuit = 0
  462. GameStat.EnemyCount = 0
  463. GameStat.EnemyDifficulty = Normal
  464. GameStat.EnemySpawnMode = True
  465. GameStat.FragLimitActive = False
  466. GameStat.FragLimitThisRound = 0
  467. GameStat.GameDifficulty = 2
  468. GameStat.GameDifficultyBonus = 1
  469. GameStat.GameModeId = 0
  470. GameStat.GameState = 0
  471. GameStat.GlobalMessageToShow =
  472. GameStat.IsCreativeMenuEnabled = False
  473. GameStat.IsFlyingEnabled = False
  474. GameStat.IsPlayerCollisionEnabled = True
  475. GameStat.IsPlayerDamageEnabled = True
  476. GameStat.IsResetMapOnRestart = False
  477. GameStat.IsSaveSupplyCrates = True
  478. GameStat.IsSpawnEnemies = True
  479. GameStat.IsSpawnNearOtherPlayer = False
  480. GameStat.IsTeleportEnabled = False
  481. GameStat.IsVersionCheckDone = True
  482. GameStat.LandClaimCount = 1
  483. GameStat.LandClaimDeadZone = 30
  484. GameStat.LandClaimDecayMode = 0
  485. GameStat.LandClaimExpiryTime = 3
  486. GameStat.LandClaimOfflineDelay = 0
  487. GameStat.LandClaimOfflineDurabilityModifier = 32
  488. GameStat.LandClaimOnlineDurabilityModifier = 32
  489. GameStat.LandClaimSize = 41
  490. GameStat.LoadScene =
  491. GameStat.LootTimer =
  492. GameStat.OptionsPOICulling = 0
  493. GameStat.PartySharedKillRange = 100
  494. GameStat.PlayerKillingMode = KillStrangersOnly
  495. GameStat.ScoreDiedMultiplier = -5
  496. GameStat.ScorePlayerKillMultiplier = 1
  497. GameStat.ScoreZombieKillMultiplier = 1
  498. GameStat.ShowAllPlayersOnMap = False
  499. GameStat.ShowFriendPlayerOnMap = True
  500. GameStat.ShowSpawnWindow = False
  501. GameStat.ShowWindow =
  502. GameStat.ShowZombieCounter = False
  503. GameStat.TimeLimitActive = False
  504. GameStat.TimeLimitThisRound = 0
  505. GameStat.TimeOfDayIncPerSec = 20
  506. GameStat.XPMultiplier = 100
  507. GameStat.ZombieHordeMeter = False
  508. 2021-02-06T13:58:08 92.542 INF StartAsServer
  509. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  510. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  511. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  512. 2021-02-06T13:58:09 93.324 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  513. 2021-02-06T13:58:09 93.324 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  514. 2021-02-06T13:58:09 93.324 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  515. 2021-02-06T13:59:11 155.205 INF Block IDs with mapping
  516. 2021-02-06T13:59:11 155.206 INF BlockIDs from Mapping
  517. 2021-02-06T13:59:26 170.103 INF Item IDs with mapping
  518. 2021-02-06T13:59:26 170.104 INF ItemIDs from Mapping
  519. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  520. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  521. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  522. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  523. 2021-02-06T13:59:42 185.959 INF createWorld: Navezgane, polish meat only, GameModeSurvival
  524. 2021-02-06T13:59:42 185.985 INF Occlusion: Enabled
  525. 2021-02-06T13:59:42 186.086 INF Started thread ChunkRegeneration
  526. 2021-02-06T13:59:42 186.086 INF Started thread ChunkCalc
  527. 2021-02-06T13:59:42 186.414 INF World.Load: Navezgane
  528. 2021-02-06T13:59:42 186.415 ERR Exception reading world header at pos 421284:
  529. 2021-02-06T13:59:42 186.415 EXC Attempted to read past the end of the stream.
  530. EndOfStreamException: Attempted to read past the end of the stream.
  531. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  532. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  533. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  534. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  535. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  536. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  537. UnityEngine.Logger:LogException(Exception, Object)
  538. UnityEngine.Debug:LogException(Exception)
  539. Logger:masterLogException(Exception)
  540. Logger:Exception(Exception)
  541. Log:Exception(Exception)
  542. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  543. WorldState:Load(String, Boolean, Boolean)
  544. <LoadWorld>d__62:MoveNext()
  545. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  546. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  547. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  548. <createWorld>d__176:MoveNext()
  549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  550.  
  551. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  552.  
  553. 2021-02-06T13:59:42 186.416 WRN Failed loading world header file: C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw
  554. 2021-02-06T13:59:42 186.418 INF Trying backup header: C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw.bak
  555. 2021-02-06T13:59:42 186.419 ERR Exception reading world header at pos 421284:
  556. 2021-02-06T13:59:42 186.419 EXC Attempted to read past the end of the stream.
  557. EndOfStreamException: Attempted to read past the end of the stream.
  558. at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <e9521218400243e9ac8c145545b586cf>:0
  559. at PooledBinaryReader.ReadInt32 () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  560. at PooledBinaryReader.ReadWrite (System.Int32 _value) [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  561. at WorldState.SaveLoad (System.String _filename, System.Boolean _load, System.Boolean _warnOnDifferentVersion, System.Boolean _infOnDiferentVersion) [0x0075f] in <e9521218400243e9ac8c145545b586cf>:0
  562. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  563. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  564. UnityEngine.Logger:LogException(Exception, Object)
  565. UnityEngine.Debug:LogException(Exception)
  566. Logger:masterLogException(Exception)
  567. Logger:Exception(Exception)
  568. Log:Exception(Exception)
  569. WorldState:SaveLoad(String, Boolean, Boolean, Boolean)
  570. WorldState:Load(String, Boolean, Boolean)
  571. <LoadWorld>d__62:MoveNext()
  572. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  573. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  574. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  575. <createWorld>d__176:MoveNext()
  576. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  577.  
  578. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  579.  
  580. 2021-02-06T13:59:42 186.420 ERR Failed loading backup header file!
  581. 2021-02-06T13:59:42 186.420 ERR Could not load file 'C:\Users\Jadren\AppData\Roaming/7DaysToDie/Saves/Navezgane/polish meat only/main.ttw'!
  582. 2021-02-06T13:59:42 186.428 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
  583. NullReferenceException: Object reference not set to an instance of an object
  584. at SleeperVolume+SpawnPoint.Read (System.IO.BinaryReader _br, System.Int32 _version) [0x00059] in <e9521218400243e9ac8c145545b586cf>:0
  585. at SleeperVolume.Read (System.IO.BinaryReader _br) [0x001d5] in <e9521218400243e9ac8c145545b586cf>:0
  586. at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <e9521218400243e9ac8c145545b586cf>:0
  587. at World+<LoadWorld>d__62.MoveNext () [0x003e4] in <e9521218400243e9ac8c145545b586cf>:0
  588. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  589. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  590. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  591. <createWorld>d__176:MoveNext()
  592. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  593.  
  594. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  595.  
  596. 2021-02-06T13:59:42 186.752 INF ShapeControllers: 64
  597. 2021-02-06T13:59:42 186.759 INF AstarManager Init
  598. NullReferenceException: Object reference not set to an instance of an object
  599. at AstarManager.Awake () [0x0005a] in <e9521218400243e9ac8c145545b586cf>:0
  600. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  601. UnityEngine.GameObject:AddComponent(Type)
  602. UnityEngine.GameObject:AddComponent()
  603. AstarManager:Init(GameObject)
  604. <createWorld>d__176:MoveNext()
  605. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  606.  
  607. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  608.  
  609. 2021-02-06T13:59:46 189.936 INF Weather Packages Created FROM BIOMES
  610. 2021-02-06T13:59:46 189.937 INF createWorld() done
  611. NullReferenceException: Object reference not set to an instance of an object
  612. at NetPackageWorldInfo.PrepareWorldHashes () [0x00015] in <e9521218400243e9ac8c145545b586cf>:0
  613. at GameManager+<StartAsServer>d__135.MoveNext () [0x0029a] in <e9521218400243e9ac8c145545b586cf>:0
  614. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5e1dfb686eb345078a588df96401afcc>:0
  615.  
  616. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  617.  
  618. 2021-02-06T14:01:48 312.231 INF Preparing quit
  619. 2021-02-06T14:01:48 312.232 INF Disconnect
  620. 2021-02-06T14:01:48 312.233 INF [NET] ServerShutdown
  621. 2021-02-06T14:01:48 312.233 INF NET: Stopping server protocols
  622. 2021-02-06T14:01:48 312.256 INF NET: LiteNetLib server stopped
  623. 2021-02-06T14:01:48 312.258 INF SaveAndCleanupWorld
  624. 2021-02-06T14:01:48 312.259 ERR Disconnecting failed:
  625. 2021-02-06T14:01:48 312.259 EXC Object reference not set to an instance of an object
  626. NullReferenceException: Object reference not set to an instance of an object
  627. at World.Save () [0x00013] in <e9521218400243e9ac8c145545b586cf>:0
  628. at GameManager.SaveWorld () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  629. at GameManager.SaveAndCleanupWorld () [0x0005c] in <e9521218400243e9ac8c145545b586cf>:0
  630. at ConnectionManager.StopServers () [0x00028] in <e9521218400243e9ac8c145545b586cf>:0
  631. at GameManager.Disconnect () [0x00136] in <e9521218400243e9ac8c145545b586cf>:0
  632. at GameManager+<ApplicationQuitCo>d__151.MoveNext () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
  633. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  634. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  635. UnityEngine.Logger:LogException(Exception, Object)
  636. UnityEngine.Debug:LogException(Exception)
  637. Logger:masterLogException(Exception)
  638. Logger:Exception(Exception)
  639. Log:Exception(Exception)
  640. <ApplicationQuitCo>d__151:MoveNext()
  641. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  642. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  643. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  644. GameManager:OnApplicationQuit()
  645.  
  646. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  647.  
  648. 2021-02-06T14:01:48 312.396 INF [GSM] GameSparks Disconnected
  649. 2021-02-06T14:01:48 312.506 INF Persistent GamePrefs saved
  650. 2021-02-06T14:01:48 312.507 INF Cleanup
  651. 2021-02-06T14:01:48 312.520 INF AchievementManager.Cleanup
  652. NullReferenceException: Object reference not set to an instance of an object
  653. at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <e9521218400243e9ac8c145545b586cf>:0
  654. at XUiController.Update (System.Single _dt) [0x0004f] in <e9521218400243e9ac8c145545b586cf>:0
  655. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <e9521218400243e9ac8c145545b586cf>:0
  656. at XUiUpdater.Update () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
  657. at XUiUpdateHelper.LateUpdate () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  658.  
  659. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  660.  
  661. NullReferenceException: Object reference not set to an instance of an object
  662. at XUiC_LoadingScreen.Update (System.Single _dt) [0x00017] in <e9521218400243e9ac8c145545b586cf>:0
  663. at XUiController.Update (System.Single _dt) [0x0004f] in <e9521218400243e9ac8c145545b586cf>:0
  664. at XUi.OnUpdateDeltaTime (System.Single updateDeltaTime) [0x0014d] in <e9521218400243e9ac8c145545b586cf>:0
  665. at XUiUpdater.Update () [0x0003f] in <e9521218400243e9ac8c145545b586cf>:0
  666. at XUiUpdateHelper.LateUpdate () [0x00000] in <e9521218400243e9ac8c145545b586cf>:0
  667.  
  668. (Filename: <e9521218400243e9ac8c145545b586cf> Line: 0)
  669.  
  670. 2021-02-06T14:01:48 312.615 INF Terminating threads
  671. 2021-02-06T14:01:48 312.617 INF Exited thread ChunkRegeneration
  672. 2021-02-06T14:01:48 312.706 INF Exited thread SteamNetworkingServer
  673.  
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