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Neopie

Meow

Aug 18th, 2015
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  1. <Neopie> Namely, I wanted to play not-exactly two characters, via a sort of split personality. >>
  2. <Fact> Ah.
  3. <Neopie> Which would be really hard to con the GM into, an there's some finer details in concept that make it not so steriotypical 'two personalities'
  4. <Fact> I can see why you say it'd be a hard sell.
  5. <Neopie> But yeah. Hard to sell concept, esp since it would involve having two character sheets. >>
  6. <Fact> Are you trying to be Shiki?
  7. <Neopie> Nah.
  8. <Neopie> Alternate personality isn't so much malevolent as... hrm. How do I describe this.
  9. <Neopie> The 'main' personality is mostly cold. Not because she doesn't like people, but she's quiet, reserved. Smart and intelligent, but not much of an artistic type, cares for what friends she has greatly but isn't out to make new ones, and wants to keep things how they are. She doesn't need new friends, she doesn't need to go new places. She likes her life. The problem is she's also very 'weak', in a sense. As
  10. <Neopie> much as she doesn't appear it she's emotionally fragile, and not very good at dealing with problems and the like, not very talkative, doesn't want to thrust her problems on other people. In a sense, the alt personality is a defence mechanism. Gregarious, personable, they have mental fortitude, they're confident and problems seem to slide off them like water. They also /HATE/ the main personality. They have
  11. <Neopie> a sheer hatred for them, because the alt's brash, a bit rude, overextends themselves, does things before thinking and generally treats themselves as a bit 'above' morality. They're out for them. They're just not an imbecile or a sociopath, so they don't do dumb shit or hurt people or any of that. STill, this scares the main personality who still has ultimate control, so the alt rarely gets to express
  12. <Neopie> themselves- they're trapped, stuck inside. They're 'let out' more these days, but they still see the main personality as a jailor and have general Problems with them, essentially?
  13. <Neopie> Long story.
  14. <Fact> Is this like, a Change or something?
  15. <Neopie> You know this happens every great once in a while when someone just has a fuckign shitton of IRL stress, right? It's super rare but people've been known to develop alternate personalities in non-magic situations.
  16. <Fact> DID is a reaction to extreme early childhood trauma yes. I know how it works. I have a psychology degree.
  17. <Neopie> Wasn't aware!
  18. <Neopie> But you asked if it was a change so I assumed... sorry. ^.^
  19. <Neopie> The intent was that it was early childhood trauma, though.
  20. <Neopie> I hadn't decided what exactly happened yet, though.
  21. <Neopie> Suppose it'd be easier to just be a change, but eh
  22. <Fact> I asked because what you described doesn't line quite line up with real DID.
  23. <Neopie> Fair enough.
  24. <Neopie> I don't have my psychology degree yet, although I intend to get one. And haven't always done enough research. >>
  25. <Fact> (real DID = you are not PC material)
  26. * Neopie nods.
  27. <Fact> And yeah it'd be a fair bit less troublesome if it was magic induced.
  28. <Fact> At least from my viewpoint.
  29. <Neopie> Proooobably. >>
  30. <Neopie> Might make sense if it happened ~a year or two back int he backstory when they awoke their dreamfield?
  31. <Neopie> (The other reason is that I was going to go for the two sides having different dreamfields, too- the main personality using 'Stasis' and the other using symbols.
  32. <Fact> Personally I'd tie it into some incident.
  33. <Neopie> Yeah, but I'm not sure what quite to do. Sides, I don't even have a game to use it in.
  34. <Fact> It's always fun thinking of concepts anyway and yeah.
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