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FTP logfile b4 P

Aug 14th, 2017
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  1. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  2. Setting breakpad minidump AppID = 251570
  3. r.x86
  4. Mono path[0] = '/var/gameserver/server/496030/7DaysToDieServer_Data/Managed'
  5. Mono path[1] = '/var/gameserver/server/496030/7DaysToDieServer_Data/Mono'
  6. Mono config path = '/var/gameserver/server/496030/7DaysToDieServer_Data/Mono/etc'
  7. PlayerPrefs - Creating folder: /var/gameserver/server/496030/.config/unity3d/The Fun Pimps
  8. PlayerPrefs - Creating folder: /var/gameserver/server/496030/.config/unity3d/The Fun Pimps/7 Days To Die - Dedicated
  9. Initialize engine version: 5.3.6p8 (c04dd374db98)
  10. Forcing GfxDevice: Null
  11. NullGfxDevice:
  12. Version: NULL 1.0 [1.0]
  13. Renderer: Null Device
  14. Vendor: Unity Technologies
  15. AudioManager: Using Unknown: NoSound Driver
  16. Begin MonoManager ReloadAssembly
  17. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
  18. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
  19. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  20. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  21. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  22. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  23. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  24. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  25. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  26. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  27. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  28. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  29. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  30. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  31. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
  32. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  33. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  34. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  35. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
  36. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
  37. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
  38. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
  39. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
  40. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
  41. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/enum2int.dll (this message is harmless)
  42. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/enum2int.dll into Unity Child Domain
  43. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NCalc.dll (this message is harmless)
  44. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NCalc.dll into Unity Child Domain
  45. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll (this message is harmless)
  46. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll into Unity Child Domain
  47. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  48. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  49. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  50. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  51. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
  52. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
  53. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
  54. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  55. Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
  56. Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
  57. - Completed reload, in 0.075 seconds
  58. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
  59. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
  60. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
  61. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  62. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
  63. UnloadTime: 0.891000 ms
  64. HDR Render Texture not supported, disabling HDR on reflection probe.
  65.  
  66. (Filename: Line: 257)
  67.  
  68. 2017-08-13T20:43:10 0.046 INF Awake
  69. 2017-08-13T20:43:10 0.115 INF Version: Alpha 16.2 (b7) Compatibility Version: Alpha 16.2, Build: Linux 32 Bit
  70. 2017-08-13T20:43:10 0.116 INF System information:
  71. 2017-08-13T20:43:10 0.116 INF OS: Linux 3.10 unknown 64bit
  72. 2017-08-13T20:43:10 0.118 INF CPU: Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz (cores: 12)
  73. 2017-08-13T20:43:10 0.118 INF RAM: 64007 MB
  74. 2017-08-13T20:43:10 0.119 INF GPU: Null Device (128 MB)
  75. 2017-08-13T20:43:10 0.130 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  76. 2017-08-13T20:43:10 0.140 INF Last played version: Alpha 16.2
  77. 2017-08-13T20:43:10 0.140 INF Local UTC offset: 2 hours
  78. 2017-08-13T20:43:10 0.142 INF Command line arguments: ./7DaysToDieServer.x86 -logfile logs/server_log__2017-08-13__20-43-09.log -batchmode -nographics -dedicated -configfile=/var/gameserver/server/496030/serverconfig.xml
  79. 2017-08-13T20:43:10 0.145 INF Parsing server configfile: /var/gameserver/server/496030/serverconfig.xml
  80. 2017-08-13T20:43:11 0.200 INF Parsing server configfile successfully completed
  81. 2017-08-13T20:43:11 0.201 INF Starting dedicated server level=Navezgane game name=World
  82. 2017-08-13T20:43:11 0.201 INF Maximum allowed players: 8
  83. 2017-08-13T20:43:11 0.201 INF Game mode: GameModeSurvivalMP
  84. 2017-08-13T20:43:11 0.201 INF Dedicated server only build
  85. 2017-08-13T20:43:11 0.205 INF Not running in Big Picture Mode, no on-screen keyboard available
  86. 2017-08-13T20:43:11 0.205 INF Starting PlayerInputManager...
  87. 2017-08-13T20:43:11 0.228 INF InControl (version 1.6.15 build 9076, native module = False, XInput = False)
  88. 2017-08-13T20:43:11 0.349 INF Starting UserProfileManager...
  89. 2017-08-13T20:43:11 0.558 INF Texture quality is set to 3
  90. 2017-08-13T20:43:11 0.704 INF NET: InitCallbacks
  91. 2017-08-13T20:43:11 0.709 INF [MODS] No mods folder found
  92. 2017-08-13T20:43:11 0.722 INF Loading permissions file at '/var/gameserver/server/496030/worlds//serveradmin.xml'
  93. 2017-08-13T20:43:11 0.754 INF Loading permissions file done.
  94. UMA Overlay loading took 1154 ms
  95.  
  96. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  97.  
  98. UMA Slot loading took 4 ms
  99.  
  100. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  101.  
  102. HDR Render Texture not supported, disabling HDR on reflection probe.
  103.  
  104. (Filename: Line: 257)
  105.  
  106. HDR Render Texture not supported, disabling HDR on reflection probe.
  107.  
  108. (Filename: Line: 257)
  109.  
  110. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  111. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  112. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  113. 2017-08-13T20:43:25 14.617 INF WorldStaticData.Init() needed 12.001s
  114. Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
  115. 2017-08-13T20:43:25 14.669 INF Awake done
  116. 2017-08-13T20:43:25 14.837 INF Atlas reset took 115 ms
  117. 2017-08-13T20:43:25 14.837 INF Atlas load took 166 ms
  118. 2017-08-13T20:43:25 14.968 INF NET: Starting server protocols
  119. 2017-08-13T20:43:25 14.989 INF NET: UNET server started
  120. 2017-08-13T20:43:25 15.016 INF NET: Unity NW server started
  121. 2017-08-13T20:43:25 15.016 INF [Steamworks.NET] NET: Server started
  122. 2017-08-13T20:43:25 15.018 INF StartGame
  123. Setting up 3 worker threads for Enlighten.
  124. Thread -> id: c39afb40 -> priority: 1
  125. Thread -> id: bdbadb40 -> priority: 1
  126. Thread -> id: bd3acb40 -> priority: 1
  127. 2017-08-13T20:43:26 15.326 INF Atlas reset took 94 ms
  128. 2017-08-13T20:43:26 15.381 INF Persistent GamePrefs saved
  129. GamePref.AdminFileName = serveradmin.xml
  130. GamePref.AirDropFrequency = 60
  131. GamePref.AirDropMarker = True
  132. GamePref.AutopilotMode = 0
  133. GamePref.BedrollDeadZoneSize = 15
  134. GamePref.BlockDurabilityModifier = 100
  135. GamePref.BloodMoonEnemyCount = 8
  136. GamePref.BuildCreate = False
  137. GamePref.ConnectToServerIP = 127.0.0.1
  138. GamePref.ConnectToServerPort = 26900
  139. GamePref.ControlPanelEnabled = True
  140. GamePref.ControlPanelPort = 8080
  141. GamePref.CraftTimer =
  142. GamePref.CreateLevelDim = 8
  143. GamePref.CreateLevelName = My Level
  144. GamePref.CreativeMenuEnabled = False
  145. GamePref.DayCount = 3
  146. GamePref.DayLightLength = 105
  147. GamePref.DayNightLength = 120
  148. GamePref.DebugMenuEnabled = False
  149. GamePref.DebugMenuShowTasks = False
  150. GamePref.DebugStopEnemiesMoving = False
  151. GamePref.DropOnDeath = 4
  152. GamePref.DropOnQuit = 0
  153. GamePref.DynamicSpawner =
  154. GamePref.EACEnabled = True
  155. GamePref.EnemyDifficulty = 0
  156. GamePref.EnemySpawnMode = True
  157. GamePref.FavoriteServersList =
  158. GamePref.FragLimit = 20
  159. GamePref.GameDifficulty = 2
  160. GamePref.GameGuidClient =
  161. GamePref.GameMode = GameModeSurvivalMP
  162. GamePref.GameName = World
  163. GamePref.GameNameClient = My Game
  164. GamePref.GameVersion = Alpha 16.2
  165. GamePref.GameWorld = Navezgane
  166. GamePref.HideCommandExecutionLog = 0
  167. GamePref.JoiningOptions = True
  168. GamePref.LandClaimDeadZone = 40
  169. GamePref.LandClaimDecayMode = 0
  170. GamePref.LandClaimExpiryTime = 14
  171. GamePref.LandClaimOfflineDurabilityModifier = 4
  172. GamePref.LandClaimOnlineDurabilityModifier = 4
  173. GamePref.LandClaimSize = 20
  174. GamePref.LastGameResetRevision = 0
  175. GamePref.LootAbundance = 200
  176. GamePref.LootRespawnDays = 1
  177. GamePref.LootTimer =
  178. GamePref.MatchLength = 10
  179. GamePref.MaxSpawnedAnimals = 60
  180. GamePref.MaxSpawnedZombies = 50
  181. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  182. GamePref.NoGraphicsMode = True
  183. GamePref.OptionsAA = 0
  184. GamePref.OptionsAllowController = True
  185. GamePref.OptionsAmbientVolumeLevel = 1
  186. GamePref.OptionsAudioOcclusion = False
  187. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  188. GamePref.OptionsBloom = False
  189. GamePref.OptionsControllerVibration = True
  190. GamePref.OptionsDeferredLighting = True
  191. GamePref.OptionsDOF = False
  192. GamePref.OptionsFieldOfView = 50
  193. GamePref.OptionsForegroundGlobalOpacity = 1
  194. GamePref.OptionsGamma = 0.375
  195. GamePref.OptionsGraphicsQuality = 1
  196. GamePref.OptionsGrassDistance = 1
  197. GamePref.OptionsHudOpacity = 1
  198. GamePref.OptionsHudSize = 2
  199. GamePref.OptionsImageEffects = False
  200. GamePref.OptionsInterfaceSensitivity = 0.75
  201. GamePref.OptionsInvertMouse = False
  202. GamePref.OptionsLODDistance = 0.5
  203. GamePref.OptionsMicVolumeLevel = 0.75
  204. GamePref.OptionsMotionBlur = 0
  205. GamePref.OptionsMouseSensitivity = 0.5
  206. GamePref.OptionsMusicVolumeLevel = 0.5
  207. GamePref.OptionsObjectBlur = False
  208. GamePref.OptionsOverallAudioVolumeLevel = 1
  209. GamePref.OptionsPlayerModel = playerMale
  210. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  211. GamePref.OptionsReflectedShadows = False
  212. GamePref.OptionsReflectionBounces = 0
  213. GamePref.OptionsReflectionCullList = Default
  214. GamePref.OptionsReflectionFarClip = 3000
  215. GamePref.OptionsReflectionQuality = 0
  216. GamePref.OptionsReflectionRefreshMode = ViaScripting
  217. GamePref.OptionsReflectionRefreshRate = 0
  218. GamePref.OptionsReflectionShadowDistance = 60
  219. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  220. GamePref.OptionsResolution = 0
  221. GamePref.OptionsScreenBoundsValue = 1
  222. GamePref.OptionsShadowDistance = 1
  223. GamePref.OptionsShowCompass = True
  224. GamePref.OptionsShowCrosshair = True
  225. GamePref.OptionsSSAO = False
  226. GamePref.OptionsStabSpawnBlocksOnGround = True
  227. GamePref.OptionsSunShafts = False
  228. GamePref.OptionsTempCelsius = False
  229. GamePref.OptionsTextureQuality = 2
  230. GamePref.OptionsTreeQuality = 1
  231. GamePref.OptionsUMATextureQuality = 1
  232. GamePref.OptionsViewDistance = 8
  233. GamePref.OptionsVoiceChatEnabled = True
  234. GamePref.OptionsVoiceVolumeLevel = 0.75
  235. GamePref.OptionsVsync = 1
  236. GamePref.OptionsWaterParticleLimiter = 0
  237. GamePref.OptionsWaterQuality = 0
  238. GamePref.PersistentPlayerProfiles = True
  239. GamePref.PlayerAutologin = False
  240. GamePref.PlayerId =
  241. GamePref.PlayerKillingMode = 2
  242. GamePref.PlayerName = Player
  243. GamePref.PlayerSafeZoneHours = 5
  244. GamePref.PlayerSafeZoneLevel = 5
  245. GamePref.PlayerToken =
  246. GamePref.RebuildMap = False
  247. GamePref.SaveGameFolder = /var/gameserver/server/496030/worlds/
  248. GamePref.SelectionContextMode = 0
  249. GamePref.SelectionOperationMode = 0
  250. GamePref.ServerAdminSlots = 0
  251. GamePref.ServerAdminSlotsPermission = 0
  252. GamePref.ServerDescription = Willkommen bei Cadan's Walking Dead
  253. GamePref.ServerDisabledNetworkProtocols =
  254. GamePref.ServerIP =
  255. GamePref.ServerIsPublic = True
  256. GamePref.ServerMaxPlayerCount = 8
  257. GamePref.ServerName = The Walking Dead
  258. GamePref.ServerPort = 26900
  259. GamePref.ServerReservedSlots = 0
  260. GamePref.ServerReservedSlotsPermission = 100
  261. GamePref.ServerWebsiteURL = http://www.4netplayers.de
  262. GamePref.ShowFriendPlayerOnMap = True
  263. GamePref.TelnetEnabled = False
  264. GamePref.TelnetPort = 8081
  265. GamePref.ZombiePlayers = True
  266. GamePref.ZombiesRun = 1
  267. GameStat.AirDropFrequency = 0
  268. GameStat.AirDropMarker = False
  269. GameStat.AnimalCount = 0
  270. GameStat.BlockDurabilityModifier = 1
  271. GameStat.BloodMoonEnemyCount = 8
  272. GameStat.ChunkStabilityEnabled = True
  273. GameStat.CraftTimer =
  274. GameStat.CurrentRoundIx = 0
  275. GameStat.DayLightLength = 18
  276. GameStat.DayLimitActive = False
  277. GameStat.DayLimitThisRound = 0
  278. GameStat.Difficulty = 2
  279. GameStat.DropOnDeath = 1
  280. GameStat.DropOnQuit = 0
  281. GameStat.EnemyCount = 0
  282. GameStat.EnemyDifficulty = Normal
  283. GameStat.EnemySpawnMode = True
  284. GameStat.FragLimitActive = False
  285. GameStat.FragLimitThisRound = 0
  286. GameStat.GameDifficulty = 2
  287. GameStat.GameModeId = 0
  288. GameStat.GameState = 0
  289. GameStat.GlobalMessageToShow =
  290. GameStat.IsCreativeMenuEnabled = False
  291. GameStat.IsFlyingEnabled = False
  292. GameStat.IsPlayerCollisionEnabled = True
  293. GameStat.IsPlayerDamageEnabled = True
  294. GameStat.IsResetMapOnRestart = False
  295. GameStat.IsSaveSupplyCrates = True
  296. GameStat.IsSpawnEnemies = True
  297. GameStat.IsSpawnNearOtherPlayer = False
  298. GameStat.IsTeleportEnabled = False
  299. GameStat.IsVersionCheckDone = False
  300. GameStat.LandClaimDeadZone = 30
  301. GameStat.LandClaimDecayMode = 0
  302. GameStat.LandClaimExpiryTime = 3
  303. GameStat.LandClaimOfflineDurabilityModifier = 32
  304. GameStat.LandClaimOnlineDurabilityModifier = 32
  305. GameStat.LandClaimSize = 41
  306. GameStat.LoadScene =
  307. GameStat.LootTimer =
  308. GameStat.PlayerKillingMode = KillStrangersOnly
  309. GameStat.ScoreDiedMultiplier = -5
  310. GameStat.ScorePlayerKillMultiplier = 1
  311. GameStat.ScoreZombieKillMultiplier = 1
  312. GameStat.ShowAllPlayersOnMap = False
  313. GameStat.ShowFriendPlayerOnMap = True
  314. GameStat.ShowSpawnWindow = False
  315. GameStat.ShowWindow =
  316. GameStat.ShowZombieCounter = False
  317. GameStat.TimeLimitActive = False
  318. GameStat.TimeLimitThisRound = 0
  319. GameStat.TimeOfDayIncPerSec = 20
  320. GameStat.ZombieHordeMeter = False
  321. 2017-08-13T20:43:26 15.480 INF StartAsServer
  322. 2017-08-13T20:43:26 15.629 INF createWorld: Navezgane, World, GameModeSurvivalMP
  323. 2017-08-13T20:43:26 15.752 INF Started thread thread_Regenerating
  324. 2017-08-13T20:43:26 15.752 INF Started thread DR
  325. 2017-08-13T20:43:26 15.895 INF World.Load: Navezgane
  326. 2017-08-13T20:43:26 15.950 INF Started thread thread_Pathfinder
  327. 2017-08-13T20:43:30 19.693 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  328. 2017-08-13T20:43:30 19.697 INF Started thread thread_GenerateChunks
  329. 2017-08-13T20:43:30 19.719 INF POI image size w= 4096, h = 4096
  330. 2017-08-13T20:43:30 19.789 INF Biomes image size w= 2048, h = 2048
  331. 2017-08-13T20:43:30 19.810 INF Biomes image size w= 2048, h = 2048
  332. 2017-08-13T20:43:30 19.861 INF Biomes image size w= 2048, h = 2048
  333. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  334. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  335. 2017-08-13T20:43:31 20.219 INF ************************Weather Packages Created FROM BIOMES :D ************************
  336. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  337. 2017-08-13T20:43:31 20.463 INF createWorld() done
  338. 2017-08-13T20:43:31 20.464 INF Loading players.xml
  339. 2017-08-13T20:43:31 20.563 INF Loaded player
  340. 2017-08-13T20:43:31 20.733 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  341. 2017-08-13T20:43:31 20.734 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 4, default = 0
  342. 2017-08-13T20:43:31 20.734 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 105, default = 12 - 18
  343. 2017-08-13T20:43:31 20.734 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 1, default = 30
  344. 2017-08-13T20:43:31 20.734 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  345. 2017-08-13T20:43:31 20.734 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 60, default = 72
  346. 2017-08-13T20:43:31 20.769 INF [EAC] Starting EAC server
  347. 2017-08-13T20:43:31 20.778 INF [EAC] Log: [SetLogCallback] Procedure: 0xef10c5a0 LogLevel: Debug
  348. 2017-08-13T20:43:31 20.820 INF StartGame done
  349. 2017-08-13T20:43:31 20.961 INF [Steamworks.NET] GameServer.Init successful
  350. 2017-08-13T20:43:34 23.671 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90110512854211591
  351. 2017-08-13T20:43:44 33.828 INF NET: UNET: Connect from: 1 (Ok)
  352. 2017-08-13T20:43:44 33.927 INF NET: UNET: Received authentication package from 1: valid password
  353. 2017-08-13T20:43:44 33.942 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  354. 2017-08-13T20:43:45 34.229 INF PlayerLogin: _silkana_/Alpha 16.2
  355. 2017-08-13T20:43:45 34.229 INF Client IP: ::ffff:98.221.195.225
  356. 2017-08-13T20:43:45 34.231 INF [Steamworks.NET] Auth.AuthenticateUser()
  357. 2017-08-13T20:43:45 34.232 INF [Steamworks.NET] Authenticating player: _silkana_ SteamId: 76561198271686547 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  358. 2017-08-13T20:43:45 34.579 INF [Steamworks.NET] Authentication callback. ID: 76561198271686547, owner: 76561198271686547, result: k_EAuthSessionResponseOK
  359. 2017-08-13T20:43:45 34.579 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
  360. 2017-08-13T20:43:45 34.579 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
  361. 2017-08-13T20:43:45 34.580 INF [EAC] Log: [RegisterClient] Client: 0x1 PlayerGUID: 76561198271686547 PlayerIP: ::ffff:98.221.195.225 OwnerGUID: 76561198271686547 PlayerName: _silkana_
  362. 2017-08-13T20:43:46 35.690 INF [EAC] Log: [Register Client] Success (1/2). Client: 0x1
  363. 2017-08-13T20:43:46 35.690 INF [EAC] Log: [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated
  364. 2017-08-13T20:43:46 35.729 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  365. 2017-08-13T20:43:47 36.253 INF [EAC] Log: [Register Client] Success (2/2). Client: 0x1
  366. 2017-08-13T20:43:47 36.253 INF [EAC] Log: [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
  367. 2017-08-13T20:43:47 36.276 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  368. 2017-08-13T20:43:47 36.276 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
  369. 2017-08-13T20:43:47 36.277 INF Allowing player with id 76561198271686547
  370. 2017-08-13T20:43:48 37.427 INF RequestToEnterGame: 76561198271686547/_silkana_
  371. 2017-08-13T20:43:58 47.845 INF RequestToSpawnPlayer: 171, _silkana_, 12
  372. 2017-08-13T20:43:58 47.897 INF Created player with id=171
  373. 2017-08-13T20:44:01 50.869 INF Time: 0.53m FPS: 17.71 Heap: 826.8MB Max: 826.8MB Chunks: 729 CGO: 12 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 1570.0MB
  374. 2017-08-13T20:44:19 68.292 INF GMSG: Player '_silkana_' joined the game
  375. 2017-08-13T20:44:19 68.293 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 704, 70, 850): EntityID=171, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
  376. 2017-08-13T20:44:31 80.874 INF Time: 1.03m FPS: 22.03 Heap: 2173.0MB Max: 2173.0MB Chunks: 744 CGO: 38 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 2924.6MB
  377. 2017-08-13T20:44:32 81.709 INF NET: UNET: Connect from: 2 (Ok)
  378. 2017-08-13T20:44:32 81.758 INF NET: UNET: Received authentication package from 2: valid password
  379. 2017-08-13T20:44:32 81.786 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  380. 2017-08-13T20:44:32 81.958 INF PlayerLogin: Schakal5594/Alpha 16.2
  381. 2017-08-13T20:44:32 81.958 INF Client IP: ::ffff:212.183.85.90
  382. 2017-08-13T20:44:32 81.959 INF [Steamworks.NET] Auth.AuthenticateUser()
  383. 2017-08-13T20:44:32 81.959 INF [Steamworks.NET] Authenticating player: Schakal5594 SteamId: 76561198036561538 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  384. 2017-08-13T20:44:33 82.365 INF [Steamworks.NET] Authentication callback. ID: 76561198036561538, owner: 76561198036561538, result: k_EAuthSessionResponseOK
  385. 2017-08-13T20:44:33 82.365 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
  386. 2017-08-13T20:44:33 82.365 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
  387. 2017-08-13T20:44:33 82.365 INF [EAC] Log: [RegisterClient] Client: 0x2 PlayerGUID: 76561198036561538 PlayerIP: ::ffff:212.183.85.90 OwnerGUID: 76561198036561538 PlayerName: Schakal5594
  388. 2017-08-13T20:44:33 82.997 INF [EAC] Log: [Register Client] Success (1/2). Client: 0x2
  389. 2017-08-13T20:44:33 82.997 INF [EAC] Log: [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated
  390. 2017-08-13T20:44:33 83.023 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  391. 2017-08-13T20:44:34 83.510 INF [EAC] Log: [Register Client] Success (2/2). Client: 0x2
  392. 2017-08-13T20:44:34 83.510 INF [EAC] Log: [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
  393. 2017-08-13T20:44:34 83.552 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  394. 2017-08-13T20:44:34 83.552 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
  395. 2017-08-13T20:44:34 83.552 INF Allowing player with id 76561198036561538
  396. 2017-08-13T20:44:35 84.310 INF RequestToEnterGame: 76561198036561538/Schakal5594
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