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- [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
- Setting breakpad minidump AppID = 251570
- r.x86
- Mono path[0] = '/var/gameserver/server/496030/7DaysToDieServer_Data/Managed'
- Mono path[1] = '/var/gameserver/server/496030/7DaysToDieServer_Data/Mono'
- Mono config path = '/var/gameserver/server/496030/7DaysToDieServer_Data/Mono/etc'
- PlayerPrefs - Creating folder: /var/gameserver/server/496030/.config/unity3d/The Fun Pimps
- PlayerPrefs - Creating folder: /var/gameserver/server/496030/.config/unity3d/The Fun Pimps/7 Days To Die - Dedicated
- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- AudioManager: Using Unknown: NoSound Driver
- Begin MonoManager ReloadAssembly
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/enum2int.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/enum2int.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NCalc.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/NCalc.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/CodeProfilerRuntime.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
- Loading /var/gameserver/server/496030/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
- - Completed reload, in 0.075 seconds
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
- UnloadTime: 0.891000 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- 2017-08-13T20:43:10 0.046 INF Awake
- 2017-08-13T20:43:10 0.115 INF Version: Alpha 16.2 (b7) Compatibility Version: Alpha 16.2, Build: Linux 32 Bit
- 2017-08-13T20:43:10 0.116 INF System information:
- 2017-08-13T20:43:10 0.116 INF OS: Linux 3.10 unknown 64bit
- 2017-08-13T20:43:10 0.118 INF CPU: Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz (cores: 12)
- 2017-08-13T20:43:10 0.118 INF RAM: 64007 MB
- 2017-08-13T20:43:10 0.119 INF GPU: Null Device (128 MB)
- 2017-08-13T20:43:10 0.130 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-08-13T20:43:10 0.140 INF Last played version: Alpha 16.2
- 2017-08-13T20:43:10 0.140 INF Local UTC offset: 2 hours
- 2017-08-13T20:43:10 0.142 INF Command line arguments: ./7DaysToDieServer.x86 -logfile logs/server_log__2017-08-13__20-43-09.log -batchmode -nographics -dedicated -configfile=/var/gameserver/server/496030/serverconfig.xml
- 2017-08-13T20:43:10 0.145 INF Parsing server configfile: /var/gameserver/server/496030/serverconfig.xml
- 2017-08-13T20:43:11 0.200 INF Parsing server configfile successfully completed
- 2017-08-13T20:43:11 0.201 INF Starting dedicated server level=Navezgane game name=World
- 2017-08-13T20:43:11 0.201 INF Maximum allowed players: 8
- 2017-08-13T20:43:11 0.201 INF Game mode: GameModeSurvivalMP
- 2017-08-13T20:43:11 0.201 INF Dedicated server only build
- 2017-08-13T20:43:11 0.205 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-08-13T20:43:11 0.205 INF Starting PlayerInputManager...
- 2017-08-13T20:43:11 0.228 INF InControl (version 1.6.15 build 9076, native module = False, XInput = False)
- 2017-08-13T20:43:11 0.349 INF Starting UserProfileManager...
- 2017-08-13T20:43:11 0.558 INF Texture quality is set to 3
- 2017-08-13T20:43:11 0.704 INF NET: InitCallbacks
- 2017-08-13T20:43:11 0.709 INF [MODS] No mods folder found
- 2017-08-13T20:43:11 0.722 INF Loading permissions file at '/var/gameserver/server/496030/worlds//serveradmin.xml'
- 2017-08-13T20:43:11 0.754 INF Loading permissions file done.
- UMA Overlay loading took 1154 ms
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2017-08-13T20:43:25 14.617 INF WorldStaticData.Init() needed 12.001s
- Non platform assembly: /usr/local/gameserver/games/7d2d/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
- 2017-08-13T20:43:25 14.669 INF Awake done
- 2017-08-13T20:43:25 14.837 INF Atlas reset took 115 ms
- 2017-08-13T20:43:25 14.837 INF Atlas load took 166 ms
- 2017-08-13T20:43:25 14.968 INF NET: Starting server protocols
- 2017-08-13T20:43:25 14.989 INF NET: UNET server started
- 2017-08-13T20:43:25 15.016 INF NET: Unity NW server started
- 2017-08-13T20:43:25 15.016 INF [Steamworks.NET] NET: Server started
- 2017-08-13T20:43:25 15.018 INF StartGame
- Setting up 3 worker threads for Enlighten.
- Thread -> id: c39afb40 -> priority: 1
- Thread -> id: bdbadb40 -> priority: 1
- Thread -> id: bd3acb40 -> priority: 1
- 2017-08-13T20:43:26 15.326 INF Atlas reset took 94 ms
- 2017-08-13T20:43:26 15.381 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 60
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 105
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 4
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = World
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16.2
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 40
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 14
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 20
- GamePref.LastGameResetRevision = 0
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 60
- GamePref.MaxSpawnedZombies = 50
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /var/gameserver/server/496030/worlds/
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = Willkommen bei Cadan's Walking Dead
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = The Walking Dead
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL = http://www.4netplayers.de
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 1
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-08-13T20:43:26 15.480 INF StartAsServer
- 2017-08-13T20:43:26 15.629 INF createWorld: Navezgane, World, GameModeSurvivalMP
- 2017-08-13T20:43:26 15.752 INF Started thread thread_Regenerating
- 2017-08-13T20:43:26 15.752 INF Started thread DR
- 2017-08-13T20:43:26 15.895 INF World.Load: Navezgane
- 2017-08-13T20:43:26 15.950 INF Started thread thread_Pathfinder
- 2017-08-13T20:43:30 19.693 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-08-13T20:43:30 19.697 INF Started thread thread_GenerateChunks
- 2017-08-13T20:43:30 19.719 INF POI image size w= 4096, h = 4096
- 2017-08-13T20:43:30 19.789 INF Biomes image size w= 2048, h = 2048
- 2017-08-13T20:43:30 19.810 INF Biomes image size w= 2048, h = 2048
- 2017-08-13T20:43:30 19.861 INF Biomes image size w= 2048, h = 2048
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-08-13T20:43:31 20.219 INF ************************Weather Packages Created FROM BIOMES :D ************************
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2017-08-13T20:43:31 20.463 INF createWorld() done
- 2017-08-13T20:43:31 20.464 INF Loading players.xml
- 2017-08-13T20:43:31 20.563 INF Loaded player
- 2017-08-13T20:43:31 20.733 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2017-08-13T20:43:31 20.734 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 4, default = 0
- 2017-08-13T20:43:31 20.734 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 105, default = 12 - 18
- 2017-08-13T20:43:31 20.734 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 1, default = 30
- 2017-08-13T20:43:31 20.734 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2017-08-13T20:43:31 20.734 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 60, default = 72
- 2017-08-13T20:43:31 20.769 INF [EAC] Starting EAC server
- 2017-08-13T20:43:31 20.778 INF [EAC] Log: [SetLogCallback] Procedure: 0xef10c5a0 LogLevel: Debug
- 2017-08-13T20:43:31 20.820 INF StartGame done
- 2017-08-13T20:43:31 20.961 INF [Steamworks.NET] GameServer.Init successful
- 2017-08-13T20:43:34 23.671 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90110512854211591
- 2017-08-13T20:43:44 33.828 INF NET: UNET: Connect from: 1 (Ok)
- 2017-08-13T20:43:44 33.927 INF NET: UNET: Received authentication package from 1: valid password
- 2017-08-13T20:43:44 33.942 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-08-13T20:43:45 34.229 INF PlayerLogin: _silkana_/Alpha 16.2
- 2017-08-13T20:43:45 34.229 INF Client IP: ::ffff:98.221.195.225
- 2017-08-13T20:43:45 34.231 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-08-13T20:43:45 34.232 INF [Steamworks.NET] Authenticating player: _silkana_ SteamId: 76561198271686547 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-08-13T20:43:45 34.579 INF [Steamworks.NET] Authentication callback. ID: 76561198271686547, owner: 76561198271686547, result: k_EAuthSessionResponseOK
- 2017-08-13T20:43:45 34.579 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
- 2017-08-13T20:43:45 34.579 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
- 2017-08-13T20:43:45 34.580 INF [EAC] Log: [RegisterClient] Client: 0x1 PlayerGUID: 76561198271686547 PlayerIP: ::ffff:98.221.195.225 OwnerGUID: 76561198271686547 PlayerName: _silkana_
- 2017-08-13T20:43:46 35.690 INF [EAC] Log: [Register Client] Success (1/2). Client: 0x1
- 2017-08-13T20:43:46 35.690 INF [EAC] Log: [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated
- 2017-08-13T20:43:46 35.729 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-08-13T20:43:47 36.253 INF [EAC] Log: [Register Client] Success (2/2). Client: 0x1
- 2017-08-13T20:43:47 36.253 INF [EAC] Log: [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-08-13T20:43:47 36.276 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-08-13T20:43:47 36.276 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
- 2017-08-13T20:43:47 36.277 INF Allowing player with id 76561198271686547
- 2017-08-13T20:43:48 37.427 INF RequestToEnterGame: 76561198271686547/_silkana_
- 2017-08-13T20:43:58 47.845 INF RequestToSpawnPlayer: 171, _silkana_, 12
- 2017-08-13T20:43:58 47.897 INF Created player with id=171
- 2017-08-13T20:44:01 50.869 INF Time: 0.53m FPS: 17.71 Heap: 826.8MB Max: 826.8MB Chunks: 729 CGO: 12 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 1570.0MB
- 2017-08-13T20:44:19 68.292 INF GMSG: Player '_silkana_' joined the game
- 2017-08-13T20:44:19 68.293 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 704, 70, 850): EntityID=171, PlayerID='76561198271686547', OwnerID='76561198271686547', PlayerName='_silkana_'
- 2017-08-13T20:44:31 80.874 INF Time: 1.03m FPS: 22.03 Heap: 2173.0MB Max: 2173.0MB Chunks: 744 CGO: 38 Ply: 1 Zom: 0 Ent: 7 (7) Items: 0 CO: 1 RSS: 2924.6MB
- 2017-08-13T20:44:32 81.709 INF NET: UNET: Connect from: 2 (Ok)
- 2017-08-13T20:44:32 81.758 INF NET: UNET: Received authentication package from 2: valid password
- 2017-08-13T20:44:32 81.786 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-08-13T20:44:32 81.958 INF PlayerLogin: Schakal5594/Alpha 16.2
- 2017-08-13T20:44:32 81.958 INF Client IP: ::ffff:212.183.85.90
- 2017-08-13T20:44:32 81.959 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-08-13T20:44:32 81.959 INF [Steamworks.NET] Authenticating player: Schakal5594 SteamId: 76561198036561538 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-08-13T20:44:33 82.365 INF [Steamworks.NET] Authentication callback. ID: 76561198036561538, owner: 76561198036561538, result: k_EAuthSessionResponseOK
- 2017-08-13T20:44:33 82.365 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
- 2017-08-13T20:44:33 82.365 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
- 2017-08-13T20:44:33 82.365 INF [EAC] Log: [RegisterClient] Client: 0x2 PlayerGUID: 76561198036561538 PlayerIP: ::ffff:212.183.85.90 OwnerGUID: 76561198036561538 PlayerName: Schakal5594
- 2017-08-13T20:44:33 82.997 INF [EAC] Log: [Register Client] Success (1/2). Client: 0x2
- 2017-08-13T20:44:33 82.997 INF [EAC] Log: [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated
- 2017-08-13T20:44:33 83.023 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-08-13T20:44:34 83.510 INF [EAC] Log: [Register Client] Success (2/2). Client: 0x2
- 2017-08-13T20:44:34 83.510 INF [EAC] Log: [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-08-13T20:44:34 83.552 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-08-13T20:44:34 83.552 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198036561538', OwnerID='76561198036561538', PlayerName='Schakal5594'
- 2017-08-13T20:44:34 83.552 INF Allowing player with id 76561198036561538
- 2017-08-13T20:44:35 84.310 INF RequestToEnterGame: 76561198036561538/Schakal5594
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