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Nov 6th, 2013
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  1. -- Everyone's model
  2. local ttt_playermodels = {
  3.     ['ttt_phoenix'] = {
  4.        Model("models/player/csgo48.mdl"),
  5.        Model("models/player/csgo49.mdl"),
  6.        Model("models/player/csgo50.mdl"),
  7.        Model("models/player/csgo51.mdl")
  8.     },
  9.    
  10.     ['ttt_leet'] = {
  11.        Model("models/player/csgo31.mdl"),
  12.        Model("models/player/csgo32.mdl"),
  13.        Model("models/player/csgo33.mdl"),
  14.        Model("models/player/csgo34.mdl")
  15.     },
  16.    
  17.     ['ttt_professional'] = {
  18.        Model("models/player/csgo44.mdl"),
  19.        Model("models/player/csgo45.mdl"),
  20.        Model("models/player/csgo46.mdl"),
  21.        Model("models/player/csgo47.mdl")
  22.     },
  23.    
  24.     ['ttt_separatist'] = {
  25.        Model("models/player/csgo35.mdl"),
  26.        Model("models/player/csgo36.mdl"),
  27.        Model("models/player/csgo37.mdl"),
  28.        Model("models/player/csgo38.mdl")
  29.     },
  30. }
  31.  
  32. function GetRandomPlayerModel()
  33.   local ttt_playermodel = table.Random(ttt_playermodels)
  34.   return table.Random(ttt_playermodels[ttt_playermodel])
  35. end
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