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- Guys I just realized with VR Gaming means in terms of games that already exist. Okay get this, imagine playing a game of pool that isn't bounded by a square but a cube! You can bank shots off the ceiling and the floor and it's in 3D!
- 43 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Is the ball suspended in mid air?
- Diego • 39 mins
- yea
- all the balls have x y and z coordinates and the pockets are... somewhere
- 37 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Cubic Pool could have 8 pockets
- Diego • 36 mins
- hmm I think it shoud have middle pockets
- 36 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Christ, this would have to rely entirely on bank shots in order to move in a third dimension.
- Or make gravity in the middle
- Diego • 35 mins
- no you can hit the cue ball from any angle
- dude! the break balls start in a tetrahedron
- !
- 35 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Yes, but you're in a 3-dimensional cube. You need to be able to move in 3-dimensions
- Diego • 34 mins
- in vr you can,,,
- I think
- 34 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- You can through a ball horizontally
- But gravity moves in vertically
- There needs to be some kind of gravity
- Diego • 33 mins
- why?
- 33 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Because then you're only shooting balls in one direction
- In a 3 dimensional field
- Diego • 33 mins
- what about if there where obstacles besides the other balls like in wow its called bumper pool
- also I don't see what you mean by only one dimension.
- 31 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- I guess I'm thinking about hitting the balls in a weird way
- Which, by the way, how do you make your way around a ball?
- Diego • 30 mins
- idk I need to watch a VR dev lecture or 100
- what about like you pov is the cue ball
- and you can rotate yourself or the "universe" around you so set up the shot
- like if i wanted to shoot what statred as down, I coud bring it to eye level
- 28 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- Now that could work, I think
- Diego • 28 mins
- or we keep the view fixed and that's part of the chalange
- 28 mins
- Diego Quevedo (diegoqvdus@gmail.com)
- I kind of like the idea of shifting the camera around with your hands
- Diego • 27 mins
- dam I wish I could program games in an emerging section of the video game industry!
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