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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Folder1 = Instance.new("Folder")
- Folder2 = Instance.new("Folder")
- UnionOperation3 = Instance.new("UnionOperation")
- ParticleEmitter4 = Instance.new("ParticleEmitter")
- ParticleEmitter5 = Instance.new("ParticleEmitter")
- Script6 = Instance.new("Script")
- UnionOperation7 = Instance.new("UnionOperation")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- ParticleEmitter9 = Instance.new("ParticleEmitter")
- Script10 = Instance.new("Script")
- UnionOperation11 = Instance.new("UnionOperation")
- ClickDetector12 = Instance.new("ClickDetector")
- UnionOperation13 = Instance.new("UnionOperation")
- ClickDetector14 = Instance.new("ClickDetector")
- UnionOperation15 = Instance.new("UnionOperation")
- UnionOperation16 = Instance.new("UnionOperation")
- UnionOperation17 = Instance.new("UnionOperation")
- UnionOperation18 = Instance.new("UnionOperation")
- UnionOperation19 = Instance.new("UnionOperation")
- UnionOperation20 = Instance.new("UnionOperation")
- UnionOperation21 = Instance.new("UnionOperation")
- UnionOperation22 = Instance.new("UnionOperation")
- Part23 = Instance.new("Part")
- Sound24 = Instance.new("Sound")
- Part25 = Instance.new("Part")
- Sound26 = Instance.new("Sound")
- Part27 = Instance.new("Part")
- ParticleEmitter28 = Instance.new("ParticleEmitter")
- Part29 = Instance.new("Part")
- ParticleEmitter30 = Instance.new("ParticleEmitter")
- Part31 = Instance.new("Part")
- ParticleEmitter32 = Instance.new("ParticleEmitter")
- Part33 = Instance.new("Part")
- ParticleEmitter34 = Instance.new("ParticleEmitter")
- Part35 = Instance.new("Part")
- ParticleEmitter36 = Instance.new("ParticleEmitter")
- Part37 = Instance.new("Part")
- ParticleEmitter38 = Instance.new("ParticleEmitter")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- ParticleEmitter45 = Instance.new("ParticleEmitter")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- ParticleEmitter53 = Instance.new("ParticleEmitter")
- Part54 = Instance.new("Part")
- ParticleEmitter55 = Instance.new("ParticleEmitter")
- Part56 = Instance.new("Part")
- ParticleEmitter57 = Instance.new("ParticleEmitter")
- Part58 = Instance.new("Part")
- ParticleEmitter59 = Instance.new("ParticleEmitter")
- Part60 = Instance.new("Part")
- ParticleEmitter61 = Instance.new("ParticleEmitter")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- ParticleEmitter64 = Instance.new("ParticleEmitter")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- ParticleEmitter67 = Instance.new("ParticleEmitter")
- Part68 = Instance.new("Part")
- ParticleEmitter69 = Instance.new("ParticleEmitter")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- ParticleEmitter75 = Instance.new("ParticleEmitter")
- Part76 = Instance.new("Part")
- Sound77 = Instance.new("Sound")
- Script78 = Instance.new("Script")
- Script79 = Instance.new("Script")
- Script80 = Instance.new("Script")
- StringValue81 = Instance.new("StringValue")
- BlockMesh82 = Instance.new("BlockMesh")
- Script83 = Instance.new("Script")
- Weld84 = Instance.new("Weld")
- Texture85 = Instance.new("Texture")
- Model0.Parent = mas
- Folder1.Name = "Welds"
- Folder1.Parent = Model0
- Folder2.Name = "Welds"
- Folder2.Parent = Model0
- UnionOperation3.Name = "Emitter"
- UnionOperation3.Parent = Model0
- UnionOperation3.CFrame = CFrame.new(15.8258181, 1.0845499, -57.6211586, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation3.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation3.Position = Vector3.new(15.8258181, 1.0845499, -57.6211586)
- UnionOperation3.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation3.Transparency = 1
- UnionOperation3.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation3.Anchored = true
- UnionOperation3.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation3.CanCollide = false
- UnionOperation3.Reflectance = 0.20000000298023
- UnionOperation3.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter4.Name = "Water"
- ParticleEmitter4.Parent = UnionOperation3
- ParticleEmitter4.Speed = NumberRange.new(10, 10)
- ParticleEmitter4.Rotation = NumberRange.new(180, 180)
- ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter4.Texture = "rbxassetid://421529480"
- ParticleEmitter4.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter4.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter4.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter4.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter4.Rate = 62
- ParticleEmitter4.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter4.VelocitySpread = 10
- ParticleEmitter5.Name = "Mist"
- ParticleEmitter5.Parent = UnionOperation3
- ParticleEmitter5.Speed = NumberRange.new(4, 4)
- ParticleEmitter5.Rotation = NumberRange.new(0, 360)
- ParticleEmitter5.Texture = "rbxassetid://244369543"
- ParticleEmitter5.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter5.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter5.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter5.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter5.Rate = 1
- ParticleEmitter5.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter5.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter5.VelocitySpread = 10
- Script6.Name = "Rotation"
- Script6.Parent = UnionOperation3
- table.insert(cors,sandbox(Script6,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- UnionOperation7.Name = "Emitter"
- UnionOperation7.Parent = Model0
- UnionOperation7.CFrame = CFrame.new(15.8391638, 2.63828659, 86.0085373, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
- UnionOperation7.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
- UnionOperation7.Position = Vector3.new(15.8391638, 2.63828659, 86.0085373)
- UnionOperation7.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
- UnionOperation7.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation7.Transparency = 1
- UnionOperation7.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
- UnionOperation7.Anchored = true
- UnionOperation7.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation7.CanCollide = false
- UnionOperation7.Reflectance = 0.20000000298023
- UnionOperation7.brickColor = BrickColor.new("Smoky grey")
- ParticleEmitter8.Name = "Water"
- ParticleEmitter8.Parent = UnionOperation7
- ParticleEmitter8.Speed = NumberRange.new(10, 10)
- ParticleEmitter8.Rotation = NumberRange.new(180, 180)
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
- ParticleEmitter8.Texture = "rbxassetid://421529480"
- ParticleEmitter8.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
- ParticleEmitter8.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
- ParticleEmitter8.Acceleration = Vector3.new(0, -8, 0)
- ParticleEmitter8.Lifetime = NumberRange.new(2.5, 2.5)
- ParticleEmitter8.Rate = 62
- ParticleEmitter8.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter8.VelocitySpread = 10
- ParticleEmitter9.Name = "Mist"
- ParticleEmitter9.Parent = UnionOperation7
- ParticleEmitter9.Speed = NumberRange.new(4, 4)
- ParticleEmitter9.Rotation = NumberRange.new(0, 360)
- ParticleEmitter9.Texture = "rbxassetid://244369543"
- ParticleEmitter9.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
- ParticleEmitter9.Size = NumberSequence.new(5.6875,6.625)
- ParticleEmitter9.Acceleration = Vector3.new(0, -0.5, 0)
- ParticleEmitter9.Lifetime = NumberRange.new(5, 5)
- ParticleEmitter9.Rate = 1
- ParticleEmitter9.RotSpeed = NumberRange.new(5, 5)
- ParticleEmitter9.SpreadAngle = Vector2.new(10, 10)
- ParticleEmitter9.VelocitySpread = 10
- Script10.Name = "Rotation"
- Script10.Parent = UnionOperation7
- table.insert(cors,sandbox(Script10,function()
- --Script by Crykee, help from As8D
- --Date: 28/06/16
- --------------------------------
- local sprinkler = script.Parent
- --Keeps sprinkler in place
- sprinkler.Parent.SprinklerUnion.Changed:connect(function()
- sprinkler.Parent.SprinklerUnion.Anchored = true
- end)
- sprinkler.Changed:connect(function()
- sprinkler.Anchored = true
- end)
- local scf = sprinkler.CFrame
- local i = 0
- local cf = CFrame.new
- local ca = CFrame.Angles
- --Moves emitter part
- while wait(0.0001) do
- if i >= 0 and i <= 360 then
- i = i + .05
- sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
- else
- i = 0
- end
- end
- end))
- UnionOperation11.Name = "Interactive"
- UnionOperation11.Parent = Model0
- UnionOperation11.CFrame = CFrame.new(15.8128653, 2.93321037, 86.0116119, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation11.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation11.Position = Vector3.new(15.8128653, 2.93321037, 86.0116119)
- UnionOperation11.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation11.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation11.Transparency = 1
- UnionOperation11.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation11.Anchored = true
- UnionOperation11.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation11.CanCollide = false
- UnionOperation11.Material = Enum.Material.SmoothPlastic
- UnionOperation11.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector12.Parent = UnionOperation11
- UnionOperation13.Name = "Interactive"
- UnionOperation13.Parent = Model0
- UnionOperation13.CFrame = CFrame.new(15.7995195, 1.37947583, -57.618084, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- UnionOperation13.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- UnionOperation13.Position = Vector3.new(15.7995195, 1.37947583, -57.618084)
- UnionOperation13.Rotation = Vector3.new(90.0100021, -90, 0)
- UnionOperation13.Color = Color3.new(0.584314, 0.537255, 0.533333)
- UnionOperation13.Transparency = 1
- UnionOperation13.Size = Vector3.new(0.600000024, 1, 0.800000012)
- UnionOperation13.Anchored = true
- UnionOperation13.BrickColor = BrickColor.new("Hurricane grey")
- UnionOperation13.CanCollide = false
- UnionOperation13.Material = Enum.Material.SmoothPlastic
- UnionOperation13.brickColor = BrickColor.new("Hurricane grey")
- ClickDetector14.Parent = UnionOperation13
- UnionOperation15.Name = "SprinklerUnion"
- UnionOperation15.Parent = Model0
- UnionOperation15.CFrame = CFrame.new(15.8387613, 2.18295455, 86.0088577, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation15.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation15.Position = Vector3.new(15.8387613, 2.18295455, 86.0088577)
- UnionOperation15.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation15.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation15.Anchored = true
- UnionOperation15.BrickColor = BrickColor.new("Black")
- UnionOperation15.CanCollide = false
- UnionOperation15.Reflectance = 0.20000000298023
- UnionOperation15.brickColor = BrickColor.new("Black")
- UnionOperation16.Name = "SprinklerUnion"
- UnionOperation16.Parent = Model0
- UnionOperation16.CFrame = CFrame.new(15.8254156, 0.629218996, -57.6208382, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
- UnionOperation16.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation16.Position = Vector3.new(15.8254156, 0.629218996, -57.6208382)
- UnionOperation16.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
- UnionOperation16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation16.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
- UnionOperation16.Anchored = true
- UnionOperation16.BrickColor = BrickColor.new("Black")
- UnionOperation16.CanCollide = false
- UnionOperation16.Reflectance = 0.20000000298023
- UnionOperation16.brickColor = BrickColor.new("Black")
- UnionOperation17.Parent = Model0
- UnionOperation17.CFrame = CFrame.new(27.5902805, 8.09874153, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation17.Orientation = Vector3.new(0, -90, -90)
- UnionOperation17.Position = Vector3.new(27.5902805, 8.09874153, -7.01838017)
- UnionOperation17.Rotation = Vector3.new(90, -90, 0)
- UnionOperation17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation17.Size = Vector3.new(10.0000019, 10.000001, 10)
- UnionOperation17.Anchored = true
- UnionOperation17.Material = Enum.Material.Marble
- UnionOperation18.Parent = Model0
- UnionOperation18.CFrame = CFrame.new(27.5904179, 1.59997797, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation18.Orientation = Vector3.new(0, -90, -90)
- UnionOperation18.Position = Vector3.new(27.5904179, 1.59997797, -7.01805973)
- UnionOperation18.Rotation = Vector3.new(90, -90, 0)
- UnionOperation18.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation18.Size = Vector3.new(3.00000143, 30.0000019, 30.0000019)
- UnionOperation18.Anchored = true
- UnionOperation18.Material = Enum.Material.Marble
- UnionOperation19.Parent = Model0
- UnionOperation19.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- UnionOperation19.Orientation = Vector3.new(0, -90, -90)
- UnionOperation19.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- UnionOperation19.Rotation = Vector3.new(90, -90, 0)
- UnionOperation19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation19.Size = Vector3.new(5.00000191, 20.0000019, 20)
- UnionOperation19.Anchored = true
- UnionOperation19.Material = Enum.Material.Marble
- UnionOperation20.Parent = Model0
- UnionOperation20.CFrame = CFrame.new(27.5902805, 24.5836315, -7.01838017, 0.707106769, 0, 0.707106769, -0, 1, 0, -0.707106769, 0, 0.707106769)
- UnionOperation20.Orientation = Vector3.new(0, 45, 0)
- UnionOperation20.Position = Vector3.new(27.5902805, 24.5836315, -7.01838017)
- UnionOperation20.Rotation = Vector3.new(0, 45, 0)
- UnionOperation20.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation20.Size = Vector3.new(5.6712327, 2.02998447, 5.67123365)
- UnionOperation20.Anchored = true
- UnionOperation20.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation20.Material = Enum.Material.Marble
- UnionOperation20.brickColor = BrickColor.new("Smoky grey")
- UnionOperation21.Parent = Model0
- UnionOperation21.CFrame = CFrame.new(15.8247633, 0.16016981, -57.6128387, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation21.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation21.Position = Vector3.new(15.8247633, 0.16016981, -57.6128387)
- UnionOperation21.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation21.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation21.Anchored = true
- UnionOperation21.BrickColor = BrickColor.new("Black")
- UnionOperation21.brickColor = BrickColor.new("Black")
- UnionOperation22.Parent = Model0
- UnionOperation22.CFrame = CFrame.new(15.8381081, 1.71390748, 86.016861, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
- UnionOperation22.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
- UnionOperation22.Position = Vector3.new(15.8381081, 1.71390748, 86.016861)
- UnionOperation22.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
- UnionOperation22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation22.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
- UnionOperation22.Anchored = true
- UnionOperation22.BrickColor = BrickColor.new("Black")
- UnionOperation22.brickColor = BrickColor.new("Black")
- Part23.Name = "Glass"
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(15.76894, 1.06964493, -57.6576576, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part23.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part23.Position = Vector3.new(15.76894, 1.06964493, -57.6576576)
- Part23.Rotation = Vector3.new(90.0100021, -90, 0)
- Part23.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part23.Transparency = 1
- Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Fog")
- Part23.CanCollide = false
- Part23.Material = Enum.Material.Ice
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Fog")
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.formFactor = Enum.FormFactor.Custom
- Sound24.Parent = Part23
- Sound24.EmitterSize = 0
- Sound24.MinDistance = 0
- Sound24.Volume = 0
- Part25.Name = "Glass"
- Part25.Parent = Model0
- Part25.CFrame = CFrame.new(15.7822857, 2.62338042, 85.9720383, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
- Part25.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
- Part25.Position = Vector3.new(15.7822857, 2.62338042, 85.9720383)
- Part25.Rotation = Vector3.new(90.0100021, -90, 0)
- Part25.Color = Color3.new(0.780392, 0.831373, 0.894118)
- Part25.Transparency = 1
- Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Fog")
- Part25.CanCollide = false
- Part25.Material = Enum.Material.Ice
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Fog")
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.formFactor = Enum.FormFactor.Custom
- Sound26.Parent = Part25
- Sound26.EmitterSize = 0
- Sound26.MinDistance = 0
- Sound26.Volume = 0
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part27.Orientation = Vector3.new(0, -90, -105)
- Part27.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part27.Rotation = Vector3.new(105, -90, 0)
- Part27.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part27.Size = Vector3.new(2, 1, 1)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Fossil")
- Part27.Material = Enum.Material.Marble
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Fossil")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part27.Shape = Enum.PartType.Cylinder
- ParticleEmitter28.Parent = Part27
- ParticleEmitter28.Speed = NumberRange.new(36, 36)
- ParticleEmitter28.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter28.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter28.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter28.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter28.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter28.Rate = 40
- Part29.Parent = Model0
- Part29.CFrame = CFrame.new(15.4360218, 3.09753609, -14.0700846, -0.224143818, 0.836516142, -0.5, -0.965925753, -0.258819044, -3.92186195e-08, -0.129409567, 0.482962966, 0.866025329)
- Part29.Orientation = Vector3.new(0, -30, -105)
- Part29.Position = Vector3.new(15.4360218, 3.09753609, -14.0700846)
- Part29.Rotation = Vector3.new(0, -30, -105)
- Part29.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part29.Size = Vector3.new(2, 1, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Fossil")
- Part29.Material = Enum.Material.Marble
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Fossil")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part29.Shape = Enum.PartType.Cylinder
- ParticleEmitter30.Parent = Part29
- ParticleEmitter30.Speed = NumberRange.new(20, 20)
- ParticleEmitter30.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter30.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter30.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter30.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter30.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter30.Rate = 40
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part31.Orientation = Vector3.new(0, 0, -105)
- Part31.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part31.Rotation = Vector3.new(0, 0, -105)
- Part31.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part31.Size = Vector3.new(1, 1, 1)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Fossil")
- Part31.Material = Enum.Material.Marble
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Fossil")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- Part31.Shape = Enum.PartType.Cylinder
- ParticleEmitter32.Parent = Part31
- ParticleEmitter32.Speed = NumberRange.new(36, 36)
- ParticleEmitter32.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter32.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter32.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter32.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter32.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter32.Rate = 40
- Part33.Parent = Model0
- Part33.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
- Part33.Orientation = Vector3.new(0, 0, -105)
- Part33.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
- Part33.Rotation = Vector3.new(0, 0, -105)
- Part33.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part33.Size = Vector3.new(1, 1, 1)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Fossil")
- Part33.Material = Enum.Material.Marble
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Fossil")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- Part33.Shape = Enum.PartType.Cylinder
- ParticleEmitter34.Parent = Part33
- ParticleEmitter34.Speed = NumberRange.new(36, 36)
- ParticleEmitter34.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter34.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter34.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter34.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter34.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter34.Rate = 40
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
- Part35.Orientation = Vector3.new(0, -90, -105)
- Part35.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
- Part35.Rotation = Vector3.new(105, -90, 0)
- Part35.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part35.Size = Vector3.new(2, 1, 1)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Fossil")
- Part35.Material = Enum.Material.Marble
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Fossil")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Part35.Shape = Enum.PartType.Cylinder
- ParticleEmitter36.Parent = Part35
- ParticleEmitter36.Speed = NumberRange.new(36, 36)
- ParticleEmitter36.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter36.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter36.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter36.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter36.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter36.Rate = 40
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(20.4783268, 3.09753609, -19.1124115, -0.129409403, 0.482962787, -0.866025388, -0.965925753, -0.258819014, -8.07927947e-08, -0.224143878, 0.836516261, 0.499999911)
- Part37.Orientation = Vector3.new(0, -60, -105)
- Part37.Position = Vector3.new(20.4783268, 3.09753609, -19.1124115)
- Part37.Rotation = Vector3.new(0, -60, -105)
- Part37.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part37.Size = Vector3.new(2, 1, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Fossil")
- Part37.Material = Enum.Material.Marble
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Fossil")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part37.Shape = Enum.PartType.Cylinder
- ParticleEmitter38.Parent = Part37
- ParticleEmitter38.Speed = NumberRange.new(20, 20)
- ParticleEmitter38.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter38.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter38.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter38.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter38.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter38.Rate = 40
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(27.5902805, 20.71278, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part39.Orientation = Vector3.new(0, -90, -90)
- Part39.Position = Vector3.new(27.5902805, 20.71278, -7.01838017)
- Part39.Rotation = Vector3.new(90, -90, 0)
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part39.Size = Vector3.new(6.23000002, 1, 1)
- Part39.Anchored = true
- Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.BrickColor = BrickColor.new("Institutional white")
- Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.Material = Enum.Material.Marble
- Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part39.brickColor = BrickColor.new("Institutional white")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Part39.Shape = Enum.PartType.Cylinder
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(27.5902805, 16.7987099, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part40.Orientation = Vector3.new(0, -90, -90)
- Part40.Position = Vector3.new(27.5902805, 16.7987099, -7.01838017)
- Part40.Rotation = Vector3.new(90, -90, 0)
- Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part40.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BrickColor = BrickColor.new("Smoky grey")
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Material = Enum.Material.Marble
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.brickColor = BrickColor.new("Smoky grey")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- Part40.Shape = Enum.PartType.Cylinder
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(27.5902805, 5.29772377, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part41.Orientation = Vector3.new(0, -90, -90)
- Part41.Position = Vector3.new(27.5902805, 5.29772377, -7.01838017)
- Part41.Rotation = Vector3.new(90, -90, 0)
- Part41.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part41.Transparency = 0.60000002384186
- Part41.Size = Vector3.new(1, 18.4000015, 20)
- Part41.Anchored = true
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BrickColor = BrickColor.new("Steel blue")
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Material = Enum.Material.Marble
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.brickColor = BrickColor.new("Steel blue")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(27.5902805, 11.2977114, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part42.Orientation = Vector3.new(0, -90, -90)
- Part42.Position = Vector3.new(27.5902805, 11.2977114, -7.01838017)
- Part42.Rotation = Vector3.new(90, -90, 0)
- Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part42.Size = Vector3.new(9.59999943, 4, 4)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.BrickColor = BrickColor.new("Institutional white")
- Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.Material = Enum.Material.Marble
- Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part42.brickColor = BrickColor.new("Institutional white")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- Part42.Shape = Enum.PartType.Cylinder
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part43.Orientation = Vector3.new(0, -90, -90)
- Part43.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
- Part43.Rotation = Vector3.new(90, -90, 0)
- Part43.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part43.Transparency = 0.60000002384186
- Part43.Size = Vector3.new(1, 18.4000015, 20)
- Part43.Anchored = true
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BrickColor = BrickColor.new("Steel blue")
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Material = Enum.Material.Marble
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.brickColor = BrickColor.new("Steel blue")
- Part43.FormFactor = Enum.FormFactor.Symmetric
- Part43.formFactor = Enum.FormFactor.Symmetric
- Part43.Shape = Enum.PartType.Cylinder
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(20.6424198, 3.09753609, 5.36045361, -0.129409581, 0.482962966, 0.86602515, -0.965925753, -0.258819103, -6.12306295e-08, 0.224143863, -0.836516082, 0.499999821)
- Part44.Orientation = Vector3.new(0, 60, -105)
- Part44.Position = Vector3.new(20.6424198, 3.09753609, 5.36045361)
- Part44.Rotation = Vector3.new(0, 60, -105)
- Part44.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part44.Size = Vector3.new(2, 1, 1)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Fossil")
- Part44.Material = Enum.Material.Marble
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Fossil")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- Part44.Shape = Enum.PartType.Cylinder
- ParticleEmitter45.Parent = Part44
- ParticleEmitter45.Speed = NumberRange.new(20, 20)
- ParticleEmitter45.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter45.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter45.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter45.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter45.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter45.Rate = 40
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(27.5902805, 9.59995079, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part46.Orientation = Vector3.new(0, -90, -90)
- Part46.Position = Vector3.new(27.5902805, 9.59995079, -7.01838017)
- Part46.Rotation = Vector3.new(90, -90, 0)
- Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part46.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.BrickColor = BrickColor.new("Smoky grey")
- Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.Material = Enum.Material.Marble
- Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part46.brickColor = BrickColor.new("Smoky grey")
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.formFactor = Enum.FormFactor.Symmetric
- Part46.Shape = Enum.PartType.Cylinder
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(27.5902805, 13.3978148, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part47.Orientation = Vector3.new(0, -90, -90)
- Part47.Position = Vector3.new(27.5902805, 13.3978148, -7.01838017)
- Part47.Rotation = Vector3.new(90, -90, 0)
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part47.Size = Vector3.new(1.39999998, 6, 6)
- Part47.Anchored = true
- Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.BrickColor = BrickColor.new("Institutional white")
- Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.Material = Enum.Material.Marble
- Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part47.brickColor = BrickColor.new("Institutional white")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- Part47.Shape = Enum.PartType.Cylinder
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(27.5902805, 4.89721203, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part48.Orientation = Vector3.new(0, -90, -90)
- Part48.Position = Vector3.new(27.5902805, 4.89721203, -7.01838017)
- Part48.Rotation = Vector3.new(90, -90, 0)
- Part48.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part48.Transparency = 0.60000002384186
- Part48.Size = Vector3.new(1, 18.4000015, 20)
- Part48.Anchored = true
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BrickColor = BrickColor.new("Steel blue")
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Material = Enum.Material.Marble
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.brickColor = BrickColor.new("Steel blue")
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.formFactor = Enum.FormFactor.Symmetric
- Part48.Shape = Enum.PartType.Cylinder
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(27.5902805, 4.498528, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part49.Orientation = Vector3.new(0, -90, -90)
- Part49.Position = Vector3.new(27.5902805, 4.498528, -7.01838017)
- Part49.Rotation = Vector3.new(90, -90, 0)
- Part49.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part49.Transparency = 0.60000002384186
- Part49.Size = Vector3.new(1, 18.4000015, 20)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.BrickColor = BrickColor.new("Steel blue")
- Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.Material = Enum.Material.Marble
- Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part49.brickColor = BrickColor.new("Steel blue")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Part49.Shape = Enum.PartType.Cylinder
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(23.2650604, 0.025000006, 19.9400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Position = Vector3.new(23.2650604, 0.025000006, 19.9400024)
- Part50.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part50.Size = Vector3.new(600.210022, 0.0500000007, 675.380066)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Daisy orange")
- Part50.Material = Enum.Material.Sand
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Daisy orange")
- Part51.Parent = Model0
- Part51.CFrame = CFrame.new(27.5902805, 18.3991814, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part51.Orientation = Vector3.new(0, -90, -90)
- Part51.Position = Vector3.new(27.5902805, 18.3991814, -7.01838017)
- Part51.Rotation = Vector3.new(90, -90, 0)
- Part51.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part51.Size = Vector3.new(1, 2.4000001, 2.4000001)
- Part51.Anchored = true
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BrickColor = BrickColor.new("Smoky grey")
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Material = Enum.Material.Marble
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.brickColor = BrickColor.new("Smoky grey")
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.formFactor = Enum.FormFactor.Symmetric
- Part51.Shape = Enum.PartType.Cylinder
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part52.Orientation = Vector3.new(0, 0, -75)
- Part52.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part52.Rotation = Vector3.new(0, 0, -75)
- Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part52.Size = Vector3.new(2, 1, 1)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Fossil")
- Part52.Material = Enum.Material.Marble
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Fossil")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- Part52.Shape = Enum.PartType.Cylinder
- ParticleEmitter53.Parent = Part52
- ParticleEmitter53.Speed = NumberRange.new(36, 36)
- ParticleEmitter53.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter53.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter53.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter53.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter53.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter53.Rate = 40
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part54.Orientation = Vector3.new(0, -90, -75)
- Part54.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part54.Rotation = Vector3.new(75, -90, 0)
- Part54.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part54.Size = Vector3.new(2, 1, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Fossil")
- Part54.Material = Enum.Material.Marble
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Fossil")
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.formFactor = Enum.FormFactor.Symmetric
- Part54.Shape = Enum.PartType.Cylinder
- ParticleEmitter55.Parent = Part54
- ParticleEmitter55.Speed = NumberRange.new(36, 36)
- ParticleEmitter55.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter55.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter55.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter55.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter55.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter55.Rate = 40
- Part56.Parent = Model0
- Part56.CFrame = CFrame.new(34.6424179, 3.09753609, -18.8882675, 0.129409432, 0.482962906, 0.866025209, -0.965925813, 0.258818954, -3.49304159e-08, -0.224143773, -0.836516023, 0.499999821)
- Part56.Orientation = Vector3.new(0, 60, -75)
- Part56.Position = Vector3.new(34.6424179, 3.09753609, -18.8882675)
- Part56.Rotation = Vector3.new(0, 60, -75)
- Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part56.Size = Vector3.new(2, 1, 1)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Fossil")
- Part56.Material = Enum.Material.Marble
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Fossil")
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.formFactor = Enum.FormFactor.Symmetric
- Part56.Shape = Enum.PartType.Cylinder
- ParticleEmitter57.Parent = Part56
- ParticleEmitter57.Speed = NumberRange.new(20, 20)
- ParticleEmitter57.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter57.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter57.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter57.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter57.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter57.Rate = 40
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(15.4360218, 3.09753609, 0.154067039, -0.224143893, 0.836516261, 0.499999881, -0.965925753, -0.258819073, -4.65864147e-08, 0.129409462, -0.482962728, 0.866025209)
- Part58.Orientation = Vector3.new(0, 30, -105)
- Part58.Position = Vector3.new(15.4360218, 3.09753609, 0.154067039)
- Part58.Rotation = Vector3.new(0, 30, -105)
- Part58.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part58.Size = Vector3.new(2, 1, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Fossil")
- Part58.Material = Enum.Material.Marble
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Fossil")
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.formFactor = Enum.FormFactor.Symmetric
- Part58.Shape = Enum.PartType.Cylinder
- ParticleEmitter59.Parent = Part58
- ParticleEmitter59.Speed = NumberRange.new(20, 20)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter59.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter59.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter59.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter59.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter59.Rate = 40
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(39.6847153, 3.09753609, -13.8459482, 0.224143773, 0.836516201, 0.49999994, -0.965925813, 0.258818984, -2.02861958e-08, -0.129409492, -0.482962757, 0.866025209)
- Part60.Orientation = Vector3.new(0, 30, -75)
- Part60.Position = Vector3.new(39.6847153, 3.09753609, -13.8459482)
- Part60.Rotation = Vector3.new(0, 30, -75)
- Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part60.Size = Vector3.new(2, 1, 1)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Fossil")
- Part60.Material = Enum.Material.Marble
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Fossil")
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.formFactor = Enum.FormFactor.Symmetric
- Part60.Shape = Enum.PartType.Cylinder
- ParticleEmitter61.Parent = Part60
- ParticleEmitter61.Speed = NumberRange.new(20, 20)
- ParticleEmitter61.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter61.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter61.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter61.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter61.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter61.Rate = 40
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(27.5902805, 17.2977333, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part62.Orientation = Vector3.new(0, -90, -90)
- Part62.Position = Vector3.new(27.5902805, 17.2977333, -7.01838017)
- Part62.Rotation = Vector3.new(90, -90, 0)
- Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part62.Size = Vector3.new(3.5999999, 2, 2)
- Part62.Anchored = true
- Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.BrickColor = BrickColor.new("Institutional white")
- Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.Material = Enum.Material.Marble
- Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part62.brickColor = BrickColor.new("Institutional white")
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.formFactor = Enum.FormFactor.Symmetric
- Part62.Shape = Enum.PartType.Cylinder
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(39.6847458, 3.09753609, -0.0700845718, 0.224143833, 0.836516142, -0.499999911, -0.965925813, 0.258819014, -1.29183952e-08, 0.129409492, 0.482962906, 0.866025329)
- Part63.Orientation = Vector3.new(0, -30, -75)
- Part63.Position = Vector3.new(39.6847458, 3.09753609, -0.0700845718)
- Part63.Rotation = Vector3.new(0, -30, -75)
- Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part63.Size = Vector3.new(2, 1, 1)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Fossil")
- Part63.Material = Enum.Material.Marble
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Fossil")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- Part63.Shape = Enum.PartType.Cylinder
- ParticleEmitter64.Parent = Part63
- ParticleEmitter64.Speed = NumberRange.new(20, 20)
- ParticleEmitter64.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter64.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter64.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter64.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter64.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter64.Rate = 40
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(27.5904179, 1.69824505, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part65.Orientation = Vector3.new(0, -90, -90)
- Part65.Position = Vector3.new(27.5904179, 1.69824505, -7.01805973)
- Part65.Rotation = Vector3.new(90, -90, 0)
- Part65.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part65.Transparency = 0.60000002384186
- Part65.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Steel blue")
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.Marble
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.brickColor = BrickColor.new("Steel blue")
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.formFactor = Enum.FormFactor.Symmetric
- Part65.Shape = Enum.PartType.Cylinder
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
- Part66.Orientation = Vector3.new(0, -90, -75)
- Part66.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
- Part66.Rotation = Vector3.new(75, -90, 0)
- Part66.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part66.Size = Vector3.new(2, 1, 1)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Fossil")
- Part66.Material = Enum.Material.Marble
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Fossil")
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.formFactor = Enum.FormFactor.Symmetric
- Part66.Shape = Enum.PartType.Cylinder
- ParticleEmitter67.Parent = Part66
- ParticleEmitter67.Speed = NumberRange.new(36, 36)
- ParticleEmitter67.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter67.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter67.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter67.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter67.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter67.Rate = 40
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
- Part68.Orientation = Vector3.new(0, 0, -75)
- Part68.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
- Part68.Rotation = Vector3.new(0, 0, -75)
- Part68.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part68.Size = Vector3.new(2, 1, 1)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Fossil")
- Part68.Material = Enum.Material.Marble
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Fossil")
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.formFactor = Enum.FormFactor.Symmetric
- Part68.Shape = Enum.PartType.Cylinder
- ParticleEmitter69.Parent = Part68
- ParticleEmitter69.Speed = NumberRange.new(36, 36)
- ParticleEmitter69.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter69.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter69.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter69.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter69.Lifetime = NumberRange.new(4, 4)
- ParticleEmitter69.Rate = 40
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(27.5904179, 1.29773188, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part70.Orientation = Vector3.new(0, -90, -90)
- Part70.Position = Vector3.new(27.5904179, 1.29773188, -7.01805973)
- Part70.Rotation = Vector3.new(90, -90, 0)
- Part70.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part70.Transparency = 0.60000002384186
- Part70.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part70.Anchored = true
- Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.BrickColor = BrickColor.new("Steel blue")
- Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.Material = Enum.Material.Marble
- Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part70.brickColor = BrickColor.new("Steel blue")
- Part70.FormFactor = Enum.FormFactor.Symmetric
- Part70.formFactor = Enum.FormFactor.Symmetric
- Part70.Shape = Enum.PartType.Cylinder
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(27.5902805, 6.59679413, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part71.Orientation = Vector3.new(0, -90, -90)
- Part71.Position = Vector3.new(27.5902805, 6.59679413, -7.01838017)
- Part71.Rotation = Vector3.new(90, -90, 0)
- Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part71.Size = Vector3.new(1, 10.3999996, 10.7999992)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.BrickColor = BrickColor.new("Smoky grey")
- Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.Material = Enum.Material.Marble
- Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part71.brickColor = BrickColor.new("Smoky grey")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(27.5904179, 0.897218704, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part72.Orientation = Vector3.new(0, -90, -90)
- Part72.Position = Vector3.new(27.5904179, 0.897218704, -7.01805973)
- Part72.Rotation = Vector3.new(90, -90, 0)
- Part72.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part72.Transparency = 0.60000002384186
- Part72.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part72.Anchored = true
- Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.BrickColor = BrickColor.new("Steel blue")
- Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.Material = Enum.Material.Marble
- Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part72.brickColor = BrickColor.new("Steel blue")
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.formFactor = Enum.FormFactor.Symmetric
- Part72.Shape = Enum.PartType.Cylinder
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(27.5904179, 2.09875679, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part73.Orientation = Vector3.new(0, -90, -90)
- Part73.Position = Vector3.new(27.5904179, 2.09875679, -7.01805973)
- Part73.Rotation = Vector3.new(90, -90, 0)
- Part73.Color = Color3.new(0.321569, 0.486275, 0.682353)
- Part73.Transparency = 0.60000002384186
- Part73.Size = Vector3.new(1.20000005, 28.4000015, 30)
- Part73.Anchored = true
- Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.BrickColor = BrickColor.new("Steel blue")
- Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.Material = Enum.Material.Marble
- Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part73.brickColor = BrickColor.new("Steel blue")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- Part73.Shape = Enum.PartType.Cylinder
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(34.4783249, 3.09753609, 5.13632107, 0.129409581, 0.482962877, -0.866025388, -0.965925813, 0.258819044, -5.44925598e-08, 0.224143848, 0.836516261, 0.5)
- Part74.Orientation = Vector3.new(0, -60, -75)
- Part74.Position = Vector3.new(34.4783249, 3.09753609, 5.13632107)
- Part74.Rotation = Vector3.new(0, -60, -75)
- Part74.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part74.Size = Vector3.new(2, 1, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Fossil")
- Part74.Material = Enum.Material.Marble
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Fossil")
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.formFactor = Enum.FormFactor.Symmetric
- Part74.Shape = Enum.PartType.Cylinder
- ParticleEmitter75.Parent = Part74
- ParticleEmitter75.Speed = NumberRange.new(20, 20)
- ParticleEmitter75.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
- ParticleEmitter75.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter75.Acceleration = Vector3.new(0, -25, 0)
- ParticleEmitter75.EmissionDirection = Enum.NormalId.Left
- ParticleEmitter75.Lifetime = NumberRange.new(2, 2)
- ParticleEmitter75.Rate = 40
- Part76.Name = "Water"
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(-606.647583, -0.468103945, 19.7250519, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part76.Orientation = Vector3.new(0, 180, 0)
- Part76.Position = Vector3.new(-606.647583, -0.468103945, 19.7250519)
- Part76.Rotation = Vector3.new(-180, 0, -180)
- Part76.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part76.Transparency = 0.30000001192093
- Part76.Size = Vector3.new(660.280151, 1.20000005, 675.129883)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Bright blue")
- Part76.CanCollide = false
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Bright blue")
- Sound77.Name = "Splash"
- Sound77.Parent = Part76
- Sound77.Volume = 1
- Script78.Parent = Part76
- table.insert(cors,sandbox(Script78,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script79.Parent = Part76
- table.insert(cors,sandbox(Script79,function()
- d=script.Parent.Tex
- while true do
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361769"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361813"
- wait(.2)
- d.Texture="http://www.roblox.com/asset/?id=18361792"
- end
- end))
- Script80.Name = "SplashScript"
- Script80.Parent = Part76
- table.insert(cors,sandbox(Script80,function()
- ting=0
- Tool=script.Parent
- if Tool:FindFirstChild("Splash") == nil then
- SplashSound = Instance.new("Sound")
- SplashSound.Name = "Splash"
- SplashSound.SoundId = "http://www.roblox.com/asset/?id=10548108"
- SplashSound.Parent = Tool
- SplashSound.Volume = 1
- else
- SplashSound=Tool:FindFirstChild("Splash")
- end
- function onTouched(hit)
- if ting==0 then
- ting=1
- --player=game.Players:GetPlayerFromCharacter(hit.Parent)
- --if player ~= nil then
- SplashSound:play()
- new=Instance.new("Part")
- new.Name="Wave"
- new.formFactor=2
- new.Size=Vector3.new(1,.4,1)
- new.Anchored=true
- new.CanCollide=false
- new.Transparency=1
- --hitPos=hit.Parent.Head.Position*Vector3.new(1,0,1)
- hitPos=hit.Position*Vector3.new(1,0,1)
- hight=(script.Parent.Position*Vector3.new(0,1,0))+script.Parent.Size*Vector3.new(0,.5,0)
- new.Position=hitPos+hight
- d=Instance.new("Decal")
- d.Face=1
- d.Texture=script.DecalTexture.Value
- d.Parent=new
- m=script.Mesh:clone()
- m.Parent=new
- s=script.GrowScript:clone()
- s.Parent=new
- new.Parent=game.Workspace
- wait(.2)
- --end
- ting=0
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- StringValue81.Name = "DecalTexture"
- StringValue81.Parent = Script80
- StringValue81.Value = "http://www.roblox.com/asset/?id=11872954"
- BlockMesh82.Parent = Script80
- Script83.Name = "GrowScript"
- Script83.Parent = Script80
- table.insert(cors,sandbox(Script83,function()
- times=30
- if script.Parent.className=="Part" then
- for i=1, times do
- script.Parent.Mesh.Scale=Vector3.new(i*.2,1,i*.2)+Vector3.new(1,0,1)
- wait()
- end
- script.Parent:remove()
- end
- end))
- Weld84.Name = "CreditHolder"
- Weld84.Parent = Script80
- Texture85.Name = "Tex"
- Texture85.Parent = Part76
- Texture85.Texture = "http://www.roblox.com/asset/?id=18361792"
- Texture85.Face = Enum.NormalId.Top
- Texture85.StudsPerTileU = 20
- Texture85.StudsPerTileV = 20
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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