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Diamond_Nicholas

map 3

Jan 12th, 2020
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Folder1 = Instance.new("Folder")
  21. Folder2 = Instance.new("Folder")
  22. UnionOperation3 = Instance.new("UnionOperation")
  23. ParticleEmitter4 = Instance.new("ParticleEmitter")
  24. ParticleEmitter5 = Instance.new("ParticleEmitter")
  25. Script6 = Instance.new("Script")
  26. UnionOperation7 = Instance.new("UnionOperation")
  27. ParticleEmitter8 = Instance.new("ParticleEmitter")
  28. ParticleEmitter9 = Instance.new("ParticleEmitter")
  29. Script10 = Instance.new("Script")
  30. UnionOperation11 = Instance.new("UnionOperation")
  31. ClickDetector12 = Instance.new("ClickDetector")
  32. UnionOperation13 = Instance.new("UnionOperation")
  33. ClickDetector14 = Instance.new("ClickDetector")
  34. UnionOperation15 = Instance.new("UnionOperation")
  35. UnionOperation16 = Instance.new("UnionOperation")
  36. UnionOperation17 = Instance.new("UnionOperation")
  37. UnionOperation18 = Instance.new("UnionOperation")
  38. UnionOperation19 = Instance.new("UnionOperation")
  39. UnionOperation20 = Instance.new("UnionOperation")
  40. UnionOperation21 = Instance.new("UnionOperation")
  41. UnionOperation22 = Instance.new("UnionOperation")
  42. Part23 = Instance.new("Part")
  43. Sound24 = Instance.new("Sound")
  44. Part25 = Instance.new("Part")
  45. Sound26 = Instance.new("Sound")
  46. Part27 = Instance.new("Part")
  47. ParticleEmitter28 = Instance.new("ParticleEmitter")
  48. Part29 = Instance.new("Part")
  49. ParticleEmitter30 = Instance.new("ParticleEmitter")
  50. Part31 = Instance.new("Part")
  51. ParticleEmitter32 = Instance.new("ParticleEmitter")
  52. Part33 = Instance.new("Part")
  53. ParticleEmitter34 = Instance.new("ParticleEmitter")
  54. Part35 = Instance.new("Part")
  55. ParticleEmitter36 = Instance.new("ParticleEmitter")
  56. Part37 = Instance.new("Part")
  57. ParticleEmitter38 = Instance.new("ParticleEmitter")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. ParticleEmitter45 = Instance.new("ParticleEmitter")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. ParticleEmitter53 = Instance.new("ParticleEmitter")
  73. Part54 = Instance.new("Part")
  74. ParticleEmitter55 = Instance.new("ParticleEmitter")
  75. Part56 = Instance.new("Part")
  76. ParticleEmitter57 = Instance.new("ParticleEmitter")
  77. Part58 = Instance.new("Part")
  78. ParticleEmitter59 = Instance.new("ParticleEmitter")
  79. Part60 = Instance.new("Part")
  80. ParticleEmitter61 = Instance.new("ParticleEmitter")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. ParticleEmitter64 = Instance.new("ParticleEmitter")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. ParticleEmitter67 = Instance.new("ParticleEmitter")
  87. Part68 = Instance.new("Part")
  88. ParticleEmitter69 = Instance.new("ParticleEmitter")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. ParticleEmitter75 = Instance.new("ParticleEmitter")
  95. Part76 = Instance.new("Part")
  96. Sound77 = Instance.new("Sound")
  97. Script78 = Instance.new("Script")
  98. Script79 = Instance.new("Script")
  99. Script80 = Instance.new("Script")
  100. StringValue81 = Instance.new("StringValue")
  101. BlockMesh82 = Instance.new("BlockMesh")
  102. Script83 = Instance.new("Script")
  103. Weld84 = Instance.new("Weld")
  104. Texture85 = Instance.new("Texture")
  105. Model0.Parent = mas
  106. Folder1.Name = "Welds"
  107. Folder1.Parent = Model0
  108. Folder2.Name = "Welds"
  109. Folder2.Parent = Model0
  110. UnionOperation3.Name = "Emitter"
  111. UnionOperation3.Parent = Model0
  112. UnionOperation3.CFrame = CFrame.new(15.8258181, 1.0845499, -57.6211586, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
  113. UnionOperation3.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
  114. UnionOperation3.Position = Vector3.new(15.8258181, 1.0845499, -57.6211586)
  115. UnionOperation3.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
  116. UnionOperation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
  117. UnionOperation3.Transparency = 1
  118. UnionOperation3.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
  119. UnionOperation3.Anchored = true
  120. UnionOperation3.BrickColor = BrickColor.new("Smoky grey")
  121. UnionOperation3.CanCollide = false
  122. UnionOperation3.Reflectance = 0.20000000298023
  123. UnionOperation3.brickColor = BrickColor.new("Smoky grey")
  124. ParticleEmitter4.Name = "Water"
  125. ParticleEmitter4.Parent = UnionOperation3
  126. ParticleEmitter4.Speed = NumberRange.new(10, 10)
  127. ParticleEmitter4.Rotation = NumberRange.new(180, 180)
  128. ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
  129. ParticleEmitter4.Texture = "rbxassetid://421529480"
  130. ParticleEmitter4.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
  131. ParticleEmitter4.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
  132. ParticleEmitter4.Acceleration = Vector3.new(0, -8, 0)
  133. ParticleEmitter4.Lifetime = NumberRange.new(2.5, 2.5)
  134. ParticleEmitter4.Rate = 62
  135. ParticleEmitter4.SpreadAngle = Vector2.new(10, 10)
  136. ParticleEmitter4.VelocitySpread = 10
  137. ParticleEmitter5.Name = "Mist"
  138. ParticleEmitter5.Parent = UnionOperation3
  139. ParticleEmitter5.Speed = NumberRange.new(4, 4)
  140. ParticleEmitter5.Rotation = NumberRange.new(0, 360)
  141. ParticleEmitter5.Texture = "rbxassetid://244369543"
  142. ParticleEmitter5.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
  143. ParticleEmitter5.Size = NumberSequence.new(5.6875,6.625)
  144. ParticleEmitter5.Acceleration = Vector3.new(0, -0.5, 0)
  145. ParticleEmitter5.Lifetime = NumberRange.new(5, 5)
  146. ParticleEmitter5.Rate = 1
  147. ParticleEmitter5.RotSpeed = NumberRange.new(5, 5)
  148. ParticleEmitter5.SpreadAngle = Vector2.new(10, 10)
  149. ParticleEmitter5.VelocitySpread = 10
  150. Script6.Name = "Rotation"
  151. Script6.Parent = UnionOperation3
  152. table.insert(cors,sandbox(Script6,function()
  153. --Script by Crykee, help from As8D
  154.  
  155. --Date: 28/06/16
  156.  
  157. --------------------------------
  158.  
  159. local sprinkler = script.Parent
  160.  
  161. --Keeps sprinkler in place
  162. sprinkler.Parent.SprinklerUnion.Changed:connect(function()
  163. sprinkler.Parent.SprinklerUnion.Anchored = true
  164. end)
  165. sprinkler.Changed:connect(function()
  166. sprinkler.Anchored = true
  167. end)
  168.  
  169. local scf = sprinkler.CFrame
  170. local i = 0
  171.  
  172. local cf = CFrame.new
  173. local ca = CFrame.Angles
  174.  
  175. --Moves emitter part
  176. while wait(0.0001) do
  177. if i >= 0 and i <= 360 then
  178. i = i + .05
  179. sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
  180. else
  181. i = 0
  182. end
  183. end
  184. end))
  185. UnionOperation7.Name = "Emitter"
  186. UnionOperation7.Parent = Model0
  187. UnionOperation7.CFrame = CFrame.new(15.8391638, 2.63828659, 86.0085373, 0.665056646, -0.739971519, 0.100706555, 0.743797123, 0.668405175, -0.000660541642, -0.0668239892, 0.0753445402, 0.994915962)
  188. UnionOperation7.Orientation = Vector3.new(0.0399999991, 5.78000021, 48.0600014)
  189. UnionOperation7.Position = Vector3.new(15.8391638, 2.63828659, 86.0085373)
  190. UnionOperation7.Rotation = Vector3.new(0.0399999991, 5.78000021, 48.0499992)
  191. UnionOperation7.Color = Color3.new(0.356863, 0.364706, 0.411765)
  192. UnionOperation7.Transparency = 1
  193. UnionOperation7.Size = Vector3.new(0.0200000033, 0.0200000033, 0.0200000033)
  194. UnionOperation7.Anchored = true
  195. UnionOperation7.BrickColor = BrickColor.new("Smoky grey")
  196. UnionOperation7.CanCollide = false
  197. UnionOperation7.Reflectance = 0.20000000298023
  198. UnionOperation7.brickColor = BrickColor.new("Smoky grey")
  199. ParticleEmitter8.Name = "Water"
  200. ParticleEmitter8.Parent = UnionOperation7
  201. ParticleEmitter8.Speed = NumberRange.new(10, 10)
  202. ParticleEmitter8.Rotation = NumberRange.new(180, 180)
  203. ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(0.627451, 0.913726, 1))
  204. ParticleEmitter8.Texture = "rbxassetid://421529480"
  205. ParticleEmitter8.Transparency = NumberSequence.new(1,0.21249997615814,0.83749997615814,0.88125002384186,1,1)
  206. ParticleEmitter8.Size = NumberSequence.new(0.50000011920929,1.4999997615814,3.875)
  207. ParticleEmitter8.Acceleration = Vector3.new(0, -8, 0)
  208. ParticleEmitter8.Lifetime = NumberRange.new(2.5, 2.5)
  209. ParticleEmitter8.Rate = 62
  210. ParticleEmitter8.SpreadAngle = Vector2.new(10, 10)
  211. ParticleEmitter8.VelocitySpread = 10
  212. ParticleEmitter9.Name = "Mist"
  213. ParticleEmitter9.Parent = UnionOperation7
  214. ParticleEmitter9.Speed = NumberRange.new(4, 4)
  215. ParticleEmitter9.Rotation = NumberRange.new(0, 360)
  216. ParticleEmitter9.Texture = "rbxassetid://244369543"
  217. ParticleEmitter9.Transparency = NumberSequence.new(1,1,0.94375002384186,1)
  218. ParticleEmitter9.Size = NumberSequence.new(5.6875,6.625)
  219. ParticleEmitter9.Acceleration = Vector3.new(0, -0.5, 0)
  220. ParticleEmitter9.Lifetime = NumberRange.new(5, 5)
  221. ParticleEmitter9.Rate = 1
  222. ParticleEmitter9.RotSpeed = NumberRange.new(5, 5)
  223. ParticleEmitter9.SpreadAngle = Vector2.new(10, 10)
  224. ParticleEmitter9.VelocitySpread = 10
  225. Script10.Name = "Rotation"
  226. Script10.Parent = UnionOperation7
  227. table.insert(cors,sandbox(Script10,function()
  228. --Script by Crykee, help from As8D
  229.  
  230. --Date: 28/06/16
  231.  
  232. --------------------------------
  233.  
  234. local sprinkler = script.Parent
  235.  
  236. --Keeps sprinkler in place
  237. sprinkler.Parent.SprinklerUnion.Changed:connect(function()
  238. sprinkler.Parent.SprinklerUnion.Anchored = true
  239. end)
  240. sprinkler.Changed:connect(function()
  241. sprinkler.Anchored = true
  242. end)
  243.  
  244. local scf = sprinkler.CFrame
  245. local i = 0
  246.  
  247. local cf = CFrame.new
  248. local ca = CFrame.Angles
  249.  
  250. --Moves emitter part
  251. while wait(0.0001) do
  252. if i >= 0 and i <= 360 then
  253. i = i + .05
  254. sprinkler.CFrame = cf(scf.p) * ca(0, i, 0) * ca(scf:toEulerAnglesXYZ())
  255. else
  256. i = 0
  257. end
  258. end
  259. end))
  260. UnionOperation11.Name = "Interactive"
  261. UnionOperation11.Parent = Model0
  262. UnionOperation11.CFrame = CFrame.new(15.8128653, 2.93321037, 86.0116119, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  263. UnionOperation11.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  264. UnionOperation11.Position = Vector3.new(15.8128653, 2.93321037, 86.0116119)
  265. UnionOperation11.Rotation = Vector3.new(90.0100021, -90, 0)
  266. UnionOperation11.Color = Color3.new(0.584314, 0.537255, 0.533333)
  267. UnionOperation11.Transparency = 1
  268. UnionOperation11.Size = Vector3.new(0.600000024, 1, 0.800000012)
  269. UnionOperation11.Anchored = true
  270. UnionOperation11.BrickColor = BrickColor.new("Hurricane grey")
  271. UnionOperation11.CanCollide = false
  272. UnionOperation11.Material = Enum.Material.SmoothPlastic
  273. UnionOperation11.brickColor = BrickColor.new("Hurricane grey")
  274. ClickDetector12.Parent = UnionOperation11
  275. UnionOperation13.Name = "Interactive"
  276. UnionOperation13.Parent = Model0
  277. UnionOperation13.CFrame = CFrame.new(15.7995195, 1.37947583, -57.618084, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  278. UnionOperation13.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  279. UnionOperation13.Position = Vector3.new(15.7995195, 1.37947583, -57.618084)
  280. UnionOperation13.Rotation = Vector3.new(90.0100021, -90, 0)
  281. UnionOperation13.Color = Color3.new(0.584314, 0.537255, 0.533333)
  282. UnionOperation13.Transparency = 1
  283. UnionOperation13.Size = Vector3.new(0.600000024, 1, 0.800000012)
  284. UnionOperation13.Anchored = true
  285. UnionOperation13.BrickColor = BrickColor.new("Hurricane grey")
  286. UnionOperation13.CanCollide = false
  287. UnionOperation13.Material = Enum.Material.SmoothPlastic
  288. UnionOperation13.brickColor = BrickColor.new("Hurricane grey")
  289. ClickDetector14.Parent = UnionOperation13
  290. UnionOperation15.Name = "SprinklerUnion"
  291. UnionOperation15.Parent = Model0
  292. UnionOperation15.CFrame = CFrame.new(15.8387613, 2.18295455, 86.0088577, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
  293. UnionOperation15.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  294. UnionOperation15.Position = Vector3.new(15.8387613, 2.18295455, 86.0088577)
  295. UnionOperation15.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  296. UnionOperation15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  297. UnionOperation15.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
  298. UnionOperation15.Anchored = true
  299. UnionOperation15.BrickColor = BrickColor.new("Black")
  300. UnionOperation15.CanCollide = false
  301. UnionOperation15.Reflectance = 0.20000000298023
  302. UnionOperation15.brickColor = BrickColor.new("Black")
  303. UnionOperation16.Name = "SprinklerUnion"
  304. UnionOperation16.Parent = Model0
  305. UnionOperation16.CFrame = CFrame.new(15.8254156, 0.629218996, -57.6208382, -0.000217096385, -1, 0.000184959441, 1.00000322, -0.000217231951, -0.000742428994, 0.000742465723, 0.000184797362, 1.00000322)
  306. UnionOperation16.Orientation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  307. UnionOperation16.Position = Vector3.new(15.8254156, 0.629218996, -57.6208382)
  308. UnionOperation16.Rotation = Vector3.new(0.0399999991, 0.00999999978, 90.0100021)
  309. UnionOperation16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  310. UnionOperation16.Size = Vector3.new(0.919636846, 0.251861334, 0.251861334)
  311. UnionOperation16.Anchored = true
  312. UnionOperation16.BrickColor = BrickColor.new("Black")
  313. UnionOperation16.CanCollide = false
  314. UnionOperation16.Reflectance = 0.20000000298023
  315. UnionOperation16.brickColor = BrickColor.new("Black")
  316. UnionOperation17.Parent = Model0
  317. UnionOperation17.CFrame = CFrame.new(27.5902805, 8.09874153, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  318. UnionOperation17.Orientation = Vector3.new(0, -90, -90)
  319. UnionOperation17.Position = Vector3.new(27.5902805, 8.09874153, -7.01838017)
  320. UnionOperation17.Rotation = Vector3.new(90, -90, 0)
  321. UnionOperation17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  322. UnionOperation17.Size = Vector3.new(10.0000019, 10.000001, 10)
  323. UnionOperation17.Anchored = true
  324. UnionOperation17.Material = Enum.Material.Marble
  325. UnionOperation18.Parent = Model0
  326. UnionOperation18.CFrame = CFrame.new(27.5904179, 1.59997797, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  327. UnionOperation18.Orientation = Vector3.new(0, -90, -90)
  328. UnionOperation18.Position = Vector3.new(27.5904179, 1.59997797, -7.01805973)
  329. UnionOperation18.Rotation = Vector3.new(90, -90, 0)
  330. UnionOperation18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  331. UnionOperation18.Size = Vector3.new(3.00000143, 30.0000019, 30.0000019)
  332. UnionOperation18.Anchored = true
  333. UnionOperation18.Material = Enum.Material.Marble
  334. UnionOperation19.Parent = Model0
  335. UnionOperation19.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  336. UnionOperation19.Orientation = Vector3.new(0, -90, -90)
  337. UnionOperation19.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
  338. UnionOperation19.Rotation = Vector3.new(90, -90, 0)
  339. UnionOperation19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  340. UnionOperation19.Size = Vector3.new(5.00000191, 20.0000019, 20)
  341. UnionOperation19.Anchored = true
  342. UnionOperation19.Material = Enum.Material.Marble
  343. UnionOperation20.Parent = Model0
  344. UnionOperation20.CFrame = CFrame.new(27.5902805, 24.5836315, -7.01838017, 0.707106769, 0, 0.707106769, -0, 1, 0, -0.707106769, 0, 0.707106769)
  345. UnionOperation20.Orientation = Vector3.new(0, 45, 0)
  346. UnionOperation20.Position = Vector3.new(27.5902805, 24.5836315, -7.01838017)
  347. UnionOperation20.Rotation = Vector3.new(0, 45, 0)
  348. UnionOperation20.Color = Color3.new(0.356863, 0.364706, 0.411765)
  349. UnionOperation20.Size = Vector3.new(5.6712327, 2.02998447, 5.67123365)
  350. UnionOperation20.Anchored = true
  351. UnionOperation20.BrickColor = BrickColor.new("Smoky grey")
  352. UnionOperation20.Material = Enum.Material.Marble
  353. UnionOperation20.brickColor = BrickColor.new("Smoky grey")
  354. UnionOperation21.Parent = Model0
  355. UnionOperation21.CFrame = CFrame.new(15.8247633, 0.16016981, -57.6128387, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
  356. UnionOperation21.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
  357. UnionOperation21.Position = Vector3.new(15.8247633, 0.16016981, -57.6128387)
  358. UnionOperation21.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
  359. UnionOperation21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  360. UnionOperation21.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
  361. UnionOperation21.Anchored = true
  362. UnionOperation21.BrickColor = BrickColor.new("Black")
  363. UnionOperation21.brickColor = BrickColor.new("Black")
  364. UnionOperation22.Parent = Model0
  365. UnionOperation22.CFrame = CFrame.new(15.8381081, 1.71390748, 86.016861, -0.000422948971, -0.000140101896, 0.99999994, 0.000354152609, 1.00000346, 0.000140249773, -1.00000334, 0.000354208576, -0.000422899262)
  366. UnionOperation22.Orientation = Vector3.new(-0.00999999978, 90.0199966, 0.0199999996)
  367. UnionOperation22.Position = Vector3.new(15.8381081, 1.71390748, 86.016861)
  368. UnionOperation22.Rotation = Vector3.new(-161.649994, 89.9800034, 161.669998)
  369. UnionOperation22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  370. UnionOperation22.Size = Vector3.new(0.370000005, 0.0200236812, 0.369999945)
  371. UnionOperation22.Anchored = true
  372. UnionOperation22.BrickColor = BrickColor.new("Black")
  373. UnionOperation22.brickColor = BrickColor.new("Black")
  374. Part23.Name = "Glass"
  375. Part23.Parent = Model0
  376. Part23.CFrame = CFrame.new(15.76894, 1.06964493, -57.6576576, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  377. Part23.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  378. Part23.Position = Vector3.new(15.76894, 1.06964493, -57.6576576)
  379. Part23.Rotation = Vector3.new(90.0100021, -90, 0)
  380. Part23.Color = Color3.new(0.780392, 0.831373, 0.894118)
  381. Part23.Transparency = 1
  382. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  383. Part23.Anchored = true
  384. Part23.BottomSurface = Enum.SurfaceType.Smooth
  385. Part23.BrickColor = BrickColor.new("Fog")
  386. Part23.CanCollide = false
  387. Part23.Material = Enum.Material.Ice
  388. Part23.TopSurface = Enum.SurfaceType.Smooth
  389. Part23.brickColor = BrickColor.new("Fog")
  390. Part23.FormFactor = Enum.FormFactor.Custom
  391. Part23.formFactor = Enum.FormFactor.Custom
  392. Sound24.Parent = Part23
  393. Sound24.EmitterSize = 0
  394. Sound24.MinDistance = 0
  395. Sound24.Volume = 0
  396. Part25.Name = "Glass"
  397. Part25.Parent = Model0
  398. Part25.CFrame = CFrame.new(15.7822857, 2.62338042, 85.9720383, 0.000185099969, 9.29183589e-05, -1, -1.00000346, -0.000178442744, -0.000185114768, -0.000178456597, 1.00000346, 9.28841764e-05)
  399. Part25.Orientation = Vector3.new(0.00999999978, -89.9899979, -90.0100021)
  400. Part25.Position = Vector3.new(15.7822857, 2.62338042, 85.9720383)
  401. Part25.Rotation = Vector3.new(90.0100021, -90, 0)
  402. Part25.Color = Color3.new(0.780392, 0.831373, 0.894118)
  403. Part25.Transparency = 1
  404. Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  405. Part25.Anchored = true
  406. Part25.BottomSurface = Enum.SurfaceType.Smooth
  407. Part25.BrickColor = BrickColor.new("Fog")
  408. Part25.CanCollide = false
  409. Part25.Material = Enum.Material.Ice
  410. Part25.TopSurface = Enum.SurfaceType.Smooth
  411. Part25.brickColor = BrickColor.new("Fog")
  412. Part25.FormFactor = Enum.FormFactor.Custom
  413. Part25.formFactor = Enum.FormFactor.Custom
  414. Sound26.Parent = Part25
  415. Sound26.EmitterSize = 0
  416. Sound26.MinDistance = 0
  417. Sound26.Volume = 0
  418. Part27.Parent = Model0
  419. Part27.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
  420. Part27.Orientation = Vector3.new(0, -90, -105)
  421. Part27.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
  422. Part27.Rotation = Vector3.new(105, -90, 0)
  423. Part27.Color = Color3.new(0.623529, 0.631373, 0.67451)
  424. Part27.Size = Vector3.new(2, 1, 1)
  425. Part27.Anchored = true
  426. Part27.BottomSurface = Enum.SurfaceType.Smooth
  427. Part27.BrickColor = BrickColor.new("Fossil")
  428. Part27.Material = Enum.Material.Marble
  429. Part27.TopSurface = Enum.SurfaceType.Smooth
  430. Part27.brickColor = BrickColor.new("Fossil")
  431. Part27.FormFactor = Enum.FormFactor.Symmetric
  432. Part27.formFactor = Enum.FormFactor.Symmetric
  433. Part27.Shape = Enum.PartType.Cylinder
  434. ParticleEmitter28.Parent = Part27
  435. ParticleEmitter28.Speed = NumberRange.new(36, 36)
  436. ParticleEmitter28.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  437. ParticleEmitter28.Size = NumberSequence.new(0.5,0.5)
  438. ParticleEmitter28.Acceleration = Vector3.new(0, -25, 0)
  439. ParticleEmitter28.EmissionDirection = Enum.NormalId.Left
  440. ParticleEmitter28.Lifetime = NumberRange.new(4, 4)
  441. ParticleEmitter28.Rate = 40
  442. Part29.Parent = Model0
  443. Part29.CFrame = CFrame.new(15.4360218, 3.09753609, -14.0700846, -0.224143818, 0.836516142, -0.5, -0.965925753, -0.258819044, -3.92186195e-08, -0.129409567, 0.482962966, 0.866025329)
  444. Part29.Orientation = Vector3.new(0, -30, -105)
  445. Part29.Position = Vector3.new(15.4360218, 3.09753609, -14.0700846)
  446. Part29.Rotation = Vector3.new(0, -30, -105)
  447. Part29.Color = Color3.new(0.623529, 0.631373, 0.67451)
  448. Part29.Size = Vector3.new(2, 1, 1)
  449. Part29.Anchored = true
  450. Part29.BottomSurface = Enum.SurfaceType.Smooth
  451. Part29.BrickColor = BrickColor.new("Fossil")
  452. Part29.Material = Enum.Material.Marble
  453. Part29.TopSurface = Enum.SurfaceType.Smooth
  454. Part29.brickColor = BrickColor.new("Fossil")
  455. Part29.FormFactor = Enum.FormFactor.Symmetric
  456. Part29.formFactor = Enum.FormFactor.Symmetric
  457. Part29.Shape = Enum.PartType.Cylinder
  458. ParticleEmitter30.Parent = Part29
  459. ParticleEmitter30.Speed = NumberRange.new(20, 20)
  460. ParticleEmitter30.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  461. ParticleEmitter30.Size = NumberSequence.new(0.5,0.5)
  462. ParticleEmitter30.Acceleration = Vector3.new(0, -25, 0)
  463. ParticleEmitter30.EmissionDirection = Enum.NormalId.Left
  464. ParticleEmitter30.Lifetime = NumberRange.new(2, 2)
  465. ParticleEmitter30.Rate = 40
  466. Part31.Parent = Model0
  467. Part31.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
  468. Part31.Orientation = Vector3.new(0, 0, -105)
  469. Part31.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
  470. Part31.Rotation = Vector3.new(0, 0, -105)
  471. Part31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  472. Part31.Size = Vector3.new(1, 1, 1)
  473. Part31.Anchored = true
  474. Part31.BottomSurface = Enum.SurfaceType.Smooth
  475. Part31.BrickColor = BrickColor.new("Fossil")
  476. Part31.Material = Enum.Material.Marble
  477. Part31.TopSurface = Enum.SurfaceType.Smooth
  478. Part31.brickColor = BrickColor.new("Fossil")
  479. Part31.FormFactor = Enum.FormFactor.Symmetric
  480. Part31.formFactor = Enum.FormFactor.Symmetric
  481. Part31.Shape = Enum.PartType.Cylinder
  482. ParticleEmitter32.Parent = Part31
  483. ParticleEmitter32.Speed = NumberRange.new(36, 36)
  484. ParticleEmitter32.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  485. ParticleEmitter32.Size = NumberSequence.new(0.5,0.5)
  486. ParticleEmitter32.Acceleration = Vector3.new(0, -25, 0)
  487. ParticleEmitter32.EmissionDirection = Enum.NormalId.Left
  488. ParticleEmitter32.Lifetime = NumberRange.new(4, 4)
  489. ParticleEmitter32.Rate = 40
  490. Part33.Parent = Model0
  491. Part33.CFrame = CFrame.new(13.6597538, 3.58154202, -6.9580164, -0.258819014, 0.965925694, -2.98023224e-08, -0.965925753, -0.258819044, -3.92186195e-08, -5.96046448e-08, 1.34110451e-07, 0.999999821)
  492. Part33.Orientation = Vector3.new(0, 0, -105)
  493. Part33.Position = Vector3.new(13.6597538, 3.58154202, -6.9580164)
  494. Part33.Rotation = Vector3.new(0, 0, -105)
  495. Part33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  496. Part33.Size = Vector3.new(1, 1, 1)
  497. Part33.Anchored = true
  498. Part33.BottomSurface = Enum.SurfaceType.Smooth
  499. Part33.BrickColor = BrickColor.new("Fossil")
  500. Part33.Material = Enum.Material.Marble
  501. Part33.TopSurface = Enum.SurfaceType.Smooth
  502. Part33.brickColor = BrickColor.new("Fossil")
  503. Part33.FormFactor = Enum.FormFactor.Symmetric
  504. Part33.formFactor = Enum.FormFactor.Symmetric
  505. Part33.Shape = Enum.PartType.Cylinder
  506. ParticleEmitter34.Parent = Part33
  507. ParticleEmitter34.Speed = NumberRange.new(36, 36)
  508. ParticleEmitter34.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  509. ParticleEmitter34.Size = NumberSequence.new(0.5,0.5)
  510. ParticleEmitter34.Acceleration = Vector3.new(0, -25, 0)
  511. ParticleEmitter34.EmissionDirection = Enum.NormalId.Left
  512. ParticleEmitter34.Lifetime = NumberRange.new(4, 4)
  513. ParticleEmitter34.Rate = 40
  514. Part35.Parent = Model0
  515. Part35.CFrame = CFrame.new(27.5904179, 3.09753609, -21.0180817, 4.56855389e-08, -6.88844182e-08, -1, -0.965925753, -0.258819014, -2.63002313e-08, -0.258819014, 0.965925753, -7.83615306e-08)
  516. Part35.Orientation = Vector3.new(0, -90, -105)
  517. Part35.Position = Vector3.new(27.5904179, 3.09753609, -21.0180817)
  518. Part35.Rotation = Vector3.new(105, -90, 0)
  519. Part35.Color = Color3.new(0.623529, 0.631373, 0.67451)
  520. Part35.Size = Vector3.new(2, 1, 1)
  521. Part35.Anchored = true
  522. Part35.BottomSurface = Enum.SurfaceType.Smooth
  523. Part35.BrickColor = BrickColor.new("Fossil")
  524. Part35.Material = Enum.Material.Marble
  525. Part35.TopSurface = Enum.SurfaceType.Smooth
  526. Part35.brickColor = BrickColor.new("Fossil")
  527. Part35.FormFactor = Enum.FormFactor.Symmetric
  528. Part35.formFactor = Enum.FormFactor.Symmetric
  529. Part35.Shape = Enum.PartType.Cylinder
  530. ParticleEmitter36.Parent = Part35
  531. ParticleEmitter36.Speed = NumberRange.new(36, 36)
  532. ParticleEmitter36.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  533. ParticleEmitter36.Size = NumberSequence.new(0.5,0.5)
  534. ParticleEmitter36.Acceleration = Vector3.new(0, -25, 0)
  535. ParticleEmitter36.EmissionDirection = Enum.NormalId.Left
  536. ParticleEmitter36.Lifetime = NumberRange.new(4, 4)
  537. ParticleEmitter36.Rate = 40
  538. Part37.Parent = Model0
  539. Part37.CFrame = CFrame.new(20.4783268, 3.09753609, -19.1124115, -0.129409403, 0.482962787, -0.866025388, -0.965925753, -0.258819014, -8.07927947e-08, -0.224143878, 0.836516261, 0.499999911)
  540. Part37.Orientation = Vector3.new(0, -60, -105)
  541. Part37.Position = Vector3.new(20.4783268, 3.09753609, -19.1124115)
  542. Part37.Rotation = Vector3.new(0, -60, -105)
  543. Part37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  544. Part37.Size = Vector3.new(2, 1, 1)
  545. Part37.Anchored = true
  546. Part37.BottomSurface = Enum.SurfaceType.Smooth
  547. Part37.BrickColor = BrickColor.new("Fossil")
  548. Part37.Material = Enum.Material.Marble
  549. Part37.TopSurface = Enum.SurfaceType.Smooth
  550. Part37.brickColor = BrickColor.new("Fossil")
  551. Part37.FormFactor = Enum.FormFactor.Symmetric
  552. Part37.formFactor = Enum.FormFactor.Symmetric
  553. Part37.Shape = Enum.PartType.Cylinder
  554. ParticleEmitter38.Parent = Part37
  555. ParticleEmitter38.Speed = NumberRange.new(20, 20)
  556. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  557. ParticleEmitter38.Size = NumberSequence.new(0.5,0.5)
  558. ParticleEmitter38.Acceleration = Vector3.new(0, -25, 0)
  559. ParticleEmitter38.EmissionDirection = Enum.NormalId.Left
  560. ParticleEmitter38.Lifetime = NumberRange.new(2, 2)
  561. ParticleEmitter38.Rate = 40
  562. Part39.Parent = Model0
  563. Part39.CFrame = CFrame.new(27.5902805, 20.71278, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  564. Part39.Orientation = Vector3.new(0, -90, -90)
  565. Part39.Position = Vector3.new(27.5902805, 20.71278, -7.01838017)
  566. Part39.Rotation = Vector3.new(90, -90, 0)
  567. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  568. Part39.Size = Vector3.new(6.23000002, 1, 1)
  569. Part39.Anchored = true
  570. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  571. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  572. Part39.BrickColor = BrickColor.new("Institutional white")
  573. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  574. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  575. Part39.Material = Enum.Material.Marble
  576. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  577. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  578. Part39.brickColor = BrickColor.new("Institutional white")
  579. Part39.FormFactor = Enum.FormFactor.Symmetric
  580. Part39.formFactor = Enum.FormFactor.Symmetric
  581. Part39.Shape = Enum.PartType.Cylinder
  582. Part40.Parent = Model0
  583. Part40.CFrame = CFrame.new(27.5902805, 16.7987099, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  584. Part40.Orientation = Vector3.new(0, -90, -90)
  585. Part40.Position = Vector3.new(27.5902805, 16.7987099, -7.01838017)
  586. Part40.Rotation = Vector3.new(90, -90, 0)
  587. Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
  588. Part40.Size = Vector3.new(1, 2.4000001, 2.4000001)
  589. Part40.Anchored = true
  590. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  591. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part40.BrickColor = BrickColor.new("Smoky grey")
  593. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  594. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part40.Material = Enum.Material.Marble
  596. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  597. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  598. Part40.brickColor = BrickColor.new("Smoky grey")
  599. Part40.FormFactor = Enum.FormFactor.Symmetric
  600. Part40.formFactor = Enum.FormFactor.Symmetric
  601. Part40.Shape = Enum.PartType.Cylinder
  602. Part41.Parent = Model0
  603. Part41.CFrame = CFrame.new(27.5902805, 5.29772377, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  604. Part41.Orientation = Vector3.new(0, -90, -90)
  605. Part41.Position = Vector3.new(27.5902805, 5.29772377, -7.01838017)
  606. Part41.Rotation = Vector3.new(90, -90, 0)
  607. Part41.Color = Color3.new(0.321569, 0.486275, 0.682353)
  608. Part41.Transparency = 0.60000002384186
  609. Part41.Size = Vector3.new(1, 18.4000015, 20)
  610. Part41.Anchored = true
  611. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part41.BrickColor = BrickColor.new("Steel blue")
  614. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  615. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part41.Material = Enum.Material.Marble
  617. Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  618. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part41.brickColor = BrickColor.new("Steel blue")
  620. Part41.FormFactor = Enum.FormFactor.Symmetric
  621. Part41.formFactor = Enum.FormFactor.Symmetric
  622. Part41.Shape = Enum.PartType.Cylinder
  623. Part42.Parent = Model0
  624. Part42.CFrame = CFrame.new(27.5902805, 11.2977114, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  625. Part42.Orientation = Vector3.new(0, -90, -90)
  626. Part42.Position = Vector3.new(27.5902805, 11.2977114, -7.01838017)
  627. Part42.Rotation = Vector3.new(90, -90, 0)
  628. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  629. Part42.Size = Vector3.new(9.59999943, 4, 4)
  630. Part42.Anchored = true
  631. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  633. Part42.BrickColor = BrickColor.new("Institutional white")
  634. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  635. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part42.Material = Enum.Material.Marble
  637. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  638. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  639. Part42.brickColor = BrickColor.new("Institutional white")
  640. Part42.FormFactor = Enum.FormFactor.Symmetric
  641. Part42.formFactor = Enum.FormFactor.Symmetric
  642. Part42.Shape = Enum.PartType.Cylinder
  643. Part43.Parent = Model0
  644. Part43.CFrame = CFrame.new(27.5902805, 4.09875679, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  645. Part43.Orientation = Vector3.new(0, -90, -90)
  646. Part43.Position = Vector3.new(27.5902805, 4.09875679, -7.01838017)
  647. Part43.Rotation = Vector3.new(90, -90, 0)
  648. Part43.Color = Color3.new(0.321569, 0.486275, 0.682353)
  649. Part43.Transparency = 0.60000002384186
  650. Part43.Size = Vector3.new(1, 18.4000015, 20)
  651. Part43.Anchored = true
  652. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  653. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  654. Part43.BrickColor = BrickColor.new("Steel blue")
  655. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  656. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  657. Part43.Material = Enum.Material.Marble
  658. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  659. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  660. Part43.brickColor = BrickColor.new("Steel blue")
  661. Part43.FormFactor = Enum.FormFactor.Symmetric
  662. Part43.formFactor = Enum.FormFactor.Symmetric
  663. Part43.Shape = Enum.PartType.Cylinder
  664. Part44.Parent = Model0
  665. Part44.CFrame = CFrame.new(20.6424198, 3.09753609, 5.36045361, -0.129409581, 0.482962966, 0.86602515, -0.965925753, -0.258819103, -6.12306295e-08, 0.224143863, -0.836516082, 0.499999821)
  666. Part44.Orientation = Vector3.new(0, 60, -105)
  667. Part44.Position = Vector3.new(20.6424198, 3.09753609, 5.36045361)
  668. Part44.Rotation = Vector3.new(0, 60, -105)
  669. Part44.Color = Color3.new(0.623529, 0.631373, 0.67451)
  670. Part44.Size = Vector3.new(2, 1, 1)
  671. Part44.Anchored = true
  672. Part44.BottomSurface = Enum.SurfaceType.Smooth
  673. Part44.BrickColor = BrickColor.new("Fossil")
  674. Part44.Material = Enum.Material.Marble
  675. Part44.TopSurface = Enum.SurfaceType.Smooth
  676. Part44.brickColor = BrickColor.new("Fossil")
  677. Part44.FormFactor = Enum.FormFactor.Symmetric
  678. Part44.formFactor = Enum.FormFactor.Symmetric
  679. Part44.Shape = Enum.PartType.Cylinder
  680. ParticleEmitter45.Parent = Part44
  681. ParticleEmitter45.Speed = NumberRange.new(20, 20)
  682. ParticleEmitter45.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  683. ParticleEmitter45.Size = NumberSequence.new(0.5,0.5)
  684. ParticleEmitter45.Acceleration = Vector3.new(0, -25, 0)
  685. ParticleEmitter45.EmissionDirection = Enum.NormalId.Left
  686. ParticleEmitter45.Lifetime = NumberRange.new(2, 2)
  687. ParticleEmitter45.Rate = 40
  688. Part46.Parent = Model0
  689. Part46.CFrame = CFrame.new(27.5902805, 9.59995079, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  690. Part46.Orientation = Vector3.new(0, -90, -90)
  691. Part46.Position = Vector3.new(27.5902805, 9.59995079, -7.01838017)
  692. Part46.Rotation = Vector3.new(90, -90, 0)
  693. Part46.Color = Color3.new(0.356863, 0.364706, 0.411765)
  694. Part46.Size = Vector3.new(1, 10.3999996, 10.7999992)
  695. Part46.Anchored = true
  696. Part46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  697. Part46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  698. Part46.BrickColor = BrickColor.new("Smoky grey")
  699. Part46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part46.Material = Enum.Material.Marble
  702. Part46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part46.brickColor = BrickColor.new("Smoky grey")
  705. Part46.FormFactor = Enum.FormFactor.Symmetric
  706. Part46.formFactor = Enum.FormFactor.Symmetric
  707. Part46.Shape = Enum.PartType.Cylinder
  708. Part47.Parent = Model0
  709. Part47.CFrame = CFrame.new(27.5902805, 13.3978148, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  710. Part47.Orientation = Vector3.new(0, -90, -90)
  711. Part47.Position = Vector3.new(27.5902805, 13.3978148, -7.01838017)
  712. Part47.Rotation = Vector3.new(90, -90, 0)
  713. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  714. Part47.Size = Vector3.new(1.39999998, 6, 6)
  715. Part47.Anchored = true
  716. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  717. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part47.BrickColor = BrickColor.new("Institutional white")
  719. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part47.Material = Enum.Material.Marble
  722. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  724. Part47.brickColor = BrickColor.new("Institutional white")
  725. Part47.FormFactor = Enum.FormFactor.Symmetric
  726. Part47.formFactor = Enum.FormFactor.Symmetric
  727. Part47.Shape = Enum.PartType.Cylinder
  728. Part48.Parent = Model0
  729. Part48.CFrame = CFrame.new(27.5902805, 4.89721203, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  730. Part48.Orientation = Vector3.new(0, -90, -90)
  731. Part48.Position = Vector3.new(27.5902805, 4.89721203, -7.01838017)
  732. Part48.Rotation = Vector3.new(90, -90, 0)
  733. Part48.Color = Color3.new(0.321569, 0.486275, 0.682353)
  734. Part48.Transparency = 0.60000002384186
  735. Part48.Size = Vector3.new(1, 18.4000015, 20)
  736. Part48.Anchored = true
  737. Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part48.BrickColor = BrickColor.new("Steel blue")
  740. Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  741. Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  742. Part48.Material = Enum.Material.Marble
  743. Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  744. Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  745. Part48.brickColor = BrickColor.new("Steel blue")
  746. Part48.FormFactor = Enum.FormFactor.Symmetric
  747. Part48.formFactor = Enum.FormFactor.Symmetric
  748. Part48.Shape = Enum.PartType.Cylinder
  749. Part49.Parent = Model0
  750. Part49.CFrame = CFrame.new(27.5902805, 4.498528, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  751. Part49.Orientation = Vector3.new(0, -90, -90)
  752. Part49.Position = Vector3.new(27.5902805, 4.498528, -7.01838017)
  753. Part49.Rotation = Vector3.new(90, -90, 0)
  754. Part49.Color = Color3.new(0.321569, 0.486275, 0.682353)
  755. Part49.Transparency = 0.60000002384186
  756. Part49.Size = Vector3.new(1, 18.4000015, 20)
  757. Part49.Anchored = true
  758. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  759. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part49.BrickColor = BrickColor.new("Steel blue")
  761. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part49.Material = Enum.Material.Marble
  764. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  766. Part49.brickColor = BrickColor.new("Steel blue")
  767. Part49.FormFactor = Enum.FormFactor.Symmetric
  768. Part49.formFactor = Enum.FormFactor.Symmetric
  769. Part49.Shape = Enum.PartType.Cylinder
  770. Part50.Parent = Model0
  771. Part50.CFrame = CFrame.new(23.2650604, 0.025000006, 19.9400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  772. Part50.Position = Vector3.new(23.2650604, 0.025000006, 19.9400024)
  773. Part50.Color = Color3.new(0.972549, 0.85098, 0.427451)
  774. Part50.Size = Vector3.new(600.210022, 0.0500000007, 675.380066)
  775. Part50.Anchored = true
  776. Part50.BottomSurface = Enum.SurfaceType.Smooth
  777. Part50.BrickColor = BrickColor.new("Daisy orange")
  778. Part50.Material = Enum.Material.Sand
  779. Part50.TopSurface = Enum.SurfaceType.Smooth
  780. Part50.brickColor = BrickColor.new("Daisy orange")
  781. Part51.Parent = Model0
  782. Part51.CFrame = CFrame.new(27.5902805, 18.3991814, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  783. Part51.Orientation = Vector3.new(0, -90, -90)
  784. Part51.Position = Vector3.new(27.5902805, 18.3991814, -7.01838017)
  785. Part51.Rotation = Vector3.new(90, -90, 0)
  786. Part51.Color = Color3.new(0.356863, 0.364706, 0.411765)
  787. Part51.Size = Vector3.new(1, 2.4000001, 2.4000001)
  788. Part51.Anchored = true
  789. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  791. Part51.BrickColor = BrickColor.new("Smoky grey")
  792. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part51.Material = Enum.Material.Marble
  795. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  796. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  797. Part51.brickColor = BrickColor.new("Smoky grey")
  798. Part51.FormFactor = Enum.FormFactor.Symmetric
  799. Part51.formFactor = Enum.FormFactor.Symmetric
  800. Part51.Shape = Enum.PartType.Cylinder
  801. Part52.Parent = Model0
  802. Part52.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
  803. Part52.Orientation = Vector3.new(0, 0, -75)
  804. Part52.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
  805. Part52.Rotation = Vector3.new(0, 0, -75)
  806. Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
  807. Part52.Size = Vector3.new(2, 1, 1)
  808. Part52.Anchored = true
  809. Part52.BottomSurface = Enum.SurfaceType.Smooth
  810. Part52.BrickColor = BrickColor.new("Fossil")
  811. Part52.Material = Enum.Material.Marble
  812. Part52.TopSurface = Enum.SurfaceType.Smooth
  813. Part52.brickColor = BrickColor.new("Fossil")
  814. Part52.FormFactor = Enum.FormFactor.Symmetric
  815. Part52.formFactor = Enum.FormFactor.Symmetric
  816. Part52.Shape = Enum.PartType.Cylinder
  817. ParticleEmitter53.Parent = Part52
  818. ParticleEmitter53.Speed = NumberRange.new(36, 36)
  819. ParticleEmitter53.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  820. ParticleEmitter53.Size = NumberSequence.new(0.5,0.5)
  821. ParticleEmitter53.Acceleration = Vector3.new(0, -25, 0)
  822. ParticleEmitter53.EmissionDirection = Enum.NormalId.Left
  823. ParticleEmitter53.Lifetime = NumberRange.new(4, 4)
  824. ParticleEmitter53.Rate = 40
  825. Part54.Parent = Model0
  826. Part54.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
  827. Part54.Orientation = Vector3.new(0, -90, -75)
  828. Part54.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
  829. Part54.Rotation = Vector3.new(75, -90, 0)
  830. Part54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  831. Part54.Size = Vector3.new(2, 1, 1)
  832. Part54.Anchored = true
  833. Part54.BottomSurface = Enum.SurfaceType.Smooth
  834. Part54.BrickColor = BrickColor.new("Fossil")
  835. Part54.Material = Enum.Material.Marble
  836. Part54.TopSurface = Enum.SurfaceType.Smooth
  837. Part54.brickColor = BrickColor.new("Fossil")
  838. Part54.FormFactor = Enum.FormFactor.Symmetric
  839. Part54.formFactor = Enum.FormFactor.Symmetric
  840. Part54.Shape = Enum.PartType.Cylinder
  841. ParticleEmitter55.Parent = Part54
  842. ParticleEmitter55.Speed = NumberRange.new(36, 36)
  843. ParticleEmitter55.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  844. ParticleEmitter55.Size = NumberSequence.new(0.5,0.5)
  845. ParticleEmitter55.Acceleration = Vector3.new(0, -25, 0)
  846. ParticleEmitter55.EmissionDirection = Enum.NormalId.Left
  847. ParticleEmitter55.Lifetime = NumberRange.new(4, 4)
  848. ParticleEmitter55.Rate = 40
  849. Part56.Parent = Model0
  850. Part56.CFrame = CFrame.new(34.6424179, 3.09753609, -18.8882675, 0.129409432, 0.482962906, 0.866025209, -0.965925813, 0.258818954, -3.49304159e-08, -0.224143773, -0.836516023, 0.499999821)
  851. Part56.Orientation = Vector3.new(0, 60, -75)
  852. Part56.Position = Vector3.new(34.6424179, 3.09753609, -18.8882675)
  853. Part56.Rotation = Vector3.new(0, 60, -75)
  854. Part56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  855. Part56.Size = Vector3.new(2, 1, 1)
  856. Part56.Anchored = true
  857. Part56.BottomSurface = Enum.SurfaceType.Smooth
  858. Part56.BrickColor = BrickColor.new("Fossil")
  859. Part56.Material = Enum.Material.Marble
  860. Part56.TopSurface = Enum.SurfaceType.Smooth
  861. Part56.brickColor = BrickColor.new("Fossil")
  862. Part56.FormFactor = Enum.FormFactor.Symmetric
  863. Part56.formFactor = Enum.FormFactor.Symmetric
  864. Part56.Shape = Enum.PartType.Cylinder
  865. ParticleEmitter57.Parent = Part56
  866. ParticleEmitter57.Speed = NumberRange.new(20, 20)
  867. ParticleEmitter57.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  868. ParticleEmitter57.Size = NumberSequence.new(0.5,0.5)
  869. ParticleEmitter57.Acceleration = Vector3.new(0, -25, 0)
  870. ParticleEmitter57.EmissionDirection = Enum.NormalId.Left
  871. ParticleEmitter57.Lifetime = NumberRange.new(2, 2)
  872. ParticleEmitter57.Rate = 40
  873. Part58.Parent = Model0
  874. Part58.CFrame = CFrame.new(15.4360218, 3.09753609, 0.154067039, -0.224143893, 0.836516261, 0.499999881, -0.965925753, -0.258819073, -4.65864147e-08, 0.129409462, -0.482962728, 0.866025209)
  875. Part58.Orientation = Vector3.new(0, 30, -105)
  876. Part58.Position = Vector3.new(15.4360218, 3.09753609, 0.154067039)
  877. Part58.Rotation = Vector3.new(0, 30, -105)
  878. Part58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  879. Part58.Size = Vector3.new(2, 1, 1)
  880. Part58.Anchored = true
  881. Part58.BottomSurface = Enum.SurfaceType.Smooth
  882. Part58.BrickColor = BrickColor.new("Fossil")
  883. Part58.Material = Enum.Material.Marble
  884. Part58.TopSurface = Enum.SurfaceType.Smooth
  885. Part58.brickColor = BrickColor.new("Fossil")
  886. Part58.FormFactor = Enum.FormFactor.Symmetric
  887. Part58.formFactor = Enum.FormFactor.Symmetric
  888. Part58.Shape = Enum.PartType.Cylinder
  889. ParticleEmitter59.Parent = Part58
  890. ParticleEmitter59.Speed = NumberRange.new(20, 20)
  891. ParticleEmitter59.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  892. ParticleEmitter59.Size = NumberSequence.new(0.5,0.5)
  893. ParticleEmitter59.Acceleration = Vector3.new(0, -25, 0)
  894. ParticleEmitter59.EmissionDirection = Enum.NormalId.Left
  895. ParticleEmitter59.Lifetime = NumberRange.new(2, 2)
  896. ParticleEmitter59.Rate = 40
  897. Part60.Parent = Model0
  898. Part60.CFrame = CFrame.new(39.6847153, 3.09753609, -13.8459482, 0.224143773, 0.836516201, 0.49999994, -0.965925813, 0.258818984, -2.02861958e-08, -0.129409492, -0.482962757, 0.866025209)
  899. Part60.Orientation = Vector3.new(0, 30, -75)
  900. Part60.Position = Vector3.new(39.6847153, 3.09753609, -13.8459482)
  901. Part60.Rotation = Vector3.new(0, 30, -75)
  902. Part60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  903. Part60.Size = Vector3.new(2, 1, 1)
  904. Part60.Anchored = true
  905. Part60.BottomSurface = Enum.SurfaceType.Smooth
  906. Part60.BrickColor = BrickColor.new("Fossil")
  907. Part60.Material = Enum.Material.Marble
  908. Part60.TopSurface = Enum.SurfaceType.Smooth
  909. Part60.brickColor = BrickColor.new("Fossil")
  910. Part60.FormFactor = Enum.FormFactor.Symmetric
  911. Part60.formFactor = Enum.FormFactor.Symmetric
  912. Part60.Shape = Enum.PartType.Cylinder
  913. ParticleEmitter61.Parent = Part60
  914. ParticleEmitter61.Speed = NumberRange.new(20, 20)
  915. ParticleEmitter61.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  916. ParticleEmitter61.Size = NumberSequence.new(0.5,0.5)
  917. ParticleEmitter61.Acceleration = Vector3.new(0, -25, 0)
  918. ParticleEmitter61.EmissionDirection = Enum.NormalId.Left
  919. ParticleEmitter61.Lifetime = NumberRange.new(2, 2)
  920. ParticleEmitter61.Rate = 40
  921. Part62.Parent = Model0
  922. Part62.CFrame = CFrame.new(27.5902805, 17.2977333, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  923. Part62.Orientation = Vector3.new(0, -90, -90)
  924. Part62.Position = Vector3.new(27.5902805, 17.2977333, -7.01838017)
  925. Part62.Rotation = Vector3.new(90, -90, 0)
  926. Part62.Color = Color3.new(0.972549, 0.972549, 0.972549)
  927. Part62.Size = Vector3.new(3.5999999, 2, 2)
  928. Part62.Anchored = true
  929. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  930. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  931. Part62.BrickColor = BrickColor.new("Institutional white")
  932. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  933. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  934. Part62.Material = Enum.Material.Marble
  935. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  936. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  937. Part62.brickColor = BrickColor.new("Institutional white")
  938. Part62.FormFactor = Enum.FormFactor.Symmetric
  939. Part62.formFactor = Enum.FormFactor.Symmetric
  940. Part62.Shape = Enum.PartType.Cylinder
  941. Part63.Parent = Model0
  942. Part63.CFrame = CFrame.new(39.6847458, 3.09753609, -0.0700845718, 0.224143833, 0.836516142, -0.499999911, -0.965925813, 0.258819014, -1.29183952e-08, 0.129409492, 0.482962906, 0.866025329)
  943. Part63.Orientation = Vector3.new(0, -30, -75)
  944. Part63.Position = Vector3.new(39.6847458, 3.09753609, -0.0700845718)
  945. Part63.Rotation = Vector3.new(0, -30, -75)
  946. Part63.Color = Color3.new(0.623529, 0.631373, 0.67451)
  947. Part63.Size = Vector3.new(2, 1, 1)
  948. Part63.Anchored = true
  949. Part63.BottomSurface = Enum.SurfaceType.Smooth
  950. Part63.BrickColor = BrickColor.new("Fossil")
  951. Part63.Material = Enum.Material.Marble
  952. Part63.TopSurface = Enum.SurfaceType.Smooth
  953. Part63.brickColor = BrickColor.new("Fossil")
  954. Part63.FormFactor = Enum.FormFactor.Symmetric
  955. Part63.formFactor = Enum.FormFactor.Symmetric
  956. Part63.Shape = Enum.PartType.Cylinder
  957. ParticleEmitter64.Parent = Part63
  958. ParticleEmitter64.Speed = NumberRange.new(20, 20)
  959. ParticleEmitter64.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  960. ParticleEmitter64.Size = NumberSequence.new(0.5,0.5)
  961. ParticleEmitter64.Acceleration = Vector3.new(0, -25, 0)
  962. ParticleEmitter64.EmissionDirection = Enum.NormalId.Left
  963. ParticleEmitter64.Lifetime = NumberRange.new(2, 2)
  964. ParticleEmitter64.Rate = 40
  965. Part65.Parent = Model0
  966. Part65.CFrame = CFrame.new(27.5904179, 1.69824505, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  967. Part65.Orientation = Vector3.new(0, -90, -90)
  968. Part65.Position = Vector3.new(27.5904179, 1.69824505, -7.01805973)
  969. Part65.Rotation = Vector3.new(90, -90, 0)
  970. Part65.Color = Color3.new(0.321569, 0.486275, 0.682353)
  971. Part65.Transparency = 0.60000002384186
  972. Part65.Size = Vector3.new(1.20000005, 28.4000015, 30)
  973. Part65.Anchored = true
  974. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  975. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  976. Part65.BrickColor = BrickColor.new("Steel blue")
  977. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  978. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  979. Part65.Material = Enum.Material.Marble
  980. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  981. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  982. Part65.brickColor = BrickColor.new("Steel blue")
  983. Part65.FormFactor = Enum.FormFactor.Symmetric
  984. Part65.formFactor = Enum.FormFactor.Symmetric
  985. Part65.Shape = Enum.PartType.Cylinder
  986. Part66.Parent = Model0
  987. Part66.CFrame = CFrame.new(27.5904179, 3.09753609, 6.98193264, 0, 0, -1, -0.965925813, 0.258819044, 0, 0.258819044, 0.965925813, 0)
  988. Part66.Orientation = Vector3.new(0, -90, -75)
  989. Part66.Position = Vector3.new(27.5904179, 3.09753609, 6.98193264)
  990. Part66.Rotation = Vector3.new(75, -90, 0)
  991. Part66.Color = Color3.new(0.623529, 0.631373, 0.67451)
  992. Part66.Size = Vector3.new(2, 1, 1)
  993. Part66.Anchored = true
  994. Part66.BottomSurface = Enum.SurfaceType.Smooth
  995. Part66.BrickColor = BrickColor.new("Fossil")
  996. Part66.Material = Enum.Material.Marble
  997. Part66.TopSurface = Enum.SurfaceType.Smooth
  998. Part66.brickColor = BrickColor.new("Fossil")
  999. Part66.FormFactor = Enum.FormFactor.Symmetric
  1000. Part66.formFactor = Enum.FormFactor.Symmetric
  1001. Part66.Shape = Enum.PartType.Cylinder
  1002. ParticleEmitter67.Parent = Part66
  1003. ParticleEmitter67.Speed = NumberRange.new(36, 36)
  1004. ParticleEmitter67.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1005. ParticleEmitter67.Size = NumberSequence.new(0.5,0.5)
  1006. ParticleEmitter67.Acceleration = Vector3.new(0, -25, 0)
  1007. ParticleEmitter67.EmissionDirection = Enum.NormalId.Left
  1008. ParticleEmitter67.Lifetime = NumberRange.new(4, 4)
  1009. ParticleEmitter67.Rate = 40
  1010. Part68.Parent = Model0
  1011. Part68.CFrame = CFrame.new(41.5303268, 3.09753609, -6.9580164, 0.258818984, 0.965925694, 2.98023224e-08, -0.965925813, 0.258819014, -1.29183952e-08, -7.4505806e-09, 7.4505806e-08, 0.999999821)
  1012. Part68.Orientation = Vector3.new(0, 0, -75)
  1013. Part68.Position = Vector3.new(41.5303268, 3.09753609, -6.9580164)
  1014. Part68.Rotation = Vector3.new(0, 0, -75)
  1015. Part68.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1016. Part68.Size = Vector3.new(2, 1, 1)
  1017. Part68.Anchored = true
  1018. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1019. Part68.BrickColor = BrickColor.new("Fossil")
  1020. Part68.Material = Enum.Material.Marble
  1021. Part68.TopSurface = Enum.SurfaceType.Smooth
  1022. Part68.brickColor = BrickColor.new("Fossil")
  1023. Part68.FormFactor = Enum.FormFactor.Symmetric
  1024. Part68.formFactor = Enum.FormFactor.Symmetric
  1025. Part68.Shape = Enum.PartType.Cylinder
  1026. ParticleEmitter69.Parent = Part68
  1027. ParticleEmitter69.Speed = NumberRange.new(36, 36)
  1028. ParticleEmitter69.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1029. ParticleEmitter69.Size = NumberSequence.new(0.5,0.5)
  1030. ParticleEmitter69.Acceleration = Vector3.new(0, -25, 0)
  1031. ParticleEmitter69.EmissionDirection = Enum.NormalId.Left
  1032. ParticleEmitter69.Lifetime = NumberRange.new(4, 4)
  1033. ParticleEmitter69.Rate = 40
  1034. Part70.Parent = Model0
  1035. Part70.CFrame = CFrame.new(27.5904179, 1.29773188, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1036. Part70.Orientation = Vector3.new(0, -90, -90)
  1037. Part70.Position = Vector3.new(27.5904179, 1.29773188, -7.01805973)
  1038. Part70.Rotation = Vector3.new(90, -90, 0)
  1039. Part70.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1040. Part70.Transparency = 0.60000002384186
  1041. Part70.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1042. Part70.Anchored = true
  1043. Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1045. Part70.BrickColor = BrickColor.new("Steel blue")
  1046. Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. Part70.Material = Enum.Material.Marble
  1049. Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. Part70.brickColor = BrickColor.new("Steel blue")
  1052. Part70.FormFactor = Enum.FormFactor.Symmetric
  1053. Part70.formFactor = Enum.FormFactor.Symmetric
  1054. Part70.Shape = Enum.PartType.Cylinder
  1055. Part71.Parent = Model0
  1056. Part71.CFrame = CFrame.new(27.5902805, 6.59679413, -7.01838017, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1057. Part71.Orientation = Vector3.new(0, -90, -90)
  1058. Part71.Position = Vector3.new(27.5902805, 6.59679413, -7.01838017)
  1059. Part71.Rotation = Vector3.new(90, -90, 0)
  1060. Part71.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1061. Part71.Size = Vector3.new(1, 10.3999996, 10.7999992)
  1062. Part71.Anchored = true
  1063. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. Part71.BrickColor = BrickColor.new("Smoky grey")
  1066. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part71.Material = Enum.Material.Marble
  1069. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part71.brickColor = BrickColor.new("Smoky grey")
  1072. Part71.FormFactor = Enum.FormFactor.Symmetric
  1073. Part71.formFactor = Enum.FormFactor.Symmetric
  1074. Part71.Shape = Enum.PartType.Cylinder
  1075. Part72.Parent = Model0
  1076. Part72.CFrame = CFrame.new(27.5904179, 0.897218704, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1077. Part72.Orientation = Vector3.new(0, -90, -90)
  1078. Part72.Position = Vector3.new(27.5904179, 0.897218704, -7.01805973)
  1079. Part72.Rotation = Vector3.new(90, -90, 0)
  1080. Part72.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1081. Part72.Transparency = 0.60000002384186
  1082. Part72.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1083. Part72.Anchored = true
  1084. Part72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. Part72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part72.BrickColor = BrickColor.new("Steel blue")
  1087. Part72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part72.Material = Enum.Material.Marble
  1090. Part72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1092. Part72.brickColor = BrickColor.new("Steel blue")
  1093. Part72.FormFactor = Enum.FormFactor.Symmetric
  1094. Part72.formFactor = Enum.FormFactor.Symmetric
  1095. Part72.Shape = Enum.PartType.Cylinder
  1096. Part73.Parent = Model0
  1097. Part73.CFrame = CFrame.new(27.5904179, 2.09875679, -7.01805973, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1098. Part73.Orientation = Vector3.new(0, -90, -90)
  1099. Part73.Position = Vector3.new(27.5904179, 2.09875679, -7.01805973)
  1100. Part73.Rotation = Vector3.new(90, -90, 0)
  1101. Part73.Color = Color3.new(0.321569, 0.486275, 0.682353)
  1102. Part73.Transparency = 0.60000002384186
  1103. Part73.Size = Vector3.new(1.20000005, 28.4000015, 30)
  1104. Part73.Anchored = true
  1105. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. Part73.BrickColor = BrickColor.new("Steel blue")
  1108. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. Part73.Material = Enum.Material.Marble
  1111. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. Part73.brickColor = BrickColor.new("Steel blue")
  1114. Part73.FormFactor = Enum.FormFactor.Symmetric
  1115. Part73.formFactor = Enum.FormFactor.Symmetric
  1116. Part73.Shape = Enum.PartType.Cylinder
  1117. Part74.Parent = Model0
  1118. Part74.CFrame = CFrame.new(34.4783249, 3.09753609, 5.13632107, 0.129409581, 0.482962877, -0.866025388, -0.965925813, 0.258819044, -5.44925598e-08, 0.224143848, 0.836516261, 0.5)
  1119. Part74.Orientation = Vector3.new(0, -60, -75)
  1120. Part74.Position = Vector3.new(34.4783249, 3.09753609, 5.13632107)
  1121. Part74.Rotation = Vector3.new(0, -60, -75)
  1122. Part74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1123. Part74.Size = Vector3.new(2, 1, 1)
  1124. Part74.Anchored = true
  1125. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part74.BrickColor = BrickColor.new("Fossil")
  1127. Part74.Material = Enum.Material.Marble
  1128. Part74.TopSurface = Enum.SurfaceType.Smooth
  1129. Part74.brickColor = BrickColor.new("Fossil")
  1130. Part74.FormFactor = Enum.FormFactor.Symmetric
  1131. Part74.formFactor = Enum.FormFactor.Symmetric
  1132. Part74.Shape = Enum.PartType.Cylinder
  1133. ParticleEmitter75.Parent = Part74
  1134. ParticleEmitter75.Speed = NumberRange.new(20, 20)
  1135. ParticleEmitter75.Color = ColorSequence.new(Color3.new(0.423529, 0.643137, 0.780392),Color3.new(0.423529, 0.643137, 0.780392))
  1136. ParticleEmitter75.Size = NumberSequence.new(0.5,0.5)
  1137. ParticleEmitter75.Acceleration = Vector3.new(0, -25, 0)
  1138. ParticleEmitter75.EmissionDirection = Enum.NormalId.Left
  1139. ParticleEmitter75.Lifetime = NumberRange.new(2, 2)
  1140. ParticleEmitter75.Rate = 40
  1141. Part76.Name = "Water"
  1142. Part76.Parent = Model0
  1143. Part76.CFrame = CFrame.new(-606.647583, -0.468103945, 19.7250519, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1144. Part76.Orientation = Vector3.new(0, 180, 0)
  1145. Part76.Position = Vector3.new(-606.647583, -0.468103945, 19.7250519)
  1146. Part76.Rotation = Vector3.new(-180, 0, -180)
  1147. Part76.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1148. Part76.Transparency = 0.30000001192093
  1149. Part76.Size = Vector3.new(660.280151, 1.20000005, 675.129883)
  1150. Part76.Anchored = true
  1151. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1152. Part76.BrickColor = BrickColor.new("Bright blue")
  1153. Part76.CanCollide = false
  1154. Part76.TopSurface = Enum.SurfaceType.Smooth
  1155. Part76.brickColor = BrickColor.new("Bright blue")
  1156. Sound77.Name = "Splash"
  1157. Sound77.Parent = Part76
  1158. Sound77.Volume = 1
  1159. Script78.Parent = Part76
  1160. table.insert(cors,sandbox(Script78,function()
  1161. d=script.Parent.Tex
  1162. while true do
  1163. wait(.2)
  1164. d.Texture="http://www.roblox.com/asset/?id=18361769"
  1165. wait(.2)
  1166. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1167. wait(.2)
  1168. d.Texture="http://www.roblox.com/asset/?id=18361813"
  1169. wait(.2)
  1170. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1171. end
  1172. end))
  1173. Script79.Parent = Part76
  1174. table.insert(cors,sandbox(Script79,function()
  1175. d=script.Parent.Tex
  1176. while true do
  1177. wait(.2)
  1178. d.Texture="http://www.roblox.com/asset/?id=18361769"
  1179. wait(.2)
  1180. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1181. wait(.2)
  1182. d.Texture="http://www.roblox.com/asset/?id=18361813"
  1183. wait(.2)
  1184. d.Texture="http://www.roblox.com/asset/?id=18361792"
  1185. end
  1186. end))
  1187. Script80.Name = "SplashScript"
  1188. Script80.Parent = Part76
  1189. table.insert(cors,sandbox(Script80,function()
  1190. ting=0
  1191. Tool=script.Parent
  1192.  
  1193. if Tool:FindFirstChild("Splash") == nil then
  1194. SplashSound = Instance.new("Sound")
  1195. SplashSound.Name = "Splash"
  1196. SplashSound.SoundId = "http://www.roblox.com/asset/?id=10548108"
  1197. SplashSound.Parent = Tool
  1198. SplashSound.Volume = 1
  1199. else
  1200. SplashSound=Tool:FindFirstChild("Splash")
  1201. end
  1202.  
  1203.  
  1204. function onTouched(hit)
  1205. if ting==0 then
  1206. ting=1
  1207. --player=game.Players:GetPlayerFromCharacter(hit.Parent)
  1208.  
  1209. --if player ~= nil then
  1210.  
  1211. SplashSound:play()
  1212.  
  1213. new=Instance.new("Part")
  1214. new.Name="Wave"
  1215. new.formFactor=2
  1216. new.Size=Vector3.new(1,.4,1)
  1217. new.Anchored=true
  1218. new.CanCollide=false
  1219. new.Transparency=1
  1220.  
  1221. --hitPos=hit.Parent.Head.Position*Vector3.new(1,0,1)
  1222. hitPos=hit.Position*Vector3.new(1,0,1)
  1223. hight=(script.Parent.Position*Vector3.new(0,1,0))+script.Parent.Size*Vector3.new(0,.5,0)
  1224.  
  1225. new.Position=hitPos+hight
  1226.  
  1227. d=Instance.new("Decal")
  1228. d.Face=1
  1229. d.Texture=script.DecalTexture.Value
  1230. d.Parent=new
  1231.  
  1232. m=script.Mesh:clone()
  1233. m.Parent=new
  1234.  
  1235. s=script.GrowScript:clone()
  1236. s.Parent=new
  1237.  
  1238. new.Parent=game.Workspace
  1239.  
  1240. wait(.2)
  1241. --end
  1242. ting=0
  1243. end
  1244. end
  1245.  
  1246. script.Parent.Touched:connect(onTouched)
  1247.  
  1248. end))
  1249. StringValue81.Name = "DecalTexture"
  1250. StringValue81.Parent = Script80
  1251. StringValue81.Value = "http://www.roblox.com/asset/?id=11872954"
  1252. BlockMesh82.Parent = Script80
  1253. Script83.Name = "GrowScript"
  1254. Script83.Parent = Script80
  1255. table.insert(cors,sandbox(Script83,function()
  1256. times=30
  1257.  
  1258. if script.Parent.className=="Part" then
  1259. for i=1, times do
  1260. script.Parent.Mesh.Scale=Vector3.new(i*.2,1,i*.2)+Vector3.new(1,0,1)
  1261. wait()
  1262. end
  1263. script.Parent:remove()
  1264. end
  1265.  
  1266. end))
  1267. Weld84.Name = "CreditHolder"
  1268. Weld84.Parent = Script80
  1269. Texture85.Name = "Tex"
  1270. Texture85.Parent = Part76
  1271. Texture85.Texture = "http://www.roblox.com/asset/?id=18361792"
  1272. Texture85.Face = Enum.NormalId.Top
  1273. Texture85.StudsPerTileU = 20
  1274. Texture85.StudsPerTileV = 20
  1275. for i,v in pairs(mas:GetChildren()) do
  1276. v.Parent = workspace
  1277. pcall(function() v:MakeJoints() end)
  1278. end
  1279. mas:Destroy()
  1280. for i,v in pairs(cors) do
  1281. spawn(function()
  1282. pcall(v)
  1283. end)
  1284. end
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