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- game.Players.PlayerAdded:Connect(function(player)
- local leaderstats = Instance.new("IntValue",player)
- leaderstats.Name = "leaderstats"
- local kills = Instance.new("IntValue",leaderstats)
- kills.Name = "Kills"
- kills.Value = 0
- local wipeouts = Instance.new("IntValue",leaderstats)
- wipeouts.Name = "Wipeouts"
- wipeouts.Value = 0
- -- Data saving code goes here if you need it
- end)
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