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- //Helps with fancy lighting
- mat_debug_autoexposure 0
- mat_debug_bloom 0
- mat_specular 0
- mat_fastspecular 1
- mat_hdr_level 0
- mat_hdr_enabled 0
- mat_disable_lightwarp 1
- mat_disable_ps_patch 1
- mat_disable_fancy_blending 1
- mat_autoexposure_max 0
- mat_autoexposure_min 0
- mat_filterlightmaps 0
- mat_disable_bloom 1
- mat_bloomscale 0
- mat_force_bloom 0
- mat_parallaxmap 0
- r_dynamic 0
- r_lightaverage 0
- r_worldlightmin 0
- r_worldlights 0
- r_maxdlights 0
- r_PhysPropStaticLighting 0
- r_dopixelvisibility 0
- r_ambientboost 0
- r_ambientfactor 1
- r_dopixelvisibility 0
- cl_new_impact_effects 0
- mat_phong 0
- mat_bumpmap 0
- r_occlusion 0
- mat_colorcorrection 0
- mat_motion_blur_enabled 0
- //Toggle viewmodel script
- //The lighting on the viewmodels can sometimes cause lag. The light settings above can help that, though.
- //By turning viewmodels off, it can improve some FPS in DX9
- bindtoggle "t" "r_drawviewmodel" //You can change T to any button you want, that will be your toggle viewmodel key.
- //Water
- mat_wateroverlaysize 0
- r_waterforceexpensive 0
- r_waterforcereflectentities 0
- r_WaterDrawReflection 0
- r_WaterDrawRefraction 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_forcewaterleaf 0
- cl_show_splashes 0
- //Weather (helps on maps like Viaduct, where snow is prominent)
- tf_particles_disable_weather 1
- r_pixelfog 0
- //Shadows/Shaders
- mat_reducefillrate 1
- r_shadowrendertotexture 0
- //Antialiasing
- mat_antialias 0
- mat_aaquality 0
- //Texture/Model Details
- r_rootlod 2
- r_lod 2
- //Potentially working?
- mat_picmip 2 //I found no difference in FPS by using -1 and 2, so I set it to 2
- mat_filterlightmaps "0"
- mat_filtertextures "0"
- mp_usehwmmodels 0
- mp_usehwmvcds 0
- r_newproplighting 0
- //Shadows
- r_shadowdist 0
- r_shadowlod 2
- r_shadowmaxrendered 1
- r_shadows 0
- //Gibs/Ragdoll Settings
- cl_burninggibs 0
- cl_ragdoll_collide 0
- violence_ablood 0
- violence_hblood 0
- //Sound
- //Wasn't really expecting to add this section, but oh well
- dsp_slow_cpu 1 //DECREASES SOUND QUALITY FOR BETTER PERORMANCE
- //Some particle effects
- mp_decals 0 //Setting this to 9 is just enough to see the spread of a scattergun
- r_decals 0
- cl_ejectbrass 0 //Bullet casings being ejected
- mat_clipz 1 // Reduces some things that go flying around
- //Turns 3D rendering of the skybox off, improves game sometimes on big maps
- r_3dsky 0
- //Windows Aero Effects
- mat_disable_d3d9ex 1
- // NOTICE //
- // TO GET THIS TO RUN IN GAME, TYPE "exec MatchmakingTF2Config"
- // This config is made with commands that are allowed in TF2 Matchmaking.
- // It's designed to help your FPS while running on DX9 (which you are forced to do)
- // This is designed to be executed in-game. So after you get matched up.
- // Don't forget to double-check your advanced video settings to make sure everything is at low
- // Lowering your resolution could also give you better FPS
- // LAUNCH OPTIONS
- // To pull up launch options, right click the game in your library and click on Properties, then Launch Options
- // Copy and paste all of the following in to the text box: +violence_hblood 0 -lv
- echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
- echo "| TF2 Matchmaking Improvement Script Loaded |"
- echo "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
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