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- //neutral tools
- class Category_1020 {
- class ItemMap {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemCompass {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemWatch {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemFlashlight {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemFlashlightRed {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemGPS {type = "trade_weapons";buy[] ={200,"Coins"};sell[] ={100,"Coins"};};
- class ItemMatchbox_DZE {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemKnife {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemToolbox {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemEtool {type = "trade_weapons";buy[] = {300,"Coins"};sell[] ={150,"Coins"};};
- class ItemHatchet_DZE {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemCrowbar {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemMachete {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class ItemRadio {type = "trade_weapons";buy[] ={200,"Coins"};sell[] ={100,"Coins"};};
- class Binocular {type = "trade_weapons";buy[] ={100,"Coins"};sell[] ={50,"Coins"};};
- class Binocular_Vector {type = "trade_weapons";buy[] ={200,"Coins"};sell[] ={100,"Coins"};};
- class NVGoggles {type = "trade_weapons";buy[] ={400,"Coins"};sell[] ={200,"Coins"};};
- };
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