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Naobneober

a guest Jan 25th, 2020 74 Never
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  1. wait(1 / 60)
  2. Effects = { }
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. local Humanoid = Character.Humanoid
  6. local Mouse = Player:GetMouse()
  7. local LeftArm = Character["Left Arm"]
  8. local RightArm = Character["Right Arm"]
  9. local LeftLeg = Character["Left Leg"]
  10. local RightLeg = Character["Right Leg"]
  11. local Head = Character.Head
  12. local Torso = Character.Torso
  13. local Camera = game.Workspace.CurrentCamera
  14. local RootPart = Character.HumanoidRootPart
  15. local RootJoint = RootPart.RootJoint
  16. local attack = false
  17. local Anim = 'Idle'
  18. local attacktype = 1
  19. local delays = false
  20. local play = true
  21. local targetted = nil
  22. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  23. local velocity = RootPart.Velocity.y
  24. local sine = 0
  25. local change = 1
  26. local doe = 0
  27. local Create = LoadLibrary("RbxUtility").Create
  28. Humanoid.WalkSpeed = 8
  29. local m = Create("Model"){
  30.     Parent = Character,
  31.     Name = "WeaponModel",
  32. }
  33. local Orin = "rbxassetid://459924806"
  34. Head.face.Texture = Orin
  35. spawn(function()
  36.     while wait() do
  37.         Head.BrickColor = BrickColor.new("Bright yellow")
  38.         RightArm.BrickColor = BrickColor.new("Bright yellow")
  39.         LeftArm.BrickColor = BrickColor.new("Bright yellow")
  40.         Torso.BrickColor = BrickColor.new("Bright blue")
  41.         RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  42.         LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  43.     end
  44. end)
  45. for i,v in pairs(Character:children()) do
  46.     if v:IsA("Hat") then
  47.         v:Destroy()
  48.     end
  49. end
  50. for i,v in pairs(Character:children()) do
  51.     if v:IsA("Accessory") then
  52.         v:Destroy()
  53.     end
  54. end
  55. for i,v in pairs(Character:children()) do
  56.     if v:IsA("Hair") then
  57.         v:Destroy()
  58.     end
  59. end
  60. for i,v in pairs(Character:children()) do
  61.     if v:IsA("Shirt") then
  62.         v:Destroy()
  63.     end
  64. end
  65. for i,v in pairs(Character:children()) do
  66.     if v:IsA("Pants") then
  67.         v:Destroy()
  68.     end
  69. end
  70. for i,v in pairs(Character:children()) do
  71.     if v:IsA("Graphic Shirt") then
  72.         v:Destroy()
  73.     end
  74. end
  75. Humanoid.Animator.Parent = nil
  76. Character.Animate.Parent = nil
  77.  
  78. local newMotor = function(part0, part1, c0, c1)
  79.     local w = Create('Motor'){
  80.         Parent = part0,
  81.         Part0 = part0,
  82.         Part1 = part1,
  83.         C0 = c0,
  84.         C1 = c1,
  85.     }
  86.     return w
  87. end
  88.  
  89. function clerp(a, b, t)
  90.     return a:lerp(b, t)
  91. end
  92.  
  93. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  94. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  95.  
  96. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  97. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  98. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  99. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  100. RootJoint.C1 = CFrame.new(0, 0, 0)
  101. RootJoint.C0 = CFrame.new(0, 0, 0)
  102. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  103. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  104.  
  105. local rarmc1 = RW.C1
  106. local larmc1 = LW.C1
  107. local rlegc1 = RH.C1
  108. local llegc1 = LH.C1
  109.  
  110. local resetc1 = false
  111.  
  112. function PlayAnimationFromTable(table, speed, bool)
  113.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  114.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  115.     RW.C0 = clerp(RW.C0, table[3], speed)
  116.     LW.C0 = clerp(LW.C0, table[4], speed)
  117.     RH.C0 = clerp(RH.C0, table[5], speed)
  118.     LH.C0 = clerp(LH.C0, table[6], speed)
  119.     if bool == true then
  120.         if resetc1 == false then
  121.             resetc1 = true
  122.             RootJoint.C1 = RootJoint.C1
  123.             Torso.Neck.C1 = Torso.Neck.C1
  124.             RW.C1 = rarmc1
  125.             LW.C1 = larmc1
  126.             RH.C1 = rlegc1
  127.             LH.C1 = llegc1
  128.         end
  129.     end
  130. end
  131.  
  132. ArtificialHB = Create("BindableEvent", script){
  133.     Parent = script,
  134.     Name = "Heartbeat",
  135. }
  136.  
  137. script:WaitForChild("Heartbeat")
  138.  
  139. frame = 1 / 30
  140. tf = 0
  141. allowframeloss = false
  142. tossremainder = false
  143. lastframe = tick()
  144. script.Heartbeat:Fire()
  145.  
  146. game:GetService("RunService").Heartbeat:connect(function(s, p)
  147.     tf = tf + s
  148.     if tf >= frame then
  149.         if allowframeloss then
  150.             script.Heartbeat:Fire()
  151.             lastframe = tick()
  152.         else
  153.             for i = 1, math.floor(tf / frame) do
  154.                 script.Heartbeat:Fire()
  155.             end
  156.             lastframe = tick()
  157.         end
  158.         if tossremainder then
  159.             tf = 0
  160.         else
  161.             tf = tf - frame * math.floor(tf / frame)
  162.         end
  163.     end
  164. end)
  165.  
  166. function swait(num)
  167.     if num == 0 or num == nil then
  168.         ArtificialHB.Event:wait()
  169.     else
  170.         for i = 0, num do
  171.             ArtificialHB.Event:wait()
  172.         end
  173.     end
  174. end
  175.  
  176. function RemoveOutlines(part)
  177.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  178. end
  179.    
  180. CFuncs = { 
  181.     ["Part"] = {
  182.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  183.             local Part = Create("Part"){
  184.                 Parent = Parent,
  185.                 Reflectance = Reflectance,
  186.                 Transparency = Transparency,
  187.                 CanCollide = false,
  188.                 Locked = true,
  189.                 BrickColor = BrickColor.new(tostring(BColor)),
  190.                 Name = Name,
  191.                 Size = Size,
  192.                 Material = Material,
  193.             }
  194.             RemoveOutlines(Part)
  195.             return Part
  196.         end;
  197.     };
  198.    
  199.     ["Mesh"] = {
  200.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  201.             local Msh = Create(Mesh){
  202.                 Parent = Part,
  203.                 Offset = OffSet,
  204.                 Scale = Scale,
  205.             }
  206.             if Mesh == "SpecialMesh" then
  207.                 Msh.MeshType = MeshType
  208.                 Msh.MeshId = MeshId
  209.             end
  210.             return Msh
  211.         end;
  212.     };
  213.    
  214.     ["Mesh"] = {
  215.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  216.             local Msh = Create(Mesh){
  217.                 Parent = Part,
  218.                 Offset = OffSet,
  219.                 Scale = Scale,
  220.             }
  221.             if Mesh == "SpecialMesh" then
  222.                 Msh.MeshType = MeshType
  223.                 Msh.MeshId = MeshId
  224.             end
  225.             return Msh
  226.         end;
  227.     };
  228.    
  229.     ["Weld"] = {
  230.         Create = function(Parent, Part0, Part1, C0, C1)
  231.             local Weld = Create("Weld"){
  232.                 Parent = Parent,
  233.                 Part0 = Part0,
  234.                 Part1 = Part1,
  235.                 C0 = C0,
  236.                 C1 = C1,
  237.             }
  238.             return Weld
  239.         end;
  240.     };
  241.  
  242.     ["Sound"] = {
  243.         Create = function(id, par, vol, pit)
  244.             coroutine.resume(coroutine.create(function()
  245.                 local S = Create("Sound"){
  246.                     Volume = vol,
  247.                     Pitch = pit or 1,
  248.                     SoundId = id,
  249.                     Parent = par or workspace,
  250.                 }
  251.                 wait()
  252.                 S:play()
  253.                 game:GetService("Debris"):AddItem(S, 6)
  254.             end))
  255.         end;
  256.     };
  257.    
  258.     ["ParticleEmitter"] = {
  259.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  260.             local fp = Create("ParticleEmitter"){
  261.                 Parent = Parent,
  262.                 Color = ColorSequence.new(Color1, Color2),
  263.                 LightEmission = LightEmission,
  264.                 Size = Size,
  265.                 Texture = Texture,
  266.                 Transparency = Transparency,
  267.                 ZOffset = ZOffset,
  268.                 Acceleration = Accel,
  269.                 Drag = Drag,
  270.                 LockedToPart = LockedToPart,
  271.                 VelocityInheritance = VelocityInheritance,
  272.                 EmissionDirection = EmissionDirection,
  273.                 Enabled = Enabled,
  274.                 Lifetime = LifeTime,
  275.                 Rate = Rate,
  276.                 Rotation = Rotation,
  277.                 RotSpeed = RotSpeed,
  278.                 Speed = Speed,
  279.                 VelocitySpread = VelocitySpread,
  280.             }
  281.             return fp
  282.         end;
  283.     };
  284.  
  285.     CreateTemplate = {
  286.    
  287.     };
  288. }
  289.  
  290.  
  291.  
  292. New = function(Object, Parent, Name, Data)
  293.     local Object = Instance.new(Object)
  294.     for Index, Value in pairs(Data or {}) do
  295.         Object[Index] = Value
  296.     end
  297.     Object.Parent = Parent
  298.     Object.Name = Name
  299.     return Object
  300. end
  301.  
  302. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  304. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  306. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  307. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  309. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  310. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  312. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  315. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  326. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  327. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  332. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  335. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  336. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  337. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  338. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  339. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  340. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  341. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  342. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  343. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  344. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  346. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365.  
  366. for _,v in pairs(m:children()) do
  367. if v:IsA("Part") then
  368. v.CanCollide = false
  369. end
  370. end
  371. for _,v in pairs(m:children()) do
  372. if v:IsA("Part") then
  373. v.Material = "Neon"
  374. end
  375. end
  376. spawn(function()
  377. while wait() do
  378. for _,v in pairs(m:children()) do
  379. if v:IsA("Part") then
  380. v.BrickColor=BrickColor.random()
  381. end
  382. end
  383. end
  384. end)
  385.  
  386.  
  387. function rayCast(Position, Direction, Range, Ignore)
  388.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  389. end
  390.  
  391. --[[FindNearestTorso = function(pos)
  392.     local list = (game.Workspace:children())
  393.     local torso = nil
  394.     local dist = 1000
  395.     local temp, human, temp2 = nil, nil, nil
  396.     for x = 1, #list do
  397.         temp2 = list[x]
  398.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  399.             temp = temp2:findFirstChild("Torso")
  400.             human = temp2:findFirstChild("Humanoid")
  401.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  402.                 local dohit = true
  403.                 if dohit == true then
  404.                     torso = temp
  405.                     dist = (temp.Position - pos).magnitude
  406.                 end
  407.             end
  408.         end
  409.     end
  410.     return torso, dist
  411. end]]
  412. function FindNearestTorso(Position, Distance, SinglePlayer)
  413.     if SinglePlayer then
  414.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  415.     end
  416.     local List = {}
  417.     for i, v in pairs(workspace:GetChildren()) do
  418.         if v:IsA("Model") then
  419.             if v:findFirstChild("Torso") then
  420.                 if v ~= Character then
  421.                     if (v.Torso.Position - Position).magnitude <= Distance then
  422.                         table.insert(List, v)
  423.                     end
  424.                 end
  425.             end
  426.         end
  427.     end
  428.     return List
  429. end
  430. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  431.     if hit.Parent == nil then
  432.         return
  433.     end
  434.     local h = hit.Parent:FindFirstChild("Humanoid")
  435.     for _, v in pairs(hit.Parent:children()) do
  436.         if v:IsA("Humanoid") then
  437.             h = v
  438.         end
  439.     end
  440.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  441.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  442.             if hit.Parent.DebounceHit.Value == true then
  443.                 return
  444.             end
  445.         end
  446.         local c = Create("ObjectValue"){
  447.             Name = "creator",
  448.             Value = game:service("Players").LocalPlayer,
  449.             Parent = h,
  450.         }
  451.         game:GetService("Debris"):AddItem(c, .5)
  452.         if HitSound ~= nil and HitPitch ~= nil then
  453.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  454.         end
  455.         local Damage = math.random(minim, maxim)
  456.         local blocked = false
  457.         local block = hit.Parent:findFirstChild("Block")
  458.         if block ~= nil then
  459.             if block.className == "IntValue" then
  460.                 if block.Value > 0 then
  461.                     blocked = true
  462.                     block.Value = block.Value - 1
  463.                     print(block.Value)
  464.                 end
  465.             end
  466.         end
  467.         if blocked == false then
  468.             h.Health = h.Health - Damage
  469.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  470.         else
  471.             h.Health = h.Health - (Damage / 2)
  472.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  473.         end
  474.         if Type == "Knockdown" then
  475.             local hum = hit.Parent.Humanoid
  476.             hum.PlatformStand = true
  477.             coroutine.resume(coroutine.create(function(HHumanoid)
  478.                 swait(1)
  479.                 HHumanoid.PlatformStand = false
  480.             end), hum)
  481.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  482.             local bodvol = Create("BodyVelocity"){
  483.                 velocity = angle * knockback,
  484.                 P = 5000,
  485.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  486.                 Parent = hit,
  487.             }
  488.             local rl = Create("BodyAngularVelocity"){
  489.                 P = 3000,
  490.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  491.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  492.                 Parent = hit,
  493.             }
  494.             game:GetService("Debris"):AddItem(bodvol, .5)
  495.             game:GetService("Debris"):AddItem(rl, .5)
  496.         elseif Type == "Normal" then
  497.             local vp = Create("BodyVelocity"){
  498.                 P = 500,
  499.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  500.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  501.             }
  502.             if knockback > 0 then
  503.                 vp.Parent = hit.Parent.Torso
  504.             end
  505.             game:GetService("Debris"):AddItem(vp, .5)
  506.         elseif Type == "Up" then
  507.             local bodyVelocity = Create("BodyVelocity"){
  508.                 velocity = Vector3.new(0, 20, 0),
  509.                 P = 5000,
  510.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  511.                 Parent = hit,
  512.             }
  513.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  514.         elseif Type == "DarkUp" then
  515.             coroutine.resume(coroutine.create(function()
  516.                 for i = 0, 1, 0.1 do
  517.                     swait()
  518.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  519.                 end
  520.             end))
  521.             local bodyVelocity = Create("BodyVelocity"){
  522.                 velocity = Vector3.new(0, 20, 0),
  523.                 P = 5000,
  524.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  525.                 Parent = hit,
  526.             }
  527.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  528.         elseif Type == "Snare" then
  529.             local bp = Create("BodyPosition"){
  530.                 P = 2000,
  531.                 D = 100,
  532.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  533.                 position = hit.Parent.Torso.Position,
  534.                 Parent = hit.Parent.Torso,
  535.             }
  536.             game:GetService("Debris"):AddItem(bp, 1)
  537.         elseif Type == "Freeze" then
  538.             local BodPos = Create("BodyPosition"){
  539.                 P = 50000,
  540.                 D = 1000,
  541.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  542.                 position = hit.Parent.Torso.Position,
  543.                 Parent = hit.Parent.Torso,
  544.             }
  545.             local BodGy = Create("BodyGyro") {
  546.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  547.                 P = 20e+003,
  548.                 Parent = hit.Parent.Torso,
  549.                 cframe = hit.Parent.Torso.CFrame,
  550.             }
  551.             hit.Parent.Torso.Anchored = true
  552.             coroutine.resume(coroutine.create(function(Part)
  553.                 swait(1.5)
  554.                 Part.Anchored = false
  555.             end), hit.Parent.Torso)
  556.             game:GetService("Debris"):AddItem(BodPos, 3)
  557.             game:GetService("Debris"):AddItem(BodGy, 3)
  558.         end
  559.         local debounce = Create("BoolValue"){
  560.             Name = "DebounceHit",
  561.             Parent = hit.Parent,
  562.             Value = true,
  563.         }
  564.         game:GetService("Debris"):AddItem(debounce, Delay)
  565.         c = Create("ObjectValue"){
  566.             Name = "creator",
  567.             Value = Player,
  568.             Parent = h,
  569.         }
  570.         game:GetService("Debris"):AddItem(c, .5)
  571.     end
  572. end
  573.  
  574. function ShowDamage(Pos, Text, Time, Color)
  575.     local Rate = (1 / 30)
  576.     local Pos = (Pos or Vector3.new(0, 0, 0))
  577.     local Text = (Text or "")
  578.     local Time = (Time or 2)
  579.     local Color = (Color or Color3.new(1, 0, 1))
  580.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  581.     EffectPart.Anchored = true
  582.     local BillboardGui = Create("BillboardGui"){
  583.         Size = UDim2.new(3, 0, 3, 0),
  584.         Adornee = EffectPart,
  585.         Parent = EffectPart,
  586.     }
  587.     local TextLabel = Create("TextLabel"){
  588.         BackgroundTransparency = 1,
  589.         Size = UDim2.new(1, 0, 1, 0),
  590.         Text = Text,
  591.         Font = "SciFi",
  592.         TextColor3 = Color,
  593.         TextScaled = true,
  594.         Parent = BillboardGui,
  595.     }
  596.     game.Debris:AddItem(EffectPart, (Time))
  597.     EffectPart.Parent = game:GetService("Workspace")
  598.     delay(0, function()
  599.         local Frames = (Time / Rate)
  600.         for Frame = 1, Frames do
  601.             wait(Rate)
  602.             local Percent = (Frame / Frames)
  603.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  604.             TextLabel.TextTransparency = Percent
  605.         end
  606.         if EffectPart and EffectPart.Parent then
  607.             EffectPart:Destroy()
  608.         end
  609.     end)
  610. end
  611.  
  612. function dmg(dude)
  613. if dude.Name ~= Character then
  614. dude.Humanoid.PlatformStand = true
  615. local bgf = Instance.new("BodyGyro",dude.Head)
  616. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  617. local val = Instance.new("BoolValue",dude)
  618. val.Name = "IsHit"
  619. for i = 1, 6 do
  620. local blo = Instance.new("Part",game.Workspace)
  621. blo.Size = Vector3.new(.6,.2,.6)
  622. blo.Material = "Neon"
  623. blo.BrickColor = BrickColor.new("Crimson")
  624. --blo.Position = dude.Head.Position
  625. blo.CFrame = dude.Head.CFrame
  626. game:GetService("Debris"):AddItem(blo,30)
  627. end
  628. local ds = coroutine.wrap(function()
  629. wait(.2)
  630. dude.Torso:BreakJoints()
  631. end)
  632. ds()
  633. end
  634. end
  635.  
  636. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  637.     --local buddy
  638.     for _, c in pairs(workspace:children()) do
  639.         local hum = c:findFirstChild("Humanoid")
  640.         if hum ~= nil then
  641.             local head = c:findFirstChild("Torso")
  642.             if head ~= nil then
  643.                 local targ = head.Position - Part.Position
  644.                 local mag = targ.magnitude
  645.                 if mag <= Magnitude and c.Name ~= Player.Name then
  646.                 if c.Name ~= Character then
  647.                 if c.Name ~= "CKbackup" then
  648.             local asd = Instance.new("ParticleEmitter",c.Torso)
  649.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  650.             asd.LightEmission = .1
  651.             asd.Size = NumberSequence.new(0.2)
  652.             asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  653.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  654.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  655.             asd.Transparency = bbb
  656.             asd.Size = aaa
  657.             asd.ZOffset = .9
  658.             asd.Acceleration = Vector3.new(0, -5, 0)
  659.             asd.LockedToPart = false
  660.             asd.EmissionDirection = "Back"
  661.             asd.Lifetime = NumberRange.new(1, 2)
  662.             asd.Rate = 1000
  663.             asd.Rotation = NumberRange.new(-100, 100)
  664.             asd.RotSpeed = NumberRange.new(-100, 100)
  665.             asd.Speed = NumberRange.new(6)
  666.             asd.VelocitySpread = 10000
  667.             asd.Enabled=true
  668.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  669.                     dmg(c)
  670.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  671.                     coroutine.wrap(function()
  672.                     wait(.2)
  673.                     asd.Enabled = false
  674.                     wait(2)
  675.                     asd:Remove()
  676.                     end)()
  677.                        else
  678.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)       
  679.         Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  680.  
  681.                     end
  682.                 end
  683.             end
  684.         end
  685.     end
  686.     end
  687. end
  688. EffectModel = Create("Model"){
  689.     Parent = Character,
  690.     Name = "Effects",
  691. }
  692.  
  693. Effects = {
  694.     Block = {
  695.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  696.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  697.             prt.Anchored = true
  698.             prt.CFrame = cframe
  699.             prt.Material = "Neon"
  700.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701.             game:GetService("Debris"):AddItem(prt, 10)
  702.             if Type == 1 or Type == nil then
  703.                 table.insert(Effects, {
  704.                     prt,
  705.                     "Block1",
  706.                     delay,
  707.                     x3,
  708.                     y3,
  709.                     z3,
  710.                     msh
  711.                 })
  712.             elseif Type == 2 then
  713.                 table.insert(Effects, {
  714.                     prt,
  715.                     "Block2",
  716.                     delay,
  717.                     x3,
  718.                     y3,
  719.                     z3,
  720.                     msh
  721.                 })
  722.             end
  723.         end;
  724.     };
  725.  
  726.         Cylinder = {
  727.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  728.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  729.             prt.Anchored = true
  730.             prt.Material = "Neon"
  731.             prt.CFrame = cframe
  732.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  733.             game:GetService("Debris"):AddItem(prt, 10)
  734.             table.insert(Effects, {
  735.                 prt,
  736.                 "Cylinder",
  737.                 delay,
  738.                 x3,
  739.                 y3,
  740.                 z3,
  741.                 msh
  742.             })
  743.         end;
  744.     };
  745.     Head = {
  746.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  748.             prt.Anchored = true
  749.             prt.Material = "Neon"
  750.             prt.CFrame = cframe
  751.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752.             game:GetService("Debris"):AddItem(prt, 10)
  753.             table.insert(Effects, {
  754.                 prt,
  755.                 "Cylinder",
  756.                 delay,
  757.                 x3,
  758.                 y3,
  759.                 z3,
  760.                 msh
  761.             })
  762.         end;
  763.     };
  764.    
  765.     Sphere = {
  766.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  767.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  768.             prt.Anchored = true
  769.             prt.Material = "Neon"
  770.             prt.CFrame = cframe
  771.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  772.             game:GetService("Debris"):AddItem(prt, 10)
  773.             table.insert(Effects, {
  774.                 prt,
  775.                 "Cylinder",
  776.                 delay,
  777.                 x3,
  778.                 y3,
  779.                 z3,
  780.                 msh
  781.             })
  782.         end;
  783.     };
  784.    
  785.     Elect = {
  786.         Create = function(cff, x, y, z)
  787.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  788.             prt.Anchored = true
  789.             prt.Material = "Neon"
  790.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  791.             prt.CFrame = CFrame.new(prt.Position)
  792.             game:GetService("Debris"):AddItem(prt, 2)
  793.             local xval = math.random() / 2
  794.             local yval = math.random() / 2
  795.             local zval = math.random() / 2
  796.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  797.             table.insert(Effects, {
  798.                 prt,
  799.                 "Elec",
  800.                 0.1,
  801.                 x,
  802.                 y,
  803.                 z,
  804.                 xval,
  805.                 yval,
  806.                 zval
  807.             })
  808.         end;
  809.  
  810.     };
  811.    
  812.     Ring = {
  813.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  814.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  815.             prt.Anchored = true
  816.             prt.CFrame = cframe
  817.             prt.Material = "Neon"
  818.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819.             game:GetService("Debris"):AddItem(prt, 10)
  820.             table.insert(Effects, {
  821.                 prt,
  822.                 "Cylinder",
  823.                 delay,
  824.                 x3,
  825.                 y3,
  826.                 z3,
  827.                 msh
  828.             })
  829.         end;
  830.     };
  831.  
  832.  
  833.     Wave = {
  834.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  835.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  836.             prt.Anchored = true
  837.             prt.CFrame = cframe
  838.             prt.Material = "Neon"
  839.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  840.             game:GetService("Debris"):AddItem(prt, 10)
  841.             table.insert(Effects, {
  842.                 prt,
  843.                 "Cylinder",
  844.                 delay,
  845.                 x3,
  846.                 y3,
  847.                 z3,
  848.                 msh
  849.             })
  850.         end;
  851.     };
  852.  
  853.     Break = {
  854.         Create = function(brickcolor, cframe, x1, y1, z1)
  855.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  856.             prt.Anchored = true
  857.             prt.Material = "Neon"
  858.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  859.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  860.             local num = math.random(10, 50) / 1000
  861.             game:GetService("Debris"):AddItem(prt, 10)
  862.             table.insert(Effects, {
  863.                 prt,
  864.                 "Shatter",
  865.                 num,
  866.                 prt.CFrame,
  867.                 math.random() - math.random(),
  868.                 0,
  869.                 math.random(50, 100) / 100
  870.             })
  871.         end;
  872.     };
  873.    
  874.     Fire = {
  875.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  876.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  877.             prt.Anchored = true
  878.             prt.Material = "Neon"
  879.             prt.CFrame = cframe
  880.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  881.             game:GetService("Debris"):AddItem(prt, 10)
  882.             table.insert(Effects, {
  883.                 prt,
  884.                 "Fire",
  885.                 delay,
  886.                 1,
  887.                 1,
  888.                 1,
  889.                 msh
  890.             })
  891.         end;
  892.     };
  893.    
  894.     FireWave = {
  895.         Create = function(brickcolor, cframe, x1, y1, z1)
  896.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  897.             prt.Anchored = true
  898.             prt.CFrame = cframe
  899.             prt.Material = "Neon"
  900.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901.             local d = Create("Decal"){
  902.                 Parent = prt,
  903.                 Texture = "rbxassetid://26356434",
  904.                 Face = "Top",
  905.             }
  906.             local d = Create("Decal"){
  907.                 Parent = prt,
  908.                 Texture = "rbxassetid://26356434",
  909.                 Face = "Bottom",
  910.             }
  911.             game:GetService("Debris"):AddItem(prt, 10)
  912.             table.insert(Effects, {
  913.                 prt,
  914.                 "FireWave",
  915.                 1,
  916.                 30,
  917.                 math.random(400, 600) / 100,
  918.                 msh
  919.             })
  920.         end;
  921.     };
  922.    
  923.     Lightning = {
  924.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  925.             local magz = (p0 - p1).magnitude
  926.             local curpos = p0
  927.             local trz = {
  928.                 -ofs,
  929.                 ofs
  930.             }
  931.             for i = 1, tym do
  932.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  933.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  934.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  935.                 li.Material = "Neon"
  936.                 if tym == i then
  937.                     local magz2 = (curpos - p1).magnitude
  938.                     li.Size = Vector3.new(th, th, magz2)
  939.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  940.                     table.insert(Effects, {
  941.                         li,
  942.                         "Disappear",
  943.                         last
  944.                     })
  945.                 else
  946.                     do
  947.                         do
  948.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  949.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  950.                             game.Debris:AddItem(li, 10)
  951.                             table.insert(Effects, {
  952.                                 li,
  953.                                 "Disappear",
  954.                                 last
  955.                             })
  956.                         end
  957.                     end
  958.                 end
  959.             end
  960.         end
  961.     };
  962.  
  963.     EffectTemplate = {
  964.  
  965.     };
  966. }
  967.  
  968. function chatfunc(text)
  969. local chat = coroutine.wrap(function()
  970. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  971. Character:FindFirstChild("TalkingBillBoard"):destroy()
  972. end
  973. local naeeym2 = Instance.new("BillboardGui",Character)
  974. naeeym2.Size = UDim2.new(0,100,0,40)
  975. naeeym2.StudsOffset = Vector3.new(0,3,0)
  976. naeeym2.Adornee = Character.Head
  977. naeeym2.Name = "TalkingBillBoard"
  978. local tecks2 = Instance.new("TextLabel",naeeym2)
  979. tecks2.BackgroundTransparency = 1
  980. tecks2.BorderSizePixel = 0
  981. tecks2.Text = ""
  982. tecks2.Font = "Cartoon"
  983. tecks2.TextSize = 30
  984. tecks2.TextStrokeTransparency = 0
  985. tecks2.TextColor3 = Color3.new(.6,0,0)
  986. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  987. tecks2.Size = UDim2.new(1,0,0.5,0)
  988. local tecks3 = Instance.new("TextLabel",naeeym2)
  989. tecks3.BackgroundTransparency = 1
  990. tecks3.BorderSizePixel = 0
  991. tecks3.Text = ""
  992. tecks3.Font = "Cartoon"
  993. tecks3.TextSize = 30
  994. tecks3.TextStrokeTransparency = 0
  995. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  996. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  997. tecks3.Size = UDim2.new(1,0,0.5,0)
  998. spawn(function()
  999.     while wait() do
  1000.         tecks3.TextColor3 = BrickColor.random().Color
  1001.         tecks2.TextColor3 = BrickColor.random().Color
  1002.     end
  1003. end)
  1004. for i = 1,string.len(text),1 do
  1005. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1006. tecks2.Text = string.sub(text,1,i)
  1007. tecks3.Text = string.sub(text,1,i)
  1008. wait(0.01)
  1009. end
  1010. wait(2)
  1011. for i = 1, 50 do
  1012. swait()
  1013. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1014. tecks2.Rotation = tecks2.Rotation - .8
  1015. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1016. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1017. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1018. tecks3.Rotation = tecks2.Rotation + .8
  1019. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1020. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1021. end
  1022. naeeym2:Destroy()
  1023. end)
  1024. chat()
  1025. end
  1026. function onChatted(msg)
  1027. chatfunc(msg)
  1028. end
  1029. Player.Chatted:connect(onChatted)
  1030.  
  1031. abss = Instance.new("BillboardGui",Character)
  1032. abss.Size = UDim2.new(10,0,10,0)
  1033. abss.Enabled = false
  1034. imgl = Instance.new("ImageLabel",abss)
  1035. imgl.Position = UDim2.new(0,0,0,0)
  1036. imgl.Size = UDim2.new(1,0,1,0)
  1037. imgl.Image = "rbxassetid://183711814"
  1038. imgl.BackgroundTransparency = 1
  1039. imgl.ImageColor3 = Color3.new(.9,0,0)
  1040. img2 = Instance.new("ImageLabel",abss)
  1041. img2.Position = UDim2.new(0,0,0,0)
  1042. img2.Size = UDim2.new(1,0,1,0)
  1043. img2.Image = "rbxassetid://183711814"
  1044. img2.BackgroundTransparency = 1
  1045. img2.ImageColor3 = Color3.new(.9,0,0)
  1046. spawn(function()
  1047.     while wait() do
  1048.         imgl.ImageColor3 = BrickColor.random().Color
  1049.         img2.ImageColor3 = BrickColor.random().Color
  1050.     end
  1051. end)
  1052.  
  1053. spawn(function()
  1054. chatfunc("Noobcider By Skrubl0rdzI")
  1055. wait(3)
  1056. chatfunc("Modified Date : 06/16/2017")
  1057. wait(3)
  1058. chatfunc("Original Script : Genocider")
  1059. wait(3)
  1060. chatfunc("Have Fun!1!!")
  1061. end)
  1062.  
  1063. spawn(function()
  1064.     while wait(1) do
  1065.         Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1066.     end
  1067. end)
  1068. function attackone()
  1069.     attack = true
  1070.     Humanoid.WalkSpeed = 0
  1071.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1072.     if targetted.Name ~= "Skrubl0rdzI" then
  1073.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1074.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1075.             partasdeff.LightEmission = .1
  1076.             partasdeff.Size = NumberSequence.new(0.2)
  1077.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1078.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1079.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1080.             partasdeff.Transparency = bbb
  1081.             partasdeff.Size = aaa
  1082.             partasdeff.ZOffset = .9
  1083.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1084.             partasdeff.LockedToPart = false
  1085.             partasdeff.EmissionDirection = "Back"
  1086.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1087.             partasdeff.Rate = 1000
  1088.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1089.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1090.             partasdeff.Speed = NumberRange.new(6)
  1091.             partasdeff.VelocitySpread = 10000
  1092.             partasdeff.Enabled=false
  1093.     for i = 0, 3, 0.1 do
  1094.         swait()
  1095.         PlayAnimationFromTable({
  1096.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1102.         }, .1, false)
  1103.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1104.     end
  1105.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1106.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1107.     dmg(targetted)
  1108.     local ex = Instance.new("Explosion",workspace)
  1109.     ex.Position = Partss.Position
  1110.     ex.BlastRadius = 0
  1111.     partasdeff.Enabled=true
  1112.     for i = 0, 1, 0.1 do
  1113.         swait()
  1114.         PlayAnimationFromTable({
  1115.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1116.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1117.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1118.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121.         }, .3, false)
  1122.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1123.     end
  1124.     partasdeff.Enabled=false
  1125.     for i = 0, 2, 0.1 do
  1126.         swait()
  1127.         PlayAnimationFromTable({
  1128.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1133.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134.         }, .3, false)
  1135.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136.     end
  1137.     coroutine.wrap(function()
  1138.     wait(2)
  1139.     partasdeff:Remove()
  1140.     end)()
  1141.     else
  1142.     sel = math.random(1,3)
  1143.     if sel == 1 then   
  1144.     chatfunc("...")
  1145.     elseif sel == 2 then   
  1146.     chatfunc("No...")
  1147.     elseif sel == 3 then
  1148.     chatfunc("I can't do that...")
  1149.     end
  1150.     for i = 0, 5, 0.1 do
  1151.         swait()
  1152.         PlayAnimationFromTable({
  1153.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1155.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159.         }, .3, false)
  1160.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1161.     end
  1162.     end
  1163.     Humanoid.WalkSpeed = 8
  1164.     attack = false
  1165. end
  1166. local Grabbed = false
  1167.  
  1168. function shoot()
  1169.     attack = true
  1170.     for i = 0, 3, 0.1 do
  1171.         swait()
  1172.         PlayAnimationFromTable({
  1173.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1178.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179.         }, .1, false)
  1180.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1181.     end
  1182.     for i = 1,10 do
  1183.         Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1184.         wait(0.01)
  1185.     end
  1186.     wait(0.5)
  1187.     local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1188.     local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1189.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1190.     for i = 1,10 do
  1191.         Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1192.     end
  1193.     wait(0.75)
  1194.     ref1:Destroy()
  1195.     attack = false
  1196. end
  1197.  
  1198. function hedshoot()
  1199.     attack = true
  1200.  
  1201.     --local GGyro = Instance.new("BodyPosition")
  1202.     local grab = nil
  1203.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1204.         if v:FindFirstChild('Torso') then
  1205.             Grabbed = true
  1206.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1207.             grab = v
  1208.         end
  1209.     end
  1210.     spawn(function()
  1211.     for i = 1,10 do
  1212.         Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1213.         wait(0.03)
  1214.     end
  1215.     end)
  1216. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1217.         for i = 0, 1, 0.1 do
  1218.         swait()
  1219.         if Grabbed == true then
  1220.             grab.Humanoid.PlatformStand = true
  1221.             --GGyro.position = Partss.Position
  1222.             --GGyro.Parent = grab.Head
  1223.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1224.         end
  1225.         PlayAnimationFromTable({
  1226.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232.         }, .3, false)
  1233.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1234.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1235.         end
  1236.         if Grabbed == true then
  1237.         Humanoid.WalkSpeed = 0
  1238.         for i = 0, 2, 0.1 do
  1239.         swait()
  1240.         if Grabbed == true then
  1241.             grab.Humanoid.PlatformStand = true
  1242.             --GGyro.position = Partss.Position
  1243.             --GGyro.Parent = grab.Head
  1244.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1245.         end
  1246.         PlayAnimationFromTable({
  1247.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253.         }, .3, false)
  1254.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255.         end
  1256.         if grab.Name ~= "CKbackup" then
  1257.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1258.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1259.             partasdeff.LightEmission = .1
  1260.             partasdeff.Size = NumberSequence.new(0.2)
  1261.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1262.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1263.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1264.             partasdeff.Transparency = bbb
  1265.             partasdeff.Size = aaa
  1266.             partasdeff.ZOffset = .9
  1267.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1268.             partasdeff.LockedToPart = false
  1269.             partasdeff.EmissionDirection = "Back"
  1270.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1271.             partasdeff.Rate = 1000
  1272.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1273.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1274.             partasdeff.Speed = NumberRange.new(10)
  1275.             partasdeff.VelocitySpread = 20
  1276.             partasdeff.Enabled=false
  1277.     sel = math.random(1,3)
  1278.     if sel == 1 then   
  1279.     chatfunc("im teting sori")
  1280.     end
  1281.     for i = 0, 2, 0.1 do
  1282.         swait()
  1283.                 if Grabbed == true then
  1284.             grab.Humanoid.PlatformStand = true
  1285.             --GGyro.position = Partss.Position
  1286.             --GGyro.Parent = grab.Head
  1287.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1288.         end
  1289.         PlayAnimationFromTable({
  1290.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296.         }, .1, false)
  1297.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1298.     end
  1299.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1300.     Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1301.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1302.     dmg(grab)
  1303.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1304.     partasdeff.Enabled=true
  1305.     for i = 0, 1, 0.1 do
  1306.         swait()
  1307.         PlayAnimationFromTable({
  1308.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1309.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.         }, .3, false)
  1315.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1316.     end
  1317.     partasdeff.Enabled=false
  1318.     for i = 0, 2.5, 0.1 do
  1319.         swait()
  1320.         PlayAnimationFromTable({
  1321.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327.         }, .2, false)
  1328.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1329.     end
  1330.     coroutine.wrap(function()  
  1331.         wait(2)
  1332.     partasdeff:Remove()
  1333.     end)()
  1334.         else
  1335.     grab.Humanoid.PlatformStand = false
  1336.     for i = 0, 3, 0.1 do
  1337.         swait()
  1338.         PlayAnimationFromTable({
  1339.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1344.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1345.         }, .1, false)
  1346.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1347.     end
  1348. sel = math.random(1,3)
  1349. if sel == 1 then   
  1350. chatfunc("im testing sori!")
  1351. end
  1352.         for i = 0, 5, 0.1 do
  1353.         swait()
  1354.         PlayAnimationFromTable({
  1355.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1357.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1358.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361.         }, .3, false)
  1362.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1363.     end
  1364.     end
  1365.     end
  1366.     --GGyro.Parent = nil
  1367.     attack = false
  1368.     Grabbed = false
  1369.     Humanoid.WalkSpeed = 20
  1370.  
  1371. end
  1372. function moarblood()
  1373.     attack = true
  1374.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1375.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1376. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1377. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1378. wait(.5)
  1379.     for i = 0, 1.2, 0.1 do
  1380.         swait()
  1381.         PlayAnimationFromTable({
  1382.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388.         }, .2, false)
  1389.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1390.     end
  1391.     if targetted.Name ~= "CKbackup" then
  1392.     local grab = nil
  1393.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1394.         if v:FindFirstChild('Head') then
  1395.             Grabbed = true
  1396.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1397.             grab = v
  1398.         end
  1399.     end
  1400.          Humanoid.WalkSpeed = 0
  1401.         for i = 0, 2, 0.1 do
  1402.         swait()
  1403.         if Grabbed == true then
  1404.             grab.Humanoid.PlatformStand = true
  1405.             --GGyro.position = Partss.Position
  1406.             --GGyro.Parent = grab.Head
  1407.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1408.         end
  1409.         PlayAnimationFromTable({
  1410.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416.         }, .25, false)
  1417.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1418.         end
  1419.         if Grabbed == true then
  1420.                 sel = math.random(1,3)
  1421.     if sel == 1 then   
  1422.     chatfunc("im testing sori")
  1423.     end
  1424.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1425.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1426.             partasdeff.LightEmission = .1
  1427.             partasdeff.Size = NumberSequence.new(0.2)
  1428.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1429.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1430.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1431.             partasdeff.Transparency = bbb
  1432.             partasdeff.Size = aaa
  1433.             partasdeff.ZOffset = .9
  1434.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1435.             partasdeff.LockedToPart = false
  1436.             partasdeff.EmissionDirection = "Back"
  1437.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1438.             partasdeff.Rate = 1000
  1439.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1440.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1441.             partasdeff.Speed = NumberRange.new(6)
  1442.             partasdeff.VelocitySpread = 10000
  1443.             partasdeff.Enabled=false   
  1444.     for i = 0, 3, 0.1 do
  1445.         swait()
  1446.         if Grabbed == true then
  1447.             grab.Humanoid.PlatformStand = true
  1448.             --GGyro.position = Partss.Position
  1449.             --GGyro.Parent = grab.Head
  1450.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1451.         end
  1452.         PlayAnimationFromTable({
  1453.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459.         }, .1, false)
  1460.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1461.     end
  1462.     partasdeff.Enabled=true
  1463.     grab.Torso.Transparency = 1
  1464.     dmg(grab)
  1465.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=587156015", grab.Head, .8, .8)
  1466.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=587156015", grab.Head, 1, .7)
  1467.    
  1468.     coroutine.wrap(function()
  1469.     wait(.4)
  1470.     partasdeff.Enabled=false
  1471.     end)()
  1472.     for i = 0, 3.5, 0.1 do
  1473.         swait()
  1474.         PlayAnimationFromTable({
  1475.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481.         }, .3, false)
  1482.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1483.     end
  1484.     end
  1485.     else
  1486.          Humanoid.WalkSpeed = 0
  1487.     for i = 0, 3, 0.1 do
  1488.         swait()
  1489.         PlayAnimationFromTable({
  1490.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496.         }, .2, false)
  1497.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1498.     end
  1499. sel = math.random(1,3)
  1500. if sel == 1 then   
  1501. chatfunc("Aahhh...")
  1502. elseif sel == 2 then   
  1503. chatfunc("Oh Sugarie, I thought you're enemy...")
  1504. elseif sel == 3 then
  1505. chatfunc("Sigh...")
  1506. end
  1507.     for i = 0, 5, 0.1 do
  1508.         swait()
  1509.         PlayAnimationFromTable({
  1510.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1512.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.         }, .3, false)
  1517.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518.     end
  1519.     end
  1520.     attack = false
  1521.     Grabbed = false
  1522.     k:Remove()
  1523.          Humanoid.WalkSpeed = 8
  1524. end
  1525.  
  1526. function painlessrain2()
  1527. attack = true
  1528.     Humanoid.WalkSpeed = 0
  1529.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1530.  
  1531.     coroutine.wrap(function()
  1532.     for i = 0, 4 do
  1533.     wait(.2)
  1534.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=2770705979", RootPart, 1, 1)
  1535.     end
  1536.     end)()
  1537.     for i = 0, 4, 0.1 do
  1538.         swait()
  1539.         PlayAnimationFromTable({
  1540.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546.         }, .07, false)
  1547.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1548.     end
  1549.     for i = 0, 1.5, 0.1 do
  1550.         swait()
  1551.         PlayAnimationFromTable({
  1552.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558.         }, .2, false)
  1559.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1560.     end
  1561.     for i = 0, 0 do
  1562.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1563.       wait(2)
  1564.     end
  1565. attack = false
  1566. Humanoid.WalkSpeed = 8
  1567.     for i = 0, 99 do
  1568.         wait(0.01)
  1569.         mdmg(ref1, 3)
  1570.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=157022838", Character, 1.5, 1)     
  1571.         ref1.Position = Mouse.hit.p
  1572.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1573.         Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1574.         Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1575.     end
  1576.     ref1:Remove()
  1577. end
  1578.  
  1579. function painlessrain()
  1580. attack = true
  1581.     Humanoid.WalkSpeed = 0
  1582.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1583.  
  1584.     coroutine.wrap(function()
  1585.     for i = 0, 4 do
  1586.     wait(.2)
  1587.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=2770705979", RootPart, 1, 1)
  1588.     end
  1589.     end)()
  1590.     for i = 0, 4, 0.1 do
  1591.         swait()
  1592.         PlayAnimationFromTable({
  1593.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599.         }, .07, false)
  1600.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1601.     end
  1602.     for i = 0, 1.5, 0.1 do
  1603.         swait()
  1604.         PlayAnimationFromTable({
  1605.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611.         }, .2, false)
  1612.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1613.     end
  1614.     for i = 0, 2 do
  1615.       Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1616.       wait(1)
  1617.     end
  1618. attack = false
  1619. Humanoid.WalkSpeed = 8
  1620.     for i = 0, 1 do
  1621.         wait(0.01)
  1622.         mdmg(ref1, 50)
  1623.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=157022838", Character, 1.5, 1)     
  1624.         ref1.Position = Mouse.hit.p
  1625.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1626.         for i = 1,10 do
  1627.             Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1628.             Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1629.         end
  1630.     end
  1631.     ref1:Remove()
  1632. end
  1633.  
  1634. function TargetSelect(person)
  1635. local dd=coroutine.wrap(function()
  1636. if targetted ~= person then
  1637. targetted = person
  1638. img2.Size = UDim2.new(1,0,1,0)
  1639. img2.ImageTransparency = 0
  1640. img2.Position = UDim2.new(0,0,0,0)
  1641. for i = 0, 2, 0.1 do
  1642. swait()
  1643. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1644. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1645. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1646. end
  1647. end
  1648. end)
  1649. dd()
  1650. end
  1651.  
  1652. function LockOn()
  1653. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1654. TargetSelect(Mouse.Target.Parent)
  1655. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=433375840", Character, 1, 1)
  1656. end
  1657. end
  1658.  
  1659.  
  1660. function ofmoosic() -- 2 lazi hoh
  1661. delays = true
  1662. while wait() and kkk and kkk.Volume >= 0.02 do
  1663.     kkk.Volume = kkk.Volume - 0.05
  1664. end
  1665. wait(0.1)
  1666. kkk.Pitch = 0
  1667. kkk.PlaybackSpeed = 0
  1668. play = false
  1669. delays = false
  1670. end
  1671. function onmoosic()
  1672. delays = true
  1673. kkk.Pitch = 1
  1674. kkk.PlaybackSpeed = 1
  1675. while wait() and kkk and kkk.Volume <= 1.5 do
  1676.     kkk.Volume = kkk.Volume + 0.05
  1677. end
  1678. wait(0.1)
  1679. play = true
  1680. delays = false
  1681. end
  1682. Mouse.Button1Down:connect(function()
  1683.     if attack == false and targetted ~= nil then
  1684.         attackone()
  1685.     end
  1686. end)
  1687.  
  1688. Mouse.KeyDown:connect(function(k)
  1689.     k = k:lower()
  1690.     if attack == false and k == 'q' then
  1691.     LockOn()
  1692.     end
  1693.     if k == 'z' and attack == false then
  1694.     spawn(function()   
  1695.     Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1696.     wait(2)
  1697.     Head.face.Texture = Orin
  1698.     end)
  1699.     hedshoot()
  1700.     elseif k == 'x' and attack == false and targetted ~= nil then
  1701.     spawn(function()
  1702.     Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1703.     wait(2)
  1704.     Head.face.Texture = Orin
  1705.     end)
  1706.     moarblood()
  1707.     elseif k == 'c' and attack == false then
  1708.     spawn(function()
  1709.     Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1710.     wait(2)
  1711.     Head.face.Texture = Orin
  1712.     end)
  1713.     painlessrain()
  1714.     chatfunc("Boom.")
  1715.     elseif k == 'v' and attack == false then
  1716.     spawn(function()
  1717.     Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1718.     wait(2)
  1719.     Head.face.Texture = Orin
  1720.     end)
  1721.     painlessrain2()
  1722.     wait(6)
  1723.     chatfunc("Ded!")
  1724.     elseif k == 'e' and attack == false then
  1725.     shoot()
  1726.     elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1727.     delays = true
  1728.     chatfunc("Finally!")
  1729.     wait(3)
  1730.     chatfunc("i pay 999 tix for dis gun.")
  1731.     wait(4)
  1732.     chatfunc("Now let testing!")
  1733.     delays = false
  1734.     elseif k == 'm' and play == true and delays == false then
  1735.     ofmoosic()
  1736.     elseif k == 'm' and play == false and delays == false then
  1737.     onmoosic()
  1738.     end
  1739. end)
  1740.  
  1741. kkk = Instance.new("Sound",Character)
  1742. kkk.Volume = 3
  1743. kkk.Pitch = 1
  1744. kkk.SoundId = "rbxassetid://1789295287"
  1745. kkk:Play()
  1746. kkk.Name = "a"
  1747. kkk.Looped = true
  1748.  
  1749.  
  1750. coroutine.wrap(function()
  1751. while true do
  1752. swait()
  1753.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1754.         if v:IsA("Part") then
  1755.         v.Anchored = false
  1756.         end
  1757.         end
  1758.     for i, v in pairs(Character:GetChildren()) do
  1759.         if v:IsA("Part") then
  1760.         v.Anchored = false
  1761.         elseif v:IsA("Accessory") then
  1762.         v.Handle.Anchored = false
  1763.         end
  1764.         end
  1765. end
  1766. end)()
  1767. coroutine.wrap(function()
  1768. while 1 do
  1769. swait()
  1770. if doe <= 360 then
  1771.     doe = doe + 2
  1772. else
  1773.     doe = 0
  1774. end
  1775. end
  1776. end)()
  1777. while true do
  1778.     swait()
  1779.     for i, v in pairs(Character:GetChildren()) do
  1780.         if v:IsA("Part") then
  1781.             v.Material = "SmoothPlastic"
  1782.         elseif v:IsA("Accessory") then
  1783.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1784.         end
  1785.     end
  1786. while true do
  1787. swait()
  1788. Character.Humanoid.MaxHealth = math.huge
  1789. Character.Humanoid.Health = math.huge
  1790. imgl.Rotation = imgl.Rotation + 3
  1791. img2.Rotation = img2.Rotation + 3
  1792. if targetted ~= nil then
  1793. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1794. abss.Enabled = true
  1795. elseif targetted == nil then
  1796. abss.Adornee = nil
  1797. abss.Enabled = false
  1798. end
  1799.  
  1800. P=Instance.new("ForceField",Character)
  1801. P.Visible = false
  1802.  
  1803. while true and imgl.Rotation >= 360 do
  1804. imgl.Rotation = 0  
  1805. img2.Rotation = 0
  1806. end
  1807.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1808.     velocity = RootPart.Velocity.y
  1809.     sine = sine + change
  1810.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1811.         if RootPart.Velocity.y > 1 and hit == nil then
  1812.             Anim = "Jump"
  1813.             if attack == false then
  1814.         PlayAnimationFromTable({
  1815.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1816.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1817.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1818.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1819.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821.         }, .3, false)
  1822.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1823.                     end
  1824.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1825.             Anim = "Fall"
  1826.             if attack == false then
  1827.         PlayAnimationFromTable({
  1828.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834.         }, .3, false)
  1835.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1836.                     end
  1837.         elseif Torsovelocity < 1 and hit ~= nil then
  1838.             Anim = "Idle"
  1839.             if attack == false then
  1840.                 change = 1
  1841.         PlayAnimationFromTable({
  1842.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843.          CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1845.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1846.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848.         }, .3, false)
  1849.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1850.             end
  1851.         elseif Torsovelocity > 2 and hit ~= nil then
  1852.             Anim = "Walk"
  1853.             if attack == false then
  1854.         PlayAnimationFromTable({       
  1855.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1856.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1857.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1858.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1859.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1860.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1861.         }, .3, false)
  1862.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1863.             end
  1864.         end
  1865.     if 0 < #Effects then
  1866.         for e = 1, #Effects do
  1867.             if Effects[e] ~= nil then
  1868.                 local Thing = Effects[e]
  1869.                 if Thing ~= nil then
  1870.                     local Part = Thing[1]
  1871.                     local Mode = Thing[2]
  1872.                     local Delay = Thing[3]
  1873.                     local IncX = Thing[4]
  1874.                     local IncY = Thing[5]
  1875.                     local IncZ = Thing[6]
  1876.                     if Thing[2] == "Shoot" then
  1877.                         local Look = Thing[1]
  1878.                         local move = 30
  1879.                         if Thing[8] == 3 then
  1880.                             move = 10
  1881.                         end
  1882.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1883.                         if Thing[10] ~= nil then
  1884.                             da = pos
  1885.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1886.                             cfa = CFrame.new(Thing[4], pos)
  1887.                             tehCF = cfa:lerp(cf2, 0.2)
  1888.                             Thing[1] = tehCF.lookVector
  1889.                         end
  1890.                         local mag = (Thing[4] - pos).magnitude
  1891.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1892.                         if Thing[8] == 2 then
  1893.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1894.                         end
  1895.                         Thing[4] = Thing[4] + Look * move
  1896.                         Thing[3] = Thing[3] - 1
  1897.                         if 2 < Thing[5] then
  1898.                             Thing[5] = Thing[5] - 0.3
  1899.                             Thing[6] = Thing[6] - 0.3
  1900.                         end
  1901.                         if hit ~= nil then
  1902.                             Thing[3] = 0
  1903.                             if Thing[8] == 1 or Thing[8] == 3 then
  1904.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1905.                             else
  1906.                                 if Thing[8] == 2 then
  1907.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1908.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1909.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1910.                                         ref.Anchored = true
  1911.                                         ref.CFrame = CFrame.new(pos)
  1912.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1913.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1914.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1915.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1916.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1917.                                     end
  1918.                                 end
  1919.                             end
  1920.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1921.                             ref.Anchored = true
  1922.                             ref.CFrame = CFrame.new(pos)
  1923.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1924.                             game:GetService("Debris"):AddItem(ref, 1)
  1925.                         end
  1926.                         if Thing[3] <= 0 then
  1927.                             table.remove(Effects, e)
  1928.                         end
  1929.                     end
  1930.                     do
  1931.                         do
  1932.                             if Thing[2] == "FireWave" then
  1933.                                 if Thing[3] <= Thing[4] then
  1934.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1935.                                     Thing[3] = Thing[3] + 1
  1936.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1937.                                 else
  1938.                                     Part.Parent = nil
  1939.                                     table.remove(Effects, e)
  1940.                                 end
  1941.                             end
  1942.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1943.                                 if Thing[1].Transparency <= 1 then
  1944.                                     if Thing[2] == "Block1" then
  1945.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1946.                                         Mesh = Thing[7]
  1947.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1948.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1949.                                     else
  1950.                                         if Thing[2] == "Block2" then
  1951.                                             Thing[1].CFrame = Thing[1].CFrame
  1952.                                             Mesh = Thing[7]
  1953.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1954.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1955.                                         else
  1956.                                             if Thing[2] == "Fire" then
  1957.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1958.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1959.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1960.                                             else
  1961.                                                 if Thing[2] == "Cylinder" then
  1962.                                                     Mesh = Thing[7]
  1963.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1964.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1965.                                                 else
  1966.                                                     if Thing[2] == "Blood" then
  1967.                                                         Mesh = Thing[7]
  1968.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1969.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1970.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1971.                                                     else
  1972.                                                         if Thing[2] == "Elec" then
  1973.                                                             Mesh = Thing[10]
  1974.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1975.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1976.                                                         else
  1977.                                                             if Thing[2] == "Disappear" then
  1978.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1979.                                                             else
  1980.                                                                 if Thing[2] == "Shatter" then
  1981.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1982.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1983.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1984.                                                         Thing[6] = Thing[6] + Thing[5]
  1985.                                                                 end
  1986.                                                             end
  1987.                                                         end
  1988.                                                     end
  1989.                                                 end
  1990.                                             end
  1991.                                         end
  1992.                                     end
  1993.                                 else
  1994.                                     Part.Parent = nil
  1995.                                     table.remove(Effects, e)
  1996.                                 end
  1997.                             end
  1998.                         end
  1999.                     end
  2000.                 end
  2001.             end
  2002.         end
  2003.     end
  2004. end
  2005. end
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