G4U55

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Mar 7th, 2020
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  1. Version 28231 (March 6, 2020)
  2.  
  3. Fixed rare crash shortly after loading the game
  4.  
  5. Version 28218 (March 6, 2020)
  6.  
  7. Added straight street building mode
  8. Added bulldozer brush feature: keep bulldozing while mouse pressed
  9. Added free bulldozer functionality: bulldozing is generally free
  10. Added refund bulldozer functionality: get a refund when bulldozing immediately
  11. Added bulk color reset functionality in vehicle manager
  12. Added terrain rendering quality low setting
  13. Added debug mode feature: Alt Gr + d: debug window with various features
  14. Added debug mode feature: Alt Gr + i: show rendering statistics
  15. Added debug mode feature: Alt Gr + r: reload shaders
  16. Added debug mode feature: Alt Gr + b: show bounding boxes
  17. Improved memory usage: significantly lower RAM consumption
  18. Improved module builder performance (harbors)
  19. Improved terrain rendering performance: particularly on AMD graphic cards
  20. Improved grass rendering performance
  21. Improved line editing performance
  22. Improved save game loading time
  23. Improved line/vehicle manager usability: double-click on line opens line window
  24. Improved line manager: currently hovered line blinking
  25. Improved line manager: station labels of selected line better visible
  26. Improved line manager cargo config icon style
  27. Improved lines table: added links
  28. Improved vehicle manager: added condition column
  29. Improved vehicle statistics: added links
  30. Improved line statistics: added links to line window charts and finances
  31. Improved add mods to save game button
  32. Improved vehicle (train) behavior: keep current stop when path is interrupted
  33. Improved track catenary: distance between poles depending on curvature
  34. Improved train depot with high speed upgrade ("No country for old trains" ach.)
  35. Improved picking of ships when docked
  36. Improved hover rendering of harbors
  37. Improved camera tool field of views: level of detail now scales correctly
  38. Improved search field focus: pop focus on ESC when empty
  39. Improved modding stability: removing bridge or tunnel mods no longer crashes
  40. Improved underground rendering for module builder/bulldozer (modding)
  41. Improved error reporting when models are incorrectly configured (modding)
  42. Improved handling of incompatible mesh/materials configurations (modding)
  43. Improved collision handling of module slots with water: added parameter (modding)
  44. Improved rail station era_c platform roof connector
  45. Improved LODs for stations
  46. Improved LODs for depots
  47. Improved LODs for ships
  48. Improved LODs for aircraft
  49. Improved LODs for asian locomotives
  50. Improved LODs for ice1, avelia_express, eurodual and ten_wheeler
  51. Improved LODs for oil refinery and steel mill
  52. [Campaign] Improved cargo counting in mission 15
  53. [Campaign] Improved translations in mission 16
  54. [Campaign] Improved custom cargo models in several missions
  55. Fixed delay/freeze when building land bridges
  56. Fixed a problem where a big ship could be sent to a small dock and get stuck
  57. Fixed vehicle store search field focus lost issue
  58. Fixed rare crash with certain AMD graphics cards
  59. Fixed rare crash when loading certain save games
  60. Fixed crash when cloning vehicle on a line without stops
  61. Fixed terrain rendering artifacts on Intel HD Graphics
  62. Fixed an issue with rendering of bulldozer selection for underground objects
  63. Fixed random crash when starting a new game or generating streets in editor
  64. Fixed street terminal builder costs label not shown for non-terminals
  65. Fixed Alt/Ctrl shortcut combination issue
  66. Fixed some shortcuts
  67. Fixed vehicle editor details when (re)moving wagons
  68. Fixed vehicle window left click unfocus issue
  69. Fixed multiple unit flipped icon issue
  70. Fixed carrier filter buttons order
  71. Fixed cloned aircraft ignoring small/large hangar
  72. Fixed cockpit camera cargo item style
  73. Fixed vehicles losing custom color when replaced
  74. Fixed terrain ground texture glitches
  75. Fixed several small performance issues
  76. Fixed various vehicle balancing issues
  77. Fixed line cargo configuration icon not showing active state in certain cases
  78. Fixed collision with modular station when deleting and rebuilding a connected track
  79. Fixed a train station building graphic glitch
  80. Fixed issue where cargo items at truck stations not merging in 10 item groups
  81. Fixed issue when building stations or depots leading to short game freeze
  82. Fixed missing paths at train station main entrance
  83. Fixed ship jumping when docked at terminus dock
  84. Fixed UI playing many sound effects at once
  85. Fixed industries and streets showing incorrect costs (map editor)
  86. Fixed streets incorrectly having maintenance costs (map editor)
  87. Fixed construction menu filter button list not scrollable (modding)
  88. Fixed only four track types limitation within the rail station construction (modding)
  89. Fixed vehicle maintenance costs when interval is non-default (modding)
  90. Fixed module menu parameters not scrollable (modding)
  91. Fixed ships virgo, herkules_xi, dunara_castle and zoroaster not being big ships
  92. Fixed bounding volume of certain dock models
  93. Fixed lanes for cargo harbor main building
  94. Fixed texture error for Asian tram lvs_86
  95. [Campaign] Fixed a crash in mission 9 when attempting to modify a rail depot
  96. [Campaign] Fixed mission 11 progress counter
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