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- Arcanist: INT-based, deals damage to enemies based on status conditions, lacks damaging spells without statuses
- Black Mage: INT-based, offensive caster
- Conjurer: No base statistic, buffs self using Summons
- Dark Knight: STR-based, a powerful warrior of darkness that cuts themselves for higher damage
- Freelancer: No base statistic, the all-arounder, has almost no in-combat skills, is alright at everything
- Knight: STR-based, is a tank that can intercept for allies
- Merchant: No base statistic, uses money instead of mana, is kinda a support
- Monk: STR-based, is a high damage unarmed user
- Ninja: STR-based, highest speed in the game, best dual wielder
- Performer: No base statistic, is a support based on buffing
- Pirate: STR-based, highest strength in the game but with low accuracy and high mana costs
- Ranger: DEX-based, can hunt specific enemy types for high damage to them, high BP usage
- Red Mage: INT and MND-based, is based on combos and uses both Black and White mage spells
- Salve-Maker: INT-based, is a support that debuffs (and sometimes buffs) using items
- Spell Fencer: INT and STR-based, has high magic defense and applies spells to weapons for damage
- Spiritmaster: MND-based, is a support with high mana costs and the best mind stat in the game, but lacks healing spells
- Summoner: INT-based, high damage AoE caster that only gets 1 spell per chapter (might not even have spells until chap 2?)
- Swordsmaster: STR-based, high defense counter-based fighter, based on predicting enemies
- Templar: STR-based, best defense in the game, has +1 max BP, based on defending allies
- Thief: DEX-based, steals from people and has surprisingly good damage
- Time Mage: INT-based, a support with decent damage and can do some buffs and debuffs
- Valkyrie: STR-based, high BP user with a mana shield and hits a lot of people
- Vampire: INT-based, uses enemy's moves, but also can steal life force, MP, and BP
- White Mage: MND-based, is a healer
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